X-Git-Url: http://git.xonotic.org/?p=xonotic%2Fxonotic.wiki.git;a=blobdiff_plain;f=Deathmatch.md;h=0b888e8b3fb98127a58cf8dc886e068f30e0e9da;hp=16525397a32c171b8d36d8a1aacd2caecac51657;hb=e945d0238100da8284795010908f6406379db222;hpb=aad511a472a81fb5f13d002ad3161481910135bf diff --git a/Deathmatch.md b/Deathmatch.md index 1652539..0b888e8 100644 --- a/Deathmatch.md +++ b/Deathmatch.md @@ -16,7 +16,7 @@ Scoring Killing an opponent is also known as a “frag”. The first player to reach the frag limit (default: 30) will win the match. -Map Entities +Collectibles ------------ - **Weapons** - These can be picked up from various places around the map or from a downed player. @@ -31,11 +31,3 @@ Helpful Hints and Tips - If your map contains powerups such as the ones mentioned above, make good use of them. They can be useful tools to win a match! - Keep your suicides at a minimum. Your point counter *can* enter into the negatives, so always avoid self-injury. - If a player is approaching you fast and there are “Mega Health” or “Mega Armor” powerups nearby, grab them first! This can deprive the opponent of a chance to heal himself once shot. - -List of Demos and Videos ------------------------- - -- Demo: _(Insert Demo or Video Here)_ -- Players: _(Insert Player Names Here)_ -- Key Points: _(Insert key points in match here)_ -