3 Our first announcement of this project is coming immediately after illfonic first announces their Nexuiz game at GDC http://www.gdconf.com
4 Their announcement could happen anytime during that conference, which is held March 9th - 13th.
6 Here, we will organize the ideas behind our first project announcement.
8 The main goal for this introductory announcement is to state *1) our reasons* and *2) our plans*, but we will focus more on our plans. This announcement shouldn't focus on finger-pointing. Rather, it should focus on our own values and the goals that we plan to accomplish with this new game. We will have to touch upon the *broken trust* that stemmed from decisions made behind closed doors. But our main goal for this announcement is to make our intentions clear, and, of course, to unveil the new name. We want to begin filling up our IRC channels and our website.
10 h2. Words we will try to not use, or use limitedly:
19 # a new game formed from the major contributors of Nexuiz GPL
20 # the name of the game is Xonotic
21 # the website is xonotic.org
22 # irc channel is #xonotic on quakenet
32 # restructure project leadership for more balance
33 # improved project organization
34 # more community focus
35 # better attention to marketing and public relations
36 # a more defined artistic direction
37 # more emphasis on recruiting and communicating with new contributors to the project
39 h2. What will change in the game?
41 # new set of player models
43 # default maps will get a makeover
44 # new names for some weapons and gamemodes, especially ones using the "nex" prefix
48 # we can't give a timeline
49 # instead, we will invite people to our IRC channels and to our website to keep updated
53 # some reasons why we chose the name
57 # We appreciate everyone's support
58 # We look forward to creating a game that everyone will enjoy.
60 h2. Details or topics we will not mention in this announcement
62 (better to spread out to future announcements)
69 (Here is where the announcement copy will start)
71 We'd like to formally announce the beginnings of our new community project, Xonotic. The founders of this project and community were first Nexuiz[link] developers, contributors and believers. Following the March 1st announcement of IllFonic's aquiring of nexuiz.com and the rights to the name for their closed source PS3 version of Nexuiz, a large portion of the community has joined together to create Xonotic. Beyond being a first person shooter based on Nexuiz (GPL) 2.5.2svn[link], Xonotic aims to be a rethink and reorganization of how we share a GPL video game and organize the services around it.
73 h1. v2 expanded by Spaceman
75 We formally announce the beginning of our new community project, Xonotic[link].
77 The founders of the Xonotic[link] project and community were once Nexuiz[link] developers, contributors and believers.
79 On March 3rd 2010 IllFonic announced[AT link] their aquisition of nexuiz.com[link], the rights to the games name and a commercial licence for the original Quake 1 game engine for a closed source console version of Nexuiz.
81 Following their announcement a large portion of the community joined together to create Team Xonotic[link] and an enduring legacy. Beyond being a first person shooter based on Nexuiz (GPL), Team Xonotic aims to be a rethink and reorganization of how a community creates an open source video game and organizes the services around it.
83 A distinct lack of leadership (the announced 253 hot fix is 5 months late), the underhand manner that AlienTrap used to sell the game code and the loss of the Nexuiz identity caused a huge uproar in the game community. This brought together the game coders and players in a community revolt.
85 Team Xonotic[link] will be run by a small team of volunteers with no one in total control. All significant decisions will be made by an elected body of six people.
87 Xonotic 1.0 is planned to be released in about 6 months. Today a compatibilty pack has been released that will rebrand Nexuiz 252.
91 h1. v3, edited by a grue
93 We would like to announce our new community project, Xonotic[link].
95 Until recently, the founders of the Xonotic[link] project have been Nexuiz[link] developers, contributors and community members.
97 On March 3rd, 2010, IllFonic announced[AT link] their acquisition of a commercial, closed-source license for Nexuiz and its game engine, together with rights to the game's name.
99 Following their announcement, a large portion of the community joined together to create Xonotic[link] to continue development under a new name and with a better development process. Beyond being a first person shooter based on Nexuiz (GPL), the Xonotic project aims to be a rethink and reorganization of how a community creates an open source video game and organizes the services around it. We believe that under the existing circumstances this is the only way that allows the project to remain free, open-source and community-based.
101 Xonotic[link] will be run by a small team of volunteers with no one in total control. All significant decisions will be made by an elected body of six people.
103 // Not sure if it's correct: Xonotic 1.0 is planned to be released in about 6 months. Today a compatibilty pack has been released that will rebrand Nexuiz 252.