From e21d96efda05e1267ed494fce4eb3972da29a806 Mon Sep 17 00:00:00 2001 From: Wuzzy Date: Sat, 9 Nov 2019 19:55:42 +0000 Subject: [PATCH] Remove empty sections --- Team-Deathmatch.md | 12 ++---------- 1 file changed, 2 insertions(+), 10 deletions(-) diff --git a/Team-Deathmatch.md b/Team-Deathmatch.md index d131fcb..2353c90 100644 --- a/Team-Deathmatch.md +++ b/Team-Deathmatch.md @@ -19,7 +19,7 @@ Killing an opponent is also know as a “frag”. By the default rules, the team that collectively scores 50 points first wins the match. -Map Entities +Collectibles ------------ - **Weapons** - These can be picked up from various places around the map or from a downed player. @@ -33,12 +33,4 @@ Helpful Hints and Tips - Always keep moving. This can be especially true for smaller maps and/or very crowded matches. If you stay in one place for too long, you risk becoming an easy target. - If your map contains powerups such as the ones mentioned above, make good use of them. They can be useful tools to win a match! - Keep your suicides at a minimum. Your point counter *can* enter into the negatives, so always avoid self-injury. -- Using team [binds](binds) like “Enemy seen” are useful here and can be used to alert teammates of an enemy presence. - -List of Demos and Videos ------------------------- - -- Demo: _(Insert Demo or Video Here)_ -- Players: _(Insert Player Names Here)_ -- Key Points: _(Insert key points in match here)_ - +- Using team [binds](binds) like “Enemy seen” are useful here and can be used to alert teammates of an enemy presence. \ No newline at end of file -- 2.39.2