7 #include "cl_collision.h"
13 // we have to include snd_main.h here only to get access to snd_renderbuffer->format.speed when writing the AVI headers
16 cvar_t scr_viewsize = {CVAR_SAVE, "viewsize","100", "how large the view should be, 110 disables inventory bar, 120 disables status bar"};
17 cvar_t scr_fov = {CVAR_SAVE, "fov","90", "field of vision, 1-170 degrees, default 90, some players use 110-130"};
18 cvar_t scr_conalpha = {CVAR_SAVE, "scr_conalpha", "1", "opacity of console background gfx/conback"};
19 cvar_t scr_conalphafactor = {CVAR_SAVE, "scr_conalphafactor", "1", "opacity of console background gfx/conback relative to scr_conalpha; when 0, gfx/conback is not drawn"};
20 cvar_t scr_conalpha2factor = {CVAR_SAVE, "scr_conalpha2factor", "0", "opacity of console background gfx/conback2 relative to scr_conalpha; when 0, gfx/conback2 is not drawn"};
21 cvar_t scr_conalpha3factor = {CVAR_SAVE, "scr_conalpha3factor", "0", "opacity of console background gfx/conback3 relative to scr_conalpha; when 0, gfx/conback3 is not drawn"};
22 cvar_t scr_conbrightness = {CVAR_SAVE, "scr_conbrightness", "1", "brightness of console background (0 = black, 1 = image)"};
23 cvar_t scr_conforcewhiledisconnected = {0, "scr_conforcewhiledisconnected", "1", "forces fullscreen console while disconnected"};
24 cvar_t scr_conscroll_x = {CVAR_SAVE, "scr_conscroll_x", "0", "scroll speed of gfx/conback in x direction"};
25 cvar_t scr_conscroll_y = {CVAR_SAVE, "scr_conscroll_y", "0", "scroll speed of gfx/conback in y direction"};
26 cvar_t scr_conscroll2_x = {CVAR_SAVE, "scr_conscroll2_x", "0", "scroll speed of gfx/conback2 in x direction"};
27 cvar_t scr_conscroll2_y = {CVAR_SAVE, "scr_conscroll2_y", "0", "scroll speed of gfx/conback2 in y direction"};
28 cvar_t scr_conscroll3_x = {CVAR_SAVE, "scr_conscroll3_x", "0", "scroll speed of gfx/conback3 in x direction"};
29 cvar_t scr_conscroll3_y = {CVAR_SAVE, "scr_conscroll3_y", "0", "scroll speed of gfx/conback3 in y direction"};
30 cvar_t scr_menuforcewhiledisconnected = {0, "scr_menuforcewhiledisconnected", "0", "forces menu while disconnected"};
31 cvar_t scr_centertime = {0, "scr_centertime","2", "how long centerprint messages show"};
32 cvar_t scr_showram = {CVAR_SAVE, "showram","1", "show ram icon if low on surface cache memory (not used)"};
33 cvar_t scr_showturtle = {CVAR_SAVE, "showturtle","0", "show turtle icon when framerate is too low"};
34 cvar_t scr_showpause = {CVAR_SAVE, "showpause","1", "show pause icon when game is paused"};
35 cvar_t scr_showbrand = {0, "showbrand","0", "shows gfx/brand.tga in a corner of the screen (different values select different positions, including centered)"};
36 cvar_t scr_printspeed = {0, "scr_printspeed","0", "speed of intermission printing (episode end texts), a value of 0 disables the slow printing"};
37 cvar_t scr_loadingscreen_background = {0, "scr_loadingscreen_background","0", "show the last visible background during loading screen (costs one screenful of video memory)"};
38 cvar_t scr_loadingscreen_scale = {0, "scr_loadingscreen_scale","1", "scale factor of the background"};
39 cvar_t scr_loadingscreen_scale_base = {0, "scr_loadingscreen_scale_base","0", "0 = console pixels, 1 = video pixels"};
40 cvar_t scr_loadingscreen_scale_limit = {0, "scr_loadingscreen_scale_limit","0", "0 = no limit, 1 = until first edge hits screen edge, 2 = until last edge hits screen edge, 3 = until width hits screen width, 4 = until height hits screen height"};
41 cvar_t scr_loadingscreen_picture = {CVAR_SAVE, "scr_loadingscreen_picture", "gfx/loading", "picture shown during loading"};
42 cvar_t scr_loadingscreen_count = {0, "scr_loadingscreen_count","1", "number of loading screen files to use randomly (named loading.tga, loading2.tga, loading3.tga, ...)"};
43 cvar_t scr_loadingscreen_firstforstartup = {0, "scr_loadingscreen_firstforstartup","0", "remove loading.tga from random scr_loadingscreen_count selection and only display it on client startup, 0 = normal, 1 = firstforstartup"};
44 cvar_t scr_loadingscreen_barcolor = {0, "scr_loadingscreen_barcolor", "0 0 1", "rgb color of loadingscreen progress bar"};
45 cvar_t scr_loadingscreen_barheight = {0, "scr_loadingscreen_barheight", "8", "the height of the loadingscreen progress bar"};
46 cvar_t scr_loadingscreen_maxfps = {0, "scr_loadingscreen_maxfps", "10", "restrict maximal FPS for loading screen so it will not update very often (this will make lesser loading times on a maps loading large number of models)"};
47 cvar_t scr_infobar_height = {0, "scr_infobar_height", "8", "the height of the infobar items"};
48 cvar_t vid_conwidth = {CVAR_SAVE, "vid_conwidth", "640", "virtual width of 2D graphics system"};
49 cvar_t vid_conheight = {CVAR_SAVE, "vid_conheight", "480", "virtual height of 2D graphics system"};
50 cvar_t vid_pixelheight = {CVAR_SAVE, "vid_pixelheight", "1", "adjusts vertical field of vision to account for non-square pixels (1280x1024 on a CRT monitor for example)"};
51 cvar_t scr_screenshot_jpeg = {CVAR_SAVE, "scr_screenshot_jpeg","1", "save jpeg instead of targa"};
52 cvar_t scr_screenshot_jpeg_quality = {CVAR_SAVE, "scr_screenshot_jpeg_quality","0.9", "image quality of saved jpeg"};
53 cvar_t scr_screenshot_png = {CVAR_SAVE, "scr_screenshot_png","0", "save png instead of targa"};
54 cvar_t scr_screenshot_gammaboost = {CVAR_SAVE, "scr_screenshot_gammaboost","1", "gamma correction on saved screenshots and videos, 1.0 saves unmodified images"};
55 cvar_t scr_screenshot_hwgamma = {CVAR_SAVE, "scr_screenshot_hwgamma","1", "apply the video gamma ramp to saved screenshots and videos"};
56 cvar_t scr_screenshot_alpha = {CVAR_SAVE, "scr_screenshot_alpha","0", "try to write an alpha channel to screenshots (debugging feature)"};
57 cvar_t scr_screenshot_timestamp = {CVAR_SAVE, "scr_screenshot_timestamp", "1", "use a timestamp based number of the type YYYYMMDDHHMMSSsss instead of sequential numbering"};
58 // scr_screenshot_name is defined in fs.c
59 cvar_t cl_capturevideo = {0, "cl_capturevideo", "0", "enables saving of video to a .avi file using uncompressed I420 colorspace and PCM audio, note that scr_screenshot_gammaboost affects the brightness of the output)"};
60 cvar_t cl_capturevideo_demo_stop = {CVAR_SAVE, "cl_capturevideo_demo_stop", "1", "automatically stops video recording when demo ends"};
61 cvar_t cl_capturevideo_printfps = {CVAR_SAVE, "cl_capturevideo_printfps", "1", "prints the frames per second captured in capturevideo (is only written to the log file, not to the console, as that would be visible on the video)"};
62 cvar_t cl_capturevideo_width = {CVAR_SAVE, "cl_capturevideo_width", "0", "scales all frames to this resolution before saving the video"};
63 cvar_t cl_capturevideo_height = {CVAR_SAVE, "cl_capturevideo_height", "0", "scales all frames to this resolution before saving the video"};
64 cvar_t cl_capturevideo_realtime = {0, "cl_capturevideo_realtime", "0", "causes video saving to operate in realtime (mostly useful while playing, not while capturing demos), this can produce a much lower quality video due to poor sound/video sync and will abort saving if your machine stalls for over a minute"};
65 cvar_t cl_capturevideo_fps = {CVAR_SAVE, "cl_capturevideo_fps", "30", "how many frames per second to save (29.97 for NTSC, 30 for typical PC video, 15 can be useful)"};
66 cvar_t cl_capturevideo_nameformat = {CVAR_SAVE, "cl_capturevideo_nameformat", "dpvideo", "prefix for saved videos (the date is encoded using strftime escapes)"};
67 cvar_t cl_capturevideo_number = {CVAR_SAVE, "cl_capturevideo_number", "1", "number to append to video filename, incremented each time a capture begins"};
68 cvar_t cl_capturevideo_ogg = {CVAR_SAVE, "cl_capturevideo_ogg", "1", "save captured video data as Ogg/Vorbis/Theora streams"};
69 cvar_t cl_capturevideo_framestep = {CVAR_SAVE, "cl_capturevideo_framestep", "1", "when set to n >= 1, render n frames to capture one (useful for motion blur like effects)"};
70 cvar_t r_letterbox = {0, "r_letterbox", "0", "reduces vertical height of view to simulate a letterboxed movie effect (can be used by mods for cutscenes)"};
71 cvar_t r_stereo_separation = {0, "r_stereo_separation", "4", "separation distance of eyes in the world (negative values are only useful for cross-eyed viewing)"};
72 cvar_t r_stereo_sidebyside = {0, "r_stereo_sidebyside", "0", "side by side views for those who can't afford glasses but can afford eye strain (note: use a negative r_stereo_separation if you want cross-eyed viewing)"};
73 cvar_t r_stereo_horizontal = {0, "r_stereo_horizontal", "0", "aspect skewed side by side view for special decoder/display hardware"};
74 cvar_t r_stereo_vertical = {0, "r_stereo_vertical", "0", "aspect skewed top and bottom view for special decoder/display hardware"};
75 cvar_t r_stereo_redblue = {0, "r_stereo_redblue", "0", "red/blue anaglyph stereo glasses (note: most of these glasses are actually red/cyan, try that one too)"};
76 cvar_t r_stereo_redcyan = {0, "r_stereo_redcyan", "0", "red/cyan anaglyph stereo glasses, the kind given away at drive-in movies like Creature From The Black Lagoon In 3D"};
77 cvar_t r_stereo_redgreen = {0, "r_stereo_redgreen", "0", "red/green anaglyph stereo glasses (for those who don't mind yellow)"};
78 cvar_t r_stereo_angle = {0, "r_stereo_angle", "0", "separation angle of eyes (makes the views look different directions, as an example, 90 gives a 90 degree separation where the views are 45 degrees left and 45 degrees right)"};
79 cvar_t scr_stipple = {0, "scr_stipple", "0", "interlacing-like stippling of the display"};
80 cvar_t scr_refresh = {0, "scr_refresh", "1", "allows you to completely shut off rendering for benchmarking purposes"};
81 cvar_t scr_screenshot_name_in_mapdir = {CVAR_SAVE, "scr_screenshot_name_in_mapdir", "0", "if set to 1, screenshots are placed in a subdirectory named like the map they are from"};
82 cvar_t shownetgraph = {CVAR_SAVE, "shownetgraph", "0", "shows a graph of packet sizes and other information, 0 = off, 1 = show client netgraph, 2 = show client and server netgraphs (when hosting a server)"};
83 cvar_t cl_demo_mousegrab = {0, "cl_demo_mousegrab", "0", "Allows reading the mouse input while playing demos. Useful for camera mods developed in csqc. (0: never, 1: always)"};
84 cvar_t timedemo_screenshotframelist = {0, "timedemo_screenshotframelist", "", "when performing a timedemo, take screenshots of each frame in this space-separated list - example: 1 201 401"};
85 cvar_t vid_touchscreen_outlinealpha = {0, "vid_touchscreen_outlinealpha", "0.25", "opacity of touchscreen area outlines"};
86 cvar_t vid_touchscreen_overlayalpha = {0, "vid_touchscreen_overlayalpha", "0.25", "opacity of touchscreen area icons"};
87 cvar_t r_speeds_graph = {CVAR_SAVE, "r_speeds_graph", "0", "display a graph of renderer statistics "};
88 cvar_t r_speeds_graph_filter[8] =
90 {CVAR_SAVE, "r_speeds_graph_filter_r", "timedelta", "Red - display the specified renderer statistic"},
91 {CVAR_SAVE, "r_speeds_graph_filter_g", "batch_batches", "Green - display the specified renderer statistic"},
92 {CVAR_SAVE, "r_speeds_graph_filter_b", "batch_triangles", "Blue - display the specified renderer statistic"},
93 {CVAR_SAVE, "r_speeds_graph_filter_y", "fast_triangles", "Yellow - display the specified renderer statistic"},
94 {CVAR_SAVE, "r_speeds_graph_filter_c", "copytriangles_triangles", "Cyan - display the specified renderer statistic"},
95 {CVAR_SAVE, "r_speeds_graph_filter_m", "dynamic_triangles", "Magenta - display the specified renderer statistic"},
96 {CVAR_SAVE, "r_speeds_graph_filter_w", "animcache_shade_vertices", "White - display the specified renderer statistic"},
97 {CVAR_SAVE, "r_speeds_graph_filter_o", "animcache_shape_vertices", "Orange - display the specified renderer statistic"},
99 cvar_t r_speeds_graph_length = {CVAR_SAVE, "r_speeds_graph_length", "1024", "number of frames in statistics graph, can be from 4 to 8192"};
100 cvar_t r_speeds_graph_seconds = {CVAR_SAVE, "r_speeds_graph_seconds", "2", "number of seconds in graph, can be from 0.1 to 120"};
101 cvar_t r_speeds_graph_x = {CVAR_SAVE, "r_speeds_graph_x", "0", "position of graph"};
102 cvar_t r_speeds_graph_y = {CVAR_SAVE, "r_speeds_graph_y", "0", "position of graph"};
103 cvar_t r_speeds_graph_width = {CVAR_SAVE, "r_speeds_graph_width", "256", "size of graph"};
104 cvar_t r_speeds_graph_height = {CVAR_SAVE, "r_speeds_graph_height", "128", "size of graph"};
108 extern cvar_t v_glslgamma;
109 extern cvar_t sbar_info_pos;
110 extern cvar_t r_fog_clear;
111 #define WANT_SCREENSHOT_HWGAMMA (scr_screenshot_hwgamma.integer && vid_usinghwgamma)
113 int jpeg_supported = false;
115 qboolean scr_initialized; // ready to draw
117 float scr_con_current;
118 int scr_con_margin_bottom;
120 extern int con_vislines;
122 static void SCR_ScreenShot_f (void);
123 static void R_Envmap_f (void);
126 void R_ClearScreen(qboolean fogcolor);
129 ===============================================================================
133 ===============================================================================
136 char scr_centerstring[MAX_INPUTLINE];
137 float scr_centertime_start; // for slow victory printing
138 float scr_centertime_off;
139 int scr_center_lines;
141 int scr_erase_center;
142 char scr_infobarstring[MAX_INPUTLINE];
143 float scr_infobartime_off;
149 Called for important messages that should stay in the center of the screen
153 void SCR_CenterPrint(const char *str)
155 strlcpy (scr_centerstring, str, sizeof (scr_centerstring));
156 scr_centertime_off = scr_centertime.value;
157 scr_centertime_start = cl.time;
159 // count the number of lines for centering
160 scr_center_lines = 1;
170 static void SCR_DrawCenterString (void)
177 if(cl.intermission == 2) // in finale,
178 if(sb_showscores) // make TAB hide the finale message (sb_showscores overrides finale in sbar.c)
181 if(scr_centertime.value <= 0 && !cl.intermission)
184 // the finale prints the characters one at a time, except if printspeed is an absurdly high value
185 if (cl.intermission && scr_printspeed.value > 0 && scr_printspeed.value < 1000000)
186 remaining = (int)(scr_printspeed.value * (cl.time - scr_centertime_start));
190 scr_erase_center = 0;
191 start = scr_centerstring;
196 if (scr_center_lines <= 4)
197 y = (int)(vid_conheight.integer*0.35);
204 // scan the number of characters on the line, not counting color codes
205 char *newline = strchr(start, '\n');
206 int l = newline ? (newline - start) : (int)strlen(start);
207 float width = DrawQ_TextWidth(start, l, 8, 8, false, FONT_CENTERPRINT);
209 x = (int) (vid_conwidth.integer - width)/2;
214 DrawQ_String(x, y, start, l, 8, 8, 1, 1, 1, 1, 0, &color, false, FONT_CENTERPRINT);
223 start = newline + 1; // skip the \n
227 static void SCR_CheckDrawCenterString (void)
229 if (scr_center_lines > scr_erase_lines)
230 scr_erase_lines = scr_center_lines;
232 if (cl.time > cl.oldtime)
233 scr_centertime_off -= cl.time - cl.oldtime;
235 // don't draw if this is a normal stats-screen intermission,
236 // only if it is not an intermission, or a finale intermission
237 if (cl.intermission == 1)
239 if (scr_centertime_off <= 0 && !cl.intermission)
241 if (key_dest != key_game)
244 SCR_DrawCenterString ();
247 static void SCR_DrawNetGraph_DrawGraph (int graphx, int graphy, int graphwidth, int graphheight, float graphscale, const char *label, float textsize, int packetcounter, netgraphitem_t *netgraph)
249 netgraphitem_t *graph;
250 int j, x, y, numlines;
252 char bytesstring[128];
253 float g[NETGRAPH_PACKETS][6];
256 r_vertexgeneric_t vertex[(NETGRAPH_PACKETS+2)*5*2];
257 r_vertexgeneric_t *v;
258 DrawQ_Fill(graphx, graphy, graphwidth, graphheight + textsize * 2, 0, 0, 0, 0.5, 0);
259 // draw the bar graph itself
260 memset(g, 0, sizeof(g));
261 for (j = 0;j < NETGRAPH_PACKETS;j++)
263 graph = netgraph + j;
264 g[j][0] = 1.0f - 0.25f * (realtime - graph->time);
270 if (graph->unreliablebytes == NETGRAPH_LOSTPACKET)
272 else if (graph->unreliablebytes == NETGRAPH_CHOKEDPACKET)
276 g[j][3] = 1.0f - graph->unreliablebytes * graphscale;
277 g[j][4] = g[j][3] - graph->reliablebytes * graphscale;
278 g[j][5] = g[j][4] - graph->ackbytes * graphscale;
279 // count bytes in the last second
280 if (realtime - graph->time < 1.0f)
281 totalbytes += graph->unreliablebytes + graph->reliablebytes + graph->ackbytes;
283 g[j][1] = bound(0.0f, g[j][1], 1.0f);
284 g[j][2] = bound(0.0f, g[j][2], 1.0f);
285 g[j][3] = bound(0.0f, g[j][3], 1.0f);
286 g[j][4] = bound(0.0f, g[j][4], 1.0f);
287 g[j][5] = bound(0.0f, g[j][5], 1.0f);
289 // render the lines for the graph
292 for (j = 0;j < NETGRAPH_PACKETS;j++)
295 b = g[(j+1)%NETGRAPH_PACKETS];
296 if (a[0] < 0.0f || b[0] > 1.0f || b[0] < a[0])
298 VectorSet(v->vertex3f, graphx + graphwidth * a[0], graphy + graphheight * a[2], 0.0f);Vector4Set(v->color4f, 1.0f, 1.0f, 0.0f, 1.0f);Vector2Set(v->texcoord2f, 0.0f, 0.0f);v++;
299 VectorSet(v->vertex3f, graphx + graphwidth * b[0], graphy + graphheight * b[2], 0.0f);Vector4Set(v->color4f, 1.0f, 1.0f, 0.0f, 1.0f);Vector2Set(v->texcoord2f, 0.0f, 0.0f);v++;
301 VectorSet(v->vertex3f, graphx + graphwidth * a[0], graphy + graphheight * a[1], 0.0f);Vector4Set(v->color4f, 1.0f, 0.0f, 0.0f, 1.0f);Vector2Set(v->texcoord2f, 0.0f, 0.0f);v++;
302 VectorSet(v->vertex3f, graphx + graphwidth * b[0], graphy + graphheight * b[1], 0.0f);Vector4Set(v->color4f, 1.0f, 0.0f, 0.0f, 1.0f);Vector2Set(v->texcoord2f, 0.0f, 0.0f);v++;
304 VectorSet(v->vertex3f, graphx + graphwidth * a[0], graphy + graphheight * a[5], 0.0f);Vector4Set(v->color4f, 0.0f, 1.0f, 0.0f, 1.0f);Vector2Set(v->texcoord2f, 0.0f, 0.0f);v++;
305 VectorSet(v->vertex3f, graphx + graphwidth * b[0], graphy + graphheight * b[5], 0.0f);Vector4Set(v->color4f, 0.0f, 1.0f, 0.0f, 1.0f);Vector2Set(v->texcoord2f, 0.0f, 0.0f);v++;
307 VectorSet(v->vertex3f, graphx + graphwidth * a[0], graphy + graphheight * a[4], 0.0f);Vector4Set(v->color4f, 1.0f, 1.0f, 1.0f, 1.0f);Vector2Set(v->texcoord2f, 0.0f, 0.0f);v++;
308 VectorSet(v->vertex3f, graphx + graphwidth * b[0], graphy + graphheight * b[4], 0.0f);Vector4Set(v->color4f, 1.0f, 1.0f, 1.0f, 1.0f);Vector2Set(v->texcoord2f, 0.0f, 0.0f);v++;
310 VectorSet(v->vertex3f, graphx + graphwidth * a[0], graphy + graphheight * a[3], 0.0f);Vector4Set(v->color4f, 1.0f, 0.5f, 0.0f, 1.0f);Vector2Set(v->texcoord2f, 0.0f, 0.0f);v++;
311 VectorSet(v->vertex3f, graphx + graphwidth * b[0], graphy + graphheight * b[3], 0.0f);Vector4Set(v->color4f, 1.0f, 0.5f, 0.0f, 1.0f);Vector2Set(v->texcoord2f, 0.0f, 0.0f);v++;
317 R_Mesh_PrepareVertices_Generic(numlines*2, vertex, NULL);
318 DrawQ_Lines(0.0f, numlines, 0, false);
321 y = graphy + graphheight;
322 dpsnprintf(bytesstring, sizeof(bytesstring), "%i", totalbytes);
323 DrawQ_String(x, y, label , 0, textsize, textsize, 1.0f, 1.0f, 1.0f, 1.0f, 0, NULL, false, FONT_DEFAULT);y += textsize;
324 DrawQ_String(x, y, bytesstring, 0, textsize, textsize, 1.0f, 1.0f, 1.0f, 1.0f, 0, NULL, false, FONT_DEFAULT);y += textsize;
332 static void SCR_DrawNetGraph (void)
334 int i, separator1, separator2, graphwidth, graphheight, netgraph_x, netgraph_y, textsize, index, netgraphsperrow;
339 if (cls.state != ca_connected)
343 if (!shownetgraph.integer)
351 graphscale = 1.0f / 1500.0f;
353 netgraphsperrow = (vid_conwidth.integer + separator2) / (graphwidth * 2 + separator1 + separator2);
354 netgraphsperrow = max(netgraphsperrow, 1);
357 netgraph_x = (vid_conwidth.integer + separator2) - (1 + (index % netgraphsperrow)) * (graphwidth * 2 + separator1 + separator2);
358 netgraph_y = (vid_conheight.integer - 48 - sbar_info_pos.integer + separator2) - (1 + (index / netgraphsperrow)) * (graphheight + textsize + separator2);
360 SCR_DrawNetGraph_DrawGraph(netgraph_x , netgraph_y, graphwidth, graphheight, graphscale, "incoming", textsize, c->incoming_packetcounter, c->incoming_netgraph);
361 SCR_DrawNetGraph_DrawGraph(netgraph_x + graphwidth + separator1, netgraph_y, graphwidth, graphheight, graphscale, "outgoing", textsize, c->outgoing_packetcounter, c->outgoing_netgraph);
364 if (sv.active && shownetgraph.integer >= 2)
366 for (i = 0;i < svs.maxclients;i++)
368 c = svs.clients[i].netconnection;
371 netgraph_x = (vid_conwidth.integer + separator2) - (1 + (index % netgraphsperrow)) * (graphwidth * 2 + separator1 + separator2);
372 netgraph_y = (vid_conheight.integer - 48 + separator2) - (1 + (index / netgraphsperrow)) * (graphheight + textsize + separator2);
373 SCR_DrawNetGraph_DrawGraph(netgraph_x , netgraph_y, graphwidth, graphheight, graphscale, va(vabuf, sizeof(vabuf), "%s", svs.clients[i].name), textsize, c->outgoing_packetcounter, c->outgoing_netgraph);
374 SCR_DrawNetGraph_DrawGraph(netgraph_x + graphwidth + separator1, netgraph_y, graphwidth, graphheight, graphscale, "" , textsize, c->incoming_packetcounter, c->incoming_netgraph);
385 static void SCR_DrawTurtle (void)
389 if (cls.state != ca_connected)
392 if (!scr_showturtle.integer)
395 if (cl.realframetime < 0.1)
405 DrawQ_Pic (0, 0, Draw_CachePic ("gfx/turtle"), 0, 0, 1, 1, 1, 1, 0);
413 static void SCR_DrawNet (void)
415 if (cls.state != ca_connected)
417 if (realtime - cl.last_received_message < 0.3)
419 if (cls.demoplayback)
422 DrawQ_Pic (64, 0, Draw_CachePic ("gfx/net"), 0, 0, 1, 1, 1, 1, 0);
430 static void SCR_DrawPause (void)
434 if (cls.state != ca_connected)
437 if (!scr_showpause.integer) // turn off for screenshots
443 pic = Draw_CachePic ("gfx/pause");
444 DrawQ_Pic ((vid_conwidth.integer - pic->width)/2, (vid_conheight.integer - pic->height)/2, pic, 0, 0, 1, 1, 1, 1, 0);
452 static void SCR_DrawBrand (void)
457 if (!scr_showbrand.value)
460 pic = Draw_CachePic ("gfx/brand");
462 switch ((int)scr_showbrand.value)
464 case 1: // bottom left
466 y = vid_conheight.integer - pic->height;
468 case 2: // bottom centre
469 x = (vid_conwidth.integer - pic->width) / 2;
470 y = vid_conheight.integer - pic->height;
472 case 3: // bottom right
473 x = vid_conwidth.integer - pic->width;
474 y = vid_conheight.integer - pic->height;
476 case 4: // centre right
477 x = vid_conwidth.integer - pic->width;
478 y = (vid_conheight.integer - pic->height) / 2;
481 x = vid_conwidth.integer - pic->width;
484 case 6: // top centre
485 x = (vid_conwidth.integer - pic->width) / 2;
492 case 8: // centre left
494 y = (vid_conheight.integer - pic->height) / 2;
500 DrawQ_Pic (x, y, pic, 0, 0, 1, 1, 1, 1, 0);
508 static int SCR_DrawQWDownload(int offset)
510 // sync with SCR_InfobarHeight
513 float size = scr_infobar_height.value;
516 if (!cls.qw_downloadname[0])
518 cls.qw_downloadspeedrate = 0;
519 cls.qw_downloadspeedtime = realtime;
520 cls.qw_downloadspeedcount = 0;
523 if (realtime >= cls.qw_downloadspeedtime + 1)
525 cls.qw_downloadspeedrate = cls.qw_downloadspeedcount;
526 cls.qw_downloadspeedtime = realtime;
527 cls.qw_downloadspeedcount = 0;
529 if (cls.protocol == PROTOCOL_QUAKEWORLD)
530 dpsnprintf(temp, sizeof(temp), "Downloading %s %3i%% (%i) at %i bytes/s", cls.qw_downloadname, cls.qw_downloadpercent, cls.qw_downloadmemorycursize, cls.qw_downloadspeedrate);
532 dpsnprintf(temp, sizeof(temp), "Downloading %s %3i%% (%i/%i) at %i bytes/s", cls.qw_downloadname, cls.qw_downloadpercent, cls.qw_downloadmemorycursize, cls.qw_downloadmemorymaxsize, cls.qw_downloadspeedrate);
533 len = (int)strlen(temp);
534 x = (vid_conwidth.integer - DrawQ_TextWidth(temp, len, size, size, true, FONT_INFOBAR)) / 2;
535 y = vid_conheight.integer - size - offset;
536 DrawQ_Fill(0, y, vid_conwidth.integer, size, 0, 0, 0, cls.signon == SIGNONS ? 0.5 : 1, 0);
537 DrawQ_String(x, y, temp, len, size, size, 1, 1, 1, 1, 0, NULL, true, FONT_INFOBAR);
542 SCR_DrawInfobarString
545 static int SCR_DrawInfobarString(int offset)
549 float size = scr_infobar_height.value;
551 len = (int)strlen(scr_infobarstring);
552 x = (vid_conwidth.integer - DrawQ_TextWidth(scr_infobarstring, len, size, size, false, FONT_INFOBAR)) / 2;
553 y = vid_conheight.integer - size - offset;
554 DrawQ_Fill(0, y, vid_conwidth.integer, size, 0, 0, 0, cls.signon == SIGNONS ? 0.5 : 1, 0);
555 DrawQ_String(x, y, scr_infobarstring, len, size, size, 1, 1, 1, 1, 0, NULL, false, FONT_INFOBAR);
564 static int SCR_DrawCurlDownload(int offset)
566 // sync with SCR_InfobarHeight
571 float size = scr_infobar_height.value;
572 Curl_downloadinfo_t *downinfo;
574 char addinfobuf[128];
577 downinfo = Curl_GetDownloadInfo(&nDownloads, &addinfo, addinfobuf, sizeof(addinfobuf));
581 y = vid_conheight.integer - size * nDownloads - offset;
585 len = (int)strlen(addinfo);
586 x = (vid_conwidth.integer - DrawQ_TextWidth(addinfo, len, size, size, true, FONT_INFOBAR)) / 2;
587 DrawQ_Fill(0, y - size, vid_conwidth.integer, size, 1, 1, 1, cls.signon == SIGNONS ? 0.8 : 1, 0);
588 DrawQ_String(x, y - size, addinfo, len, size, size, 0, 0, 0, 1, 0, NULL, true, FONT_INFOBAR);
591 for(i = 0; i != nDownloads; ++i)
593 if(downinfo[i].queued)
594 dpsnprintf(temp, sizeof(temp), "Still in queue: %s", downinfo[i].filename);
595 else if(downinfo[i].progress <= 0)
596 dpsnprintf(temp, sizeof(temp), "Downloading %s ... ???.?%% @ %.1f KiB/s", downinfo[i].filename, downinfo[i].speed / 1024.0);
598 dpsnprintf(temp, sizeof(temp), "Downloading %s ... %5.1f%% @ %.1f KiB/s", downinfo[i].filename, 100.0 * downinfo[i].progress, downinfo[i].speed / 1024.0);
599 len = (int)strlen(temp);
600 x = (vid_conwidth.integer - DrawQ_TextWidth(temp, len, size, size, true, FONT_INFOBAR)) / 2;
601 DrawQ_Fill(0, y + i * size, vid_conwidth.integer, size, 0, 0, 0, cls.signon == SIGNONS ? 0.5 : 1, 0);
602 DrawQ_String(x, y + i * size, temp, len, size, size, 1, 1, 1, 1, 0, NULL, true, FONT_INFOBAR);
607 return size * (nDownloads + (addinfo ? 1 : 0));
615 static void SCR_DrawInfobar(void)
618 offset += SCR_DrawQWDownload(offset);
619 offset += SCR_DrawCurlDownload(offset);
620 if(scr_infobartime_off > 0)
621 offset += SCR_DrawInfobarString(offset);
622 if(offset != scr_con_margin_bottom)
623 Con_DPrintf("broken console margin calculation: %d != %d\n", offset, scr_con_margin_bottom);
626 static int SCR_InfobarHeight(void)
629 Curl_downloadinfo_t *downinfo;
632 char addinfobuf[128];
634 if (cl.time > cl.oldtime)
635 scr_infobartime_off -= cl.time - cl.oldtime;
636 if(scr_infobartime_off > 0)
638 if(cls.qw_downloadname[0])
641 downinfo = Curl_GetDownloadInfo(&nDownloads, &addinfo, addinfobuf, sizeof(addinfobuf));
644 offset += (nDownloads + (addinfo ? 1 : 0));
647 offset *= scr_infobar_height.value;
657 static void SCR_InfoBar_f(void)
661 scr_infobartime_off = atof(Cmd_Argv(1));
662 strlcpy(scr_infobarstring, Cmd_Argv(2), sizeof(scr_infobarstring));
666 Con_Printf("usage:\ninfobar expiretime \"string\"\n");
669 //=============================================================================
673 SCR_SetUpToDrawConsole
676 static void SCR_SetUpToDrawConsole (void)
678 // lines of console to display
680 static int framecounter = 0;
684 if (scr_menuforcewhiledisconnected.integer && key_dest == key_game && cls.state == ca_disconnected)
686 if (framecounter >= 2)
694 if (scr_conforcewhiledisconnected.integer && key_dest == key_game && cls.signon != SIGNONS)
695 key_consoleactive |= KEY_CONSOLEACTIVE_FORCED;
697 key_consoleactive &= ~KEY_CONSOLEACTIVE_FORCED;
699 // decide on the height of the console
700 if (key_consoleactive & KEY_CONSOLEACTIVE_USER)
701 conlines = vid_conheight.integer/2; // half screen
703 conlines = 0; // none visible
705 scr_con_current = conlines;
713 void SCR_DrawConsole (void)
715 scr_con_margin_bottom = SCR_InfobarHeight();
716 if (key_consoleactive & KEY_CONSOLEACTIVE_FORCED)
719 Con_DrawConsole (vid_conheight.integer - scr_con_margin_bottom);
721 else if (scr_con_current)
722 Con_DrawConsole (min((int)scr_con_current, vid_conheight.integer - scr_con_margin_bottom));
729 SCR_BeginLoadingPlaque
733 void SCR_BeginLoadingPlaque (qboolean startup)
735 // save console log up to this point to log_file if it was set by configs
739 SCR_UpdateLoadingScreen(false, startup);
742 //=============================================================================
744 const char *r_stat_name[r_stat_count] =
751 "entities_triangles",
757 "lightmapupdatepixels",
767 "lights_lighttriangles",
768 "lights_shadowtriangles",
769 "lights_dynamicshadowtriangles",
771 "bouncegrid_particles",
775 "bouncegrid_bounces",
776 "photoncache_animated",
777 "photoncache_cached",
778 "photoncache_traced",
782 "indexbufferuploadcount",
783 "indexbufferuploadsize",
784 "vertexbufferuploadcount",
785 "vertexbufferuploadsize",
788 "animcache_vertexmesh_count",
789 "animcache_vertexmesh_vertices",
790 "animcache_vertexmesh_maxvertices",
791 "animcache_skeletal_count",
792 "animcache_skeletal_bones",
793 "animcache_skeletal_maxbones",
794 "animcache_shade_count",
795 "animcache_shade_vertices",
796 "animcache_shade_maxvertices",
797 "animcache_shape_count",
798 "animcache_shape_vertices",
799 "animcache_shape_maxvertices",
809 "copytriangles_batches",
810 "copytriangles_surfaces",
811 "copytriangles_vertices",
812 "copytriangles_triangles",
817 "dynamicskeletal_batches",
818 "dynamicskeletal_surfaces",
819 "dynamicskeletal_vertices",
820 "dynamicskeletal_triangles",
821 "dynamic_batches_because_cvar",
822 "dynamic_surfaces_because_cvar",
823 "dynamic_vertices_because_cvar",
824 "dynamic_triangles_because_cvar",
825 "dynamic_batches_because_lightmapvertex",
826 "dynamic_surfaces_because_lightmapvertex",
827 "dynamic_vertices_because_lightmapvertex",
828 "dynamic_triangles_because_lightmapvertex",
829 "dynamic_batches_because_deformvertexes_autosprite",
830 "dynamic_surfaces_because_deformvertexes_autosprite",
831 "dynamic_vertices_because_deformvertexes_autosprite",
832 "dynamic_triangles_because_deformvertexes_autosprite",
833 "dynamic_batches_because_deformvertexes_autosprite2",
834 "dynamic_surfaces_because_deformvertexes_autosprite2",
835 "dynamic_vertices_because_deformvertexes_autosprite2",
836 "dynamic_triangles_because_deformvertexes_autosprite2",
837 "dynamic_batches_because_deformvertexes_normal",
838 "dynamic_surfaces_because_deformvertexes_normal",
839 "dynamic_vertices_because_deformvertexes_normal",
840 "dynamic_triangles_because_deformvertexes_normal",
841 "dynamic_batches_because_deformvertexes_wave",
842 "dynamic_surfaces_because_deformvertexes_wave",
843 "dynamic_vertices_because_deformvertexes_wave",
844 "dynamic_triangles_because_deformvertexes_wave",
845 "dynamic_batches_because_deformvertexes_bulge",
846 "dynamic_surfaces_because_deformvertexes_bulge",
847 "dynamic_vertices_because_deformvertexes_bulge",
848 "dynamic_triangles_because_deformvertexes_bulge",
849 "dynamic_batches_because_deformvertexes_move",
850 "dynamic_surfaces_because_deformvertexes_move",
851 "dynamic_vertices_because_deformvertexes_move",
852 "dynamic_triangles_because_deformvertexes_move",
853 "dynamic_batches_because_tcgen_lightmap",
854 "dynamic_surfaces_because_tcgen_lightmap",
855 "dynamic_vertices_because_tcgen_lightmap",
856 "dynamic_triangles_because_tcgen_lightmap",
857 "dynamic_batches_because_tcgen_vector",
858 "dynamic_surfaces_because_tcgen_vector",
859 "dynamic_vertices_because_tcgen_vector",
860 "dynamic_triangles_because_tcgen_vector",
861 "dynamic_batches_because_tcgen_environment",
862 "dynamic_surfaces_because_tcgen_environment",
863 "dynamic_vertices_because_tcgen_environment",
864 "dynamic_triangles_because_tcgen_environment",
865 "dynamic_batches_because_tcmod_turbulent",
866 "dynamic_surfaces_because_tcmod_turbulent",
867 "dynamic_vertices_because_tcmod_turbulent",
868 "dynamic_triangles_because_tcmod_turbulent",
869 "dynamic_batches_because_interleavedarrays",
870 "dynamic_surfaces_because_interleavedarrays",
871 "dynamic_vertices_because_interleavedarrays",
872 "dynamic_triangles_because_interleavedarrays",
873 "dynamic_batches_because_nogaps",
874 "dynamic_surfaces_because_nogaps",
875 "dynamic_vertices_because_nogaps",
876 "dynamic_triangles_because_nogaps",
877 "dynamic_batches_because_derived",
878 "dynamic_surfaces_because_derived",
879 "dynamic_vertices_because_derived",
880 "dynamic_triangles_because_derived",
882 "entitycache_surfaces",
883 "entitycache_vertices",
884 "entitycache_triangles",
885 "entityanimate_count",
886 "entityanimate_surfaces",
887 "entityanimate_vertices",
888 "entityanimate_triangles",
889 "entityskeletal_count",
890 "entityskeletal_surfaces",
891 "entityskeletal_vertices",
892 "entityskeletal_triangles",
893 "entitystatic_count",
894 "entitystatic_surfaces",
895 "entitystatic_vertices",
896 "entitystatic_triangles",
897 "entitycustom_count",
898 "entitycustom_surfaces",
899 "entitycustom_vertices",
900 "entitycustom_triangles",
903 char r_speeds_timestring[4096];
904 int speedstringcount, r_timereport_active;
905 double r_timereport_temp = 0, r_timereport_current = 0, r_timereport_start = 0;
906 int r_speeds_longestitem = 0;
908 void R_TimeReport(const char *desc)
914 if (r_speeds.integer < 2 || !r_timereport_active)
918 if (r_speeds.integer == 2)
921 r_timereport_temp = r_timereport_current;
922 r_timereport_current = Sys_DirtyTime();
923 t = (int) ((r_timereport_current - r_timereport_temp) * 1000000.0 + 0.5);
925 length = dpsnprintf(tempbuf, sizeof(tempbuf), "%8i %s", t, desc);
926 length = min(length, (int)sizeof(tempbuf) - 1);
927 if (r_speeds_longestitem < length)
928 r_speeds_longestitem = length;
929 for (;length < r_speeds_longestitem;length++)
930 tempbuf[length] = ' ';
933 if (speedstringcount + length > (vid_conwidth.integer / 8))
935 strlcat(r_speeds_timestring, "\n", sizeof(r_speeds_timestring));
936 speedstringcount = 0;
938 strlcat(r_speeds_timestring, tempbuf, sizeof(r_speeds_timestring));
939 speedstringcount += length;
942 static void R_TimeReport_BeginFrame(void)
944 speedstringcount = 0;
945 r_speeds_timestring[0] = 0;
946 r_timereport_active = false;
947 memset(&r_refdef.stats, 0, sizeof(r_refdef.stats));
949 if (r_speeds.integer >= 2)
951 r_timereport_active = true;
952 r_timereport_start = r_timereport_current = Sys_DirtyTime();
956 static int R_CountLeafTriangles(const dp_model_t *model, const mleaf_t *leaf)
958 int i, triangles = 0;
959 for (i = 0;i < leaf->numleafsurfaces;i++)
960 triangles += model->data_surfaces[leaf->firstleafsurface[i]].num_triangles;
964 #define R_SPEEDS_GRAPH_COLORS 8
965 #define R_SPEEDS_GRAPH_TEXTLENGTH 64
966 static float r_speeds_graph_colors[R_SPEEDS_GRAPH_COLORS][4] = {{1, 0, 0, 1}, {0, 1, 0, 1}, {0, 0, 1, 1}, {1, 1, 0, 1}, {0, 1, 1, 1}, {1, 0, 1, 1}, {1, 1, 1, 1}, {1, 0.5f, 0, 1}};
968 extern cvar_t r_viewscale;
969 extern float viewscalefpsadjusted;
970 static void R_TimeReport_EndFrame(void)
974 char string[1024+4096];
976 static double oldtime = 0;
978 r_refdef.stats[r_stat_timedelta] = (int)((realtime - oldtime) * 1000000.0);
980 r_refdef.stats[r_stat_quality] = (int)(100 * r_refdef.view.quality);
983 if (r_speeds.integer)
985 // put the location name in the r_speeds display as it greatly helps
986 // when creating loc files
987 loc = CL_Locs_FindNearest(cl.movement_origin);
988 viewleaf = (r_refdef.scene.worldmodel && r_refdef.scene.worldmodel->brush.PointInLeaf) ? r_refdef.scene.worldmodel->brush.PointInLeaf(r_refdef.scene.worldmodel, r_refdef.view.origin) : NULL;
989 dpsnprintf(string, sizeof(string),
990 "%6ius time delta %s%s %.3f cl.time%2.4f brightness\n"
991 "%3i renders org:'%+8.2f %+8.2f %+8.2f' dir:'%+2.3f %+2.3f %+2.3f'\n"
992 "%5i viewleaf%5i cluster%3i area%4i brushes%4i surfaces(%7i triangles)\n"
993 "%7i surfaces%7i triangles %5i entities (%7i surfaces%7i triangles)\n"
994 "%5i leafs%5i portals%6i/%6i particles%6i/%6i decals %3i%% quality\n"
995 "%7i lightmap updates (%7i pixels)%8i/%8i framedata\n"
996 "%4i lights%4i clears%4i scissored%7i light%7i shadow%7i dynamic\n"
997 "bouncegrid:%4i lights%6i particles%6i traces%6i hits%6i splats%6i bounces\n"
998 "photon cache efficiency:%6i cached%6i traced%6ianimated\n"
999 "%6i draws%8i vertices%8i triangles bloompixels%8i copied%8i drawn\n"
1000 "updated%5i indexbuffers%8i bytes%5i vertexbuffers%8i bytes\n"
1001 "animcache%5ib gpuskeletal%7i vertices (%7i with normals)\n"
1002 "fastbatch%5i count%5i surfaces%7i vertices %7i triangles\n"
1003 "copytris%5i count%5i surfaces%7i vertices %7i triangles\n"
1004 "dynamic%5i count%5i surfaces%7i vertices%7i triangles\n"
1006 , r_refdef.stats[r_stat_timedelta], loc ? "Location: " : "", loc ? loc->name : "", cl.time, r_refdef.view.colorscale
1007 , r_refdef.stats[r_stat_renders], r_refdef.view.origin[0], r_refdef.view.origin[1], r_refdef.view.origin[2], r_refdef.view.forward[0], r_refdef.view.forward[1], r_refdef.view.forward[2]
1008 , viewleaf ? (int)(viewleaf - r_refdef.scene.worldmodel->brush.data_leafs) : -1, viewleaf ? viewleaf->clusterindex : -1, viewleaf ? viewleaf->areaindex : -1, viewleaf ? viewleaf->numleafbrushes : 0, viewleaf ? viewleaf->numleafsurfaces : 0, viewleaf ? R_CountLeafTriangles(r_refdef.scene.worldmodel, viewleaf) : 0
1009 , r_refdef.stats[r_stat_world_surfaces], r_refdef.stats[r_stat_world_triangles], r_refdef.stats[r_stat_entities], r_refdef.stats[r_stat_entities_surfaces], r_refdef.stats[r_stat_entities_triangles]
1010 , r_refdef.stats[r_stat_world_leafs], r_refdef.stats[r_stat_world_portals], r_refdef.stats[r_stat_particles], cl.num_particles, r_refdef.stats[r_stat_drawndecals], r_refdef.stats[r_stat_totaldecals], r_refdef.stats[r_stat_quality]
1011 , r_refdef.stats[r_stat_lightmapupdates], r_refdef.stats[r_stat_lightmapupdatepixels], r_refdef.stats[r_stat_framedatacurrent], r_refdef.stats[r_stat_framedatasize]
1012 , r_refdef.stats[r_stat_lights], r_refdef.stats[r_stat_lights_clears], r_refdef.stats[r_stat_lights_scissored], r_refdef.stats[r_stat_lights_lighttriangles], r_refdef.stats[r_stat_lights_shadowtriangles], r_refdef.stats[r_stat_lights_dynamicshadowtriangles]
1013 , r_refdef.stats[r_stat_bouncegrid_lights], r_refdef.stats[r_stat_bouncegrid_particles], r_refdef.stats[r_stat_bouncegrid_traces], r_refdef.stats[r_stat_bouncegrid_hits], r_refdef.stats[r_stat_bouncegrid_splats], r_refdef.stats[r_stat_bouncegrid_bounces]
1014 , r_refdef.stats[r_stat_photoncache_cached], r_refdef.stats[r_stat_photoncache_traced], r_refdef.stats[r_stat_photoncache_animated]
1015 , r_refdef.stats[r_stat_draws], r_refdef.stats[r_stat_draws_vertices], r_refdef.stats[r_stat_draws_elements] / 3, r_refdef.stats[r_stat_bloom_copypixels], r_refdef.stats[r_stat_bloom_drawpixels]
1016 , r_refdef.stats[r_stat_indexbufferuploadcount], r_refdef.stats[r_stat_indexbufferuploadsize], r_refdef.stats[r_stat_vertexbufferuploadcount], r_refdef.stats[r_stat_vertexbufferuploadsize]
1017 , r_refdef.stats[r_stat_animcache_skeletal_bones], r_refdef.stats[r_stat_animcache_shape_vertices], r_refdef.stats[r_stat_animcache_shade_vertices]
1018 , r_refdef.stats[r_stat_batch_fast_batches], r_refdef.stats[r_stat_batch_fast_surfaces], r_refdef.stats[r_stat_batch_fast_vertices], r_refdef.stats[r_stat_batch_fast_triangles]
1019 , r_refdef.stats[r_stat_batch_copytriangles_batches], r_refdef.stats[r_stat_batch_copytriangles_surfaces], r_refdef.stats[r_stat_batch_copytriangles_vertices], r_refdef.stats[r_stat_batch_copytriangles_triangles]
1020 , r_refdef.stats[r_stat_batch_dynamic_batches], r_refdef.stats[r_stat_batch_dynamic_surfaces], r_refdef.stats[r_stat_batch_dynamic_vertices], r_refdef.stats[r_stat_batch_dynamic_triangles]
1021 , r_speeds_timestring);
1024 speedstringcount = 0;
1025 r_speeds_timestring[0] = 0;
1026 r_timereport_active = false;
1028 if (r_speeds.integer >= 2)
1030 r_timereport_active = true;
1031 r_timereport_start = r_timereport_current = Sys_DirtyTime();
1036 if (string[strlen(string)-1] == '\n')
1037 string[strlen(string)-1] = 0;
1039 for (i = 0;string[i];i++)
1040 if (string[i] == '\n')
1042 y = vid_conheight.integer - sb_lines - lines * 8;
1044 r_draw2d_force = true;
1045 DrawQ_Fill(0, y, vid_conwidth.integer, lines * 8, 0, 0, 0, 0.5, 0);
1049 while (string[i] && string[i] != '\n')
1052 DrawQ_String(0, y, string + j, i - j, 8, 8, 1, 1, 1, 1, 0, NULL, true, FONT_DEFAULT);
1053 if (string[i] == '\n')
1057 r_draw2d_force = false;
1060 if (r_speeds_graph_length.integer != bound(4, r_speeds_graph_length.integer, 8192))
1061 Cvar_SetValueQuick(&r_speeds_graph_length, bound(4, r_speeds_graph_length.integer, 8192));
1062 if (fabs(r_speeds_graph_seconds.value - bound(0.1f, r_speeds_graph_seconds.value, 120.0f)) > 0.01f)
1063 Cvar_SetValueQuick(&r_speeds_graph_seconds, bound(0.1f, r_speeds_graph_seconds.value, 120.0f));
1064 if (r_speeds_graph.integer)
1066 // if we currently have no graph data, reset the graph data entirely
1067 if (!cls.r_speeds_graph_data)
1068 for (i = 0;i < r_stat_count;i++)
1069 cls.r_speeds_graph_datamin[i] = cls.r_speeds_graph_datamax[i] = r_refdef.stats[i];
1070 if (cls.r_speeds_graph_length != r_speeds_graph_length.integer)
1072 int i, stat, index, d, graph_length, *graph_data;
1073 cls.r_speeds_graph_length = r_speeds_graph_length.integer;
1074 cls.r_speeds_graph_current = 0;
1075 if (cls.r_speeds_graph_data)
1076 Mem_Free(cls.r_speeds_graph_data);
1077 cls.r_speeds_graph_data = (int *)Mem_Alloc(cls.permanentmempool, cls.r_speeds_graph_length * sizeof(r_refdef.stats));
1078 // initialize the graph to have the current values throughout history
1079 graph_data = cls.r_speeds_graph_data;
1080 graph_length = cls.r_speeds_graph_length;
1082 for (stat = 0;stat < r_stat_count;stat++)
1084 d = r_refdef.stats[stat];
1085 if (stat == r_stat_timedelta)
1087 for (i = 0;i < graph_length;i++)
1088 graph_data[index++] = d;
1094 if (cls.r_speeds_graph_length)
1096 cls.r_speeds_graph_length = 0;
1097 Mem_Free(cls.r_speeds_graph_data);
1098 cls.r_speeds_graph_data = NULL;
1099 cls.r_speeds_graph_current = 0;
1103 if (cls.r_speeds_graph_length)
1106 r_vertexgeneric_t *v;
1109 float x, y, width, height, scalex, scaley;
1110 int color, stat, stats, index, range_min, range_max;
1111 int graph_current, graph_length, *graph_data;
1112 int statindex[R_SPEEDS_GRAPH_COLORS];
1115 // add current stats to the graph_data
1116 cls.r_speeds_graph_current++;
1117 if (cls.r_speeds_graph_current >= cls.r_speeds_graph_length)
1118 cls.r_speeds_graph_current = 0;
1119 // poke each new stat into the current offset of its graph
1120 graph_data = cls.r_speeds_graph_data;
1121 graph_current = cls.r_speeds_graph_current;
1122 graph_length = cls.r_speeds_graph_length;
1123 for (stat = 0;stat < r_stat_count;stat++)
1124 graph_data[stat * graph_length + graph_current] = r_refdef.stats[stat];
1126 // update the graph ranges
1127 for (stat = 0;stat < r_stat_count;stat++)
1129 if (cls.r_speeds_graph_datamin[stat] > r_refdef.stats[stat])
1130 cls.r_speeds_graph_datamin[stat] = r_refdef.stats[stat];
1131 if (cls.r_speeds_graph_datamax[stat] < r_refdef.stats[stat])
1132 cls.r_speeds_graph_datamax[stat] = r_refdef.stats[stat];
1135 // force 2D drawing to occur even if r_render is 0
1136 r_draw2d_force = true;
1138 // position the graph
1139 width = r_speeds_graph_width.value;
1140 height = r_speeds_graph_height.value;
1141 x = bound(0, r_speeds_graph_x.value, vid_conwidth.value - width);
1142 y = bound(0, r_speeds_graph_y.value, vid_conheight.value - height);
1144 // fill background with a pattern of gray and black at one second intervals
1145 scalex = (float)width / (float)r_speeds_graph_seconds.value;
1146 for (i = 0;i < r_speeds_graph_seconds.integer + 1;i++)
1148 float x1 = x + width - (i + 1) * scalex;
1149 float x2 = x + width - i * scalex;
1153 DrawQ_Fill(x1, y, x2 - x1, height, 0.0f, 0.0f, 0.0f, 0.5f, 0);
1155 DrawQ_Fill(x1, y, x2 - x1, height, 0.2f, 0.2f, 0.2f, 0.5f, 0);
1158 // count how many stats match our pattern
1161 for (color = 0;color < R_SPEEDS_GRAPH_COLORS;color++)
1163 // look at all stat names and find ones matching the filter
1164 statindex[color] = -1;
1165 if (!r_speeds_graph_filter[color].string)
1167 for (stat = 0;stat < r_stat_count;stat++)
1168 if (!strcmp(r_stat_name[stat], r_speeds_graph_filter[color].string))
1170 if (stat >= r_stat_count)
1172 // record that this color is this stat for the line drawing loop
1173 statindex[color] = stat;
1174 // draw the legend text in the background of the graph
1175 dpsnprintf(legend, sizeof(legend), "%10i :%s", graph_data[stat * graph_length + graph_current], r_stat_name[stat]);
1176 DrawQ_String(x, y + stats * 8, legend, 0, 8, 8, r_speeds_graph_colors[color][0], r_speeds_graph_colors[color][1], r_speeds_graph_colors[color][2], r_speeds_graph_colors[color][3] * 1.00f, 0, NULL, true, FONT_DEFAULT);
1177 // count how many stats we need to graph in vertex buffer
1183 // legend text is drawn after the graphs
1184 // render the graph lines, we'll go back and render the legend text later
1185 scalex = (float)width / (1000000.0 * r_speeds_graph_seconds.value);
1186 // get space in a vertex buffer to draw this
1187 numlines = stats * (graph_length - 1);
1188 v = R_Mesh_PrepareVertices_Generic_Lock(numlines * 2);
1190 for (color = 0;color < R_SPEEDS_GRAPH_COLORS;color++)
1192 // look at all stat names and find ones matching the filter
1193 stat = statindex[color];
1196 // prefer to graph stats with 0 base, but if they are
1197 // negative we have no choice
1198 range_min = min(cls.r_speeds_graph_datamin[stat], 0);
1199 range_max = cls.r_speeds_graph_datamax[stat];
1200 // some stats we specifically override the graph scale on
1201 if (stat == r_stat_timedelta)
1203 if (range_max == range_min)
1205 scaley = height / (range_max - range_min);
1206 // generate lines (2 vertices each)
1207 // to deal with incomplete data we walk right to left
1208 data = graph_data + stat * graph_length;
1209 index = graph_current;
1211 for (i = 0;i < graph_length - 1;)
1213 v->vertex3f[0] = x + width - sum * scalex;
1214 if (v->vertex3f[0] < x)
1216 v->vertex3f[1] = y + height - (data[index] - range_min) * scaley;
1218 v->color4f[0] = r_speeds_graph_colors[color][0];
1219 v->color4f[1] = r_speeds_graph_colors[color][1];
1220 v->color4f[2] = r_speeds_graph_colors[color][2];
1221 v->color4f[3] = r_speeds_graph_colors[color][3];
1222 v->texcoord2f[0] = 0;
1223 v->texcoord2f[1] = 0;
1225 sum += graph_data[r_stat_timedelta * graph_length + index];
1228 index = graph_length - 1;
1230 v->vertex3f[0] = x + width - sum * scalex;
1231 if (v->vertex3f[0] < x)
1233 v->vertex3f[1] = y + height - (data[index] - range_min) * scaley;
1235 v->color4f[0] = r_speeds_graph_colors[color][0];
1236 v->color4f[1] = r_speeds_graph_colors[color][1];
1237 v->color4f[2] = r_speeds_graph_colors[color][2];
1238 v->color4f[3] = r_speeds_graph_colors[color][3];
1239 v->texcoord2f[0] = 0;
1240 v->texcoord2f[1] = 0;
1244 R_Mesh_PrepareVertices_Generic_Unlock();
1245 DrawQ_Lines(0.0f, numlines, 0, false);
1248 // return to not drawing anything if r_render is 0
1249 r_draw2d_force = false;
1252 memset(&r_refdef.stats, 0, sizeof(r_refdef.stats));
1262 static void SCR_SizeUp_f (void)
1264 Cvar_SetValue ("viewsize",scr_viewsize.value+10);
1275 static void SCR_SizeDown_f (void)
1277 Cvar_SetValue ("viewsize",scr_viewsize.value-10);
1280 void SCR_CaptureVideo_EndVideo(void);
1281 void CL_Screen_Shutdown(void)
1283 SCR_CaptureVideo_EndVideo();
1286 void CL_Screen_Init(void)
1289 Cvar_RegisterVariable (&scr_fov);
1290 Cvar_RegisterVariable (&scr_viewsize);
1291 Cvar_RegisterVariable (&scr_conalpha);
1292 Cvar_RegisterVariable (&scr_conalphafactor);
1293 Cvar_RegisterVariable (&scr_conalpha2factor);
1294 Cvar_RegisterVariable (&scr_conalpha3factor);
1295 Cvar_RegisterVariable (&scr_conscroll_x);
1296 Cvar_RegisterVariable (&scr_conscroll_y);
1297 Cvar_RegisterVariable (&scr_conscroll2_x);
1298 Cvar_RegisterVariable (&scr_conscroll2_y);
1299 Cvar_RegisterVariable (&scr_conscroll3_x);
1300 Cvar_RegisterVariable (&scr_conscroll3_y);
1301 Cvar_RegisterVariable (&scr_conbrightness);
1302 Cvar_RegisterVariable (&scr_conforcewhiledisconnected);
1303 Cvar_RegisterVariable (&scr_menuforcewhiledisconnected);
1304 Cvar_RegisterVariable (&scr_loadingscreen_background);
1305 Cvar_RegisterVariable (&scr_loadingscreen_scale);
1306 Cvar_RegisterVariable (&scr_loadingscreen_scale_base);
1307 Cvar_RegisterVariable (&scr_loadingscreen_scale_limit);
1308 Cvar_RegisterVariable (&scr_loadingscreen_picture);
1309 Cvar_RegisterVariable (&scr_loadingscreen_count);
1310 Cvar_RegisterVariable (&scr_loadingscreen_firstforstartup);
1311 Cvar_RegisterVariable (&scr_loadingscreen_barcolor);
1312 Cvar_RegisterVariable (&scr_loadingscreen_barheight);
1313 Cvar_RegisterVariable (&scr_loadingscreen_maxfps);
1314 Cvar_RegisterVariable (&scr_infobar_height);
1315 Cvar_RegisterVariable (&scr_showram);
1316 Cvar_RegisterVariable (&scr_showturtle);
1317 Cvar_RegisterVariable (&scr_showpause);
1318 Cvar_RegisterVariable (&scr_showbrand);
1319 Cvar_RegisterVariable (&scr_centertime);
1320 Cvar_RegisterVariable (&scr_printspeed);
1321 Cvar_RegisterVariable (&vid_conwidth);
1322 Cvar_RegisterVariable (&vid_conheight);
1323 Cvar_RegisterVariable (&vid_pixelheight);
1324 Cvar_RegisterVariable (&scr_screenshot_jpeg);
1325 Cvar_RegisterVariable (&scr_screenshot_jpeg_quality);
1326 Cvar_RegisterVariable (&scr_screenshot_png);
1327 Cvar_RegisterVariable (&scr_screenshot_gammaboost);
1328 Cvar_RegisterVariable (&scr_screenshot_hwgamma);
1329 Cvar_RegisterVariable (&scr_screenshot_name_in_mapdir);
1330 Cvar_RegisterVariable (&scr_screenshot_alpha);
1331 Cvar_RegisterVariable (&scr_screenshot_timestamp);
1332 Cvar_RegisterVariable (&cl_capturevideo);
1333 Cvar_RegisterVariable (&cl_capturevideo_demo_stop);
1334 Cvar_RegisterVariable (&cl_capturevideo_printfps);
1335 Cvar_RegisterVariable (&cl_capturevideo_width);
1336 Cvar_RegisterVariable (&cl_capturevideo_height);
1337 Cvar_RegisterVariable (&cl_capturevideo_realtime);
1338 Cvar_RegisterVariable (&cl_capturevideo_fps);
1339 Cvar_RegisterVariable (&cl_capturevideo_nameformat);
1340 Cvar_RegisterVariable (&cl_capturevideo_number);
1341 Cvar_RegisterVariable (&cl_capturevideo_ogg);
1342 Cvar_RegisterVariable (&cl_capturevideo_framestep);
1343 Cvar_RegisterVariable (&r_letterbox);
1344 Cvar_RegisterVariable(&r_stereo_separation);
1345 Cvar_RegisterVariable(&r_stereo_sidebyside);
1346 Cvar_RegisterVariable(&r_stereo_horizontal);
1347 Cvar_RegisterVariable(&r_stereo_vertical);
1348 Cvar_RegisterVariable(&r_stereo_redblue);
1349 Cvar_RegisterVariable(&r_stereo_redcyan);
1350 Cvar_RegisterVariable(&r_stereo_redgreen);
1351 Cvar_RegisterVariable(&r_stereo_angle);
1352 Cvar_RegisterVariable(&scr_stipple);
1353 Cvar_RegisterVariable(&scr_refresh);
1354 Cvar_RegisterVariable(&shownetgraph);
1355 Cvar_RegisterVariable(&cl_demo_mousegrab);
1356 Cvar_RegisterVariable(&timedemo_screenshotframelist);
1357 Cvar_RegisterVariable(&vid_touchscreen_outlinealpha);
1358 Cvar_RegisterVariable(&vid_touchscreen_overlayalpha);
1359 Cvar_RegisterVariable(&r_speeds_graph);
1360 for (i = 0;i < (int)(sizeof(r_speeds_graph_filter)/sizeof(r_speeds_graph_filter[0]));i++)
1361 Cvar_RegisterVariable(&r_speeds_graph_filter[i]);
1362 Cvar_RegisterVariable(&r_speeds_graph_length);
1363 Cvar_RegisterVariable(&r_speeds_graph_seconds);
1364 Cvar_RegisterVariable(&r_speeds_graph_x);
1365 Cvar_RegisterVariable(&r_speeds_graph_y);
1366 Cvar_RegisterVariable(&r_speeds_graph_width);
1367 Cvar_RegisterVariable(&r_speeds_graph_height);
1369 // if we want no console, turn it off here too
1370 if (COM_CheckParm ("-noconsole"))
1371 Cvar_SetQuick(&scr_conforcewhiledisconnected, "0");
1373 Cmd_AddCommand ("sizeup",SCR_SizeUp_f, "increase view size (increases viewsize cvar)");
1374 Cmd_AddCommand ("sizedown",SCR_SizeDown_f, "decrease view size (decreases viewsize cvar)");
1375 Cmd_AddCommand ("screenshot",SCR_ScreenShot_f, "takes a screenshot of the next rendered frame");
1376 Cmd_AddCommand ("envmap", R_Envmap_f, "render a cubemap (skybox) of the current scene");
1377 Cmd_AddCommand ("infobar", SCR_InfoBar_f, "display a text in the infobar (usage: infobar expiretime string)");
1379 SCR_CaptureVideo_Ogg_Init();
1381 scr_initialized = true;
1389 void SCR_ScreenShot_f (void)
1391 static int shotnumber;
1392 static char old_prefix_name[MAX_QPATH];
1393 char prefix_name[MAX_QPATH];
1394 char filename[MAX_QPATH];
1395 unsigned char *buffer1;
1396 unsigned char *buffer2;
1397 qboolean jpeg = (scr_screenshot_jpeg.integer != 0);
1398 qboolean png = (scr_screenshot_png.integer != 0) && !jpeg;
1401 if (Cmd_Argc() == 2)
1404 strlcpy(filename, Cmd_Argv(1), sizeof(filename));
1405 ext = FS_FileExtension(filename);
1406 if (!strcasecmp(ext, "jpg"))
1411 else if (!strcasecmp(ext, "tga"))
1416 else if (!strcasecmp(ext, "png"))
1423 Con_Printf("screenshot: supplied filename must end in .jpg or .tga or .png\n");
1427 else if (scr_screenshot_timestamp.integer)
1431 // TODO maybe make capturevideo and screenshot use similar name patterns?
1432 if (scr_screenshot_name_in_mapdir.integer && cl.worldbasename[0])
1433 dpsnprintf(prefix_name, sizeof(prefix_name), "%s/%s%s", cl.worldbasename, scr_screenshot_name.string, Sys_TimeString("%Y%m%d%H%M%S"));
1435 dpsnprintf(prefix_name, sizeof(prefix_name), "%s%s", scr_screenshot_name.string, Sys_TimeString("%Y%m%d%H%M%S"));
1437 // find a file name to save it to
1438 for (shotnumber100 = 0;shotnumber100 < 100;shotnumber100++)
1439 if (!FS_SysFileExists(va(vabuf, sizeof(vabuf), "%s/screenshots/%s-%02d.tga", fs_gamedir, prefix_name, shotnumber100))
1440 && !FS_SysFileExists(va(vabuf, sizeof(vabuf), "%s/screenshots/%s-%02d.jpg", fs_gamedir, prefix_name, shotnumber100))
1441 && !FS_SysFileExists(va(vabuf, sizeof(vabuf), "%s/screenshots/%s-%02d.png", fs_gamedir, prefix_name, shotnumber100)))
1443 if (shotnumber100 >= 100)
1445 Con_Print("Couldn't create the image file - already 100 shots taken this second!\n");
1449 dpsnprintf(filename, sizeof(filename), "screenshots/%s-%02d.%s", prefix_name, shotnumber100, jpeg ? "jpg" : png ? "png" : "tga");
1453 // TODO maybe make capturevideo and screenshot use similar name patterns?
1454 if (scr_screenshot_name_in_mapdir.integer && cl.worldbasename[0])
1455 dpsnprintf(prefix_name, sizeof(prefix_name), "%s/%s", cl.worldbasename, Sys_TimeString(scr_screenshot_name.string));
1457 dpsnprintf(prefix_name, sizeof(prefix_name), "%s", Sys_TimeString(scr_screenshot_name.string));
1459 // if prefix changed, gamedir or map changed, reset the shotnumber so
1461 // FIXME: should probably do this whenever FS_Rescan or something like that occurs?
1462 if (strcmp(old_prefix_name, prefix_name))
1464 dpsnprintf(old_prefix_name, sizeof(old_prefix_name), "%s", prefix_name );
1468 // find a file name to save it to
1469 for (;shotnumber < 1000000;shotnumber++)
1470 if (!FS_SysFileExists(va(vabuf, sizeof(vabuf), "%s/screenshots/%s%06d.tga", fs_gamedir, prefix_name, shotnumber))
1471 && !FS_SysFileExists(va(vabuf, sizeof(vabuf), "%s/screenshots/%s%06d.jpg", fs_gamedir, prefix_name, shotnumber))
1472 && !FS_SysFileExists(va(vabuf, sizeof(vabuf), "%s/screenshots/%s%06d.png", fs_gamedir, prefix_name, shotnumber)))
1474 if (shotnumber >= 1000000)
1476 Con_Print("Couldn't create the image file - you already have 1000000 screenshots!\n");
1480 dpsnprintf(filename, sizeof(filename), "screenshots/%s%06d.%s", prefix_name, shotnumber, jpeg ? "jpg" : png ? "png" : "tga");
1485 buffer1 = (unsigned char *)Mem_Alloc(tempmempool, vid.width * vid.height * 4);
1486 buffer2 = (unsigned char *)Mem_Alloc(tempmempool, vid.width * vid.height * (scr_screenshot_alpha.integer ? 4 : 3));
1488 if (SCR_ScreenShot (filename, buffer1, buffer2, 0, 0, vid.width, vid.height, false, false, false, jpeg, png, true, scr_screenshot_alpha.integer != 0))
1489 Con_Printf("Wrote %s\n", filename);
1492 Con_Printf("Unable to write %s\n", filename);
1495 if(SCR_ScreenShot (filename, buffer1, buffer2, 0, 0, vid.width, vid.height, false, false, false, false, false, true, scr_screenshot_alpha.integer != 0))
1497 strlcpy(filename + strlen(filename) - 3, "tga", 4);
1498 Con_Printf("Wrote %s\n", filename);
1507 static void SCR_CaptureVideo_BeginVideo(void)
1511 int width = cl_capturevideo_width.integer, height = cl_capturevideo_height.integer;
1512 if (cls.capturevideo.active)
1514 memset(&cls.capturevideo, 0, sizeof(cls.capturevideo));
1515 // soundrate is figured out on the first SoundFrame
1517 if(width == 0 && height != 0)
1518 width = (int) (height * (double)vid.width / ((double)vid.height * vid_pixelheight.value)); // keep aspect
1519 if(width != 0 && height == 0)
1520 height = (int) (width * ((double)vid.height * vid_pixelheight.value) / (double)vid.width); // keep aspect
1522 if(width < 2 || width > vid.width) // can't scale up
1524 if(height < 2 || height > vid.height) // can't scale up
1525 height = vid.height;
1527 // ensure it's all even; if not, scale down a little
1533 cls.capturevideo.width = width;
1534 cls.capturevideo.height = height;
1535 cls.capturevideo.active = true;
1536 cls.capturevideo.framerate = bound(1, cl_capturevideo_fps.value, 1001) * bound(1, cl_capturevideo_framestep.integer, 64);
1537 cls.capturevideo.framestep = cl_capturevideo_framestep.integer;
1538 cls.capturevideo.soundrate = S_GetSoundRate();
1539 cls.capturevideo.soundchannels = S_GetSoundChannels();
1540 cls.capturevideo.startrealtime = realtime;
1541 cls.capturevideo.frame = cls.capturevideo.lastfpsframe = 0;
1542 cls.capturevideo.starttime = cls.capturevideo.lastfpstime = realtime;
1543 cls.capturevideo.soundsampleframe = 0;
1544 cls.capturevideo.realtime = cl_capturevideo_realtime.integer != 0;
1545 cls.capturevideo.screenbuffer = (unsigned char *)Mem_Alloc(tempmempool, vid.width * vid.height * 4);
1546 cls.capturevideo.outbuffer = (unsigned char *)Mem_Alloc(tempmempool, width * height * (4+4) + 18);
1547 dpsnprintf(cls.capturevideo.basename, sizeof(cls.capturevideo.basename), "video/%s%03i", Sys_TimeString(cl_capturevideo_nameformat.string), cl_capturevideo_number.integer);
1548 Cvar_SetValueQuick(&cl_capturevideo_number, cl_capturevideo_number.integer + 1);
1551 for (i = 0;i < 256;i++)
1553 unsigned char j = (unsigned char)bound(0, 255*pow(i/255.0, gamma), 255);
1554 cls.capturevideo.rgbgammatable[0][i] = j;
1555 cls.capturevideo.rgbgammatable[1][i] = j;
1556 cls.capturevideo.rgbgammatable[2][i] = j;
1560 R = Y + 1.4075 * (Cr - 128);
1561 G = Y + -0.3455 * (Cb - 128) + -0.7169 * (Cr - 128);
1562 B = Y + 1.7790 * (Cb - 128);
1563 Y = R * .299 + G * .587 + B * .114;
1564 Cb = R * -.169 + G * -.332 + B * .500 + 128.;
1565 Cr = R * .500 + G * -.419 + B * -.0813 + 128.;
1568 if(WANT_SCREENSHOT_HWGAMMA)
1570 VID_BuildGammaTables(&cls.capturevideo.vidramp[0], 256);
1574 // identity gamma table
1575 BuildGammaTable16(1.0f, 1.0f, 1.0f, 0.0f, 1.0f, cls.capturevideo.vidramp, 256);
1576 BuildGammaTable16(1.0f, 1.0f, 1.0f, 0.0f, 1.0f, cls.capturevideo.vidramp + 256, 256);
1577 BuildGammaTable16(1.0f, 1.0f, 1.0f, 0.0f, 1.0f, cls.capturevideo.vidramp + 256*2, 256);
1579 if(scr_screenshot_gammaboost.value != 1)
1581 double igamma = 1 / scr_screenshot_gammaboost.value;
1582 for (i = 0;i < 256 * 3;i++)
1583 cls.capturevideo.vidramp[i] = (unsigned short) (0.5 + pow(cls.capturevideo.vidramp[i] * (1.0 / 65535.0), igamma) * 65535.0);
1586 for (i = 0;i < 256;i++)
1588 r = 255*cls.capturevideo.vidramp[i]/65535.0;
1589 g = 255*cls.capturevideo.vidramp[i+256]/65535.0;
1590 b = 255*cls.capturevideo.vidramp[i+512]/65535.0;
1591 // NOTE: we have to round DOWN here, or integer overflows happen. Sorry for slightly wrong looking colors sometimes...
1592 // Y weights from RGB
1593 cls.capturevideo.rgbtoyuvscaletable[0][0][i] = (short)(r * 0.299);
1594 cls.capturevideo.rgbtoyuvscaletable[0][1][i] = (short)(g * 0.587);
1595 cls.capturevideo.rgbtoyuvscaletable[0][2][i] = (short)(b * 0.114);
1596 // Cb weights from RGB
1597 cls.capturevideo.rgbtoyuvscaletable[1][0][i] = (short)(r * -0.169);
1598 cls.capturevideo.rgbtoyuvscaletable[1][1][i] = (short)(g * -0.332);
1599 cls.capturevideo.rgbtoyuvscaletable[1][2][i] = (short)(b * 0.500);
1600 // Cr weights from RGB
1601 cls.capturevideo.rgbtoyuvscaletable[2][0][i] = (short)(r * 0.500);
1602 cls.capturevideo.rgbtoyuvscaletable[2][1][i] = (short)(g * -0.419);
1603 cls.capturevideo.rgbtoyuvscaletable[2][2][i] = (short)(b * -0.0813);
1604 // range reduction of YCbCr to valid signal range
1605 cls.capturevideo.yuvnormalizetable[0][i] = 16 + i * (236-16) / 256;
1606 cls.capturevideo.yuvnormalizetable[1][i] = 16 + i * (240-16) / 256;
1607 cls.capturevideo.yuvnormalizetable[2][i] = 16 + i * (240-16) / 256;
1610 if (cl_capturevideo_ogg.integer)
1612 if(SCR_CaptureVideo_Ogg_Available())
1614 SCR_CaptureVideo_Ogg_BeginVideo();
1618 Con_Print("cl_capturevideo_ogg: libraries not available. Capturing in AVI instead.\n");
1621 SCR_CaptureVideo_Avi_BeginVideo();
1624 void SCR_CaptureVideo_EndVideo(void)
1626 if (!cls.capturevideo.active)
1628 cls.capturevideo.active = false;
1630 Con_Printf("Finishing capture of %s.%s (%d frames, %d audio frames)\n", cls.capturevideo.basename, cls.capturevideo.formatextension, cls.capturevideo.frame, cls.capturevideo.soundsampleframe);
1632 if (cls.capturevideo.videofile)
1634 cls.capturevideo.endvideo();
1637 if (cls.capturevideo.screenbuffer)
1639 Mem_Free (cls.capturevideo.screenbuffer);
1640 cls.capturevideo.screenbuffer = NULL;
1643 if (cls.capturevideo.outbuffer)
1645 Mem_Free (cls.capturevideo.outbuffer);
1646 cls.capturevideo.outbuffer = NULL;
1649 memset(&cls.capturevideo, 0, sizeof(cls.capturevideo));
1652 static void SCR_ScaleDownBGRA(unsigned char *in, int inw, int inh, unsigned char *out, int outw, int outh)
1654 // TODO optimize this function
1659 // memcpy is faster than me
1660 if(inw == outw && inh == outh)
1662 memcpy(out, in, 4 * inw * inh);
1666 // otherwise: a box filter
1667 area = (float)outw * (float)outh / (float)inw / (float)inh;
1668 for(y = 0; y < outh; ++y)
1670 float iny0 = y / (float)outh * inh; int iny0_i = (int) floor(iny0);
1671 float iny1 = (y+1) / (float)outh * inh; int iny1_i = (int) ceil(iny1);
1672 for(x = 0; x < outw; ++x)
1674 float inx0 = x / (float)outw * inw; int inx0_i = (int) floor(inx0);
1675 float inx1 = (x+1) / (float)outw * inw; int inx1_i = (int) ceil(inx1);
1676 float r = 0, g = 0, b = 0, alpha = 0;
1679 for(yy = iny0_i; yy < iny1_i; ++yy)
1681 float ya = min(yy+1, iny1) - max(iny0, yy);
1682 for(xx = inx0_i; xx < inx1_i; ++xx)
1684 float a = ya * (min(xx+1, inx1) - max(inx0, xx));
1685 r += a * in[4*(xx + inw * yy)+0];
1686 g += a * in[4*(xx + inw * yy)+1];
1687 b += a * in[4*(xx + inw * yy)+2];
1688 alpha += a * in[4*(xx + inw * yy)+3];
1692 out[4*(x + outw * y)+0] = (unsigned char) (r * area);
1693 out[4*(x + outw * y)+1] = (unsigned char) (g * area);
1694 out[4*(x + outw * y)+2] = (unsigned char) (b * area);
1695 out[4*(x + outw * y)+3] = (unsigned char) (alpha * area);
1700 static void SCR_CaptureVideo_VideoFrame(int newframestepframenum)
1703 int width = cls.capturevideo.width, height = cls.capturevideo.height;
1705 if(newframestepframenum == cls.capturevideo.framestepframe)
1709 // speed is critical here, so do saving as directly as possible
1711 GL_ReadPixelsBGRA(x, y, vid.width, vid.height, cls.capturevideo.screenbuffer);
1713 SCR_ScaleDownBGRA (cls.capturevideo.screenbuffer, vid.width, vid.height, cls.capturevideo.outbuffer, width, height);
1715 cls.capturevideo.videoframes(newframestepframenum - cls.capturevideo.framestepframe);
1716 cls.capturevideo.framestepframe = newframestepframenum;
1718 if(cl_capturevideo_printfps.integer)
1721 double t = realtime;
1722 if(t > cls.capturevideo.lastfpstime + 1)
1724 double fps1 = (cls.capturevideo.frame - cls.capturevideo.lastfpsframe) / (t - cls.capturevideo.lastfpstime + 0.0000001);
1725 double fps = (cls.capturevideo.frame ) / (t - cls.capturevideo.starttime + 0.0000001);
1726 dpsnprintf(buf, sizeof(buf), "capturevideo: (%.1fs) last second %.3ffps, total %.3ffps\n", cls.capturevideo.frame / cls.capturevideo.framerate, fps1, fps);
1727 Sys_PrintToTerminal(buf);
1728 cls.capturevideo.lastfpstime = t;
1729 cls.capturevideo.lastfpsframe = cls.capturevideo.frame;
1734 void SCR_CaptureVideo_SoundFrame(const portable_sampleframe_t *paintbuffer, size_t length)
1736 cls.capturevideo.soundsampleframe += length;
1737 cls.capturevideo.soundframe(paintbuffer, length);
1740 static void SCR_CaptureVideo(void)
1743 if (cl_capturevideo.integer)
1745 if (!cls.capturevideo.active)
1746 SCR_CaptureVideo_BeginVideo();
1747 if (cls.capturevideo.framerate != cl_capturevideo_fps.value * cl_capturevideo_framestep.integer)
1749 Con_Printf("You can not change the video framerate while recording a video.\n");
1750 Cvar_SetValueQuick(&cl_capturevideo_fps, cls.capturevideo.framerate / (double) cl_capturevideo_framestep.integer);
1752 // for AVI saving we have to make sure that sound is saved before video
1753 if (cls.capturevideo.soundrate && !cls.capturevideo.soundsampleframe)
1755 if (cls.capturevideo.realtime)
1757 // preserve sound sync by duplicating frames when running slow
1758 newframenum = (int)((realtime - cls.capturevideo.startrealtime) * cls.capturevideo.framerate);
1761 newframenum = cls.capturevideo.frame + 1;
1762 // if falling behind more than one second, stop
1763 if (newframenum - cls.capturevideo.frame > 60 * (int)ceil(cls.capturevideo.framerate))
1765 Cvar_SetValueQuick(&cl_capturevideo, 0);
1766 Con_Printf("video saving failed on frame %i, your machine is too slow for this capture speed.\n", cls.capturevideo.frame);
1767 SCR_CaptureVideo_EndVideo();
1771 SCR_CaptureVideo_VideoFrame(newframenum / cls.capturevideo.framestep);
1772 cls.capturevideo.frame = newframenum;
1773 if (cls.capturevideo.error)
1775 Cvar_SetValueQuick(&cl_capturevideo, 0);
1776 Con_Printf("video saving failed on frame %i, out of disk space? stopping video capture.\n", cls.capturevideo.frame);
1777 SCR_CaptureVideo_EndVideo();
1780 else if (cls.capturevideo.active)
1781 SCR_CaptureVideo_EndVideo();
1788 Grab six views for environment mapping tests
1795 qboolean flipx, flipy, flipdiagonaly;
1799 {{ 0, 0, 0}, "rt", false, false, false},
1800 {{ 0, 270, 0}, "ft", false, false, false},
1801 {{ 0, 180, 0}, "lf", false, false, false},
1802 {{ 0, 90, 0}, "bk", false, false, false},
1803 {{-90, 180, 0}, "up", true, true, false},
1804 {{ 90, 180, 0}, "dn", true, true, false},
1806 {{ 0, 0, 0}, "px", true, true, true},
1807 {{ 0, 90, 0}, "py", false, true, false},
1808 {{ 0, 180, 0}, "nx", false, false, true},
1809 {{ 0, 270, 0}, "ny", true, false, false},
1810 {{-90, 180, 0}, "pz", false, false, true},
1811 {{ 90, 180, 0}, "nz", false, false, true}
1814 static void R_Envmap_f (void)
1817 char filename[MAX_QPATH], basename[MAX_QPATH];
1818 unsigned char *buffer1;
1819 unsigned char *buffer2;
1821 if (Cmd_Argc() != 3)
1823 Con_Print("envmap <basename> <size>: save out 6 cubic environment map images, usable with loadsky, note that size must one of 128, 256, 512, or 1024 and can't be bigger than your current resolution\n");
1827 strlcpy (basename, Cmd_Argv(1), sizeof (basename));
1828 size = atoi(Cmd_Argv(2));
1829 if (size != 128 && size != 256 && size != 512 && size != 1024)
1831 Con_Print("envmap: size must be one of 128, 256, 512, or 1024\n");
1834 if (size > vid.width || size > vid.height)
1836 Con_Print("envmap: your resolution is not big enough to render that size\n");
1840 r_refdef.envmap = true;
1842 R_UpdateVariables();
1844 r_refdef.view.x = 0;
1845 r_refdef.view.y = 0;
1846 r_refdef.view.z = 0;
1847 r_refdef.view.width = size;
1848 r_refdef.view.height = size;
1849 r_refdef.view.depth = 1;
1850 r_refdef.view.useperspective = true;
1851 r_refdef.view.isoverlay = false;
1853 r_refdef.view.frustum_x = 1; // tan(45 * M_PI / 180.0);
1854 r_refdef.view.frustum_y = 1; // tan(45 * M_PI / 180.0);
1855 r_refdef.view.ortho_x = 90; // abused as angle by VM_CL_R_SetView
1856 r_refdef.view.ortho_y = 90; // abused as angle by VM_CL_R_SetView
1858 buffer1 = (unsigned char *)Mem_Alloc(tempmempool, size * size * 4);
1859 buffer2 = (unsigned char *)Mem_Alloc(tempmempool, size * size * 3);
1861 for (j = 0;j < 12;j++)
1863 dpsnprintf(filename, sizeof(filename), "env/%s%s.tga", basename, envmapinfo[j].name);
1864 Matrix4x4_CreateFromQuakeEntity(&r_refdef.view.matrix, r_refdef.view.origin[0], r_refdef.view.origin[1], r_refdef.view.origin[2], envmapinfo[j].angles[0], envmapinfo[j].angles[1], envmapinfo[j].angles[2], 1);
1865 r_refdef.view.quality = 1;
1866 r_refdef.view.clear = true;
1870 SCR_ScreenShot(filename, buffer1, buffer2, 0, vid.height - (r_refdef.view.y + r_refdef.view.height), size, size, envmapinfo[j].flipx, envmapinfo[j].flipy, envmapinfo[j].flipdiagonaly, false, false, false, false);
1876 r_refdef.envmap = false;
1879 //=============================================================================
1881 void SHOWLMP_decodehide(void)
1885 lmplabel = MSG_ReadString(&cl_message, cl_readstring, sizeof(cl_readstring));
1886 for (i = 0;i < cl.num_showlmps;i++)
1887 if (cl.showlmps[i].isactive && strcmp(cl.showlmps[i].label, lmplabel) == 0)
1889 cl.showlmps[i].isactive = false;
1894 void SHOWLMP_decodeshow(void)
1897 char lmplabel[256], picname[256];
1899 strlcpy (lmplabel,MSG_ReadString(&cl_message, cl_readstring, sizeof(cl_readstring)), sizeof (lmplabel));
1900 strlcpy (picname, MSG_ReadString(&cl_message, cl_readstring, sizeof(cl_readstring)), sizeof (picname));
1901 if (gamemode == GAME_NEHAHRA) // LordHavoc: nasty old legacy junk
1903 x = MSG_ReadByte(&cl_message);
1904 y = MSG_ReadByte(&cl_message);
1908 x = MSG_ReadShort(&cl_message);
1909 y = MSG_ReadShort(&cl_message);
1911 if (!cl.showlmps || cl.num_showlmps >= cl.max_showlmps)
1913 showlmp_t *oldshowlmps = cl.showlmps;
1914 cl.max_showlmps += 16;
1915 cl.showlmps = (showlmp_t *) Mem_Alloc(cls.levelmempool, cl.max_showlmps * sizeof(showlmp_t));
1916 if (cl.num_showlmps)
1917 memcpy(cl.showlmps, oldshowlmps, cl.num_showlmps * sizeof(showlmp_t));
1919 Mem_Free(oldshowlmps);
1921 for (k = 0;k < cl.max_showlmps;k++)
1922 if (cl.showlmps[k].isactive && !strcmp(cl.showlmps[k].label, lmplabel))
1924 if (k == cl.max_showlmps)
1925 for (k = 0;k < cl.max_showlmps;k++)
1926 if (!cl.showlmps[k].isactive)
1928 cl.showlmps[k].isactive = true;
1929 strlcpy (cl.showlmps[k].label, lmplabel, sizeof (cl.showlmps[k].label));
1930 strlcpy (cl.showlmps[k].pic, picname, sizeof (cl.showlmps[k].pic));
1931 cl.showlmps[k].x = x;
1932 cl.showlmps[k].y = y;
1933 cl.num_showlmps = max(cl.num_showlmps, k + 1);
1936 void SHOWLMP_drawall(void)
1939 for (i = 0;i < cl.num_showlmps;i++)
1940 if (cl.showlmps[i].isactive)
1941 DrawQ_Pic(cl.showlmps[i].x, cl.showlmps[i].y, Draw_CachePic_Flags (cl.showlmps[i].pic, CACHEPICFLAG_NOTPERSISTENT), 0, 0, 1, 1, 1, 1, 0);
1945 ==============================================================================
1949 ==============================================================================
1953 // buffer2: 3*w*h (or 4*w*h if screenshotting alpha too)
1954 qboolean SCR_ScreenShot(char *filename, unsigned char *buffer1, unsigned char *buffer2, int x, int y, int width, int height, qboolean flipx, qboolean flipy, qboolean flipdiagonal, qboolean jpeg, qboolean png, qboolean gammacorrect, qboolean keep_alpha)
1956 int indices[4] = {0,1,2,3}; // BGRA
1959 GL_ReadPixelsBGRA(x, y, width, height, buffer1);
1961 if(gammacorrect && (scr_screenshot_gammaboost.value != 1 || WANT_SCREENSHOT_HWGAMMA))
1964 double igamma = 1.0 / scr_screenshot_gammaboost.value;
1965 unsigned short vidramp[256 * 3];
1966 if(WANT_SCREENSHOT_HWGAMMA)
1968 VID_BuildGammaTables(&vidramp[0], 256);
1972 // identity gamma table
1973 BuildGammaTable16(1.0f, 1.0f, 1.0f, 0.0f, 1.0f, vidramp, 256);
1974 BuildGammaTable16(1.0f, 1.0f, 1.0f, 0.0f, 1.0f, vidramp + 256, 256);
1975 BuildGammaTable16(1.0f, 1.0f, 1.0f, 0.0f, 1.0f, vidramp + 256*2, 256);
1977 if(scr_screenshot_gammaboost.value != 1)
1979 for (i = 0;i < 256 * 3;i++)
1980 vidramp[i] = (unsigned short) (0.5 + pow(vidramp[i] * (1.0 / 65535.0), igamma) * 65535.0);
1982 for (i = 0;i < width*height*4;i += 4)
1984 buffer1[i] = (unsigned char) (vidramp[buffer1[i] + 512] * 255.0 / 65535.0 + 0.5); // B
1985 buffer1[i+1] = (unsigned char) (vidramp[buffer1[i+1] + 256] * 255.0 / 65535.0 + 0.5); // G
1986 buffer1[i+2] = (unsigned char) (vidramp[buffer1[i+2]] * 255.0 / 65535.0 + 0.5); // R
1991 if(keep_alpha && !jpeg)
1994 flipy = !flipy; // TGA: not preflipped
1995 Image_CopyMux (buffer2, buffer1, width, height, flipx, flipy, flipdiagonal, 4, 4, indices);
1997 ret = PNG_SaveImage_preflipped (filename, width, height, true, buffer2);
1999 ret = Image_WriteTGABGRA(filename, width, height, buffer2);
2006 indices[2] = 0; // RGB
2008 Image_CopyMux (buffer2, buffer1, width, height, flipx, flipy, flipdiagonal, 3, 4, indices);
2010 ret = JPEG_SaveImage_preflipped (filename, width, height, buffer2);
2012 ret = PNG_SaveImage_preflipped (filename, width, height, false, buffer2);
2014 ret = Image_WriteTGABGR_preflipped (filename, width, height, buffer2);
2020 //=============================================================================
2022 int scr_numtouchscreenareas;
2023 scr_touchscreenarea_t scr_touchscreenareas[16];
2025 static void SCR_DrawTouchscreenOverlay(void)
2028 scr_touchscreenarea_t *a;
2030 for (i = 0, a = scr_touchscreenareas;i < scr_numtouchscreenareas;i++, a++)
2032 if (vid_touchscreen_outlinealpha.value > 0 && a->rect[0] >= 0 && a->rect[1] >= 0 && a->rect[2] >= 4 && a->rect[3] >= 4)
2034 DrawQ_Fill(a->rect[0] + 2, a->rect[1] , a->rect[2] - 4, 1 , 1, 1, 1, vid_touchscreen_outlinealpha.value * (0.5f + 0.5f * a->active), 0);
2035 DrawQ_Fill(a->rect[0] + 1, a->rect[1] + 1, a->rect[2] - 2, 1 , 1, 1, 1, vid_touchscreen_outlinealpha.value * (0.5f + 0.5f * a->active), 0);
2036 DrawQ_Fill(a->rect[0] , a->rect[1] + 2, 2 , a->rect[3] - 2, 1, 1, 1, vid_touchscreen_outlinealpha.value * (0.5f + 0.5f * a->active), 0);
2037 DrawQ_Fill(a->rect[0] + a->rect[2] - 2, a->rect[1] + 2, 2 , a->rect[3] - 2, 1, 1, 1, vid_touchscreen_outlinealpha.value * (0.5f + 0.5f * a->active), 0);
2038 DrawQ_Fill(a->rect[0] + 1, a->rect[1] + a->rect[3] - 2, a->rect[2] - 2, 1 , 1, 1, 1, vid_touchscreen_outlinealpha.value * (0.5f + 0.5f * a->active), 0);
2039 DrawQ_Fill(a->rect[0] + 2, a->rect[1] + a->rect[3] - 1, a->rect[2] - 4, 1 , 1, 1, 1, vid_touchscreen_outlinealpha.value * (0.5f + 0.5f * a->active), 0);
2041 pic = a->pic ? Draw_CachePic(a->pic) : NULL;
2042 if (pic && pic->tex != r_texture_notexture)
2043 DrawQ_Pic(a->rect[0], a->rect[1], Draw_CachePic(a->pic), a->rect[2], a->rect[3], 1, 1, 1, vid_touchscreen_overlayalpha.value * (0.5f + 0.5f * a->active), 0);
2047 void R_ClearScreen(qboolean fogcolor)
2049 float clearcolor[4];
2051 Vector4Clear(clearcolor);
2052 if (fogcolor && r_fog_clear.integer)
2055 VectorCopy(r_refdef.fogcolor, clearcolor);
2057 // clear depth is 1.0
2058 // LordHavoc: we use a stencil centered around 128 instead of 0,
2059 // to avoid clamping interfering with strange shadow volume
2062 GL_Clear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT | (vid.stencil ? GL_STENCIL_BUFFER_BIT : 0), clearcolor, 1.0f, 128);
2067 static void SCR_DrawScreen (void)
2073 R_UpdateVariables();
2075 // Quake uses clockwise winding, so these are swapped
2076 r_refdef.view.cullface_front = GL_BACK;
2077 r_refdef.view.cullface_back = GL_FRONT;
2079 if (cls.signon == SIGNONS)
2083 size = scr_viewsize.value * (1.0 / 100.0);
2084 size = min(size, 1);
2086 if (r_stereo_sidebyside.integer)
2088 r_refdef.view.width = (int)(vid.width * size / 2.5);
2089 r_refdef.view.height = (int)(vid.height * size / 2.5 * (1 - bound(0, r_letterbox.value, 100) / 100));
2090 r_refdef.view.depth = 1;
2091 r_refdef.view.x = (int)((vid.width - r_refdef.view.width * 2.5) * 0.5);
2092 r_refdef.view.y = (int)((vid.height - r_refdef.view.height)/2);
2093 r_refdef.view.z = 0;
2095 r_refdef.view.x += (int)(r_refdef.view.width * 1.5);
2097 else if (r_stereo_horizontal.integer)
2099 r_refdef.view.width = (int)(vid.width * size / 2);
2100 r_refdef.view.height = (int)(vid.height * size * (1 - bound(0, r_letterbox.value, 100) / 100));
2101 r_refdef.view.depth = 1;
2102 r_refdef.view.x = (int)((vid.width - r_refdef.view.width * 2.0)/2);
2103 r_refdef.view.y = (int)((vid.height - r_refdef.view.height)/2);
2104 r_refdef.view.z = 0;
2106 r_refdef.view.x += (int)(r_refdef.view.width);
2108 else if (r_stereo_vertical.integer)
2110 r_refdef.view.width = (int)(vid.width * size);
2111 r_refdef.view.height = (int)(vid.height * size * (1 - bound(0, r_letterbox.value, 100) / 100) / 2);
2112 r_refdef.view.depth = 1;
2113 r_refdef.view.x = (int)((vid.width - r_refdef.view.width)/2);
2114 r_refdef.view.y = (int)((vid.height - r_refdef.view.height * 2.0)/2);
2115 r_refdef.view.z = 0;
2117 r_refdef.view.y += (int)(r_refdef.view.height);
2121 r_refdef.view.width = (int)(vid.width * size);
2122 r_refdef.view.height = (int)(vid.height * size * (1 - bound(0, r_letterbox.value, 100) / 100));
2123 r_refdef.view.depth = 1;
2124 r_refdef.view.x = (int)((vid.width - r_refdef.view.width)/2);
2125 r_refdef.view.y = (int)((vid.height - r_refdef.view.height)/2);
2126 r_refdef.view.z = 0;
2129 // LordHavoc: viewzoom (zoom in for sniper rifles, etc)
2130 // LordHavoc: this is designed to produce widescreen fov values
2131 // when the screen is wider than 4/3 width/height aspect, to do
2132 // this it simply assumes the requested fov is the vertical fov
2133 // for a 4x3 display, if the ratio is not 4x3 this makes the fov
2134 // higher/lower according to the ratio
2135 r_refdef.view.useperspective = true;
2136 r_refdef.view.frustum_y = tan(scr_fov.value * M_PI / 360.0) * (3.0/4.0) * cl.viewzoom;
2137 r_refdef.view.frustum_x = r_refdef.view.frustum_y * (float)r_refdef.view.width / (float)r_refdef.view.height / vid_pixelheight.value;
2139 r_refdef.view.frustum_x *= r_refdef.frustumscale_x;
2140 r_refdef.view.frustum_y *= r_refdef.frustumscale_y;
2141 r_refdef.view.ortho_x = atan(r_refdef.view.frustum_x) * (360.0 / M_PI); // abused as angle by VM_CL_R_SetView
2142 r_refdef.view.ortho_y = atan(r_refdef.view.frustum_y) * (360.0 / M_PI); // abused as angle by VM_CL_R_SetView
2144 if(!CL_VM_UpdateView())
2148 if (!r_stereo_sidebyside.integer && !r_stereo_horizontal.integer && !r_stereo_vertical.integer)
2150 r_refdef.view.width = vid.width;
2151 r_refdef.view.height = vid.height;
2152 r_refdef.view.depth = 1;
2153 r_refdef.view.x = 0;
2154 r_refdef.view.y = 0;
2155 r_refdef.view.z = 0;
2156 r_refdef.view.useperspective = false;
2159 if (cls.timedemo && cls.td_frames > 0 && timedemo_screenshotframelist.string && timedemo_screenshotframelist.string[0])
2163 t = timedemo_screenshotframelist.string;
2171 if (framenum == cls.td_frames)
2173 while (*t && *t != ' ')
2178 // we need to take a screenshot of this frame...
2179 char filename[MAX_QPATH];
2180 unsigned char *buffer1;
2181 unsigned char *buffer2;
2182 dpsnprintf(filename, sizeof(filename), "timedemoscreenshots/%s%06d.tga", cls.demoname, cls.td_frames);
2183 buffer1 = (unsigned char *)Mem_Alloc(tempmempool, vid.width * vid.height * 4);
2184 buffer2 = (unsigned char *)Mem_Alloc(tempmempool, vid.width * vid.height * 3);
2185 SCR_ScreenShot(filename, buffer1, buffer2, 0, 0, vid.width, vid.height, false, false, false, false, false, true, false);
2192 if(!scr_con_current && !(key_consoleactive & KEY_CONSOLEACTIVE_FORCED))
2193 if ((key_dest == key_game || key_dest == key_message) && !r_letterbox.value)
2194 Con_DrawNotify (); // only draw notify in game
2196 if (cls.signon == SIGNONS)
2201 if (!r_letterbox.value)
2204 SCR_CheckDrawCenterString();
2206 SCR_DrawNetGraph ();
2209 R_Shadow_EditLights_DrawSelectedLightProperties();
2217 SCR_DrawTouchscreenOverlay();
2219 if (r_timereport_active)
2222 R_TimeReport_EndFrame();
2223 R_TimeReport_BeginFrame();
2233 typedef struct loadingscreenstack_s
2235 struct loadingscreenstack_s *prev;
2236 char msg[MAX_QPATH];
2237 float absolute_loading_amount_min; // this corresponds to relative completion 0 of this item
2238 float absolute_loading_amount_len; // this corresponds to relative completion 1 of this item
2239 float relative_completion; // 0 .. 1
2241 loadingscreenstack_t;
2242 static loadingscreenstack_t *loadingscreenstack = NULL;
2243 static qboolean loadingscreendone = false;
2244 static qboolean loadingscreencleared = false;
2245 static float loadingscreenheight = 0;
2246 rtexture_t *loadingscreentexture = NULL;
2247 static float loadingscreentexture_vertex3f[12];
2248 static float loadingscreentexture_texcoord2f[8];
2249 static int loadingscreenpic_number = 0;
2251 static void SCR_ClearLoadingScreenTexture(void)
2253 if(loadingscreentexture)
2254 R_FreeTexture(loadingscreentexture);
2255 loadingscreentexture = NULL;
2258 extern rtexturepool_t *r_main_texturepool;
2259 static void SCR_SetLoadingScreenTexture(void)
2262 float loadingscreentexture_w;
2263 float loadingscreentexture_h;
2265 SCR_ClearLoadingScreenTexture();
2267 if (vid.support.arb_texture_non_power_of_two)
2269 w = vid.width; h = vid.height;
2270 loadingscreentexture_w = loadingscreentexture_h = 1;
2274 w = CeilPowerOf2(vid.width); h = CeilPowerOf2(vid.height);
2275 loadingscreentexture_w = vid.width / (float) w;
2276 loadingscreentexture_h = vid.height / (float) h;
2279 loadingscreentexture = R_LoadTexture2D(r_main_texturepool, "loadingscreentexture", w, h, NULL, TEXTYPE_COLORBUFFER, TEXF_RENDERTARGET | TEXF_FORCENEAREST | TEXF_CLAMP, -1, NULL);
2280 R_Mesh_CopyToTexture(loadingscreentexture, 0, 0, 0, 0, vid.width, vid.height);
2282 loadingscreentexture_vertex3f[2] = loadingscreentexture_vertex3f[5] = loadingscreentexture_vertex3f[8] = loadingscreentexture_vertex3f[11] = 0;
2283 loadingscreentexture_vertex3f[0] = loadingscreentexture_vertex3f[9] = 0;
2284 loadingscreentexture_vertex3f[1] = loadingscreentexture_vertex3f[4] = 0;
2285 loadingscreentexture_vertex3f[3] = loadingscreentexture_vertex3f[6] = vid_conwidth.integer;
2286 loadingscreentexture_vertex3f[7] = loadingscreentexture_vertex3f[10] = vid_conheight.integer;
2287 loadingscreentexture_texcoord2f[0] = 0;loadingscreentexture_texcoord2f[1] = loadingscreentexture_h;
2288 loadingscreentexture_texcoord2f[2] = loadingscreentexture_w;loadingscreentexture_texcoord2f[3] = loadingscreentexture_h;
2289 loadingscreentexture_texcoord2f[4] = loadingscreentexture_w;loadingscreentexture_texcoord2f[5] = 0;
2290 loadingscreentexture_texcoord2f[6] = 0;loadingscreentexture_texcoord2f[7] = 0;
2293 void SCR_UpdateLoadingScreenIfShown(void)
2295 if(loadingscreendone)
2296 SCR_UpdateLoadingScreen(loadingscreencleared, false);
2299 void SCR_PushLoadingScreen (qboolean redraw, const char *msg, float len_in_parent)
2301 loadingscreenstack_t *s = (loadingscreenstack_t *) Z_Malloc(sizeof(loadingscreenstack_t));
2302 s->prev = loadingscreenstack;
2303 loadingscreenstack = s;
2305 strlcpy(s->msg, msg, sizeof(s->msg));
2306 s->relative_completion = 0;
2310 s->absolute_loading_amount_min = s->prev->absolute_loading_amount_min + s->prev->absolute_loading_amount_len * s->prev->relative_completion;
2311 s->absolute_loading_amount_len = s->prev->absolute_loading_amount_len * len_in_parent;
2312 if(s->absolute_loading_amount_len > s->prev->absolute_loading_amount_min + s->prev->absolute_loading_amount_len - s->absolute_loading_amount_min)
2313 s->absolute_loading_amount_len = s->prev->absolute_loading_amount_min + s->prev->absolute_loading_amount_len - s->absolute_loading_amount_min;
2317 s->absolute_loading_amount_min = 0;
2318 s->absolute_loading_amount_len = 1;
2322 SCR_UpdateLoadingScreenIfShown();
2325 void SCR_PopLoadingScreen (qboolean redraw)
2327 loadingscreenstack_t *s = loadingscreenstack;
2331 Con_DPrintf("Popping a loading screen item from an empty stack!\n");
2335 loadingscreenstack = s->prev;
2337 s->prev->relative_completion = (s->absolute_loading_amount_min + s->absolute_loading_amount_len - s->prev->absolute_loading_amount_min) / s->prev->absolute_loading_amount_len;
2341 SCR_UpdateLoadingScreenIfShown();
2344 void SCR_ClearLoadingScreen (qboolean redraw)
2346 while(loadingscreenstack)
2347 SCR_PopLoadingScreen(redraw && !loadingscreenstack->prev);
2350 static float SCR_DrawLoadingStack_r(loadingscreenstack_t *s, float y, float size)
2360 total += SCR_DrawLoadingStack_r(s->prev, y, 8);
2362 if(!s->prev || strcmp(s->msg, s->prev->msg))
2364 len = strlen(s->msg);
2365 x = (vid_conwidth.integer - DrawQ_TextWidth(s->msg, len, size, size, true, FONT_INFOBAR)) / 2;
2367 DrawQ_Fill(0, y, vid_conwidth.integer, size, 0, 0, 0, 1, 0);
2368 DrawQ_String(x, y, s->msg, len, size, size, 1, 1, 1, 1, 0, NULL, true, FONT_INFOBAR);
2375 len = strlen(s->msg);
2376 x = (vid_conwidth.integer - DrawQ_TextWidth(s->msg, len, size, size, true, FONT_INFOBAR)) / 2;
2378 DrawQ_Fill(0, y, vid_conwidth.integer, size, 0, 0, 0, 1, 0);
2379 DrawQ_String(x, y, s->msg, len, size, size, 1, 1, 1, 1, 0, NULL, true, FONT_INFOBAR);
2386 static void SCR_DrawLoadingStack(void)
2391 loadingscreenheight = SCR_DrawLoadingStack_r(loadingscreenstack, vid_conheight.integer, scr_loadingscreen_barheight.value);
2392 if(loadingscreenstack)
2394 // height = 32; // sorry, using the actual one is ugly
2395 GL_BlendFunc(GL_SRC_ALPHA, GL_ONE);
2396 GL_DepthRange(0, 1);
2397 GL_PolygonOffset(0, 0);
2398 GL_DepthTest(false);
2399 // R_Mesh_ResetTextureState();
2400 verts[2] = verts[5] = verts[8] = verts[11] = 0;
2401 verts[0] = verts[9] = 0;
2402 verts[1] = verts[4] = vid_conheight.integer - scr_loadingscreen_barheight.value;
2403 verts[3] = verts[6] = vid_conwidth.integer * loadingscreenstack->absolute_loading_amount_min;
2404 verts[7] = verts[10] = vid_conheight.integer;
2406 #if _MSC_VER >= 1400
2407 #define sscanf sscanf_s
2409 // ^^^^^^^^^^ blue component
2410 // ^^^^^^ bottom row
2411 // ^^^^^^^^^^^^ alpha is always on
2412 colors[0] = 0; colors[1] = 0; colors[2] = 0; colors[3] = 1;
2413 colors[4] = 0; colors[5] = 0; colors[6] = 0; colors[7] = 1;
2414 sscanf(scr_loadingscreen_barcolor.string, "%f %f %f", &colors[8], &colors[9], &colors[10]); colors[11] = 1;
2415 sscanf(scr_loadingscreen_barcolor.string, "%f %f %f", &colors[12], &colors[13], &colors[14]); colors[15] = 1;
2417 R_Mesh_PrepareVertices_Generic_Arrays(4, verts, colors, NULL);
2418 R_SetupShader_Generic_NoTexture(true, true);
2419 R_Mesh_Draw(0, 4, 0, 2, polygonelement3i, NULL, 0, polygonelement3s, NULL, 0);
2421 // make sure everything is cleared, including the progress indicator
2422 if(loadingscreenheight < 8)
2423 loadingscreenheight = 8;
2427 static cachepic_t *loadingscreenpic;
2428 static float loadingscreenpic_vertex3f[12];
2429 static float loadingscreenpic_texcoord2f[8];
2431 static void SCR_DrawLoadingScreen_SharedSetup (qboolean clear)
2433 r_viewport_t viewport;
2434 float x, y, w, h, sw, sh, f;
2436 // release mouse grab while loading
2437 if (!vid.fullscreen)
2438 VID_SetMouse(false, false, false);
2440 r_refdef.draw2dstage = true;
2441 R_Viewport_InitOrtho(&viewport, &identitymatrix, 0, 0, vid.width, vid.height, 0, 0, vid_conwidth.integer, vid_conheight.integer, -10, 100, NULL);
2442 R_Mesh_SetRenderTargets(0, NULL, NULL, NULL, NULL, NULL);
2443 R_SetViewport(&viewport);
2444 GL_ColorMask(1,1,1,1);
2445 // when starting up a new video mode, make sure the screen is cleared to black
2446 if (clear || loadingscreentexture)
2447 GL_Clear(GL_COLOR_BUFFER_BIT, NULL, 1.0f, 0);
2450 R_EntityMatrix(&identitymatrix);
2451 // draw the loading plaque
2452 loadingscreenpic = Draw_CachePic_Flags (loadingscreenpic_number ? va(vabuf, sizeof(vabuf), "%s%d", scr_loadingscreen_picture.string, loadingscreenpic_number+1) : scr_loadingscreen_picture.string, loadingscreenpic_number ? CACHEPICFLAG_NOTPERSISTENT : 0);
2454 w = loadingscreenpic->width;
2455 h = loadingscreenpic->height;
2458 w *= scr_loadingscreen_scale.value;
2459 h *= scr_loadingscreen_scale.value;
2462 if(scr_loadingscreen_scale_base.integer)
2464 w *= vid_conwidth.integer / (float) vid.width;
2465 h *= vid_conheight.integer / (float) vid.height;
2468 // apply scale limit
2469 sw = w / vid_conwidth.integer;
2470 sh = h / vid_conheight.integer;
2472 switch(scr_loadingscreen_scale_limit.integer)
2493 x = (vid_conwidth.integer - w)/2;
2494 y = (vid_conheight.integer - h)/2;
2495 loadingscreenpic_vertex3f[2] = loadingscreenpic_vertex3f[5] = loadingscreenpic_vertex3f[8] = loadingscreenpic_vertex3f[11] = 0;
2496 loadingscreenpic_vertex3f[0] = loadingscreenpic_vertex3f[9] = x;
2497 loadingscreenpic_vertex3f[1] = loadingscreenpic_vertex3f[4] = y;
2498 loadingscreenpic_vertex3f[3] = loadingscreenpic_vertex3f[6] = x + w;
2499 loadingscreenpic_vertex3f[7] = loadingscreenpic_vertex3f[10] = y + h;
2500 loadingscreenpic_texcoord2f[0] = 0;loadingscreenpic_texcoord2f[1] = 0;
2501 loadingscreenpic_texcoord2f[2] = 1;loadingscreenpic_texcoord2f[3] = 0;
2502 loadingscreenpic_texcoord2f[4] = 1;loadingscreenpic_texcoord2f[5] = 1;
2503 loadingscreenpic_texcoord2f[6] = 0;loadingscreenpic_texcoord2f[7] = 1;
2506 static void SCR_DrawLoadingScreen (qboolean clear)
2508 // we only need to draw the image if it isn't already there
2509 GL_BlendFunc(GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA);
2510 GL_DepthRange(0, 1);
2511 GL_PolygonOffset(0, 0);
2512 GL_DepthTest(false);
2513 // R_Mesh_ResetTextureState();
2515 if(loadingscreentexture)
2517 R_Mesh_PrepareVertices_Generic_Arrays(4, loadingscreentexture_vertex3f, NULL, loadingscreentexture_texcoord2f);
2518 R_SetupShader_Generic(loadingscreentexture, NULL, GL_MODULATE, 1, true, true, true);
2519 R_Mesh_Draw(0, 4, 0, 2, polygonelement3i, NULL, 0, polygonelement3s, NULL, 0);
2521 R_Mesh_PrepareVertices_Generic_Arrays(4, loadingscreenpic_vertex3f, NULL, loadingscreenpic_texcoord2f);
2522 R_SetupShader_Generic(Draw_GetPicTexture(loadingscreenpic), NULL, GL_MODULATE, 1, true, true, false);
2523 R_Mesh_Draw(0, 4, 0, 2, polygonelement3i, NULL, 0, polygonelement3s, NULL, 0);
2524 SCR_DrawLoadingStack();
2527 static void SCR_DrawLoadingScreen_SharedFinish (qboolean clear)
2534 static double loadingscreen_lastupdate;
2536 void SCR_UpdateLoadingScreen (qboolean clear, qboolean startup)
2538 keydest_t old_key_dest;
2539 int old_key_consoleactive;
2541 // don't do anything if not initialized yet
2542 if (vid_hidden || cls.state == ca_dedicated)
2545 // limit update rate
2546 if (scr_loadingscreen_maxfps.value)
2548 double t = Sys_DirtyTime();
2549 if ((t - loadingscreen_lastupdate) < 1.0f/scr_loadingscreen_maxfps.value)
2551 loadingscreen_lastupdate = t;
2554 if(!scr_loadingscreen_background.integer)
2557 if(loadingscreendone)
2558 clear |= loadingscreencleared;
2560 if(!loadingscreendone)
2562 if(startup && scr_loadingscreen_firstforstartup.integer)
2563 loadingscreenpic_number = 0;
2564 else if(scr_loadingscreen_firstforstartup.integer)
2565 if(scr_loadingscreen_count.integer > 1)
2566 loadingscreenpic_number = rand() % (scr_loadingscreen_count.integer - 1) + 1;
2568 loadingscreenpic_number = 0;
2570 loadingscreenpic_number = rand() % (scr_loadingscreen_count.integer > 1 ? scr_loadingscreen_count.integer : 1);
2574 SCR_ClearLoadingScreenTexture();
2575 else if(!loadingscreendone)
2576 SCR_SetLoadingScreenTexture();
2578 if(!loadingscreendone)
2580 loadingscreendone = true;
2581 loadingscreenheight = 0;
2583 loadingscreencleared = clear;
2586 SCR_DrawLoadingScreen_SharedSetup(clear);
2587 SCR_DrawLoadingScreen(clear);
2590 qglDrawBuffer(GL_BACK);
2591 SCR_DrawLoadingScreen_SharedSetup(clear);
2592 if (vid.stereobuffer)
2594 qglDrawBuffer(GL_BACK_LEFT);
2595 SCR_DrawLoadingScreen(clear);
2596 qglDrawBuffer(GL_BACK_RIGHT);
2597 SCR_DrawLoadingScreen(clear);
2602 qglDrawBuffer(GL_BACK);
2603 SCR_DrawLoadingScreen(clear);
2606 SCR_DrawLoadingScreen_SharedFinish(clear);
2608 // this goes into the event loop, and should prevent unresponsive cursor on vista
2609 old_key_dest = key_dest;
2610 old_key_consoleactive = key_consoleactive;
2611 key_dest = key_void;
2612 key_consoleactive = false;
2613 Key_EventQueue_Block(); Sys_SendKeyEvents();
2614 key_dest = old_key_dest;
2615 key_consoleactive = old_key_consoleactive;
2618 qboolean R_Stereo_ColorMasking(void)
2620 return r_stereo_redblue.integer || r_stereo_redgreen.integer || r_stereo_redcyan.integer;
2623 qboolean R_Stereo_Active(void)
2625 return (vid.stereobuffer || r_stereo_sidebyside.integer || r_stereo_horizontal.integer || r_stereo_vertical.integer || R_Stereo_ColorMasking());
2628 extern cvar_t cl_minfps;
2629 extern cvar_t cl_minfps_fade;
2630 extern cvar_t cl_minfps_qualitymax;
2631 extern cvar_t cl_minfps_qualitymin;
2632 extern cvar_t cl_minfps_qualitymultiply;
2633 extern cvar_t cl_minfps_qualityhysteresis;
2634 extern cvar_t cl_minfps_qualitystepmax;
2635 extern cvar_t cl_minfps_force;
2636 static double cl_updatescreen_quality = 1;
2637 void CL_UpdateScreen(void)
2640 static double drawscreenstart = 0.0;
2641 double drawscreendelta;
2642 float conwidth, conheight;
2643 r_viewport_t viewport;
2647 drawscreendelta = Sys_DirtyTime() - drawscreenstart;
2648 if (cl_minfps.value > 0 && (cl_minfps_force.integer || !(cls.timedemo || (cls.capturevideo.active && !cls.capturevideo.realtime))) && drawscreendelta >= 0 && drawscreendelta < 60)
2650 // quality adjustment according to render time
2651 double actualframetime;
2652 double targetframetime;
2657 // fade lastdrawscreentime
2658 r_refdef.lastdrawscreentime += (drawscreendelta - r_refdef.lastdrawscreentime) * cl_minfps_fade.value;
2660 // find actual and target frame times
2661 actualframetime = r_refdef.lastdrawscreentime;
2662 targetframetime = (1.0 / cl_minfps.value);
2664 // we scale hysteresis by quality
2665 h = cl_updatescreen_quality * cl_minfps_qualityhysteresis.value;
2667 // calculate adjustment assuming linearity
2668 f = cl_updatescreen_quality / actualframetime * cl_minfps_qualitymultiply.value;
2669 adjust = (targetframetime - actualframetime) * f;
2671 // one sided hysteresis
2673 adjust = max(0, adjust - h);
2676 // (targetframetime - actualframetime) * f > h
2677 // ((1.0 / cl_minfps.value) - actualframetime) * (cl_updatescreen_quality / actualframetime * cl_minfps_qualitymultiply.value) > (cl_updatescreen_quality * cl_minfps_qualityhysteresis.value)
2678 // ((1.0 / cl_minfps.value) - actualframetime) * (cl_minfps_qualitymultiply.value / actualframetime) > cl_minfps_qualityhysteresis.value
2679 // (1.0 / cl_minfps.value) * (cl_minfps_qualitymultiply.value / actualframetime) - cl_minfps_qualitymultiply.value > cl_minfps_qualityhysteresis.value
2680 // (1.0 / cl_minfps.value) * (cl_minfps_qualitymultiply.value / actualframetime) > cl_minfps_qualityhysteresis.value + cl_minfps_qualitymultiply.value
2681 // (1.0 / cl_minfps.value) / actualframetime > (cl_minfps_qualityhysteresis.value + cl_minfps_qualitymultiply.value) / cl_minfps_qualitymultiply.value
2682 // (1.0 / cl_minfps.value) / actualframetime > 1.0 + cl_minfps_qualityhysteresis.value / cl_minfps_qualitymultiply.value
2683 // cl_minfps.value * actualframetime < 1.0 / (1.0 + cl_minfps_qualityhysteresis.value / cl_minfps_qualitymultiply.value)
2684 // actualframetime < 1.0 / cl_minfps.value / (1.0 + cl_minfps_qualityhysteresis.value / cl_minfps_qualitymultiply.value)
2685 // actualfps > cl_minfps.value * (1.0 + cl_minfps_qualityhysteresis.value / cl_minfps_qualitymultiply.value)
2688 // (targetframetime - actualframetime) * f < 0
2689 // ((1.0 / cl_minfps.value) - actualframetime) * (cl_updatescreen_quality / actualframetime * cl_minfps_qualitymultiply.value) < 0
2690 // ((1.0 / cl_minfps.value) - actualframetime) < 0
2691 // -actualframetime) < -(1.0 / cl_minfps.value)
2692 // actualfps < cl_minfps.value
2695 Con_Printf("adjust UP if fps > %f, adjust DOWN if fps < %f\n",
2696 cl_minfps.value * (1.0 + cl_minfps_qualityhysteresis.value / cl_minfps_qualitymultiply.value),
2700 // don't adjust too much at once
2701 adjust = bound(-cl_minfps_qualitystepmax.value, adjust, cl_minfps_qualitystepmax.value);
2704 cl_updatescreen_quality += adjust;
2705 cl_updatescreen_quality = bound(max(0.01, cl_minfps_qualitymin.value), cl_updatescreen_quality, cl_minfps_qualitymax.value);
2709 cl_updatescreen_quality = 1;
2710 r_refdef.lastdrawscreentime = 0;
2714 drawscreenstart = Sys_DirtyTime();
2716 Sbar_ShowFPS_Update();
2718 if (!scr_initialized || !con_initialized || !scr_refresh.integer)
2719 return; // not initialized yet
2721 loadingscreendone = false;
2723 if(gamemode == GAME_NEXUIZ || gamemode == GAME_XONOTIC)
2725 // play a bit with the palette (experimental)
2726 palette_rgb_pantscolormap[15][0] = (unsigned char) (128 + 127 * sin(cl.time / exp(1.0f) + 0.0f*M_PI/3.0f));
2727 palette_rgb_pantscolormap[15][1] = (unsigned char) (128 + 127 * sin(cl.time / exp(1.0f) + 2.0f*M_PI/3.0f));
2728 palette_rgb_pantscolormap[15][2] = (unsigned char) (128 + 127 * sin(cl.time / exp(1.0f) + 4.0f*M_PI/3.0f));
2729 palette_rgb_shirtcolormap[15][0] = (unsigned char) (128 + 127 * sin(cl.time / M_PI + 5.0f*M_PI/3.0f));
2730 palette_rgb_shirtcolormap[15][1] = (unsigned char) (128 + 127 * sin(cl.time / M_PI + 3.0f*M_PI/3.0f));
2731 palette_rgb_shirtcolormap[15][2] = (unsigned char) (128 + 127 * sin(cl.time / M_PI + 1.0f*M_PI/3.0f));
2732 memcpy(palette_rgb_pantsscoreboard[15], palette_rgb_pantscolormap[15], sizeof(*palette_rgb_pantscolormap));
2733 memcpy(palette_rgb_shirtscoreboard[15], palette_rgb_shirtcolormap[15], sizeof(*palette_rgb_shirtcolormap));
2742 conwidth = bound(160, vid_conwidth.value, 32768);
2743 conheight = bound(90, vid_conheight.value, 24576);
2744 if (vid_conwidth.value != conwidth)
2745 Cvar_SetValue("vid_conwidth", conwidth);
2746 if (vid_conheight.value != conheight)
2747 Cvar_SetValue("vid_conheight", conheight);
2750 if (scr_viewsize.value < 30)
2751 Cvar_Set ("viewsize","30");
2752 if (scr_viewsize.value > 120)
2753 Cvar_Set ("viewsize","120");
2755 // bound field of view
2756 if (scr_fov.value < 1)
2757 Cvar_Set ("fov","1");
2758 if (scr_fov.value > 170)
2759 Cvar_Set ("fov","170");
2761 // intermission is always full screen
2762 if (cl.intermission)
2766 if (scr_viewsize.value >= 120)
2767 sb_lines = 0; // no status bar at all
2768 else if (scr_viewsize.value >= 110)
2769 sb_lines = 24; // no inventory
2774 Matrix4x4_OriginFromMatrix(&r_refdef.view.matrix, vieworigin);
2775 R_HDR_UpdateIrisAdaptation(vieworigin);
2777 r_refdef.view.colormask[0] = 1;
2778 r_refdef.view.colormask[1] = 1;
2779 r_refdef.view.colormask[2] = 1;
2781 SCR_SetUpToDrawConsole();
2787 qglDrawBuffer(GL_BACK);CHECKGLERROR
2788 // set dithering mode
2789 if (gl_dither.integer)
2791 qglEnable(GL_DITHER);CHECKGLERROR
2795 qglDisable(GL_DITHER);CHECKGLERROR
2800 R_Viewport_InitOrtho(&viewport, &identitymatrix, 0, 0, vid.width, vid.height, 0, 0, vid_conwidth.integer, vid_conheight.integer, -10, 100, NULL);
2801 R_Mesh_SetRenderTargets(0, NULL, NULL, NULL, NULL, NULL);
2802 R_SetViewport(&viewport);
2803 GL_ScissorTest(false);
2804 GL_ColorMask(1,1,1,1);
2807 R_ClearScreen(false);
2808 r_refdef.view.clear = false;
2809 r_refdef.view.isoverlay = false;
2811 // calculate r_refdef.view.quality
2812 r_refdef.view.quality = cl_updatescreen_quality;
2815 if (qglPolygonStipple)
2817 if(scr_stipple.integer)
2819 GLubyte stipple[128];
2820 int i, s, width, parts;
2821 static int frame = 0;
2824 s = scr_stipple.integer;
2826 width = (s & 070) >> 3;
2828 qglEnable(GL_POLYGON_STIPPLE);CHECKGLERROR // 0x0B42
2829 for(i = 0; i < 128; ++i)
2832 stipple[i] = (((line >> width) + frame) & ((1 << parts) - 1)) ? 0x00 : 0xFF;
2834 qglPolygonStipple(stipple);CHECKGLERROR
2838 qglDisable(GL_POLYGON_STIPPLE);CHECKGLERROR
2844 if (R_Stereo_Active())
2848 if (r_stereo_redblue.integer || r_stereo_redgreen.integer || r_stereo_redcyan.integer)
2850 r_refdef.view.colormask[0] = 1;
2851 r_refdef.view.colormask[1] = 0;
2852 r_refdef.view.colormask[2] = 0;
2855 if (vid.stereobuffer)
2856 qglDrawBuffer(GL_BACK_RIGHT);
2861 r_refdef.view.clear = true;
2863 if (r_stereo_redblue.integer || r_stereo_redgreen.integer || r_stereo_redcyan.integer)
2865 r_refdef.view.colormask[0] = 0;
2866 r_refdef.view.colormask[1] = r_stereo_redcyan.integer || r_stereo_redgreen.integer;
2867 r_refdef.view.colormask[2] = r_stereo_redcyan.integer || r_stereo_redblue.integer;
2870 if (vid.stereobuffer)
2871 qglDrawBuffer(GL_BACK_LEFT);
2882 qglFlush(); // FIXME: should we really be using qglFlush here?
2884 if (!vid_activewindow)
2885 VID_SetMouse(false, false, false);
2886 else if (key_consoleactive)
2887 VID_SetMouse(vid.fullscreen, false, false);
2888 else if (key_dest == key_menu_grabbed)
2889 VID_SetMouse(true, vid_mouse.integer && !in_client_mouse && !vid_touchscreen.integer, !vid_touchscreen.integer);
2890 else if (key_dest == key_menu)
2891 VID_SetMouse(vid.fullscreen, vid_mouse.integer && !in_client_mouse && !vid_touchscreen.integer, !vid_touchscreen.integer);
2893 VID_SetMouse(vid.fullscreen, vid_mouse.integer && !cl.csqc_wantsmousemove && cl_prydoncursor.integer <= 0 && (!cls.demoplayback || cl_demo_mousegrab.integer) && !vid_touchscreen.integer, !vid_touchscreen.integer);
2898 void CL_Screen_NewMap(void)