2 Copyright (C) 1996-1997 Id Software, Inc.
4 This program is free software; you can redistribute it and/or
5 modify it under the terms of the GNU General Public License
6 as published by the Free Software Foundation; either version 2
7 of the License, or (at your option) any later version.
9 This program is distributed in the hope that it will be useful,
10 but WITHOUT ANY WARRANTY; without even the implied warranty of
11 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
13 See the GNU General Public License for more details.
15 You should have received a copy of the GNU General Public License
16 along with this program; if not, write to the Free Software
17 Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
23 // for secure rcon authentication
29 #include "cl_collision.h"
31 cvar_t cl_name = {CF_CLIENT | CF_ARCHIVE | CF_USERINFO, "_cl_name", "player", "player name"};
32 cvar_t cl_rate = {CF_CLIENT | CF_ARCHIVE | CF_USERINFO, "rate", "20000", "connection speed"};
33 cvar_t cl_rate_burstsize = {CF_CLIENT | CF_ARCHIVE | CF_USERINFO, "rate_burstsize", "1024", "rate control burst size"};
34 cvar_t cl_topcolor = {CF_CLIENT | CF_ARCHIVE | CF_USERINFO, "topcolor", "0", "color of your shirt"};
35 cvar_t cl_bottomcolor = {CF_CLIENT | CF_ARCHIVE | CF_USERINFO, "bottomcolor", "0", "color of your pants"};
36 cvar_t cl_team = {CF_CLIENT | CF_USERINFO | CF_ARCHIVE, "team", "none", "QW team (4 character limit, example: blue)"};
37 cvar_t cl_skin = {CF_CLIENT | CF_USERINFO | CF_ARCHIVE, "skin", "", "QW player skin name (example: base)"};
38 cvar_t cl_noaim = {CF_CLIENT | CF_USERINFO | CF_ARCHIVE, "noaim", "1", "QW option to disable vertical autoaim"};
39 cvar_t cl_pmodel = {CF_CLIENT | CF_USERINFO | CF_ARCHIVE, "pmodel", "0", "current player model number in nehahra"};
40 cvar_t r_fixtrans_auto = {CF_CLIENT, "r_fixtrans_auto", "0", "automatically fixtrans textures (when set to 2, it also saves the fixed versions to a fixtrans directory)"};
42 extern cvar_t rcon_secure;
43 extern cvar_t rcon_secure_challengetimeout;
49 Sends an entire command string over to the server, unprocessed
52 void CL_ForwardToServer (const char *s)
55 if (cls.state != ca_connected)
57 Con_Printf("Can't \"%s\", not connected\n", s);
64 // LadyHavoc: thanks to Fuh for bringing the pure evil of SZ_Print to my
65 // attention, it has been eradicated from here, its only (former) use in
67 if (cls.protocol == PROTOCOL_QUAKEWORLD)
68 MSG_WriteByte(&cls.netcon->message, qw_clc_stringcmd);
70 MSG_WriteByte(&cls.netcon->message, clc_stringcmd);
71 if ((!strncmp(s, "say ", 4) || !strncmp(s, "say_team ", 9)) && cl_locs_enable.integer)
73 // say/say_team commands can replace % character codes with status info
76 if (*s == '%' && s[1])
78 // handle proquake message macros
82 case 'l': // current location
83 CL_Locs_FindLocationName(temp, sizeof(temp), cl.movement_origin);
85 case 'h': // current health
86 dpsnprintf(temp, sizeof(temp), "%i", cl.stats[STAT_HEALTH]);
88 case 'a': // current armor
89 dpsnprintf(temp, sizeof(temp), "%i", cl.stats[STAT_ARMOR]);
91 case 'x': // current rockets
92 dpsnprintf(temp, sizeof(temp), "%i", cl.stats[STAT_ROCKETS]);
94 case 'c': // current cells
95 dpsnprintf(temp, sizeof(temp), "%i", cl.stats[STAT_CELLS]);
97 // silly proquake macros
98 case 'd': // loc at last death
99 CL_Locs_FindLocationName(temp, sizeof(temp), cl.lastdeathorigin);
101 case 't': // current time
102 dpsnprintf(temp, sizeof(temp), "%.0f:%.0f", floor(cl.time / 60), cl.time - floor(cl.time / 60) * 60);
104 case 'r': // rocket launcher status ("I have RL", "I need rockets", "I need RL")
105 if (!(cl.stats[STAT_ITEMS] & IT_ROCKET_LAUNCHER))
106 dpsnprintf(temp, sizeof(temp), "I need RL");
107 else if (!cl.stats[STAT_ROCKETS])
108 dpsnprintf(temp, sizeof(temp), "I need rockets");
110 dpsnprintf(temp, sizeof(temp), "I have RL");
112 case 'p': // powerup status (outputs "quad" "pent" and "eyes" according to status)
113 if (cl.stats[STAT_ITEMS] & IT_QUAD)
116 dp_strlcat(temp, " ", sizeof(temp));
117 dp_strlcat(temp, "quad", sizeof(temp));
119 if (cl.stats[STAT_ITEMS] & IT_INVULNERABILITY)
122 dp_strlcat(temp, " ", sizeof(temp));
123 dp_strlcat(temp, "pent", sizeof(temp));
125 if (cl.stats[STAT_ITEMS] & IT_INVISIBILITY)
128 dp_strlcat(temp, " ", sizeof(temp));
129 dp_strlcat(temp, "eyes", sizeof(temp));
132 case 'w': // weapon status (outputs "SSG:NG:SNG:GL:RL:LG" with the text between : characters omitted if you lack the weapon)
133 if (cl.stats[STAT_ITEMS] & IT_SUPER_SHOTGUN)
134 dp_strlcat(temp, "SSG", sizeof(temp));
135 dp_strlcat(temp, ":", sizeof(temp));
136 if (cl.stats[STAT_ITEMS] & IT_NAILGUN)
137 dp_strlcat(temp, "NG", sizeof(temp));
138 dp_strlcat(temp, ":", sizeof(temp));
139 if (cl.stats[STAT_ITEMS] & IT_SUPER_NAILGUN)
140 dp_strlcat(temp, "SNG", sizeof(temp));
141 dp_strlcat(temp, ":", sizeof(temp));
142 if (cl.stats[STAT_ITEMS] & IT_GRENADE_LAUNCHER)
143 dp_strlcat(temp, "GL", sizeof(temp));
144 dp_strlcat(temp, ":", sizeof(temp));
145 if (cl.stats[STAT_ITEMS] & IT_ROCKET_LAUNCHER)
146 dp_strlcat(temp, "RL", sizeof(temp));
147 dp_strlcat(temp, ":", sizeof(temp));
148 if (cl.stats[STAT_ITEMS] & IT_LIGHTNING)
149 dp_strlcat(temp, "LG", sizeof(temp));
152 // not a recognized macro, print it as-is...
158 // write the resulting text
159 SZ_Write(&cls.netcon->message, (unsigned char *)temp, (int)strlen(temp));
163 MSG_WriteByte(&cls.netcon->message, *s);
166 MSG_WriteByte(&cls.netcon->message, 0);
168 else // any other command is passed on as-is
169 SZ_Write(&cls.netcon->message, (const unsigned char *)s, (int)strlen(s) + 1);
172 void CL_ForwardToServer_f (cmd_state_t *cmd)
175 char vabuf[MAX_INPUTLINE];
177 if (!strcasecmp(Cmd_Argv(cmd, 0), "cmd"))
179 // we want to strip off "cmd", so just send the args
180 s = Cmd_Argc(cmd) > 1 ? Cmd_Args(cmd) : "";
184 // we need to keep the command name, so send Cmd_Argv(cmd, 0), a space and then Cmd_Args(cmd)
185 i = dpsnprintf(vabuf, sizeof(vabuf), "%s", Cmd_Argv(cmd, 0));
186 if(Cmd_Argc(cmd) > 1)
187 // (i + 1) accounts for the added space
188 dpsnprintf(&vabuf[i], sizeof(vabuf) - (i + 1), " %s", Cmd_Args(cmd));
191 // don't send an empty forward message if the user tries "cmd" by itself
194 CL_ForwardToServer(s);
197 static void CL_SendCvar_f(cmd_state_t *cmd)
200 const char *cvarname;
203 if(Cmd_Argc(cmd) != 2)
205 cvarname = Cmd_Argv(cmd, 1);
206 if (cls.state == ca_connected)
208 c = Cvar_FindVar(&cvars_all, cvarname, CF_CLIENT | CF_SERVER);
209 // LadyHavoc: if there is no such cvar or if it is private, send a
210 // reply indicating that it has no value
211 if(!c || (c->flags & CF_PRIVATE))
212 CL_ForwardToServer(va(vabuf, sizeof(vabuf), "sentcvar %s", cvarname));
214 CL_ForwardToServer(va(vabuf, sizeof(vabuf), "sentcvar %s \"%s\"", c->name, c->string));
223 The logic from div0-stable's Host_Name_f() is now in SV_Name_f().
226 static void CL_Name_f(cmd_state_t *cmd)
230 if (Cmd_Argc(cmd) == 1)
232 Con_Printf("name: \"%s^7\"\n", cl_name.string);
236 // in the single-arg case any enclosing quotes shall be stripped
237 newNameSource = (char *)(Cmd_Argc(cmd) == 2 ? Cmd_Argv(cmd, 1) : Cmd_Args(cmd));
239 if (strlen(newNameSource) >= MAX_SCOREBOARDNAME) // may as well truncate before networking
240 newNameSource[MAX_SCOREBOARDNAME - 1] = '\0'; // this is fine (cbuf stores length)
242 Cvar_SetQuick(&cl_name, newNameSource);
250 cvar_t cl_color = {CF_CLIENT | CF_ARCHIVE, "_cl_color", "0", "internal storage cvar for current player colors (changed by color command)"};
252 // HACK: Ignore the callbacks so this two-to-three way synchronization doesn't cause an infinite loop.
253 static void CL_Color_c(cvar_t *var)
256 void (*callback_save)(cvar_t *);
258 callback_save = cl_topcolor.callback;
259 cl_topcolor.callback = NULL;
260 Cvar_SetQuick(&cl_topcolor, va(vabuf, sizeof(vabuf), "%i", ((var->integer >> 4) & 15)));
261 cl_topcolor.callback = callback_save;
263 callback_save = cl_bottomcolor.callback;
264 cl_bottomcolor.callback = NULL;
265 Cvar_SetQuick(&cl_bottomcolor, va(vabuf, sizeof(vabuf), "%i", (var->integer & 15)));
266 cl_bottomcolor.callback = callback_save;
269 static void CL_Topcolor_c(cvar_t *var)
272 void (*callback_save)(cvar_t *);
274 callback_save = cl_color.callback;
275 cl_color.callback = NULL;
276 Cvar_SetQuick(&cl_color, va(vabuf, sizeof(vabuf), "%i", var->integer*16 + cl_bottomcolor.integer));
277 cl_color.callback = callback_save;
280 static void CL_Bottomcolor_c(cvar_t *var)
283 void (*callback_save)(cvar_t *);
285 callback_save = cl_color.callback;
286 cl_color.callback = NULL;
287 Cvar_SetQuick(&cl_color, va(vabuf, sizeof(vabuf), "%i", cl_topcolor.integer*16 + var->integer));
288 cl_color.callback = callback_save;
291 static void CL_Color_f(cmd_state_t *cmd)
295 if (Cmd_Argc(cmd) == 1)
297 if (cmd->source == src_local)
299 Con_Printf("\"color\" is \"%i %i\"\n", cl_topcolor.integer, cl_bottomcolor.integer);
300 Con_Print("color <0-15> [0-15]\n");
305 if (Cmd_Argc(cmd) == 2)
306 top = bottom = atoi(Cmd_Argv(cmd, 1));
309 top = atoi(Cmd_Argv(cmd, 1));
310 bottom = atoi(Cmd_Argv(cmd, 2));
313 * This is just a convenient way to change topcolor and bottomcolor
314 * We can't change cl_color from here directly because topcolor and
315 * bottomcolor may be changed separately and do not call this function.
316 * So it has to be changed when the userinfo strings are updated, which
317 * happens twice here. Perhaps find a cleaner way?
320 top = top >= 0 ? top : cl_topcolor.integer;
321 bottom = bottom >= 0 ? bottom : cl_bottomcolor.integer;
326 // LadyHavoc: allowing skin colormaps 14 and 15 by commenting this out
332 if (cmd->source == src_local)
334 Cvar_SetValueQuick(&cl_topcolor, top);
335 Cvar_SetValueQuick(&cl_bottomcolor, bottom);
344 user <name or userid>
346 Dump userdata / masterdata for a user
349 static void CL_User_f(cmd_state_t *cmd) // credit: taken from QuakeWorld
354 if (Cmd_Argc(cmd) != 2)
356 Con_Printf ("Usage: user <username / userid>\n");
360 uid = atoi(Cmd_Argv(cmd, 1));
362 for (i = 0;i < cl.maxclients;i++)
364 if (!cl.scores[i].name[0])
366 if (cl.scores[i].qw_userid == uid || !strcasecmp(cl.scores[i].name, Cmd_Argv(cmd, 1)))
368 InfoString_Print(cl.scores[i].qw_userinfo);
372 Con_Printf ("User not in server.\n");
379 Dump userids for all current players
382 static void CL_Users_f(cmd_state_t *cmd) // credit: taken from QuakeWorld
388 Con_Printf ("userid frags name\n");
389 Con_Printf ("------ ----- ----\n");
390 for (i = 0;i < cl.maxclients;i++)
392 if (cl.scores[i].name[0])
394 Con_Printf ("%6i %4i %s\n", cl.scores[i].qw_userid, cl.scores[i].frags, cl.scores[i].name);
399 Con_Printf ("%i total users\n", c);
406 packet <destination> <contents>
408 Contents allows \n escape character
411 static void CL_Packet_f(cmd_state_t *cmd) // credit: taken from QuakeWorld
417 lhnetaddress_t address;
418 lhnetsocket_t *mysocket;
420 if (Cmd_Argc(cmd) != 3)
422 Con_Printf ("packet <destination> <contents>\n");
426 if (!LHNETADDRESS_FromString (&address, Cmd_Argv(cmd, 1), sv_netport.integer))
428 Con_Printf ("Bad address\n");
432 in = Cmd_Argv(cmd, 2);
434 send[0] = send[1] = send[2] = send[3] = -1;
436 l = (int)strlen (in);
437 for (i=0 ; i<l ; i++)
439 if (out >= send + sizeof(send) - 1)
441 if (in[i] == '\\' && in[i+1] == 'n')
446 else if (in[i] == '\\' && in[i+1] == '0')
451 else if (in[i] == '\\' && in[i+1] == 't')
456 else if (in[i] == '\\' && in[i+1] == 'r')
461 else if (in[i] == '\\' && in[i+1] == '"')
470 mysocket = NetConn_ChooseClientSocketForAddress(&address);
472 mysocket = NetConn_ChooseServerSocketForAddress(&address);
474 NetConn_Write(mysocket, send, out - send, &address);
478 =====================
481 ProQuake rcon support
482 =====================
484 static void CL_PQRcon_f(cmd_state_t *cmd)
488 lhnetsocket_t *mysocket;
490 if (Cmd_Argc(cmd) == 1)
492 Con_Printf("%s: Usage: %s command\n", Cmd_Argv(cmd, 0), Cmd_Argv(cmd, 0));
496 if (!rcon_password.string || !rcon_password.string[0] || rcon_secure.integer > 0)
498 Con_Printf ("You must set rcon_password before issuing an pqrcon command, and rcon_secure must be 0.\n");
502 e = strchr(rcon_password.string, ' ');
503 n = e ? e-rcon_password.string : (int)strlen(rcon_password.string);
506 cls.rcon_address = cls.netcon->peeraddress;
509 if (!rcon_address.string[0])
511 Con_Printf ("You must either be connected, or set the rcon_address cvar to issue rcon commands\n");
514 LHNETADDRESS_FromString(&cls.rcon_address, rcon_address.string, sv_netport.integer);
516 mysocket = NetConn_ChooseClientSocketForAddress(&cls.rcon_address);
520 unsigned char bufdata[64];
523 MSG_WriteLong(&buf, 0);
524 MSG_WriteByte(&buf, CCREQ_RCON);
525 SZ_Write(&buf, (const unsigned char*)rcon_password.string, n);
526 MSG_WriteByte(&buf, 0); // terminate the (possibly partial) string
527 MSG_WriteString(&buf, Cmd_Args(cmd));
528 StoreBigLong(buf.data, NETFLAG_CTL | (buf.cursize & NETFLAG_LENGTH_MASK));
529 NetConn_Write(mysocket, buf.data, buf.cursize, &cls.rcon_address);
535 =====================
538 Send the rest of the command line over as
539 an unconnected command.
540 =====================
542 static void CL_Rcon_f(cmd_state_t *cmd) // credit: taken from QuakeWorld
546 lhnetsocket_t *mysocket;
548 if (Cmd_Argc(cmd) == 1)
550 Con_Printf("%s: Usage: %s command\n", Cmd_Argv(cmd, 0), Cmd_Argv(cmd, 0));
554 if (!rcon_password.string || !rcon_password.string[0])
556 Con_Printf ("You must set rcon_password before issuing an rcon command.\n");
560 e = strchr(rcon_password.string, ' ');
561 n = e ? e-rcon_password.string : (int)strlen(rcon_password.string);
564 cls.rcon_address = cls.netcon->peeraddress;
567 if (!rcon_address.string[0])
569 Con_Printf ("You must either be connected, or set the rcon_address cvar to issue rcon commands\n");
572 LHNETADDRESS_FromString(&cls.rcon_address, rcon_address.string, sv_netport.integer);
574 mysocket = NetConn_ChooseClientSocketForAddress(&cls.rcon_address);
575 if (mysocket && Cmd_Args(cmd)[0])
577 // simply put together the rcon packet and send it
578 if(Cmd_Argv(cmd, 0)[0] == 's' || rcon_secure.integer > 1)
580 if(cls.rcon_commands[cls.rcon_ringpos][0])
583 LHNETADDRESS_ToString(&cls.rcon_addresses[cls.rcon_ringpos], s, sizeof(s), true);
584 Con_Printf("rcon to %s (for command %s) failed: too many buffered commands (possibly increase MAX_RCONS)\n", s, cls.rcon_commands[cls.rcon_ringpos]);
585 cls.rcon_commands[cls.rcon_ringpos][0] = 0;
588 for (i = 0;i < MAX_RCONS;i++)
589 if(cls.rcon_commands[i][0])
590 if (!LHNETADDRESS_Compare(&cls.rcon_address, &cls.rcon_addresses[i]))
594 NetConn_WriteString(mysocket, "\377\377\377\377getchallenge", &cls.rcon_address); // otherwise we'll request the challenge later
595 dp_strlcpy(cls.rcon_commands[cls.rcon_ringpos], Cmd_Args(cmd), sizeof(cls.rcon_commands[cls.rcon_ringpos]));
596 cls.rcon_addresses[cls.rcon_ringpos] = cls.rcon_address;
597 cls.rcon_timeout[cls.rcon_ringpos] = host.realtime + rcon_secure_challengetimeout.value;
598 cls.rcon_ringpos = (cls.rcon_ringpos + 1) % MAX_RCONS;
600 else if(rcon_secure.integer > 0)
604 dpsnprintf(argbuf, sizeof(argbuf), "%ld.%06d %s", (long) time(NULL), (int) (rand() % 1000000), Cmd_Args(cmd));
605 memcpy(buf, "\377\377\377\377srcon HMAC-MD4 TIME ", 24);
606 if(HMAC_MDFOUR_16BYTES((unsigned char *) (buf + 24), (unsigned char *) argbuf, (int)strlen(argbuf), (unsigned char *) rcon_password.string, n))
609 dp_strlcpy(buf + 41, argbuf, sizeof(buf) - 41);
610 NetConn_Write(mysocket, buf, 41 + (int)strlen(buf + 41), &cls.rcon_address);
616 memcpy(buf, "\377\377\377\377", 4);
617 dpsnprintf(buf+4, sizeof(buf)-4, "rcon %.*s %s", n, rcon_password.string, Cmd_Args(cmd));
618 NetConn_WriteString(mysocket, buf, &cls.rcon_address);
627 Sent by server when serverinfo changes
630 // TODO: shouldn't this be a cvar instead?
631 static void CL_FullServerinfo_f(cmd_state_t *cmd) // credit: taken from QuakeWorld
634 if (Cmd_Argc(cmd) != 2)
636 Con_Printf ("usage: fullserverinfo <complete info string>\n");
640 dp_strlcpy (cl.qw_serverinfo, Cmd_Argv(cmd, 1), sizeof(cl.qw_serverinfo));
641 InfoString_GetValue(cl.qw_serverinfo, "teamplay", temp, sizeof(temp));
642 cl.qw_teamplay = atoi(temp);
649 Allow clients to change userinfo
653 static void CL_FullInfo_f(cmd_state_t *cmd) // credit: taken from QuakeWorld
659 if (Cmd_Argc(cmd) != 2)
661 Con_Printf ("fullinfo <complete info string>\n");
665 s = Cmd_Argv(cmd, 1);
670 size_t len = strcspn(s, "\\");
671 if (len >= sizeof(key)) {
672 len = sizeof(key) - 1;
674 dp_strlcpy(key, s, len + 1);
678 Con_Printf ("MISSING VALUE\n");
681 ++s; // Skip over backslash.
683 len = strcspn(s, "\\");
684 if (len >= sizeof(value)) {
685 len = sizeof(value) - 1;
687 dp_strlcpy(value, s, len + 1);
689 CL_SetInfo(key, value, false, false, false, false);
696 ++s; // Skip over backslash.
704 Allow clients to change userinfo
707 static void CL_SetInfo_f(cmd_state_t *cmd) // credit: taken from QuakeWorld
709 if (Cmd_Argc(cmd) == 1)
711 InfoString_Print(cls.userinfo);
714 if (Cmd_Argc(cmd) != 3)
716 Con_Printf ("usage: setinfo [ <key> <value> ]\n");
719 CL_SetInfo(Cmd_Argv(cmd, 1), Cmd_Argv(cmd, 2), true, false, false, false);
722 static void CL_PingPLReport_f(cmd_state_t *cmd)
726 int l = Cmd_Argc(cmd);
727 if (l > cl.maxclients)
729 for (i = 0;i < l;i++)
731 cl.scores[i].qw_ping = atoi(Cmd_Argv(cmd, 1+i*2));
732 cl.scores[i].qw_packetloss = strtol(Cmd_Argv(cmd, 1+i*2+1), &errbyte, 0);
733 if(errbyte && *errbyte == ',')
734 cl.scores[i].qw_movementloss = atoi(errbyte + 1);
736 cl.scores[i].qw_movementloss = 0;
740 void CL_InitCommands(void)
742 dpsnprintf(cls.userinfo, sizeof(cls.userinfo), "\\name\\player\\team\\none\\topcolor\\0\\bottomcolor\\0\\rate\\10000\\msg\\1\\noaim\\1\\*ver\\dp");
744 /* In Quake `name` is a command that concatenates its arguments (quotes unnecessary)
745 * which is expected in most DP-based games.
746 * In QuakeWorld it's a cvar which requires quotes if spaces are used.
748 Cvar_RegisterVariable(&cl_name);
749 if ((0)) // TODO: if (gamemode == GAME_QUAKEWORLD)
750 Cvar_RegisterVirtual(&cl_name, "name");
752 Cmd_AddCommand(CF_CLIENT, "name", CL_Name_f, "change your player name");
754 Cvar_RegisterVariable(&cl_rate);
755 Cvar_RegisterVirtual(&cl_rate, "_cl_rate");
756 Cvar_RegisterVariable(&cl_rate_burstsize);
757 Cvar_RegisterVirtual(&cl_rate_burstsize, "_cl_rate_burstsize");
758 Cvar_RegisterVariable(&cl_pmodel);
759 Cvar_RegisterVirtual(&cl_pmodel, "_cl_pmodel");
760 Cvar_RegisterVariable(&cl_color);
761 Cvar_RegisterCallback(&cl_color, CL_Color_c);
762 Cvar_RegisterVariable(&cl_topcolor);
763 Cvar_RegisterCallback(&cl_topcolor, CL_Topcolor_c);
764 Cvar_RegisterVariable(&cl_bottomcolor);
765 Cvar_RegisterCallback(&cl_bottomcolor, CL_Bottomcolor_c);
766 Cvar_RegisterVariable(&r_fixtrans_auto);
767 Cvar_RegisterVariable(&cl_team);
768 Cvar_RegisterVariable(&cl_skin);
769 Cvar_RegisterVariable(&cl_noaim);
771 Cmd_AddCommand(CF_CLIENT | CF_CLIENT_FROM_SERVER, "cmd", CL_ForwardToServer_f, "send a console commandline to the server (used by some mods)");
772 Cmd_AddCommand(CF_CLIENT, "color", CL_Color_f, "change your player shirt and pants colors");
773 Cmd_AddCommand(CF_CLIENT, "rcon", CL_Rcon_f, "sends a command to the server console (if your rcon_password matches the server's rcon_password), or to the address specified by rcon_address when not connected (again rcon_password must match the server's); note: if rcon_secure is set, client and server clocks must be synced e.g. via NTP");
774 Cmd_AddCommand(CF_CLIENT, "srcon", CL_Rcon_f, "sends a command to the server console (if your rcon_password matches the server's rcon_password), or to the address specified by rcon_address when not connected (again rcon_password must match the server's); this always works as if rcon_secure is set; note: client and server clocks must be synced e.g. via NTP");
775 Cmd_AddCommand(CF_CLIENT, "pqrcon", CL_PQRcon_f, "sends a command to a proquake server console (if your rcon_password matches the server's rcon_password), or to the address specified by rcon_address when not connected (again rcon_password must match the server's)");
776 Cmd_AddCommand(CF_SHARED, "user", CL_User_f, "prints additional information about a player number or name on the scoreboard");
777 Cmd_AddCommand(CF_SHARED, "users", CL_Users_f, "prints additional information about all players on the scoreboard");
778 Cmd_AddCommand(CF_CLIENT, "packet", CL_Packet_f, "send a packet to the specified address:port containing a text string");
779 Cmd_AddCommand(CF_CLIENT, "fullinfo", CL_FullInfo_f, "allows client to modify their userinfo");
780 Cmd_AddCommand(CF_CLIENT, "setinfo", CL_SetInfo_f, "modifies your userinfo");
781 Cmd_AddCommand(CF_CLIENT, "fixtrans", Image_FixTransparentPixels_f, "change alpha-zero pixels in an image file to sensible values, and write out a new TGA (warning: SLOW)");
782 host.hook.CL_SendCvar = CL_SendCvar_f;
784 // commands that are only sent by server to client for execution
785 Cmd_AddCommand(CF_CLIENT_FROM_SERVER, "pingplreport", CL_PingPLReport_f, "command sent by server containing client ping and packet loss values for scoreboard, triggered by pings command from client (not used by QW servers)");
786 Cmd_AddCommand(CF_CLIENT_FROM_SERVER, "fullserverinfo", CL_FullServerinfo_f, "internal use only, sent by server to client to update client's local copy of serverinfo string");