3 [[Netradiant]] The primary program that we use for mapping. The article inside covers installation of NetRadiant.
5 h2. Basics of mapping - the NetRadiant handbook
6 [[Basic mapping in Radiant]] - Basic manipulation techniques
7 [[Basic texturing]] - How to make the map look colorful and pretty
8 [[Patches]] - When straight lines just don't cut it
9 [[Lighthing]] - And the Mapper said - let there be light!
10 [[Shaders]] - Some extra more twist to textures. If you'd like to, literally.
11 [[Entities]] - Platforms, trains, speakers, new toys, new toys
12 [[Hinting]] - Hint: there are things that might better not be seen
15 h2. Game-type specific mapping
16 [[Deathmatch]] - Free for all
17 [[Team deathmatch]] - I got your covered, mate.
18 [[CTF - Capture the flag]] I got the flag, I GOT THE FLAG!!!
19 [[Domination]] - Divide et impera
20 [[Onslaught]] - Now with vehicles!