3 **Weapons Stay** is a mutator in which the weapons at weapon spawn points don't fully disappear after being collected, instead they will turn red.
5 While red, anyone can still walk over the weapon to collect it, but it will only give the weapon, no ammo.
7 In this mutator, weapons will still “respawn” after being collected. This just turns a red weapon back to normal again, meaning it will give you the weapon and ammo.
9 Weapons dropped from players are not affected by this mutator.
13 This is controlled by the [CVar](CVars) `g_weapon_stay`.