5 #include "cl_dyntexture.h"
7 #define MAXCLVIDEOS 64 + 1 // 1 video is reserved for the cinematic mode
8 // yields DYNAMIC_TEXTURE_PATH_PREFIX CLVIDEOPREFIX video name for a path
9 #define CLVIDEOPREFIX CLDYNTEXTUREPREFIX "video/"
10 #define CLTHRESHOLD 2.0
14 typedef enum clvideostate_e
21 CLVIDEO_RESETONWAKEUP,
25 typedef struct clvideo_s
41 // if a video is suspended, it is automatically paused (else we'd still have to process the frames)
43 // used to determine whether the video's resources should be freed or not
45 // when lasttime - realtime > THRESHOLD, all but the stream is freed
48 char filename[MAX_QPATH];
51 clvideo_t* CL_OpenVideo( const char *filename, const char *name, int owner );
52 clvideo_t* CL_GetVideoByName( const char *name );
53 void CL_SetVideoState( clvideo_t *video, clvideostate_t state );
54 void CL_RestartVideo( clvideo_t *video );
56 void CL_CloseVideo( clvideo_t * video );
57 void CL_PurgeOwner( int owner );
59 void CL_Video_Frame( void ); // update all videos
60 void CL_Video_Init( void );
61 void CL_Video_Shutdown( void );
64 extern int cl_videoplaying;
66 void CL_DrawVideo( void );
67 void CL_VideoStart( char *filename );
68 void CL_VideoStop( void );
70 // new function used for fullscreen videos
71 // TODO: Andreas Kirsch: move this subsystem somewhere else (preferably host) since the cl_video system shouldnt do such work like managing key events..
72 void CL_Video_KeyEvent( int key, int ascii, qboolean down );