From: Rudolf Polzer Date: Tue, 4 May 2010 19:49:58 +0000 (+0200) Subject: nexuiz-map-compiler -> xonotic-map-compiler X-Git-Tag: xonotic-v0.1.0preview~475 X-Git-Url: http://git.xonotic.org/?p=xonotic%2Fxonotic.git;a=commitdiff_plain;h=c035255f5a4f394bdbe661d573a163856c37359d nexuiz-map-compiler -> xonotic-map-compiler --- diff --git a/misc/tools/nexuiz-map-compiler b/misc/tools/nexuiz-map-compiler deleted file mode 100755 index b552971d..00000000 --- a/misc/tools/nexuiz-map-compiler +++ /dev/null @@ -1,307 +0,0 @@ -#!/usr/bin/perl - -use strict; -use warnings; -use POSIX; -use File::Temp; - -# change these to match your system, or define them in ~/.nexuiz-map-compiler -# (just copy paste this part to the file ~/.nexuiz-map-compiler) - - # Path to Nexuiz (where the data directory is in) - our $NEXUIZDIR = '/home/polzer/Nexvn/nexuiz'; - - # Path to your q3map2 program. You find it in your GtkRadiant/install - # directory. - our $Q3MAP2 = '/home/users4/ommz/polzer/bin/q3map2.x86'; - - # General flags for q3map2 (for example -threads 4) - our $Q3MAP2FLAGS = ''; - - # Default flags for the -bsp stage - our $BSPFLAGS = '-meta -samplesize 8 -minsamplesize 4 -mv 1000000 -mi 6000000'; - - # Default flags for the -vis stage - our $VISFLAGS = ''; - - # Default flags for the -light stage - our $LIGHTFLAGS = '-deluxe -patchshadows -samples 3 -lightmapsize 512 -bounce 8 -fastbounce -bouncegrid'; - - # Default flags for the -minimap stage - our $MINIMAPFLAGS = ''; - - # Default order of commands - our $ORDER = 'light,vis,minimap'; - -# end of user changable part - -do "$ENV{HOME}/.nexuiz-map-compiler"; - -sub Usage() -{ - print < [split /\s+/, $BSPFLAGS], - vis => [split /\s+/, $VISFLAGS], - light => [split /\s+/, $LIGHTFLAGS], - minimap => [split /\s+/, $MINIMAPFLAGS], - order => [split /\s*,\s*/, $ORDER], - maps => [], - scale => 1 -}; - -my $curmode = 'maps'; - -while(@ARGV) -{ - $_ = shift @ARGV; - my $enterflags = undef; - if($_ eq '-bsp') - { - $enterflags = 'bsp'; - } - elsif($_ eq '-vis') - { - $enterflags = 'vis'; - } - elsif($_ eq '-light') - { - $enterflags = 'light'; - } - elsif($_ eq '-minimap') - { - $enterflags = 'minimap'; - } - elsif($_ eq '-map') - { - $curmode = 'maps'; - } - elsif($_ eq '-scale') - { - $options->{scale} = (shift @ARGV) || 1; - } - elsif($_ eq '-novis') - { - $options->{vis} = undef; - } - elsif($_ eq '-nolight') - { - $options->{light} = undef; - } - elsif($_ eq '-nominimap') - { - $options->{minimap} = undef; - } - elsif($_ eq '-order') - { - $options->{order} = [split /\s*,\s*/, shift @ARGV]; - } - elsif($_ =~ /^-(-.*)/) - { - if($curmode eq 'maps') - { - $curmode = 'bsp'; - } - push @{$options->{$curmode}}, $1; - } - elsif($_ =~ /^-/ and $curmode eq 'maps') - { - $curmode = 'bsp'; - push @{$options->{$curmode}}, $_; - } - else - { - push @{$options->{$curmode}}, $_; - } - if(defined $enterflags) - { - $curmode = $enterflags; - if($ARGV[0] eq '+') - { - shift @ARGV; - } - else - { - $options->{$curmode} = []; - } - } -} - -my $linkdir = File::Temp::tempdir("nexuiz-map-compiler.XXXXXX", TMPDIR => 1, CLEANUP => 1); - -sub q3map2(@) -{ - my @args = ($Q3MAP2, split(/\s+/, $Q3MAP2FLAGS), '-game', 'nexuiz', '-fs_basepath', $NEXUIZDIR, '-fs_basepath', $linkdir, '-v', @_); - print "\$ @args\n"; - return !system @args; -} - -(my $mapdir = getcwd()) =~ s!/[^/]*(?:$)!!; -$mapdir = "/" if $mapdir eq ""; -symlink "$mapdir", "$linkdir/data"; - -my ($prescale, $postscale) = ($options->{scale} =~ /^([0-9.]+)(?::([0-9.]+))?$/); -$postscale = 1 if not defined $postscale; - -for my $m(@{$options->{maps}}) -{ - $m =~ s/\.(?:map|bsp)$//; - if($prescale != 1) - { - open my $checkfh, "<", "$m.map" - or die "open $m.map: $!"; - my $keeplights = 0; - while(<$checkfh>) - { - /^\s*"_keeplights"\s+"1"\s*$/ - or next; - $keeplights = 1; - } - close $checkfh; - die "$m does not define _keeplights to 1" - unless $keeplights; - } - - my %shaders = map { m!/([^/.]*)\.shader(?:$)! ? ($1 => 1) : () } glob "../scripts/*.shader"; - - my $previous_shaderlist = undef; - my $shaderlist = ""; - if(open my $fh, "<", "$NEXUIZDIR/scripts/shaderlist.txt") - { - while(<$fh>) - { - $shaderlist .= $_; - } - - # we may have to restore the file on exit - $previous_shaderlist = $shaderlist - if "$NEXUIZDIR/data" eq $mapdir; - } - else - { - # possibly extract the shader list from a pk3? - local $ENV{N} = $NEXUIZDIR; - $shaderlist = `cd "\$N" && for X in "\$N"/data/data*.pk3; do Y=\$X; done; unzip -p "\$Y" scripts/shaderlist.txt`; - } - - my $shaderlist_new = ""; - for(split /\r?\n|\r/, $shaderlist) - { - delete $shaders{$_}; - $shaderlist_new .= "$_\n"; - } - if(%shaders) - { - for(sort keys %shaders) - { - $shaderlist_new .= "$_\n"; - } - } - else - { - $shaderlist_new = undef; - } - - my $restore_shaderlist = sub - { - if(defined $shaderlist_new) - { - if(defined $previous_shaderlist) - { - open my $fh, ">", "$mapdir/scripts/shaderlist.txt"; - print $fh $previous_shaderlist; - close $fh; - } - else - { - unlink "$mapdir/scripts/shaderlist.txt"; - } - } - }; - local $SIG{INT} = sub - { - print "SIGINT caught, cleaning up...\n"; - $restore_shaderlist->(); - exit 0; - }; - - eval - { - if(defined $shaderlist_new) - { - mkdir "$mapdir/scripts"; - open my $fh, ">", "$mapdir/scripts/shaderlist.txt"; - print $fh $shaderlist_new; - close $fh; - } - - unlink <$m/lm_*>; # delete old external lightmaps - q3map2 '-bsp', @{$options->{bsp}}, "$m.map" - or die "-bsp: $?"; - if($prescale != 1) - { - q3map2 '-scale', $prescale, "$m.bsp" - or die "-scale: $?"; - rename "${m}_s.bsp", "$m.bsp" - or die "rename ${m}_s.bsp $m.bsp: $!"; - } - my @o = @{$options->{order}}; - push @o, qw/light vis minimap/; - my %o = (); - - for(@o) - { - next if $o{$_}++; - if($_ eq 'light') - { - if(defined $options->{light}) - { - q3map2 '-light', @{$options->{light}}, "$m.map" - or die "-light: $?"; - } - } - if($_ eq 'vis') - { - if(defined $options->{vis}) - { - q3map2 '-vis', @{$options->{vis}}, "$m.map" - or die "-vis: $?"; - } - } - if($_ eq 'minimap') - { - if(defined $options->{minimap}) - { - q3map2 '-minimap', @{$options->{minimap}}, "$m.map" - or die "-minimap: $?"; - } - } - } - - if($postscale != 1) - { - q3map2 '-scale', $postscale, "$m.bsp" - or die "-scale: $?"; - rename "${m}_s.bsp", "$m.bsp" - or die "rename ${m}_s.bsp $m.bsp: $!"; - } - - unlink "$m.srf"; - unlink "$m.prt"; - - $restore_shaderlist->(); - 1; - } - or do - { - $restore_shaderlist->(); - die $@; - }; -} diff --git a/misc/tools/xonotic-map-compiler b/misc/tools/xonotic-map-compiler new file mode 100755 index 00000000..ae819b07 --- /dev/null +++ b/misc/tools/xonotic-map-compiler @@ -0,0 +1,307 @@ +#!/usr/bin/perl + +use strict; +use warnings; +use POSIX; +use File::Temp; + +# change these to match your system, or define them in ~/.xonotic-map-compiler +# (just copy paste this part to the file ~/.xonotic-map-compiler) + + # Path to Xonotic (where the data directory is in) + our $XONOTICDIR = '/home/rpolzer/Games/Xonotic'; + + # Path to your q3map2 program. You find it in your GtkRadiant/install + # directory. + our $Q3MAP2 = '/home/rpolzer/Games/Xonotic/netradiant/install/q3map2.x86'; + + # General flags for q3map2 (for example -threads 4) + our $Q3MAP2FLAGS = ''; + + # Default flags for the -bsp stage + our $BSPFLAGS = '-meta -samplesize 8 -minsamplesize 4 -mv 1000000 -mi 6000000'; + + # Default flags for the -vis stage + our $VISFLAGS = ''; + + # Default flags for the -light stage + our $LIGHTFLAGS = '-deluxe -patchshadows -samples 3 -lightmapsize 512 -bounce 8 -fastbounce -bouncegrid'; + + # Default flags for the -minimap stage + our $MINIMAPFLAGS = ''; + + # Default order of commands + our $ORDER = 'light,vis,minimap'; + +# end of user changable part + +do "$ENV{HOME}/.xonotic-map-compiler"; + +sub Usage() +{ + print < [split /\s+/, $BSPFLAGS], + vis => [split /\s+/, $VISFLAGS], + light => [split /\s+/, $LIGHTFLAGS], + minimap => [split /\s+/, $MINIMAPFLAGS], + order => [split /\s*,\s*/, $ORDER], + maps => [], + scale => 1 +}; + +my $curmode = 'maps'; + +while(@ARGV) +{ + $_ = shift @ARGV; + my $enterflags = undef; + if($_ eq '-bsp') + { + $enterflags = 'bsp'; + } + elsif($_ eq '-vis') + { + $enterflags = 'vis'; + } + elsif($_ eq '-light') + { + $enterflags = 'light'; + } + elsif($_ eq '-minimap') + { + $enterflags = 'minimap'; + } + elsif($_ eq '-map') + { + $curmode = 'maps'; + } + elsif($_ eq '-scale') + { + $options->{scale} = (shift @ARGV) || 1; + } + elsif($_ eq '-novis') + { + $options->{vis} = undef; + } + elsif($_ eq '-nolight') + { + $options->{light} = undef; + } + elsif($_ eq '-nominimap') + { + $options->{minimap} = undef; + } + elsif($_ eq '-order') + { + $options->{order} = [split /\s*,\s*/, shift @ARGV]; + } + elsif($_ =~ /^-(-.*)/) + { + if($curmode eq 'maps') + { + $curmode = 'bsp'; + } + push @{$options->{$curmode}}, $1; + } + elsif($_ =~ /^-/ and $curmode eq 'maps') + { + $curmode = 'bsp'; + push @{$options->{$curmode}}, $_; + } + else + { + push @{$options->{$curmode}}, $_; + } + if(defined $enterflags) + { + $curmode = $enterflags; + if($ARGV[0] eq '+') + { + shift @ARGV; + } + else + { + $options->{$curmode} = []; + } + } +} + +my $linkdir = File::Temp::tempdir("xonotic-map-compiler.XXXXXX", TMPDIR => 1, CLEANUP => 1); + +sub q3map2(@) +{ + my @args = ($Q3MAP2, split(/\s+/, $Q3MAP2FLAGS), '-game', 'xonotic', '-fs_basepath', $XONOTICDIR, '-fs_basepath', $linkdir, '-v', @_); + print "\$ @args\n"; + return !system @args; +} + +(my $mapdir = getcwd()) =~ s!/[^/]*(?:$)!!; +$mapdir = "/" if $mapdir eq ""; +symlink "$mapdir", "$linkdir/data"; + +my ($prescale, $postscale) = ($options->{scale} =~ /^([0-9.]+)(?::([0-9.]+))?$/); +$postscale = 1 if not defined $postscale; + +for my $m(@{$options->{maps}}) +{ + $m =~ s/\.(?:map|bsp)$//; + if($prescale != 1) + { + open my $checkfh, "<", "$m.map" + or die "open $m.map: $!"; + my $keeplights = 0; + while(<$checkfh>) + { + /^\s*"_keeplights"\s+"1"\s*$/ + or next; + $keeplights = 1; + } + close $checkfh; + die "$m does not define _keeplights to 1" + unless $keeplights; + } + + my %shaders = map { m!/([^/.]*)\.shader(?:$)! ? ($1 => 1) : () } glob "../scripts/*.shader"; + + my $previous_shaderlist = undef; + my $shaderlist = ""; + if(open my $fh, "<", "$XONOTICDIR/data/xonotic-maps.pk3dir/scripts/shaderlist.txt") + { + while(<$fh>) + { + $shaderlist .= $_; + } + + # we may have to restore the file on exit + $previous_shaderlist = $shaderlist + if "$XONOTICDIR/data" eq $mapdir; + } + else + { + # possibly extract the shader list from a pk3? + local $ENV{N} = $XONOTICDIR; + $shaderlist = `cd "\$N" && for X in "\$N"/data/data*.pk3; do Y=\$X; done; unzip -p "\$Y" scripts/shaderlist.txt`; + } + + my $shaderlist_new = ""; + for(split /\r?\n|\r/, $shaderlist) + { + delete $shaders{$_}; + $shaderlist_new .= "$_\n"; + } + if(%shaders) + { + for(sort keys %shaders) + { + $shaderlist_new .= "$_\n"; + } + } + else + { + $shaderlist_new = undef; + } + + my $restore_shaderlist = sub + { + if(defined $shaderlist_new) + { + if(defined $previous_shaderlist) + { + open my $fh, ">", "$mapdir/scripts/shaderlist.txt"; + print $fh $previous_shaderlist; + close $fh; + } + else + { + unlink "$mapdir/scripts/shaderlist.txt"; + } + } + }; + local $SIG{INT} = sub + { + print "SIGINT caught, cleaning up...\n"; + $restore_shaderlist->(); + exit 0; + }; + + eval + { + if(defined $shaderlist_new) + { + mkdir "$mapdir/scripts"; + open my $fh, ">", "$mapdir/scripts/shaderlist.txt"; + print $fh $shaderlist_new; + close $fh; + } + + unlink <$m/lm_*>; # delete old external lightmaps + q3map2 '-bsp', @{$options->{bsp}}, "$m.map" + or die "-bsp: $?"; + if($prescale != 1) + { + q3map2 '-scale', $prescale, "$m.bsp" + or die "-scale: $?"; + rename "${m}_s.bsp", "$m.bsp" + or die "rename ${m}_s.bsp $m.bsp: $!"; + } + my @o = @{$options->{order}}; + push @o, qw/light vis minimap/; + my %o = (); + + for(@o) + { + next if $o{$_}++; + if($_ eq 'light') + { + if(defined $options->{light}) + { + q3map2 '-light', @{$options->{light}}, "$m.map" + or die "-light: $?"; + } + } + if($_ eq 'vis') + { + if(defined $options->{vis}) + { + q3map2 '-vis', @{$options->{vis}}, "$m.map" + or die "-vis: $?"; + } + } + if($_ eq 'minimap') + { + if(defined $options->{minimap}) + { + q3map2 '-minimap', @{$options->{minimap}}, "$m.map" + or die "-minimap: $?"; + } + } + } + + if($postscale != 1) + { + q3map2 '-scale', $postscale, "$m.bsp" + or die "-scale: $?"; + rename "${m}_s.bsp", "$m.bsp" + or die "rename ${m}_s.bsp $m.bsp: $!"; + } + + unlink "$m.srf"; + unlink "$m.prt"; + + $restore_shaderlist->(); + 1; + } + or do + { + $restore_shaderlist->(); + die $@; + }; +}