From: Martin Taibr Date: Sat, 10 Feb 2018 22:13:36 +0000 (+0100) Subject: fix default X-Git-Tag: xonotic-v0.8.5~180^2~12 X-Git-Url: http://git.xonotic.org/?p=xonotic%2Fxonotic.git;a=commitdiff_plain;h=3fd9ce28bbdf4ffc55a89a682e0b6a706dd9548c;hp=ff80da6e0d9e53a0da10b2538b4b64c47b069463 fix default --- diff --git a/server/server.cfg b/server/server.cfg index ca3b6b2b..998c9e04 100644 --- a/server/server.cfg +++ b/server/server.cfg @@ -21,12 +21,12 @@ //maxplayers 8 // number of players allowed on the server //port 26000 // the port used by the server -//You are RECOMMENDED to change this value to a free port number on your server -//above 1024. The reason is that some bad ISPs might filter "gaming" ports, and -//changing the port your server runs on may make your server available to these -//people. Changing the port breaks nothing, the default simply matches Quake as -//we use a Quake-derived protocol and didn't do our own IANA port assignment yet -//(if anyone wants to go through that process, we'd be glad). +// You are RECOMMENDED to change this value to a free port number on your server +// above 1024. The reason is that some bad ISPs might filter "gaming" ports, and +// changing the port your server runs on may make your server available to these +// people. Changing the port breaks nothing, the default simply matches Quake as +// we use a Quake-derived protocol and didn't do our own IANA port assignment yet +// (if anyone wants to go through that process, we'd be glad). //log_file "server.log" // server console output will also be copied to this file. This: "${serverconfig}.log" uses variable substitution to make the logfile have the same name as your config file with .log appended which is useful if you run several servers //g_start_delay 15 // delay before the game starts to let players join the server first @@ -45,7 +45,7 @@ //g_lms_lives_override -1 // lives for LMS //g_nexball_goallimit -1 // goals for NEXBALL -//g_ctf_ignore_frags 1 // set to 1 to ignore kills except for FC kills +//g_ctf_ignore_frags 0 // set to 1 to ignore kills except for FC kills // TEAMS for key hunt (change this to 2, 3, 4 to set a fixed keyhunt style) //g_keyhunt_teams_override -1 // teams for KH