dp.win64 build dependencies beginning (lacks SDL still)
authorRudolf Polzer <divverent@alientrap.org>
Fri, 3 Sep 2010 11:44:01 +0000 (13:44 +0200)
committerRudolf Polzer <divverent@alientrap.org>
Fri, 3 Sep 2010 11:44:01 +0000 (13:44 +0200)
12 files changed:
misc/builddeps/dp.win64/bin/libgmp-10.dll [new file with mode: 0755]
misc/builddeps/dp.win64/include/d3dtypes.h [new file with mode: 0644]
misc/builddeps/dp.win64/include/ddraw.h [new file with mode: 0644]
misc/builddeps/dp.win64/include/dinput.h [new file with mode: 0644]
misc/builddeps/dp.win64/include/dsound.h [new file with mode: 0644]
misc/builddeps/dp.win64/include/gmp.h [new file with mode: 0644]
misc/builddeps/dp.win64/lib/libgmp.dll.a [new file with mode: 0755]
misc/builddeps/dp.win64/lib/libgmp.la [new file with mode: 0755]
misc/builddeps/dp.win64/share/info/dir [new file with mode: 0644]
misc/builddeps/dp.win64/share/info/gmp.info [new file with mode: 0644]
misc/builddeps/dp.win64/share/info/gmp.info-1 [new file with mode: 0644]
misc/builddeps/dp.win64/share/info/gmp.info-2 [new file with mode: 0644]

diff --git a/misc/builddeps/dp.win64/bin/libgmp-10.dll b/misc/builddeps/dp.win64/bin/libgmp-10.dll
new file mode 100755 (executable)
index 0000000..c8679dd
Binary files /dev/null and b/misc/builddeps/dp.win64/bin/libgmp-10.dll differ
diff --git a/misc/builddeps/dp.win64/include/d3dtypes.h b/misc/builddeps/dp.win64/include/d3dtypes.h
new file mode 100644 (file)
index 0000000..e2e4a1a
--- /dev/null
@@ -0,0 +1,1698 @@
+/*==========================================================================;
+ *
+ *  Copyright (C) 1995-1998 Microsoft Corporation.  All Rights Reserved.
+ *
+ *  File:   d3dtypes.h
+ *  Content:    Direct3D types include file
+ *
+ ***************************************************************************/
+
+#ifndef _D3DTYPES_H_
+#define _D3DTYPES_H_
+
+#include <windows.h>
+
+#include <float.h>
+#include <ddraw.h>
+
+#ifndef DIRECT3D_VERSION
+#define DIRECT3D_VERSION         0x0600
+#endif
+
+#pragma pack(4)
+
+
+/* D3DVALUE is the fundamental Direct3D fractional data type */
+
+#define D3DVALP(val, prec) ((float)(val))
+#define D3DVAL(val) ((float)(val))
+typedef float D3DVALUE, *LPD3DVALUE;
+#define D3DDivide(a, b)    (float)((double) (a) / (double) (b))
+#define D3DMultiply(a, b)    ((a) * (b))
+
+typedef LONG D3DFIXED;
+
+#ifndef RGB_MAKE
+/*
+ * Format of CI colors is
+ *  +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
+ *  |    alpha      |         color index           |   fraction    |
+ *  +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
+ */
+#define CI_GETALPHA(ci)    ((ci) >> 24)
+#define CI_GETINDEX(ci)    (((ci) >> 8) & 0xffff)
+#define CI_GETFRACTION(ci) ((ci) & 0xff)
+#define CI_ROUNDINDEX(ci)  CI_GETINDEX((ci) + 0x80)
+#define CI_MASKALPHA(ci)   ((ci) & 0xffffff)
+#define CI_MAKE(a, i, f)    (((a) << 24) | ((i) << 8) | (f))
+
+/*
+ * Format of RGBA colors is
+ *  +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
+ *  |    alpha      |      red      |     green     |     blue      |
+ *  +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
+ */
+#define RGBA_GETALPHA(rgb)      ((rgb) >> 24)
+#define RGBA_GETRED(rgb)        (((rgb) >> 16) & 0xff)
+#define RGBA_GETGREEN(rgb)      (((rgb) >> 8) & 0xff)
+#define RGBA_GETBLUE(rgb)       ((rgb) & 0xff)
+#define RGBA_MAKE(r, g, b, a)   ((D3DCOLOR) (((a) << 24) | ((r) << 16) | ((g) << 8) | (b)))
+
+/* D3DRGB and D3DRGBA may be used as initialisers for D3DCOLORs
+ * The float values must be in the range 0..1
+ */
+#define D3DRGB(r, g, b) \
+    (0xff000000L | ( ((long)((r) * 255)) << 16) | (((long)((g) * 255)) << 8) | (long)((b) * 255))
+#define D3DRGBA(r, g, b, a) \
+    (   (((long)((a) * 255)) << 24) | (((long)((r) * 255)) << 16) \
+    |   (((long)((g) * 255)) << 8) | (long)((b) * 255) \
+    )
+
+/*
+ * Format of RGB colors is
+ *  +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
+ *  |    ignored    |      red      |     green     |     blue      |
+ *  +-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+-+
+ */
+#define RGB_GETRED(rgb)         (((rgb) >> 16) & 0xff)
+#define RGB_GETGREEN(rgb)       (((rgb) >> 8) & 0xff)
+#define RGB_GETBLUE(rgb)        ((rgb) & 0xff)
+#define RGBA_SETALPHA(rgba, x) (((x) << 24) | ((rgba) & 0x00ffffff))
+#define RGB_MAKE(r, g, b)       ((D3DCOLOR) (((r) << 16) | ((g) << 8) | (b)))
+#define RGBA_TORGB(rgba)       ((D3DCOLOR) ((rgba) & 0xffffff))
+#define RGB_TORGBA(rgb)        ((D3DCOLOR) ((rgb) | 0xff000000))
+
+#endif
+
+/*
+ * Flags for Enumerate functions
+ */
+
+/*
+ * Stop the enumeration
+ */
+#define D3DENUMRET_CANCEL                        DDENUMRET_CANCEL
+
+/*
+ * Continue the enumeration
+ */
+#define D3DENUMRET_OK                            DDENUMRET_OK
+
+typedef HRESULT (CALLBACK* LPD3DVALIDATECALLBACK)(LPVOID lpUserArg, DWORD dwOffset);
+typedef HRESULT (CALLBACK* LPD3DENUMTEXTUREFORMATSCALLBACK)(LPDDSURFACEDESC lpDdsd, LPVOID lpContext);
+typedef HRESULT (CALLBACK* LPD3DENUMPIXELFORMATSCALLBACK)(LPDDPIXELFORMAT lpDDPixFmt, LPVOID lpContext);
+
+typedef DWORD D3DCOLOR, *LPD3DCOLOR;
+
+typedef DWORD D3DMATERIALHANDLE, *LPD3DMATERIALHANDLE;
+typedef DWORD D3DTEXTUREHANDLE, *LPD3DTEXTUREHANDLE;
+typedef DWORD D3DMATRIXHANDLE, *LPD3DMATRIXHANDLE;
+
+typedef struct _D3DCOLORVALUE {
+    union {
+    D3DVALUE r;
+    D3DVALUE dvR;
+#if defined(NONAMELESSUNION)
+    } u1;
+#else
+    };
+#endif
+    union {
+    D3DVALUE g;
+    D3DVALUE dvG;
+#if defined(NONAMELESSUNION)
+    } u2;
+#else
+    };
+#endif
+    union {
+    D3DVALUE b;
+    D3DVALUE dvB;
+#if defined(NONAMELESSUNION)
+    } u3;
+#else
+    };
+#endif
+    union {
+    D3DVALUE a;
+    D3DVALUE dvA;
+#if defined(NONAMELESSUNION)
+    } u4;
+#else
+    };
+#endif
+} D3DCOLORVALUE, *LPD3DCOLORVALUE;
+
+typedef struct _D3DRECT {
+    union {
+    LONG x1;
+    LONG lX1;
+#if defined(NONAMELESSUNION)
+    } u1;
+#else
+    };
+#endif
+    union {
+    LONG y1;
+    LONG lY1;
+#if defined(NONAMELESSUNION)
+    } u2;
+#else
+    };
+#endif
+    union {
+    LONG x2;
+    LONG lX2;
+#if defined(NONAMELESSUNION)
+    } u3;
+#else
+    };
+#endif
+    union {
+    LONG y2;
+    LONG lY2;
+#if defined(NONAMELESSUNION)
+    } u4;
+#else
+    };
+#endif
+} D3DRECT, *LPD3DRECT;
+
+typedef struct _D3DVECTOR {
+    union {
+    D3DVALUE x;
+    D3DVALUE dvX;
+#if defined(NONAMELESSUNION)
+    } u1;
+#else
+    };
+#endif
+    union {
+    D3DVALUE y;
+    D3DVALUE dvY;
+#if defined(NONAMELESSUNION)
+    } u2;
+#else
+    };
+#endif
+    union {
+    D3DVALUE z;
+    D3DVALUE dvZ;
+#if defined(NONAMELESSUNION)
+    } u3;
+#else
+    };
+#endif
+#if (defined __cplusplus) && (defined D3D_OVERLOADS)
+
+public:
+
+    // =====================================
+    // Constructors
+    // =====================================
+
+    _D3DVECTOR() { }
+    _D3DVECTOR(D3DVALUE f);
+    _D3DVECTOR(D3DVALUE _x, D3DVALUE _y, D3DVALUE _z);
+    _D3DVECTOR(const D3DVALUE f[3]);
+
+    // =====================================
+    // Access grants
+    // =====================================
+
+    const D3DVALUE&operator[](int i) const;
+    D3DVALUE&operator[](int i);
+
+    // =====================================
+    // Assignment operators
+    // =====================================
+
+    _D3DVECTOR& operator += (const _D3DVECTOR& v);
+    _D3DVECTOR& operator -= (const _D3DVECTOR& v);
+    _D3DVECTOR& operator *= (const _D3DVECTOR& v);
+    _D3DVECTOR& operator /= (const _D3DVECTOR& v);
+    _D3DVECTOR& operator *= (D3DVALUE s);
+    _D3DVECTOR& operator /= (D3DVALUE s);
+
+    // =====================================
+    // Unary operators
+    // =====================================
+
+    friend _D3DVECTOR operator + (const _D3DVECTOR& v);
+    friend _D3DVECTOR operator - (const _D3DVECTOR& v);
+
+
+    // =====================================
+    // Binary operators
+    // =====================================
+
+    // Addition and subtraction
+        friend _D3DVECTOR operator + (const _D3DVECTOR& v1, const _D3DVECTOR& v2);
+        friend _D3DVECTOR operator - (const _D3DVECTOR& v1, const _D3DVECTOR& v2);
+    // Scalar multiplication and division
+        friend _D3DVECTOR operator * (const _D3DVECTOR& v, D3DVALUE s);
+        friend _D3DVECTOR operator * (D3DVALUE s, const _D3DVECTOR& v);
+        friend _D3DVECTOR operator / (const _D3DVECTOR& v, D3DVALUE s);
+    // Memberwise multiplication and division
+        friend _D3DVECTOR operator * (const _D3DVECTOR& v1, const _D3DVECTOR& v2);
+        friend _D3DVECTOR operator / (const _D3DVECTOR& v1, const _D3DVECTOR& v2);
+
+    // Vector dominance
+        friend int operator < (const _D3DVECTOR& v1, const _D3DVECTOR& v2);
+        friend int operator <= (const _D3DVECTOR& v1, const _D3DVECTOR& v2);
+
+    // Bitwise equality
+        friend int operator == (const _D3DVECTOR& v1, const _D3DVECTOR& v2);
+
+    // Length-related functions
+        friend D3DVALUE SquareMagnitude (const _D3DVECTOR& v);
+        friend D3DVALUE Magnitude (const _D3DVECTOR& v);
+
+    // Returns vector with same direction and unit length
+        friend _D3DVECTOR Normalize (const _D3DVECTOR& v);
+
+    // Return min/max component of the input vector
+        friend D3DVALUE Min (const _D3DVECTOR& v);
+        friend D3DVALUE Max (const _D3DVECTOR& v);
+
+    // Return memberwise min/max of input vectors
+        friend _D3DVECTOR Minimize (const _D3DVECTOR& v1, const _D3DVECTOR& v2);
+        friend _D3DVECTOR Maximize (const _D3DVECTOR& v1, const _D3DVECTOR& v2);
+
+    // Dot and cross product
+        friend D3DVALUE DotProduct (const _D3DVECTOR& v1, const _D3DVECTOR& v2);
+        friend _D3DVECTOR CrossProduct (const _D3DVECTOR& v1, const _D3DVECTOR& v2);
+
+#endif
+} D3DVECTOR, *LPD3DVECTOR;
+
+/*
+ * Vertex data types supported in an ExecuteBuffer.
+ */
+
+/*
+ * Homogeneous vertices
+ */
+
+typedef struct _D3DHVERTEX {
+    DWORD           dwFlags;        /* Homogeneous clipping flags */
+    union {
+    D3DVALUE    hx;
+    D3DVALUE    dvHX;
+#if defined(NONAMELESSUNION)
+    } u1;
+#else
+    };
+#endif
+    union {
+    D3DVALUE    hy;
+    D3DVALUE    dvHY;
+#if defined(NONAMELESSUNION)
+    } u2;
+#else
+    };
+#endif
+    union {
+    D3DVALUE    hz;
+    D3DVALUE    dvHZ;
+#if defined(NONAMELESSUNION)
+    } u3;
+#else
+    };
+#endif
+} D3DHVERTEX, *LPD3DHVERTEX;
+
+/*
+ * Transformed/lit vertices
+ */
+typedef struct _D3DTLVERTEX {
+    union {
+    D3DVALUE    sx;             /* Screen coordinates */
+    D3DVALUE    dvSX;
+#if defined(NONAMELESSUNION)
+    } u1;
+#else
+    };
+#endif
+    union {
+    D3DVALUE    sy;
+    D3DVALUE    dvSY;
+#if defined(NONAMELESSUNION)
+    } u2;
+#else
+    };
+#endif
+    union {
+    D3DVALUE    sz;
+    D3DVALUE    dvSZ;
+#if defined(NONAMELESSUNION)
+    } u3;
+#else
+    };
+#endif
+    union {
+    D3DVALUE    rhw;        /* Reciprocal of homogeneous w */
+    D3DVALUE    dvRHW;
+#if defined(NONAMELESSUNION)
+    } u4;
+#else
+    };
+#endif
+    union {
+    D3DCOLOR    color;          /* Vertex color */
+    D3DCOLOR    dcColor;
+#if defined(NONAMELESSUNION)
+    } u5;
+#else
+    };
+#endif
+    union {
+    D3DCOLOR    specular;       /* Specular component of vertex */
+    D3DCOLOR    dcSpecular;
+#if defined(NONAMELESSUNION)
+    } u6;
+#else
+    };
+#endif
+    union {
+    D3DVALUE    tu;             /* Texture coordinates */
+    D3DVALUE    dvTU;
+#if defined(NONAMELESSUNION)
+    } u7;
+#else
+    };
+#endif
+    union {
+    D3DVALUE    tv;
+    D3DVALUE    dvTV;
+#if defined(NONAMELESSUNION)
+    } u8;
+#else
+    };
+#endif
+#if (defined __cplusplus) && (defined D3D_OVERLOADS)
+    _D3DTLVERTEX() { }
+    _D3DTLVERTEX(const D3DVECTOR& v, float _rhw,
+                 D3DCOLOR _color, D3DCOLOR _specular,
+                 float _tu, float _tv)
+        { sx = v.x; sy = v.y; sz = v.z; rhw = _rhw;
+          color = _color; specular = _specular;
+          tu = _tu; tv = _tv;
+        }
+#endif
+} D3DTLVERTEX, *LPD3DTLVERTEX;
+
+/*
+ * Untransformed/lit vertices
+ */
+typedef struct _D3DLVERTEX {
+    union {
+    D3DVALUE     x;             /* Homogeneous coordinates */
+    D3DVALUE     dvX;
+#if defined(NONAMELESSUNION)
+    } u1;
+#else
+    };
+#endif
+    union {
+    D3DVALUE     y;
+    D3DVALUE     dvY;
+#if defined(NONAMELESSUNION)
+    } u2;
+#else
+    };
+#endif
+    union {
+    D3DVALUE     z;
+    D3DVALUE     dvZ;
+#if defined(NONAMELESSUNION)
+    } u3;
+#else
+    };
+#endif
+    DWORD            dwReserved;
+    union {
+    D3DCOLOR     color;         /* Vertex color */
+    D3DCOLOR     dcColor;
+#if defined(NONAMELESSUNION)
+    } u4;
+#else
+    };
+#endif
+    union {
+    D3DCOLOR     specular;      /* Specular component of vertex */
+    D3DCOLOR     dcSpecular;
+#if defined(NONAMELESSUNION)
+    } u5;
+#else
+    };
+#endif
+    union {
+    D3DVALUE     tu;            /* Texture coordinates */
+    D3DVALUE     dvTU;
+#if defined(NONAMELESSUNION)
+    } u6;
+#else
+    };
+#endif
+    union {
+    D3DVALUE     tv;
+    D3DVALUE     dvTV;
+#if defined(NONAMELESSUNION)
+    } u7;
+#else
+    };
+#endif
+#if (defined __cplusplus) && (defined D3D_OVERLOADS)
+    _D3DLVERTEX() { }
+    _D3DLVERTEX(const D3DVECTOR& v,
+                D3DCOLOR _color, D3DCOLOR _specular,
+                float _tu, float _tv)
+        { x = v.x; y = v.y; z = v.z; dwReserved = 0;
+          color = _color; specular = _specular;
+          tu = _tu; tv = _tv;
+        }
+#endif
+} D3DLVERTEX, *LPD3DLVERTEX;
+
+/*
+ * Untransformed/unlit vertices
+ */
+
+typedef struct _D3DVERTEX {
+    union {
+    D3DVALUE     x;             /* Homogeneous coordinates */
+    D3DVALUE     dvX;
+#if defined(NONAMELESSUNION)
+    } u1;
+#else
+    };
+#endif
+    union {
+    D3DVALUE     y;
+    D3DVALUE     dvY;
+#if defined(NONAMELESSUNION)
+    } u2;
+#else
+    };
+#endif
+    union {
+    D3DVALUE     z;
+    D3DVALUE     dvZ;
+#if defined(NONAMELESSUNION)
+    } u3;
+#else
+    };
+#endif
+    union {
+    D3DVALUE     nx;            /* Normal */
+    D3DVALUE     dvNX;
+#if defined(NONAMELESSUNION)
+    } u4;
+#else
+    };
+#endif
+    union {
+    D3DVALUE     ny;
+    D3DVALUE     dvNY;
+#if defined(NONAMELESSUNION)
+    } u5;
+#else
+    };
+#endif
+    union {
+    D3DVALUE     nz;
+    D3DVALUE     dvNZ;
+#if defined(NONAMELESSUNION)
+    } u6;
+#else
+    };
+#endif
+    union {
+    D3DVALUE     tu;            /* Texture coordinates */
+    D3DVALUE     dvTU;
+#if defined(NONAMELESSUNION)
+    } u7;
+#else
+    };
+#endif
+    union {
+    D3DVALUE     tv;
+    D3DVALUE     dvTV;
+#if defined(NONAMELESSUNION)
+    } u8;
+#else
+    };
+#endif
+#if (defined __cplusplus) && (defined D3D_OVERLOADS)
+    _D3DVERTEX() { }
+    _D3DVERTEX(const D3DVECTOR& v, const D3DVECTOR& n, float _tu, float _tv)
+        { x = v.x; y = v.y; z = v.z;
+          nx = n.x; ny = n.y; nz = n.z;
+          tu = _tu; tv = _tv;
+        }
+#endif
+} D3DVERTEX, *LPD3DVERTEX;
+
+
+/*
+ * Matrix, viewport, and tranformation structures and definitions.
+ */
+
+typedef struct _D3DMATRIX {
+#if (defined __cplusplus) && (defined D3D_OVERLOADS)
+    union {
+        struct {
+#endif
+
+            D3DVALUE        _11, _12, _13, _14;
+            D3DVALUE        _21, _22, _23, _24;
+            D3DVALUE        _31, _32, _33, _34;
+            D3DVALUE        _41, _42, _43, _44;
+
+#if (defined __cplusplus) && (defined D3D_OVERLOADS)
+#if defined(NONAMELESSUNION)
+        } u1;
+#else
+        };
+#endif
+        D3DVALUE m[4][4];
+    };
+    _D3DMATRIX() { }
+    _D3DMATRIX( D3DVALUE _m00, D3DVALUE _m01, D3DVALUE _m02, D3DVALUE _m03,
+                D3DVALUE _m10, D3DVALUE _m11, D3DVALUE _m12, D3DVALUE _m13,
+                D3DVALUE _m20, D3DVALUE _m21, D3DVALUE _m22, D3DVALUE _m23,
+                D3DVALUE _m30, D3DVALUE _m31, D3DVALUE _m32, D3DVALUE _m33
+        )
+        {
+                m[0][0] = _m00; m[0][1] = _m01; m[0][2] = _m02; m[0][3] = _m03;
+                m[1][0] = _m10; m[1][1] = _m11; m[1][2] = _m12; m[1][3] = _m13;
+                m[2][0] = _m20; m[2][1] = _m21; m[2][2] = _m22; m[2][3] = _m23;
+                m[3][0] = _m30; m[3][1] = _m31; m[3][2] = _m32; m[3][3] = _m33;
+        }
+
+    D3DVALUE& operator()(int iRow, int iColumn) { return m[iRow][iColumn]; }
+    const D3DVALUE& operator()(int iRow, int iColumn) const { return m[iRow][iColumn]; }
+    friend _D3DMATRIX operator* (const _D3DMATRIX&, const _D3DMATRIX&);
+#endif
+} D3DMATRIX, *LPD3DMATRIX;
+
+#if (defined __cplusplus) && (defined D3D_OVERLOADS)
+#include "d3dvec.inl"
+#endif
+
+typedef struct _D3DVIEWPORT {
+    DWORD       dwSize;
+    DWORD       dwX;
+    DWORD       dwY;        /* Top left */
+    DWORD       dwWidth;
+    DWORD       dwHeight;   /* Dimensions */
+    D3DVALUE    dvScaleX;   /* Scale homogeneous to screen */
+    D3DVALUE    dvScaleY;   /* Scale homogeneous to screen */
+    D3DVALUE    dvMaxX;     /* Min/max homogeneous x coord */
+    D3DVALUE    dvMaxY;     /* Min/max homogeneous y coord */
+    D3DVALUE    dvMinZ;
+    D3DVALUE    dvMaxZ;     /* Min/max homogeneous z coord */
+} D3DVIEWPORT, *LPD3DVIEWPORT;
+
+typedef struct _D3DVIEWPORT2 {
+    DWORD       dwSize;
+    DWORD       dwX;
+    DWORD       dwY;        /* Viewport Top left */
+    DWORD       dwWidth;
+    DWORD       dwHeight;   /* Viewport Dimensions */
+    D3DVALUE    dvClipX;        /* Top left of clip volume */
+    D3DVALUE    dvClipY;
+    D3DVALUE    dvClipWidth;    /* Clip Volume Dimensions */
+    D3DVALUE    dvClipHeight;
+    D3DVALUE    dvMinZ;         /* Min/max of clip Volume */
+    D3DVALUE    dvMaxZ;
+} D3DVIEWPORT2, *LPD3DVIEWPORT2;
+
+/*
+ * Values for clip fields.
+ */
+#define D3DCLIP_LEFT                0x00000001L
+#define D3DCLIP_RIGHT               0x00000002L
+#define D3DCLIP_TOP             0x00000004L
+#define D3DCLIP_BOTTOM              0x00000008L
+#define D3DCLIP_FRONT               0x00000010L
+#define D3DCLIP_BACK                0x00000020L
+#define D3DCLIP_GEN0                0x00000040L
+#define D3DCLIP_GEN1                0x00000080L
+#define D3DCLIP_GEN2                0x00000100L
+#define D3DCLIP_GEN3                0x00000200L
+#define D3DCLIP_GEN4                0x00000400L
+#define D3DCLIP_GEN5                0x00000800L
+
+/*
+ * Values for d3d status.
+ */
+#define D3DSTATUS_CLIPUNIONLEFT         D3DCLIP_LEFT
+#define D3DSTATUS_CLIPUNIONRIGHT        D3DCLIP_RIGHT
+#define D3DSTATUS_CLIPUNIONTOP          D3DCLIP_TOP
+#define D3DSTATUS_CLIPUNIONBOTTOM       D3DCLIP_BOTTOM
+#define D3DSTATUS_CLIPUNIONFRONT        D3DCLIP_FRONT
+#define D3DSTATUS_CLIPUNIONBACK         D3DCLIP_BACK
+#define D3DSTATUS_CLIPUNIONGEN0         D3DCLIP_GEN0
+#define D3DSTATUS_CLIPUNIONGEN1         D3DCLIP_GEN1
+#define D3DSTATUS_CLIPUNIONGEN2         D3DCLIP_GEN2
+#define D3DSTATUS_CLIPUNIONGEN3         D3DCLIP_GEN3
+#define D3DSTATUS_CLIPUNIONGEN4         D3DCLIP_GEN4
+#define D3DSTATUS_CLIPUNIONGEN5         D3DCLIP_GEN5
+
+#define D3DSTATUS_CLIPINTERSECTIONLEFT      0x00001000L
+#define D3DSTATUS_CLIPINTERSECTIONRIGHT     0x00002000L
+#define D3DSTATUS_CLIPINTERSECTIONTOP       0x00004000L
+#define D3DSTATUS_CLIPINTERSECTIONBOTTOM    0x00008000L
+#define D3DSTATUS_CLIPINTERSECTIONFRONT     0x00010000L
+#define D3DSTATUS_CLIPINTERSECTIONBACK      0x00020000L
+#define D3DSTATUS_CLIPINTERSECTIONGEN0      0x00040000L
+#define D3DSTATUS_CLIPINTERSECTIONGEN1      0x00080000L
+#define D3DSTATUS_CLIPINTERSECTIONGEN2      0x00100000L
+#define D3DSTATUS_CLIPINTERSECTIONGEN3      0x00200000L
+#define D3DSTATUS_CLIPINTERSECTIONGEN4      0x00400000L
+#define D3DSTATUS_CLIPINTERSECTIONGEN5      0x00800000L
+#define D3DSTATUS_ZNOTVISIBLE               0x01000000L
+/* Do not use 0x80000000 for any status flags in future as it is reserved */
+
+#define D3DSTATUS_CLIPUNIONALL  (       \
+        D3DSTATUS_CLIPUNIONLEFT |   \
+        D3DSTATUS_CLIPUNIONRIGHT    |   \
+        D3DSTATUS_CLIPUNIONTOP  |   \
+        D3DSTATUS_CLIPUNIONBOTTOM   |   \
+        D3DSTATUS_CLIPUNIONFRONT    |   \
+        D3DSTATUS_CLIPUNIONBACK |   \
+        D3DSTATUS_CLIPUNIONGEN0 |   \
+        D3DSTATUS_CLIPUNIONGEN1 |   \
+        D3DSTATUS_CLIPUNIONGEN2 |   \
+        D3DSTATUS_CLIPUNIONGEN3 |   \
+        D3DSTATUS_CLIPUNIONGEN4 |   \
+        D3DSTATUS_CLIPUNIONGEN5     \
+        )
+
+#define D3DSTATUS_CLIPINTERSECTIONALL   (       \
+        D3DSTATUS_CLIPINTERSECTIONLEFT  |   \
+        D3DSTATUS_CLIPINTERSECTIONRIGHT |   \
+        D3DSTATUS_CLIPINTERSECTIONTOP   |   \
+        D3DSTATUS_CLIPINTERSECTIONBOTTOM    |   \
+        D3DSTATUS_CLIPINTERSECTIONFRONT |   \
+        D3DSTATUS_CLIPINTERSECTIONBACK  |   \
+        D3DSTATUS_CLIPINTERSECTIONGEN0  |   \
+        D3DSTATUS_CLIPINTERSECTIONGEN1  |   \
+        D3DSTATUS_CLIPINTERSECTIONGEN2  |   \
+        D3DSTATUS_CLIPINTERSECTIONGEN3  |   \
+        D3DSTATUS_CLIPINTERSECTIONGEN4  |   \
+        D3DSTATUS_CLIPINTERSECTIONGEN5      \
+        )
+
+#define D3DSTATUS_DEFAULT   (           \
+        D3DSTATUS_CLIPINTERSECTIONALL   |   \
+        D3DSTATUS_ZNOTVISIBLE)
+
+
+/*
+ * Options for direct transform calls
+ */
+#define D3DTRANSFORM_CLIPPED       0x00000001l
+#define D3DTRANSFORM_UNCLIPPED     0x00000002l
+
+typedef struct _D3DTRANSFORMDATA {
+    DWORD           dwSize;
+    LPVOID      lpIn;           /* Input vertices */
+    DWORD           dwInSize;       /* Stride of input vertices */
+    LPVOID      lpOut;          /* Output vertices */
+    DWORD           dwOutSize;      /* Stride of output vertices */
+    LPD3DHVERTEX    lpHOut;         /* Output homogeneous vertices */
+    DWORD           dwClip;         /* Clipping hint */
+    DWORD           dwClipIntersection;
+    DWORD           dwClipUnion;    /* Union of all clip flags */
+    D3DRECT         drExtent;       /* Extent of transformed vertices */
+} D3DTRANSFORMDATA, *LPD3DTRANSFORMDATA;
+
+/*
+ * Structure defining position and direction properties for lighting.
+ */
+typedef struct _D3DLIGHTINGELEMENT {
+    D3DVECTOR dvPosition;           /* Lightable point in model space */
+    D3DVECTOR dvNormal;             /* Normalised unit vector */
+} D3DLIGHTINGELEMENT, *LPD3DLIGHTINGELEMENT;
+
+/*
+ * Structure defining material properties for lighting.
+ */
+typedef struct _D3DMATERIAL {
+    DWORD           dwSize;
+    union {
+    D3DCOLORVALUE   diffuse;        /* Diffuse color RGBA */
+    D3DCOLORVALUE   dcvDiffuse;
+#if defined(NONAMELESSUNION)
+    } u1;
+#else
+    };
+#endif
+    union {
+    D3DCOLORVALUE   ambient;        /* Ambient color RGB */
+    D3DCOLORVALUE   dcvAmbient;
+#if defined(NONAMELESSUNION)
+    } u2;
+#else
+    };
+#endif
+    union {
+    D3DCOLORVALUE   specular;       /* Specular 'shininess' */
+    D3DCOLORVALUE   dcvSpecular;
+#if defined(NONAMELESSUNION)
+    } u3;
+#else
+    };
+#endif
+    union {
+    D3DCOLORVALUE   emissive;       /* Emissive color RGB */
+    D3DCOLORVALUE   dcvEmissive;
+#if defined(NONAMELESSUNION)
+    } u4;
+#else
+    };
+#endif
+    union {
+    D3DVALUE        power;          /* Sharpness if specular highlight */
+    D3DVALUE        dvPower;
+#if defined(NONAMELESSUNION)
+    } u5;
+#else
+    };
+#endif
+    D3DTEXTUREHANDLE    hTexture;       /* Handle to texture map */
+    DWORD           dwRampSize;
+} D3DMATERIAL, *LPD3DMATERIAL;
+
+typedef enum _D3DLIGHTTYPE {
+    D3DLIGHT_POINT          = 1,
+    D3DLIGHT_SPOT           = 2,
+    D3DLIGHT_DIRECTIONAL    = 3,
+    D3DLIGHT_PARALLELPOINT  = 4,
+#if(DIRECT3D_VERSION < 0x0500) // For backward compatible headers
+    D3DLIGHT_GLSPOT         = 5,
+#endif
+    D3DLIGHT_FORCE_DWORD    = 0x7fffffff, /* force 32-bit size enum */
+} D3DLIGHTTYPE;
+
+/*
+ * Structure defining a light source and its properties.
+ */
+typedef struct _D3DLIGHT {
+    DWORD           dwSize;
+    D3DLIGHTTYPE    dltType;            /* Type of light source */
+    D3DCOLORVALUE   dcvColor;       /* Color of light */
+    D3DVECTOR       dvPosition;     /* Position in world space */
+    D3DVECTOR       dvDirection;        /* Direction in world space */
+    D3DVALUE        dvRange;            /* Cutoff range */
+    D3DVALUE        dvFalloff;          /* Falloff */
+    D3DVALUE        dvAttenuation0;     /* Constant attenuation */
+    D3DVALUE        dvAttenuation1;     /* Linear attenuation */
+    D3DVALUE        dvAttenuation2;     /* Quadratic attenuation */
+    D3DVALUE        dvTheta;            /* Inner angle of spotlight cone */
+    D3DVALUE        dvPhi;              /* Outer angle of spotlight cone */
+} D3DLIGHT, *LPD3DLIGHT;
+
+/*
+ * Structure defining a light source and its properties.
+ */
+
+/* flags bits */
+#define D3DLIGHT_ACTIVE         0x00000001
+#define D3DLIGHT_NO_SPECULAR    0x00000002
+
+/* maximum valid light range */
+#define D3DLIGHT_RANGE_MAX      ((float)sqrt(FLT_MAX))
+
+typedef struct _D3DLIGHT2 {
+    DWORD           dwSize;
+    D3DLIGHTTYPE    dltType;        /* Type of light source */
+    D3DCOLORVALUE   dcvColor;       /* Color of light */
+    D3DVECTOR       dvPosition;     /* Position in world space */
+    D3DVECTOR       dvDirection;    /* Direction in world space */
+    D3DVALUE        dvRange;        /* Cutoff range */
+    D3DVALUE        dvFalloff;      /* Falloff */
+    D3DVALUE        dvAttenuation0; /* Constant attenuation */
+    D3DVALUE        dvAttenuation1; /* Linear attenuation */
+    D3DVALUE        dvAttenuation2; /* Quadratic attenuation */
+    D3DVALUE        dvTheta;        /* Inner angle of spotlight cone */
+    D3DVALUE        dvPhi;          /* Outer angle of spotlight cone */
+    DWORD           dwFlags;
+} D3DLIGHT2, *LPD3DLIGHT2;
+
+typedef struct _D3DLIGHTDATA {
+    DWORD                dwSize;
+    LPD3DLIGHTINGELEMENT lpIn;      /* Input positions and normals */
+    DWORD                dwInSize;  /* Stride of input elements */
+    LPD3DTLVERTEX        lpOut;     /* Output colors */
+    DWORD                dwOutSize; /* Stride of output colors */
+} D3DLIGHTDATA, *LPD3DLIGHTDATA;
+
+/*
+ * Before DX5, these values were in an enum called
+ * D3DCOLORMODEL. This was not correct, since they are
+ * bit flags. A driver can surface either or both flags
+ * in the dcmColorModel member of D3DDEVICEDESC.
+ */
+#define D3DCOLOR_MONO   1
+#define D3DCOLOR_RGB    2
+
+typedef DWORD D3DCOLORMODEL;
+
+/*
+ * Options for clearing
+ */
+#define D3DCLEAR_TARGET            0x00000001l  /* Clear target surface */
+#define D3DCLEAR_ZBUFFER           0x00000002l  /* Clear target z buffer */
+#define D3DCLEAR_STENCIL           0x00000004l  /* Clear stencil planes */
+
+/*
+ * Execute buffers are allocated via Direct3D.  These buffers may then
+ * be filled by the application with instructions to execute along with
+ * vertex data.
+ */
+
+/*
+ * Supported op codes for execute instructions.
+ */
+typedef enum _D3DOPCODE {
+    D3DOP_POINT                 = 1,
+    D3DOP_LINE                  = 2,
+    D3DOP_TRIANGLE      = 3,
+    D3DOP_MATRIXLOAD        = 4,
+    D3DOP_MATRIXMULTIPLY    = 5,
+    D3DOP_STATETRANSFORM        = 6,
+    D3DOP_STATELIGHT        = 7,
+    D3DOP_STATERENDER       = 8,
+    D3DOP_PROCESSVERTICES       = 9,
+    D3DOP_TEXTURELOAD       = 10,
+    D3DOP_EXIT                  = 11,
+    D3DOP_BRANCHFORWARD     = 12,
+    D3DOP_SPAN          = 13,
+    D3DOP_SETSTATUS     = 14,
+    D3DOP_FORCE_DWORD           = 0x7fffffff, /* force 32-bit size enum */
+} D3DOPCODE;
+
+typedef struct _D3DINSTRUCTION {
+    BYTE bOpcode;   /* Instruction opcode */
+    BYTE bSize;     /* Size of each instruction data unit */
+    WORD wCount;    /* Count of instruction data units to follow */
+} D3DINSTRUCTION, *LPD3DINSTRUCTION;
+
+/*
+ * Structure for texture loads
+ */
+typedef struct _D3DTEXTURELOAD {
+    D3DTEXTUREHANDLE hDestTexture;
+    D3DTEXTUREHANDLE hSrcTexture;
+} D3DTEXTURELOAD, *LPD3DTEXTURELOAD;
+
+/*
+ * Structure for picking
+ */
+typedef struct _D3DPICKRECORD {
+    BYTE     bOpcode;
+    BYTE     bPad;
+    DWORD    dwOffset;
+    D3DVALUE dvZ;
+} D3DPICKRECORD, *LPD3DPICKRECORD;
+
+/*
+ * The following defines the rendering states which can be set in the
+ * execute buffer.
+ */
+
+typedef enum _D3DSHADEMODE {
+    D3DSHADE_FLAT              = 1,
+    D3DSHADE_GOURAUD           = 2,
+    D3DSHADE_PHONG             = 3,
+    D3DSHADE_FORCE_DWORD       = 0x7fffffff, /* force 32-bit size enum */
+} D3DSHADEMODE;
+
+typedef enum _D3DFILLMODE {
+    D3DFILL_POINT          = 1,
+    D3DFILL_WIREFRAME          = 2,
+    D3DFILL_SOLID          = 3,
+    D3DFILL_FORCE_DWORD        = 0x7fffffff, /* force 32-bit size enum */
+} D3DFILLMODE;
+
+typedef struct _D3DLINEPATTERN {
+    WORD    wRepeatFactor;
+    WORD    wLinePattern;
+} D3DLINEPATTERN;
+
+typedef enum _D3DTEXTUREFILTER {
+    D3DFILTER_NEAREST          = 1,
+    D3DFILTER_LINEAR           = 2,
+    D3DFILTER_MIPNEAREST       = 3,
+    D3DFILTER_MIPLINEAR        = 4,
+    D3DFILTER_LINEARMIPNEAREST = 5,
+    D3DFILTER_LINEARMIPLINEAR  = 6,
+    D3DFILTER_FORCE_DWORD      = 0x7fffffff, /* force 32-bit size enum */
+} D3DTEXTUREFILTER;
+
+typedef enum _D3DBLEND {
+    D3DBLEND_ZERO              = 1,
+    D3DBLEND_ONE               = 2,
+    D3DBLEND_SRCCOLOR          = 3,
+    D3DBLEND_INVSRCCOLOR       = 4,
+    D3DBLEND_SRCALPHA          = 5,
+    D3DBLEND_INVSRCALPHA       = 6,
+    D3DBLEND_DESTALPHA         = 7,
+    D3DBLEND_INVDESTALPHA      = 8,
+    D3DBLEND_DESTCOLOR         = 9,
+    D3DBLEND_INVDESTCOLOR      = 10,
+    D3DBLEND_SRCALPHASAT       = 11,
+    D3DBLEND_BOTHSRCALPHA      = 12,
+    D3DBLEND_BOTHINVSRCALPHA   = 13,
+    D3DBLEND_FORCE_DWORD       = 0x7fffffff, /* force 32-bit size enum */
+} D3DBLEND;
+
+typedef enum _D3DTEXTUREBLEND {
+    D3DTBLEND_DECAL            = 1,
+    D3DTBLEND_MODULATE         = 2,
+    D3DTBLEND_DECALALPHA       = 3,
+    D3DTBLEND_MODULATEALPHA    = 4,
+    D3DTBLEND_DECALMASK        = 5,
+    D3DTBLEND_MODULATEMASK     = 6,
+    D3DTBLEND_COPY             = 7,
+    D3DTBLEND_ADD              = 8,
+    D3DTBLEND_FORCE_DWORD      = 0x7fffffff, /* force 32-bit size enum */
+} D3DTEXTUREBLEND;
+
+typedef enum _D3DTEXTUREADDRESS {
+    D3DTADDRESS_WRAP           = 1,
+    D3DTADDRESS_MIRROR         = 2,
+    D3DTADDRESS_CLAMP          = 3,
+    D3DTADDRESS_BORDER         = 4,
+    D3DTADDRESS_FORCE_DWORD    = 0x7fffffff, /* force 32-bit size enum */
+} D3DTEXTUREADDRESS;
+
+typedef enum _D3DCULL {
+    D3DCULL_NONE               = 1,
+    D3DCULL_CW                 = 2,
+    D3DCULL_CCW                = 3,
+    D3DCULL_FORCE_DWORD        = 0x7fffffff, /* force 32-bit size enum */
+} D3DCULL;
+
+typedef enum _D3DCMPFUNC {
+    D3DCMP_NEVER               = 1,
+    D3DCMP_LESS                = 2,
+    D3DCMP_EQUAL               = 3,
+    D3DCMP_LESSEQUAL           = 4,
+    D3DCMP_GREATER             = 5,
+    D3DCMP_NOTEQUAL            = 6,
+    D3DCMP_GREATEREQUAL        = 7,
+    D3DCMP_ALWAYS              = 8,
+    D3DCMP_FORCE_DWORD         = 0x7fffffff, /* force 32-bit size enum */
+} D3DCMPFUNC;
+
+typedef enum _D3DSTENCILOP {
+    D3DSTENCILOP_KEEP           = 1,
+    D3DSTENCILOP_ZERO           = 2,
+    D3DSTENCILOP_REPLACE        = 3,
+    D3DSTENCILOP_INCRSAT        = 4,
+    D3DSTENCILOP_DECRSAT        = 5,
+    D3DSTENCILOP_INVERT         = 6,
+    D3DSTENCILOP_INCR           = 7,
+    D3DSTENCILOP_DECR           = 8,
+    D3DSTENCILOP_FORCE_DWORD    = 0x7fffffff, /* force 32-bit size enum */
+} D3DSTENCILOP;
+
+typedef enum _D3DFOGMODE {
+    D3DFOG_NONE                = 0,
+    D3DFOG_EXP                 = 1,
+    D3DFOG_EXP2                = 2,
+    D3DFOG_LINEAR              = 3,
+    D3DFOG_FORCE_DWORD         = 0x7fffffff, /* force 32-bit size enum */
+} D3DFOGMODE;
+
+typedef enum _D3DZBUFFERTYPE {
+    D3DZB_FALSE                 = 0,
+    D3DZB_TRUE                  = 1, // Z buffering
+    D3DZB_USEW                  = 2, // W buffering
+    D3DZB_FORCE_DWORD           = 0x7fffffff, /* force 32-bit size enum */
+} D3DZBUFFERTYPE;
+
+typedef enum _D3DANTIALIASMODE {
+    D3DANTIALIAS_NONE          = 0,
+    D3DANTIALIAS_SORTDEPENDENT = 1,
+    D3DANTIALIAS_SORTINDEPENDENT = 2,
+    D3DANTIALIAS_FORCE_DWORD   = 0x7fffffff, /* force 32-bit size enum */
+} D3DANTIALIASMODE;
+
+// Vertex types supported by Direct3D
+typedef enum _D3DVERTEXTYPE {
+    D3DVT_VERTEX        = 1,
+    D3DVT_LVERTEX       = 2,
+    D3DVT_TLVERTEX      = 3,
+    D3DVT_FORCE_DWORD   = 0x7fffffff, /* force 32-bit size enum */
+} D3DVERTEXTYPE;
+
+// Primitives supported by draw-primitive API
+typedef enum _D3DPRIMITIVETYPE {
+    D3DPT_POINTLIST     = 1,
+    D3DPT_LINELIST      = 2,
+    D3DPT_LINESTRIP     = 3,
+    D3DPT_TRIANGLELIST  = 4,
+    D3DPT_TRIANGLESTRIP = 5,
+    D3DPT_TRIANGLEFAN   = 6,
+    D3DPT_FORCE_DWORD   = 0x7fffffff, /* force 32-bit size enum */
+} D3DPRIMITIVETYPE;
+
+/*
+ * Amount to add to a state to generate the override for that state.
+ */
+#define D3DSTATE_OVERRIDE_BIAS      256
+
+/*
+ * A state which sets the override flag for the specified state type.
+ */
+#define D3DSTATE_OVERRIDE(type) (D3DRENDERSTATETYPE)(((DWORD) (type) + D3DSTATE_OVERRIDE_BIAS))
+
+typedef enum _D3DTRANSFORMSTATETYPE {
+    D3DTRANSFORMSTATE_WORLD           = 1,
+    D3DTRANSFORMSTATE_VIEW            = 2,
+    D3DTRANSFORMSTATE_PROJECTION      = 3,
+    D3DTRANSFORMSTATE_FORCE_DWORD     = 0x7fffffff, /* force 32-bit size enum */
+} D3DTRANSFORMSTATETYPE;
+
+typedef enum _D3DLIGHTSTATETYPE {
+    D3DLIGHTSTATE_MATERIAL          = 1,
+    D3DLIGHTSTATE_AMBIENT           = 2,
+    D3DLIGHTSTATE_COLORMODEL        = 3,
+    D3DLIGHTSTATE_FOGMODE           = 4,
+    D3DLIGHTSTATE_FOGSTART          = 5,
+    D3DLIGHTSTATE_FOGEND            = 6,
+    D3DLIGHTSTATE_FOGDENSITY        = 7,
+    D3DLIGHTSTATE_COLORVERTEX       = 8,
+    D3DLIGHTSTATE_FORCE_DWORD         = 0x7fffffff, /* force 32-bit size enum */
+} D3DLIGHTSTATETYPE;
+
+typedef enum _D3DRENDERSTATETYPE {
+    D3DRENDERSTATE_TEXTUREHANDLE      = 1,    /* Texture handle for legacy interfaces (Texture,Texture2) */
+    D3DRENDERSTATE_ANTIALIAS          = 2,    /* D3DANTIALIASMODE */
+    D3DRENDERSTATE_TEXTUREADDRESS     = 3,    /* D3DTEXTUREADDRESS  */
+    D3DRENDERSTATE_TEXTUREPERSPECTIVE = 4,    /* TRUE for perspective correction */
+    D3DRENDERSTATE_WRAPU          = 5,    /* TRUE for wrapping in u */
+    D3DRENDERSTATE_WRAPV          = 6,    /* TRUE for wrapping in v */
+    D3DRENDERSTATE_ZENABLE            = 7,    /* D3DZBUFFERTYPE (or TRUE/FALSE for legacy) */
+    D3DRENDERSTATE_FILLMODE           = 8,    /* D3DFILL_MODE        */
+    D3DRENDERSTATE_SHADEMODE          = 9,    /* D3DSHADEMODE */
+    D3DRENDERSTATE_LINEPATTERN        = 10,   /* D3DLINEPATTERN */
+    D3DRENDERSTATE_MONOENABLE         = 11,   /* TRUE to enable mono rasterization */
+    D3DRENDERSTATE_ROP2               = 12,   /* ROP2 */
+    D3DRENDERSTATE_PLANEMASK          = 13,   /* DWORD physical plane mask */
+    D3DRENDERSTATE_ZWRITEENABLE       = 14,   /* TRUE to enable z writes */
+    D3DRENDERSTATE_ALPHATESTENABLE    = 15,   /* TRUE to enable alpha tests */
+    D3DRENDERSTATE_LASTPIXEL          = 16,   /* TRUE for last-pixel on lines */
+    D3DRENDERSTATE_TEXTUREMAG         = 17,   /* D3DTEXTUREFILTER */
+    D3DRENDERSTATE_TEXTUREMIN         = 18,   /* D3DTEXTUREFILTER */
+    D3DRENDERSTATE_SRCBLEND           = 19,   /* D3DBLEND */
+    D3DRENDERSTATE_DESTBLEND          = 20,   /* D3DBLEND */
+    D3DRENDERSTATE_TEXTUREMAPBLEND    = 21,   /* D3DTEXTUREBLEND */
+    D3DRENDERSTATE_CULLMODE           = 22,   /* D3DCULL */
+    D3DRENDERSTATE_ZFUNC              = 23,   /* D3DCMPFUNC */
+    D3DRENDERSTATE_ALPHAREF           = 24,   /* D3DFIXED */
+    D3DRENDERSTATE_ALPHAFUNC          = 25,   /* D3DCMPFUNC */
+    D3DRENDERSTATE_DITHERENABLE       = 26,   /* TRUE to enable dithering */
+    D3DRENDERSTATE_ALPHABLENDENABLE        = 27,   /* TRUE to enable alpha blending */
+    D3DRENDERSTATE_FOGENABLE          = 28,   /* TRUE to enable fog */
+    D3DRENDERSTATE_SPECULARENABLE     = 29,   /* TRUE to enable specular */
+    D3DRENDERSTATE_ZVISIBLE           = 30,   /* TRUE to enable z checking */
+    D3DRENDERSTATE_SUBPIXEL       = 31,   /* TRUE to enable subpixel correction */
+    D3DRENDERSTATE_SUBPIXELX          = 32,   /* TRUE to enable correction in X only */
+    D3DRENDERSTATE_STIPPLEDALPHA      = 33,   /* TRUE to enable stippled alpha */
+    D3DRENDERSTATE_FOGCOLOR           = 34,   /* D3DCOLOR */
+    D3DRENDERSTATE_FOGTABLEMODE       = 35,   /* D3DFOGMODE */
+    D3DRENDERSTATE_FOGTABLESTART      = 36,   /* Fog table start    */
+    D3DRENDERSTATE_FOGTABLEEND        = 37,   /* Fog table end      */
+    D3DRENDERSTATE_FOGTABLEDENSITY    = 38,   /* Fog table density  */
+    D3DRENDERSTATE_STIPPLEENABLE      = 39,   /* TRUE to enable stippling */
+    D3DRENDERSTATE_EDGEANTIALIAS      = 40,   /* TRUE to enable edge antialiasing */
+    D3DRENDERSTATE_COLORKEYENABLE     = 41,   /* TRUE to enable source colorkeyed textures */
+    D3DRENDERSTATE_BORDERCOLOR        = 43,   /* Border color for texturing w/border */
+    D3DRENDERSTATE_TEXTUREADDRESSU    = 44,   /* Texture addressing mode for U coordinate */
+    D3DRENDERSTATE_TEXTUREADDRESSV    = 45,   /* Texture addressing mode for V coordinate */
+    D3DRENDERSTATE_MIPMAPLODBIAS      = 46,   /* D3DVALUE Mipmap LOD bias */
+    D3DRENDERSTATE_ZBIAS              = 47,   /* LONG Z bias */
+    D3DRENDERSTATE_RANGEFOGENABLE     = 48,   /* Enables range-based fog */
+    D3DRENDERSTATE_ANISOTROPY         = 49,   /* Max. anisotropy. 1 = no anisotropy */
+    D3DRENDERSTATE_FLUSHBATCH         = 50,   /* Explicit flush for DP batching (DX5 Only) */
+    D3DRENDERSTATE_TRANSLUCENTSORTINDEPENDENT=51, /* BOOL enable sort-independent transparency */
+    D3DRENDERSTATE_STENCILENABLE      = 52,   /* BOOL enable/disable stenciling */
+    D3DRENDERSTATE_STENCILFAIL        = 53,   /* D3DSTENCILOP to do if stencil test fails */
+    D3DRENDERSTATE_STENCILZFAIL       = 54,   /* D3DSTENCILOP to do if stencil test passes and Z test fails */
+    D3DRENDERSTATE_STENCILPASS        = 55,   /* D3DSTENCILOP to do if both stencil and Z tests pass */
+    D3DRENDERSTATE_STENCILFUNC        = 56,   /* D3DCMPFUNC fn.  Stencil Test passes if ((ref & mask) stencilfn (stencil & mask)) is true */
+    D3DRENDERSTATE_STENCILREF         = 57,   /* Reference value used in stencil test */
+    D3DRENDERSTATE_STENCILMASK        = 58,   /* Mask value used in stencil test */
+    D3DRENDERSTATE_STENCILWRITEMASK   = 59,   /* Write mask applied to values written to stencil buffer */
+    D3DRENDERSTATE_TEXTUREFACTOR      = 60,   /* D3DCOLOR used for multi-texture blend */
+    D3DRENDERSTATE_STIPPLEPATTERN00   = 64,   /* Stipple pattern 01...  */
+    D3DRENDERSTATE_STIPPLEPATTERN01   = 65,
+    D3DRENDERSTATE_STIPPLEPATTERN02   = 66,
+    D3DRENDERSTATE_STIPPLEPATTERN03   = 67,
+    D3DRENDERSTATE_STIPPLEPATTERN04   = 68,
+    D3DRENDERSTATE_STIPPLEPATTERN05   = 69,
+    D3DRENDERSTATE_STIPPLEPATTERN06   = 70,
+    D3DRENDERSTATE_STIPPLEPATTERN07   = 71,
+    D3DRENDERSTATE_STIPPLEPATTERN08   = 72,
+    D3DRENDERSTATE_STIPPLEPATTERN09   = 73,
+    D3DRENDERSTATE_STIPPLEPATTERN10   = 74,
+    D3DRENDERSTATE_STIPPLEPATTERN11   = 75,
+    D3DRENDERSTATE_STIPPLEPATTERN12   = 76,
+    D3DRENDERSTATE_STIPPLEPATTERN13   = 77,
+    D3DRENDERSTATE_STIPPLEPATTERN14   = 78,
+    D3DRENDERSTATE_STIPPLEPATTERN15   = 79,
+    D3DRENDERSTATE_STIPPLEPATTERN16   = 80,
+    D3DRENDERSTATE_STIPPLEPATTERN17   = 81,
+    D3DRENDERSTATE_STIPPLEPATTERN18   = 82,
+    D3DRENDERSTATE_STIPPLEPATTERN19   = 83,
+    D3DRENDERSTATE_STIPPLEPATTERN20   = 84,
+    D3DRENDERSTATE_STIPPLEPATTERN21   = 85,
+    D3DRENDERSTATE_STIPPLEPATTERN22   = 86,
+    D3DRENDERSTATE_STIPPLEPATTERN23   = 87,
+    D3DRENDERSTATE_STIPPLEPATTERN24   = 88,
+    D3DRENDERSTATE_STIPPLEPATTERN25   = 89,
+    D3DRENDERSTATE_STIPPLEPATTERN26   = 90,
+    D3DRENDERSTATE_STIPPLEPATTERN27   = 91,
+    D3DRENDERSTATE_STIPPLEPATTERN28   = 92,
+    D3DRENDERSTATE_STIPPLEPATTERN29   = 93,
+    D3DRENDERSTATE_STIPPLEPATTERN30   = 94,
+    D3DRENDERSTATE_STIPPLEPATTERN31   = 95,
+
+    /*
+     * 128 values [128, 255] are reserved for texture coordinate wrap flags.
+     * These are constructed with the D3DWRAP_U and D3DWRAP_V macros. Using
+     * a flags word preserves forward compatibility with texture coordinates
+     * that are >2D.
+     */
+    D3DRENDERSTATE_WRAP0              = 128,  /* wrap for 1st texture coord. set */
+    D3DRENDERSTATE_WRAP1              = 129,  /* wrap for 2nd texture coord. set */
+    D3DRENDERSTATE_WRAP2              = 130,  /* wrap for 3rd texture coord. set */
+    D3DRENDERSTATE_WRAP3              = 131,  /* wrap for 4th texture coord. set */
+    D3DRENDERSTATE_WRAP4              = 132,  /* wrap for 5th texture coord. set */
+    D3DRENDERSTATE_WRAP5              = 133,  /* wrap for 6th texture coord. set */
+    D3DRENDERSTATE_WRAP6              = 134,  /* wrap for 7th texture coord. set */
+    D3DRENDERSTATE_WRAP7              = 135,  /* wrap for 8th texture coord. set */
+    D3DRENDERSTATE_FORCE_DWORD        = 0x7fffffff, /* force 32-bit size enum */
+} D3DRENDERSTATETYPE;
+
+// For back-compatibility with legacy compilations
+#define D3DRENDERSTATE_BLENDENABLE      D3DRENDERSTATE_ALPHABLENDENABLE
+
+
+// Bias to apply to the texture coordinate set to apply a wrap to.
+#define D3DRENDERSTATE_WRAPBIAS                 128UL
+
+/* Flags to construct the WRAP render states */
+#define D3DWRAP_U   0x00000001L
+#define D3DWRAP_V   0x00000002L
+
+
+#define D3DRENDERSTATE_STIPPLEPATTERN(y) (D3DRENDERSTATE_STIPPLEPATTERN00 + (y))
+
+typedef struct _D3DSTATE {
+    union {
+    D3DTRANSFORMSTATETYPE   dtstTransformStateType;
+    D3DLIGHTSTATETYPE   dlstLightStateType;
+    D3DRENDERSTATETYPE  drstRenderStateType;
+#if defined(NONAMELESSUNION)
+    } u1;
+#else
+    };
+#endif
+    union {
+    DWORD           dwArg[1];
+    D3DVALUE        dvArg[1];
+#if defined(NONAMELESSUNION)
+    } u2;
+#else
+    };
+#endif
+} D3DSTATE, *LPD3DSTATE;
+
+/*
+ * Operation used to load matrices
+ * hDstMat = hSrcMat
+ */
+typedef struct _D3DMATRIXLOAD {
+    D3DMATRIXHANDLE hDestMatrix;   /* Destination matrix */
+    D3DMATRIXHANDLE hSrcMatrix;   /* Source matrix */
+} D3DMATRIXLOAD, *LPD3DMATRIXLOAD;
+
+/*
+ * Operation used to multiply matrices
+ * hDstMat = hSrcMat1 * hSrcMat2
+ */
+typedef struct _D3DMATRIXMULTIPLY {
+    D3DMATRIXHANDLE hDestMatrix;   /* Destination matrix */
+    D3DMATRIXHANDLE hSrcMatrix1;  /* First source matrix */
+    D3DMATRIXHANDLE hSrcMatrix2;  /* Second source matrix */
+} D3DMATRIXMULTIPLY, *LPD3DMATRIXMULTIPLY;
+
+/*
+ * Operation used to transform and light vertices.
+ */
+typedef struct _D3DPROCESSVERTICES {
+    DWORD        dwFlags;    /* Do we transform or light or just copy? */
+    WORD         wStart;     /* Index to first vertex in source */
+    WORD         wDest;      /* Index to first vertex in local buffer */
+    DWORD        dwCount;    /* Number of vertices to be processed */
+    DWORD    dwReserved; /* Must be zero */
+} D3DPROCESSVERTICES, *LPD3DPROCESSVERTICES;
+
+#define D3DPROCESSVERTICES_TRANSFORMLIGHT   0x00000000L
+#define D3DPROCESSVERTICES_TRANSFORM        0x00000001L
+#define D3DPROCESSVERTICES_COPY         0x00000002L
+#define D3DPROCESSVERTICES_OPMASK       0x00000007L
+
+#define D3DPROCESSVERTICES_UPDATEEXTENTS    0x00000008L
+#define D3DPROCESSVERTICES_NOCOLOR      0x00000010L
+
+
+
+
+/*
+ * State enumerants for per-stage texture processing.
+ */
+typedef enum _D3DTEXTURESTAGESTATETYPE
+{
+    D3DTSS_COLOROP        =  1, /* D3DTEXTUREOP - per-stage blending controls for color channels */
+    D3DTSS_COLORARG1      =  2, /* D3DTA_* (texture arg) */
+    D3DTSS_COLORARG2      =  3, /* D3DTA_* (texture arg) */
+    D3DTSS_ALPHAOP        =  4, /* D3DTEXTUREOP - per-stage blending controls for alpha channel */
+    D3DTSS_ALPHAARG1      =  5, /* D3DTA_* (texture arg) */
+    D3DTSS_ALPHAARG2      =  6, /* D3DTA_* (texture arg) */
+    D3DTSS_BUMPENVMAT00   =  7, /* D3DVALUE (bump mapping matrix) */
+    D3DTSS_BUMPENVMAT01   =  8, /* D3DVALUE (bump mapping matrix) */
+    D3DTSS_BUMPENVMAT10   =  9, /* D3DVALUE (bump mapping matrix) */
+    D3DTSS_BUMPENVMAT11   = 10, /* D3DVALUE (bump mapping matrix) */
+    D3DTSS_TEXCOORDINDEX  = 11, /* identifies which set of texture coordinates index this texture */
+    D3DTSS_ADDRESS        = 12, /* D3DTEXTUREADDRESS for both coordinates */
+    D3DTSS_ADDRESSU       = 13, /* D3DTEXTUREADDRESS for U coordinate */
+    D3DTSS_ADDRESSV       = 14, /* D3DTEXTUREADDRESS for V coordinate */
+    D3DTSS_BORDERCOLOR    = 15, /* D3DCOLOR */
+    D3DTSS_MAGFILTER      = 16, /* D3DTEXTUREMAGFILTER filter to use for magnification */
+    D3DTSS_MINFILTER      = 17, /* D3DTEXTUREMINFILTER filter to use for minification */
+    D3DTSS_MIPFILTER      = 18, /* D3DTEXTUREMIPFILTER filter to use between mipmaps during minification */
+    D3DTSS_MIPMAPLODBIAS  = 19, /* D3DVALUE Mipmap LOD bias */
+    D3DTSS_MAXMIPLEVEL    = 20, /* DWORD 0..(n-1) LOD index of largest map to use (0 == largest) */
+    D3DTSS_MAXANISOTROPY  = 21, /* DWORD maximum anisotropy */
+    D3DTSS_BUMPENVLSCALE  = 22, /* D3DVALUE scale for bump map luminance */
+    D3DTSS_BUMPENVLOFFSET = 23, /* D3DVALUE offset for bump map luminance */
+    D3DTSS_FORCE_DWORD   = 0x7fffffff, /* force 32-bit size enum */
+} D3DTEXTURESTAGESTATETYPE;
+
+/*
+ * Enumerations for COLOROP and ALPHAOP texture blending operations set in
+ * texture processing stage controls in D3DRENDERSTATE.
+ */
+typedef enum _D3DTEXTUREOP
+{
+// Control
+    D3DTOP_DISABLE    = 1,      // disables stage
+    D3DTOP_SELECTARG1 = 2,      // the default
+    D3DTOP_SELECTARG2 = 3,
+
+// Modulate
+    D3DTOP_MODULATE   = 4,      // multiply args together
+    D3DTOP_MODULATE2X = 5,      // multiply and  1 bit
+    D3DTOP_MODULATE4X = 6,      // multiply and  2 bits
+
+// Add
+    D3DTOP_ADD          =  7,   // add arguments together
+    D3DTOP_ADDSIGNED    =  8,   // add with -0.5 bias
+    D3DTOP_ADDSIGNED2X  =  9,   // as above but left  1 bit
+    D3DTOP_SUBTRACT     = 10,   // Arg1 - Arg2, with no saturation
+    D3DTOP_ADDSMOOTH    = 11,   // add 2 args, subtract product
+                                // Arg1 + Arg2 - Arg1*Arg2
+                                // = Arg1 + (1-Arg1)*Arg2
+
+// Linear alpha blend: Arg1*(Alpha) + Arg2*(1-Alpha)
+    D3DTOP_BLENDDIFFUSEALPHA    = 12, // iterated alpha
+    D3DTOP_BLENDTEXTUREALPHA    = 13, // texture alpha
+    D3DTOP_BLENDFACTORALPHA     = 14, // alpha from D3DRENDERSTATE_TEXTUREFACTOR
+    // Linear alpha blend with pre-multiplied arg1 input: Arg1 + Arg2*(1-Alpha)
+    D3DTOP_BLENDTEXTUREALPHAPM  = 15, // texture alpha
+    D3DTOP_BLENDCURRENTALPHA    = 16, // by alpha of current color
+
+// Specular mapping
+    D3DTOP_PREMODULATE            = 17,     // modulate with next texture before use
+    D3DTOP_MODULATEALPHA_ADDCOLOR = 18,     // Arg1.RGB + Arg1.A*Arg2.RGB
+                                            // COLOROP only
+    D3DTOP_MODULATECOLOR_ADDALPHA = 19,     // Arg1.RGB*Arg2.RGB + Arg1.A
+                                            // COLOROP only
+    D3DTOP_MODULATEINVALPHA_ADDCOLOR = 20,  // (1-Arg1.A)*Arg2.RGB + Arg1.RGB
+                                            // COLOROP only
+    D3DTOP_MODULATEINVCOLOR_ADDALPHA = 21,  // (1-Arg1.RGB)*Arg2.RGB + Arg1.A
+                                            // COLOROP only
+
+// Bump mapping
+    D3DTOP_BUMPENVMAP           = 22, // per pixel env map perturbation
+    D3DTOP_BUMPENVMAPLUMINANCE  = 23, // with luminance channel
+    // This can do either diffuse or specular bump mapping with correct input.
+    // Performs the function (Arg1.R*Arg2.R + Arg1.G*Arg2.G + Arg1.B*Arg2.B)
+    // where each component has been scaled and offset to make it signed.
+    // The result is replicated into all four (including alpha) channels.
+    // This is a valid COLOROP only.
+    D3DTOP_DOTPRODUCT3          = 24,
+
+    D3DTOP_FORCE_DWORD = 0x7fffffff,
+} D3DTEXTUREOP;
+
+/*
+ * Values for COLORARG1,2 and ALPHAARG1,2 texture blending operations
+ * set in texture processing stage controls in D3DRENDERSTATE.
+ */
+#define D3DTA_SELECTMASK        0x0000000f  // mask for arg selector
+#define D3DTA_DIFFUSE           0x00000000  // select diffuse color
+#define D3DTA_CURRENT           0x00000001  // select result of previous stage
+#define D3DTA_TEXTURE           0x00000002  // select texture color
+#define D3DTA_TFACTOR           0x00000003  // select RENDERSTATE_TEXTUREFACTOR
+
+#define D3DTA_COMPLEMENT        0x00000010  // take 1.0 - x
+#define D3DTA_ALPHAREPLICATE    0x00000020  // replicate alpha to color components
+
+/*
+ *  IDirect3DTexture2 State Filter Types
+ */
+typedef enum _D3DTEXTUREMAGFILTER
+{
+    D3DTFG_POINT        = 1,    // nearest
+    D3DTFG_LINEAR       = 2,    // linear interpolation
+    D3DTFG_FLATCUBIC    = 3,    // cubic
+    D3DTFG_GAUSSIANCUBIC = 4,   // different cubic kernel
+    D3DTFG_ANISOTROPIC  = 5,    //
+    D3DTFG_FORCE_DWORD  = 0x7fffffff,   // force 32-bit size enum
+} D3DTEXTUREMAGFILTER;
+
+typedef enum _D3DTEXTUREMINFILTER
+{
+    D3DTFN_POINT        = 1,    // nearest
+    D3DTFN_LINEAR       = 2,    // linear interpolation
+    D3DTFN_ANISOTROPIC  = 3,    //
+    D3DTFN_FORCE_DWORD  = 0x7fffffff,   // force 32-bit size enum
+} D3DTEXTUREMINFILTER;
+
+typedef enum _D3DTEXTUREMIPFILTER
+{
+    D3DTFP_NONE         = 1,    // mipmapping disabled (use MAG filter)
+    D3DTFP_POINT        = 2,    // nearest
+    D3DTFP_LINEAR       = 3,    // linear interpolation
+    D3DTFP_FORCE_DWORD  = 0x7fffffff,   // force 32-bit size enum
+} D3DTEXTUREMIPFILTER;
+
+
+/*
+ * Triangle flags
+ */
+
+/*
+ * Tri strip and fan flags.
+ * START loads all three vertices
+ * EVEN and ODD load just v3 with even or odd culling
+ * START_FLAT contains a count from 0 to 29 that allows the
+ * whole strip or fan to be culled in one hit.
+ * e.g. for a quad len = 1
+ */
+#define D3DTRIFLAG_START            0x00000000L
+#define D3DTRIFLAG_STARTFLAT(len) (len)     /* 0 < len < 30 */
+#define D3DTRIFLAG_ODD              0x0000001eL
+#define D3DTRIFLAG_EVEN             0x0000001fL
+
+/*
+ * Triangle edge flags
+ * enable edges for wireframe or antialiasing
+ */
+#define D3DTRIFLAG_EDGEENABLE1          0x00000100L /* v0-v1 edge */
+#define D3DTRIFLAG_EDGEENABLE2          0x00000200L /* v1-v2 edge */
+#define D3DTRIFLAG_EDGEENABLE3          0x00000400L /* v2-v0 edge */
+#define D3DTRIFLAG_EDGEENABLETRIANGLE \
+        (D3DTRIFLAG_EDGEENABLE1 | D3DTRIFLAG_EDGEENABLE2 | D3DTRIFLAG_EDGEENABLE3)
+
+/*
+ * Primitive structures and related defines.  Vertex offsets are to types
+ * D3DVERTEX, D3DLVERTEX, or D3DTLVERTEX.
+ */
+
+/*
+ * Triangle list primitive structure
+ */
+typedef struct _D3DTRIANGLE {
+    union {
+    WORD    v1;            /* Vertex indices */
+    WORD    wV1;
+#if defined(NONAMELESSUNION)
+    } u1;
+#else
+    };
+#endif
+    union {
+    WORD    v2;
+    WORD    wV2;
+#if defined(NONAMELESSUNION)
+    } u2;
+#else
+    };
+#endif
+    union {
+    WORD    v3;
+    WORD    wV3;
+#if defined(NONAMELESSUNION)
+    } u3;
+#else
+    };
+#endif
+    WORD        wFlags;       /* Edge (and other) flags */
+} D3DTRIANGLE, *LPD3DTRIANGLE;
+
+/*
+ * Line list structure.
+ * The instruction count defines the number of line segments.
+ */
+typedef struct _D3DLINE {
+    union {
+    WORD    v1;            /* Vertex indices */
+    WORD    wV1;
+#if defined(NONAMELESSUNION)
+    } u1;
+#else
+    };
+#endif
+    union {
+    WORD    v2;
+    WORD    wV2;
+#if defined(NONAMELESSUNION)
+    } u2;
+#else
+    };
+#endif
+} D3DLINE, *LPD3DLINE;
+
+/*
+ * Span structure
+ * Spans join a list of points with the same y value.
+ * If the y value changes, a new span is started.
+ */
+typedef struct _D3DSPAN {
+    WORD    wCount; /* Number of spans */
+    WORD    wFirst; /* Index to first vertex */
+} D3DSPAN, *LPD3DSPAN;
+
+/*
+ * Point structure
+ */
+typedef struct _D3DPOINT {
+    WORD    wCount;     /* number of points     */
+    WORD    wFirst;     /* index to first vertex    */
+} D3DPOINT, *LPD3DPOINT;
+
+
+/*
+ * Forward branch structure.
+ * Mask is logically anded with the driver status mask
+ * if the result equals 'value', the branch is taken.
+ */
+typedef struct _D3DBRANCH {
+    DWORD   dwMask;     /* Bitmask against D3D status */
+    DWORD   dwValue;
+    BOOL    bNegate;        /* TRUE to negate comparison */
+    DWORD   dwOffset;   /* How far to branch forward (0 for exit)*/
+} D3DBRANCH, *LPD3DBRANCH;
+
+/*
+ * Status used for set status instruction.
+ * The D3D status is initialised on device creation
+ * and is modified by all execute calls.
+ */
+typedef struct _D3DSTATUS {
+    DWORD       dwFlags;    /* Do we set extents or status */
+    DWORD   dwStatus;   /* D3D status */
+    D3DRECT drExtent;
+} D3DSTATUS, *LPD3DSTATUS;
+
+#define D3DSETSTATUS_STATUS     0x00000001L
+#define D3DSETSTATUS_EXTENTS        0x00000002L
+#define D3DSETSTATUS_ALL    (D3DSETSTATUS_STATUS | D3DSETSTATUS_EXTENTS)
+
+typedef struct _D3DCLIPSTATUS {
+    DWORD dwFlags; /* Do we set 2d extents, 3D extents or status */
+    DWORD dwStatus; /* Clip status */
+    float minx, maxx; /* X extents */
+    float miny, maxy; /* Y extents */
+    float minz, maxz; /* Z extents */
+} D3DCLIPSTATUS, *LPD3DCLIPSTATUS;
+
+#define D3DCLIPSTATUS_STATUS        0x00000001L
+#define D3DCLIPSTATUS_EXTENTS2      0x00000002L
+#define D3DCLIPSTATUS_EXTENTS3      0x00000004L
+
+/*
+ * Statistics structure
+ */
+typedef struct _D3DSTATS {
+    DWORD        dwSize;
+    DWORD        dwTrianglesDrawn;
+    DWORD        dwLinesDrawn;
+    DWORD        dwPointsDrawn;
+    DWORD        dwSpansDrawn;
+    DWORD        dwVerticesProcessed;
+} D3DSTATS, *LPD3DSTATS;
+
+/*
+ * Execute options.
+ * When calling using D3DEXECUTE_UNCLIPPED all the primitives
+ * inside the buffer must be contained within the viewport.
+ */
+#define D3DEXECUTE_CLIPPED       0x00000001l
+#define D3DEXECUTE_UNCLIPPED     0x00000002l
+
+typedef struct _D3DEXECUTEDATA {
+    DWORD       dwSize;
+    DWORD       dwVertexOffset;
+    DWORD       dwVertexCount;
+    DWORD       dwInstructionOffset;
+    DWORD       dwInstructionLength;
+    DWORD       dwHVertexOffset;
+    D3DSTATUS   dsStatus;   /* Status after execute */
+} D3DEXECUTEDATA, *LPD3DEXECUTEDATA;
+
+/*
+ * Palette flags.
+ * This are or'ed with the peFlags in the PALETTEENTRYs passed to DirectDraw.
+ */
+#define D3DPAL_FREE 0x00    /* Renderer may use this entry freely */
+#define D3DPAL_READONLY 0x40    /* Renderer may not set this entry */
+#define D3DPAL_RESERVED 0x80    /* Renderer may not use this entry */
+
+
+
+typedef struct _D3DVERTEXBUFFERDESC {
+    DWORD dwSize;
+    DWORD dwCaps;
+    DWORD dwFVF;
+    DWORD dwNumVertices;
+} D3DVERTEXBUFFERDESC, *LPD3DVERTEXBUFFERDESC;
+
+/* These correspond to DDSCAPS_* flags */
+#define D3DVBCAPS_SYSTEMMEMORY      0x00000800l
+#define D3DVBCAPS_WRITEONLY         0x00010000l
+#define D3DVBCAPS_OPTIMIZED         0x80000000l
+
+/* Vertex Operations for ProcessVertices */
+#define D3DVOP_LIGHT       (1 << 10)
+#define D3DVOP_TRANSFORM   (1 << 0)
+#define D3DVOP_CLIP        (1 << 2)
+#define D3DVOP_EXTENTS     (1 << 3)
+
+//-------------------------------------------------------------------
+
+// Flexible vertex format bits
+//
+#define D3DFVF_RESERVED0        0x001
+#define D3DFVF_POSITION_MASK    0x00E
+#define D3DFVF_XYZ              0x002
+#define D3DFVF_XYZRHW           0x004
+#define D3DFVF_NORMAL           0x010
+#define D3DFVF_RESERVED1        0x020
+#define D3DFVF_DIFFUSE          0x040
+#define D3DFVF_SPECULAR         0x080
+
+#define D3DFVF_TEXCOUNT_MASK    0xf00
+#define D3DFVF_TEXCOUNT_SHIFT   8
+#define D3DFVF_TEX0             0x000
+#define D3DFVF_TEX1             0x100
+#define D3DFVF_TEX2             0x200
+#define D3DFVF_TEX3             0x300
+#define D3DFVF_TEX4             0x400
+#define D3DFVF_TEX5             0x500
+#define D3DFVF_TEX6             0x600
+#define D3DFVF_TEX7             0x700
+#define D3DFVF_TEX8             0x800
+
+#define D3DFVF_RESERVED2        0xf000  // 4 reserved bits
+
+#define D3DFVF_VERTEX ( D3DFVF_XYZ | D3DFVF_NORMAL | D3DFVF_TEX1 )
+#define D3DFVF_LVERTEX ( D3DFVF_XYZ | D3DFVF_RESERVED1 | D3DFVF_DIFFUSE | \
+                         D3DFVF_SPECULAR | D3DFVF_TEX1 )
+#define D3DFVF_TLVERTEX ( D3DFVF_XYZRHW | D3DFVF_DIFFUSE | D3DFVF_SPECULAR | \
+                          D3DFVF_TEX1 )
+
+typedef struct _D3DDP_PTRSTRIDE
+{
+    LPVOID lpvData;
+    DWORD  dwStride;
+} D3DDP_PTRSTRIDE;
+
+#define D3DDP_MAXTEXCOORD 8
+
+typedef struct _D3DDRAWPRIMITIVESTRIDEDDATA
+{
+    D3DDP_PTRSTRIDE position;
+    D3DDP_PTRSTRIDE normal;
+    D3DDP_PTRSTRIDE diffuse;
+    D3DDP_PTRSTRIDE specular;
+    D3DDP_PTRSTRIDE textureCoords[D3DDP_MAXTEXCOORD];
+} D3DDRAWPRIMITIVESTRIDEDDATA, *LPD3DDRAWPRIMITIVESTRIDEDDATA;
+//---------------------------------------------------------------------
+// ComputeSphereVisibility return values
+//
+#define D3DVIS_INSIDE_FRUSTUM       0
+#define D3DVIS_INTERSECT_FRUSTUM    1
+#define D3DVIS_OUTSIDE_FRUSTUM      2
+#define D3DVIS_INSIDE_LEFT          0
+#define D3DVIS_INTERSECT_LEFT       (1 << 2)
+#define D3DVIS_OUTSIDE_LEFT         (2 << 2)
+#define D3DVIS_INSIDE_RIGHT         0
+#define D3DVIS_INTERSECT_RIGHT      (1 << 4)
+#define D3DVIS_OUTSIDE_RIGHT        (2 << 4)
+#define D3DVIS_INSIDE_TOP           0
+#define D3DVIS_INTERSECT_TOP        (1 << 6)
+#define D3DVIS_OUTSIDE_TOP          (2 << 6)
+#define D3DVIS_INSIDE_BOTTOM        0
+#define D3DVIS_INTERSECT_BOTTOM     (1 << 8)
+#define D3DVIS_OUTSIDE_BOTTOM       (2 << 8)
+#define D3DVIS_INSIDE_NEAR          0
+#define D3DVIS_INTERSECT_NEAR       (1 << 10)
+#define D3DVIS_OUTSIDE_NEAR         (2 << 10)
+#define D3DVIS_INSIDE_FAR           0
+#define D3DVIS_INTERSECT_FAR        (1 << 12)
+#define D3DVIS_OUTSIDE_FAR          (2 << 12)
+
+#define D3DVIS_MASK_FRUSTUM         (3 << 0)
+#define D3DVIS_MASK_LEFT            (3 << 2)
+#define D3DVIS_MASK_RIGHT           (3 << 4)
+#define D3DVIS_MASK_TOP             (3 << 6)
+#define D3DVIS_MASK_BOTTOM          (3 << 8)
+#define D3DVIS_MASK_NEAR            (3 << 10)
+#define D3DVIS_MASK_FAR             (3 << 12)
+
+
+#pragma pack()
+#endif /* _D3DTYPES_H_ */
+
diff --git a/misc/builddeps/dp.win64/include/ddraw.h b/misc/builddeps/dp.win64/include/ddraw.h
new file mode 100644 (file)
index 0000000..feaec69
--- /dev/null
@@ -0,0 +1,4844 @@
+/*==========================================================================;
+ *
+ *  Copyright (C) 1994-1997 Microsoft Corporation.  All Rights Reserved.
+ *
+ *  File:      ddraw.h
+ *  Content:   DirectDraw include file
+ *
+ ***************************************************************************/
+
+#ifndef __DDRAW_INCLUDED__
+#define __DDRAW_INCLUDED__
+
+/*
+ * If you wish an application built against the newest version of DirectDraw
+ * to run against an older DirectDraw run time then define DIRECTDRAW_VERSION
+ * to be the earlies version of DirectDraw you wish to run against. For,
+ * example if you wish an application to run against a DX 3 runtime define
+ * DIRECTDRAW_VERSION to be 0x0300.
+ */
+#ifndef   DIRECTDRAW_VERSION
+#define   DIRECTDRAW_VERSION 0x0600
+#endif /* DIRECTDRAW_VERSION */
+
+#if defined( _WIN32 )  && !defined( _NO_COM )
+#define COM_NO_WINDOWS_H
+#include <objbase.h>
+#else
+#define IUnknown           void
+#if !defined( NT_BUILD_ENVIRONMENT ) && !defined(WINNT)
+       #define CO_E_NOTINITIALIZED 0x800401F0L
+#endif
+#endif
+
+#define _FACDD 0x876
+#define MAKE_DDHRESULT( code ) MAKE_HRESULT( 1, _FACDD, code )
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+//
+// For compilers that don't support nameless unions, do a
+//
+// #define NONAMELESSUNION
+//
+// before #include <ddraw.h>
+//
+#ifndef DUMMYUNIONNAMEN
+#if defined(__cplusplus) || !defined(NONAMELESSUNION)
+#define DUMMYUNIONNAMEN(n)
+#else
+#define DUMMYUNIONNAMEN(n)      u##n
+#endif
+#endif
+
+#ifndef MAKEFOURCC
+    #define MAKEFOURCC(ch0, ch1, ch2, ch3)                              \
+                ((DWORD)(BYTE)(ch0) | ((DWORD)(BYTE)(ch1) << 8) |   \
+                ((DWORD)(BYTE)(ch2) << 16) | ((DWORD)(BYTE)(ch3) << 24 ))
+#endif //defined(MAKEFOURCC)
+
+/*
+ * FOURCC codes for DX compressed-texture pixel formats
+ */
+#define FOURCC_DXT1  (MAKEFOURCC('D','X','T','1'))
+#define FOURCC_DXT2  (MAKEFOURCC('D','X','T','2'))
+#define FOURCC_DXT3  (MAKEFOURCC('D','X','T','3'))
+#define FOURCC_DXT4  (MAKEFOURCC('D','X','T','4'))
+#define FOURCC_DXT5  (MAKEFOURCC('D','X','T','5'))
+
+/*
+ * GUIDS used by DirectDraw objects
+ */
+#if defined( _WIN32 ) && !defined( _NO_COM )
+
+DEFINE_GUID( CLSID_DirectDraw,                 0xD7B70EE0,0x4340,0x11CF,0xB0,0x63,0x00,0x20,0xAF,0xC2,0xCD,0x35 );
+DEFINE_GUID( CLSID_DirectDrawClipper,           0x593817A0,0x7DB3,0x11CF,0xA2,0xDE,0x00,0xAA,0x00,0xb9,0x33,0x56 );
+DEFINE_GUID( IID_IDirectDraw,                  0x6C14DB80,0xA733,0x11CE,0xA5,0x21,0x00,0x20,0xAF,0x0B,0xE5,0x60 );
+DEFINE_GUID( IID_IDirectDraw2,                  0xB3A6F3E0,0x2B43,0x11CF,0xA2,0xDE,0x00,0xAA,0x00,0xB9,0x33,0x56 );
+DEFINE_GUID( IID_IDirectDraw4,                  0x9c59509a,0x39bd,0x11d1,0x8c,0x4a,0x00,0xc0,0x4f,0xd9,0x30,0xc5 );
+DEFINE_GUID( IID_IDirectDrawSurface,           0x6C14DB81,0xA733,0x11CE,0xA5,0x21,0x00,0x20,0xAF,0x0B,0xE5,0x60 );
+DEFINE_GUID( IID_IDirectDrawSurface2,          0x57805885,0x6eec,0x11cf,0x94,0x41,0xa8,0x23,0x03,0xc1,0x0e,0x27 );
+DEFINE_GUID( IID_IDirectDrawSurface3,           0xDA044E00,0x69B2,0x11D0,0xA1,0xD5,0x00,0xAA,0x00,0xB8,0xDF,0xBB );
+DEFINE_GUID( IID_IDirectDrawSurface4,           0x0B2B8630,0xAD35,0x11D0,0x8E,0xA6,0x00,0x60,0x97,0x97,0xEA,0x5B );
+
+DEFINE_GUID( IID_IDirectDrawPalette,           0x6C14DB84,0xA733,0x11CE,0xA5,0x21,0x00,0x20,0xAF,0x0B,0xE5,0x60 );
+DEFINE_GUID( IID_IDirectDrawClipper,           0x6C14DB85,0xA733,0x11CE,0xA5,0x21,0x00,0x20,0xAF,0x0B,0xE5,0x60 );
+DEFINE_GUID( IID_IDirectDrawColorControl,      0x4B9F0EE0,0x0D7E,0x11D0,0x9B,0x06,0x00,0xA0,0xC9,0x03,0xA3,0xB8 );
+DEFINE_GUID( IID_IDirectDrawGammaControl,       0x69C11C3E,0xB46B,0x11D1,0xAD,0x7A,0x00,0xC0,0x4F,0xC2,0x9B,0x4E );
+
+#endif
+
+/*============================================================================
+ *
+ * DirectDraw Structures
+ *
+ * Various structures used to invoke DirectDraw.
+ *
+ *==========================================================================*/
+
+struct IDirectDraw;
+struct IDirectDrawSurface;
+struct IDirectDrawPalette;
+struct IDirectDrawClipper;
+
+typedef struct IDirectDraw              FAR *LPDIRECTDRAW;
+typedef struct IDirectDraw2             FAR *LPDIRECTDRAW2;
+typedef struct IDirectDraw4             FAR *LPDIRECTDRAW4;
+typedef struct IDirectDrawSurface       FAR *LPDIRECTDRAWSURFACE;
+typedef struct IDirectDrawSurface2      FAR *LPDIRECTDRAWSURFACE2;
+typedef struct IDirectDrawSurface3      FAR *LPDIRECTDRAWSURFACE3;
+typedef struct IDirectDrawSurface4      FAR *LPDIRECTDRAWSURFACE4;
+
+typedef struct IDirectDrawPalette              FAR *LPDIRECTDRAWPALETTE;
+typedef struct IDirectDrawClipper              FAR *LPDIRECTDRAWCLIPPER;
+typedef struct IDirectDrawColorControl         FAR *LPDIRECTDRAWCOLORCONTROL;
+typedef struct IDirectDrawGammaControl          FAR *LPDIRECTDRAWGAMMACONTROL;
+
+typedef struct _DDFXROP                        FAR *LPDDFXROP;
+typedef struct _DDSURFACEDESC          FAR *LPDDSURFACEDESC;
+typedef struct _DDSURFACEDESC2         FAR *LPDDSURFACEDESC2;
+typedef struct _DDCOLORCONTROL                 FAR *LPDDCOLORCONTROL;
+
+/*
+ * API's
+ */
+#if (defined (WIN32) || defined( _WIN32 ) ) && !defined( _NO_COM )
+//#if defined( _WIN32 ) && !defined( _NO_ENUM )
+    typedef BOOL (FAR PASCAL * LPDDENUMCALLBACKA)(GUID FAR *, LPSTR, LPSTR, LPVOID);
+    typedef BOOL (FAR PASCAL * LPDDENUMCALLBACKW)(GUID FAR *, LPWSTR, LPWSTR, LPVOID);
+    extern HRESULT WINAPI DirectDrawEnumerateW( LPDDENUMCALLBACKW lpCallback, LPVOID lpContext );
+    extern HRESULT WINAPI DirectDrawEnumerateA( LPDDENUMCALLBACKA lpCallback, LPVOID lpContext );
+    /*
+     * Protect against old SDKs
+     */
+    #ifndef SM_CMONITORS
+        #define HMONITOR    HANDLE
+    #endif
+    typedef BOOL (FAR PASCAL * LPDDENUMCALLBACKEXA)(GUID FAR *, LPSTR, LPSTR, LPVOID, HMONITOR);
+    typedef BOOL (FAR PASCAL * LPDDENUMCALLBACKEXW)(GUID FAR *, LPWSTR, LPWSTR, LPVOID, HMONITOR);
+    extern HRESULT WINAPI DirectDrawEnumerateExW( LPDDENUMCALLBACKEXW lpCallback, LPVOID lpContext, DWORD dwFlags);
+    extern HRESULT WINAPI DirectDrawEnumerateExA( LPDDENUMCALLBACKEXA lpCallback, LPVOID lpContext, DWORD dwFlags);
+    typedef HRESULT (WINAPI * LPDIRECTDRAWENUMERATEEXA)( LPDDENUMCALLBACKEXA lpCallback, LPVOID lpContext, DWORD dwFlags);
+    typedef HRESULT (WINAPI * LPDIRECTDRAWENUMERATEEXW)( LPDDENUMCALLBACKEXW lpCallback, LPVOID lpContext, DWORD dwFlags);
+
+    #ifdef UNICODE
+       typedef LPDDENUMCALLBACKW           LPDDENUMCALLBACK;
+       #define DirectDrawEnumerate         DirectDrawEnumerateW
+       typedef LPDDENUMCALLBACKEXW         LPDDENUMCALLBACKEX;
+       typedef LPDIRECTDRAWENUMERATEEXW        LPDIRECTDRAWENUMERATEEX;
+       #define DirectDrawEnumerateEx       DirectDrawEnumerateExW
+    #else
+       typedef LPDDENUMCALLBACKA           LPDDENUMCALLBACK;
+       #define DirectDrawEnumerate         DirectDrawEnumerateA
+       typedef LPDDENUMCALLBACKEXA         LPDDENUMCALLBACKEX;
+       typedef LPDIRECTDRAWENUMERATEEXA        LPDIRECTDRAWENUMERATEEX;
+        #define DirectDrawEnumerateEx      DirectDrawEnumerateExA
+    #endif
+    extern HRESULT WINAPI DirectDrawCreate( GUID FAR *lpGUID, LPDIRECTDRAW FAR *lplpDD, IUnknown FAR *pUnkOuter );
+    extern HRESULT WINAPI DirectDrawCreateClipper( DWORD dwFlags, LPDIRECTDRAWCLIPPER FAR *lplpDDClipper, IUnknown FAR *pUnkOuter );
+#endif
+/*
+ * Flags for DirectDrawEnumerateEx
+ * DirectDrawEnumerateEx supercedes DirectDrawEnumerate. You must use GetProcAddress to
+ * obtain a function pointer (of type LPDIRECTDRAWENUMERATEEX) to DirectDrawEnumerateEx.
+ * By default, only the primary display device is enumerated.
+ * DirectDrawEnumerate is equivalent to DirectDrawEnumerate(,,DDENUM_NONDISPLAYDEVICES)
+ */
+
+/*
+ * This flag causes enumeration of any GDI display devices which are part of
+ * the Windows Desktop
+ */
+#define DDENUM_ATTACHEDSECONDARYDEVICES     0x00000001L
+
+/*
+ * This flag causes enumeration of any GDI display devices which are not
+ * part of the Windows Desktop
+ */
+#define DDENUM_DETACHEDSECONDARYDEVICES     0x00000002L
+
+/*
+ * This flag causes enumeration of non-display devices
+ */
+#define DDENUM_NONDISPLAYDEVICES            0x00000004L
+
+
+#define REGSTR_KEY_DDHW_DESCRIPTION    "Description"
+#define REGSTR_KEY_DDHW_DRIVERNAME     "DriverName"
+#define REGSTR_PATH_DDHW               "Hardware\\DirectDrawDrivers"
+
+#define DDCREATE_HARDWAREONLY          0x00000001l
+#define DDCREATE_EMULATIONONLY         0x00000002l
+
+#if defined(WINNT) || !defined(WIN32)
+typedef long HRESULT;
+#endif
+
+//#ifndef WINNT
+typedef HRESULT (FAR PASCAL * LPDDENUMMODESCALLBACK)(LPDDSURFACEDESC, LPVOID);
+typedef HRESULT (FAR PASCAL * LPDDENUMMODESCALLBACK2)(LPDDSURFACEDESC2, LPVOID);
+typedef HRESULT (FAR PASCAL * LPDDENUMSURFACESCALLBACK)(LPDIRECTDRAWSURFACE, LPDDSURFACEDESC, LPVOID);
+typedef HRESULT (FAR PASCAL * LPDDENUMSURFACESCALLBACK2)(LPDIRECTDRAWSURFACE4, LPDDSURFACEDESC2, LPVOID);
+//#endif
+
+/*
+ * Generic pixel format with 8-bit RGB and alpha components
+ */
+typedef struct _DDRGBA
+{
+    BYTE red;
+    BYTE green;
+    BYTE blue;
+    BYTE alpha;
+} DDRGBA;
+
+typedef DDRGBA FAR *LPDDRGBA;
+
+/*
+ * DDCOLORKEY
+ */
+typedef struct _DDCOLORKEY
+{
+    DWORD      dwColorSpaceLowValue;   // low boundary of color space that is to
+                                       // be treated as Color Key, inclusive
+    DWORD      dwColorSpaceHighValue;  // high boundary of color space that is
+                                       // to be treated as Color Key, inclusive
+} DDCOLORKEY;
+
+typedef DDCOLORKEY FAR* LPDDCOLORKEY;
+
+/*
+ * DDBLTFX
+ * Used to pass override information to the DIRECTDRAWSURFACE callback Blt.
+ */
+typedef struct _DDBLTFX
+{
+    DWORD      dwSize;                         // size of structure
+    DWORD      dwDDFX;                         // FX operations
+    DWORD      dwROP;                          // Win32 raster operations
+    DWORD      dwDDROP;                        // Raster operations new for DirectDraw
+    DWORD      dwRotationAngle;                // Rotation angle for blt
+    DWORD      dwZBufferOpCode;                // ZBuffer compares
+    DWORD      dwZBufferLow;                   // Low limit of Z buffer
+    DWORD      dwZBufferHigh;                  // High limit of Z buffer
+    DWORD      dwZBufferBaseDest;              // Destination base value
+    DWORD      dwZDestConstBitDepth;           // Bit depth used to specify Z constant for destination
+    union
+    {
+       DWORD   dwZDestConst;                   // Constant to use as Z buffer for dest
+       LPDIRECTDRAWSURFACE lpDDSZBufferDest;   // Surface to use as Z buffer for dest
+    } DUMMYUNIONNAMEN(1);
+    DWORD      dwZSrcConstBitDepth;            // Bit depth used to specify Z constant for source
+    union
+    {
+       DWORD   dwZSrcConst;                    // Constant to use as Z buffer for src
+       LPDIRECTDRAWSURFACE lpDDSZBufferSrc;    // Surface to use as Z buffer for src
+    } DUMMYUNIONNAMEN(2);
+    DWORD      dwAlphaEdgeBlendBitDepth;       // Bit depth used to specify constant for alpha edge blend
+    DWORD      dwAlphaEdgeBlend;               // Alpha for edge blending
+    DWORD      dwReserved;
+    DWORD      dwAlphaDestConstBitDepth;       // Bit depth used to specify alpha constant for destination
+    union
+    {
+       DWORD   dwAlphaDestConst;               // Constant to use as Alpha Channel
+       LPDIRECTDRAWSURFACE lpDDSAlphaDest;     // Surface to use as Alpha Channel
+    } DUMMYUNIONNAMEN(3);
+    DWORD      dwAlphaSrcConstBitDepth;        // Bit depth used to specify alpha constant for source
+    union
+    {
+       DWORD   dwAlphaSrcConst;                // Constant to use as Alpha Channel
+       LPDIRECTDRAWSURFACE lpDDSAlphaSrc;      // Surface to use as Alpha Channel
+    } DUMMYUNIONNAMEN(4);
+    union
+    {
+       DWORD   dwFillColor;                    // color in RGB or Palettized
+       DWORD   dwFillDepth;                    // depth value for z-buffer
+       DWORD   dwFillPixel;                    // pixel value for RGBA or RGBZ
+       LPDIRECTDRAWSURFACE lpDDSPattern;       // Surface to use as pattern
+    } DUMMYUNIONNAMEN(5);
+    DDCOLORKEY ddckDestColorkey;               // DestColorkey override
+    DDCOLORKEY ddckSrcColorkey;                // SrcColorkey override
+} DDBLTFX;
+
+typedef DDBLTFX FAR* LPDDBLTFX;
+
+
+/*
+ * DDSCAPS
+ */
+typedef struct _DDSCAPS
+{
+    DWORD      dwCaps;         // capabilities of surface wanted
+} DDSCAPS;
+
+typedef DDSCAPS FAR* LPDDSCAPS;
+
+
+/*
+ * DDOSCAPS
+ */
+typedef struct _DDOSCAPS
+{
+    DWORD      dwCaps;         // capabilities of surface wanted
+} DDOSCAPS;
+
+typedef DDOSCAPS FAR* LPDDOSCAPS;
+
+/*
+ * This structure is used internally by DirectDraw.
+ */
+typedef struct _DDSCAPSEX
+{
+    DWORD       dwCaps2;
+    DWORD       dwCaps3;
+    DWORD       dwCaps4;
+} DDSCAPSEX, FAR * LPDDSCAPSEX;
+
+/*
+ * DDSCAPS2
+ */
+typedef struct _DDSCAPS2
+{
+    DWORD      dwCaps;         // capabilities of surface wanted
+    DWORD       dwCaps2;
+    DWORD       dwCaps3;
+    DWORD       dwCaps4;
+} DDSCAPS2;
+
+typedef DDSCAPS2 FAR* LPDDSCAPS2;
+
+/*
+ * DDCAPS
+ */
+#define DD_ROP_SPACE           (256/32)        // space required to store ROP array
+
+/*
+ * This structure is the DDCAPS structure as it was in version 2 and 3 of Direct X.
+ * It is present for back compatability.
+ */
+typedef struct _DDCAPS_DX3
+{
+    DWORD      dwSize;                 // size of the DDDRIVERCAPS structure
+    DWORD      dwCaps;                 // driver specific capabilities
+    DWORD      dwCaps2;                // more driver specific capabilites
+    DWORD      dwCKeyCaps;             // color key capabilities of the surface
+    DWORD      dwFXCaps;               // driver specific stretching and effects capabilites
+    DWORD      dwFXAlphaCaps;          // alpha driver specific capabilities
+    DWORD      dwPalCaps;              // palette capabilities
+    DWORD      dwSVCaps;               // stereo vision capabilities
+    DWORD      dwAlphaBltConstBitDepths;       // DDBD_2,4,8
+    DWORD      dwAlphaBltPixelBitDepths;       // DDBD_1,2,4,8
+    DWORD      dwAlphaBltSurfaceBitDepths;     // DDBD_1,2,4,8
+    DWORD      dwAlphaOverlayConstBitDepths;   // DDBD_2,4,8
+    DWORD      dwAlphaOverlayPixelBitDepths;   // DDBD_1,2,4,8
+    DWORD      dwAlphaOverlaySurfaceBitDepths; // DDBD_1,2,4,8
+    DWORD      dwZBufferBitDepths;             // DDBD_8,16,24,32
+    DWORD      dwVidMemTotal;          // total amount of video memory
+    DWORD      dwVidMemFree;           // amount of free video memory
+    DWORD      dwMaxVisibleOverlays;   // maximum number of visible overlays
+    DWORD      dwCurrVisibleOverlays;  // current number of visible overlays
+    DWORD      dwNumFourCCCodes;       // number of four cc codes
+    DWORD      dwAlignBoundarySrc;     // source rectangle alignment
+    DWORD      dwAlignSizeSrc;         // source rectangle byte size
+    DWORD      dwAlignBoundaryDest;    // dest rectangle alignment
+    DWORD      dwAlignSizeDest;        // dest rectangle byte size
+    DWORD      dwAlignStrideAlign;     // stride alignment
+    DWORD      dwRops[DD_ROP_SPACE];   // ROPS supported
+    DDSCAPS    ddsCaps;                // DDSCAPS structure has all the general capabilities
+    DWORD      dwMinOverlayStretch;    // minimum overlay stretch factor multiplied by 1000, eg 1000 == 1.0, 1300 == 1.3
+    DWORD      dwMaxOverlayStretch;    // maximum overlay stretch factor multiplied by 1000, eg 1000 == 1.0, 1300 == 1.3
+    DWORD      dwMinLiveVideoStretch;  // minimum live video stretch factor multiplied by 1000, eg 1000 == 1.0, 1300 == 1.3
+    DWORD      dwMaxLiveVideoStretch;  // maximum live video stretch factor multiplied by 1000, eg 1000 == 1.0, 1300 == 1.3
+    DWORD      dwMinHwCodecStretch;    // minimum hardware codec stretch factor multiplied by 1000, eg 1000 == 1.0, 1300 == 1.3
+    DWORD      dwMaxHwCodecStretch;    // maximum hardware codec stretch factor multiplied by 1000, eg 1000 == 1.0, 1300 == 1.3
+    DWORD      dwReserved1;            // reserved
+    DWORD      dwReserved2;            // reserved
+    DWORD      dwReserved3;            // reserved
+    DWORD      dwSVBCaps;              // driver specific capabilities for System->Vmem blts
+    DWORD      dwSVBCKeyCaps;          // driver color key capabilities for System->Vmem blts
+    DWORD      dwSVBFXCaps;            // driver FX capabilities for System->Vmem blts
+    DWORD      dwSVBRops[DD_ROP_SPACE];// ROPS supported for System->Vmem blts
+    DWORD      dwVSBCaps;              // driver specific capabilities for Vmem->System blts
+    DWORD      dwVSBCKeyCaps;          // driver color key capabilities for Vmem->System blts
+    DWORD      dwVSBFXCaps;            // driver FX capabilities for Vmem->System blts
+    DWORD      dwVSBRops[DD_ROP_SPACE];// ROPS supported for Vmem->System blts
+    DWORD      dwSSBCaps;              // driver specific capabilities for System->System blts
+    DWORD      dwSSBCKeyCaps;          // driver color key capabilities for System->System blts
+    DWORD      dwSSBFXCaps;            // driver FX capabilities for System->System blts
+    DWORD      dwSSBRops[DD_ROP_SPACE];// ROPS supported for System->System blts
+    DWORD      dwReserved4;            // reserved
+    DWORD      dwReserved5;            // reserved
+    DWORD      dwReserved6;            // reserved
+} DDCAPS_DX3;
+typedef DDCAPS_DX3 FAR* LPDDCAPS_DX3;
+
+/*
+ * This structure is the DDCAPS structure as it was in version 5 of Direct X.
+ * It is present for back compatability.
+ */
+typedef struct _DDCAPS_DX5
+{
+/*  0*/ DWORD  dwSize;                 // size of the DDDRIVERCAPS structure
+/*  4*/ DWORD  dwCaps;                 // driver specific capabilities
+/*  8*/ DWORD  dwCaps2;                // more driver specific capabilites
+/*  c*/ DWORD  dwCKeyCaps;             // color key capabilities of the surface
+/* 10*/ DWORD  dwFXCaps;               // driver specific stretching and effects capabilites
+/* 14*/ DWORD  dwFXAlphaCaps;          // alpha driver specific capabilities
+/* 18*/ DWORD  dwPalCaps;              // palette capabilities
+/* 1c*/ DWORD  dwSVCaps;               // stereo vision capabilities
+/* 20*/ DWORD  dwAlphaBltConstBitDepths;       // DDBD_2,4,8
+/* 24*/ DWORD  dwAlphaBltPixelBitDepths;       // DDBD_1,2,4,8
+/* 28*/ DWORD  dwAlphaBltSurfaceBitDepths;     // DDBD_1,2,4,8
+/* 2c*/ DWORD  dwAlphaOverlayConstBitDepths;   // DDBD_2,4,8
+/* 30*/ DWORD  dwAlphaOverlayPixelBitDepths;   // DDBD_1,2,4,8
+/* 34*/ DWORD  dwAlphaOverlaySurfaceBitDepths; // DDBD_1,2,4,8
+/* 38*/ DWORD  dwZBufferBitDepths;             // DDBD_8,16,24,32
+/* 3c*/ DWORD  dwVidMemTotal;          // total amount of video memory
+/* 40*/ DWORD  dwVidMemFree;           // amount of free video memory
+/* 44*/ DWORD  dwMaxVisibleOverlays;   // maximum number of visible overlays
+/* 48*/ DWORD  dwCurrVisibleOverlays;  // current number of visible overlays
+/* 4c*/ DWORD  dwNumFourCCCodes;       // number of four cc codes
+/* 50*/ DWORD  dwAlignBoundarySrc;     // source rectangle alignment
+/* 54*/ DWORD  dwAlignSizeSrc;         // source rectangle byte size
+/* 58*/ DWORD  dwAlignBoundaryDest;    // dest rectangle alignment
+/* 5c*/ DWORD  dwAlignSizeDest;        // dest rectangle byte size
+/* 60*/ DWORD  dwAlignStrideAlign;     // stride alignment
+/* 64*/ DWORD  dwRops[DD_ROP_SPACE];   // ROPS supported
+/* 84*/ DDSCAPS        ddsCaps;                // DDSCAPS structure has all the general capabilities
+/* 88*/ DWORD  dwMinOverlayStretch;    // minimum overlay stretch factor multiplied by 1000, eg 1000 == 1.0, 1300 == 1.3
+/* 8c*/ DWORD  dwMaxOverlayStretch;    // maximum overlay stretch factor multiplied by 1000, eg 1000 == 1.0, 1300 == 1.3
+/* 90*/ DWORD  dwMinLiveVideoStretch;  // minimum live video stretch factor multiplied by 1000, eg 1000 == 1.0, 1300 == 1.3
+/* 94*/ DWORD  dwMaxLiveVideoStretch;  // maximum live video stretch factor multiplied by 1000, eg 1000 == 1.0, 1300 == 1.3
+/* 98*/ DWORD  dwMinHwCodecStretch;    // minimum hardware codec stretch factor multiplied by 1000, eg 1000 == 1.0, 1300 == 1.3
+/* 9c*/ DWORD  dwMaxHwCodecStretch;    // maximum hardware codec stretch factor multiplied by 1000, eg 1000 == 1.0, 1300 == 1.3
+/* a0*/ DWORD  dwReserved1;            // reserved
+/* a4*/ DWORD  dwReserved2;            // reserved
+/* a8*/ DWORD  dwReserved3;            // reserved
+/* ac*/ DWORD  dwSVBCaps;              // driver specific capabilities for System->Vmem blts
+/* b0*/ DWORD  dwSVBCKeyCaps;          // driver color key capabilities for System->Vmem blts
+/* b4*/ DWORD  dwSVBFXCaps;            // driver FX capabilities for System->Vmem blts
+/* b8*/ DWORD  dwSVBRops[DD_ROP_SPACE];// ROPS supported for System->Vmem blts
+/* d8*/ DWORD  dwVSBCaps;              // driver specific capabilities for Vmem->System blts
+/* dc*/ DWORD  dwVSBCKeyCaps;          // driver color key capabilities for Vmem->System blts
+/* e0*/ DWORD  dwVSBFXCaps;            // driver FX capabilities for Vmem->System blts
+/* e4*/ DWORD  dwVSBRops[DD_ROP_SPACE];// ROPS supported for Vmem->System blts
+/*104*/ DWORD  dwSSBCaps;              // driver specific capabilities for System->System blts
+/*108*/ DWORD  dwSSBCKeyCaps;          // driver color key capabilities for System->System blts
+/*10c*/ DWORD  dwSSBFXCaps;            // driver FX capabilities for System->System blts
+/*110*/ DWORD  dwSSBRops[DD_ROP_SPACE];// ROPS supported for System->System blts
+// Members added for DX5:
+/*130*/ DWORD  dwMaxVideoPorts;        // maximum number of usable video ports
+/*134*/ DWORD  dwCurrVideoPorts;       // current number of video ports used
+/*138*/ DWORD  dwSVBCaps2;             // more driver specific capabilities for System->Vmem blts
+/*13c*/ DWORD  dwNLVBCaps;               // driver specific capabilities for non-local->local vidmem blts
+/*140*/ DWORD  dwNLVBCaps2;              // more driver specific capabilities non-local->local vidmem blts
+/*144*/ DWORD  dwNLVBCKeyCaps;           // driver color key capabilities for non-local->local vidmem blts
+/*148*/ DWORD  dwNLVBFXCaps;             // driver FX capabilities for non-local->local blts
+/*14c*/ DWORD  dwNLVBRops[DD_ROP_SPACE]; // ROPS supported for non-local->local blts
+} DDCAPS_DX5;
+typedef DDCAPS_DX5 FAR* LPDDCAPS_DX5;
+
+typedef struct _DDCAPS_DX6
+{
+/*  0*/ DWORD  dwSize;                 // size of the DDDRIVERCAPS structure
+/*  4*/ DWORD  dwCaps;                 // driver specific capabilities
+/*  8*/ DWORD  dwCaps2;                // more driver specific capabilites
+/*  c*/ DWORD  dwCKeyCaps;             // color key capabilities of the surface
+/* 10*/ DWORD  dwFXCaps;               // driver specific stretching and effects capabilites
+/* 14*/ DWORD  dwFXAlphaCaps;          // alpha caps
+/* 18*/ DWORD  dwPalCaps;              // palette capabilities
+/* 1c*/ DWORD  dwSVCaps;               // stereo vision capabilities
+/* 20*/ DWORD  dwAlphaBltConstBitDepths;       // DDBD_2,4,8
+/* 24*/ DWORD  dwAlphaBltPixelBitDepths;       // DDBD_1,2,4,8
+/* 28*/ DWORD  dwAlphaBltSurfaceBitDepths;     // DDBD_1,2,4,8
+/* 2c*/ DWORD  dwAlphaOverlayConstBitDepths;   // DDBD_2,4,8
+/* 30*/ DWORD  dwAlphaOverlayPixelBitDepths;   // DDBD_1,2,4,8
+/* 34*/ DWORD  dwAlphaOverlaySurfaceBitDepths; // DDBD_1,2,4,8
+/* 38*/ DWORD  dwZBufferBitDepths;             // DDBD_8,16,24,32
+/* 3c*/ DWORD  dwVidMemTotal;          // total amount of video memory
+/* 40*/ DWORD  dwVidMemFree;           // amount of free video memory
+/* 44*/ DWORD  dwMaxVisibleOverlays;   // maximum number of visible overlays
+/* 48*/ DWORD  dwCurrVisibleOverlays;  // current number of visible overlays
+/* 4c*/ DWORD  dwNumFourCCCodes;       // number of four cc codes
+/* 50*/ DWORD  dwAlignBoundarySrc;     // source rectangle alignment
+/* 54*/ DWORD  dwAlignSizeSrc;         // source rectangle byte size
+/* 58*/ DWORD  dwAlignBoundaryDest;    // dest rectangle alignment
+/* 5c*/ DWORD  dwAlignSizeDest;        // dest rectangle byte size
+/* 60*/ DWORD  dwAlignStrideAlign;     // stride alignment
+/* 64*/ DWORD  dwRops[DD_ROP_SPACE];   // ROPS supported
+/* 84*/ DDSCAPS        ddsOldCaps;             // Was DDSCAPS  ddsCaps. ddsCaps is of type DDSCAPS2 for DX6
+/* 88*/ DWORD  dwMinOverlayStretch;    // minimum overlay stretch factor multiplied by 1000, eg 1000 == 1.0, 1300 == 1.3
+/* 8c*/ DWORD  dwMaxOverlayStretch;    // maximum overlay stretch factor multiplied by 1000, eg 1000 == 1.0, 1300 == 1.3
+/* 90*/ DWORD  dwMinLiveVideoStretch;  // minimum live video stretch factor multiplied by 1000, eg 1000 == 1.0, 1300 == 1.3
+/* 94*/ DWORD  dwMaxLiveVideoStretch;  // maximum live video stretch factor multiplied by 1000, eg 1000 == 1.0, 1300 == 1.3
+/* 98*/ DWORD  dwMinHwCodecStretch;    // minimum hardware codec stretch factor multiplied by 1000, eg 1000 == 1.0, 1300 == 1.3
+/* 9c*/ DWORD  dwMaxHwCodecStretch;    // maximum hardware codec stretch factor multiplied by 1000, eg 1000 == 1.0, 1300 == 1.3
+/* a0*/ DWORD  dwReserved1;            // reserved
+/* a4*/ DWORD  dwReserved2;            // reserved
+/* a8*/ DWORD  dwReserved3;            // reserved
+/* ac*/ DWORD  dwSVBCaps;              // driver specific capabilities for System->Vmem blts
+/* b0*/ DWORD  dwSVBCKeyCaps;          // driver color key capabilities for System->Vmem blts
+/* b4*/ DWORD  dwSVBFXCaps;            // driver FX capabilities for System->Vmem blts
+/* b8*/ DWORD  dwSVBRops[DD_ROP_SPACE];// ROPS supported for System->Vmem blts
+/* d8*/ DWORD  dwVSBCaps;              // driver specific capabilities for Vmem->System blts
+/* dc*/ DWORD  dwVSBCKeyCaps;          // driver color key capabilities for Vmem->System blts
+/* e0*/ DWORD  dwVSBFXCaps;            // driver FX capabilities for Vmem->System blts
+/* e4*/ DWORD  dwVSBRops[DD_ROP_SPACE];// ROPS supported for Vmem->System blts
+/*104*/ DWORD  dwSSBCaps;              // driver specific capabilities for System->System blts
+/*108*/ DWORD  dwSSBCKeyCaps;          // driver color key capabilities for System->System blts
+/*10c*/ DWORD  dwSSBFXCaps;            // driver FX capabilities for System->System blts
+/*110*/ DWORD  dwSSBRops[DD_ROP_SPACE];// ROPS supported for System->System blts
+/*130*/ DWORD  dwMaxVideoPorts;        // maximum number of usable video ports
+/*134*/ DWORD  dwCurrVideoPorts;       // current number of video ports used
+/*138*/ DWORD  dwSVBCaps2;             // more driver specific capabilities for System->Vmem blts
+/*13c*/ DWORD  dwNLVBCaps;               // driver specific capabilities for non-local->local vidmem blts
+/*140*/ DWORD  dwNLVBCaps2;              // more driver specific capabilities non-local->local vidmem blts
+/*144*/ DWORD  dwNLVBCKeyCaps;           // driver color key capabilities for non-local->local vidmem blts
+/*148*/ DWORD  dwNLVBFXCaps;             // driver FX capabilities for non-local->local blts
+/*14c*/ DWORD  dwNLVBRops[DD_ROP_SPACE]; // ROPS supported for non-local->local blts
+// Members added for DX6 release
+/*16c*/ DDSCAPS2 ddsCaps;               // Surface Caps
+} DDCAPS_DX6;
+typedef DDCAPS_DX6 FAR* LPDDCAPS_DX6;
+
+
+#if DIRECTDRAW_VERSION <= 0x300
+    typedef DDCAPS_DX3 DDCAPS;
+#elif DIRECTDRAW_VERSION <= 0x500
+    typedef DDCAPS_DX5 DDCAPS;
+#else
+    typedef DDCAPS_DX6 DDCAPS;
+#endif
+
+typedef DDCAPS FAR* LPDDCAPS;
+
+
+
+/*
+ * DDPIXELFORMAT
+ */
+typedef struct _DDPIXELFORMAT
+{
+    DWORD      dwSize;                 // size of structure
+    DWORD      dwFlags;                // pixel format flags
+    DWORD      dwFourCC;               // (FOURCC code)
+    union
+    {
+       DWORD   dwRGBBitCount;          // how many bits per pixel
+       DWORD   dwYUVBitCount;          // how many bits per pixel
+       DWORD   dwZBufferBitDepth;      // how many total bits/pixel in z buffer (including any stencil bits)
+       DWORD   dwAlphaBitDepth;        // how many bits for alpha channels
+       DWORD   dwLuminanceBitCount;    // how many bits per pixel
+        DWORD   dwBumpBitCount;         // how many bits per "buxel", total
+    } DUMMYUNIONNAMEN(1);
+    union
+    {
+       DWORD   dwRBitMask;             // mask for red bit
+       DWORD   dwYBitMask;             // mask for Y bits
+       DWORD   dwStencilBitDepth;      // how many stencil bits (note: dwZBufferBitDepth-dwStencilBitDepth is total Z-only bits)
+       DWORD   dwLuminanceBitMask;     // mask for luminance bits
+        DWORD   dwBumpDuBitMask;        // mask for bump map U delta bits
+    } DUMMYUNIONNAMEN(2);
+    union
+    {
+       DWORD   dwGBitMask;             // mask for green bits
+       DWORD   dwUBitMask;             // mask for U bits
+       DWORD   dwZBitMask;             // mask for Z bits
+        DWORD   dwBumpDvBitMask;        // mask for bump map V delta bits
+    } DUMMYUNIONNAMEN(3);
+    union
+    {
+       DWORD   dwBBitMask;             // mask for blue bits
+       DWORD   dwVBitMask;             // mask for V bits
+       DWORD   dwStencilBitMask;       // mask for stencil bits
+        DWORD   dwBumpLuminanceBitMask; // mask for luminance in bump map
+    } DUMMYUNIONNAMEN(4);
+    union
+    {
+       DWORD   dwRGBAlphaBitMask;      // mask for alpha channel
+       DWORD   dwYUVAlphaBitMask;      // mask for alpha channel
+        DWORD   dwLuminanceAlphaBitMask;// mask for alpha channel
+       DWORD   dwRGBZBitMask;          // mask for Z channel
+       DWORD   dwYUVZBitMask;          // mask for Z channel
+    } DUMMYUNIONNAMEN(5);
+} DDPIXELFORMAT;
+
+typedef DDPIXELFORMAT FAR* LPDDPIXELFORMAT;
+
+/*
+ * DDOVERLAYFX
+ */
+typedef struct _DDOVERLAYFX
+{
+    DWORD      dwSize;                         // size of structure
+    DWORD      dwAlphaEdgeBlendBitDepth;       // Bit depth used to specify constant for alpha edge blend
+    DWORD      dwAlphaEdgeBlend;               // Constant to use as alpha for edge blend
+    DWORD      dwReserved;
+    DWORD      dwAlphaDestConstBitDepth;       // Bit depth used to specify alpha constant for destination
+    union
+    {
+       DWORD   dwAlphaDestConst;               // Constant to use as alpha channel for dest
+       LPDIRECTDRAWSURFACE lpDDSAlphaDest;     // Surface to use as alpha channel for dest
+    } DUMMYUNIONNAMEN(1);
+    DWORD      dwAlphaSrcConstBitDepth;        // Bit depth used to specify alpha constant for source
+    union
+    {
+       DWORD   dwAlphaSrcConst;                // Constant to use as alpha channel for src
+       LPDIRECTDRAWSURFACE lpDDSAlphaSrc;      // Surface to use as alpha channel for src
+    } DUMMYUNIONNAMEN(2);
+    DDCOLORKEY dckDestColorkey;                // DestColorkey override
+    DDCOLORKEY dckSrcColorkey;                 // DestColorkey override
+    DWORD       dwDDFX;                         // Overlay FX
+    DWORD      dwFlags;                        // flags
+} DDOVERLAYFX;
+
+typedef DDOVERLAYFX FAR *LPDDOVERLAYFX;
+
+
+/*
+ * DDBLTBATCH: BltBatch entry structure
+ */
+typedef struct _DDBLTBATCH
+{
+    LPRECT             lprDest;
+    LPDIRECTDRAWSURFACE        lpDDSSrc;
+    LPRECT             lprSrc;
+    DWORD              dwFlags;
+    LPDDBLTFX          lpDDBltFx;
+} DDBLTBATCH;
+
+typedef DDBLTBATCH FAR * LPDDBLTBATCH;
+
+
+/*
+ * DDGAMMARAMP
+ */
+typedef struct _DDGAMMARAMP
+{
+    WORD                red[256];
+    WORD                green[256];
+    WORD                blue[256];
+} DDGAMMARAMP;
+typedef DDGAMMARAMP FAR * LPDDGAMMARAMP;
+
+/*
+ *  This is the structure within which DirectDraw returns data about the current graphics driver and chipset
+ */
+
+#define MAX_DDDEVICEID_STRING          512
+
+typedef struct tagDDDEVICEIDENTIFIER
+{
+    /*
+     * These elements are for presentation to the user only. They should not be used to identify particular
+     * drivers, since this is unreliable and many different strings may be associated with the same
+     * device, and the same driver from different vendors.
+     */
+    char    szDriver[MAX_DDDEVICEID_STRING];
+    char    szDescription[MAX_DDDEVICEID_STRING];
+
+    /*
+     * This element is the version of the DirectDraw/3D driver. It is legal to do <, > comparisons
+     * on the whole 64 bits. Caution should be exercised if you use this element to identify problematic
+     * drivers. It is recommended that guidDeviceIdentifier is used for this purpose.
+     *
+     * This version has the form:
+     *  wProduct = HIWORD(liDriverVersion.HighPart)
+     *  wVersion = LOWORD(liDriverVersion.HighPart)
+     *  wSubVersion = HIWORD(liDriverVersion.LowPart)
+     *  wBuild = LOWORD(liDriverVersion.LowPart)
+     */
+#ifdef _WIN32
+    LARGE_INTEGER liDriverVersion;      /* Defined for applications and other 32 bit components */
+#else
+    DWORD   dwDriverVersionLowPart;     /* Defined for 16 bit driver components */
+    DWORD   dwDriverVersionHighPart;
+#endif
+
+
+    /*
+     * These elements can be used to identify particular chipsets. Use with extreme caution. 
+     *   dwVendorId     Identifies the manufacturer. May be zero if unknown.
+     *   dwDeviceId     Identifies the type of chipset. May be zero if unknown.
+     *   dwSubSysId     Identifies the subsystem, typically this means the particular board. May be zero if unknown.
+     *   dwRevision     Identifies the revision level of the chipset. May be zero if unknown.
+     */
+    DWORD   dwVendorId;
+    DWORD   dwDeviceId;
+    DWORD   dwSubSysId;
+    DWORD   dwRevision;
+
+    /*
+     * This element can be used to check changes in driver/chipset. This GUID is a unique identifier for the
+     * driver/chipset pair. Use this element if you wish to track changes to the driver/chipset in order to
+     * reprofile the graphics subsystem.
+     * This element can also be used to identify particular problematic drivers.
+     */
+    GUID    guidDeviceIdentifier;
+} DDDEVICEIDENTIFIER, * LPDDDEVICEIDENTIFIER;
+
+/*
+ * Flags for the IDirectDraw4::GetDeviceIdentifier method
+ */
+
+/*
+ * This flag causes GetDeviceIdentifier to return information about the host (typically 2D) adapter in a system equipped
+ * with a stacked secondary 3D adapter. Such an adapter appears to the application as if it were part of the
+ * host adapter, but is typically physcially located on a separate card. The stacked secondary's information is
+ * returned when GetDeviceIdentifier's dwFlags field is zero, since this most accurately reflects the qualities
+ * of the DirectDraw object involved.
+ */
+#define DDGDI_GETHOSTIDENTIFIER         0x00000001L
+
+
+
+/*
+ * callbacks
+ */
+typedef DWORD  (FAR PASCAL *LPCLIPPERCALLBACK)(LPDIRECTDRAWCLIPPER lpDDClipper, HWND hWnd, DWORD code, LPVOID lpContext );
+#ifdef STREAMING
+typedef DWORD  (FAR PASCAL *LPSURFACESTREAMINGCALLBACK)(DWORD);
+#endif
+
+
+/*
+ * INTERACES FOLLOW:
+ *     IDirectDraw
+ *     IDirectDrawClipper
+ *     IDirectDrawPalette
+ *     IDirectDrawSurface
+ */
+
+/*
+ * IDirectDraw
+ */
+#if defined( _WIN32 ) && !defined( _NO_COM )
+#undef INTERFACE
+#define INTERFACE IDirectDraw
+DECLARE_INTERFACE_( IDirectDraw, IUnknown )
+{
+    /*** IUnknown methods ***/
+    STDMETHOD(QueryInterface) (THIS_ REFIID riid, LPVOID FAR * ppvObj) PURE;
+    STDMETHOD_(ULONG,AddRef) (THIS)  PURE;
+    STDMETHOD_(ULONG,Release) (THIS) PURE;
+    /*** IDirectDraw methods ***/
+    STDMETHOD(Compact)(THIS) PURE;
+    STDMETHOD(CreateClipper)(THIS_ DWORD, LPDIRECTDRAWCLIPPER FAR*, IUnknown FAR * ) PURE;
+    STDMETHOD(CreatePalette)(THIS_ DWORD, LPPALETTEENTRY, LPDIRECTDRAWPALETTE FAR*, IUnknown FAR * ) PURE;
+    STDMETHOD(CreateSurface)(THIS_  LPDDSURFACEDESC, LPDIRECTDRAWSURFACE FAR *, IUnknown FAR *) PURE;
+    STDMETHOD(DuplicateSurface)( THIS_ LPDIRECTDRAWSURFACE, LPDIRECTDRAWSURFACE FAR * ) PURE;
+    STDMETHOD(EnumDisplayModes)( THIS_ DWORD, LPDDSURFACEDESC, LPVOID, LPDDENUMMODESCALLBACK ) PURE;
+    STDMETHOD(EnumSurfaces)(THIS_ DWORD, LPDDSURFACEDESC, LPVOID,LPDDENUMSURFACESCALLBACK ) PURE;
+    STDMETHOD(FlipToGDISurface)(THIS) PURE;
+    STDMETHOD(GetCaps)( THIS_ LPDDCAPS, LPDDCAPS) PURE;
+    STDMETHOD(GetDisplayMode)( THIS_ LPDDSURFACEDESC) PURE;
+    STDMETHOD(GetFourCCCodes)(THIS_  LPDWORD, LPDWORD ) PURE;
+    STDMETHOD(GetGDISurface)(THIS_ LPDIRECTDRAWSURFACE FAR *) PURE;
+    STDMETHOD(GetMonitorFrequency)(THIS_ LPDWORD) PURE;
+    STDMETHOD(GetScanLine)(THIS_ LPDWORD) PURE;
+    STDMETHOD(GetVerticalBlankStatus)(THIS_ LPBOOL ) PURE;
+    STDMETHOD(Initialize)(THIS_ GUID FAR *) PURE;
+    STDMETHOD(RestoreDisplayMode)(THIS) PURE;
+    STDMETHOD(SetCooperativeLevel)(THIS_ HWND, DWORD) PURE;
+    STDMETHOD(SetDisplayMode)(THIS_ DWORD, DWORD,DWORD) PURE;
+    STDMETHOD(WaitForVerticalBlank)(THIS_ DWORD, HANDLE ) PURE;
+};
+
+#if !defined(__cplusplus) || defined(CINTERFACE)
+#define IDirectDraw_QueryInterface(p, a, b)         (p)->lpVtbl->QueryInterface(p, a, b)
+#define IDirectDraw_AddRef(p)                       (p)->lpVtbl->AddRef(p)
+#define IDirectDraw_Release(p)                      (p)->lpVtbl->Release(p)
+#define IDirectDraw_Compact(p)                      (p)->lpVtbl->Compact(p)
+#define IDirectDraw_CreateClipper(p, a, b, c)       (p)->lpVtbl->CreateClipper(p, a, b, c)
+#define IDirectDraw_CreatePalette(p, a, b, c, d)    (p)->lpVtbl->CreatePalette(p, a, b, c, d)
+#define IDirectDraw_CreateSurface(p, a, b, c)       (p)->lpVtbl->CreateSurface(p, a, b, c)
+#define IDirectDraw_DuplicateSurface(p, a, b)       (p)->lpVtbl->DuplicateSurface(p, a, b)
+#define IDirectDraw_EnumDisplayModes(p, a, b, c, d) (p)->lpVtbl->EnumDisplayModes(p, a, b, c, d)
+#define IDirectDraw_EnumSurfaces(p, a, b, c, d)     (p)->lpVtbl->EnumSurfaces(p, a, b, c, d)
+#define IDirectDraw_FlipToGDISurface(p)             (p)->lpVtbl->FlipToGDISurface(p)
+#define IDirectDraw_GetCaps(p, a, b)                (p)->lpVtbl->GetCaps(p, a, b)
+#define IDirectDraw_GetDisplayMode(p, a)            (p)->lpVtbl->GetDisplayMode(p, a)
+#define IDirectDraw_GetFourCCCodes(p, a, b)         (p)->lpVtbl->GetFourCCCodes(p, a, b)
+#define IDirectDraw_GetGDISurface(p, a)             (p)->lpVtbl->GetGDISurface(p, a)
+#define IDirectDraw_GetMonitorFrequency(p, a)       (p)->lpVtbl->GetMonitorFrequency(p, a)
+#define IDirectDraw_GetScanLine(p, a)               (p)->lpVtbl->GetScanLine(p, a)
+#define IDirectDraw_GetVerticalBlankStatus(p, a)    (p)->lpVtbl->GetVerticalBlankStatus(p, a)
+#define IDirectDraw_Initialize(p, a)                (p)->lpVtbl->Initialize(p, a)
+#define IDirectDraw_RestoreDisplayMode(p)           (p)->lpVtbl->RestoreDisplayMode(p)
+#define IDirectDraw_SetCooperativeLevel(p, a, b)    (p)->lpVtbl->SetCooperativeLevel(p, a, b)
+#define IDirectDraw_SetDisplayMode(p, a, b, c)      (p)->lpVtbl->SetDisplayMode(p, a, b, c)
+#define IDirectDraw_WaitForVerticalBlank(p, a, b)   (p)->lpVtbl->WaitForVerticalBlank(p, a, b)
+#else
+#define IDirectDraw_QueryInterface(p, a, b)         (p)->QueryInterface(a, b)
+#define IDirectDraw_AddRef(p)                       (p)->AddRef()
+#define IDirectDraw_Release(p)                      (p)->Release()
+#define IDirectDraw_Compact(p)                      (p)->Compact()
+#define IDirectDraw_CreateClipper(p, a, b, c)       (p)->CreateClipper(a, b, c)
+#define IDirectDraw_CreatePalette(p, a, b, c, d)    (p)->CreatePalette(a, b, c, d)
+#define IDirectDraw_CreateSurface(p, a, b, c)       (p)->CreateSurface(a, b, c)
+#define IDirectDraw_DuplicateSurface(p, a, b)       (p)->DuplicateSurface(a, b)
+#define IDirectDraw_EnumDisplayModes(p, a, b, c, d) (p)->EnumDisplayModes(a, b, c, d)
+#define IDirectDraw_EnumSurfaces(p, a, b, c, d)     (p)->EnumSurfaces(a, b, c, d)
+#define IDirectDraw_FlipToGDISurface(p)             (p)->FlipToGDISurface()
+#define IDirectDraw_GetCaps(p, a, b)                (p)->GetCaps(a, b)
+#define IDirectDraw_GetDisplayMode(p, a)            (p)->GetDisplayMode(a)
+#define IDirectDraw_GetFourCCCodes(p, a, b)         (p)->GetFourCCCodes(a, b)
+#define IDirectDraw_GetGDISurface(p, a)             (p)->GetGDISurface(a)
+#define IDirectDraw_GetMonitorFrequency(p, a)       (p)->GetMonitorFrequency(a)
+#define IDirectDraw_GetScanLine(p, a)               (p)->GetScanLine(a)
+#define IDirectDraw_GetVerticalBlankStatus(p, a)    (p)->GetVerticalBlankStatus(a)
+#define IDirectDraw_Initialize(p, a)                (p)->Initialize(a)
+#define IDirectDraw_RestoreDisplayMode(p)           (p)->RestoreDisplayMode()
+#define IDirectDraw_SetCooperativeLevel(p, a, b)    (p)->SetCooperativeLevel(a, b)
+#define IDirectDraw_SetDisplayMode(p, a, b, c)      (p)->SetDisplayMode(a, b, c)
+#define IDirectDraw_WaitForVerticalBlank(p, a, b)   (p)->WaitForVerticalBlank(a, b)
+#endif
+
+#endif
+
+#if defined( _WIN32 ) && !defined( _NO_COM )
+#undef INTERFACE
+#define INTERFACE IDirectDraw2
+DECLARE_INTERFACE_( IDirectDraw2, IUnknown )
+{
+    /*** IUnknown methods ***/
+    STDMETHOD(QueryInterface) (THIS_ REFIID riid, LPVOID FAR * ppvObj) PURE;
+    STDMETHOD_(ULONG,AddRef) (THIS)  PURE;
+    STDMETHOD_(ULONG,Release) (THIS) PURE;
+    /*** IDirectDraw methods ***/
+    STDMETHOD(Compact)(THIS) PURE;
+    STDMETHOD(CreateClipper)(THIS_ DWORD, LPDIRECTDRAWCLIPPER FAR*, IUnknown FAR * ) PURE;
+    STDMETHOD(CreatePalette)(THIS_ DWORD, LPPALETTEENTRY, LPDIRECTDRAWPALETTE FAR*, IUnknown FAR * ) PURE;
+    STDMETHOD(CreateSurface)(THIS_  LPDDSURFACEDESC, LPDIRECTDRAWSURFACE FAR *, IUnknown FAR *) PURE;
+    STDMETHOD(DuplicateSurface)( THIS_ LPDIRECTDRAWSURFACE, LPDIRECTDRAWSURFACE FAR * ) PURE;
+    STDMETHOD(EnumDisplayModes)( THIS_ DWORD, LPDDSURFACEDESC, LPVOID, LPDDENUMMODESCALLBACK ) PURE;
+    STDMETHOD(EnumSurfaces)(THIS_ DWORD, LPDDSURFACEDESC, LPVOID,LPDDENUMSURFACESCALLBACK ) PURE;
+    STDMETHOD(FlipToGDISurface)(THIS) PURE;
+    STDMETHOD(GetCaps)( THIS_ LPDDCAPS, LPDDCAPS) PURE;
+    STDMETHOD(GetDisplayMode)( THIS_ LPDDSURFACEDESC) PURE;
+    STDMETHOD(GetFourCCCodes)(THIS_  LPDWORD, LPDWORD ) PURE;
+    STDMETHOD(GetGDISurface)(THIS_ LPDIRECTDRAWSURFACE FAR *) PURE;
+    STDMETHOD(GetMonitorFrequency)(THIS_ LPDWORD) PURE;
+    STDMETHOD(GetScanLine)(THIS_ LPDWORD) PURE;
+    STDMETHOD(GetVerticalBlankStatus)(THIS_ LPBOOL ) PURE;
+    STDMETHOD(Initialize)(THIS_ GUID FAR *) PURE;
+    STDMETHOD(RestoreDisplayMode)(THIS) PURE;
+    STDMETHOD(SetCooperativeLevel)(THIS_ HWND, DWORD) PURE;
+    STDMETHOD(SetDisplayMode)(THIS_ DWORD, DWORD,DWORD, DWORD, DWORD) PURE;
+    STDMETHOD(WaitForVerticalBlank)(THIS_ DWORD, HANDLE ) PURE;
+    /*** Added in the v2 interface ***/
+    STDMETHOD(GetAvailableVidMem)(THIS_ LPDDSCAPS, LPDWORD, LPDWORD) PURE;
+};
+#if !defined(__cplusplus) || defined(CINTERFACE)
+#define IDirectDraw2_QueryInterface(p, a, b)         (p)->lpVtbl->QueryInterface(p, a, b)
+#define IDirectDraw2_AddRef(p)                       (p)->lpVtbl->AddRef(p)
+#define IDirectDraw2_Release(p)                      (p)->lpVtbl->Release(p)
+#define IDirectDraw2_Compact(p)                      (p)->lpVtbl->Compact(p)
+#define IDirectDraw2_CreateClipper(p, a, b, c)       (p)->lpVtbl->CreateClipper(p, a, b, c)
+#define IDirectDraw2_CreatePalette(p, a, b, c, d)    (p)->lpVtbl->CreatePalette(p, a, b, c, d)
+#define IDirectDraw2_CreateSurface(p, a, b, c)       (p)->lpVtbl->CreateSurface(p, a, b, c)
+#define IDirectDraw2_DuplicateSurface(p, a, b)       (p)->lpVtbl->DuplicateSurface(p, a, b)
+#define IDirectDraw2_EnumDisplayModes(p, a, b, c, d) (p)->lpVtbl->EnumDisplayModes(p, a, b, c, d)
+#define IDirectDraw2_EnumSurfaces(p, a, b, c, d)     (p)->lpVtbl->EnumSurfaces(p, a, b, c, d)
+#define IDirectDraw2_FlipToGDISurface(p)             (p)->lpVtbl->FlipToGDISurface(p)
+#define IDirectDraw2_GetCaps(p, a, b)                (p)->lpVtbl->GetCaps(p, a, b)
+#define IDirectDraw2_GetDisplayMode(p, a)            (p)->lpVtbl->GetDisplayMode(p, a)
+#define IDirectDraw2_GetFourCCCodes(p, a, b)         (p)->lpVtbl->GetFourCCCodes(p, a, b)
+#define IDirectDraw2_GetGDISurface(p, a)             (p)->lpVtbl->GetGDISurface(p, a)
+#define IDirectDraw2_GetMonitorFrequency(p, a)       (p)->lpVtbl->GetMonitorFrequency(p, a)
+#define IDirectDraw2_GetScanLine(p, a)               (p)->lpVtbl->GetScanLine(p, a)
+#define IDirectDraw2_GetVerticalBlankStatus(p, a)    (p)->lpVtbl->GetVerticalBlankStatus(p, a)
+#define IDirectDraw2_Initialize(p, a)                (p)->lpVtbl->Initialize(p, a)
+#define IDirectDraw2_RestoreDisplayMode(p)           (p)->lpVtbl->RestoreDisplayMode(p)
+#define IDirectDraw2_SetCooperativeLevel(p, a, b)    (p)->lpVtbl->SetCooperativeLevel(p, a, b)
+#define IDirectDraw2_SetDisplayMode(p, a, b, c, d, e) (p)->lpVtbl->SetDisplayMode(p, a, b, c, d, e)
+#define IDirectDraw2_WaitForVerticalBlank(p, a, b)   (p)->lpVtbl->WaitForVerticalBlank(p, a, b)
+#define IDirectDraw2_GetAvailableVidMem(p, a, b, c)  (p)->lpVtbl->GetAvailableVidMem(p, a, b, c)
+#else
+#define IDirectDraw2_QueryInterface(p, a, b)         (p)->QueryInterface(a, b)
+#define IDirectDraw2_AddRef(p)                       (p)->AddRef()
+#define IDirectDraw2_Release(p)                      (p)->Release()
+#define IDirectDraw2_Compact(p)                      (p)->Compact()
+#define IDirectDraw2_CreateClipper(p, a, b, c)       (p)->CreateClipper(a, b, c)
+#define IDirectDraw2_CreatePalette(p, a, b, c, d)    (p)->CreatePalette(a, b, c, d)
+#define IDirectDraw2_CreateSurface(p, a, b, c)       (p)->CreateSurface(a, b, c)
+#define IDirectDraw2_DuplicateSurface(p, a, b)       (p)->DuplicateSurface(a, b)
+#define IDirectDraw2_EnumDisplayModes(p, a, b, c, d) (p)->EnumDisplayModes(a, b, c, d)
+#define IDirectDraw2_EnumSurfaces(p, a, b, c, d)     (p)->EnumSurfaces(a, b, c, d)
+#define IDirectDraw2_FlipToGDISurface(p)             (p)->FlipToGDISurface()
+#define IDirectDraw2_GetCaps(p, a, b)                (p)->GetCaps(a, b)
+#define IDirectDraw2_GetDisplayMode(p, a)            (p)->GetDisplayMode(a)
+#define IDirectDraw2_GetFourCCCodes(p, a, b)         (p)->GetFourCCCodes(a, b)
+#define IDirectDraw2_GetGDISurface(p, a)             (p)->GetGDISurface(a)
+#define IDirectDraw2_GetMonitorFrequency(p, a)       (p)->GetMonitorFrequency(a)
+#define IDirectDraw2_GetScanLine(p, a)               (p)->GetScanLine(a)
+#define IDirectDraw2_GetVerticalBlankStatus(p, a)    (p)->GetVerticalBlankStatus(a)
+#define IDirectDraw2_Initialize(p, a)                (p)->Initialize(a)
+#define IDirectDraw2_RestoreDisplayMode(p)           (p)->RestoreDisplayMode()
+#define IDirectDraw2_SetCooperativeLevel(p, a, b)    (p)->SetCooperativeLevel(a, b)
+#define IDirectDraw2_SetDisplayMode(p, a, b, c, d, e) (p)->SetDisplayMode(a, b, c, d, e)
+#define IDirectDraw2_WaitForVerticalBlank(p, a, b)   (p)->WaitForVerticalBlank(a, b)
+#define IDirectDraw2_GetAvailableVidMem(p, a, b, c)  (p)->GetAvailableVidMem(a, b, c)
+#endif
+
+#endif
+
+#if defined( _WIN32 ) && !defined( _NO_COM )
+#undef INTERFACE
+#define INTERFACE IDirectDraw4
+DECLARE_INTERFACE_( IDirectDraw4, IUnknown )
+{
+    /*** IUnknown methods ***/
+    STDMETHOD(QueryInterface) (THIS_ REFIID riid, LPVOID FAR * ppvObj) PURE;
+    STDMETHOD_(ULONG,AddRef) (THIS)  PURE;
+    STDMETHOD_(ULONG,Release) (THIS) PURE;
+    /*** IDirectDraw methods ***/
+    STDMETHOD(Compact)(THIS) PURE;
+    STDMETHOD(CreateClipper)(THIS_ DWORD, LPDIRECTDRAWCLIPPER FAR*, IUnknown FAR * ) PURE;
+    STDMETHOD(CreatePalette)(THIS_ DWORD, LPPALETTEENTRY, LPDIRECTDRAWPALETTE FAR*, IUnknown FAR * ) PURE;
+    STDMETHOD(CreateSurface)(THIS_  LPDDSURFACEDESC2, LPDIRECTDRAWSURFACE4 FAR *, IUnknown FAR *) PURE;
+    STDMETHOD(DuplicateSurface)( THIS_ LPDIRECTDRAWSURFACE4, LPDIRECTDRAWSURFACE4 FAR * ) PURE;
+    STDMETHOD(EnumDisplayModes)( THIS_ DWORD, LPDDSURFACEDESC2, LPVOID, LPDDENUMMODESCALLBACK2 ) PURE;
+    STDMETHOD(EnumSurfaces)(THIS_ DWORD, LPDDSURFACEDESC2, LPVOID,LPDDENUMSURFACESCALLBACK2 ) PURE;
+    STDMETHOD(FlipToGDISurface)(THIS) PURE;
+    STDMETHOD(GetCaps)( THIS_ LPDDCAPS, LPDDCAPS) PURE;
+    STDMETHOD(GetDisplayMode)( THIS_ LPDDSURFACEDESC2) PURE;
+    STDMETHOD(GetFourCCCodes)(THIS_  LPDWORD, LPDWORD ) PURE;
+    STDMETHOD(GetGDISurface)(THIS_ LPDIRECTDRAWSURFACE4 FAR *) PURE;
+    STDMETHOD(GetMonitorFrequency)(THIS_ LPDWORD) PURE;
+    STDMETHOD(GetScanLine)(THIS_ LPDWORD) PURE;
+    STDMETHOD(GetVerticalBlankStatus)(THIS_ LPBOOL ) PURE;
+    STDMETHOD(Initialize)(THIS_ GUID FAR *) PURE;
+    STDMETHOD(RestoreDisplayMode)(THIS) PURE;
+    STDMETHOD(SetCooperativeLevel)(THIS_ HWND, DWORD) PURE;
+    STDMETHOD(SetDisplayMode)(THIS_ DWORD, DWORD,DWORD, DWORD, DWORD) PURE;
+    STDMETHOD(WaitForVerticalBlank)(THIS_ DWORD, HANDLE ) PURE;
+    /*** Added in the v2 interface ***/
+    STDMETHOD(GetAvailableVidMem)(THIS_ LPDDSCAPS2, LPDWORD, LPDWORD) PURE;
+    /*** Added in the V4 Interface ***/
+    STDMETHOD(GetSurfaceFromDC) (THIS_ HDC, LPDIRECTDRAWSURFACE4 *) PURE;
+    STDMETHOD(RestoreAllSurfaces)(THIS) PURE;
+    STDMETHOD(TestCooperativeLevel)(THIS) PURE;
+    STDMETHOD(GetDeviceIdentifier)(THIS_ LPDDDEVICEIDENTIFIER, DWORD ) PURE;
+};
+#if !defined(__cplusplus) || defined(CINTERFACE)
+#define IDirectDraw4_QueryInterface(p, a, b)         (p)->lpVtbl->QueryInterface(p, a, b)
+#define IDirectDraw4_AddRef(p)                       (p)->lpVtbl->AddRef(p)
+#define IDirectDraw4_Release(p)                      (p)->lpVtbl->Release(p)
+#define IDirectDraw4_Compact(p)                      (p)->lpVtbl->Compact(p)
+#define IDirectDraw4_CreateClipper(p, a, b, c)       (p)->lpVtbl->CreateClipper(p, a, b, c)
+#define IDirectDraw4_CreatePalette(p, a, b, c, d)    (p)->lpVtbl->CreatePalette(p, a, b, c, d)
+#define IDirectDraw4_CreateSurface(p, a, b, c)       (p)->lpVtbl->CreateSurface(p, a, b, c)
+#define IDirectDraw4_DuplicateSurface(p, a, b)       (p)->lpVtbl->DuplicateSurface(p, a, b)
+#define IDirectDraw4_EnumDisplayModes(p, a, b, c, d) (p)->lpVtbl->EnumDisplayModes(p, a, b, c, d)
+#define IDirectDraw4_EnumSurfaces(p, a, b, c, d)     (p)->lpVtbl->EnumSurfaces(p, a, b, c, d)
+#define IDirectDraw4_FlipToGDISurface(p)             (p)->lpVtbl->FlipToGDISurface(p)
+#define IDirectDraw4_GetCaps(p, a, b)                (p)->lpVtbl->GetCaps(p, a, b)
+#define IDirectDraw4_GetDisplayMode(p, a)            (p)->lpVtbl->GetDisplayMode(p, a)
+#define IDirectDraw4_GetFourCCCodes(p, a, b)         (p)->lpVtbl->GetFourCCCodes(p, a, b)
+#define IDirectDraw4_GetGDISurface(p, a)             (p)->lpVtbl->GetGDISurface(p, a)
+#define IDirectDraw4_GetMonitorFrequency(p, a)       (p)->lpVtbl->GetMonitorFrequency(p, a)
+#define IDirectDraw4_GetScanLine(p, a)               (p)->lpVtbl->GetScanLine(p, a)
+#define IDirectDraw4_GetVerticalBlankStatus(p, a)    (p)->lpVtbl->GetVerticalBlankStatus(p, a)
+#define IDirectDraw4_Initialize(p, a)                (p)->lpVtbl->Initialize(p, a)
+#define IDirectDraw4_RestoreDisplayMode(p)           (p)->lpVtbl->RestoreDisplayMode(p)
+#define IDirectDraw4_SetCooperativeLevel(p, a, b)    (p)->lpVtbl->SetCooperativeLevel(p, a, b)
+#define IDirectDraw4_SetDisplayMode(p, a, b, c, d, e) (p)->lpVtbl->SetDisplayMode(p, a, b, c, d, e)
+#define IDirectDraw4_WaitForVerticalBlank(p, a, b)   (p)->lpVtbl->WaitForVerticalBlank(p, a, b)
+#define IDirectDraw4_GetAvailableVidMem(p, a, b, c)  (p)->lpVtbl->GetAvailableVidMem(p, a, b, c)
+#define IDirectDraw4_GetSurfaceFromDC(p, a, b)       (p)->lpVtbl->GetSurfaceFromDC(p, a, b)
+#define IDirectDraw4_RestoreAllSurfaces(p)           (p)->lpVtbl->RestoreAllSurfaces(p)
+#define IDirectDraw4_TestCooperativeLevel(p)         (p)->lpVtbl->TestCooperativeLevel(p)
+#define IDirectDraw4_GetDeviceIdentifier(p,a,b)      (p)->lpVtbl->GetDeviceIdentifier(p,a,b)
+#else
+#define IDirectDraw4_QueryInterface(p, a, b)         (p)->QueryInterface(a, b)
+#define IDirectDraw4_AddRef(p)                       (p)->AddRef()
+#define IDirectDraw4_Release(p)                      (p)->Release()
+#define IDirectDraw4_Compact(p)                      (p)->Compact()
+#define IDirectDraw4_CreateClipper(p, a, b, c)       (p)->CreateClipper(a, b, c)
+#define IDirectDraw4_CreatePalette(p, a, b, c, d)    (p)->CreatePalette(a, b, c, d)
+#define IDirectDraw4_CreateSurface(p, a, b, c)       (p)->CreateSurface(a, b, c)
+#define IDirectDraw4_DuplicateSurface(p, a, b)       (p)->DuplicateSurface(a, b)
+#define IDirectDraw4_EnumDisplayModes(p, a, b, c, d) (p)->EnumDisplayModes(a, b, c, d)
+#define IDirectDraw4_EnumSurfaces(p, a, b, c, d)     (p)->EnumSurfaces(a, b, c, d)
+#define IDirectDraw4_FlipToGDISurface(p)             (p)->FlipToGDISurface()
+#define IDirectDraw4_GetCaps(p, a, b)                (p)->GetCaps(a, b)
+#define IDirectDraw4_GetDisplayMode(p, a)            (p)->GetDisplayMode(a)
+#define IDirectDraw4_GetFourCCCodes(p, a, b)         (p)->GetFourCCCodes(a, b)
+#define IDirectDraw4_GetGDISurface(p, a)             (p)->GetGDISurface(a)
+#define IDirectDraw4_GetMonitorFrequency(p, a)       (p)->GetMonitorFrequency(a)
+#define IDirectDraw4_GetScanLine(p, a)               (p)->GetScanLine(a)
+#define IDirectDraw4_GetVerticalBlankStatus(p, a)    (p)->GetVerticalBlankStatus(a)
+#define IDirectDraw4_Initialize(p, a)                (p)->Initialize(a)
+#define IDirectDraw4_RestoreDisplayMode(p)           (p)->RestoreDisplayMode()
+#define IDirectDraw4_SetCooperativeLevel(p, a, b)    (p)->SetCooperativeLevel(a, b)
+#define IDirectDraw4_SetDisplayMode(p, a, b, c, d, e) (p)->SetDisplayMode(a, b, c, d, e)
+#define IDirectDraw4_WaitForVerticalBlank(p, a, b)   (p)->WaitForVerticalBlank(a, b)
+#define IDirectDraw4_GetAvailableVidMem(p, a, b, c)  (p)->GetAvailableVidMem(a, b, c)
+#define IDirectDraw4_GetSurfaceFromDC(p, a, b)       (p)->GetSurfaceFromDC(a, b)
+#define IDirectDraw4_RestoreAllSurfaces(p)           (p)->RestoreAllSurfaces()
+#define IDirectDraw4_TestCooperativeLevel(p)         (p)->TestCooperativeLevel()
+#define IDirectDraw4_GetDeviceIdentifier(p,a,b)      (p)->GetDeviceIdentifier(a,b)
+#endif
+
+#endif
+
+
+/*
+ * IDirectDrawPalette
+ */
+#if defined( _WIN32 ) && !defined( _NO_COM )
+#undef INTERFACE
+#define INTERFACE IDirectDrawPalette
+DECLARE_INTERFACE_( IDirectDrawPalette, IUnknown )
+{
+    /*** IUnknown methods ***/
+    STDMETHOD(QueryInterface) (THIS_ REFIID riid, LPVOID FAR * ppvObj) PURE;
+    STDMETHOD_(ULONG,AddRef) (THIS)  PURE;
+    STDMETHOD_(ULONG,Release) (THIS) PURE;
+    /*** IDirectDrawPalette methods ***/
+    STDMETHOD(GetCaps)(THIS_ LPDWORD) PURE;
+    STDMETHOD(GetEntries)(THIS_ DWORD,DWORD,DWORD,LPPALETTEENTRY) PURE;
+    STDMETHOD(Initialize)(THIS_ LPDIRECTDRAW, DWORD, LPPALETTEENTRY) PURE;
+    STDMETHOD(SetEntries)(THIS_ DWORD,DWORD,DWORD,LPPALETTEENTRY) PURE;
+};
+
+#if !defined(__cplusplus) || defined(CINTERFACE)
+#define IDirectDrawPalette_QueryInterface(p, a, b)      (p)->lpVtbl->QueryInterface(p, a, b)
+#define IDirectDrawPalette_AddRef(p)                    (p)->lpVtbl->AddRef(p)
+#define IDirectDrawPalette_Release(p)                   (p)->lpVtbl->Release(p)
+#define IDirectDrawPalette_GetCaps(p, a)                (p)->lpVtbl->GetCaps(p, a)
+#define IDirectDrawPalette_GetEntries(p, a, b, c, d)    (p)->lpVtbl->GetEntries(p, a, b, c, d)
+#define IDirectDrawPalette_Initialize(p, a, b, c)       (p)->lpVtbl->Initialize(p, a, b, c)
+#define IDirectDrawPalette_SetEntries(p, a, b, c, d)    (p)->lpVtbl->SetEntries(p, a, b, c, d)
+#else
+#define IDirectDrawPalette_QueryInterface(p, a, b)      (p)->QueryInterface(a, b)
+#define IDirectDrawPalette_AddRef(p)                    (p)->AddRef()
+#define IDirectDrawPalette_Release(p)                   (p)->Release()
+#define IDirectDrawPalette_GetCaps(p, a)                (p)->GetCaps(a)
+#define IDirectDrawPalette_GetEntries(p, a, b, c, d)    (p)->GetEntries(a, b, c, d)
+#define IDirectDrawPalette_Initialize(p, a, b, c)       (p)->Initialize(a, b, c)
+#define IDirectDrawPalette_SetEntries(p, a, b, c, d)    (p)->SetEntries(a, b, c, d)
+#endif
+
+#endif
+
+
+
+/*
+ * IDirectDrawClipper
+ */
+#if defined( _WIN32 ) && !defined( _NO_COM )
+#undef INTERFACE
+#define INTERFACE IDirectDrawClipper
+DECLARE_INTERFACE_( IDirectDrawClipper, IUnknown )
+{
+    /*** IUnknown methods ***/
+    STDMETHOD(QueryInterface) (THIS_ REFIID riid, LPVOID FAR * ppvObj) PURE;
+    STDMETHOD_(ULONG,AddRef) (THIS)  PURE;
+    STDMETHOD_(ULONG,Release) (THIS) PURE;
+    /*** IDirectDrawClipper methods ***/
+    STDMETHOD(GetClipList)(THIS_ LPRECT, LPRGNDATA, LPDWORD) PURE;
+    STDMETHOD(GetHWnd)(THIS_ HWND FAR *) PURE;
+    STDMETHOD(Initialize)(THIS_ LPDIRECTDRAW, DWORD) PURE;
+    STDMETHOD(IsClipListChanged)(THIS_ BOOL FAR *) PURE;
+    STDMETHOD(SetClipList)(THIS_ LPRGNDATA,DWORD) PURE;
+    STDMETHOD(SetHWnd)(THIS_ DWORD, HWND ) PURE;
+};
+
+#if !defined(__cplusplus) || defined(CINTERFACE)
+#define IDirectDrawClipper_QueryInterface(p, a, b)  (p)->lpVtbl->QueryInterface(p, a, b)
+#define IDirectDrawClipper_AddRef(p)                (p)->lpVtbl->AddRef(p)
+#define IDirectDrawClipper_Release(p)               (p)->lpVtbl->Release(p)
+#define IDirectDrawClipper_GetClipList(p, a, b, c)  (p)->lpVtbl->GetClipList(p, a, b, c)
+#define IDirectDrawClipper_GetHWnd(p, a)            (p)->lpVtbl->GetHWnd(p, a)
+#define IDirectDrawClipper_Initialize(p, a, b)      (p)->lpVtbl->Initialize(p, a, b)
+#define IDirectDrawClipper_IsClipListChanged(p, a)  (p)->lpVtbl->IsClipListChanged(p, a)
+#define IDirectDrawClipper_SetClipList(p, a, b)     (p)->lpVtbl->SetClipList(p, a, b)
+#define IDirectDrawClipper_SetHWnd(p, a, b)         (p)->lpVtbl->SetHWnd(p, a, b)
+#else
+#define IDirectDrawClipper_QueryInterface(p, a, b)  (p)->QueryInterface(a, b)
+#define IDirectDrawClipper_AddRef(p)                (p)->AddRef()
+#define IDirectDrawClipper_Release(p)               (p)->Release()
+#define IDirectDrawClipper_GetClipList(p, a, b, c)  (p)->GetClipList(a, b, c)
+#define IDirectDrawClipper_GetHWnd(p, a)            (p)->GetHWnd(a)
+#define IDirectDrawClipper_Initialize(p, a, b)      (p)->Initialize(a, b)
+#define IDirectDrawClipper_IsClipListChanged(p, a)  (p)->IsClipListChanged(a)
+#define IDirectDrawClipper_SetClipList(p, a, b)     (p)->SetClipList(a, b)
+#define IDirectDrawClipper_SetHWnd(p, a, b)         (p)->SetHWnd(a, b)
+#endif
+
+#endif
+
+/*
+ * IDirectDrawSurface and related interfaces
+ */
+#if defined( _WIN32 ) && !defined( _NO_COM )
+#undef INTERFACE
+#define INTERFACE IDirectDrawSurface
+DECLARE_INTERFACE_( IDirectDrawSurface, IUnknown )
+{
+    /*** IUnknown methods ***/
+    STDMETHOD(QueryInterface) (THIS_ REFIID riid, LPVOID FAR * ppvObj) PURE;
+    STDMETHOD_(ULONG,AddRef) (THIS)  PURE;
+    STDMETHOD_(ULONG,Release) (THIS) PURE;
+    /*** IDirectDrawSurface methods ***/
+    STDMETHOD(AddAttachedSurface)(THIS_ LPDIRECTDRAWSURFACE) PURE;
+    STDMETHOD(AddOverlayDirtyRect)(THIS_ LPRECT) PURE;
+    STDMETHOD(Blt)(THIS_ LPRECT,LPDIRECTDRAWSURFACE, LPRECT,DWORD, LPDDBLTFX) PURE;
+    STDMETHOD(BltBatch)(THIS_ LPDDBLTBATCH, DWORD, DWORD ) PURE;
+    STDMETHOD(BltFast)(THIS_ DWORD,DWORD,LPDIRECTDRAWSURFACE, LPRECT,DWORD) PURE;
+    STDMETHOD(DeleteAttachedSurface)(THIS_ DWORD,LPDIRECTDRAWSURFACE) PURE;
+    STDMETHOD(EnumAttachedSurfaces)(THIS_ LPVOID,LPDDENUMSURFACESCALLBACK) PURE;
+    STDMETHOD(EnumOverlayZOrders)(THIS_ DWORD,LPVOID,LPDDENUMSURFACESCALLBACK) PURE;
+    STDMETHOD(Flip)(THIS_ LPDIRECTDRAWSURFACE, DWORD) PURE;
+    STDMETHOD(GetAttachedSurface)(THIS_ LPDDSCAPS, LPDIRECTDRAWSURFACE FAR *) PURE;
+    STDMETHOD(GetBltStatus)(THIS_ DWORD) PURE;
+    STDMETHOD(GetCaps)(THIS_ LPDDSCAPS) PURE;
+    STDMETHOD(GetClipper)(THIS_ LPDIRECTDRAWCLIPPER FAR*) PURE;
+    STDMETHOD(GetColorKey)(THIS_ DWORD, LPDDCOLORKEY) PURE;
+    STDMETHOD(GetDC)(THIS_ HDC FAR *) PURE;
+    STDMETHOD(GetFlipStatus)(THIS_ DWORD) PURE;
+    STDMETHOD(GetOverlayPosition)(THIS_ LPLONG, LPLONG ) PURE;
+    STDMETHOD(GetPalette)(THIS_ LPDIRECTDRAWPALETTE FAR*) PURE;
+    STDMETHOD(GetPixelFormat)(THIS_ LPDDPIXELFORMAT) PURE;
+    STDMETHOD(GetSurfaceDesc)(THIS_ LPDDSURFACEDESC) PURE;
+    STDMETHOD(Initialize)(THIS_ LPDIRECTDRAW, LPDDSURFACEDESC) PURE;
+    STDMETHOD(IsLost)(THIS) PURE;
+    STDMETHOD(Lock)(THIS_ LPRECT,LPDDSURFACEDESC,DWORD,HANDLE) PURE;
+    STDMETHOD(ReleaseDC)(THIS_ HDC) PURE;
+    STDMETHOD(Restore)(THIS) PURE;
+    STDMETHOD(SetClipper)(THIS_ LPDIRECTDRAWCLIPPER) PURE;
+    STDMETHOD(SetColorKey)(THIS_ DWORD, LPDDCOLORKEY) PURE;
+    STDMETHOD(SetOverlayPosition)(THIS_ LONG, LONG ) PURE;
+    STDMETHOD(SetPalette)(THIS_ LPDIRECTDRAWPALETTE) PURE;
+    STDMETHOD(Unlock)(THIS_ LPVOID) PURE;
+    STDMETHOD(UpdateOverlay)(THIS_ LPRECT, LPDIRECTDRAWSURFACE,LPRECT,DWORD, LPDDOVERLAYFX) PURE;
+    STDMETHOD(UpdateOverlayDisplay)(THIS_ DWORD) PURE;
+    STDMETHOD(UpdateOverlayZOrder)(THIS_ DWORD, LPDIRECTDRAWSURFACE) PURE;
+};
+
+#if !defined(__cplusplus) || defined(CINTERFACE)
+#define IDirectDrawSurface_QueryInterface(p,a,b)        (p)->lpVtbl->QueryInterface(p,a,b)
+#define IDirectDrawSurface_AddRef(p)                    (p)->lpVtbl->AddRef(p)
+#define IDirectDrawSurface_Release(p)                   (p)->lpVtbl->Release(p)
+#define IDirectDrawSurface_AddAttachedSurface(p,a)      (p)->lpVtbl->AddAttachedSurface(p,a)
+#define IDirectDrawSurface_AddOverlayDirtyRect(p,a)     (p)->lpVtbl->AddOverlayDirtyRect(p,a)
+#define IDirectDrawSurface_Blt(p,a,b,c,d,e)             (p)->lpVtbl->Blt(p,a,b,c,d,e)
+#define IDirectDrawSurface_BltBatch(p,a,b,c)            (p)->lpVtbl->BltBatch(p,a,b,c)
+#define IDirectDrawSurface_BltFast(p,a,b,c,d,e)         (p)->lpVtbl->BltFast(p,a,b,c,d,e)
+#define IDirectDrawSurface_DeleteAttachedSurface(p,a,b) (p)->lpVtbl->DeleteAttachedSurface(p,a,b)
+#define IDirectDrawSurface_EnumAttachedSurfaces(p,a,b)  (p)->lpVtbl->EnumAttachedSurfaces(p,a,b)
+#define IDirectDrawSurface_EnumOverlayZOrders(p,a,b,c)  (p)->lpVtbl->EnumOverlayZOrders(p,a,b,c)
+#define IDirectDrawSurface_Flip(p,a,b)                  (p)->lpVtbl->Flip(p,a,b)
+#define IDirectDrawSurface_GetAttachedSurface(p,a,b)    (p)->lpVtbl->GetAttachedSurface(p,a,b)
+#define IDirectDrawSurface_GetBltStatus(p,a)            (p)->lpVtbl->GetBltStatus(p,a)
+#define IDirectDrawSurface_GetCaps(p,b)                 (p)->lpVtbl->GetCaps(p,b)
+#define IDirectDrawSurface_GetClipper(p,a)              (p)->lpVtbl->GetClipper(p,a)
+#define IDirectDrawSurface_GetColorKey(p,a,b)           (p)->lpVtbl->GetColorKey(p,a,b)
+#define IDirectDrawSurface_GetDC(p,a)                   (p)->lpVtbl->GetDC(p,a)
+#define IDirectDrawSurface_GetFlipStatus(p,a)           (p)->lpVtbl->GetFlipStatus(p,a)
+#define IDirectDrawSurface_GetOverlayPosition(p,a,b)    (p)->lpVtbl->GetOverlayPosition(p,a,b)
+#define IDirectDrawSurface_GetPalette(p,a)              (p)->lpVtbl->GetPalette(p,a)
+#define IDirectDrawSurface_GetPixelFormat(p,a)          (p)->lpVtbl->GetPixelFormat(p,a)
+#define IDirectDrawSurface_GetSurfaceDesc(p,a)          (p)->lpVtbl->GetSurfaceDesc(p,a)
+#define IDirectDrawSurface_Initialize(p,a,b)            (p)->lpVtbl->Initialize(p,a,b)
+#define IDirectDrawSurface_IsLost(p)                    (p)->lpVtbl->IsLost(p)
+#define IDirectDrawSurface_Lock(p,a,b,c,d)              (p)->lpVtbl->Lock(p,a,b,c,d)
+#define IDirectDrawSurface_ReleaseDC(p,a)               (p)->lpVtbl->ReleaseDC(p,a)
+#define IDirectDrawSurface_Restore(p)                   (p)->lpVtbl->Restore(p)
+#define IDirectDrawSurface_SetClipper(p,a)              (p)->lpVtbl->SetClipper(p,a)
+#define IDirectDrawSurface_SetColorKey(p,a,b)           (p)->lpVtbl->SetColorKey(p,a,b)
+#define IDirectDrawSurface_SetOverlayPosition(p,a,b)    (p)->lpVtbl->SetOverlayPosition(p,a,b)
+#define IDirectDrawSurface_SetPalette(p,a)              (p)->lpVtbl->SetPalette(p,a)
+#define IDirectDrawSurface_Unlock(p,b)                  (p)->lpVtbl->Unlock(p,b)
+#define IDirectDrawSurface_UpdateOverlay(p,a,b,c,d,e)   (p)->lpVtbl->UpdateOverlay(p,a,b,c,d,e)
+#define IDirectDrawSurface_UpdateOverlayDisplay(p,a)    (p)->lpVtbl->UpdateOverlayDisplay(p,a)
+#define IDirectDrawSurface_UpdateOverlayZOrder(p,a,b)   (p)->lpVtbl->UpdateOverlayZOrder(p,a,b)
+#else
+#define IDirectDrawSurface_QueryInterface(p,a,b)        (p)->QueryInterface(a,b)
+#define IDirectDrawSurface_AddRef(p)                    (p)->AddRef()
+#define IDirectDrawSurface_Release(p)                   (p)->Release()
+#define IDirectDrawSurface_AddAttachedSurface(p,a)      (p)->AddAttachedSurface(a)
+#define IDirectDrawSurface_AddOverlayDirtyRect(p,a)     (p)->AddOverlayDirtyRect(a)
+#define IDirectDrawSurface_Blt(p,a,b,c,d,e)             (p)->Blt(a,b,c,d,e)
+#define IDirectDrawSurface_BltBatch(p,a,b,c)            (p)->BltBatch(a,b,c)
+#define IDirectDrawSurface_BltFast(p,a,b,c,d,e)         (p)->BltFast(a,b,c,d,e)
+#define IDirectDrawSurface_DeleteAttachedSurface(p,a,b) (p)->DeleteAttachedSurface(a,b)
+#define IDirectDrawSurface_EnumAttachedSurfaces(p,a,b)  (p)->EnumAttachedSurfaces(a,b)
+#define IDirectDrawSurface_EnumOverlayZOrders(p,a,b,c)  (p)->EnumOverlayZOrders(a,b,c)
+#define IDirectDrawSurface_Flip(p,a,b)                  (p)->Flip(a,b)
+#define IDirectDrawSurface_GetAttachedSurface(p,a,b)    (p)->GetAttachedSurface(a,b)
+#define IDirectDrawSurface_GetBltStatus(p,a)            (p)->GetBltStatus(a)
+#define IDirectDrawSurface_GetCaps(p,b)                 (p)->GetCaps(b)
+#define IDirectDrawSurface_GetClipper(p,a)              (p)->GetClipper(a)
+#define IDirectDrawSurface_GetColorKey(p,a,b)           (p)->GetColorKey(a,b)
+#define IDirectDrawSurface_GetDC(p,a)                   (p)->GetDC(a)
+#define IDirectDrawSurface_GetFlipStatus(p,a)           (p)->GetFlipStatus(a)
+#define IDirectDrawSurface_GetOverlayPosition(p,a,b)    (p)->GetOverlayPosition(a,b)
+#define IDirectDrawSurface_GetPalette(p,a)              (p)->GetPalette(a)
+#define IDirectDrawSurface_GetPixelFormat(p,a)          (p)->GetPixelFormat(a)
+#define IDirectDrawSurface_GetSurfaceDesc(p,a)          (p)->GetSurfaceDesc(a)
+#define IDirectDrawSurface_Initialize(p,a,b)            (p)->Initialize(a,b)
+#define IDirectDrawSurface_IsLost(p)                    (p)->IsLost()
+#define IDirectDrawSurface_Lock(p,a,b,c,d)              (p)->Lock(a,b,c,d)
+#define IDirectDrawSurface_ReleaseDC(p,a)               (p)->ReleaseDC(a)
+#define IDirectDrawSurface_Restore(p)                   (p)->Restore()
+#define IDirectDrawSurface_SetClipper(p,a)              (p)->SetClipper(a)
+#define IDirectDrawSurface_SetColorKey(p,a,b)           (p)->SetColorKey(a,b)
+#define IDirectDrawSurface_SetOverlayPosition(p,a,b)    (p)->SetOverlayPosition(a,b)
+#define IDirectDrawSurface_SetPalette(p,a)              (p)->SetPalette(a)
+#define IDirectDrawSurface_Unlock(p,b)                  (p)->Unlock(b)
+#define IDirectDrawSurface_UpdateOverlay(p,a,b,c,d,e)   (p)->UpdateOverlay(a,b,c,d,e)
+#define IDirectDrawSurface_UpdateOverlayDisplay(p,a)    (p)->UpdateOverlayDisplay(a)
+#define IDirectDrawSurface_UpdateOverlayZOrder(p,a,b)   (p)->UpdateOverlayZOrder(a,b)
+#endif
+
+/*
+ * IDirectDrawSurface2 and related interfaces
+ */
+#undef INTERFACE
+#define INTERFACE IDirectDrawSurface2
+DECLARE_INTERFACE_( IDirectDrawSurface2, IUnknown )
+{
+    /*** IUnknown methods ***/
+    STDMETHOD(QueryInterface) (THIS_ REFIID riid, LPVOID FAR * ppvObj) PURE;
+    STDMETHOD_(ULONG,AddRef) (THIS)  PURE;
+    STDMETHOD_(ULONG,Release) (THIS) PURE;
+    /*** IDirectDrawSurface methods ***/
+    STDMETHOD(AddAttachedSurface)(THIS_ LPDIRECTDRAWSURFACE2) PURE;
+    STDMETHOD(AddOverlayDirtyRect)(THIS_ LPRECT) PURE;
+    STDMETHOD(Blt)(THIS_ LPRECT,LPDIRECTDRAWSURFACE2, LPRECT,DWORD, LPDDBLTFX) PURE;
+    STDMETHOD(BltBatch)(THIS_ LPDDBLTBATCH, DWORD, DWORD ) PURE;
+    STDMETHOD(BltFast)(THIS_ DWORD,DWORD,LPDIRECTDRAWSURFACE2, LPRECT,DWORD) PURE;
+    STDMETHOD(DeleteAttachedSurface)(THIS_ DWORD,LPDIRECTDRAWSURFACE2) PURE;
+    STDMETHOD(EnumAttachedSurfaces)(THIS_ LPVOID,LPDDENUMSURFACESCALLBACK) PURE;
+    STDMETHOD(EnumOverlayZOrders)(THIS_ DWORD,LPVOID,LPDDENUMSURFACESCALLBACK) PURE;
+    STDMETHOD(Flip)(THIS_ LPDIRECTDRAWSURFACE2, DWORD) PURE;
+    STDMETHOD(GetAttachedSurface)(THIS_ LPDDSCAPS, LPDIRECTDRAWSURFACE2 FAR *) PURE;
+    STDMETHOD(GetBltStatus)(THIS_ DWORD) PURE;
+    STDMETHOD(GetCaps)(THIS_ LPDDSCAPS) PURE;
+    STDMETHOD(GetClipper)(THIS_ LPDIRECTDRAWCLIPPER FAR*) PURE;
+    STDMETHOD(GetColorKey)(THIS_ DWORD, LPDDCOLORKEY) PURE;
+    STDMETHOD(GetDC)(THIS_ HDC FAR *) PURE;
+    STDMETHOD(GetFlipStatus)(THIS_ DWORD) PURE;
+    STDMETHOD(GetOverlayPosition)(THIS_ LPLONG, LPLONG ) PURE;
+    STDMETHOD(GetPalette)(THIS_ LPDIRECTDRAWPALETTE FAR*) PURE;
+    STDMETHOD(GetPixelFormat)(THIS_ LPDDPIXELFORMAT) PURE;
+    STDMETHOD(GetSurfaceDesc)(THIS_ LPDDSURFACEDESC) PURE;
+    STDMETHOD(Initialize)(THIS_ LPDIRECTDRAW, LPDDSURFACEDESC) PURE;
+    STDMETHOD(IsLost)(THIS) PURE;
+    STDMETHOD(Lock)(THIS_ LPRECT,LPDDSURFACEDESC,DWORD,HANDLE) PURE;
+    STDMETHOD(ReleaseDC)(THIS_ HDC) PURE;
+    STDMETHOD(Restore)(THIS) PURE;
+    STDMETHOD(SetClipper)(THIS_ LPDIRECTDRAWCLIPPER) PURE;
+    STDMETHOD(SetColorKey)(THIS_ DWORD, LPDDCOLORKEY) PURE;
+    STDMETHOD(SetOverlayPosition)(THIS_ LONG, LONG ) PURE;
+    STDMETHOD(SetPalette)(THIS_ LPDIRECTDRAWPALETTE) PURE;
+    STDMETHOD(Unlock)(THIS_ LPVOID) PURE;
+    STDMETHOD(UpdateOverlay)(THIS_ LPRECT, LPDIRECTDRAWSURFACE2,LPRECT,DWORD, LPDDOVERLAYFX) PURE;
+    STDMETHOD(UpdateOverlayDisplay)(THIS_ DWORD) PURE;
+    STDMETHOD(UpdateOverlayZOrder)(THIS_ DWORD, LPDIRECTDRAWSURFACE2) PURE;
+    /*** Added in the v2 interface ***/
+    STDMETHOD(GetDDInterface)(THIS_ LPVOID FAR *) PURE;
+    STDMETHOD(PageLock)(THIS_ DWORD) PURE;
+    STDMETHOD(PageUnlock)(THIS_ DWORD) PURE;
+};
+
+#if !defined(__cplusplus) || defined(CINTERFACE)
+#define IDirectDrawSurface2_QueryInterface(p,a,b)        (p)->lpVtbl->QueryInterface(p,a,b)
+#define IDirectDrawSurface2_AddRef(p)                    (p)->lpVtbl->AddRef(p)
+#define IDirectDrawSurface2_Release(p)                   (p)->lpVtbl->Release(p)
+#define IDirectDrawSurface2_AddAttachedSurface(p,a)      (p)->lpVtbl->AddAttachedSurface(p,a)
+#define IDirectDrawSurface2_AddOverlayDirtyRect(p,a)     (p)->lpVtbl->AddOverlayDirtyRect(p,a)
+#define IDirectDrawSurface2_Blt(p,a,b,c,d,e)             (p)->lpVtbl->Blt(p,a,b,c,d,e)
+#define IDirectDrawSurface2_BltBatch(p,a,b,c)            (p)->lpVtbl->BltBatch(p,a,b,c)
+#define IDirectDrawSurface2_BltFast(p,a,b,c,d,e)         (p)->lpVtbl->BltFast(p,a,b,c,d,e)
+#define IDirectDrawSurface2_DeleteAttachedSurface(p,a,b) (p)->lpVtbl->DeleteAttachedSurface(p,a,b)
+#define IDirectDrawSurface2_EnumAttachedSurfaces(p,a,b)  (p)->lpVtbl->EnumAttachedSurfaces(p,a,b)
+#define IDirectDrawSurface2_EnumOverlayZOrders(p,a,b,c)  (p)->lpVtbl->EnumOverlayZOrders(p,a,b,c)
+#define IDirectDrawSurface2_Flip(p,a,b)                  (p)->lpVtbl->Flip(p,a,b)
+#define IDirectDrawSurface2_GetAttachedSurface(p,a,b)    (p)->lpVtbl->GetAttachedSurface(p,a,b)
+#define IDirectDrawSurface2_GetBltStatus(p,a)            (p)->lpVtbl->GetBltStatus(p,a)
+#define IDirectDrawSurface2_GetCaps(p,b)                 (p)->lpVtbl->GetCaps(p,b)
+#define IDirectDrawSurface2_GetClipper(p,a)              (p)->lpVtbl->GetClipper(p,a)
+#define IDirectDrawSurface2_GetColorKey(p,a,b)           (p)->lpVtbl->GetColorKey(p,a,b)
+#define IDirectDrawSurface2_GetDC(p,a)                   (p)->lpVtbl->GetDC(p,a)
+#define IDirectDrawSurface2_GetFlipStatus(p,a)           (p)->lpVtbl->GetFlipStatus(p,a)
+#define IDirectDrawSurface2_GetOverlayPosition(p,a,b)    (p)->lpVtbl->GetOverlayPosition(p,a,b)
+#define IDirectDrawSurface2_GetPalette(p,a)              (p)->lpVtbl->GetPalette(p,a)
+#define IDirectDrawSurface2_GetPixelFormat(p,a)          (p)->lpVtbl->GetPixelFormat(p,a)
+#define IDirectDrawSurface2_GetSurfaceDesc(p,a)          (p)->lpVtbl->GetSurfaceDesc(p,a)
+#define IDirectDrawSurface2_Initialize(p,a,b)            (p)->lpVtbl->Initialize(p,a,b)
+#define IDirectDrawSurface2_IsLost(p)                    (p)->lpVtbl->IsLost(p)
+#define IDirectDrawSurface2_Lock(p,a,b,c,d)              (p)->lpVtbl->Lock(p,a,b,c,d)
+#define IDirectDrawSurface2_ReleaseDC(p,a)               (p)->lpVtbl->ReleaseDC(p,a)
+#define IDirectDrawSurface2_Restore(p)                   (p)->lpVtbl->Restore(p)
+#define IDirectDrawSurface2_SetClipper(p,a)              (p)->lpVtbl->SetClipper(p,a)
+#define IDirectDrawSurface2_SetColorKey(p,a,b)           (p)->lpVtbl->SetColorKey(p,a,b)
+#define IDirectDrawSurface2_SetOverlayPosition(p,a,b)    (p)->lpVtbl->SetOverlayPosition(p,a,b)
+#define IDirectDrawSurface2_SetPalette(p,a)              (p)->lpVtbl->SetPalette(p,a)
+#define IDirectDrawSurface2_Unlock(p,b)                  (p)->lpVtbl->Unlock(p,b)
+#define IDirectDrawSurface2_UpdateOverlay(p,a,b,c,d,e)   (p)->lpVtbl->UpdateOverlay(p,a,b,c,d,e)
+#define IDirectDrawSurface2_UpdateOverlayDisplay(p,a)    (p)->lpVtbl->UpdateOverlayDisplay(p,a)
+#define IDirectDrawSurface2_UpdateOverlayZOrder(p,a,b)   (p)->lpVtbl->UpdateOverlayZOrder(p,a,b)
+#define IDirectDrawSurface2_GetDDInterface(p,a)                 (p)->lpVtbl->GetDDInterface(p,a)
+#define IDirectDrawSurface2_PageLock(p,a)               (p)->lpVtbl->PageLock(p,a)
+#define IDirectDrawSurface2_PageUnlock(p,a)             (p)->lpVtbl->PageUnlock(p,a)
+#else
+#define IDirectDrawSurface2_QueryInterface(p,a,b)        (p)->QueryInterface(a,b)
+#define IDirectDrawSurface2_AddRef(p)                    (p)->AddRef()
+#define IDirectDrawSurface2_Release(p)                   (p)->Release()
+#define IDirectDrawSurface2_AddAttachedSurface(p,a)      (p)->AddAttachedSurface(a)
+#define IDirectDrawSurface2_AddOverlayDirtyRect(p,a)     (p)->AddOverlayDirtyRect(a)
+#define IDirectDrawSurface2_Blt(p,a,b,c,d,e)             (p)->Blt(a,b,c,d,e)
+#define IDirectDrawSurface2_BltBatch(p,a,b,c)            (p)->BltBatch(a,b,c)
+#define IDirectDrawSurface2_BltFast(p,a,b,c,d,e)         (p)->BltFast(a,b,c,d,e)
+#define IDirectDrawSurface2_DeleteAttachedSurface(p,a,b) (p)->DeleteAttachedSurface(a,b)
+#define IDirectDrawSurface2_EnumAttachedSurfaces(p,a,b)  (p)->EnumAttachedSurfaces(a,b)
+#define IDirectDrawSurface2_EnumOverlayZOrders(p,a,b,c)  (p)->EnumOverlayZOrders(a,b,c)
+#define IDirectDrawSurface2_Flip(p,a,b)                  (p)->Flip(a,b)
+#define IDirectDrawSurface2_GetAttachedSurface(p,a,b)    (p)->GetAttachedSurface(a,b)
+#define IDirectDrawSurface2_GetBltStatus(p,a)            (p)->GetBltStatus(a)
+#define IDirectDrawSurface2_GetCaps(p,b)                 (p)->GetCaps(b)
+#define IDirectDrawSurface2_GetClipper(p,a)              (p)->GetClipper(a)
+#define IDirectDrawSurface2_GetColorKey(p,a,b)           (p)->GetColorKey(a,b)
+#define IDirectDrawSurface2_GetDC(p,a)                   (p)->GetDC(a)
+#define IDirectDrawSurface2_GetFlipStatus(p,a)           (p)->GetFlipStatus(a)
+#define IDirectDrawSurface2_GetOverlayPosition(p,a,b)    (p)->GetOverlayPosition(a,b)
+#define IDirectDrawSurface2_GetPalette(p,a)              (p)->GetPalette(a)
+#define IDirectDrawSurface2_GetPixelFormat(p,a)          (p)->GetPixelFormat(a)
+#define IDirectDrawSurface2_GetSurfaceDesc(p,a)          (p)->GetSurfaceDesc(a)
+#define IDirectDrawSurface2_Initialize(p,a,b)            (p)->Initialize(a,b)
+#define IDirectDrawSurface2_IsLost(p)                    (p)->IsLost()
+#define IDirectDrawSurface2_Lock(p,a,b,c,d)              (p)->Lock(a,b,c,d)
+#define IDirectDrawSurface2_ReleaseDC(p,a)               (p)->ReleaseDC(a)
+#define IDirectDrawSurface2_Restore(p)                   (p)->Restore()
+#define IDirectDrawSurface2_SetClipper(p,a)              (p)->SetClipper(a)
+#define IDirectDrawSurface2_SetColorKey(p,a,b)           (p)->SetColorKey(a,b)
+#define IDirectDrawSurface2_SetOverlayPosition(p,a,b)    (p)->SetOverlayPosition(a,b)
+#define IDirectDrawSurface2_SetPalette(p,a)              (p)->SetPalette(a)
+#define IDirectDrawSurface2_Unlock(p,b)                  (p)->Unlock(b)
+#define IDirectDrawSurface2_UpdateOverlay(p,a,b,c,d,e)   (p)->UpdateOverlay(a,b,c,d,e)
+#define IDirectDrawSurface2_UpdateOverlayDisplay(p,a)    (p)->UpdateOverlayDisplay(a)
+#define IDirectDrawSurface2_UpdateOverlayZOrder(p,a,b)   (p)->UpdateOverlayZOrder(a,b)
+#define IDirectDrawSurface2_GetDDInterface(p,a)                 (p)->GetDDInterface(a)
+#define IDirectDrawSurface2_PageLock(p,a)               (p)->PageLock(a)
+#define IDirectDrawSurface2_PageUnlock(p,a)             (p)->PageUnlock(a)
+#endif
+
+/*
+ * IDirectDrawSurface3 and related interfaces
+ */
+#undef INTERFACE
+#define INTERFACE IDirectDrawSurface3
+DECLARE_INTERFACE_( IDirectDrawSurface3, IUnknown )
+{
+    /*** IUnknown methods ***/
+    STDMETHOD(QueryInterface) (THIS_ REFIID riid, LPVOID FAR * ppvObj) PURE;
+    STDMETHOD_(ULONG,AddRef) (THIS)  PURE;
+    STDMETHOD_(ULONG,Release) (THIS) PURE;
+    /*** IDirectDrawSurface methods ***/
+    STDMETHOD(AddAttachedSurface)(THIS_ LPDIRECTDRAWSURFACE3) PURE;
+    STDMETHOD(AddOverlayDirtyRect)(THIS_ LPRECT) PURE;
+    STDMETHOD(Blt)(THIS_ LPRECT,LPDIRECTDRAWSURFACE3, LPRECT,DWORD, LPDDBLTFX) PURE;
+    STDMETHOD(BltBatch)(THIS_ LPDDBLTBATCH, DWORD, DWORD ) PURE;
+    STDMETHOD(BltFast)(THIS_ DWORD,DWORD,LPDIRECTDRAWSURFACE3, LPRECT,DWORD) PURE;
+    STDMETHOD(DeleteAttachedSurface)(THIS_ DWORD,LPDIRECTDRAWSURFACE3) PURE;
+    STDMETHOD(EnumAttachedSurfaces)(THIS_ LPVOID,LPDDENUMSURFACESCALLBACK) PURE;
+    STDMETHOD(EnumOverlayZOrders)(THIS_ DWORD,LPVOID,LPDDENUMSURFACESCALLBACK) PURE;
+    STDMETHOD(Flip)(THIS_ LPDIRECTDRAWSURFACE3, DWORD) PURE;
+    STDMETHOD(GetAttachedSurface)(THIS_ LPDDSCAPS, LPDIRECTDRAWSURFACE3 FAR *) PURE;
+    STDMETHOD(GetBltStatus)(THIS_ DWORD) PURE;
+    STDMETHOD(GetCaps)(THIS_ LPDDSCAPS) PURE;
+    STDMETHOD(GetClipper)(THIS_ LPDIRECTDRAWCLIPPER FAR*) PURE;
+    STDMETHOD(GetColorKey)(THIS_ DWORD, LPDDCOLORKEY) PURE;
+    STDMETHOD(GetDC)(THIS_ HDC FAR *) PURE;
+    STDMETHOD(GetFlipStatus)(THIS_ DWORD) PURE;
+    STDMETHOD(GetOverlayPosition)(THIS_ LPLONG, LPLONG ) PURE;
+    STDMETHOD(GetPalette)(THIS_ LPDIRECTDRAWPALETTE FAR*) PURE;
+    STDMETHOD(GetPixelFormat)(THIS_ LPDDPIXELFORMAT) PURE;
+    STDMETHOD(GetSurfaceDesc)(THIS_ LPDDSURFACEDESC) PURE;
+    STDMETHOD(Initialize)(THIS_ LPDIRECTDRAW, LPDDSURFACEDESC) PURE;
+    STDMETHOD(IsLost)(THIS) PURE;
+    STDMETHOD(Lock)(THIS_ LPRECT,LPDDSURFACEDESC,DWORD,HANDLE) PURE;
+    STDMETHOD(ReleaseDC)(THIS_ HDC) PURE;
+    STDMETHOD(Restore)(THIS) PURE;
+    STDMETHOD(SetClipper)(THIS_ LPDIRECTDRAWCLIPPER) PURE;
+    STDMETHOD(SetColorKey)(THIS_ DWORD, LPDDCOLORKEY) PURE;
+    STDMETHOD(SetOverlayPosition)(THIS_ LONG, LONG ) PURE;
+    STDMETHOD(SetPalette)(THIS_ LPDIRECTDRAWPALETTE) PURE;
+    STDMETHOD(Unlock)(THIS_ LPVOID) PURE;
+    STDMETHOD(UpdateOverlay)(THIS_ LPRECT, LPDIRECTDRAWSURFACE3,LPRECT,DWORD, LPDDOVERLAYFX) PURE;
+    STDMETHOD(UpdateOverlayDisplay)(THIS_ DWORD) PURE;
+    STDMETHOD(UpdateOverlayZOrder)(THIS_ DWORD, LPDIRECTDRAWSURFACE3) PURE;
+    /*** Added in the v2 interface ***/
+    STDMETHOD(GetDDInterface)(THIS_ LPVOID FAR *) PURE;
+    STDMETHOD(PageLock)(THIS_ DWORD) PURE;
+    STDMETHOD(PageUnlock)(THIS_ DWORD) PURE;
+    /*** Added in the V3 interface ***/
+    STDMETHOD(SetSurfaceDesc)(THIS_ LPDDSURFACEDESC, DWORD) PURE;
+};
+
+#if !defined(__cplusplus) || defined(CINTERFACE)
+#define IDirectDrawSurface3_QueryInterface(p,a,b)        (p)->lpVtbl->QueryInterface(p,a,b)
+#define IDirectDrawSurface3_AddRef(p)                    (p)->lpVtbl->AddRef(p)
+#define IDirectDrawSurface3_Release(p)                   (p)->lpVtbl->Release(p)
+#define IDirectDrawSurface3_AddAttachedSurface(p,a)      (p)->lpVtbl->AddAttachedSurface(p,a)
+#define IDirectDrawSurface3_AddOverlayDirtyRect(p,a)     (p)->lpVtbl->AddOverlayDirtyRect(p,a)
+#define IDirectDrawSurface3_Blt(p,a,b,c,d,e)             (p)->lpVtbl->Blt(p,a,b,c,d,e)
+#define IDirectDrawSurface3_BltBatch(p,a,b,c)            (p)->lpVtbl->BltBatch(p,a,b,c)
+#define IDirectDrawSurface3_BltFast(p,a,b,c,d,e)         (p)->lpVtbl->BltFast(p,a,b,c,d,e)
+#define IDirectDrawSurface3_DeleteAttachedSurface(p,a,b) (p)->lpVtbl->DeleteAttachedSurface(p,a,b)
+#define IDirectDrawSurface3_EnumAttachedSurfaces(p,a,b)  (p)->lpVtbl->EnumAttachedSurfaces(p,a,b)
+#define IDirectDrawSurface3_EnumOverlayZOrders(p,a,b,c)  (p)->lpVtbl->EnumOverlayZOrders(p,a,b,c)
+#define IDirectDrawSurface3_Flip(p,a,b)                  (p)->lpVtbl->Flip(p,a,b)
+#define IDirectDrawSurface3_GetAttachedSurface(p,a,b)    (p)->lpVtbl->GetAttachedSurface(p,a,b)
+#define IDirectDrawSurface3_GetBltStatus(p,a)            (p)->lpVtbl->GetBltStatus(p,a)
+#define IDirectDrawSurface3_GetCaps(p,b)                 (p)->lpVtbl->GetCaps(p,b)
+#define IDirectDrawSurface3_GetClipper(p,a)              (p)->lpVtbl->GetClipper(p,a)
+#define IDirectDrawSurface3_GetColorKey(p,a,b)           (p)->lpVtbl->GetColorKey(p,a,b)
+#define IDirectDrawSurface3_GetDC(p,a)                   (p)->lpVtbl->GetDC(p,a)
+#define IDirectDrawSurface3_GetFlipStatus(p,a)           (p)->lpVtbl->GetFlipStatus(p,a)
+#define IDirectDrawSurface3_GetOverlayPosition(p,a,b)    (p)->lpVtbl->GetOverlayPosition(p,a,b)
+#define IDirectDrawSurface3_GetPalette(p,a)              (p)->lpVtbl->GetPalette(p,a)
+#define IDirectDrawSurface3_GetPixelFormat(p,a)          (p)->lpVtbl->GetPixelFormat(p,a)
+#define IDirectDrawSurface3_GetSurfaceDesc(p,a)          (p)->lpVtbl->GetSurfaceDesc(p,a)
+#define IDirectDrawSurface3_Initialize(p,a,b)            (p)->lpVtbl->Initialize(p,a,b)
+#define IDirectDrawSurface3_IsLost(p)                    (p)->lpVtbl->IsLost(p)
+#define IDirectDrawSurface3_Lock(p,a,b,c,d)              (p)->lpVtbl->Lock(p,a,b,c,d)
+#define IDirectDrawSurface3_ReleaseDC(p,a)               (p)->lpVtbl->ReleaseDC(p,a)
+#define IDirectDrawSurface3_Restore(p)                   (p)->lpVtbl->Restore(p)
+#define IDirectDrawSurface3_SetClipper(p,a)              (p)->lpVtbl->SetClipper(p,a)
+#define IDirectDrawSurface3_SetColorKey(p,a,b)           (p)->lpVtbl->SetColorKey(p,a,b)
+#define IDirectDrawSurface3_SetOverlayPosition(p,a,b)    (p)->lpVtbl->SetOverlayPosition(p,a,b)
+#define IDirectDrawSurface3_SetPalette(p,a)              (p)->lpVtbl->SetPalette(p,a)
+#define IDirectDrawSurface3_Unlock(p,b)                  (p)->lpVtbl->Unlock(p,b)
+#define IDirectDrawSurface3_UpdateOverlay(p,a,b,c,d,e)   (p)->lpVtbl->UpdateOverlay(p,a,b,c,d,e)
+#define IDirectDrawSurface3_UpdateOverlayDisplay(p,a)    (p)->lpVtbl->UpdateOverlayDisplay(p,a)
+#define IDirectDrawSurface3_UpdateOverlayZOrder(p,a,b)   (p)->lpVtbl->UpdateOverlayZOrder(p,a,b)
+#define IDirectDrawSurface3_GetDDInterface(p,a)                 (p)->lpVtbl->GetDDInterface(p,a)
+#define IDirectDrawSurface3_PageLock(p,a)               (p)->lpVtbl->PageLock(p,a)
+#define IDirectDrawSurface3_PageUnlock(p,a)             (p)->lpVtbl->PageUnlock(p,a)
+#define IDirectDrawSurface3_SetSurfaceDesc(p,a,b)       (p)->lpVtbl->SetSurfaceDesc(p,a,b)
+#else
+#define IDirectDrawSurface3_QueryInterface(p,a,b)        (p)->QueryInterface(a,b)
+#define IDirectDrawSurface3_AddRef(p)                    (p)->AddRef()
+#define IDirectDrawSurface3_Release(p)                   (p)->Release()
+#define IDirectDrawSurface3_AddAttachedSurface(p,a)      (p)->AddAttachedSurface(a)
+#define IDirectDrawSurface3_AddOverlayDirtyRect(p,a)     (p)->AddOverlayDirtyRect(a)
+#define IDirectDrawSurface3_Blt(p,a,b,c,d,e)             (p)->Blt(a,b,c,d,e)
+#define IDirectDrawSurface3_BltBatch(p,a,b,c)            (p)->BltBatch(a,b,c)
+#define IDirectDrawSurface3_BltFast(p,a,b,c,d,e)         (p)->BltFast(a,b,c,d,e)
+#define IDirectDrawSurface3_DeleteAttachedSurface(p,a,b) (p)->DeleteAttachedSurface(a,b)
+#define IDirectDrawSurface3_EnumAttachedSurfaces(p,a,b)  (p)->EnumAttachedSurfaces(a,b)
+#define IDirectDrawSurface3_EnumOverlayZOrders(p,a,b,c)  (p)->EnumOverlayZOrders(a,b,c)
+#define IDirectDrawSurface3_Flip(p,a,b)                  (p)->Flip(a,b)
+#define IDirectDrawSurface3_GetAttachedSurface(p,a,b)    (p)->GetAttachedSurface(a,b)
+#define IDirectDrawSurface3_GetBltStatus(p,a)            (p)->GetBltStatus(a)
+#define IDirectDrawSurface3_GetCaps(p,b)                 (p)->GetCaps(b)
+#define IDirectDrawSurface3_GetClipper(p,a)              (p)->GetClipper(a)
+#define IDirectDrawSurface3_GetColorKey(p,a,b)           (p)->GetColorKey(a,b)
+#define IDirectDrawSurface3_GetDC(p,a)                   (p)->GetDC(a)
+#define IDirectDrawSurface3_GetFlipStatus(p,a)           (p)->GetFlipStatus(a)
+#define IDirectDrawSurface3_GetOverlayPosition(p,a,b)    (p)->GetOverlayPosition(a,b)
+#define IDirectDrawSurface3_GetPalette(p,a)              (p)->GetPalette(a)
+#define IDirectDrawSurface3_GetPixelFormat(p,a)          (p)->GetPixelFormat(a)
+#define IDirectDrawSurface3_GetSurfaceDesc(p,a)          (p)->GetSurfaceDesc(a)
+#define IDirectDrawSurface3_Initialize(p,a,b)            (p)->Initialize(a,b)
+#define IDirectDrawSurface3_IsLost(p)                    (p)->IsLost()
+#define IDirectDrawSurface3_Lock(p,a,b,c,d)              (p)->Lock(a,b,c,d)
+#define IDirectDrawSurface3_ReleaseDC(p,a)               (p)->ReleaseDC(a)
+#define IDirectDrawSurface3_Restore(p)                   (p)->Restore()
+#define IDirectDrawSurface3_SetClipper(p,a)              (p)->SetClipper(a)
+#define IDirectDrawSurface3_SetColorKey(p,a,b)           (p)->SetColorKey(a,b)
+#define IDirectDrawSurface3_SetOverlayPosition(p,a,b)    (p)->SetOverlayPosition(a,b)
+#define IDirectDrawSurface3_SetPalette(p,a)              (p)->SetPalette(a)
+#define IDirectDrawSurface3_Unlock(p,b)                  (p)->Unlock(b)
+#define IDirectDrawSurface3_UpdateOverlay(p,a,b,c,d,e)   (p)->UpdateOverlay(a,b,c,d,e)
+#define IDirectDrawSurface3_UpdateOverlayDisplay(p,a)    (p)->UpdateOverlayDisplay(a)
+#define IDirectDrawSurface3_UpdateOverlayZOrder(p,a,b)   (p)->UpdateOverlayZOrder(a,b)
+#define IDirectDrawSurface3_GetDDInterface(p,a)                 (p)->GetDDInterface(a)
+#define IDirectDrawSurface3_PageLock(p,a)               (p)->PageLock(a)
+#define IDirectDrawSurface3_PageUnlock(p,a)             (p)->PageUnlock(a)
+#define IDirectDrawSurface3_SetSurfaceDesc(p,a,b)       (p)->SetSurfaceDesc(a,b)
+#endif
+
+/*
+ * IDirectDrawSurface4 and related interfaces
+ */
+#undef INTERFACE
+#define INTERFACE IDirectDrawSurface4
+DECLARE_INTERFACE_( IDirectDrawSurface4, IUnknown )
+{
+    /*** IUnknown methods ***/
+    STDMETHOD(QueryInterface) (THIS_ REFIID riid, LPVOID FAR * ppvObj) PURE;
+    STDMETHOD_(ULONG,AddRef) (THIS)  PURE;
+    STDMETHOD_(ULONG,Release) (THIS) PURE;
+    /*** IDirectDrawSurface methods ***/
+    STDMETHOD(AddAttachedSurface)(THIS_ LPDIRECTDRAWSURFACE4) PURE;
+    STDMETHOD(AddOverlayDirtyRect)(THIS_ LPRECT) PURE;
+    STDMETHOD(Blt)(THIS_ LPRECT,LPDIRECTDRAWSURFACE4, LPRECT,DWORD, LPDDBLTFX) PURE;
+    STDMETHOD(BltBatch)(THIS_ LPDDBLTBATCH, DWORD, DWORD ) PURE;
+    STDMETHOD(BltFast)(THIS_ DWORD,DWORD,LPDIRECTDRAWSURFACE4, LPRECT,DWORD) PURE;
+    STDMETHOD(DeleteAttachedSurface)(THIS_ DWORD,LPDIRECTDRAWSURFACE4) PURE;
+    STDMETHOD(EnumAttachedSurfaces)(THIS_ LPVOID,LPDDENUMSURFACESCALLBACK2) PURE;
+    STDMETHOD(EnumOverlayZOrders)(THIS_ DWORD,LPVOID,LPDDENUMSURFACESCALLBACK2) PURE;
+    STDMETHOD(Flip)(THIS_ LPDIRECTDRAWSURFACE4, DWORD) PURE;
+    STDMETHOD(GetAttachedSurface)(THIS_ LPDDSCAPS2, LPDIRECTDRAWSURFACE4 FAR *) PURE;
+    STDMETHOD(GetBltStatus)(THIS_ DWORD) PURE;
+    STDMETHOD(GetCaps)(THIS_ LPDDSCAPS2) PURE;
+    STDMETHOD(GetClipper)(THIS_ LPDIRECTDRAWCLIPPER FAR*) PURE;
+    STDMETHOD(GetColorKey)(THIS_ DWORD, LPDDCOLORKEY) PURE;
+    STDMETHOD(GetDC)(THIS_ HDC FAR *) PURE;
+    STDMETHOD(GetFlipStatus)(THIS_ DWORD) PURE;
+    STDMETHOD(GetOverlayPosition)(THIS_ LPLONG, LPLONG ) PURE;
+    STDMETHOD(GetPalette)(THIS_ LPDIRECTDRAWPALETTE FAR*) PURE;
+    STDMETHOD(GetPixelFormat)(THIS_ LPDDPIXELFORMAT) PURE;
+    STDMETHOD(GetSurfaceDesc)(THIS_ LPDDSURFACEDESC2) PURE;
+    STDMETHOD(Initialize)(THIS_ LPDIRECTDRAW, LPDDSURFACEDESC2) PURE;
+    STDMETHOD(IsLost)(THIS) PURE;
+    STDMETHOD(Lock)(THIS_ LPRECT,LPDDSURFACEDESC2,DWORD,HANDLE) PURE;
+    STDMETHOD(ReleaseDC)(THIS_ HDC) PURE;
+    STDMETHOD(Restore)(THIS) PURE;
+    STDMETHOD(SetClipper)(THIS_ LPDIRECTDRAWCLIPPER) PURE;
+    STDMETHOD(SetColorKey)(THIS_ DWORD, LPDDCOLORKEY) PURE;
+    STDMETHOD(SetOverlayPosition)(THIS_ LONG, LONG ) PURE;
+    STDMETHOD(SetPalette)(THIS_ LPDIRECTDRAWPALETTE) PURE;
+    STDMETHOD(Unlock)(THIS_ LPRECT) PURE;
+    STDMETHOD(UpdateOverlay)(THIS_ LPRECT, LPDIRECTDRAWSURFACE4,LPRECT,DWORD, LPDDOVERLAYFX) PURE;
+    STDMETHOD(UpdateOverlayDisplay)(THIS_ DWORD) PURE;
+    STDMETHOD(UpdateOverlayZOrder)(THIS_ DWORD, LPDIRECTDRAWSURFACE4) PURE;
+    /*** Added in the v2 interface ***/
+    STDMETHOD(GetDDInterface)(THIS_ LPVOID FAR *) PURE;
+    STDMETHOD(PageLock)(THIS_ DWORD) PURE;
+    STDMETHOD(PageUnlock)(THIS_ DWORD) PURE;
+    /*** Added in the v3 interface ***/
+    STDMETHOD(SetSurfaceDesc)(THIS_ LPDDSURFACEDESC2, DWORD) PURE;
+    /*** Added in the v4 interface ***/
+    STDMETHOD(SetPrivateData)(THIS_ REFGUID, LPVOID, DWORD, DWORD) PURE;
+    STDMETHOD(GetPrivateData)(THIS_ REFGUID, LPVOID, LPDWORD) PURE;
+    STDMETHOD(FreePrivateData)(THIS_ REFGUID) PURE;
+    STDMETHOD(GetUniquenessValue)(THIS_ LPDWORD) PURE;
+    STDMETHOD(ChangeUniquenessValue)(THIS) PURE;
+};
+
+#if !defined(__cplusplus) || defined(CINTERFACE)
+#define IDirectDrawSurface4_QueryInterface(p,a,b)        (p)->lpVtbl->QueryInterface(p,a,b)
+#define IDirectDrawSurface4_AddRef(p)                    (p)->lpVtbl->AddRef(p)
+#define IDirectDrawSurface4_Release(p)                   (p)->lpVtbl->Release(p)
+#define IDirectDrawSurface4_AddAttachedSurface(p,a)      (p)->lpVtbl->AddAttachedSurface(p,a)
+#define IDirectDrawSurface4_AddOverlayDirtyRect(p,a)     (p)->lpVtbl->AddOverlayDirtyRect(p,a)
+#define IDirectDrawSurface4_Blt(p,a,b,c,d,e)             (p)->lpVtbl->Blt(p,a,b,c,d,e)
+#define IDirectDrawSurface4_BltBatch(p,a,b,c)            (p)->lpVtbl->BltBatch(p,a,b,c)
+#define IDirectDrawSurface4_BltFast(p,a,b,c,d,e)         (p)->lpVtbl->BltFast(p,a,b,c,d,e)
+#define IDirectDrawSurface4_DeleteAttachedSurface(p,a,b) (p)->lpVtbl->DeleteAttachedSurface(p,a,b)
+#define IDirectDrawSurface4_EnumAttachedSurfaces(p,a,b)  (p)->lpVtbl->EnumAttachedSurfaces(p,a,b)
+#define IDirectDrawSurface4_EnumOverlayZOrders(p,a,b,c)  (p)->lpVtbl->EnumOverlayZOrders(p,a,b,c)
+#define IDirectDrawSurface4_Flip(p,a,b)                  (p)->lpVtbl->Flip(p,a,b)
+#define IDirectDrawSurface4_GetAttachedSurface(p,a,b)    (p)->lpVtbl->GetAttachedSurface(p,a,b)
+#define IDirectDrawSurface4_GetBltStatus(p,a)            (p)->lpVtbl->GetBltStatus(p,a)
+#define IDirectDrawSurface4_GetCaps(p,b)                 (p)->lpVtbl->GetCaps(p,b)
+#define IDirectDrawSurface4_GetClipper(p,a)              (p)->lpVtbl->GetClipper(p,a)
+#define IDirectDrawSurface4_GetColorKey(p,a,b)           (p)->lpVtbl->GetColorKey(p,a,b)
+#define IDirectDrawSurface4_GetDC(p,a)                   (p)->lpVtbl->GetDC(p,a)
+#define IDirectDrawSurface4_GetFlipStatus(p,a)           (p)->lpVtbl->GetFlipStatus(p,a)
+#define IDirectDrawSurface4_GetOverlayPosition(p,a,b)    (p)->lpVtbl->GetOverlayPosition(p,a,b)
+#define IDirectDrawSurface4_GetPalette(p,a)              (p)->lpVtbl->GetPalette(p,a)
+#define IDirectDrawSurface4_GetPixelFormat(p,a)          (p)->lpVtbl->GetPixelFormat(p,a)
+#define IDirectDrawSurface4_GetSurfaceDesc(p,a)          (p)->lpVtbl->GetSurfaceDesc(p,a)
+#define IDirectDrawSurface4_Initialize(p,a,b)            (p)->lpVtbl->Initialize(p,a,b)
+#define IDirectDrawSurface4_IsLost(p)                    (p)->lpVtbl->IsLost(p)
+#define IDirectDrawSurface4_Lock(p,a,b,c,d)              (p)->lpVtbl->Lock(p,a,b,c,d)
+#define IDirectDrawSurface4_ReleaseDC(p,a)               (p)->lpVtbl->ReleaseDC(p,a)
+#define IDirectDrawSurface4_Restore(p)                   (p)->lpVtbl->Restore(p)
+#define IDirectDrawSurface4_SetClipper(p,a)              (p)->lpVtbl->SetClipper(p,a)
+#define IDirectDrawSurface4_SetColorKey(p,a,b)           (p)->lpVtbl->SetColorKey(p,a,b)
+#define IDirectDrawSurface4_SetOverlayPosition(p,a,b)    (p)->lpVtbl->SetOverlayPosition(p,a,b)
+#define IDirectDrawSurface4_SetPalette(p,a)              (p)->lpVtbl->SetPalette(p,a)
+#define IDirectDrawSurface4_Unlock(p,b)                  (p)->lpVtbl->Unlock(p,b)
+#define IDirectDrawSurface4_UpdateOverlay(p,a,b,c,d,e)   (p)->lpVtbl->UpdateOverlay(p,a,b,c,d,e)
+#define IDirectDrawSurface4_UpdateOverlayDisplay(p,a)    (p)->lpVtbl->UpdateOverlayDisplay(p,a)
+#define IDirectDrawSurface4_UpdateOverlayZOrder(p,a,b)   (p)->lpVtbl->UpdateOverlayZOrder(p,a,b)
+#define IDirectDrawSurface4_GetDDInterface(p,a)                 (p)->lpVtbl->GetDDInterface(p,a)
+#define IDirectDrawSurface4_PageLock(p,a)               (p)->lpVtbl->PageLock(p,a)
+#define IDirectDrawSurface4_PageUnlock(p,a)             (p)->lpVtbl->PageUnlock(p,a)
+#define IDirectDrawSurface4_SetSurfaceDesc(p,a,b)       (p)->lpVtbl->SetSurfaceDesc(p,a,b)
+#define IDirectDrawSurface4_SetPrivateData(p,a,b,c,d)   (p)->lpVtbl->SetPrivateData(p,a,b,c,d)
+#define IDirectDrawSurface4_GetPrivateData(p,a,b,c)     (p)->lpVtbl->GetPrivateData(p,a,b,c)
+#define IDirectDrawSurface4_FreePrivateData(p,a)        (p)->lpVtbl->FreePrivateData(p,a)
+#define IDirectDrawSurface4_GetUniquenessValue(p, a)     (p)->lpVtbl->GetUniquenessValue(p, a)
+#define IDirectDrawSurface4_ChangeUniquenessValue(p)     (p)->lpVtbl->ChangeUniquenessValue(p)
+#else
+#define IDirectDrawSurface4_QueryInterface(p,a,b)        (p)->QueryInterface(a,b)
+#define IDirectDrawSurface4_AddRef(p)                    (p)->AddRef()
+#define IDirectDrawSurface4_Release(p)                   (p)->Release()
+#define IDirectDrawSurface4_AddAttachedSurface(p,a)      (p)->AddAttachedSurface(a)
+#define IDirectDrawSurface4_AddOverlayDirtyRect(p,a)     (p)->AddOverlayDirtyRect(a)
+#define IDirectDrawSurface4_Blt(p,a,b,c,d,e)             (p)->Blt(a,b,c,d,e)
+#define IDirectDrawSurface4_BltBatch(p,a,b,c)            (p)->BltBatch(a,b,c)
+#define IDirectDrawSurface4_BltFast(p,a,b,c,d,e)         (p)->BltFast(a,b,c,d,e)
+#define IDirectDrawSurface4_DeleteAttachedSurface(p,a,b) (p)->DeleteAttachedSurface(a,b)
+#define IDirectDrawSurface4_EnumAttachedSurfaces(p,a,b)  (p)->EnumAttachedSurfaces(a,b)
+#define IDirectDrawSurface4_EnumOverlayZOrders(p,a,b,c)  (p)->EnumOverlayZOrders(a,b,c)
+#define IDirectDrawSurface4_Flip(p,a,b)                  (p)->Flip(a,b)
+#define IDirectDrawSurface4_GetAttachedSurface(p,a,b)    (p)->GetAttachedSurface(a,b)
+#define IDirectDrawSurface4_GetBltStatus(p,a)            (p)->GetBltStatus(a)
+#define IDirectDrawSurface4_GetCaps(p,b)                 (p)->GetCaps(b)
+#define IDirectDrawSurface4_GetClipper(p,a)              (p)->GetClipper(a)
+#define IDirectDrawSurface4_GetColorKey(p,a,b)           (p)->GetColorKey(a,b)
+#define IDirectDrawSurface4_GetDC(p,a)                   (p)->GetDC(a)
+#define IDirectDrawSurface4_GetFlipStatus(p,a)           (p)->GetFlipStatus(a)
+#define IDirectDrawSurface4_GetOverlayPosition(p,a,b)    (p)->GetOverlayPosition(a,b)
+#define IDirectDrawSurface4_GetPalette(p,a)              (p)->GetPalette(a)
+#define IDirectDrawSurface4_GetPixelFormat(p,a)          (p)->GetPixelFormat(a)
+#define IDirectDrawSurface4_GetSurfaceDesc(p,a)          (p)->GetSurfaceDesc(a)
+#define IDirectDrawSurface4_Initialize(p,a,b)            (p)->Initialize(a,b)
+#define IDirectDrawSurface4_IsLost(p)                    (p)->IsLost()
+#define IDirectDrawSurface4_Lock(p,a,b,c,d)              (p)->Lock(a,b,c,d)
+#define IDirectDrawSurface4_ReleaseDC(p,a)               (p)->ReleaseDC(a)
+#define IDirectDrawSurface4_Restore(p)                   (p)->Restore()
+#define IDirectDrawSurface4_SetClipper(p,a)              (p)->SetClipper(a)
+#define IDirectDrawSurface4_SetColorKey(p,a,b)           (p)->SetColorKey(a,b)
+#define IDirectDrawSurface4_SetOverlayPosition(p,a,b)    (p)->SetOverlayPosition(a,b)
+#define IDirectDrawSurface4_SetPalette(p,a)              (p)->SetPalette(a)
+#define IDirectDrawSurface4_Unlock(p,b)                  (p)->Unlock(b)
+#define IDirectDrawSurface4_UpdateOverlay(p,a,b,c,d,e)   (p)->UpdateOverlay(a,b,c,d,e)
+#define IDirectDrawSurface4_UpdateOverlayDisplay(p,a)    (p)->UpdateOverlayDisplay(a)
+#define IDirectDrawSurface4_UpdateOverlayZOrder(p,a,b)   (p)->UpdateOverlayZOrder(a,b)
+#define IDirectDrawSurface4_GetDDInterface(p,a)                 (p)->GetDDInterface(a)
+#define IDirectDrawSurface4_PageLock(p,a)               (p)->PageLock(a)
+#define IDirectDrawSurface4_PageUnlock(p,a)             (p)->PageUnlock(a)
+#define IDirectDrawSurface4_SetSurfaceDesc(p,a,b)       (p)->SetSurfaceDesc(a,b)
+#define IDirectDrawSurface4_SetPrivateData(p,a,b,c,d)   (p)->SetPrivateData(a,b,c,d)
+#define IDirectDrawSurface4_GetPrivateData(p,a,b,c)     (p)->GetPrivateData(a,b,c)
+#define IDirectDrawSurface4_FreePrivateData(p,a)        (p)->FreePrivateData(a)
+#define IDirectDrawSurface4_GetUniquenessValue(p, a)     (p)->GetUniquenessValue(a)
+#define IDirectDrawSurface4_ChangeUniquenessValue(p)     (p)->ChangeUniquenessValue()
+#endif
+
+
+
+/*
+ * IDirectDrawColorControl
+ */
+#if defined( _WIN32 ) && !defined( _NO_COM )
+#undef INTERFACE
+#define INTERFACE IDirectDrawColorControl
+DECLARE_INTERFACE_( IDirectDrawColorControl, IUnknown )
+{
+    /*** IUnknown methods ***/
+    STDMETHOD(QueryInterface) (THIS_ REFIID riid, LPVOID FAR * ppvObj) PURE;
+    STDMETHOD_(ULONG,AddRef) (THIS)  PURE;
+    STDMETHOD_(ULONG,Release) (THIS) PURE;
+    /*** IDirectDrawColorControl methods ***/
+    STDMETHOD(GetColorControls)(THIS_ LPDDCOLORCONTROL) PURE;
+    STDMETHOD(SetColorControls)(THIS_ LPDDCOLORCONTROL) PURE;
+};
+
+#if !defined(__cplusplus) || defined(CINTERFACE)
+#define IDirectDrawColorControl_QueryInterface(p, a, b)  (p)->lpVtbl->QueryInterface(p, a, b)
+#define IDirectDrawColorControl_AddRef(p)                (p)->lpVtbl->AddRef(p)
+#define IDirectDrawColorControl_Release(p)               (p)->lpVtbl->Release(p)
+#define IDirectDrawColorControl_GetColorControls(p, a)   (p)->lpVtbl->GetColorControls(p, a)
+#define IDirectDrawColorControl_SetColorControls(p, a)   (p)->lpVtbl->SetColorControls(p, a)
+#else
+#define IDirectDrawColorControl_QueryInterface(p, a, b)  (p)->QueryInterface(a, b)
+#define IDirectDrawColorControl_AddRef(p)                (p)->AddRef()
+#define IDirectDrawColorControl_Release(p)               (p)->Release()
+#define IDirectDrawColorControl_GetColorControls(p, a)   (p)->GetColorControls(a)
+#define IDirectDrawColorControl_SetColorControls(p, a)   (p)->SetColorControls(a)
+#endif
+
+#endif
+
+
+/*
+ * IDirectDrawGammaControl
+ */
+#if defined( _WIN32 ) && !defined( _NO_COM )
+#undef INTERFACE
+#define INTERFACE IDirectDrawGammaControl
+DECLARE_INTERFACE_( IDirectDrawGammaControl, IUnknown )
+{
+    /*** IUnknown methods ***/
+    STDMETHOD(QueryInterface) (THIS_ REFIID riid, LPVOID FAR * ppvObj) PURE;
+    STDMETHOD_(ULONG,AddRef) (THIS)  PURE;
+    STDMETHOD_(ULONG,Release) (THIS) PURE;
+    /*** IDirectDrawColorControl methods ***/
+    STDMETHOD(GetGammaRamp)(THIS_ DWORD, LPDDGAMMARAMP) PURE;
+    STDMETHOD(SetGammaRamp)(THIS_ DWORD, LPDDGAMMARAMP) PURE;
+};
+
+#if !defined(__cplusplus) || defined(CINTERFACE)
+#define IDirectDrawGammaControl_QueryInterface(p, a, b)  (p)->lpVtbl->QueryInterface(p, a, b)
+#define IDirectDrawGammaControl_AddRef(p)                (p)->lpVtbl->AddRef(p)
+#define IDirectDrawGammaControl_Release(p)               (p)->lpVtbl->Release(p)
+#define IDirectDrawGammaControl_GetGammaRamp(p, a, b)    (p)->lpVtbl->GetGammaRamp(p, a, b)
+#define IDirectDrawGammaControl_SetGammaRamp(p, a, b)    (p)->lpVtbl->SetGammaRamp(p, a, b)
+#else
+#define IDirectDrawGammaControl_QueryInterface(p, a, b)  (p)->QueryInterface(a, b)
+#define IDirectDrawGammaControl_AddRef(p)                (p)->AddRef()
+#define IDirectDrawGammaControl_Release(p)               (p)->Release()
+#define IDirectDrawGammaControl_GetGammaRamp(p, a, b)    (p)->GetGammaRamp(a, b)
+#define IDirectDrawGammaControl_SetGammaRamp(p, a, b)    (p)->SetGammaRamp(a, b)
+#endif
+
+#endif
+
+
+
+#endif
+
+
+/*
+ * DDSURFACEDESC
+ */
+typedef struct _DDSURFACEDESC
+{
+    DWORD              dwSize;                 // size of the DDSURFACEDESC structure
+    DWORD              dwFlags;                // determines what fields are valid
+    DWORD              dwHeight;               // height of surface to be created
+    DWORD              dwWidth;                // width of input surface
+    union
+    {
+        LONG           lPitch;                 // distance to start of next line (return value only)
+        DWORD           dwLinearSize;           // Formless late-allocated optimized surface size
+    } DUMMYUNIONNAMEN(1);
+    DWORD              dwBackBufferCount;      // number of back buffers requested
+    union
+    {
+        DWORD           dwMipMapCount;          // number of mip-map levels requested
+       DWORD           dwZBufferBitDepth;      // depth of Z buffer requested
+       DWORD           dwRefreshRate;          // refresh rate (used when display mode is described)
+    } DUMMYUNIONNAMEN(2);
+    DWORD              dwAlphaBitDepth;        // depth of alpha buffer requested
+    DWORD              dwReserved;             // reserved
+    LPVOID             lpSurface;              // pointer to the associated surface memory
+    DDCOLORKEY         ddckCKDestOverlay;      // color key for destination overlay use
+    DDCOLORKEY         ddckCKDestBlt;          // color key for destination blt use
+    DDCOLORKEY         ddckCKSrcOverlay;       // color key for source overlay use
+    DDCOLORKEY         ddckCKSrcBlt;           // color key for source blt use
+    DDPIXELFORMAT      ddpfPixelFormat;        // pixel format description of the surface
+    DDSCAPS            ddsCaps;                // direct draw surface capabilities
+} DDSURFACEDESC;
+
+/*
+ * DDSURFACEDESC2
+ */
+typedef struct _DDSURFACEDESC2
+{
+    DWORD              dwSize;                 // size of the DDSURFACEDESC structure
+    DWORD              dwFlags;                // determines what fields are valid
+    DWORD              dwHeight;               // height of surface to be created
+    DWORD              dwWidth;                // width of input surface
+    union
+    {
+        LONG           lPitch;                 // distance to start of next line (return value only)
+        DWORD           dwLinearSize;           // Formless late-allocated optimized surface size
+    } DUMMYUNIONNAMEN(1);
+    DWORD              dwBackBufferCount;      // number of back buffers requested
+    union
+    {
+        DWORD           dwMipMapCount;          // number of mip-map levels requestde
+                                                // dwZBufferBitDepth removed, use ddpfPixelFormat one instead
+       DWORD           dwRefreshRate;          // refresh rate (used when display mode is described)
+    } DUMMYUNIONNAMEN(2);
+    DWORD              dwAlphaBitDepth;        // depth of alpha buffer requested
+    DWORD              dwReserved;             // reserved
+    LPVOID             lpSurface;              // pointer to the associated surface memory
+    DDCOLORKEY         ddckCKDestOverlay;      // color key for destination overlay use
+    DDCOLORKEY         ddckCKDestBlt;          // color key for destination blt use
+    DDCOLORKEY         ddckCKSrcOverlay;       // color key for source overlay use
+    DDCOLORKEY         ddckCKSrcBlt;           // color key for source blt use
+    DDPIXELFORMAT      ddpfPixelFormat;        // pixel format description of the surface
+    DDSCAPS2           ddsCaps;                // direct draw surface capabilities
+    DWORD               dwTextureStage;         // stage in multitexture cascade
+} DDSURFACEDESC2;
+
+/*
+ * ddsCaps field is valid.
+ */
+#define DDSD_CAPS              0x00000001l     // default
+
+/*
+ * dwHeight field is valid.
+ */
+#define DDSD_HEIGHT            0x00000002l
+
+/*
+ * dwWidth field is valid.
+ */
+#define DDSD_WIDTH             0x00000004l
+
+/*
+ * lPitch is valid.
+ */
+#define DDSD_PITCH             0x00000008l
+
+/*
+ * dwBackBufferCount is valid.
+ */
+#define DDSD_BACKBUFFERCOUNT   0x00000020l
+
+/*
+ * dwZBufferBitDepth is valid.  (shouldnt be used in DDSURFACEDESC2)
+ */
+#define DDSD_ZBUFFERBITDEPTH   0x00000040l
+
+/*
+ * dwAlphaBitDepth is valid.
+ */
+#define DDSD_ALPHABITDEPTH     0x00000080l
+
+
+/*
+ * lpSurface is valid.
+ */
+#define DDSD_LPSURFACE         0x00000800l
+
+/*
+ * ddpfPixelFormat is valid.
+ */
+#define DDSD_PIXELFORMAT       0x00001000l
+
+/*
+ * ddckCKDestOverlay is valid.
+ */
+#define DDSD_CKDESTOVERLAY     0x00002000l
+
+/*
+ * ddckCKDestBlt is valid.
+ */
+#define DDSD_CKDESTBLT         0x00004000l
+
+/*
+ * ddckCKSrcOverlay is valid.
+ */
+#define DDSD_CKSRCOVERLAY      0x00008000l
+
+/*
+ * ddckCKSrcBlt is valid.
+ */
+#define DDSD_CKSRCBLT          0x00010000l
+
+/*
+ * dwMipMapCount is valid.
+ */
+#define DDSD_MIPMAPCOUNT        0x00020000l
+
+ /*
+  * dwRefreshRate is valid
+  */
+#define DDSD_REFRESHRATE       0x00040000l
+
+/*
+ * dwLinearSize is valid
+ */
+#define DDSD_LINEARSIZE                0x00080000l
+
+/*
+ * dwTextureStage is valid
+ */
+#define DDSD_TEXTURESTAGE       0x00100000l
+/*
+ * All input fields are valid.
+ */
+#define DDSD_ALL               0x001ff9eel
+
+
+/*
+ * DDOPTSURFACEDESC
+ */
+typedef struct _DDOPTSURFACEDESC
+{
+    DWORD       dwSize;             // size of the DDOPTSURFACEDESC structure
+    DWORD       dwFlags;            // determines what fields are valid
+    DDSCAPS2    ddSCaps;            // Common caps like: Memory type
+    DDOSCAPS    ddOSCaps;           // Common caps like: Memory type
+    GUID        guid;               // Compression technique GUID
+    DWORD       dwCompressionRatio; // Compression ratio
+} DDOPTSURFACEDESC;
+
+/*
+ * guid field is valid.
+ */
+#define DDOSD_GUID                  0x00000001l
+
+/*
+ * dwCompressionRatio field is valid.
+ */
+#define DDOSD_COMPRESSION_RATIO     0x00000002l
+
+/*
+ * ddSCaps field is valid.
+ */
+#define DDOSD_SCAPS                 0x00000004l
+
+/*
+ * ddOSCaps field is valid.
+ */
+#define DDOSD_OSCAPS                0x00000008l
+
+/*
+ * All input fields are valid.
+ */
+#define DDOSD_ALL                   0x0000000fl
+
+/*
+ * The surface's optimized pixelformat is compressed
+ */
+#define DDOSDCAPS_OPTCOMPRESSED                        0x00000001l
+
+/*
+ * The surface's optimized pixelformat is reordered
+ */
+#define DDOSDCAPS_OPTREORDERED                 0x00000002l
+
+/*
+ * The opt surface is a monolithic mipmap
+ */
+#define DDOSDCAPS_MONOLITHICMIPMAP             0x00000004l
+
+/*
+ * The valid Surf caps:
+ * #define DDSCAPS_SYSTEMMEMORY                        0x00000800l
+ * #define DDSCAPS_VIDEOMEMORY         0x00004000l
+ * #define DDSCAPS_LOCALVIDMEM          0x10000000l
+ * #define DDSCAPS_NONLOCALVIDMEM       0x20000000l
+ */
+#define DDOSDCAPS_VALIDSCAPS           0x30004800l
+
+/*
+ * The valid OptSurf caps
+ */
+#define DDOSDCAPS_VALIDOSCAPS          0x00000007l
+
+
+/*
+ * DDCOLORCONTROL
+ */
+typedef struct _DDCOLORCONTROL
+{
+    DWORD              dwSize;
+    DWORD              dwFlags;
+    LONG               lBrightness;
+    LONG               lContrast;
+    LONG               lHue;
+    LONG               lSaturation;
+    LONG               lSharpness;
+    LONG               lGamma;
+    LONG               lColorEnable;
+    DWORD              dwReserved1;
+} DDCOLORCONTROL;
+
+
+/*
+ * lBrightness field is valid.
+ */
+#define DDCOLOR_BRIGHTNESS             0x00000001l
+
+/*
+ * lContrast field is valid.
+ */
+#define DDCOLOR_CONTRAST               0x00000002l
+
+/*
+ * lHue field is valid.
+ */
+#define DDCOLOR_HUE                    0x00000004l
+
+/*
+ * lSaturation field is valid.
+ */
+#define DDCOLOR_SATURATION             0x00000008l
+
+/*
+ * lSharpness field is valid.
+ */
+#define DDCOLOR_SHARPNESS              0x00000010l
+
+/*
+ * lGamma field is valid.
+ */
+#define DDCOLOR_GAMMA                  0x00000020l
+
+/*
+ * lColorEnable field is valid.
+ */
+#define DDCOLOR_COLORENABLE            0x00000040l
+
+
+
+/*============================================================================
+ *
+ * Direct Draw Capability Flags
+ *
+ * These flags are used to describe the capabilities of a given Surface.
+ * All flags are bit flags.
+ *
+ *==========================================================================*/
+
+/****************************************************************************
+ *
+ * DIRECTDRAWSURFACE CAPABILITY FLAGS
+ *
+ ****************************************************************************/
+
+/*
+ * This bit is reserved. It should not be specified.
+ */
+#define DDSCAPS_RESERVED1                      0x00000001l
+
+/*
+ * Indicates that this surface contains alpha-only information.
+ * (To determine if a surface is RGBA/YUVA, the pixel format must be
+ * interrogated.)
+ */
+#define DDSCAPS_ALPHA                          0x00000002l
+
+/*
+ * Indicates that this surface is a backbuffer.         It is generally
+ * set by CreateSurface when the DDSCAPS_FLIP capability bit is set.
+ * It indicates that this surface is THE back buffer of a surface
+ * flipping structure. DirectDraw supports N surfaces in a
+ * surface flipping structure. Only the surface that immediately
+ * precedeces the DDSCAPS_FRONTBUFFER has this capability bit set.
+ * The other surfaces are identified as back buffers by the presence
+ * of the DDSCAPS_FLIP capability, their attachment order, and the
+ * absence of the DDSCAPS_FRONTBUFFER and DDSCAPS_BACKBUFFER
+ * capabilities.  The bit is sent to CreateSurface when a standalone
+ * back buffer is being created.  This surface could be attached to
+ * a front buffer and/or back buffers to form a flipping surface
+ * structure after the CreateSurface call.  See AddAttachments for
+ * a detailed description of the behaviors in this case.
+ */
+#define DDSCAPS_BACKBUFFER                     0x00000004l
+
+/*
+ * Indicates a complex surface structure is being described.  A
+ * complex surface structure results in the creation of more than
+ * one surface.         The additional surfaces are attached to the root
+ * surface.  The complex structure can only be destroyed by
+ * destroying the root.
+ */
+#define DDSCAPS_COMPLEX                                0x00000008l
+
+/*
+ * Indicates that this surface is a part of a surface flipping structure.
+ * When it is passed to CreateSurface the DDSCAPS_FRONTBUFFER and
+ * DDSCAP_BACKBUFFER bits are not set. They are set by CreateSurface
+ * on the resulting creations. The dwBackBufferCount field in the
+ * DDSURFACEDESC structure must be set to at least 1 in order for
+ * the CreateSurface call to succeed.  The DDSCAPS_COMPLEX capability
+ * must always be set with creating multiple surfaces through CreateSurface.
+ */
+#define DDSCAPS_FLIP                           0x00000010l
+
+/*
+ * Indicates that this surface is THE front buffer of a surface flipping
+ * structure.  It is generally set by CreateSurface when the DDSCAPS_FLIP
+ * capability bit is set.
+ * If this capability is sent to CreateSurface then a standalonw front buffer
+ * is created. This surface will not have the DDSCAPS_FLIP capability.
+ * It can be attached to other back buffers to form a flipping structure.
+ * See AddAttachments for a detailed description of the behaviors in this
+ * case.
+ */
+#define DDSCAPS_FRONTBUFFER                    0x00000020l
+
+/*
+ * Indicates that this surface is any offscreen surface that is not an overlay,
+ * texture, zbuffer, front buffer, back buffer, or alpha surface.  It is used
+ * to identify plain vanilla surfaces.
+ */
+#define DDSCAPS_OFFSCREENPLAIN                 0x00000040l
+
+/*
+ * Indicates that this surface is an overlay.  It may or may not be directly visible
+ * depending on whether or not it is currently being overlayed onto the primary
+ * surface.  DDSCAPS_VISIBLE can be used to determine whether or not it is being
+ * overlayed at the moment.
+ */
+#define DDSCAPS_OVERLAY                                0x00000080l
+
+/*
+ * Indicates that unique DirectDrawPalette objects can be created and
+ * attached to this surface.
+ */
+#define DDSCAPS_PALETTE                                0x00000100l
+
+/*
+ * Indicates that this surface is the primary surface. The primary
+ * surface represents what the user is seeing at the moment.
+ */
+#define DDSCAPS_PRIMARYSURFACE                 0x00000200l
+
+/*
+ * Indicates that this surface is the primary surface for the left eye.
+ * The primary surface for the left eye represents what the user is seeing
+ * at the moment with the users left eye.  When this surface is created the
+ * DDSCAPS_PRIMARYSURFACE represents what the user is seeing with the users
+ * right eye.
+ */
+#define DDSCAPS_PRIMARYSURFACELEFT             0x00000400l
+
+/*
+ * Indicates that this surface memory was allocated in system memory
+ */
+#define DDSCAPS_SYSTEMMEMORY                   0x00000800l
+
+/*
+ * Indicates that this surface can be used as a 3D texture.  It does not
+ * indicate whether or not the surface is being used for that purpose.
+ */
+#define DDSCAPS_TEXTURE                                0x00001000l
+
+/*
+ * Indicates that a surface may be a destination for 3D rendering.  This
+ * bit must be set in order to query for a Direct3D Device Interface
+ * from this surface.
+ */
+#define DDSCAPS_3DDEVICE                        0x00002000l
+
+/*
+ * Indicates that this surface exists in video memory.
+ */
+#define DDSCAPS_VIDEOMEMORY                    0x00004000l
+
+/*
+ * Indicates that changes made to this surface are immediately visible.
+ * It is always set for the primary surface and is set for overlays while
+ * they are being overlayed and texture maps while they are being textured.
+ */
+#define DDSCAPS_VISIBLE                                0x00008000l
+
+/*
+ * Indicates that only writes are permitted to the surface.  Read accesses
+ * from the surface may or may not generate a protection fault, but the
+ * results of a read from this surface will not be meaningful. READ ONLY.
+ */
+#define DDSCAPS_WRITEONLY                      0x00010000l
+
+/*
+ * Indicates that this surface is a z buffer. A z buffer does not contain
+ * displayable information.  Instead it contains bit depth information that is
+ * used to determine which pixels are visible and which are obscured.
+ */
+#define DDSCAPS_ZBUFFER                                0x00020000l
+
+/*
+ * Indicates surface will have a DC associated long term
+ */
+#define DDSCAPS_OWNDC                          0x00040000l
+
+/*
+ * Indicates surface should be able to receive live video
+ */
+#define DDSCAPS_LIVEVIDEO                      0x00080000l
+
+/*
+ * Indicates surface should be able to have a stream decompressed
+ * to it by the hardware.
+ */
+#define DDSCAPS_HWCODEC                                0x00100000l
+
+/*
+ * Surface is a ModeX surface.
+ *
+ */
+#define DDSCAPS_MODEX                          0x00200000l
+
+/*
+ * Indicates surface is one level of a mip-map. This surface will
+ * be attached to other DDSCAPS_MIPMAP surfaces to form the mip-map.
+ * This can be done explicitly, by creating a number of surfaces and
+ * attaching them with AddAttachedSurface or by implicitly by CreateSurface.
+ * If this bit is set then DDSCAPS_TEXTURE must also be set.
+ */
+#define DDSCAPS_MIPMAP                          0x00400000l
+
+/*
+ * This bit is reserved. It should not be specified.
+ */
+#define DDSCAPS_RESERVED2                       0x00800000l
+
+
+/*
+ * Indicates that memory for the surface is not allocated until the surface
+ * is loaded (via the Direct3D texture Load() function).
+ */
+#define DDSCAPS_ALLOCONLOAD                     0x04000000l
+
+/*
+ * Indicates that the surface will recieve data from a video port.
+ */
+#define DDSCAPS_VIDEOPORT                      0x08000000l
+
+/*
+ * Indicates that a video memory surface is resident in true, local video
+ * memory rather than non-local video memory. If this flag is specified then
+ * so must DDSCAPS_VIDEOMEMORY. This flag is mutually exclusive with
+ * DDSCAPS_NONLOCALVIDMEM.
+ */
+#define DDSCAPS_LOCALVIDMEM                     0x10000000l
+
+/*
+ * Indicates that a video memory surface is resident in non-local video
+ * memory rather than true, local video memory. If this flag is specified
+ * then so must DDSCAPS_VIDEOMEMORY. This flag is mutually exclusive with
+ * DDSCAPS_LOCALVIDMEM.
+ */
+#define DDSCAPS_NONLOCALVIDMEM                  0x20000000l
+
+/*
+ * Indicates that this surface is a standard VGA mode surface, and not a
+ * ModeX surface. (This flag will never be set in combination with the
+ * DDSCAPS_MODEX flag).
+ */
+#define DDSCAPS_STANDARDVGAMODE                 0x40000000l
+
+/*
+ * Indicates that this surface will be an optimized surface. This flag is
+ * currently only valid in conjunction with the DDSCAPS_TEXTURE flag. The surface
+ * will be created without any underlying video memory until loaded.
+ */
+#define DDSCAPS_OPTIMIZED                       0x80000000l
+
+
+
+
+/*
+ * Indicates that this surface will receive data from a video port using
+ * the de-interlacing hardware.  This allows the driver to allocate memory
+ * for any extra buffers that may be required.  The DDSCAPS_VIDEOPORT and
+ * DDSCAPS_OVERLAY flags must also be set.
+ */
+#define DDSCAPS2_HARDWAREDEINTERLACE            0x00000002L
+
+/*
+ * Indicates to the driver that this surface will be locked very frequently
+ * (for procedural textures, dynamic lightmaps, etc). Surfaces with this cap
+ * set must also have DDSCAPS_TEXTURE. This cap cannot be used with
+ * DDSCAPS2_HINTSTATIC and DDSCAPS2_OPAQUE.
+ */
+#define DDSCAPS2_HINTDYNAMIC                   0x00000004L
+
+/*
+ * Indicates to the driver that this surface can be re-ordered/retiled on
+ * load. This operation will not change the size of the texture. It is
+ * relatively fast and symmetrical, since the application may lock these
+ * bits (although it will take a performance hit when doing so). Surfaces
+ * with this cap set must also have DDSCAPS_TEXTURE. This cap cannot be
+ * used with DDSCAPS2_HINTDYNAMIC and DDSCAPS2_OPAQUE.
+ */
+#define DDSCAPS2_HINTSTATIC                    0x00000008L
+
+/*
+ * Indicates that the client would like this texture surface to be managed by the
+ * DirectDraw/Direct3D runtime. Surfaces with this cap set must also have
+ * DDSCAPS_TEXTURE set.
+ */
+#define DDSCAPS2_TEXTUREMANAGE                  0x00000010L
+
+/*
+ * These bits are reserved for internal use */
+#define DDSCAPS2_RESERVED1                      0x00000020L
+#define DDSCAPS2_RESERVED2                      0x00000040L
+
+/*
+ * Indicates to the driver that this surface will never be locked again.
+ * The driver is free to optimize this surface via retiling and actual compression.
+ * All calls to Lock() or Blts from this surface will fail. Surfaces with this
+ * cap set must also have DDSCAPS_TEXTURE. This cap cannot be used with
+ * DDSCAPS2_HINTDYNAMIC and DDSCAPS2_HINTSTATIC.
+ */
+#define DDSCAPS2_OPAQUE                         0x00000080L
+
+/*
+ * Applications should set this bit at CreateSurface time to indicate that they
+ * intend to use antialiasing. Only valid if DDSCAPS_3DDEVICE is also set.
+ */
+#define DDSCAPS2_HINTANTIALIASING               0x00000100L
+
+
+
+
+ /****************************************************************************
+ *
+ * DIRECTDRAW DRIVER CAPABILITY FLAGS
+ *
+ ****************************************************************************/
+
+/*
+ * Display hardware has 3D acceleration.
+ */
+#define DDCAPS_3D                      0x00000001l
+
+/*
+ * Indicates that DirectDraw will support only dest rectangles that are aligned
+ * on DIRECTDRAWCAPS.dwAlignBoundaryDest boundaries of the surface, respectively.
+ * READ ONLY.
+ */
+#define DDCAPS_ALIGNBOUNDARYDEST       0x00000002l
+
+/*
+ * Indicates that DirectDraw will support only source rectangles  whose sizes in
+ * BYTEs are DIRECTDRAWCAPS.dwAlignSizeDest multiples, respectively.  READ ONLY.
+ */
+#define DDCAPS_ALIGNSIZEDEST           0x00000004l
+/*
+ * Indicates that DirectDraw will support only source rectangles that are aligned
+ * on DIRECTDRAWCAPS.dwAlignBoundarySrc boundaries of the surface, respectively.
+ * READ ONLY.
+ */
+#define DDCAPS_ALIGNBOUNDARYSRC                0x00000008l
+
+/*
+ * Indicates that DirectDraw will support only source rectangles  whose sizes in
+ * BYTEs are DIRECTDRAWCAPS.dwAlignSizeSrc multiples, respectively.  READ ONLY.
+ */
+#define DDCAPS_ALIGNSIZESRC            0x00000010l
+
+/*
+ * Indicates that DirectDraw will create video memory surfaces that have a stride
+ * alignment equal to DIRECTDRAWCAPS.dwAlignStride.  READ ONLY.
+ */
+#define DDCAPS_ALIGNSTRIDE             0x00000020l
+
+/*
+ * Display hardware is capable of blt operations.
+ */
+#define DDCAPS_BLT                     0x00000040l
+
+/*
+ * Display hardware is capable of asynchronous blt operations.
+ */
+#define DDCAPS_BLTQUEUE                        0x00000080l
+
+/*
+ * Display hardware is capable of color space conversions during the blt operation.
+ */
+#define DDCAPS_BLTFOURCC               0x00000100l
+
+/*
+ * Display hardware is capable of stretching during blt operations.
+ */
+#define DDCAPS_BLTSTRETCH              0x00000200l
+
+/*
+ * Display hardware is shared with GDI.
+ */
+#define DDCAPS_GDI                     0x00000400l
+
+/*
+ * Display hardware can overlay.
+ */
+#define DDCAPS_OVERLAY                 0x00000800l
+
+/*
+ * Set if display hardware supports overlays but can not clip them.
+ */
+#define DDCAPS_OVERLAYCANTCLIP         0x00001000l
+
+/*
+ * Indicates that overlay hardware is capable of color space conversions during
+ * the overlay operation.
+ */
+#define DDCAPS_OVERLAYFOURCC           0x00002000l
+
+/*
+ * Indicates that stretching can be done by the overlay hardware.
+ */
+#define DDCAPS_OVERLAYSTRETCH          0x00004000l
+
+/*
+ * Indicates that unique DirectDrawPalettes can be created for DirectDrawSurfaces
+ * other than the primary surface.
+ */
+#define DDCAPS_PALETTE                 0x00008000l
+
+/*
+ * Indicates that palette changes can be syncd with the veritcal refresh.
+ */
+#define DDCAPS_PALETTEVSYNC            0x00010000l
+
+/*
+ * Display hardware can return the current scan line.
+ */
+#define DDCAPS_READSCANLINE            0x00020000l
+
+/*
+ * Display hardware has stereo vision capabilities.  DDSCAPS_PRIMARYSURFACELEFT
+ * can be created.
+ */
+#define DDCAPS_STEREOVIEW              0x00040000l
+
+/*
+ * Display hardware is capable of generating a vertical blank interrupt.
+ */
+#define DDCAPS_VBI                     0x00080000l
+
+/*
+ * Supports the use of z buffers with blt operations.
+ */
+#define DDCAPS_ZBLTS                   0x00100000l
+
+/*
+ * Supports Z Ordering of overlays.
+ */
+#define DDCAPS_ZOVERLAYS               0x00200000l
+
+/*
+ * Supports color key
+ */
+#define DDCAPS_COLORKEY                        0x00400000l
+
+/*
+ * Supports alpha surfaces
+ */
+#define DDCAPS_ALPHA                   0x00800000l
+
+/*
+ * colorkey is hardware assisted(DDCAPS_COLORKEY will also be set)
+ */
+#define DDCAPS_COLORKEYHWASSIST                0x01000000l
+
+/*
+ * no hardware support at all
+ */
+#define DDCAPS_NOHARDWARE              0x02000000l
+
+/*
+ * Display hardware is capable of color fill with bltter
+ */
+#define DDCAPS_BLTCOLORFILL            0x04000000l
+
+/*
+ * Display hardware is bank switched, and potentially very slow at
+ * random access to VRAM.
+ */
+#define DDCAPS_BANKSWITCHED            0x08000000l
+
+/*
+ * Display hardware is capable of depth filling Z-buffers with bltter
+ */
+#define DDCAPS_BLTDEPTHFILL            0x10000000l
+
+/*
+ * Display hardware is capable of clipping while bltting.
+ */
+#define DDCAPS_CANCLIP                 0x20000000l
+
+/*
+ * Display hardware is capable of clipping while stretch bltting.
+ */
+#define DDCAPS_CANCLIPSTRETCHED                0x40000000l
+
+/*
+ * Display hardware is capable of bltting to or from system memory
+ */
+#define DDCAPS_CANBLTSYSMEM            0x80000000l
+
+
+ /****************************************************************************
+ *
+ * MORE DIRECTDRAW DRIVER CAPABILITY FLAGS (dwCaps2)
+ *
+ ****************************************************************************/
+
+/*
+ * Display hardware is certified
+ */
+#define DDCAPS2_CERTIFIED              0x00000001l
+
+/*
+ * Driver cannot interleave 2D operations (lock and blt) to surfaces with
+ * Direct3D rendering operations between calls to BeginScene() and EndScene()
+ */
+#define DDCAPS2_NO2DDURING3DSCENE       0x00000002l
+
+/*
+ * Display hardware contains a video port
+ */
+#define DDCAPS2_VIDEOPORT               0x00000004l
+
+/*
+ * The overlay can be automatically flipped according to the video port
+ * VSYNCs, providing automatic doubled buffered display of video port
+ * data using an overlay
+ */
+#define DDCAPS2_AUTOFLIPOVERLAY         0x00000008l
+
+/*
+ * Overlay can display each field of interlaced data individually while
+ * it is interleaved in memory without causing jittery artifacts.
+ */
+#define DDCAPS2_CANBOBINTERLEAVED       0x00000010l
+
+/*
+ * Overlay can display each field of interlaced data individually while
+ * it is not interleaved in memory without causing jittery artifacts.
+ */
+#define DDCAPS2_CANBOBNONINTERLEAVED    0x00000020l
+
+/*
+ * The overlay surface contains color controls (brightness, sharpness, etc.)
+ */
+#define DDCAPS2_COLORCONTROLOVERLAY     0x00000040l
+
+/*
+ * The primary surface contains color controls (gamma, etc.)
+ */
+#define DDCAPS2_COLORCONTROLPRIMARY     0x00000080l
+
+/*
+ * RGBZ -> RGB supported for 16:16 RGB:Z
+ */
+#define DDCAPS2_CANDROPZ16BIT           0x00000100l
+
+/*
+ * Driver supports non-local video memory.
+ */
+#define DDCAPS2_NONLOCALVIDMEM          0x00000200l
+
+/*
+ * Dirver supports non-local video memory but has different capabilities for
+ * non-local video memory surfaces. If this bit is set then so must
+ * DDCAPS2_NONLOCALVIDMEM.
+ */
+#define DDCAPS2_NONLOCALVIDMEMCAPS      0x00000400l
+
+/*
+ * Driver neither requires nor prefers surfaces to be pagelocked when performing
+ * blts involving system memory surfaces
+ */
+#define DDCAPS2_NOPAGELOCKREQUIRED      0x00000800l
+
+/*
+ * Driver can create surfaces which are wider than the primary surface
+ */
+#define DDCAPS2_WIDESURFACES            0x00001000l
+
+/*
+ * Driver supports bob without using a video port by handling the
+ * DDFLIP_ODD and DDFLIP_EVEN flags specified in Flip.
+ */
+#define DDCAPS2_CANFLIPODDEVEN          0x00002000l
+
+/*
+ * Driver supports bob using hardware
+ */
+#define DDCAPS2_CANBOBHARDWARE          0x00004000l
+
+/*
+ * Driver supports bltting any FOURCC surface to another surface of the same FOURCC
+ */
+#define DDCAPS2_COPYFOURCC              0x00008000l
+
+
+/*
+ * Driver supports loadable gamma ramps for the primary surface
+ */
+#define DDCAPS2_PRIMARYGAMMA            0x00020000l
+
+/*
+ * Driver can render in windowed mode.
+ */
+#define DDCAPS2_CANRENDERWINDOWED       0x00080000l
+
+/*
+ * A calibrator is available to adjust the gamma ramp according to the
+ * physical display properties so that the result will be identical on
+ * all calibrated systems.
+ */
+#define DDCAPS2_CANCALIBRATEGAMMA       0x00100000l
+
+/*
+ * Indicates that the driver will respond to DDFLIP_INTERVALn flags
+ */
+#define DDCAPS2_FLIPINTERVAL            0x00200000l
+
+/*
+ * Indicates that the driver will respond to DDFLIP_NOVSYNC
+ */
+#define DDCAPS2_FLIPNOVSYNC             0x00400000l
+
+
+/****************************************************************************
+ *
+ * DIRECTDRAW FX ALPHA CAPABILITY FLAGS
+ *
+ ****************************************************************************/
+
+/*
+ * Supports alpha blending around the edge of a source color keyed surface.
+ * For Blt.
+ */
+#define DDFXALPHACAPS_BLTALPHAEDGEBLEND                0x00000001l
+
+/*
+ * Supports alpha information in the pixel format.  The bit depth of alpha
+ * information in the pixel format can be 1,2,4, or 8. The alpha value becomes
+ * more opaque as the alpha value increases.  (0 is transparent.)
+ * For Blt.
+ */
+#define DDFXALPHACAPS_BLTALPHAPIXELS           0x00000002l
+
+/*
+ * Supports alpha information in the pixel format.  The bit depth of alpha
+ * information in the pixel format can be 1,2,4, or 8. The alpha value
+ * becomes more transparent as the alpha value increases.  (0 is opaque.)
+ * This flag can only be set if DDCAPS_ALPHA is set.
+ * For Blt.
+ */
+#define DDFXALPHACAPS_BLTALPHAPIXELSNEG                0x00000004l
+
+/*
+ * Supports alpha only surfaces.  The bit depth of an alpha only surface can be
+ * 1,2,4, or 8.         The alpha value becomes more opaque as the alpha value increases.
+ * (0 is transparent.)
+ * For Blt.
+ */
+#define DDFXALPHACAPS_BLTALPHASURFACES         0x00000008l
+
+/*
+ * The depth of the alpha channel data can range can be 1,2,4, or 8.
+ * The NEG suffix indicates that this alpha channel becomes more transparent
+ * as the alpha value increases. (0 is opaque.)         This flag can only be set if
+ * DDCAPS_ALPHA is set.
+ * For Blt.
+ */
+#define DDFXALPHACAPS_BLTALPHASURFACESNEG      0x00000010l
+
+/*
+ * Supports alpha blending around the edge of a source color keyed surface.
+ * For Overlays.
+ */
+#define DDFXALPHACAPS_OVERLAYALPHAEDGEBLEND    0x00000020l
+
+/*
+ * Supports alpha information in the pixel format.  The bit depth of alpha
+ * information in the pixel format can be 1,2,4, or 8. The alpha value becomes
+ * more opaque as the alpha value increases.  (0 is transparent.)
+ * For Overlays.
+ */
+#define DDFXALPHACAPS_OVERLAYALPHAPIXELS       0x00000040l
+
+/*
+ * Supports alpha information in the pixel format.  The bit depth of alpha
+ * information in the pixel format can be 1,2,4, or 8. The alpha value
+ * becomes more transparent as the alpha value increases.  (0 is opaque.)
+ * This flag can only be set if DDCAPS_ALPHA is set.
+ * For Overlays.
+ */
+#define DDFXALPHACAPS_OVERLAYALPHAPIXELSNEG    0x00000080l
+
+/*
+ * Supports alpha only surfaces.  The bit depth of an alpha only surface can be
+ * 1,2,4, or 8.         The alpha value becomes more opaque as the alpha value increases.
+ * (0 is transparent.)
+ * For Overlays.
+ */
+#define DDFXALPHACAPS_OVERLAYALPHASURFACES     0x00000100l
+
+/*
+ * The depth of the alpha channel data can range can be 1,2,4, or 8.
+ * The NEG suffix indicates that this alpha channel becomes more transparent
+ * as the alpha value increases. (0 is opaque.)         This flag can only be set if
+ * DDCAPS_ALPHA is set.
+ * For Overlays.
+ */
+#define DDFXALPHACAPS_OVERLAYALPHASURFACESNEG  0x00000200l
+
+#if DIRECTDRAW_VERSION < 0x0600
+#endif  //DIRECTDRAW_VERSION
+
+
+
+
+/****************************************************************************
+ *
+ * DIRECTDRAW FX CAPABILITY FLAGS
+ *
+ ****************************************************************************/
+
+/*
+ * Uses arithmetic operations to stretch and shrink surfaces during blt
+ * rather than pixel doubling techniques.  Along the Y axis.
+ */
+#define DDFXCAPS_BLTARITHSTRETCHY      0x00000020l
+
+/*
+ * Uses arithmetic operations to stretch during blt
+ * rather than pixel doubling techniques.  Along the Y axis. Only
+ * works for x1, x2, etc.
+ */
+#define DDFXCAPS_BLTARITHSTRETCHYN     0x00000010l
+
+/*
+ * Supports mirroring left to right in blt.
+ */
+#define DDFXCAPS_BLTMIRRORLEFTRIGHT    0x00000040l
+
+/*
+ * Supports mirroring top to bottom in blt.
+ */
+#define DDFXCAPS_BLTMIRRORUPDOWN       0x00000080l
+
+/*
+ * Supports arbitrary rotation for blts.
+ */
+#define DDFXCAPS_BLTROTATION           0x00000100l
+
+/*
+ * Supports 90 degree rotations for blts.
+ */
+#define DDFXCAPS_BLTROTATION90         0x00000200l
+
+/*
+ * DirectDraw supports arbitrary shrinking of a surface along the
+ * x axis (horizontal direction) for blts.
+ */
+#define DDFXCAPS_BLTSHRINKX            0x00000400l
+
+/*
+ * DirectDraw supports integer shrinking (1x,2x,) of a surface
+ * along the x axis (horizontal direction) for blts.
+ */
+#define DDFXCAPS_BLTSHRINKXN           0x00000800l
+
+/*
+ * DirectDraw supports arbitrary shrinking of a surface along the
+ * y axis (horizontal direction) for blts.
+ */
+#define DDFXCAPS_BLTSHRINKY            0x00001000l
+
+/*
+ * DirectDraw supports integer shrinking (1x,2x,) of a surface
+ * along the y axis (vertical direction) for blts.
+ */
+#define DDFXCAPS_BLTSHRINKYN           0x00002000l
+
+/*
+ * DirectDraw supports arbitrary stretching of a surface along the
+ * x axis (horizontal direction) for blts.
+ */
+#define DDFXCAPS_BLTSTRETCHX           0x00004000l
+
+/*
+ * DirectDraw supports integer stretching (1x,2x,) of a surface
+ * along the x axis (horizontal direction) for blts.
+ */
+#define DDFXCAPS_BLTSTRETCHXN          0x00008000l
+
+/*
+ * DirectDraw supports arbitrary stretching of a surface along the
+ * y axis (horizontal direction) for blts.
+ */
+#define DDFXCAPS_BLTSTRETCHY           0x00010000l
+
+/*
+ * DirectDraw supports integer stretching (1x,2x,) of a surface
+ * along the y axis (vertical direction) for blts.
+ */
+#define DDFXCAPS_BLTSTRETCHYN          0x00020000l
+
+/*
+ * Uses arithmetic operations to stretch and shrink surfaces during
+ * overlay rather than pixel doubling techniques.  Along the Y axis
+ * for overlays.
+ */
+#define DDFXCAPS_OVERLAYARITHSTRETCHY  0x00040000l
+
+/*
+ * Uses arithmetic operations to stretch surfaces during
+ * overlay rather than pixel doubling techniques.  Along the Y axis
+ * for overlays. Only works for x1, x2, etc.
+ */
+#define DDFXCAPS_OVERLAYARITHSTRETCHYN 0x00000008l
+
+/*
+ * DirectDraw supports arbitrary shrinking of a surface along the
+ * x axis (horizontal direction) for overlays.
+ */
+#define DDFXCAPS_OVERLAYSHRINKX                0x00080000l
+
+/*
+ * DirectDraw supports integer shrinking (1x,2x,) of a surface
+ * along the x axis (horizontal direction) for overlays.
+ */
+#define DDFXCAPS_OVERLAYSHRINKXN       0x00100000l
+
+/*
+ * DirectDraw supports arbitrary shrinking of a surface along the
+ * y axis (horizontal direction) for overlays.
+ */
+#define DDFXCAPS_OVERLAYSHRINKY                0x00200000l
+
+/*
+ * DirectDraw supports integer shrinking (1x,2x,) of a surface
+ * along the y axis (vertical direction) for overlays.
+ */
+#define DDFXCAPS_OVERLAYSHRINKYN       0x00400000l
+
+/*
+ * DirectDraw supports arbitrary stretching of a surface along the
+ * x axis (horizontal direction) for overlays.
+ */
+#define DDFXCAPS_OVERLAYSTRETCHX       0x00800000l
+
+/*
+ * DirectDraw supports integer stretching (1x,2x,) of a surface
+ * along the x axis (horizontal direction) for overlays.
+ */
+#define DDFXCAPS_OVERLAYSTRETCHXN      0x01000000l
+
+/*
+ * DirectDraw supports arbitrary stretching of a surface along the
+ * y axis (horizontal direction) for overlays.
+ */
+#define DDFXCAPS_OVERLAYSTRETCHY       0x02000000l
+
+/*
+ * DirectDraw supports integer stretching (1x,2x,) of a surface
+ * along the y axis (vertical direction) for overlays.
+ */
+#define DDFXCAPS_OVERLAYSTRETCHYN      0x04000000l
+
+/*
+ * DirectDraw supports mirroring of overlays across the vertical axis
+ */
+#define DDFXCAPS_OVERLAYMIRRORLEFTRIGHT        0x08000000l
+
+/*
+ * DirectDraw supports mirroring of overlays across the horizontal axis
+ */
+#define DDFXCAPS_OVERLAYMIRRORUPDOWN   0x10000000l
+
+/*
+ * Driver can do alpha blending for blits.
+ */
+#define DDFXCAPS_BLTALPHA              0x00000001l
+
+/*
+ * Driver can do geometric transformations (or warps) for blits.
+ */
+#define DDFXCAPS_BLTTRANSFORM          0x00000002l
+
+/*
+ * Driver can do surface-reconstruction filtering for warped blits.
+ */
+#define DDFXCAPS_BLTFILTER             DDFXCAPS_BLTARITHSTRETCHY
+
+/*
+ * Driver can do alpha blending for overlays.
+ */
+#define DDFXCAPS_OVERLAYALPHA          0x00000004l
+
+/*
+ * Driver can do geometric transformations (or warps) for overlays.
+ */
+#define DDFXCAPS_OVERLAYTRANSFORM      0x20000000l
+
+/*
+ * Driver can do surface-reconstruction filtering for warped overlays.
+ */
+#define DDFXCAPS_OVERLAYFILTER                 DDFXCAPS_OVERLAYARITHSTRETCHY
+
+
+/****************************************************************************
+ *
+ * DIRECTDRAW STEREO VIEW CAPABILITIES
+ *
+ ****************************************************************************/
+
+/*
+ * The stereo view is accomplished via enigma encoding.
+ */
+#define DDSVCAPS_ENIGMA                        0x00000001l
+
+/*
+ * The stereo view is accomplished via high frequency flickering.
+ */
+#define DDSVCAPS_FLICKER               0x00000002l
+
+/*
+ * The stereo view is accomplished via red and blue filters applied
+ * to the left and right eyes. All images must adapt their colorspaces
+ * for this process.
+ */
+#define DDSVCAPS_REDBLUE               0x00000004l
+
+/*
+ * The stereo view is accomplished with split screen technology.
+ */
+#define DDSVCAPS_SPLIT                 0x00000008l
+
+/****************************************************************************
+ *
+ * DIRECTDRAWPALETTE CAPABILITIES
+ *
+ ****************************************************************************/
+
+/*
+ * Index is 4 bits.  There are sixteen color entries in the palette table.
+ */
+#define DDPCAPS_4BIT                   0x00000001l
+
+/*
+ * Index is onto a 8 bit color index.  This field is only valid with the
+ * DDPCAPS_1BIT, DDPCAPS_2BIT or DDPCAPS_4BIT capability and the target
+ * surface is in 8bpp. Each color entry is one byte long and is an index
+ * into destination surface's 8bpp palette.
+ */
+#define DDPCAPS_8BITENTRIES            0x00000002l
+
+/*
+ * Index is 8 bits.  There are 256 color entries in the palette table.
+ */
+#define DDPCAPS_8BIT                   0x00000004l
+
+/*
+ * Indicates that this DIRECTDRAWPALETTE should use the palette color array
+ * passed into the lpDDColorArray parameter to initialize the DIRECTDRAWPALETTE
+ * object.
+ */
+#define DDPCAPS_INITIALIZE             0x00000008l
+
+/*
+ * This palette is the one attached to the primary surface.  Changing this
+ * table has immediate effect on the display unless DDPSETPAL_VSYNC is specified
+ * and supported.
+ */
+#define DDPCAPS_PRIMARYSURFACE         0x00000010l
+
+/*
+ * This palette is the one attached to the primary surface left.  Changing
+ * this table has immediate effect on the display for the left eye unless
+ * DDPSETPAL_VSYNC is specified and supported.
+ */
+#define DDPCAPS_PRIMARYSURFACELEFT     0x00000020l
+
+/*
+ * This palette can have all 256 entries defined
+ */
+#define DDPCAPS_ALLOW256               0x00000040l
+
+/*
+ * This palette can have modifications to it synced with the monitors
+ * refresh rate.
+ */
+#define DDPCAPS_VSYNC                  0x00000080l
+
+/*
+ * Index is 1 bit.  There are two color entries in the palette table.
+ */
+#define DDPCAPS_1BIT                   0x00000100l
+
+/*
+ * Index is 2 bit.  There are four color entries in the palette table.
+ */
+#define DDPCAPS_2BIT                   0x00000200l
+
+/*
+ * The peFlags member of PALETTEENTRY denotes an 8 bit alpha value
+ */
+#define DDPCAPS_ALPHA                  0x00000400l
+
+
+/****************************************************************************
+ *
+ * DIRECTDRAWPALETTE SETENTRY CONSTANTS
+ *
+ ****************************************************************************/
+
+
+/****************************************************************************
+ *
+ * DIRECTDRAWPALETTE GETENTRY CONSTANTS
+ *
+ ****************************************************************************/
+
+/* 0 is the only legal value */
+
+/****************************************************************************
+ *
+ * DIRECTDRAWSURFACE SETPRIVATEDATA CONSTANTS
+ *
+ ****************************************************************************/
+
+/*
+ * The passed pointer is an IUnknown ptr. The cbData argument to SetPrivateData
+ * must be set to sizeof(IUnknown*). DirectDraw will call AddRef through this
+ * pointer and Release when the private data is destroyed. This includes when
+ * the surface or palette is destroyed before such priovate data is destroyed.
+ */
+#define DDSPD_IUNKNOWNPOINTER           0x00000001L
+
+/*
+ * Private data is only valid for the current state of the object,
+ * as determined by the uniqueness value.
+ */
+#define DDSPD_VOLATILE                  0x00000002L
+
+
+/****************************************************************************
+ *
+ * DIRECTDRAWSURFACE SETPALETTE CONSTANTS
+ *
+ ****************************************************************************/
+
+
+/****************************************************************************
+ *
+ * DIRECTDRAW BITDEPTH CONSTANTS
+ *
+ * NOTE:  These are only used to indicate supported bit depths.   These
+ * are flags only, they are not to be used as an actual bit depth.   The
+ * absolute numbers 1, 2, 4, 8, 16, 24 and 32 are used to indicate actual
+ * bit depths in a surface or for changing the display mode.
+ *
+ ****************************************************************************/
+
+/*
+ * 1 bit per pixel.
+ */
+#define DDBD_1                 0x00004000l
+
+/*
+ * 2 bits per pixel.
+ */
+#define DDBD_2                 0x00002000l
+
+/*
+ * 4 bits per pixel.
+ */
+#define DDBD_4                 0x00001000l
+
+/*
+ * 8 bits per pixel.
+ */
+#define DDBD_8                 0x00000800l
+
+/*
+ * 16 bits per pixel.
+ */
+#define DDBD_16                        0x00000400l
+
+/*
+ * 24 bits per pixel.
+ */
+#define DDBD_24                        0X00000200l
+
+/*
+ * 32 bits per pixel.
+ */
+#define DDBD_32                        0x00000100l
+
+/****************************************************************************
+ *
+ * DIRECTDRAWSURFACE SET/GET COLOR KEY FLAGS
+ *
+ ****************************************************************************/
+
+/*
+ * Set if the structure contains a color space.         Not set if the structure
+ * contains a single color key.
+ */
+#define DDCKEY_COLORSPACE      0x00000001l
+
+/*
+ * Set if the structure specifies a color key or color space which is to be
+ * used as a destination color key for blt operations.
+ */
+#define DDCKEY_DESTBLT         0x00000002l
+
+/*
+ * Set if the structure specifies a color key or color space which is to be
+ * used as a destination color key for overlay operations.
+ */
+#define DDCKEY_DESTOVERLAY     0x00000004l
+
+/*
+ * Set if the structure specifies a color key or color space which is to be
+ * used as a source color key for blt operations.
+ */
+#define DDCKEY_SRCBLT          0x00000008l
+
+/*
+ * Set if the structure specifies a color key or color space which is to be
+ * used as a source color key for overlay operations.
+ */
+#define DDCKEY_SRCOVERLAY      0x00000010l
+
+
+/****************************************************************************
+ *
+ * DIRECTDRAW COLOR KEY CAPABILITY FLAGS
+ *
+ ****************************************************************************/
+
+/*
+ * Supports transparent blting using a color key to identify the replaceable
+ * bits of the destination surface for RGB colors.
+ */
+#define DDCKEYCAPS_DESTBLT                     0x00000001l
+
+/*
+ * Supports transparent blting using a color space to identify the replaceable
+ * bits of the destination surface for RGB colors.
+ */
+#define DDCKEYCAPS_DESTBLTCLRSPACE             0x00000002l
+
+/*
+ * Supports transparent blting using a color space to identify the replaceable
+ * bits of the destination surface for YUV colors.
+ */
+#define DDCKEYCAPS_DESTBLTCLRSPACEYUV          0x00000004l
+
+/*
+ * Supports transparent blting using a color key to identify the replaceable
+ * bits of the destination surface for YUV colors.
+ */
+#define DDCKEYCAPS_DESTBLTYUV                  0x00000008l
+
+/*
+ * Supports overlaying using colorkeying of the replaceable bits of the surface
+ * being overlayed for RGB colors.
+ */
+#define DDCKEYCAPS_DESTOVERLAY                 0x00000010l
+
+/*
+ * Supports a color space as the color key for the destination for RGB colors.
+ */
+#define DDCKEYCAPS_DESTOVERLAYCLRSPACE         0x00000020l
+
+/*
+ * Supports a color space as the color key for the destination for YUV colors.
+ */
+#define DDCKEYCAPS_DESTOVERLAYCLRSPACEYUV      0x00000040l
+
+/*
+ * Supports only one active destination color key value for visible overlay
+ * surfaces.
+ */
+#define DDCKEYCAPS_DESTOVERLAYONEACTIVE                0x00000080l
+
+/*
+ * Supports overlaying using colorkeying of the replaceable bits of the
+ * surface being overlayed for YUV colors.
+ */
+#define DDCKEYCAPS_DESTOVERLAYYUV              0x00000100l
+
+/*
+ * Supports transparent blting using the color key for the source with
+ * this surface for RGB colors.
+ */
+#define DDCKEYCAPS_SRCBLT                      0x00000200l
+
+/*
+ * Supports transparent blting using a color space for the source with
+ * this surface for RGB colors.
+ */
+#define DDCKEYCAPS_SRCBLTCLRSPACE              0x00000400l
+
+/*
+ * Supports transparent blting using a color space for the source with
+ * this surface for YUV colors.
+ */
+#define DDCKEYCAPS_SRCBLTCLRSPACEYUV           0x00000800l
+
+/*
+ * Supports transparent blting using the color key for the source with
+ * this surface for YUV colors.
+ */
+#define DDCKEYCAPS_SRCBLTYUV                   0x00001000l
+
+/*
+ * Supports overlays using the color key for the source with this
+ * overlay surface for RGB colors.
+ */
+#define DDCKEYCAPS_SRCOVERLAY                  0x00002000l
+
+/*
+ * Supports overlays using a color space as the source color key for
+ * the overlay surface for RGB colors.
+ */
+#define DDCKEYCAPS_SRCOVERLAYCLRSPACE          0x00004000l
+
+/*
+ * Supports overlays using a color space as the source color key for
+ * the overlay surface for YUV colors.
+ */
+#define DDCKEYCAPS_SRCOVERLAYCLRSPACEYUV       0x00008000l
+
+/*
+ * Supports only one active source color key value for visible
+ * overlay surfaces.
+ */
+#define DDCKEYCAPS_SRCOVERLAYONEACTIVE         0x00010000l
+
+/*
+ * Supports overlays using the color key for the source with this
+ * overlay surface for YUV colors.
+ */
+#define DDCKEYCAPS_SRCOVERLAYYUV               0x00020000l
+
+/*
+ * there are no bandwidth trade-offs for using colorkey with an overlay
+ */
+#define DDCKEYCAPS_NOCOSTOVERLAY               0x00040000l
+
+
+/****************************************************************************
+ *
+ * DIRECTDRAW PIXELFORMAT FLAGS
+ *
+ ****************************************************************************/
+
+/*
+ * The surface has alpha channel information in the pixel format.
+ */
+#define DDPF_ALPHAPIXELS                       0x00000001l
+
+/*
+ * The pixel format contains alpha only information
+ */
+#define DDPF_ALPHA                             0x00000002l
+
+/*
+ * The FourCC code is valid.
+ */
+#define DDPF_FOURCC                            0x00000004l
+
+/*
+ * The surface is 4-bit color indexed.
+ */
+#define DDPF_PALETTEINDEXED4                   0x00000008l
+
+/*
+ * The surface is indexed into a palette which stores indices
+ * into the destination surface's 8-bit palette.
+ */
+#define DDPF_PALETTEINDEXEDTO8                 0x00000010l
+
+/*
+ * The surface is 8-bit color indexed.
+ */
+#define DDPF_PALETTEINDEXED8                   0x00000020l
+
+/*
+ * The RGB data in the pixel format structure is valid.
+ */
+#define DDPF_RGB                               0x00000040l
+
+/*
+ * The surface will accept pixel data in the format specified
+ * and compress it during the write.
+ */
+#define DDPF_COMPRESSED                                0x00000080l
+
+/*
+ * The surface will accept RGB data and translate it during
+ * the write to YUV data.  The format of the data to be written
+ * will be contained in the pixel format structure.  The DDPF_RGB
+ * flag will be set.
+ */
+#define DDPF_RGBTOYUV                          0x00000100l
+
+/*
+ * pixel format is YUV - YUV data in pixel format struct is valid
+ */
+#define DDPF_YUV                               0x00000200l
+
+/*
+ * pixel format is a z buffer only surface
+ */
+#define DDPF_ZBUFFER                           0x00000400l
+
+/*
+ * The surface is 1-bit color indexed.
+ */
+#define DDPF_PALETTEINDEXED1                   0x00000800l
+
+/*
+ * The surface is 2-bit color indexed.
+ */
+#define DDPF_PALETTEINDEXED2                   0x00001000l
+
+/*
+ * The surface contains Z information in the pixels
+ */
+#define DDPF_ZPIXELS                           0x00002000l
+
+/*
+ * The surface contains stencil information along with Z
+ */
+#define DDPF_STENCILBUFFER                     0x00004000l
+
+/*
+ * Premultiplied alpha format -- the color components have been
+ * premultiplied by the alpha component.
+ */
+#define DDPF_ALPHAPREMULT                      0x00008000l
+
+
+/*
+ * Luminance data in the pixel format is valid.
+ * Use this flag for luminance-only or luminance+alpha surfaces,
+ * the bit depth is then ddpf.dwLuminanceBitCount.
+ */
+#define DDPF_LUMINANCE                          0x00020000l
+
+/*
+ * Luminance data in the pixel format is valid.
+ * Use this flag when hanging luminance off bumpmap surfaces,
+ * the bit mask for the luminance portion of the pixel is then
+ * ddpf.dwBumpLuminanceBitMask
+ */
+#define DDPF_BUMPLUMINANCE                      0x00040000l
+
+/*
+ * Bump map dUdV data in the pixel format is valid.
+ */
+#define DDPF_BUMPDUDV                           0x00080000l
+
+/*===========================================================================
+ *
+ *
+ * DIRECTDRAW CALLBACK FLAGS
+ *
+ *
+ *==========================================================================*/
+
+/****************************************************************************
+ *
+ * DIRECTDRAW ENUMSURFACES FLAGS
+ *
+ ****************************************************************************/
+
+/*
+ * Enumerate all of the surfaces that meet the search criterion.
+ */
+#define DDENUMSURFACES_ALL                     0x00000001l
+
+/*
+ * A search hit is a surface that matches the surface description.
+ */
+#define DDENUMSURFACES_MATCH                   0x00000002l
+
+/*
+ * A search hit is a surface that does not match the surface description.
+ */
+#define DDENUMSURFACES_NOMATCH                 0x00000004l
+
+/*
+ * Enumerate the first surface that can be created which meets the search criterion.
+ */
+#define DDENUMSURFACES_CANBECREATED            0x00000008l
+
+/*
+ * Enumerate the surfaces that already exist that meet the search criterion.
+ */
+#define DDENUMSURFACES_DOESEXIST               0x00000010l
+
+
+/****************************************************************************
+ *
+ * DIRECTDRAW SETDISPLAYMODE FLAGS
+ *
+ ****************************************************************************/
+
+/*
+ * The desired mode is a standard VGA mode
+ */
+#define DDSDM_STANDARDVGAMODE                   0x00000001l
+
+
+
+/****************************************************************************
+ *
+ * DIRECTDRAW ENUMDISPLAYMODES FLAGS
+ *
+ ****************************************************************************/
+
+/*
+ * Enumerate Modes with different refresh rates.  EnumDisplayModes guarantees
+ * that a particular mode will be enumerated only once.  This flag specifies whether
+ * the refresh rate is taken into account when determining if a mode is unique.
+ */
+#define DDEDM_REFRESHRATES                     0x00000001l
+
+/*
+ * Enumerate VGA modes. Specify this flag if you wish to enumerate supported VGA
+ * modes such as mode 0x13 in addition to the usual ModeX modes (which are always
+ * enumerated if the application has previously called SetCooperativeLevel with the
+ * DDSCL_ALLOWMODEX flag set).
+ */
+#define DDEDM_STANDARDVGAMODES                  0x00000002L
+
+
+/****************************************************************************
+ *
+ * DIRECTDRAW SETCOOPERATIVELEVEL FLAGS
+ *
+ ****************************************************************************/
+
+/*
+ * Exclusive mode owner will be responsible for the entire primary surface.
+ * GDI can be ignored. used with DD
+ */
+#define DDSCL_FULLSCREEN                       0x00000001l
+
+/*
+ * allow CTRL_ALT_DEL to work while in fullscreen exclusive mode
+ */
+#define DDSCL_ALLOWREBOOT                      0x00000002l
+
+/*
+ * prevents DDRAW from modifying the application window.
+ * prevents DDRAW from minimize/restore the application window on activation.
+ */
+#define DDSCL_NOWINDOWCHANGES                  0x00000004l
+
+/*
+ * app wants to work as a regular Windows application
+ */
+#define DDSCL_NORMAL                           0x00000008l
+
+/*
+ * app wants exclusive access
+ */
+#define DDSCL_EXCLUSIVE                         0x00000010l
+
+
+/*
+ * app can deal with non-windows display modes
+ */
+#define DDSCL_ALLOWMODEX                        0x00000040l
+
+/*
+ * this window will receive the focus messages
+ */
+#define DDSCL_SETFOCUSWINDOW                    0x00000080l
+
+/*
+ * this window is associated with the DDRAW object and will
+ * cover the screen in fullscreen mode
+ */
+#define DDSCL_SETDEVICEWINDOW                   0x00000100l
+
+/*
+ * app wants DDRAW to create a window to be associated with the
+ * DDRAW object
+ */
+#define DDSCL_CREATEDEVICEWINDOW                0x00000200l
+
+/*
+ * App explicitly asks DDRAW/D3D to be multithread safe. This makes D3D
+ * take the global crtisec more frequently.
+ */
+#define DDSCL_MULTITHREADED                     0x00000400l
+
+/*
+ * App hints that it would like to keep the FPU set up for optimal Direct3D
+ * performance (single precision and exceptions disabled) so Direct3D
+ * does not need to explicitly set the FPU each time
+ */
+#define DDSCL_FPUSETUP                          0x00000800l
+
+
+/****************************************************************************
+ *
+ * DIRECTDRAW BLT FLAGS
+ *
+ ****************************************************************************/
+
+/*
+ * Use the alpha information in the pixel format or the alpha channel surface
+ * attached to the destination surface as the alpha channel for this blt.
+ */
+#define DDBLT_ALPHADEST                                0x00000001l
+
+/*
+ * Use the dwConstAlphaDest field in the DDBLTFX structure as the alpha channel
+ * for the destination surface for this blt.
+ */
+#define DDBLT_ALPHADESTCONSTOVERRIDE           0x00000002l
+
+/*
+ * The NEG suffix indicates that the destination surface becomes more
+ * transparent as the alpha value increases. (0 is opaque)
+ */
+#define DDBLT_ALPHADESTNEG                     0x00000004l
+
+/*
+ * Use the lpDDSAlphaDest field in the DDBLTFX structure as the alpha
+ * channel for the destination for this blt.
+ */
+#define DDBLT_ALPHADESTSURFACEOVERRIDE         0x00000008l
+
+/*
+ * Use the dwAlphaEdgeBlend field in the DDBLTFX structure as the alpha channel
+ * for the edges of the image that border the color key colors.
+ */
+#define DDBLT_ALPHAEDGEBLEND                   0x00000010l
+
+/*
+ * Use the alpha information in the pixel format or the alpha channel surface
+ * attached to the source surface as the alpha channel for this blt.
+ */
+#define DDBLT_ALPHASRC                         0x00000020l
+
+/*
+ * Use the dwConstAlphaSrc field in the DDBLTFX structure as the alpha channel
+ * for the source for this blt.
+ */
+#define DDBLT_ALPHASRCCONSTOVERRIDE            0x00000040l
+
+/*
+ * The NEG suffix indicates that the source surface becomes more transparent
+ * as the alpha value increases. (0 is opaque)
+ */
+#define DDBLT_ALPHASRCNEG                      0x00000080l
+
+/*
+ * Use the lpDDSAlphaSrc field in the DDBLTFX structure as the alpha channel
+ * for the source for this blt.
+ */
+#define DDBLT_ALPHASRCSURFACEOVERRIDE          0x00000100l
+
+/*
+ * Do this blt asynchronously through the FIFO in the order received.  If
+ * there is no room in the hardware FIFO fail the call.
+ */
+#define DDBLT_ASYNC                            0x00000200l
+
+/*
+ * Uses the dwFillColor field in the DDBLTFX structure as the RGB color
+ * to fill the destination rectangle on the destination surface with.
+ */
+#define DDBLT_COLORFILL                                0x00000400l
+
+/*
+ * Uses the dwDDFX field in the DDBLTFX structure to specify the effects
+ * to use for the blt.
+ */
+#define DDBLT_DDFX                             0x00000800l
+
+/*
+ * Uses the dwDDROPS field in the DDBLTFX structure to specify the ROPS
+ * that are not part of the Win32 API.
+ */
+#define DDBLT_DDROPS                           0x00001000l
+
+/*
+ * Use the color key associated with the destination surface.
+ */
+#define DDBLT_KEYDEST                          0x00002000l
+
+/*
+ * Use the dckDestColorkey field in the DDBLTFX structure as the color key
+ * for the destination surface.
+ */
+#define DDBLT_KEYDESTOVERRIDE                  0x00004000l
+
+/*
+ * Use the color key associated with the source surface.
+ */
+#define DDBLT_KEYSRC                           0x00008000l
+
+/*
+ * Use the dckSrcColorkey field in the DDBLTFX structure as the color key
+ * for the source surface.
+ */
+#define DDBLT_KEYSRCOVERRIDE                   0x00010000l
+
+/*
+ * Use the dwROP field in the DDBLTFX structure for the raster operation
+ * for this blt.  These ROPs are the same as the ones defined in the Win32 API.
+ */
+#define DDBLT_ROP                              0x00020000l
+
+/*
+ * Use the dwRotationAngle field in the DDBLTFX structure as the angle
+ * (specified in 1/100th of a degree) to rotate the surface.
+ */
+#define DDBLT_ROTATIONANGLE                    0x00040000l
+
+/*
+ * Z-buffered blt using the z-buffers attached to the source and destination
+ * surfaces and the dwZBufferOpCode field in the DDBLTFX structure as the
+ * z-buffer opcode.
+ */
+#define DDBLT_ZBUFFER                          0x00080000l
+
+/*
+ * Z-buffered blt using the dwConstDest Zfield and the dwZBufferOpCode field
+ * in the DDBLTFX structure as the z-buffer and z-buffer opcode respectively
+ * for the destination.
+ */
+#define DDBLT_ZBUFFERDESTCONSTOVERRIDE         0x00100000l
+
+/*
+ * Z-buffered blt using the lpDDSDestZBuffer field and the dwZBufferOpCode
+ * field in the DDBLTFX structure as the z-buffer and z-buffer opcode
+ * respectively for the destination.
+ */
+#define DDBLT_ZBUFFERDESTOVERRIDE              0x00200000l
+
+/*
+ * Z-buffered blt using the dwConstSrcZ field and the dwZBufferOpCode field
+ * in the DDBLTFX structure as the z-buffer and z-buffer opcode respectively
+ * for the source.
+ */
+#define DDBLT_ZBUFFERSRCCONSTOVERRIDE          0x00400000l
+
+/*
+ * Z-buffered blt using the lpDDSSrcZBuffer field and the dwZBufferOpCode
+ * field in the DDBLTFX structure as the z-buffer and z-buffer opcode
+ * respectively for the source.
+ */
+#define DDBLT_ZBUFFERSRCOVERRIDE                0x00800000l
+
+/*
+ * wait until the device is ready to handle the blt
+ * this will cause blt to not return DDERR_WASSTILLDRAWING
+ */
+#define DDBLT_WAIT                              0x01000000l
+
+/*
+ * Uses the dwFillDepth field in the DDBLTFX structure as the depth value
+ * to fill the destination rectangle on the destination Z-buffer surface
+ * with.
+ */
+#define DDBLT_DEPTHFILL                                0x02000000l
+
+
+/****************************************************************************
+ *
+ * BLTFAST FLAGS
+ *
+ ****************************************************************************/
+
+#define DDBLTFAST_NOCOLORKEY                    0x00000000
+#define DDBLTFAST_SRCCOLORKEY                   0x00000001
+#define DDBLTFAST_DESTCOLORKEY                  0x00000002
+#define DDBLTFAST_WAIT                          0x00000010
+
+
+
+
+/****************************************************************************
+ *
+ * FLIP FLAGS
+ *
+ ****************************************************************************/
+
+#define DDFLIP_WAIT                          0x00000001L
+
+/*
+ * Indicates that the target surface contains the even field of video data.
+ * This flag is only valid with an overlay surface.
+ */
+#define DDFLIP_EVEN                          0x00000002L
+
+/*
+ * Indicates that the target surface contains the odd field of video data.
+ * This flag is only valid with an overlay surface.
+ */
+#define DDFLIP_ODD                           0x00000004L
+
+/*
+ * Causes DirectDraw to perform the physical flip immediately and return
+ * to the application. Typically, what was the front buffer but is now the back
+ * buffer will still be visible (depending on timing) until the next vertical 
+ * retrace. Subsequent operations involving the two flipped surfaces will
+ * not check to see if the physical flip has finished (i.e. will not return
+ * DDERR_WASSTILLDRAWING for that reason (but may for other reasons)).
+ * This allows an application to perform Flips at a higher frequency than the
+ * monitor refresh rate, but may introduce visible artifacts.
+ * Only effective if DDCAPS2_FLIPNOVSYNC is set. If that bit is not set, 
+ * DDFLIP_NOVSYNC has no effect.
+ */
+#define DDFLIP_NOVSYNC                       0x00000008L
+
+
+/*
+ * Flip Interval Flags. These flags indicate how many vertical retraces to wait between
+ * each flip. The default is one. DirectDraw will return DDERR_WASSTILLDRAWING for each
+ * surface involved in the flip until the specified number of vertical retraces has
+ * ocurred. Only effective if DDCAPS2_FLIPINTERVAL is set. If that bit is not set, 
+ * DDFLIP_INTERVALn has no effect.
+ */
+
+/*
+ * DirectDraw will flip on every other vertical sync
+ */
+#define DDFLIP_INTERVAL2                     0x02000000L
+
+
+/*
+ * DirectDraw will flip on every third vertical sync
+ */
+#define DDFLIP_INTERVAL3                     0x03000000L
+
+
+/*
+ * DirectDraw will flip on every fourth vertical sync
+ */
+#define DDFLIP_INTERVAL4                     0x04000000L
+
+
+
+/****************************************************************************
+ *
+ * DIRECTDRAW SURFACE OVERLAY FLAGS
+ *
+ ****************************************************************************/
+
+/*
+ * Use the alpha information in the pixel format or the alpha channel surface
+ * attached to the destination surface as the alpha channel for the
+ * destination overlay.
+ */
+#define DDOVER_ALPHADEST                       0x00000001l
+
+/*
+ * Use the dwConstAlphaDest field in the DDOVERLAYFX structure as the
+ * destination alpha channel for this overlay.
+ */
+#define DDOVER_ALPHADESTCONSTOVERRIDE          0x00000002l
+
+/*
+ * The NEG suffix indicates that the destination surface becomes more
+ * transparent as the alpha value increases.
+ */
+#define DDOVER_ALPHADESTNEG                    0x00000004l
+
+/*
+ * Use the lpDDSAlphaDest field in the DDOVERLAYFX structure as the alpha
+ * channel destination for this overlay.
+ */
+#define DDOVER_ALPHADESTSURFACEOVERRIDE                0x00000008l
+
+/*
+ * Use the dwAlphaEdgeBlend field in the DDOVERLAYFX structure as the alpha
+ * channel for the edges of the image that border the color key colors.
+ */
+#define DDOVER_ALPHAEDGEBLEND                  0x00000010l
+
+/*
+ * Use the alpha information in the pixel format or the alpha channel surface
+ * attached to the source surface as the source alpha channel for this overlay.
+ */
+#define DDOVER_ALPHASRC                                0x00000020l
+
+/*
+ * Use the dwConstAlphaSrc field in the DDOVERLAYFX structure as the source
+ * alpha channel for this overlay.
+ */
+#define DDOVER_ALPHASRCCONSTOVERRIDE           0x00000040l
+
+/*
+ * The NEG suffix indicates that the source surface becomes more transparent
+ * as the alpha value increases.
+ */
+#define DDOVER_ALPHASRCNEG                     0x00000080l
+
+/*
+ * Use the lpDDSAlphaSrc field in the DDOVERLAYFX structure as the alpha channel
+ * source for this overlay.
+ */
+#define DDOVER_ALPHASRCSURFACEOVERRIDE         0x00000100l
+
+/*
+ * Turn this overlay off.
+ */
+#define DDOVER_HIDE                            0x00000200l
+
+/*
+ * Use the color key associated with the destination surface.
+ */
+#define DDOVER_KEYDEST                         0x00000400l
+
+/*
+ * Use the dckDestColorkey field in the DDOVERLAYFX structure as the color key
+ * for the destination surface
+ */
+#define DDOVER_KEYDESTOVERRIDE                 0x00000800l
+
+/*
+ * Use the color key associated with the source surface.
+ */
+#define DDOVER_KEYSRC                          0x00001000l
+
+/*
+ * Use the dckSrcColorkey field in the DDOVERLAYFX structure as the color key
+ * for the source surface.
+ */
+#define DDOVER_KEYSRCOVERRIDE                  0x00002000l
+
+/*
+ * Turn this overlay on.
+ */
+#define DDOVER_SHOW                            0x00004000l
+
+/*
+ * Add a dirty rect to an emulated overlayed surface.
+ */
+#define DDOVER_ADDDIRTYRECT                     0x00008000l
+
+/*
+ * Redraw all dirty rects on an emulated overlayed surface.
+ */
+#define DDOVER_REFRESHDIRTYRECTS               0x00010000l
+
+/*
+ * Redraw the entire surface on an emulated overlayed surface.
+ */
+#define DDOVER_REFRESHALL                      0x00020000l
+
+
+/*
+ * Use the overlay FX flags to define special overlay FX
+ */
+#define DDOVER_DDFX                            0x00080000l
+
+/*
+ * Autoflip the overlay when ever the video port autoflips
+ */
+#define DDOVER_AUTOFLIP                        0x00100000l
+
+/*
+ * Display each field of video port data individually without
+ * causing any jittery artifacts
+ */
+#define DDOVER_BOB                             0x00200000l
+
+/*
+ * Indicates that bob/weave decisions should not be overridden by other
+ * interfaces.
+ */
+#define DDOVER_OVERRIDEBOBWEAVE                        0x00400000l
+
+/*
+ * Indicates that the surface memory is composed of interleaved fields.
+ */
+#define DDOVER_INTERLEAVED                     0x00800000l
+
+/*
+ * Indicates that bob will be performed using hardware rather than
+ * software or emulated.
+ */
+#define DDOVER_BOBHARDWARE                     0x01000000l
+
+
+
+
+
+
+
+
+/****************************************************************************
+ *
+ * DIRECTDRAWSURFACE LOCK FLAGS
+ *
+ ****************************************************************************/
+
+/*
+ * The default.         Set to indicate that Lock should return a valid memory pointer
+ * to the top of the specified rectangle.  If no rectangle is specified then a
+ * pointer to the top of the surface is returned.
+ */
+#define DDLOCK_SURFACEMEMORYPTR                        0x00000000L     // default
+
+/*
+ * Set to indicate that Lock should wait until it can obtain a valid memory
+ * pointer before returning.  If this bit is set, Lock will never return
+ * DDERR_WASSTILLDRAWING.
+ */
+#define DDLOCK_WAIT                            0x00000001L
+
+/*
+ * Set if an event handle is being passed to Lock.  Lock will trigger the event
+ * when it can return the surface memory pointer requested.
+ */
+#define DDLOCK_EVENT                           0x00000002L
+
+/*
+ * Indicates that the surface being locked will only be read from.
+ */
+#define DDLOCK_READONLY                                0x00000010L
+
+/*
+ * Indicates that the surface being locked will only be written to
+ */
+#define DDLOCK_WRITEONLY                       0x00000020L
+
+
+/*
+ * Indicates that a system wide lock should not be taken when this surface
+ * is locked. This has several advantages (cursor responsiveness, ability
+ * to call more Windows functions, easier debugging) when locking video
+ * memory surfaces. However, an application specifying this flag must
+ * comply with a number of conditions documented in the help file.
+ * Furthermore, this flag cannot be specified when locking the primary.
+ */
+#define DDLOCK_NOSYSLOCK                        0x00000800L
+
+
+/****************************************************************************
+ *
+ * DIRECTDRAWSURFACE PAGELOCK FLAGS
+ *
+ ****************************************************************************/
+
+/*
+ * No flags defined at present
+ */
+
+
+/****************************************************************************
+ *
+ * DIRECTDRAWSURFACE PAGEUNLOCK FLAGS
+ *
+ ****************************************************************************/
+
+/*
+ * No flags defined at present
+ */
+
+
+/****************************************************************************
+ *
+ * DIRECTDRAWSURFACE BLT FX FLAGS
+ *
+ ****************************************************************************/
+
+/*
+ * If stretching, use arithmetic stretching along the Y axis for this blt.
+ */
+#define DDBLTFX_ARITHSTRETCHY                  0x00000001l
+
+/*
+ * Do this blt mirroring the surface left to right.  Spin the
+ * surface around its y-axis.
+ */
+#define DDBLTFX_MIRRORLEFTRIGHT                        0x00000002l
+
+/*
+ * Do this blt mirroring the surface up and down.  Spin the surface
+ * around its x-axis.
+ */
+#define DDBLTFX_MIRRORUPDOWN                   0x00000004l
+
+/*
+ * Schedule this blt to avoid tearing.
+ */
+#define DDBLTFX_NOTEARING                      0x00000008l
+
+/*
+ * Do this blt rotating the surface one hundred and eighty degrees.
+ */
+#define DDBLTFX_ROTATE180                      0x00000010l
+
+/*
+ * Do this blt rotating the surface two hundred and seventy degrees.
+ */
+#define DDBLTFX_ROTATE270                      0x00000020l
+
+/*
+ * Do this blt rotating the surface ninety degrees.
+ */
+#define DDBLTFX_ROTATE90                       0x00000040l
+
+/*
+ * Do this z blt using dwZBufferLow and dwZBufferHigh as  range values
+ * specified to limit the bits copied from the source surface.
+ */
+#define DDBLTFX_ZBUFFERRANGE                   0x00000080l
+
+/*
+ * Do this z blt adding the dwZBufferBaseDest to each of the sources z values
+ * before comparing it with the desting z values.
+ */
+#define DDBLTFX_ZBUFFERBASEDEST                        0x00000100l
+
+/****************************************************************************
+ *
+ * DIRECTDRAWSURFACE OVERLAY FX FLAGS
+ *
+ ****************************************************************************/
+
+/*
+ * If stretching, use arithmetic stretching along the Y axis for this overlay.
+ */
+#define DDOVERFX_ARITHSTRETCHY                 0x00000001l
+
+/*
+ * Mirror the overlay across the vertical axis
+ */
+#define DDOVERFX_MIRRORLEFTRIGHT               0x00000002l
+
+/*
+ * Mirror the overlay across the horizontal axis
+ */
+#define DDOVERFX_MIRRORUPDOWN                  0x00000004l
+
+/****************************************************************************
+ *
+ * Flags for dwDDFX member of DDSPRITEFX structure
+ *
+ ****************************************************************************/
+/*
+ * Use affine transformation matrix in fTransform member.
+ */
+#define DDSPRITEFX_AFFINETRANSFORM             0x00000001l
+
+/*
+ * Use RGBA scaling factors in ddrgbaScaleFactors member.
+ */
+#define DDSPRITEFX_RGBASCALING                 0x00000002l
+
+/*
+ * Degrade RGBA scaling factors to accommodate driver's capabilities.
+ */
+#define DDSPRITEFX_DEGRADERGBASCALING          0x00000004l
+
+/*
+ * Do bilinear filtering of stretched or warped sprite.
+ */
+#define DDSPRITEFX_BILINEARFILTER              0x00000008l
+
+/*
+ * Do "blur" filtering of stretched or warped sprite.
+ */
+#define DDSPRITEFX_BLURFILTER                  0x00000010l
+
+/*
+ * Do "flat" filtering of stretched or warped sprite.
+ */
+#define DDSPRITEFX_FLATFILTER                  0x00000020l
+
+/*
+ * Degrade filtering operation to accommodate driver's capabilities.
+ */
+#define DDSPRITEFX_DEGRADEFILTER               0x00000040l
+
+
+/****************************************************************************
+ *
+ * DIRECTDRAW WAITFORVERTICALBLANK FLAGS
+ *
+ ****************************************************************************/
+
+/*
+ * return when the vertical blank interval begins
+ */
+#define DDWAITVB_BLOCKBEGIN                    0x00000001l
+
+/*
+ * set up an event to trigger when the vertical blank begins
+ */
+#define DDWAITVB_BLOCKBEGINEVENT               0x00000002l
+
+/*
+ * return when the vertical blank interval ends and display begins
+ */
+#define DDWAITVB_BLOCKEND                      0x00000004l
+
+/****************************************************************************
+ *
+ * DIRECTDRAW GETFLIPSTATUS FLAGS
+ *
+ ****************************************************************************/
+
+/*
+ * is it OK to flip now?
+ */
+#define DDGFS_CANFLIP                  0x00000001l
+
+/*
+ * is the last flip finished?
+ */
+#define DDGFS_ISFLIPDONE               0x00000002l
+
+/****************************************************************************
+ *
+ * DIRECTDRAW GETBLTSTATUS FLAGS
+ *
+ ****************************************************************************/
+
+/*
+ * is it OK to blt now?
+ */
+#define DDGBS_CANBLT                   0x00000001l
+
+/*
+ * is the blt to the surface finished?
+ */
+#define DDGBS_ISBLTDONE                        0x00000002l
+
+
+/****************************************************************************
+ *
+ * DIRECTDRAW ENUMOVERLAYZORDER FLAGS
+ *
+ ****************************************************************************/
+
+/*
+ * Enumerate overlays back to front.
+ */
+#define DDENUMOVERLAYZ_BACKTOFRONT     0x00000000l
+
+/*
+ * Enumerate overlays front to back
+ */
+#define DDENUMOVERLAYZ_FRONTTOBACK     0x00000001l
+
+/****************************************************************************
+ *
+ * DIRECTDRAW UPDATEOVERLAYZORDER FLAGS
+ *
+ ****************************************************************************/
+
+/*
+ * Send overlay to front
+ */
+#define DDOVERZ_SENDTOFRONT            0x00000000l
+
+/*
+ * Send overlay to back
+ */
+#define DDOVERZ_SENDTOBACK             0x00000001l
+
+/*
+ * Move Overlay forward
+ */
+#define DDOVERZ_MOVEFORWARD            0x00000002l
+
+/*
+ * Move Overlay backward
+ */
+#define DDOVERZ_MOVEBACKWARD           0x00000003l
+
+/*
+ * Move Overlay in front of relative surface
+ */
+#define DDOVERZ_INSERTINFRONTOF                0x00000004l
+
+/*
+ * Move Overlay in back of relative surface
+ */
+#define DDOVERZ_INSERTINBACKOF         0x00000005l
+
+
+
+/****************************************************************************
+ *
+ * DIRECTDRAW SETGAMMARAMP FLAGS
+ *
+ ****************************************************************************/
+
+/*
+ * Request calibrator to adjust the gamma ramp according to the physical
+ * properties of the display so that the result should appear identical
+ * on all systems.
+ */
+#define DDSGR_CALIBRATE                        0x00000001L
+
+
+/*===========================================================================
+ *
+ *
+ * DIRECTDRAW RETURN CODES
+ *
+ * The return values from DirectDraw Commands and Surface that return an HRESULT
+ * are codes from DirectDraw concerning the results of the action
+ * requested by DirectDraw.
+ *
+ *==========================================================================*/
+
+/*
+ * Status is OK
+ *
+ * Issued by: DirectDraw Commands and all callbacks
+ */
+#define DD_OK                                  0
+#define DD_FALSE                                S_FALSE
+
+/****************************************************************************
+ *
+ * DIRECTDRAW ENUMCALLBACK RETURN VALUES
+ *
+ * EnumCallback returns are used to control the flow of the DIRECTDRAW and
+ * DIRECTDRAWSURFACE object enumerations.   They can only be returned by
+ * enumeration callback routines.
+ *
+ ****************************************************************************/
+
+/*
+ * stop the enumeration
+ */
+#define DDENUMRET_CANCEL                       0
+
+/*
+ * continue the enumeration
+ */
+#define DDENUMRET_OK                           1
+
+/****************************************************************************
+ *
+ * DIRECTDRAW ERRORS
+ *
+ * Errors are represented by negative values and cannot be combined.
+ *
+ ****************************************************************************/
+
+/*
+ * This object is already initialized
+ */
+#define DDERR_ALREADYINITIALIZED               MAKE_DDHRESULT( 5 )
+
+/*
+ * This surface can not be attached to the requested surface.
+ */
+#define DDERR_CANNOTATTACHSURFACE              MAKE_DDHRESULT( 10 )
+
+/*
+ * This surface can not be detached from the requested surface.
+ */
+#define DDERR_CANNOTDETACHSURFACE              MAKE_DDHRESULT( 20 )
+
+/*
+ * Support is currently not available.
+ */
+#define DDERR_CURRENTLYNOTAVAIL                        MAKE_DDHRESULT( 40 )
+
+/*
+ * An exception was encountered while performing the requested operation
+ */
+#define DDERR_EXCEPTION                                MAKE_DDHRESULT( 55 )
+
+/*
+ * Generic failure.
+ */
+#define DDERR_GENERIC                          E_FAIL
+
+/*
+ * Height of rectangle provided is not a multiple of reqd alignment
+ */
+#define DDERR_HEIGHTALIGN                      MAKE_DDHRESULT( 90 )
+
+/*
+ * Unable to match primary surface creation request with existing
+ * primary surface.
+ */
+#define DDERR_INCOMPATIBLEPRIMARY              MAKE_DDHRESULT( 95 )
+
+/*
+ * One or more of the caps bits passed to the callback are incorrect.
+ */
+#define DDERR_INVALIDCAPS                      MAKE_DDHRESULT( 100 )
+
+/*
+ * DirectDraw does not support provided Cliplist.
+ */
+#define DDERR_INVALIDCLIPLIST                  MAKE_DDHRESULT( 110 )
+
+/*
+ * DirectDraw does not support the requested mode
+ */
+#define DDERR_INVALIDMODE                      MAKE_DDHRESULT( 120 )
+
+/*
+ * DirectDraw received a pointer that was an invalid DIRECTDRAW object.
+ */
+#define DDERR_INVALIDOBJECT                    MAKE_DDHRESULT( 130 )
+
+/*
+ * One or more of the parameters passed to the callback function are
+ * incorrect.
+ */
+#define DDERR_INVALIDPARAMS                    E_INVALIDARG
+
+/*
+ * pixel format was invalid as specified
+ */
+#define DDERR_INVALIDPIXELFORMAT               MAKE_DDHRESULT( 145 )
+
+/*
+ * Rectangle provided was invalid.
+ */
+#define DDERR_INVALIDRECT                      MAKE_DDHRESULT( 150 )
+
+/*
+ * Operation could not be carried out because one or more surfaces are locked
+ */
+#define DDERR_LOCKEDSURFACES                   MAKE_DDHRESULT( 160 )
+
+/*
+ * There is no 3D present.
+ */
+#define DDERR_NO3D                             MAKE_DDHRESULT( 170 )
+
+/*
+ * Operation could not be carried out because there is no alpha accleration
+ * hardware present or available.
+ */
+#define DDERR_NOALPHAHW                                MAKE_DDHRESULT( 180 )
+
+
+/*
+ * no clip list available
+ */
+#define DDERR_NOCLIPLIST                       MAKE_DDHRESULT( 205 )
+
+/*
+ * Operation could not be carried out because there is no color conversion
+ * hardware present or available.
+ */
+#define DDERR_NOCOLORCONVHW                    MAKE_DDHRESULT( 210 )
+
+/*
+ * Create function called without DirectDraw object method SetCooperativeLevel
+ * being called.
+ */
+#define DDERR_NOCOOPERATIVELEVELSET            MAKE_DDHRESULT( 212 )
+
+/*
+ * Surface doesn't currently have a color key
+ */
+#define DDERR_NOCOLORKEY                       MAKE_DDHRESULT( 215 )
+
+/*
+ * Operation could not be carried out because there is no hardware support
+ * of the dest color key.
+ */
+#define DDERR_NOCOLORKEYHW                     MAKE_DDHRESULT( 220 )
+
+/*
+ * No DirectDraw support possible with current display driver
+ */
+#define DDERR_NODIRECTDRAWSUPPORT              MAKE_DDHRESULT( 222 )
+
+/*
+ * Operation requires the application to have exclusive mode but the
+ * application does not have exclusive mode.
+ */
+#define DDERR_NOEXCLUSIVEMODE                  MAKE_DDHRESULT( 225 )
+
+/*
+ * Flipping visible surfaces is not supported.
+ */
+#define DDERR_NOFLIPHW                         MAKE_DDHRESULT( 230 )
+
+/*
+ * There is no GDI present.
+ */
+#define DDERR_NOGDI                            MAKE_DDHRESULT( 240 )
+
+/*
+ * Operation could not be carried out because there is no hardware present
+ * or available.
+ */
+#define DDERR_NOMIRRORHW                       MAKE_DDHRESULT( 250 )
+
+/*
+ * Requested item was not found
+ */
+#define DDERR_NOTFOUND                         MAKE_DDHRESULT( 255 )
+
+/*
+ * Operation could not be carried out because there is no overlay hardware
+ * present or available.
+ */
+#define DDERR_NOOVERLAYHW                      MAKE_DDHRESULT( 260 )
+
+/*
+ * Operation could not be carried out because the source and destination
+ * rectangles are on the same surface and overlap each other.
+ */
+#define DDERR_OVERLAPPINGRECTS                 MAKE_DDHRESULT( 270 )
+
+/*
+ * Operation could not be carried out because there is no appropriate raster
+ * op hardware present or available.
+ */
+#define DDERR_NORASTEROPHW                     MAKE_DDHRESULT( 280 )
+
+/*
+ * Operation could not be carried out because there is no rotation hardware
+ * present or available.
+ */
+#define DDERR_NOROTATIONHW                     MAKE_DDHRESULT( 290 )
+
+/*
+ * Operation could not be carried out because there is no hardware support
+ * for stretching
+ */
+#define DDERR_NOSTRETCHHW                      MAKE_DDHRESULT( 310 )
+
+/*
+ * DirectDrawSurface is not in 4 bit color palette and the requested operation
+ * requires 4 bit color palette.
+ */
+#define DDERR_NOT4BITCOLOR                     MAKE_DDHRESULT( 316 )
+
+/*
+ * DirectDrawSurface is not in 4 bit color index palette and the requested
+ * operation requires 4 bit color index palette.
+ */
+#define DDERR_NOT4BITCOLORINDEX                        MAKE_DDHRESULT( 317 )
+
+/*
+ * DirectDraw Surface is not in 8 bit color mode and the requested operation
+ * requires 8 bit color.
+ */
+#define DDERR_NOT8BITCOLOR                     MAKE_DDHRESULT( 320 )
+
+/*
+ * Operation could not be carried out because there is no texture mapping
+ * hardware present or available.
+ */
+#define DDERR_NOTEXTUREHW                      MAKE_DDHRESULT( 330 )
+
+/*
+ * Operation could not be carried out because there is no hardware support
+ * for vertical blank synchronized operations.
+ */
+#define DDERR_NOVSYNCHW                                MAKE_DDHRESULT( 335 )
+
+/*
+ * Operation could not be carried out because there is no hardware support
+ * for zbuffer blting.
+ */
+#define DDERR_NOZBUFFERHW                      MAKE_DDHRESULT( 340 )
+
+/*
+ * Overlay surfaces could not be z layered based on their BltOrder because
+ * the hardware does not support z layering of overlays.
+ */
+#define DDERR_NOZOVERLAYHW                     MAKE_DDHRESULT( 350 )
+
+/*
+ * The hardware needed for the requested operation has already been
+ * allocated.
+ */
+#define DDERR_OUTOFCAPS                                MAKE_DDHRESULT( 360 )
+
+/*
+ * DirectDraw does not have enough memory to perform the operation.
+ */
+#define DDERR_OUTOFMEMORY                      E_OUTOFMEMORY
+
+/*
+ * DirectDraw does not have enough memory to perform the operation.
+ */
+#define DDERR_OUTOFVIDEOMEMORY                 MAKE_DDHRESULT( 380 )
+
+/*
+ * hardware does not support clipped overlays
+ */
+#define DDERR_OVERLAYCANTCLIP                  MAKE_DDHRESULT( 382 )
+
+/*
+ * Can only have ony color key active at one time for overlays
+ */
+#define DDERR_OVERLAYCOLORKEYONLYONEACTIVE     MAKE_DDHRESULT( 384 )
+
+/*
+ * Access to this palette is being refused because the palette is already
+ * locked by another thread.
+ */
+#define DDERR_PALETTEBUSY                      MAKE_DDHRESULT( 387 )
+
+/*
+ * No src color key specified for this operation.
+ */
+#define DDERR_COLORKEYNOTSET                   MAKE_DDHRESULT( 400 )
+
+/*
+ * This surface is already attached to the surface it is being attached to.
+ */
+#define DDERR_SURFACEALREADYATTACHED           MAKE_DDHRESULT( 410 )
+
+/*
+ * This surface is already a dependency of the surface it is being made a
+ * dependency of.
+ */
+#define DDERR_SURFACEALREADYDEPENDENT          MAKE_DDHRESULT( 420 )
+
+/*
+ * Access to this surface is being refused because the surface is already
+ * locked by another thread.
+ */
+#define DDERR_SURFACEBUSY                      MAKE_DDHRESULT( 430 )
+
+/*
+ * Access to this surface is being refused because no driver exists
+ * which can supply a pointer to the surface.
+ * This is most likely to happen when attempting to lock the primary
+ * surface when no DCI provider is present.
+ * Will also happen on attempts to lock an optimized surface.
+ */
+#define DDERR_CANTLOCKSURFACE                   MAKE_DDHRESULT( 435 )
+
+/*
+ * Access to Surface refused because Surface is obscured.
+ */
+#define DDERR_SURFACEISOBSCURED                        MAKE_DDHRESULT( 440 )
+
+/*
+ * Access to this surface is being refused because the surface is gone.
+ * The DIRECTDRAWSURFACE object representing this surface should
+ * have Restore called on it.
+ */
+#define DDERR_SURFACELOST                      MAKE_DDHRESULT( 450 )
+
+/*
+ * The requested surface is not attached.
+ */
+#define DDERR_SURFACENOTATTACHED               MAKE_DDHRESULT( 460 )
+
+/*
+ * Height requested by DirectDraw is too large.
+ */
+#define DDERR_TOOBIGHEIGHT                     MAKE_DDHRESULT( 470 )
+
+/*
+ * Size requested by DirectDraw is too large --         The individual height and
+ * width are OK.
+ */
+#define DDERR_TOOBIGSIZE                       MAKE_DDHRESULT( 480 )
+
+/*
+ * Width requested by DirectDraw is too large.
+ */
+#define DDERR_TOOBIGWIDTH                      MAKE_DDHRESULT( 490 )
+
+/*
+ * Action not supported.
+ */
+#define DDERR_UNSUPPORTED                      E_NOTIMPL
+
+/*
+ * FOURCC format requested is unsupported by DirectDraw
+ */
+#define DDERR_UNSUPPORTEDFORMAT                        MAKE_DDHRESULT( 510 )
+
+/*
+ * Bitmask in the pixel format requested is unsupported by DirectDraw
+ */
+#define DDERR_UNSUPPORTEDMASK                  MAKE_DDHRESULT( 520 )
+
+/*
+ * The specified stream contains invalid data
+ */
+#define DDERR_INVALIDSTREAM                     MAKE_DDHRESULT( 521 )
+
+/*
+ * vertical blank is in progress
+ */
+#define DDERR_VERTICALBLANKINPROGRESS          MAKE_DDHRESULT( 537 )
+
+/*
+ * Informs DirectDraw that the previous Blt which is transfering information
+ * to or from this Surface is incomplete.
+ */
+#define DDERR_WASSTILLDRAWING                  MAKE_DDHRESULT( 540 )
+
+
+/*
+ * Rectangle provided was not horizontally aligned on reqd. boundary
+ */
+#define DDERR_XALIGN                           MAKE_DDHRESULT( 560 )
+
+/*
+ * The GUID passed to DirectDrawCreate is not a valid DirectDraw driver
+ * identifier.
+ */
+#define DDERR_INVALIDDIRECTDRAWGUID            MAKE_DDHRESULT( 561 )
+
+/*
+ * A DirectDraw object representing this driver has already been created
+ * for this process.
+ */
+#define DDERR_DIRECTDRAWALREADYCREATED         MAKE_DDHRESULT( 562 )
+
+/*
+ * A hardware only DirectDraw object creation was attempted but the driver
+ * did not support any hardware.
+ */
+#define DDERR_NODIRECTDRAWHW                   MAKE_DDHRESULT( 563 )
+
+/*
+ * this process already has created a primary surface
+ */
+#define DDERR_PRIMARYSURFACEALREADYEXISTS      MAKE_DDHRESULT( 564 )
+
+/*
+ * software emulation not available.
+ */
+#define DDERR_NOEMULATION                      MAKE_DDHRESULT( 565 )
+
+/*
+ * region passed to Clipper::GetClipList is too small.
+ */
+#define DDERR_REGIONTOOSMALL                   MAKE_DDHRESULT( 566 )
+
+/*
+ * an attempt was made to set a clip list for a clipper objec that
+ * is already monitoring an hwnd.
+ */
+#define DDERR_CLIPPERISUSINGHWND               MAKE_DDHRESULT( 567 )
+
+/*
+ * No clipper object attached to surface object
+ */
+#define DDERR_NOCLIPPERATTACHED                        MAKE_DDHRESULT( 568 )
+
+/*
+ * Clipper notification requires an HWND or
+ * no HWND has previously been set as the CooperativeLevel HWND.
+ */
+#define DDERR_NOHWND                           MAKE_DDHRESULT( 569 )
+
+/*
+ * HWND used by DirectDraw CooperativeLevel has been subclassed,
+ * this prevents DirectDraw from restoring state.
+ */
+#define DDERR_HWNDSUBCLASSED                   MAKE_DDHRESULT( 570 )
+
+/*
+ * The CooperativeLevel HWND has already been set.
+ * It can not be reset while the process has surfaces or palettes created.
+ */
+#define DDERR_HWNDALREADYSET                   MAKE_DDHRESULT( 571 )
+
+/*
+ * No palette object attached to this surface.
+ */
+#define DDERR_NOPALETTEATTACHED                        MAKE_DDHRESULT( 572 )
+
+/*
+ * No hardware support for 16 or 256 color palettes.
+ */
+#define DDERR_NOPALETTEHW                      MAKE_DDHRESULT( 573 )
+
+/*
+ * If a clipper object is attached to the source surface passed into a
+ * BltFast call.
+ */
+#define DDERR_BLTFASTCANTCLIP                  MAKE_DDHRESULT( 574 )
+
+/*
+ * No blter.
+ */
+#define DDERR_NOBLTHW                          MAKE_DDHRESULT( 575 )
+
+/*
+ * No DirectDraw ROP hardware.
+ */
+#define DDERR_NODDROPSHW                       MAKE_DDHRESULT( 576 )
+
+/*
+ * returned when GetOverlayPosition is called on a hidden overlay
+ */
+#define DDERR_OVERLAYNOTVISIBLE                        MAKE_DDHRESULT( 577 )
+
+/*
+ * returned when GetOverlayPosition is called on a overlay that UpdateOverlay
+ * has never been called on to establish a destionation.
+ */
+#define DDERR_NOOVERLAYDEST                    MAKE_DDHRESULT( 578 )
+
+/*
+ * returned when the position of the overlay on the destionation is no longer
+ * legal for that destionation.
+ */
+#define DDERR_INVALIDPOSITION                  MAKE_DDHRESULT( 579 )
+
+/*
+ * returned when an overlay member is called for a non-overlay surface
+ */
+#define DDERR_NOTAOVERLAYSURFACE               MAKE_DDHRESULT( 580 )
+
+/*
+ * An attempt was made to set the cooperative level when it was already
+ * set to exclusive.
+ */
+#define DDERR_EXCLUSIVEMODEALREADYSET          MAKE_DDHRESULT( 581 )
+
+/*
+ * An attempt has been made to flip a surface that is not flippable.
+ */
+#define DDERR_NOTFLIPPABLE                     MAKE_DDHRESULT( 582 )
+
+/*
+ * Can't duplicate primary & 3D surfaces, or surfaces that are implicitly
+ * created.
+ */
+#define DDERR_CANTDUPLICATE                    MAKE_DDHRESULT( 583 )
+
+/*
+ * Surface was not locked.  An attempt to unlock a surface that was not
+ * locked at all, or by this process, has been attempted.
+ */
+#define DDERR_NOTLOCKED                                MAKE_DDHRESULT( 584 )
+
+/*
+ * Windows can not create any more DCs, or a DC was requested for a paltte-indexed
+ * surface when the surface had no palette AND the display mode was not palette-indexed
+ * (in this case DirectDraw cannot select a proper palette into the DC)
+ */
+#define DDERR_CANTCREATEDC                     MAKE_DDHRESULT( 585 )
+
+/*
+ * No DC was ever created for this surface.
+ */
+#define DDERR_NODC                             MAKE_DDHRESULT( 586 )
+
+/*
+ * This surface can not be restored because it was created in a different
+ * mode.
+ */
+#define DDERR_WRONGMODE                                MAKE_DDHRESULT( 587 )
+
+/*
+ * This surface can not be restored because it is an implicitly created
+ * surface.
+ */
+#define DDERR_IMPLICITLYCREATED                        MAKE_DDHRESULT( 588 )
+
+/*
+ * The surface being used is not a palette-based surface
+ */
+#define DDERR_NOTPALETTIZED                    MAKE_DDHRESULT( 589 )
+
+
+/*
+ * The display is currently in an unsupported mode
+ */
+#define DDERR_UNSUPPORTEDMODE                  MAKE_DDHRESULT( 590 )
+
+/*
+ * Operation could not be carried out because there is no mip-map
+ * texture mapping hardware present or available.
+ */
+#define DDERR_NOMIPMAPHW                       MAKE_DDHRESULT( 591 )
+
+/*
+ * The requested action could not be performed because the surface was of
+ * the wrong type.
+ */
+#define DDERR_INVALIDSURFACETYPE                MAKE_DDHRESULT( 592 )
+
+
+
+/*
+ * Device does not support optimized surfaces, therefore no video memory optimized surfaces
+ */
+#define DDERR_NOOPTIMIZEHW                      MAKE_DDHRESULT( 600 )
+
+/*
+ * Surface is an optimized surface, but has not yet been allocated any memory
+ */
+#define DDERR_NOTLOADED                         MAKE_DDHRESULT( 601 )
+
+/*
+ * Attempt was made to create or set a device window without first setting
+ * the focus window
+ */
+#define DDERR_NOFOCUSWINDOW                     MAKE_DDHRESULT( 602 )
+
+/*
+ * A DC has already been returned for this surface. Only one DC can be
+ * retrieved per surface.
+ */
+#define DDERR_DCALREADYCREATED                 MAKE_DDHRESULT( 620 )
+
+/*
+ * An attempt was made to allocate non-local video memory from a device
+ * that does not support non-local video memory.
+ */
+#define DDERR_NONONLOCALVIDMEM                  MAKE_DDHRESULT( 630 )
+
+/*
+ * The attempt to page lock a surface failed.
+ */
+#define DDERR_CANTPAGELOCK                     MAKE_DDHRESULT( 640 )
+
+
+/*
+ * The attempt to page unlock a surface failed.
+ */
+#define DDERR_CANTPAGEUNLOCK                   MAKE_DDHRESULT( 660 )
+
+/*
+ * An attempt was made to page unlock a surface with no outstanding page locks.
+ */
+#define DDERR_NOTPAGELOCKED                    MAKE_DDHRESULT( 680 )
+
+/*
+ * There is more data available than the specified buffer size could hold
+ */
+#define DDERR_MOREDATA                                 MAKE_DDHRESULT( 690 )
+
+/*
+ * The data has expired and is therefore no longer valid.
+ */
+#define DDERR_EXPIRED                           MAKE_DDHRESULT( 691 )
+
+/*
+ * The video port is not active
+ */
+#define DDERR_VIDEONOTACTIVE                           MAKE_DDHRESULT( 695 )
+
+/*
+ * Surfaces created by one direct draw device cannot be used directly by
+ * another direct draw device.
+ */
+#define DDERR_DEVICEDOESNTOWNSURFACE                   MAKE_DDHRESULT( 699 )
+
+
+/*
+ * An attempt was made to invoke an interface member of a DirectDraw object
+ * created by CoCreateInstance() before it was initialized.
+ */
+#define DDERR_NOTINITIALIZED                    CO_E_NOTINITIALIZED
+
+
+/* Alpha bit depth constants */
+
+
+#ifdef __cplusplus
+};
+#endif
+
+#endif
+
diff --git a/misc/builddeps/dp.win64/include/dinput.h b/misc/builddeps/dp.win64/include/dinput.h
new file mode 100644 (file)
index 0000000..5bf9f5a
--- /dev/null
@@ -0,0 +1,1849 @@
+/****************************************************************************
+ *
+ *  Copyright (C) 1996-1997 Microsoft Corporation.  All Rights Reserved.
+ *
+ *  File:       dinput.h
+ *  Content:    DirectInput include file
+ *
+ ****************************************************************************/
+
+#ifndef __DINPUT_INCLUDED__
+#define __DINPUT_INCLUDED__
+
+#ifndef DIJ_RINGZERO
+
+#ifdef _WIN32
+#define COM_NO_WINDOWS_H
+#include <objbase.h>
+#endif
+
+#endif /* DIJ_RINGZERO */
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+#ifndef DIRECTINPUT_VERSION
+#define DIRECTINPUT_VERSION         0x0500
+#endif
+
+#ifndef DIJ_RINGZERO
+/****************************************************************************
+ *
+ *      Class IDs
+ *
+ ****************************************************************************/
+
+DEFINE_GUID(CLSID_DirectInput,      0x25E609E0,0xB259,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00);
+DEFINE_GUID(CLSID_DirectInputDevice,0x25E609E1,0xB259,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00);
+
+/****************************************************************************
+ *
+ *      Interfaces
+ *
+ ****************************************************************************/
+
+DEFINE_GUID(IID_IDirectInputA,     0x89521360,0xAA8A,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00);
+DEFINE_GUID(IID_IDirectInputW,     0x89521361,0xAA8A,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00);
+DEFINE_GUID(IID_IDirectInput2A,    0x5944E662,0xAA8A,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00);
+DEFINE_GUID(IID_IDirectInput2W,    0x5944E663,0xAA8A,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00);
+
+DEFINE_GUID(IID_IDirectInputDeviceA, 0x5944E680,0xC92E,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00);
+DEFINE_GUID(IID_IDirectInputDeviceW, 0x5944E681,0xC92E,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00);
+DEFINE_GUID(IID_IDirectInputDevice2A,0x5944E682,0xC92E,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00);
+DEFINE_GUID(IID_IDirectInputDevice2W,0x5944E683,0xC92E,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00);
+
+DEFINE_GUID(IID_IDirectInputEffect,  0xE7E1F7C0,0x88D2,0x11D0,0x9A,0xD0,0x00,0xA0,0xC9,0xA0,0x6E,0x35);
+
+/****************************************************************************
+ *
+ *      Predefined object types
+ *
+ ****************************************************************************/
+
+DEFINE_GUID(GUID_XAxis,   0xA36D02E0,0xC9F3,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00);
+DEFINE_GUID(GUID_YAxis,   0xA36D02E1,0xC9F3,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00);
+DEFINE_GUID(GUID_ZAxis,   0xA36D02E2,0xC9F3,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00);
+DEFINE_GUID(GUID_RxAxis,  0xA36D02F4,0xC9F3,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00);
+DEFINE_GUID(GUID_RyAxis,  0xA36D02F5,0xC9F3,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00);
+DEFINE_GUID(GUID_RzAxis,  0xA36D02E3,0xC9F3,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00);
+DEFINE_GUID(GUID_Slider,  0xA36D02E4,0xC9F3,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00);
+
+DEFINE_GUID(GUID_Button,  0xA36D02F0,0xC9F3,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00);
+DEFINE_GUID(GUID_Key,     0x55728220,0xD33C,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00);
+
+DEFINE_GUID(GUID_POV,     0xA36D02F2,0xC9F3,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00);
+
+DEFINE_GUID(GUID_Unknown, 0xA36D02F3,0xC9F3,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00);
+
+/****************************************************************************
+ *
+ *      Predefined product GUIDs
+ *
+ ****************************************************************************/
+
+DEFINE_GUID(GUID_SysMouse,   0x6F1D2B60,0xD5A0,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00);
+DEFINE_GUID(GUID_SysKeyboard,0x6F1D2B61,0xD5A0,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00);
+DEFINE_GUID(GUID_Joystick   ,0x6F1D2B70,0xD5A0,0x11CF,0xBF,0xC7,0x44,0x45,0x53,0x54,0x00,0x00);
+
+/****************************************************************************
+ *
+ *      Predefined force feedback effects
+ *
+ ****************************************************************************/
+
+DEFINE_GUID(GUID_ConstantForce,0x13541C20,0x8E33,0x11D0,0x9A,0xD0,0x00,0xA0,0xC9,0xA0,0x6E,0x35);
+DEFINE_GUID(GUID_RampForce,    0x13541C21,0x8E33,0x11D0,0x9A,0xD0,0x00,0xA0,0xC9,0xA0,0x6E,0x35);
+DEFINE_GUID(GUID_Square,       0x13541C22,0x8E33,0x11D0,0x9A,0xD0,0x00,0xA0,0xC9,0xA0,0x6E,0x35);
+DEFINE_GUID(GUID_Sine,         0x13541C23,0x8E33,0x11D0,0x9A,0xD0,0x00,0xA0,0xC9,0xA0,0x6E,0x35);
+DEFINE_GUID(GUID_Triangle,     0x13541C24,0x8E33,0x11D0,0x9A,0xD0,0x00,0xA0,0xC9,0xA0,0x6E,0x35);
+DEFINE_GUID(GUID_SawtoothUp,   0x13541C25,0x8E33,0x11D0,0x9A,0xD0,0x00,0xA0,0xC9,0xA0,0x6E,0x35);
+DEFINE_GUID(GUID_SawtoothDown, 0x13541C26,0x8E33,0x11D0,0x9A,0xD0,0x00,0xA0,0xC9,0xA0,0x6E,0x35);
+DEFINE_GUID(GUID_Spring,       0x13541C27,0x8E33,0x11D0,0x9A,0xD0,0x00,0xA0,0xC9,0xA0,0x6E,0x35);
+DEFINE_GUID(GUID_Damper,       0x13541C28,0x8E33,0x11D0,0x9A,0xD0,0x00,0xA0,0xC9,0xA0,0x6E,0x35);
+DEFINE_GUID(GUID_Inertia,      0x13541C29,0x8E33,0x11D0,0x9A,0xD0,0x00,0xA0,0xC9,0xA0,0x6E,0x35);
+DEFINE_GUID(GUID_Friction,     0x13541C2A,0x8E33,0x11D0,0x9A,0xD0,0x00,0xA0,0xC9,0xA0,0x6E,0x35);
+DEFINE_GUID(GUID_CustomForce,  0x13541C2B,0x8E33,0x11D0,0x9A,0xD0,0x00,0xA0,0xC9,0xA0,0x6E,0x35);
+
+
+#endif /* DIJ_RINGZERO */
+
+/****************************************************************************
+ *
+ *      Interfaces and Structures...
+ *
+ ****************************************************************************/
+
+#if(DIRECTINPUT_VERSION >= 0x0500)
+
+/****************************************************************************
+ *
+ *      IDirectInputEffect
+ *
+ ****************************************************************************/
+
+#define DIEFT_ALL                   0x00000000
+
+#define DIEFT_CONSTANTFORCE         0x00000001
+#define DIEFT_RAMPFORCE             0x00000002
+#define DIEFT_PERIODIC              0x00000003
+#define DIEFT_CONDITION             0x00000004
+#define DIEFT_CUSTOMFORCE           0x00000005
+#define DIEFT_HARDWARE              0x000000FF
+
+#define DIEFT_FFATTACK              0x00000200
+#define DIEFT_FFFADE                0x00000400
+#define DIEFT_SATURATION            0x00000800
+#define DIEFT_POSNEGCOEFFICIENTS    0x00001000
+#define DIEFT_POSNEGSATURATION      0x00002000
+#define DIEFT_DEADBAND              0x00004000
+
+#define DIEFT_GETTYPE(n)            LOBYTE(n)
+
+#define DI_DEGREES                  100
+#define DI_FFNOMINALMAX             10000
+#define DI_SECONDS                  1000000
+
+typedef struct DICONSTANTFORCE {
+    LONG  lMagnitude;
+} DICONSTANTFORCE, *LPDICONSTANTFORCE;
+typedef const DICONSTANTFORCE *LPCDICONSTANTFORCE;
+
+typedef struct DIRAMPFORCE {
+    LONG  lStart;
+    LONG  lEnd;
+} DIRAMPFORCE, *LPDIRAMPFORCE;
+typedef const DIRAMPFORCE *LPCDIRAMPFORCE;
+
+typedef struct DIPERIODIC {
+    DWORD dwMagnitude;
+    LONG  lOffset;
+    DWORD dwPhase;
+    DWORD dwPeriod;
+} DIPERIODIC, *LPDIPERIODIC;
+typedef const DIPERIODIC *LPCDIPERIODIC;
+
+typedef struct DICONDITION {
+    LONG  lOffset;
+    LONG  lPositiveCoefficient;
+    LONG  lNegativeCoefficient;
+    DWORD dwPositiveSaturation;
+    DWORD dwNegativeSaturation;
+    LONG  lDeadBand;
+} DICONDITION, *LPDICONDITION;
+typedef const DICONDITION *LPCDICONDITION;
+
+typedef struct DICUSTOMFORCE {
+    DWORD cChannels;
+    DWORD dwSamplePeriod;
+    DWORD cSamples;
+    LPLONG rglForceData;
+} DICUSTOMFORCE, *LPDICUSTOMFORCE;
+typedef const DICUSTOMFORCE *LPCDICUSTOMFORCE;
+
+typedef struct DIENVELOPE {
+    DWORD dwSize;                   /* sizeof(DIENVELOPE)   */
+    DWORD dwAttackLevel;
+    DWORD dwAttackTime;             /* Microseconds         */
+    DWORD dwFadeLevel;
+    DWORD dwFadeTime;               /* Microseconds         */
+} DIENVELOPE, *LPDIENVELOPE;
+typedef const DIENVELOPE *LPCDIENVELOPE;
+
+typedef struct DIEFFECT {
+    DWORD dwSize;                   /* sizeof(DIEFFECT)     */
+    DWORD dwFlags;                  /* DIEFF_*              */
+    DWORD dwDuration;               /* Microseconds         */
+    DWORD dwSamplePeriod;           /* Microseconds         */
+    DWORD dwGain;
+    DWORD dwTriggerButton;          /* or DIEB_NOTRIGGER    */
+    DWORD dwTriggerRepeatInterval;  /* Microseconds         */
+    DWORD cAxes;                    /* Number of axes       */
+    LPDWORD rgdwAxes;               /* Array of axes        */
+    LPLONG rglDirection;            /* Array of directions  */
+    LPDIENVELOPE lpEnvelope;        /* Optional             */
+    DWORD cbTypeSpecificParams;     /* Size of params       */
+    LPVOID lpvTypeSpecificParams;   /* Pointer to params    */
+} DIEFFECT, *LPDIEFFECT;
+typedef const DIEFFECT *LPCDIEFFECT;
+
+#define DIEFF_OBJECTIDS             0x00000001
+#define DIEFF_OBJECTOFFSETS         0x00000002
+#define DIEFF_CARTESIAN             0x00000010
+#define DIEFF_POLAR                 0x00000020
+#define DIEFF_SPHERICAL             0x00000040
+
+#define DIEP_DURATION               0x00000001
+#define DIEP_SAMPLEPERIOD           0x00000002
+#define DIEP_GAIN                   0x00000004
+#define DIEP_TRIGGERBUTTON          0x00000008
+#define DIEP_TRIGGERREPEATINTERVAL  0x00000010
+#define DIEP_AXES                   0x00000020
+#define DIEP_DIRECTION              0x00000040
+#define DIEP_ENVELOPE               0x00000080
+#define DIEP_TYPESPECIFICPARAMS     0x00000100
+#define DIEP_ALLPARAMS              0x000001FF
+#define DIEP_START                  0x20000000
+#define DIEP_NORESTART              0x40000000
+#define DIEP_NODOWNLOAD             0x80000000
+#define DIEB_NOTRIGGER              0xFFFFFFFF
+
+#define DIES_SOLO                   0x00000001
+#define DIES_NODOWNLOAD             0x80000000
+
+#define DIEGES_PLAYING              0x00000001
+#define DIEGES_EMULATED             0x00000002
+
+typedef struct DIEFFESCAPE {
+    DWORD   dwSize;
+    DWORD   dwCommand;
+    LPVOID  lpvInBuffer;
+    DWORD   cbInBuffer;
+    LPVOID  lpvOutBuffer;
+    DWORD   cbOutBuffer;
+} DIEFFESCAPE, *LPDIEFFESCAPE;
+
+#ifndef DIJ_RINGZERO
+
+#undef INTERFACE
+#define INTERFACE IDirectInputEffect
+
+DECLARE_INTERFACE_(IDirectInputEffect, IUnknown)
+{
+    /*** IUnknown methods ***/
+    STDMETHOD(QueryInterface)(THIS_ REFIID riid, LPVOID * ppvObj) PURE;
+    STDMETHOD_(ULONG,AddRef)(THIS) PURE;
+    STDMETHOD_(ULONG,Release)(THIS) PURE;
+
+    /*** IDirectInputEffect methods ***/
+    STDMETHOD(Initialize)(THIS_ HINSTANCE,DWORD,REFGUID) PURE;
+    STDMETHOD(GetEffectGuid)(THIS_ LPGUID) PURE;
+    STDMETHOD(GetParameters)(THIS_ LPDIEFFECT,DWORD) PURE;
+    STDMETHOD(SetParameters)(THIS_ LPCDIEFFECT,DWORD) PURE;
+    STDMETHOD(Start)(THIS_ DWORD,DWORD) PURE;
+    STDMETHOD(Stop)(THIS) PURE;
+    STDMETHOD(GetEffectStatus)(THIS_ LPDWORD) PURE;
+    STDMETHOD(Download)(THIS) PURE;
+    STDMETHOD(Unload)(THIS) PURE;
+    STDMETHOD(Escape)(THIS_ LPDIEFFESCAPE) PURE;
+};
+
+typedef struct IDirectInputEffect *LPDIRECTINPUTEFFECT;
+
+#if !defined(__cplusplus) || defined(CINTERFACE)
+#define IDirectInputEffect_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
+#define IDirectInputEffect_AddRef(p) (p)->lpVtbl->AddRef(p)
+#define IDirectInputEffect_Release(p) (p)->lpVtbl->Release(p)
+#define IDirectInputEffect_Initialize(p,a,b,c) (p)->lpVtbl->Initialize(p,a,b,c)
+#define IDirectInputEffect_GetEffectGuid(p,a) (p)->lpVtbl->GetEffectGuid(p,a)
+#define IDirectInputEffect_GetParameters(p,a,b) (p)->lpVtbl->GetParameters(p,a,b)
+#define IDirectInputEffect_SetParameters(p,a,b) (p)->lpVtbl->SetParameters(p,a,b)
+#define IDirectInputEffect_Start(p,a,b) (p)->lpVtbl->Start(p,a,b)
+#define IDirectInputEffect_Stop(p) (p)->lpVtbl->Stop(p)
+#define IDirectInputEffect_GetEffectStatus(p,a) (p)->lpVtbl->GetEffectStatus(p,a)
+#define IDirectInputEffect_Download(p) (p)->lpVtbl->Download(p)
+#define IDirectInputEffect_Unload(p) (p)->lpVtbl->Unload(p)
+#define IDirectInputEffect_Escape(p,a) (p)->lpVtbl->Escape(p,a)
+#else
+#define IDirectInputEffect_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
+#define IDirectInputEffect_AddRef(p) (p)->AddRef()
+#define IDirectInputEffect_Release(p) (p)->Release()
+#define IDirectInputEffect_Initialize(p,a,b,c) (p)->Initialize(a,b,c)
+#define IDirectInputEffect_GetEffectGuid(p,a) (p)->GetEffectGuid(a)
+#define IDirectInputEffect_GetParameters(p,a,b) (p)->GetParameters(a,b)
+#define IDirectInputEffect_SetParameters(p,a,b) (p)->SetParameters(a,b)
+#define IDirectInputEffect_Start(p,a,b) (p)->Start(a,b)
+#define IDirectInputEffect_Stop(p) (p)->Stop()
+#define IDirectInputEffect_GetEffectStatus(p,a) (p)->GetEffectStatus(a)
+#define IDirectInputEffect_Download(p) (p)->Download()
+#define IDirectInputEffect_Unload(p) (p)->Unload()
+#define IDirectInputEffect_Escape(p,a) (p)->Escape(a)
+#endif
+
+#endif /* DIJ_RINGZERO */
+
+#endif /* DIRECTINPUT_VERSION >= 0x0500 */
+
+/****************************************************************************
+ *
+ *      IDirectInputDevice
+ *
+ ****************************************************************************/
+
+#define DIDEVTYPE_DEVICE    1
+#define DIDEVTYPE_MOUSE     2
+#define DIDEVTYPE_KEYBOARD  3
+#define DIDEVTYPE_JOYSTICK  4
+#define DIDEVTYPE_HID       0x00010000
+
+#define DIDEVTYPEMOUSE_UNKNOWN          1
+#define DIDEVTYPEMOUSE_TRADITIONAL      2
+#define DIDEVTYPEMOUSE_FINGERSTICK      3
+#define DIDEVTYPEMOUSE_TOUCHPAD         4
+#define DIDEVTYPEMOUSE_TRACKBALL        5
+
+#define DIDEVTYPEKEYBOARD_UNKNOWN       0
+#define DIDEVTYPEKEYBOARD_PCXT          1
+#define DIDEVTYPEKEYBOARD_OLIVETTI      2
+#define DIDEVTYPEKEYBOARD_PCAT          3
+#define DIDEVTYPEKEYBOARD_PCENH         4
+#define DIDEVTYPEKEYBOARD_NOKIA1050     5
+#define DIDEVTYPEKEYBOARD_NOKIA9140     6
+#define DIDEVTYPEKEYBOARD_NEC98         7
+#define DIDEVTYPEKEYBOARD_NEC98LAPTOP   8
+#define DIDEVTYPEKEYBOARD_NEC98106      9
+#define DIDEVTYPEKEYBOARD_JAPAN106     10
+#define DIDEVTYPEKEYBOARD_JAPANAX      11
+#define DIDEVTYPEKEYBOARD_J3100        12
+
+#define DIDEVTYPEJOYSTICK_UNKNOWN       1
+#define DIDEVTYPEJOYSTICK_TRADITIONAL   2
+#define DIDEVTYPEJOYSTICK_FLIGHTSTICK   3
+#define DIDEVTYPEJOYSTICK_GAMEPAD       4
+#define DIDEVTYPEJOYSTICK_RUDDER        5
+#define DIDEVTYPEJOYSTICK_WHEEL         6
+#define DIDEVTYPEJOYSTICK_HEADTRACKER   7
+
+#define GET_DIDEVICE_TYPE(dwDevType)    LOBYTE(dwDevType)
+#define GET_DIDEVICE_SUBTYPE(dwDevType) HIBYTE(dwDevType)
+
+#if(DIRECTINPUT_VERSION >= 0x0500)
+/* This structure is defined for DirectX 3.0 compatibility */
+
+typedef struct DIDEVCAPS_DX3 {
+    DWORD   dwSize;
+    DWORD   dwFlags;
+    DWORD   dwDevType;
+    DWORD   dwAxes;
+    DWORD   dwButtons;
+    DWORD   dwPOVs;
+} DIDEVCAPS_DX3, *LPDIDEVCAPS_DX3;
+#endif /* DIRECTINPUT_VERSION >= 0x0500 */
+
+typedef struct DIDEVCAPS {
+    DWORD   dwSize;
+    DWORD   dwFlags;
+    DWORD   dwDevType;
+    DWORD   dwAxes;
+    DWORD   dwButtons;
+    DWORD   dwPOVs;
+#if(DIRECTINPUT_VERSION >= 0x0500)
+    DWORD   dwFFSamplePeriod;
+    DWORD   dwFFMinTimeResolution;
+    DWORD   dwFirmwareRevision;
+    DWORD   dwHardwareRevision;
+    DWORD   dwFFDriverVersion;
+#endif /* DIRECTINPUT_VERSION >= 0x0500 */
+} DIDEVCAPS, *LPDIDEVCAPS;
+
+#define DIDC_ATTACHED           0x00000001
+#define DIDC_POLLEDDEVICE       0x00000002
+#define DIDC_EMULATED           0x00000004
+#define DIDC_POLLEDDATAFORMAT   0x00000008
+#if(DIRECTINPUT_VERSION >= 0x0500)
+#define DIDC_FORCEFEEDBACK      0x00000100
+#define DIDC_FFATTACK           0x00000200
+#define DIDC_FFFADE             0x00000400
+#define DIDC_SATURATION         0x00000800
+#define DIDC_POSNEGCOEFFICIENTS 0x00001000
+#define DIDC_POSNEGSATURATION   0x00002000
+#define DIDC_DEADBAND           0x00004000
+#endif /* DIRECTINPUT_VERSION >= 0x0500 */
+
+#define DIDFT_ALL           0x00000000
+
+#define DIDFT_RELAXIS       0x00000001
+#define DIDFT_ABSAXIS       0x00000002
+#define DIDFT_AXIS          0x00000003
+
+#define DIDFT_PSHBUTTON     0x00000004
+#define DIDFT_TGLBUTTON     0x00000008
+#define DIDFT_BUTTON        0x0000000C
+
+#define DIDFT_POV           0x00000010
+
+#define DIDFT_COLLECTION    0x00000040
+#define DIDFT_NODATA        0x00000080
+
+#define DIDFT_ANYINSTANCE   0x00FFFF00
+#define DIDFT_INSTANCEMASK  DIDFT_ANYINSTANCE
+#define DIDFT_MAKEINSTANCE(n) ((WORD)(n) << 8)
+#define DIDFT_GETTYPE(n)     LOBYTE(n)
+#define DIDFT_GETINSTANCE(n) LOWORD((n) >> 8)
+#define DIDFT_FFACTUATOR        0x01000000
+#define DIDFT_FFEFFECTTRIGGER   0x02000000
+
+#define DIDFT_ENUMCOLLECTION(n) ((WORD)(n) << 8)
+#define DIDFT_NOCOLLECTION      0x00FFFF00
+
+
+#ifndef DIJ_RINGZERO
+
+typedef struct _DIOBJECTDATAFORMAT {
+    const GUID *pguid;
+    DWORD   dwOfs;
+    DWORD   dwType;
+    DWORD   dwFlags;
+} DIOBJECTDATAFORMAT, *LPDIOBJECTDATAFORMAT;
+typedef const DIOBJECTDATAFORMAT *LPCDIOBJECTDATAFORMAT;
+
+typedef struct _DIDATAFORMAT {
+    DWORD   dwSize;
+    DWORD   dwObjSize;
+    DWORD   dwFlags;
+    DWORD   dwDataSize;
+    DWORD   dwNumObjs;
+    LPDIOBJECTDATAFORMAT rgodf;
+} DIDATAFORMAT, *LPDIDATAFORMAT;
+typedef const DIDATAFORMAT *LPCDIDATAFORMAT;
+
+#define DIDF_ABSAXIS            0x00000001
+#define DIDF_RELAXIS            0x00000002
+
+extern const DIDATAFORMAT c_dfDIMouse;
+extern const DIDATAFORMAT c_dfDIKeyboard;
+extern const DIDATAFORMAT c_dfDIJoystick;
+extern const DIDATAFORMAT c_dfDIJoystick2;
+
+#if(DIRECTINPUT_VERSION >= 0x0500)
+/* These structures are defined for DirectX 3.0 compatibility */
+
+typedef struct DIDEVICEOBJECTINSTANCE_DX3A {
+    DWORD   dwSize;
+    GUID    guidType;
+    DWORD   dwOfs;
+    DWORD   dwType;
+    DWORD   dwFlags;
+    CHAR    tszName[MAX_PATH];
+} DIDEVICEOBJECTINSTANCE_DX3A, *LPDIDEVICEOBJECTINSTANCE_DX3A;
+typedef struct DIDEVICEOBJECTINSTANCE_DX3W {
+    DWORD   dwSize;
+    GUID    guidType;
+    DWORD   dwOfs;
+    DWORD   dwType;
+    DWORD   dwFlags;
+    WCHAR   tszName[MAX_PATH];
+} DIDEVICEOBJECTINSTANCE_DX3W, *LPDIDEVICEOBJECTINSTANCE_DX3W;
+#ifdef UNICODE
+typedef DIDEVICEOBJECTINSTANCE_DX3W DIDEVICEOBJECTINSTANCE_DX3;
+typedef LPDIDEVICEOBJECTINSTANCE_DX3W LPDIDEVICEOBJECTINSTANCE_DX3;
+#else
+typedef DIDEVICEOBJECTINSTANCE_DX3A DIDEVICEOBJECTINSTANCE_DX3;
+typedef LPDIDEVICEOBJECTINSTANCE_DX3A LPDIDEVICEOBJECTINSTANCE_DX3;
+#endif // UNICODE
+typedef const DIDEVICEOBJECTINSTANCE_DX3A *LPCDIDEVICEOBJECTINSTANCE_DX3A;
+typedef const DIDEVICEOBJECTINSTANCE_DX3W *LPCDIDEVICEOBJECTINSTANCE_DX3W;
+typedef const DIDEVICEOBJECTINSTANCE_DX3  *LPCDIDEVICEOBJECTINSTANCE_DX3;
+#endif /* DIRECTINPUT_VERSION >= 0x0500 */
+
+typedef struct DIDEVICEOBJECTINSTANCEA {
+    DWORD   dwSize;
+    GUID    guidType;
+    DWORD   dwOfs;
+    DWORD   dwType;
+    DWORD   dwFlags;
+    CHAR    tszName[MAX_PATH];
+#if(DIRECTINPUT_VERSION >= 0x0500)
+    DWORD   dwFFMaxForce;
+    DWORD   dwFFForceResolution;
+    WORD    wCollectionNumber;
+    WORD    wDesignatorIndex;
+    WORD    wUsagePage;
+    WORD    wUsage;
+    DWORD   dwDimension;
+    WORD    wExponent;
+    WORD    wReserved;
+#endif /* DIRECTINPUT_VERSION >= 0x0500 */
+} DIDEVICEOBJECTINSTANCEA, *LPDIDEVICEOBJECTINSTANCEA;
+typedef struct DIDEVICEOBJECTINSTANCEW {
+    DWORD   dwSize;
+    GUID    guidType;
+    DWORD   dwOfs;
+    DWORD   dwType;
+    DWORD   dwFlags;
+    WCHAR   tszName[MAX_PATH];
+#if(DIRECTINPUT_VERSION >= 0x0500)
+    DWORD   dwFFMaxForce;
+    DWORD   dwFFForceResolution;
+    WORD    wCollectionNumber;
+    WORD    wDesignatorIndex;
+    WORD    wUsagePage;
+    WORD    wUsage;
+    DWORD   dwDimension;
+    WORD    wExponent;
+    WORD    wReserved;
+#endif /* DIRECTINPUT_VERSION >= 0x0500 */
+} DIDEVICEOBJECTINSTANCEW, *LPDIDEVICEOBJECTINSTANCEW;
+#ifdef UNICODE
+typedef DIDEVICEOBJECTINSTANCEW DIDEVICEOBJECTINSTANCE;
+typedef LPDIDEVICEOBJECTINSTANCEW LPDIDEVICEOBJECTINSTANCE;
+#else
+typedef DIDEVICEOBJECTINSTANCEA DIDEVICEOBJECTINSTANCE;
+typedef LPDIDEVICEOBJECTINSTANCEA LPDIDEVICEOBJECTINSTANCE;
+#endif // UNICODE
+typedef const DIDEVICEOBJECTINSTANCEA *LPCDIDEVICEOBJECTINSTANCEA;
+typedef const DIDEVICEOBJECTINSTANCEW *LPCDIDEVICEOBJECTINSTANCEW;
+typedef const DIDEVICEOBJECTINSTANCE  *LPCDIDEVICEOBJECTINSTANCE;
+
+typedef BOOL (FAR PASCAL * LPDIENUMDEVICEOBJECTSCALLBACKA)(LPCDIDEVICEOBJECTINSTANCEA, LPVOID);
+typedef BOOL (FAR PASCAL * LPDIENUMDEVICEOBJECTSCALLBACKW)(LPCDIDEVICEOBJECTINSTANCEW, LPVOID);
+#ifdef UNICODE
+#define LPDIENUMDEVICEOBJECTSCALLBACK  LPDIENUMDEVICEOBJECTSCALLBACKW
+#else
+#define LPDIENUMDEVICEOBJECTSCALLBACK  LPDIENUMDEVICEOBJECTSCALLBACKA
+#endif // !UNICODE
+
+#if(DIRECTINPUT_VERSION >= 0x0500)
+#define DIDOI_FFACTUATOR        0x00000001
+#define DIDOI_FFEFFECTTRIGGER   0x00000002
+#define DIDOI_POLLED            0x00008000
+#define DIDOI_ASPECTPOSITION    0x00000100
+#define DIDOI_ASPECTVELOCITY    0x00000200
+#define DIDOI_ASPECTACCEL       0x00000300
+#define DIDOI_ASPECTFORCE       0x00000400
+#define DIDOI_ASPECTMASK        0x00000F00
+#endif /* DIRECTINPUT_VERSION >= 0x0500 */
+
+typedef struct DIPROPHEADER {
+    DWORD   dwSize;
+    DWORD   dwHeaderSize;
+    DWORD   dwObj;
+    DWORD   dwHow;
+} DIPROPHEADER, *LPDIPROPHEADER;
+typedef const DIPROPHEADER *LPCDIPROPHEADER;
+
+#define DIPH_DEVICE             0
+#define DIPH_BYOFFSET           1
+#define DIPH_BYID               2
+
+typedef struct DIPROPDWORD {
+    DIPROPHEADER diph;
+    DWORD   dwData;
+} DIPROPDWORD, *LPDIPROPDWORD;
+typedef const DIPROPDWORD *LPCDIPROPDWORD;
+
+typedef struct DIPROPRANGE {
+    DIPROPHEADER diph;
+    LONG    lMin;
+    LONG    lMax;
+} DIPROPRANGE, *LPDIPROPRANGE;
+typedef const DIPROPRANGE *LPCDIPROPRANGE;
+
+#define DIPROPRANGE_NOMIN       ((LONG)0x80000000)
+#define DIPROPRANGE_NOMAX       ((LONG)0x7FFFFFFF)
+
+#ifdef __cplusplus
+#define MAKEDIPROP(prop)    (*(const GUID *)(prop))
+#else
+#define MAKEDIPROP(prop)    ((REFGUID)(prop))
+#endif
+
+#define DIPROP_BUFFERSIZE       MAKEDIPROP(1)
+
+#define DIPROP_AXISMODE         MAKEDIPROP(2)
+
+#define DIPROPAXISMODE_ABS      0
+#define DIPROPAXISMODE_REL      1
+
+#define DIPROP_GRANULARITY      MAKEDIPROP(3)
+
+#define DIPROP_RANGE            MAKEDIPROP(4)
+
+#define DIPROP_DEADZONE         MAKEDIPROP(5)
+
+#define DIPROP_SATURATION       MAKEDIPROP(6)
+
+#define DIPROP_FFGAIN           MAKEDIPROP(7)
+
+#define DIPROP_FFLOAD           MAKEDIPROP(8)
+
+#define DIPROP_AUTOCENTER       MAKEDIPROP(9)
+
+#define DIPROPAUTOCENTER_OFF    0
+#define DIPROPAUTOCENTER_ON     1
+
+#define DIPROP_CALIBRATIONMODE  MAKEDIPROP(10)
+
+#define DIPROPCALIBRATIONMODE_COOKED    0
+#define DIPROPCALIBRATIONMODE_RAW       1
+
+typedef struct DIDEVICEOBJECTDATA {
+    DWORD   dwOfs;
+    DWORD   dwData;
+    DWORD   dwTimeStamp;
+    DWORD   dwSequence;
+} DIDEVICEOBJECTDATA, *LPDIDEVICEOBJECTDATA;
+typedef const DIDEVICEOBJECTDATA *LPCDIDEVICEOBJECTDATA;
+
+#define DIGDD_PEEK          0x00000001
+
+#define DISEQUENCE_COMPARE(dwSequence1, cmp, dwSequence2) \
+                        ((int)((dwSequence1) - (dwSequence2)) cmp 0)
+#define DISCL_EXCLUSIVE     0x00000001
+#define DISCL_NONEXCLUSIVE  0x00000002
+#define DISCL_FOREGROUND    0x00000004
+#define DISCL_BACKGROUND    0x00000008
+
+#if(DIRECTINPUT_VERSION >= 0x0500)
+/* These structures are defined for DirectX 3.0 compatibility */
+
+typedef struct DIDEVICEINSTANCE_DX3A {
+    DWORD   dwSize;
+    GUID    guidInstance;
+    GUID    guidProduct;
+    DWORD   dwDevType;
+    CHAR    tszInstanceName[MAX_PATH];
+    CHAR    tszProductName[MAX_PATH];
+} DIDEVICEINSTANCE_DX3A, *LPDIDEVICEINSTANCE_DX3A;
+typedef struct DIDEVICEINSTANCE_DX3W {
+    DWORD   dwSize;
+    GUID    guidInstance;
+    GUID    guidProduct;
+    DWORD   dwDevType;
+    WCHAR   tszInstanceName[MAX_PATH];
+    WCHAR   tszProductName[MAX_PATH];
+} DIDEVICEINSTANCE_DX3W, *LPDIDEVICEINSTANCE_DX3W;
+#ifdef UNICODE
+typedef DIDEVICEINSTANCE_DX3W DIDEVICEINSTANCE_DX3;
+typedef LPDIDEVICEINSTANCE_DX3W LPDIDEVICEINSTANCE_DX3;
+#else
+typedef DIDEVICEINSTANCE_DX3A DIDEVICEINSTANCE_DX3;
+typedef LPDIDEVICEINSTANCE_DX3A LPDIDEVICEINSTANCE_DX3;
+#endif // UNICODE
+typedef const DIDEVICEINSTANCE_DX3A *LPCDIDEVICEINSTANCE_DX3A;
+typedef const DIDEVICEINSTANCE_DX3W *LPCDIDEVICEINSTANCE_DX3W;
+typedef const DIDEVICEINSTANCE_DX3  *LPCDIDEVICEINSTANCE_DX3;
+#endif /* DIRECTINPUT_VERSION >= 0x0500 */
+
+typedef struct DIDEVICEINSTANCEA {
+    DWORD   dwSize;
+    GUID    guidInstance;
+    GUID    guidProduct;
+    DWORD   dwDevType;
+    CHAR    tszInstanceName[MAX_PATH];
+    CHAR    tszProductName[MAX_PATH];
+#if(DIRECTINPUT_VERSION >= 0x0500)
+    GUID    guidFFDriver;
+    WORD    wUsagePage;
+    WORD    wUsage;
+#endif /* DIRECTINPUT_VERSION >= 0x0500 */
+} DIDEVICEINSTANCEA, *LPDIDEVICEINSTANCEA;
+typedef struct DIDEVICEINSTANCEW {
+    DWORD   dwSize;
+    GUID    guidInstance;
+    GUID    guidProduct;
+    DWORD   dwDevType;
+    WCHAR   tszInstanceName[MAX_PATH];
+    WCHAR   tszProductName[MAX_PATH];
+#if(DIRECTINPUT_VERSION >= 0x0500)
+    GUID    guidFFDriver;
+    WORD    wUsagePage;
+    WORD    wUsage;
+#endif /* DIRECTINPUT_VERSION >= 0x0500 */
+} DIDEVICEINSTANCEW, *LPDIDEVICEINSTANCEW;
+#ifdef UNICODE
+typedef DIDEVICEINSTANCEW DIDEVICEINSTANCE;
+typedef LPDIDEVICEINSTANCEW LPDIDEVICEINSTANCE;
+#else
+typedef DIDEVICEINSTANCEA DIDEVICEINSTANCE;
+typedef LPDIDEVICEINSTANCEA LPDIDEVICEINSTANCE;
+#endif // UNICODE
+typedef const DIDEVICEINSTANCEA *LPCDIDEVICEINSTANCEA;
+typedef const DIDEVICEINSTANCEW *LPCDIDEVICEINSTANCEW;
+typedef const DIDEVICEINSTANCE  *LPCDIDEVICEINSTANCE;
+
+#undef INTERFACE
+#define INTERFACE IDirectInputDeviceW
+
+DECLARE_INTERFACE_(IDirectInputDeviceW, IUnknown)
+{
+    /*** IUnknown methods ***/
+    STDMETHOD(QueryInterface)(THIS_ REFIID riid, LPVOID * ppvObj) PURE;
+    STDMETHOD_(ULONG,AddRef)(THIS) PURE;
+    STDMETHOD_(ULONG,Release)(THIS) PURE;
+
+    /*** IDirectInputDeviceW methods ***/
+    STDMETHOD(GetCapabilities)(THIS_ LPDIDEVCAPS) PURE;
+    STDMETHOD(EnumObjects)(THIS_ LPDIENUMDEVICEOBJECTSCALLBACKW,LPVOID,DWORD) PURE;
+    STDMETHOD(GetProperty)(THIS_ REFGUID,LPDIPROPHEADER) PURE;
+    STDMETHOD(SetProperty)(THIS_ REFGUID,LPCDIPROPHEADER) PURE;
+    STDMETHOD(Acquire)(THIS) PURE;
+    STDMETHOD(Unacquire)(THIS) PURE;
+    STDMETHOD(GetDeviceState)(THIS_ DWORD,LPVOID) PURE;
+    STDMETHOD(GetDeviceData)(THIS_ DWORD,LPDIDEVICEOBJECTDATA,LPDWORD,DWORD) PURE;
+    STDMETHOD(SetDataFormat)(THIS_ LPCDIDATAFORMAT) PURE;
+    STDMETHOD(SetEventNotification)(THIS_ HANDLE) PURE;
+    STDMETHOD(SetCooperativeLevel)(THIS_ HWND,DWORD) PURE;
+    STDMETHOD(GetObjectInfo)(THIS_ LPDIDEVICEOBJECTINSTANCEW,DWORD,DWORD) PURE;
+    STDMETHOD(GetDeviceInfo)(THIS_ LPDIDEVICEINSTANCEW) PURE;
+    STDMETHOD(RunControlPanel)(THIS_ HWND,DWORD) PURE;
+    STDMETHOD(Initialize)(THIS_ HINSTANCE,DWORD,REFGUID) PURE;
+};
+
+typedef struct IDirectInputDeviceW *LPDIRECTINPUTDEVICEW;
+
+#undef INTERFACE
+#define INTERFACE IDirectInputDeviceA
+
+DECLARE_INTERFACE_(IDirectInputDeviceA, IUnknown)
+{
+    /*** IUnknown methods ***/
+    STDMETHOD(QueryInterface)(THIS_ REFIID riid, LPVOID * ppvObj) PURE;
+    STDMETHOD_(ULONG,AddRef)(THIS) PURE;
+    STDMETHOD_(ULONG,Release)(THIS) PURE;
+
+    /*** IDirectInputDeviceA methods ***/
+    STDMETHOD(GetCapabilities)(THIS_ LPDIDEVCAPS) PURE;
+    STDMETHOD(EnumObjects)(THIS_ LPDIENUMDEVICEOBJECTSCALLBACKA,LPVOID,DWORD) PURE;
+    STDMETHOD(GetProperty)(THIS_ REFGUID,LPDIPROPHEADER) PURE;
+    STDMETHOD(SetProperty)(THIS_ REFGUID,LPCDIPROPHEADER) PURE;
+    STDMETHOD(Acquire)(THIS) PURE;
+    STDMETHOD(Unacquire)(THIS) PURE;
+    STDMETHOD(GetDeviceState)(THIS_ DWORD,LPVOID) PURE;
+    STDMETHOD(GetDeviceData)(THIS_ DWORD,LPDIDEVICEOBJECTDATA,LPDWORD,DWORD) PURE;
+    STDMETHOD(SetDataFormat)(THIS_ LPCDIDATAFORMAT) PURE;
+    STDMETHOD(SetEventNotification)(THIS_ HANDLE) PURE;
+    STDMETHOD(SetCooperativeLevel)(THIS_ HWND,DWORD) PURE;
+    STDMETHOD(GetObjectInfo)(THIS_ LPDIDEVICEOBJECTINSTANCEA,DWORD,DWORD) PURE;
+    STDMETHOD(GetDeviceInfo)(THIS_ LPDIDEVICEINSTANCEA) PURE;
+    STDMETHOD(RunControlPanel)(THIS_ HWND,DWORD) PURE;
+    STDMETHOD(Initialize)(THIS_ HINSTANCE,DWORD,REFGUID) PURE;
+};
+
+typedef struct IDirectInputDeviceA *LPDIRECTINPUTDEVICEA;
+
+#ifdef UNICODE
+#define IID_IDirectInputDevice IID_IDirectInputDeviceW
+#define IDirectInputDevice IDirectInputDeviceW
+#define IDirectInputDeviceVtbl IDirectInputDeviceWVtbl
+#else
+#define IID_IDirectInputDevice IID_IDirectInputDeviceA
+#define IDirectInputDevice IDirectInputDeviceA
+#define IDirectInputDeviceVtbl IDirectInputDeviceAVtbl
+#endif
+typedef struct IDirectInputDevice *LPDIRECTINPUTDEVICE;
+
+#if !defined(__cplusplus) || defined(CINTERFACE)
+#define IDirectInputDevice_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
+#define IDirectInputDevice_AddRef(p) (p)->lpVtbl->AddRef(p)
+#define IDirectInputDevice_Release(p) (p)->lpVtbl->Release(p)
+#define IDirectInputDevice_GetCapabilities(p,a) (p)->lpVtbl->GetCapabilities(p,a)
+#define IDirectInputDevice_EnumObjects(p,a,b,c) (p)->lpVtbl->EnumObjects(p,a,b,c)
+#define IDirectInputDevice_GetProperty(p,a,b) (p)->lpVtbl->GetProperty(p,a,b)
+#define IDirectInputDevice_SetProperty(p,a,b) (p)->lpVtbl->SetProperty(p,a,b)
+#define IDirectInputDevice_Acquire(p) (p)->lpVtbl->Acquire(p)
+#define IDirectInputDevice_Unacquire(p) (p)->lpVtbl->Unacquire(p)
+#define IDirectInputDevice_GetDeviceState(p,a,b) (p)->lpVtbl->GetDeviceState(p,a,b)
+#define IDirectInputDevice_GetDeviceData(p,a,b,c,d) (p)->lpVtbl->GetDeviceData(p,a,b,c,d)
+#define IDirectInputDevice_SetDataFormat(p,a) (p)->lpVtbl->SetDataFormat(p,a)
+#define IDirectInputDevice_SetEventNotification(p,a) (p)->lpVtbl->SetEventNotification(p,a)
+#define IDirectInputDevice_SetCooperativeLevel(p,a,b) (p)->lpVtbl->SetCooperativeLevel(p,a,b)
+#define IDirectInputDevice_GetObjectInfo(p,a,b,c) (p)->lpVtbl->GetObjectInfo(p,a,b,c)
+#define IDirectInputDevice_GetDeviceInfo(p,a) (p)->lpVtbl->GetDeviceInfo(p,a)
+#define IDirectInputDevice_RunControlPanel(p,a,b) (p)->lpVtbl->RunControlPanel(p,a,b)
+#define IDirectInputDevice_Initialize(p,a,b,c) (p)->lpVtbl->Initialize(p,a,b,c)
+#else
+#define IDirectInputDevice_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
+#define IDirectInputDevice_AddRef(p) (p)->AddRef()
+#define IDirectInputDevice_Release(p) (p)->Release()
+#define IDirectInputDevice_GetCapabilities(p,a) (p)->GetCapabilities(a)
+#define IDirectInputDevice_EnumObjects(p,a,b,c) (p)->EnumObjects(a,b,c)
+#define IDirectInputDevice_GetProperty(p,a,b) (p)->GetProperty(a,b)
+#define IDirectInputDevice_SetProperty(p,a,b) (p)->SetProperty(a,b)
+#define IDirectInputDevice_Acquire(p) (p)->Acquire()
+#define IDirectInputDevice_Unacquire(p) (p)->Unacquire()
+#define IDirectInputDevice_GetDeviceState(p,a,b) (p)->GetDeviceState(a,b)
+#define IDirectInputDevice_GetDeviceData(p,a,b,c,d) (p)->GetDeviceData(a,b,c,d)
+#define IDirectInputDevice_SetDataFormat(p,a) (p)->SetDataFormat(a)
+#define IDirectInputDevice_SetEventNotification(p,a) (p)->SetEventNotification(a)
+#define IDirectInputDevice_SetCooperativeLevel(p,a,b) (p)->SetCooperativeLevel(a,b)
+#define IDirectInputDevice_GetObjectInfo(p,a,b,c) (p)->GetObjectInfo(a,b,c)
+#define IDirectInputDevice_GetDeviceInfo(p,a) (p)->GetDeviceInfo(a)
+#define IDirectInputDevice_RunControlPanel(p,a,b) (p)->RunControlPanel(a,b)
+#define IDirectInputDevice_Initialize(p,a,b,c) (p)->Initialize(a,b,c)
+#endif
+
+#endif /* DIJ_RINGZERO */
+
+
+#if(DIRECTINPUT_VERSION >= 0x0500)
+
+#define DISFFC_RESET            0x00000001
+#define DISFFC_STOPALL          0x00000002
+#define DISFFC_PAUSE            0x00000004
+#define DISFFC_CONTINUE         0x00000008
+#define DISFFC_SETACTUATORSON   0x00000010
+#define DISFFC_SETACTUATORSOFF  0x00000020
+
+#define DIGFFS_EMPTY            0x00000001
+#define DIGFFS_STOPPED          0x00000002
+#define DIGFFS_PAUSED           0x00000004
+#define DIGFFS_ACTUATORSON      0x00000010
+#define DIGFFS_ACTUATORSOFF     0x00000020
+#define DIGFFS_POWERON          0x00000040
+#define DIGFFS_POWEROFF         0x00000080
+#define DIGFFS_SAFETYSWITCHON   0x00000100
+#define DIGFFS_SAFETYSWITCHOFF  0x00000200
+#define DIGFFS_USERFFSWITCHON   0x00000400
+#define DIGFFS_USERFFSWITCHOFF  0x00000800
+#define DIGFFS_DEVICELOST       0x80000000
+
+#ifndef DIJ_RINGZERO
+
+typedef struct DIEFFECTINFOA {
+    DWORD   dwSize;
+    GUID    guid;
+    DWORD   dwEffType;
+    DWORD   dwStaticParams;
+    DWORD   dwDynamicParams;
+    CHAR    tszName[MAX_PATH];
+} DIEFFECTINFOA, *LPDIEFFECTINFOA;
+typedef struct DIEFFECTINFOW {
+    DWORD   dwSize;
+    GUID    guid;
+    DWORD   dwEffType;
+    DWORD   dwStaticParams;
+    DWORD   dwDynamicParams;
+    WCHAR   tszName[MAX_PATH];
+} DIEFFECTINFOW, *LPDIEFFECTINFOW;
+#ifdef UNICODE
+typedef DIEFFECTINFOW DIEFFECTINFO;
+typedef LPDIEFFECTINFOW LPDIEFFECTINFO;
+#else
+typedef DIEFFECTINFOA DIEFFECTINFO;
+typedef LPDIEFFECTINFOA LPDIEFFECTINFO;
+#endif // UNICODE
+typedef const DIEFFECTINFOA *LPCDIEFFECTINFOA;
+typedef const DIEFFECTINFOW *LPCDIEFFECTINFOW;
+typedef const DIEFFECTINFO  *LPCDIEFFECTINFO;
+
+typedef BOOL (FAR PASCAL * LPDIENUMEFFECTSCALLBACKA)(LPCDIEFFECTINFOA, LPVOID);
+typedef BOOL (FAR PASCAL * LPDIENUMEFFECTSCALLBACKW)(LPCDIEFFECTINFOW, LPVOID);
+#ifdef UNICODE
+#define LPDIENUMEFFECTSCALLBACK  LPDIENUMEFFECTSCALLBACKW
+#else
+#define LPDIENUMEFFECTSCALLBACK  LPDIENUMEFFECTSCALLBACKA
+#endif // !UNICODE
+typedef BOOL (FAR PASCAL * LPDIENUMCREATEDEFFECTOBJECTSCALLBACK)(LPDIRECTINPUTEFFECT, LPVOID);
+
+#undef INTERFACE
+#define INTERFACE IDirectInputDevice2W
+
+DECLARE_INTERFACE_(IDirectInputDevice2W, IDirectInputDeviceW)
+{
+    /*** IUnknown methods ***/
+    STDMETHOD(QueryInterface)(THIS_ REFIID riid, LPVOID * ppvObj) PURE;
+    STDMETHOD_(ULONG,AddRef)(THIS) PURE;
+    STDMETHOD_(ULONG,Release)(THIS) PURE;
+
+    /*** IDirectInputDeviceW methods ***/
+    STDMETHOD(GetCapabilities)(THIS_ LPDIDEVCAPS) PURE;
+    STDMETHOD(EnumObjects)(THIS_ LPDIENUMDEVICEOBJECTSCALLBACKW,LPVOID,DWORD) PURE;
+    STDMETHOD(GetProperty)(THIS_ REFGUID,LPDIPROPHEADER) PURE;
+    STDMETHOD(SetProperty)(THIS_ REFGUID,LPCDIPROPHEADER) PURE;
+    STDMETHOD(Acquire)(THIS) PURE;
+    STDMETHOD(Unacquire)(THIS) PURE;
+    STDMETHOD(GetDeviceState)(THIS_ DWORD,LPVOID) PURE;
+    STDMETHOD(GetDeviceData)(THIS_ DWORD,LPDIDEVICEOBJECTDATA,LPDWORD,DWORD) PURE;
+    STDMETHOD(SetDataFormat)(THIS_ LPCDIDATAFORMAT) PURE;
+    STDMETHOD(SetEventNotification)(THIS_ HANDLE) PURE;
+    STDMETHOD(SetCooperativeLevel)(THIS_ HWND,DWORD) PURE;
+    STDMETHOD(GetObjectInfo)(THIS_ LPDIDEVICEOBJECTINSTANCEW,DWORD,DWORD) PURE;
+    STDMETHOD(GetDeviceInfo)(THIS_ LPDIDEVICEINSTANCEW) PURE;
+    STDMETHOD(RunControlPanel)(THIS_ HWND,DWORD) PURE;
+    STDMETHOD(Initialize)(THIS_ HINSTANCE,DWORD,REFGUID) PURE;
+
+    /*** IDirectInputDevice2W methods ***/
+    STDMETHOD(CreateEffect)(THIS_ REFGUID,LPCDIEFFECT,LPDIRECTINPUTEFFECT *,LPUNKNOWN) PURE;
+    STDMETHOD(EnumEffects)(THIS_ LPDIENUMEFFECTSCALLBACKW,LPVOID,DWORD) PURE;
+    STDMETHOD(GetEffectInfo)(THIS_ LPDIEFFECTINFOW,REFGUID) PURE;
+    STDMETHOD(GetForceFeedbackState)(THIS_ LPDWORD) PURE;
+    STDMETHOD(SendForceFeedbackCommand)(THIS_ DWORD) PURE;
+    STDMETHOD(EnumCreatedEffectObjects)(THIS_ LPDIENUMCREATEDEFFECTOBJECTSCALLBACK,LPVOID,DWORD) PURE;
+    STDMETHOD(Escape)(THIS_ LPDIEFFESCAPE) PURE;
+    STDMETHOD(Poll)(THIS) PURE;
+    STDMETHOD(SendDeviceData)(THIS_ DWORD,LPDIDEVICEOBJECTDATA,LPDWORD,DWORD) PURE;
+};
+
+typedef struct IDirectInputDevice2W *LPDIRECTINPUTDEVICE2W;
+
+#undef INTERFACE
+#define INTERFACE IDirectInputDevice2A
+
+DECLARE_INTERFACE_(IDirectInputDevice2A, IDirectInputDeviceA)
+{
+    /*** IUnknown methods ***/
+    STDMETHOD(QueryInterface)(THIS_ REFIID riid, LPVOID * ppvObj) PURE;
+    STDMETHOD_(ULONG,AddRef)(THIS) PURE;
+    STDMETHOD_(ULONG,Release)(THIS) PURE;
+
+    /*** IDirectInputDeviceA methods ***/
+    STDMETHOD(GetCapabilities)(THIS_ LPDIDEVCAPS) PURE;
+    STDMETHOD(EnumObjects)(THIS_ LPDIENUMDEVICEOBJECTSCALLBACKA,LPVOID,DWORD) PURE;
+    STDMETHOD(GetProperty)(THIS_ REFGUID,LPDIPROPHEADER) PURE;
+    STDMETHOD(SetProperty)(THIS_ REFGUID,LPCDIPROPHEADER) PURE;
+    STDMETHOD(Acquire)(THIS) PURE;
+    STDMETHOD(Unacquire)(THIS) PURE;
+    STDMETHOD(GetDeviceState)(THIS_ DWORD,LPVOID) PURE;
+    STDMETHOD(GetDeviceData)(THIS_ DWORD,LPDIDEVICEOBJECTDATA,LPDWORD,DWORD) PURE;
+    STDMETHOD(SetDataFormat)(THIS_ LPCDIDATAFORMAT) PURE;
+    STDMETHOD(SetEventNotification)(THIS_ HANDLE) PURE;
+    STDMETHOD(SetCooperativeLevel)(THIS_ HWND,DWORD) PURE;
+    STDMETHOD(GetObjectInfo)(THIS_ LPDIDEVICEOBJECTINSTANCEA,DWORD,DWORD) PURE;
+    STDMETHOD(GetDeviceInfo)(THIS_ LPDIDEVICEINSTANCEA) PURE;
+    STDMETHOD(RunControlPanel)(THIS_ HWND,DWORD) PURE;
+    STDMETHOD(Initialize)(THIS_ HINSTANCE,DWORD,REFGUID) PURE;
+
+    /*** IDirectInputDevice2A methods ***/
+    STDMETHOD(CreateEffect)(THIS_ REFGUID,LPCDIEFFECT,LPDIRECTINPUTEFFECT *,LPUNKNOWN) PURE;
+    STDMETHOD(EnumEffects)(THIS_ LPDIENUMEFFECTSCALLBACKA,LPVOID,DWORD) PURE;
+    STDMETHOD(GetEffectInfo)(THIS_ LPDIEFFECTINFOA,REFGUID) PURE;
+    STDMETHOD(GetForceFeedbackState)(THIS_ LPDWORD) PURE;
+    STDMETHOD(SendForceFeedbackCommand)(THIS_ DWORD) PURE;
+    STDMETHOD(EnumCreatedEffectObjects)(THIS_ LPDIENUMCREATEDEFFECTOBJECTSCALLBACK,LPVOID,DWORD) PURE;
+    STDMETHOD(Escape)(THIS_ LPDIEFFESCAPE) PURE;
+    STDMETHOD(Poll)(THIS) PURE;
+    STDMETHOD(SendDeviceData)(THIS_ DWORD,LPDIDEVICEOBJECTDATA,LPDWORD,DWORD) PURE;
+};
+
+typedef struct IDirectInputDevice2A *LPDIRECTINPUTDEVICE2A;
+
+#ifdef UNICODE
+#define IID_IDirectInputDevice2 IID_IDirectInputDevice2W
+#define IDirectInputDevice2 IDirectInputDevice2W
+#define IDirectInputDevice2Vtbl IDirectInputDevice2WVtbl
+#else
+#define IID_IDirectInputDevice2 IID_IDirectInputDevice2A
+#define IDirectInputDevice2 IDirectInputDevice2A
+#define IDirectInputDevice2Vtbl IDirectInputDevice2AVtbl
+#endif
+typedef struct IDirectInputDevice2 *LPDIRECTINPUTDEVICE2;
+
+#if !defined(__cplusplus) || defined(CINTERFACE)
+#define IDirectInputDevice2_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
+#define IDirectInputDevice2_AddRef(p) (p)->lpVtbl->AddRef(p)
+#define IDirectInputDevice2_Release(p) (p)->lpVtbl->Release(p)
+#define IDirectInputDevice2_GetCapabilities(p,a) (p)->lpVtbl->GetCapabilities(p,a)
+#define IDirectInputDevice2_EnumObjects(p,a,b,c) (p)->lpVtbl->EnumObjects(p,a,b,c)
+#define IDirectInputDevice2_GetProperty(p,a,b) (p)->lpVtbl->GetProperty(p,a,b)
+#define IDirectInputDevice2_SetProperty(p,a,b) (p)->lpVtbl->SetProperty(p,a,b)
+#define IDirectInputDevice2_Acquire(p) (p)->lpVtbl->Acquire(p)
+#define IDirectInputDevice2_Unacquire(p) (p)->lpVtbl->Unacquire(p)
+#define IDirectInputDevice2_GetDeviceState(p,a,b) (p)->lpVtbl->GetDeviceState(p,a,b)
+#define IDirectInputDevice2_GetDeviceData(p,a,b,c,d) (p)->lpVtbl->GetDeviceData(p,a,b,c,d)
+#define IDirectInputDevice2_SetDataFormat(p,a) (p)->lpVtbl->SetDataFormat(p,a)
+#define IDirectInputDevice2_SetEventNotification(p,a) (p)->lpVtbl->SetEventNotification(p,a)
+#define IDirectInputDevice2_SetCooperativeLevel(p,a,b) (p)->lpVtbl->SetCooperativeLevel(p,a,b)
+#define IDirectInputDevice2_GetObjectInfo(p,a,b,c) (p)->lpVtbl->GetObjectInfo(p,a,b,c)
+#define IDirectInputDevice2_GetDeviceInfo(p,a) (p)->lpVtbl->GetDeviceInfo(p,a)
+#define IDirectInputDevice2_RunControlPanel(p,a,b) (p)->lpVtbl->RunControlPanel(p,a,b)
+#define IDirectInputDevice2_Initialize(p,a,b,c) (p)->lpVtbl->Initialize(p,a,b,c)
+#define IDirectInputDevice2_CreateEffect(p,a,b,c,d) (p)->lpVtbl->CreateEffect(p,a,b,c,d)
+#define IDirectInputDevice2_EnumEffects(p,a,b,c) (p)->lpVtbl->EnumEffects(p,a,b,c)
+#define IDirectInputDevice2_GetEffectInfo(p,a,b) (p)->lpVtbl->GetEffectInfo(p,a,b)
+#define IDirectInputDevice2_GetForceFeedbackState(p,a) (p)->lpVtbl->GetForceFeedbackState(p,a)
+#define IDirectInputDevice2_SendForceFeedbackCommand(p,a) (p)->lpVtbl->SendForceFeedbackCommand(p,a)
+#define IDirectInputDevice2_EnumCreatedEffectObjects(p,a,b,c) (p)->lpVtbl->EnumCreatedEffectObjects(p,a,b,c)
+#define IDirectInputDevice2_Escape(p,a) (p)->lpVtbl->Escape(p,a)
+#define IDirectInputDevice2_Poll(p) (p)->lpVtbl->Poll(p)
+#define IDirectInputDevice2_SendDeviceData(p,a,b,c,d) (p)->lpVtbl->SendDeviceData(p,a,b,c,d)
+#else
+#define IDirectInputDevice2_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
+#define IDirectInputDevice2_AddRef(p) (p)->AddRef()
+#define IDirectInputDevice2_Release(p) (p)->Release()
+#define IDirectInputDevice2_GetCapabilities(p,a) (p)->GetCapabilities(a)
+#define IDirectInputDevice2_EnumObjects(p,a,b,c) (p)->EnumObjects(a,b,c)
+#define IDirectInputDevice2_GetProperty(p,a,b) (p)->GetProperty(a,b)
+#define IDirectInputDevice2_SetProperty(p,a,b) (p)->SetProperty(a,b)
+#define IDirectInputDevice2_Acquire(p) (p)->Acquire()
+#define IDirectInputDevice2_Unacquire(p) (p)->Unacquire()
+#define IDirectInputDevice2_GetDeviceState(p,a,b) (p)->GetDeviceState(a,b)
+#define IDirectInputDevice2_GetDeviceData(p,a,b,c,d) (p)->GetDeviceData(a,b,c,d)
+#define IDirectInputDevice2_SetDataFormat(p,a) (p)->SetDataFormat(a)
+#define IDirectInputDevice2_SetEventNotification(p,a) (p)->SetEventNotification(a)
+#define IDirectInputDevice2_SetCooperativeLevel(p,a,b) (p)->SetCooperativeLevel(a,b)
+#define IDirectInputDevice2_GetObjectInfo(p,a,b,c) (p)->GetObjectInfo(a,b,c)
+#define IDirectInputDevice2_GetDeviceInfo(p,a) (p)->GetDeviceInfo(a)
+#define IDirectInputDevice2_RunControlPanel(p,a,b) (p)->RunControlPanel(a,b)
+#define IDirectInputDevice2_Initialize(p,a,b,c) (p)->Initialize(a,b,c)
+#define IDirectInputDevice2_CreateEffect(p,a,b,c,d) (p)->CreateEffect(a,b,c,d)
+#define IDirectInputDevice2_EnumEffects(p,a,b,c) (p)->EnumEffects(a,b,c)
+#define IDirectInputDevice2_GetEffectInfo(p,a,b) (p)->GetEffectInfo(a,b)
+#define IDirectInputDevice2_GetForceFeedbackState(p,a) (p)->GetForceFeedbackState(a)
+#define IDirectInputDevice2_SendForceFeedbackCommand(p,a) (p)->SendForceFeedbackCommand(a)
+#define IDirectInputDevice2_EnumCreatedEffectObjects(p,a,b,c) (p)->EnumCreatedEffectObjects(a,b,c)
+#define IDirectInputDevice2_Escape(p,a) (p)->Escape(a)
+#define IDirectInputDevice2_Poll(p) (p)->Poll()
+#define IDirectInputDevice2_SendDeviceData(p,a,b,c,d) (p)->SendDeviceData(a,b,c,d)
+#endif
+
+#endif /* DIJ_RINGZERO */
+
+#endif /* DIRECTINPUT_VERSION >= 0x0500 */
+
+/****************************************************************************
+ *
+ *      Mouse
+ *
+ ****************************************************************************/
+
+#ifndef DIJ_RINGZERO
+
+typedef struct _DIMOUSESTATE {
+    LONG    lX;
+    LONG    lY;
+    LONG    lZ;
+    BYTE    rgbButtons[4];
+} DIMOUSESTATE, *LPDIMOUSESTATE;
+
+#define DIMOFS_X        FIELD_OFFSET(DIMOUSESTATE, lX)
+#define DIMOFS_Y        FIELD_OFFSET(DIMOUSESTATE, lY)
+#define DIMOFS_Z        FIELD_OFFSET(DIMOUSESTATE, lZ)
+#define DIMOFS_BUTTON0 (FIELD_OFFSET(DIMOUSESTATE, rgbButtons) + 0)
+#define DIMOFS_BUTTON1 (FIELD_OFFSET(DIMOUSESTATE, rgbButtons) + 1)
+#define DIMOFS_BUTTON2 (FIELD_OFFSET(DIMOUSESTATE, rgbButtons) + 2)
+#define DIMOFS_BUTTON3 (FIELD_OFFSET(DIMOUSESTATE, rgbButtons) + 3)
+
+#endif /* DIJ_RINGZERO */
+
+/****************************************************************************
+ *
+ *      Keyboard
+ *
+ ****************************************************************************/
+
+#ifndef DIJ_RINGZERO
+
+/****************************************************************************
+ *
+ *      DirectInput keyboard scan codes
+ *
+ ****************************************************************************/
+
+#define DIK_ESCAPE          0x01
+#define DIK_1               0x02
+#define DIK_2               0x03
+#define DIK_3               0x04
+#define DIK_4               0x05
+#define DIK_5               0x06
+#define DIK_6               0x07
+#define DIK_7               0x08
+#define DIK_8               0x09
+#define DIK_9               0x0A
+#define DIK_0               0x0B
+#define DIK_MINUS           0x0C    /* - on main keyboard */
+#define DIK_EQUALS          0x0D
+#define DIK_BACK            0x0E    /* backspace */
+#define DIK_TAB             0x0F
+#define DIK_Q               0x10
+#define DIK_W               0x11
+#define DIK_E               0x12
+#define DIK_R               0x13
+#define DIK_T               0x14
+#define DIK_Y               0x15
+#define DIK_U               0x16
+#define DIK_I               0x17
+#define DIK_O               0x18
+#define DIK_P               0x19
+#define DIK_LBRACKET        0x1A
+#define DIK_RBRACKET        0x1B
+#define DIK_RETURN          0x1C    /* Enter on main keyboard */
+#define DIK_LCONTROL        0x1D
+#define DIK_A               0x1E
+#define DIK_S               0x1F
+#define DIK_D               0x20
+#define DIK_F               0x21
+#define DIK_G               0x22
+#define DIK_H               0x23
+#define DIK_J               0x24
+#define DIK_K               0x25
+#define DIK_L               0x26
+#define DIK_SEMICOLON       0x27
+#define DIK_APOSTROPHE      0x28
+#define DIK_GRAVE           0x29    /* accent grave */
+#define DIK_LSHIFT          0x2A
+#define DIK_BACKSLASH       0x2B
+#define DIK_Z               0x2C
+#define DIK_X               0x2D
+#define DIK_C               0x2E
+#define DIK_V               0x2F
+#define DIK_B               0x30
+#define DIK_N               0x31
+#define DIK_M               0x32
+#define DIK_COMMA           0x33
+#define DIK_PERIOD          0x34    /* . on main keyboard */
+#define DIK_SLASH           0x35    /* / on main keyboard */
+#define DIK_RSHIFT          0x36
+#define DIK_MULTIPLY        0x37    /* * on numeric keypad */
+#define DIK_LMENU           0x38    /* left Alt */
+#define DIK_SPACE           0x39
+#define DIK_CAPITAL         0x3A
+#define DIK_F1              0x3B
+#define DIK_F2              0x3C
+#define DIK_F3              0x3D
+#define DIK_F4              0x3E
+#define DIK_F5              0x3F
+#define DIK_F6              0x40
+#define DIK_F7              0x41
+#define DIK_F8              0x42
+#define DIK_F9              0x43
+#define DIK_F10             0x44
+#define DIK_NUMLOCK         0x45
+#define DIK_SCROLL          0x46    /* Scroll Lock */
+#define DIK_NUMPAD7         0x47
+#define DIK_NUMPAD8         0x48
+#define DIK_NUMPAD9         0x49
+#define DIK_SUBTRACT        0x4A    /* - on numeric keypad */
+#define DIK_NUMPAD4         0x4B
+#define DIK_NUMPAD5         0x4C
+#define DIK_NUMPAD6         0x4D
+#define DIK_ADD             0x4E    /* + on numeric keypad */
+#define DIK_NUMPAD1         0x4F
+#define DIK_NUMPAD2         0x50
+#define DIK_NUMPAD3         0x51
+#define DIK_NUMPAD0         0x52
+#define DIK_DECIMAL         0x53    /* . on numeric keypad */
+#define DIK_F11             0x57
+#define DIK_F12             0x58
+
+#define DIK_F13             0x64    /*                     (NEC PC98) */
+#define DIK_F14             0x65    /*                     (NEC PC98) */
+#define DIK_F15             0x66    /*                     (NEC PC98) */
+
+#define DIK_KANA            0x70    /* (Japanese keyboard)            */
+#define DIK_CONVERT         0x79    /* (Japanese keyboard)            */
+#define DIK_NOCONVERT       0x7B    /* (Japanese keyboard)            */
+#define DIK_YEN             0x7D    /* (Japanese keyboard)            */
+#define DIK_NUMPADEQUALS    0x8D    /* = on numeric keypad (NEC PC98) */
+#define DIK_CIRCUMFLEX      0x90    /* (Japanese keyboard)            */
+#define DIK_AT              0x91    /*                     (NEC PC98) */
+#define DIK_COLON           0x92    /*                     (NEC PC98) */
+#define DIK_UNDERLINE       0x93    /*                     (NEC PC98) */
+#define DIK_KANJI           0x94    /* (Japanese keyboard)            */
+#define DIK_STOP            0x95    /*                     (NEC PC98) */
+#define DIK_AX              0x96    /*                     (Japan AX) */
+#define DIK_UNLABELED       0x97    /*                        (J3100) */
+#define DIK_NUMPADENTER     0x9C    /* Enter on numeric keypad */
+#define DIK_RCONTROL        0x9D
+#define DIK_NUMPADCOMMA     0xB3    /* , on numeric keypad (NEC PC98) */
+#define DIK_DIVIDE          0xB5    /* / on numeric keypad */
+#define DIK_SYSRQ           0xB7
+#define DIK_RMENU           0xB8    /* right Alt */
+#define DIK_HOME            0xC7    /* Home on arrow keypad */
+#define DIK_UP              0xC8    /* UpArrow on arrow keypad */
+#define DIK_PRIOR           0xC9    /* PgUp on arrow keypad */
+#define DIK_LEFT            0xCB    /* LeftArrow on arrow keypad */
+#define DIK_RIGHT           0xCD    /* RightArrow on arrow keypad */
+#define DIK_END             0xCF    /* End on arrow keypad */
+#define DIK_DOWN            0xD0    /* DownArrow on arrow keypad */
+#define DIK_NEXT            0xD1    /* PgDn on arrow keypad */
+#define DIK_INSERT          0xD2    /* Insert on arrow keypad */
+#define DIK_DELETE          0xD3    /* Delete on arrow keypad */
+#define DIK_LWIN            0xDB    /* Left Windows key */
+#define DIK_RWIN            0xDC    /* Right Windows key */
+#define DIK_APPS            0xDD    /* AppMenu key */
+
+/*
+ *  Alternate names for keys, to facilitate transition from DOS.
+ */
+#define DIK_BACKSPACE       DIK_BACK            /* backspace */
+#define DIK_NUMPADSTAR      DIK_MULTIPLY        /* * on numeric keypad */
+#define DIK_LALT            DIK_LMENU           /* left Alt */
+#define DIK_CAPSLOCK        DIK_CAPITAL         /* CapsLock */
+#define DIK_NUMPADMINUS     DIK_SUBTRACT        /* - on numeric keypad */
+#define DIK_NUMPADPLUS      DIK_ADD             /* + on numeric keypad */
+#define DIK_NUMPADPERIOD    DIK_DECIMAL         /* . on numeric keypad */
+#define DIK_NUMPADSLASH     DIK_DIVIDE          /* / on numeric keypad */
+#define DIK_RALT            DIK_RMENU           /* right Alt */
+#define DIK_UPARROW         DIK_UP              /* UpArrow on arrow keypad */
+#define DIK_PGUP            DIK_PRIOR           /* PgUp on arrow keypad */
+#define DIK_LEFTARROW       DIK_LEFT            /* LeftArrow on arrow keypad */
+#define DIK_RIGHTARROW      DIK_RIGHT           /* RightArrow on arrow keypad */
+#define DIK_DOWNARROW       DIK_DOWN            /* DownArrow on arrow keypad */
+#define DIK_PGDN            DIK_NEXT            /* PgDn on arrow keypad */
+
+#endif /* DIJ_RINGZERO */
+
+/****************************************************************************
+ *
+ *      Joystick
+ *
+ ****************************************************************************/
+
+#ifndef DIJ_RINGZERO
+
+typedef struct DIJOYSTATE {
+    LONG    lX;                     /* x-axis position              */
+    LONG    lY;                     /* y-axis position              */
+    LONG    lZ;                     /* z-axis position              */
+    LONG    lRx;                    /* x-axis rotation              */
+    LONG    lRy;                    /* y-axis rotation              */
+    LONG    lRz;                    /* z-axis rotation              */
+    LONG    rglSlider[2];           /* extra axes positions         */
+    DWORD   rgdwPOV[4];             /* POV directions               */
+    BYTE    rgbButtons[32];         /* 32 buttons                   */
+} DIJOYSTATE, *LPDIJOYSTATE;
+
+typedef struct DIJOYSTATE2 {
+    LONG    lX;                     /* x-axis position              */
+    LONG    lY;                     /* y-axis position              */
+    LONG    lZ;                     /* z-axis position              */
+    LONG    lRx;                    /* x-axis rotation              */
+    LONG    lRy;                    /* y-axis rotation              */
+    LONG    lRz;                    /* z-axis rotation              */
+    LONG    rglSlider[2];           /* extra axes positions         */
+    DWORD   rgdwPOV[4];             /* POV directions               */
+    BYTE    rgbButtons[128];        /* 128 buttons                  */
+    LONG    lVX;                    /* x-axis velocity              */
+    LONG    lVY;                    /* y-axis velocity              */
+    LONG    lVZ;                    /* z-axis velocity              */
+    LONG    lVRx;                   /* x-axis angular velocity      */
+    LONG    lVRy;                   /* y-axis angular velocity      */
+    LONG    lVRz;                   /* z-axis angular velocity      */
+    LONG    rglVSlider[2];          /* extra axes velocities        */
+    LONG    lAX;                    /* x-axis acceleration          */
+    LONG    lAY;                    /* y-axis acceleration          */
+    LONG    lAZ;                    /* z-axis acceleration          */
+    LONG    lARx;                   /* x-axis angular acceleration  */
+    LONG    lARy;                   /* y-axis angular acceleration  */
+    LONG    lARz;                   /* z-axis angular acceleration  */
+    LONG    rglASlider[2];          /* extra axes accelerations     */
+    LONG    lFX;                    /* x-axis force                 */
+    LONG    lFY;                    /* y-axis force                 */
+    LONG    lFZ;                    /* z-axis force                 */
+    LONG    lFRx;                   /* x-axis torque                */
+    LONG    lFRy;                   /* y-axis torque                */
+    LONG    lFRz;                   /* z-axis torque                */
+    LONG    rglFSlider[2];          /* extra axes forces            */
+} DIJOYSTATE2, *LPDIJOYSTATE2;
+
+#define DIJOFS_X            FIELD_OFFSET(DIJOYSTATE, lX)
+#define DIJOFS_Y            FIELD_OFFSET(DIJOYSTATE, lY)
+#define DIJOFS_Z            FIELD_OFFSET(DIJOYSTATE, lZ)
+#define DIJOFS_RX           FIELD_OFFSET(DIJOYSTATE, lRx)
+#define DIJOFS_RY           FIELD_OFFSET(DIJOYSTATE, lRy)
+#define DIJOFS_RZ           FIELD_OFFSET(DIJOYSTATE, lRz)
+#define DIJOFS_SLIDER(n)   (FIELD_OFFSET(DIJOYSTATE, rglSlider) + \
+                                                        (n) * sizeof(LONG))
+#define DIJOFS_POV(n)      (FIELD_OFFSET(DIJOYSTATE, rgdwPOV) + \
+                                                        (n) * sizeof(DWORD))
+#define DIJOFS_BUTTON(n)   (FIELD_OFFSET(DIJOYSTATE, rgbButtons) + (n))
+#define DIJOFS_BUTTON0      DIJOFS_BUTTON(0)
+#define DIJOFS_BUTTON1      DIJOFS_BUTTON(1)
+#define DIJOFS_BUTTON2      DIJOFS_BUTTON(2)
+#define DIJOFS_BUTTON3      DIJOFS_BUTTON(3)
+#define DIJOFS_BUTTON4      DIJOFS_BUTTON(4)
+#define DIJOFS_BUTTON5      DIJOFS_BUTTON(5)
+#define DIJOFS_BUTTON6      DIJOFS_BUTTON(6)
+#define DIJOFS_BUTTON7      DIJOFS_BUTTON(7)
+#define DIJOFS_BUTTON8      DIJOFS_BUTTON(8)
+#define DIJOFS_BUTTON9      DIJOFS_BUTTON(9)
+#define DIJOFS_BUTTON10     DIJOFS_BUTTON(10)
+#define DIJOFS_BUTTON11     DIJOFS_BUTTON(11)
+#define DIJOFS_BUTTON12     DIJOFS_BUTTON(12)
+#define DIJOFS_BUTTON13     DIJOFS_BUTTON(13)
+#define DIJOFS_BUTTON14     DIJOFS_BUTTON(14)
+#define DIJOFS_BUTTON15     DIJOFS_BUTTON(15)
+#define DIJOFS_BUTTON16     DIJOFS_BUTTON(16)
+#define DIJOFS_BUTTON17     DIJOFS_BUTTON(17)
+#define DIJOFS_BUTTON18     DIJOFS_BUTTON(18)
+#define DIJOFS_BUTTON19     DIJOFS_BUTTON(19)
+#define DIJOFS_BUTTON20     DIJOFS_BUTTON(20)
+#define DIJOFS_BUTTON21     DIJOFS_BUTTON(21)
+#define DIJOFS_BUTTON22     DIJOFS_BUTTON(22)
+#define DIJOFS_BUTTON23     DIJOFS_BUTTON(23)
+#define DIJOFS_BUTTON24     DIJOFS_BUTTON(24)
+#define DIJOFS_BUTTON25     DIJOFS_BUTTON(25)
+#define DIJOFS_BUTTON26     DIJOFS_BUTTON(26)
+#define DIJOFS_BUTTON27     DIJOFS_BUTTON(27)
+#define DIJOFS_BUTTON28     DIJOFS_BUTTON(28)
+#define DIJOFS_BUTTON29     DIJOFS_BUTTON(29)
+#define DIJOFS_BUTTON30     DIJOFS_BUTTON(30)
+#define DIJOFS_BUTTON31     DIJOFS_BUTTON(31)
+
+
+#endif /* DIJ_RINGZERO */
+
+/****************************************************************************
+ *
+ *  IDirectInput
+ *
+ ****************************************************************************/
+
+#ifndef DIJ_RINGZERO
+
+#define DIENUM_STOP             0
+#define DIENUM_CONTINUE         1
+
+typedef BOOL (FAR PASCAL * LPDIENUMDEVICESCALLBACKA)(LPCDIDEVICEINSTANCEA, LPVOID);
+typedef BOOL (FAR PASCAL * LPDIENUMDEVICESCALLBACKW)(LPCDIDEVICEINSTANCEW, LPVOID);
+#ifdef UNICODE
+#define LPDIENUMDEVICESCALLBACK  LPDIENUMDEVICESCALLBACKW
+#else
+#define LPDIENUMDEVICESCALLBACK  LPDIENUMDEVICESCALLBACKA
+#endif // !UNICODE
+
+#define DIEDFL_ALLDEVICES       0x00000000
+#define DIEDFL_ATTACHEDONLY     0x00000001
+#if(DIRECTINPUT_VERSION >= 0x0500)
+#define DIEDFL_FORCEFEEDBACK    0x00000100
+#endif /* DIRECTINPUT_VERSION >= 0x0500 */
+
+#undef INTERFACE
+#define INTERFACE IDirectInputW
+
+DECLARE_INTERFACE_(IDirectInputW, IUnknown)
+{
+    /*** IUnknown methods ***/
+    STDMETHOD(QueryInterface)(THIS_ REFIID riid, LPVOID * ppvObj) PURE;
+    STDMETHOD_(ULONG,AddRef)(THIS) PURE;
+    STDMETHOD_(ULONG,Release)(THIS) PURE;
+
+    /*** IDirectInputW methods ***/
+    STDMETHOD(CreateDevice)(THIS_ REFGUID,LPDIRECTINPUTDEVICEW *,LPUNKNOWN) PURE;
+    STDMETHOD(EnumDevices)(THIS_ DWORD,LPDIENUMDEVICESCALLBACKW,LPVOID,DWORD) PURE;
+    STDMETHOD(GetDeviceStatus)(THIS_ REFGUID) PURE;
+    STDMETHOD(RunControlPanel)(THIS_ HWND,DWORD) PURE;
+    STDMETHOD(Initialize)(THIS_ HINSTANCE,DWORD) PURE;
+};
+
+typedef struct IDirectInputW *LPDIRECTINPUTW;
+
+#undef INTERFACE
+#define INTERFACE IDirectInputA
+
+DECLARE_INTERFACE_(IDirectInputA, IUnknown)
+{
+    /*** IUnknown methods ***/
+    STDMETHOD(QueryInterface)(THIS_ REFIID riid, LPVOID * ppvObj) PURE;
+    STDMETHOD_(ULONG,AddRef)(THIS) PURE;
+    STDMETHOD_(ULONG,Release)(THIS) PURE;
+
+    /*** IDirectInputA methods ***/
+    STDMETHOD(CreateDevice)(THIS_ REFGUID,LPDIRECTINPUTDEVICEA *,LPUNKNOWN) PURE;
+    STDMETHOD(EnumDevices)(THIS_ DWORD,LPDIENUMDEVICESCALLBACKA,LPVOID,DWORD) PURE;
+    STDMETHOD(GetDeviceStatus)(THIS_ REFGUID) PURE;
+    STDMETHOD(RunControlPanel)(THIS_ HWND,DWORD) PURE;
+    STDMETHOD(Initialize)(THIS_ HINSTANCE,DWORD) PURE;
+};
+
+typedef struct IDirectInputA *LPDIRECTINPUTA;
+
+#ifdef UNICODE
+#define IID_IDirectInput IID_IDirectInputW
+#define IDirectInput IDirectInputW
+#define IDirectInputVtbl IDirectInputWVtbl
+#else
+#define IID_IDirectInput IID_IDirectInputA
+#define IDirectInput IDirectInputA
+#define IDirectInputVtbl IDirectInputAVtbl
+#endif
+typedef struct IDirectInput *LPDIRECTINPUT;
+
+#if !defined(__cplusplus) || defined(CINTERFACE)
+#define IDirectInput_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
+#define IDirectInput_AddRef(p) (p)->lpVtbl->AddRef(p)
+#define IDirectInput_Release(p) (p)->lpVtbl->Release(p)
+#define IDirectInput_CreateDevice(p,a,b,c) (p)->lpVtbl->CreateDevice(p,a,b,c)
+#define IDirectInput_EnumDevices(p,a,b,c,d) (p)->lpVtbl->EnumDevices(p,a,b,c,d)
+#define IDirectInput_GetDeviceStatus(p,a) (p)->lpVtbl->GetDeviceStatus(p,a)
+#define IDirectInput_RunControlPanel(p,a,b) (p)->lpVtbl->RunControlPanel(p,a,b)
+#define IDirectInput_Initialize(p,a,b) (p)->lpVtbl->Initialize(p,a,b)
+#else
+#define IDirectInput_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
+#define IDirectInput_AddRef(p) (p)->AddRef()
+#define IDirectInput_Release(p) (p)->Release()
+#define IDirectInput_CreateDevice(p,a,b,c) (p)->CreateDevice(a,b,c)
+#define IDirectInput_EnumDevices(p,a,b,c,d) (p)->EnumDevices(a,b,c,d)
+#define IDirectInput_GetDeviceStatus(p,a) (p)->GetDeviceStatus(a)
+#define IDirectInput_RunControlPanel(p,a,b) (p)->RunControlPanel(a,b)
+#define IDirectInput_Initialize(p,a,b) (p)->Initialize(a,b)
+#endif
+
+#undef INTERFACE
+#define INTERFACE IDirectInput2W
+
+DECLARE_INTERFACE_(IDirectInput2W, IDirectInputW)
+{
+    /*** IUnknown methods ***/
+    STDMETHOD(QueryInterface)(THIS_ REFIID riid, LPVOID * ppvObj) PURE;
+    STDMETHOD_(ULONG,AddRef)(THIS) PURE;
+    STDMETHOD_(ULONG,Release)(THIS) PURE;
+
+    /*** IDirectInputW methods ***/
+    STDMETHOD(CreateDevice)(THIS_ REFGUID,LPDIRECTINPUTDEVICEW *,LPUNKNOWN) PURE;
+    STDMETHOD(EnumDevices)(THIS_ DWORD,LPDIENUMDEVICESCALLBACKW,LPVOID,DWORD) PURE;
+    STDMETHOD(GetDeviceStatus)(THIS_ REFGUID) PURE;
+    STDMETHOD(RunControlPanel)(THIS_ HWND,DWORD) PURE;
+    STDMETHOD(Initialize)(THIS_ HINSTANCE,DWORD) PURE;
+
+    /*** IDirectInput2W methods ***/
+    STDMETHOD(FindDevice)(THIS_ REFGUID,LPCWSTR,LPGUID) PURE;
+};
+
+typedef struct IDirectInput2W *LPDIRECTINPUT2W;
+
+#undef INTERFACE
+#define INTERFACE IDirectInput2A
+
+DECLARE_INTERFACE_(IDirectInput2A, IDirectInputA)
+{
+    /*** IUnknown methods ***/
+    STDMETHOD(QueryInterface)(THIS_ REFIID riid, LPVOID * ppvObj) PURE;
+    STDMETHOD_(ULONG,AddRef)(THIS) PURE;
+    STDMETHOD_(ULONG,Release)(THIS) PURE;
+
+    /*** IDirectInputA methods ***/
+    STDMETHOD(CreateDevice)(THIS_ REFGUID,LPDIRECTINPUTDEVICEA *,LPUNKNOWN) PURE;
+    STDMETHOD(EnumDevices)(THIS_ DWORD,LPDIENUMDEVICESCALLBACKA,LPVOID,DWORD) PURE;
+    STDMETHOD(GetDeviceStatus)(THIS_ REFGUID) PURE;
+    STDMETHOD(RunControlPanel)(THIS_ HWND,DWORD) PURE;
+    STDMETHOD(Initialize)(THIS_ HINSTANCE,DWORD) PURE;
+
+    /*** IDirectInput2A methods ***/
+    STDMETHOD(FindDevice)(THIS_ REFGUID,LPCSTR,LPGUID) PURE;
+};
+
+typedef struct IDirectInput2A *LPDIRECTINPUT2A;
+
+#ifdef UNICODE
+#define IID_IDirectInput2 IID_IDirectInput2W
+#define IDirectInput2 IDirectInput2W
+#define IDirectInput2Vtbl IDirectInput2WVtbl
+#else
+#define IID_IDirectInput2 IID_IDirectInput2A
+#define IDirectInput2 IDirectInput2A
+#define IDirectInput2Vtbl IDirectInput2AVtbl
+#endif
+typedef struct IDirectInput2 *LPDIRECTINPUT2;
+
+#if !defined(__cplusplus) || defined(CINTERFACE)
+#define IDirectInput2_QueryInterface(p,a,b) (p)->lpVtbl->QueryInterface(p,a,b)
+#define IDirectInput2_AddRef(p) (p)->lpVtbl->AddRef(p)
+#define IDirectInput2_Release(p) (p)->lpVtbl->Release(p)
+#define IDirectInput2_CreateDevice(p,a,b,c) (p)->lpVtbl->CreateDevice(p,a,b,c)
+#define IDirectInput2_EnumDevices(p,a,b,c,d) (p)->lpVtbl->EnumDevices(p,a,b,c,d)
+#define IDirectInput2_GetDeviceStatus(p,a) (p)->lpVtbl->GetDeviceStatus(p,a)
+#define IDirectInput2_RunControlPanel(p,a,b) (p)->lpVtbl->RunControlPanel(p,a,b)
+#define IDirectInput2_Initialize(p,a,b) (p)->lpVtbl->Initialize(p,a,b)
+#define IDirectInput2_FindDevice(p,a,b,c) (p)->lpVtbl->FindDevice(p,a,b,c)
+#else
+#define IDirectInput2_QueryInterface(p,a,b) (p)->QueryInterface(a,b)
+#define IDirectInput2_AddRef(p) (p)->AddRef()
+#define IDirectInput2_Release(p) (p)->Release()
+#define IDirectInput2_CreateDevice(p,a,b,c) (p)->CreateDevice(a,b,c)
+#define IDirectInput2_EnumDevices(p,a,b,c,d) (p)->EnumDevices(a,b,c,d)
+#define IDirectInput2_GetDeviceStatus(p,a) (p)->GetDeviceStatus(a)
+#define IDirectInput2_RunControlPanel(p,a,b) (p)->RunControlPanel(a,b)
+#define IDirectInput2_Initialize(p,a,b) (p)->Initialize(a,b)
+#define IDirectInput2_FindDevice(p,a,b,c) (p)->FindDevice(a,b,c)
+#endif
+
+extern HRESULT WINAPI DirectInputCreateA(HINSTANCE hinst, DWORD dwVersion, LPDIRECTINPUTA *ppDI, LPUNKNOWN punkOuter);
+extern HRESULT WINAPI DirectInputCreateW(HINSTANCE hinst, DWORD dwVersion, LPDIRECTINPUTW *ppDI, LPUNKNOWN punkOuter);
+#ifdef UNICODE
+#define DirectInputCreate  DirectInputCreateW
+#else
+#define DirectInputCreate  DirectInputCreateA
+#endif // !UNICODE
+
+#endif /* DIJ_RINGZERO */
+
+
+/****************************************************************************
+ *
+ *  Return Codes
+ *
+ ****************************************************************************/
+
+/*
+ *  The operation completed successfully.
+ */
+#define DI_OK                           S_OK
+
+/*
+ *  The device exists but is not currently attached.
+ */
+#define DI_NOTATTACHED                  S_FALSE
+
+/*
+ *  The device buffer overflowed.  Some input was lost.
+ */
+#define DI_BUFFEROVERFLOW               S_FALSE
+
+/*
+ *  The change in device properties had no effect.
+ */
+#define DI_PROPNOEFFECT                 S_FALSE
+
+/*
+ *  The operation had no effect.
+ */
+#define DI_NOEFFECT                     S_FALSE
+
+/*
+ *  The device is a polled device.  As a result, device buffering
+ *  will not collect any data and event notifications will not be
+ *  signalled until GetDeviceState is called.
+ */
+#define DI_POLLEDDEVICE                 ((HRESULT)0x00000002L)
+
+/*
+ *  The parameters of the effect were successfully updated by
+ *  IDirectInputEffect::SetParameters, but the effect was not
+ *  downloaded because the device is not exclusively acquired
+ *  or because the DIEP_NODOWNLOAD flag was passed.
+ */
+#define DI_DOWNLOADSKIPPED              ((HRESULT)0x00000003L)
+
+/*
+ *  The parameters of the effect were successfully updated by
+ *  IDirectInputEffect::SetParameters, but in order to change
+ *  the parameters, the effect needed to be restarted.
+ */
+#define DI_EFFECTRESTARTED              ((HRESULT)0x00000004L)
+
+/*
+ *  The parameters of the effect were successfully updated by
+ *  IDirectInputEffect::SetParameters, but some of them were
+ *  beyond the capabilities of the device and were truncated.
+ */
+#define DI_TRUNCATED                    ((HRESULT)0x00000008L)
+
+/*
+ *  Equal to DI_EFFECTRESTARTED | DI_TRUNCATED.
+ */
+#define DI_TRUNCATEDANDRESTARTED        ((HRESULT)0x0000000CL)
+
+/*
+ *  The application requires a newer version of DirectInput.
+ */
+#define DIERR_OLDDIRECTINPUTVERSION     \
+    MAKE_HRESULT(SEVERITY_ERROR, FACILITY_WIN32, ERROR_OLD_WIN_VERSION)
+
+/*
+ *  The application was written for an unsupported prerelease version
+ *  of DirectInput.
+ */
+#define DIERR_BETADIRECTINPUTVERSION    \
+    MAKE_HRESULT(SEVERITY_ERROR, FACILITY_WIN32, ERROR_RMODE_APP)
+
+/*
+ *  The object could not be created due to an incompatible driver version
+ *  or mismatched or incomplete driver components.
+ */
+#define DIERR_BADDRIVERVER              \
+    MAKE_HRESULT(SEVERITY_ERROR, FACILITY_WIN32, ERROR_BAD_DRIVER_LEVEL)
+
+/*
+ * The device or device instance or effect is not registered with DirectInput.
+ */
+#define DIERR_DEVICENOTREG              REGDB_E_CLASSNOTREG
+
+/*
+ * The requested object does not exist.
+ */
+#define DIERR_NOTFOUND                  \
+    MAKE_HRESULT(SEVERITY_ERROR, FACILITY_WIN32, ERROR_FILE_NOT_FOUND)
+
+/*
+ * The requested object does not exist.
+ */
+#define DIERR_OBJECTNOTFOUND            \
+    MAKE_HRESULT(SEVERITY_ERROR, FACILITY_WIN32, ERROR_FILE_NOT_FOUND)
+
+/*
+ * An invalid parameter was passed to the returning function,
+ * or the object was not in a state that admitted the function
+ * to be called.
+ */
+#define DIERR_INVALIDPARAM              E_INVALIDARG
+
+/*
+ * The specified interface is not supported by the object
+ */
+#define DIERR_NOINTERFACE               E_NOINTERFACE
+
+/*
+ * An undetermined error occured inside the DInput subsystem
+ */
+#define DIERR_GENERIC                   E_FAIL
+
+/*
+ * The DInput subsystem couldn't allocate sufficient memory to complete the
+ * caller's request.
+ */
+#define DIERR_OUTOFMEMORY               E_OUTOFMEMORY
+
+/*
+ * The function called is not supported at this time
+ */
+#define DIERR_UNSUPPORTED               E_NOTIMPL
+
+/*
+ * This object has not been initialized
+ */
+#define DIERR_NOTINITIALIZED            \
+    MAKE_HRESULT(SEVERITY_ERROR, FACILITY_WIN32, ERROR_NOT_READY)
+
+/*
+ * This object is already initialized
+ */
+#define DIERR_ALREADYINITIALIZED        \
+    MAKE_HRESULT(SEVERITY_ERROR, FACILITY_WIN32, ERROR_ALREADY_INITIALIZED)
+
+/*
+ * This object does not support aggregation
+ */
+#define DIERR_NOAGGREGATION             CLASS_E_NOAGGREGATION
+
+/*
+ * Another app has a higher priority level, preventing this call from
+ * succeeding.
+ */
+#define DIERR_OTHERAPPHASPRIO           E_ACCESSDENIED
+
+/*
+ * Access to the device has been lost.  It must be re-acquired.
+ */
+#define DIERR_INPUTLOST                 \
+    MAKE_HRESULT(SEVERITY_ERROR, FACILITY_WIN32, ERROR_READ_FAULT)
+
+/*
+ * The operation cannot be performed while the device is acquired.
+ */
+#define DIERR_ACQUIRED                  \
+    MAKE_HRESULT(SEVERITY_ERROR, FACILITY_WIN32, ERROR_BUSY)
+
+/*
+ * The operation cannot be performed unless the device is acquired.
+ */
+#define DIERR_NOTACQUIRED               \
+    MAKE_HRESULT(SEVERITY_ERROR, FACILITY_WIN32, ERROR_INVALID_ACCESS)
+
+/*
+ * The specified property cannot be changed.
+ */
+#define DIERR_READONLY                  E_ACCESSDENIED
+
+/*
+ * The device already has an event notification associated with it.
+ */
+#define DIERR_HANDLEEXISTS              E_ACCESSDENIED
+
+/*
+ * Data is not yet available.
+ */
+#ifndef E_PENDING
+#define E_PENDING                       0x80070007L
+#endif
+
+/*
+ * Unable to IDirectInputJoyConfig_Acquire because the user
+ * does not have sufficient privileges to change the joystick
+ * configuration.
+ */
+#define DIERR_INSUFFICIENTPRIVS         0x80040200L
+
+/*
+ * The device is full.
+ */
+#define DIERR_DEVICEFULL                0x80040201L
+
+/*
+ * Not all the requested information fit into the buffer.
+ */
+#define DIERR_MOREDATA                  0x80040202L
+
+/*
+ * The effect is not downloaded.
+ */
+#define DIERR_NOTDOWNLOADED             0x80040203L
+
+/*
+ *  The device cannot be reinitialized because there are still effects
+ *  attached to it.
+ */
+#define DIERR_HASEFFECTS                0x80040204L
+
+/*
+ *  The operation cannot be performed unless the device is acquired
+ *  in DISCL_EXCLUSIVE mode.
+ */
+#define DIERR_NOTEXCLUSIVEACQUIRED      0x80040205L
+
+/*
+ *  The effect could not be downloaded because essential information
+ *  is missing.  For example, no axes have been associated with the
+ *  effect, or no type-specific information has been created.
+ */
+#define DIERR_INCOMPLETEEFFECT          0x80040206L
+
+/*
+ *  Attempted to read buffered device data from a device that is
+ *  not buffered.
+ */
+#define DIERR_NOTBUFFERED               0x80040207L
+
+/*
+ *  An attempt was made to modify parameters of an effect while it is
+ *  playing.  Not all hardware devices support altering the parameters
+ *  of an effect while it is playing.
+ */
+#define DIERR_EFFECTPLAYING             0x80040208L
+
+#ifdef __cplusplus
+};
+#endif
+
+#endif  /* __DINPUT_INCLUDED__ */
+
+/****************************************************************************
+ *
+ *  Definitions for non-IDirectInput (VJoyD) features defined more recently
+ *  than the current sdk files
+ *
+ ****************************************************************************/
+
+#ifdef _INC_MMSYSTEM
+#ifndef MMNOJOY
+
+#ifndef __VJOYDX_INCLUDED__
+#define __VJOYDX_INCLUDED__
+
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+/*
+ * Flag to indicate that the dwReserved2 field of the JOYINFOEX structure
+ * contains mini-driver specific data to be passed by VJoyD to the mini-
+ * driver instead of doing a poll.
+ */
+#define JOY_PASSDRIVERDATA          0x10000000l
+
+/*
+ * Informs the joystick driver that the configuration has been changed
+ * and should be reloaded from the registery.
+ * dwFlags is reserved and should be set to zero
+ */
+WINMMAPI MMRESULT WINAPI joyConfigChanged( DWORD dwFlags );
+
+/*
+ * Hardware Setting indicating that the device is a headtracker
+ */
+#define JOY_HWS_ISHEADTRACKER       0x02000000l
+
+/*
+ * Hardware Setting indicating that the VxD is used to replace
+ * the standard analog polling
+ */
+#define JOY_HWS_ISGAMEPORTDRIVER    0x04000000l
+
+/*
+ * Hardware Setting indicating that the driver needs a standard
+ * gameport in order to communicate with the device.
+ */
+#define JOY_HWS_ISANALOGPORTDRIVER  0x08000000l 
+
+/*
+ * Hardware Setting indicating that VJoyD should not load this 
+ * driver, it will be loaded externally and will register with
+ * VJoyD of it's own accord.
+ */
+#define JOY_HWS_AUTOLOAD            0x10000000l
+
+/*
+ * Hardware Setting indicating that the driver acquires any 
+ * resources needed without needing a devnode through VJoyD.
+ */
+#define JOY_HWS_NODEVNODE           0x20000000l
+
+/*
+ * Hardware Setting indicating that the VxD can be used as
+ * a port 201h emulator.
+ */
+#define JOY_HWS_ISGAMEPORTEMULATOR  0x40000000l
+
+
+/*
+ * Usage Setting indicating that the settings are volatile and
+ * should be removed if still present on a reboot.
+ */
+#define JOY_US_VOLATILE             0x00000008L
+
+#ifdef __cplusplus
+};
+#endif
+
+#endif  /* __VJOYDX_INCLUDED__ */
+
+#endif  /* not MMNOJOY */
+#endif  /* _INC_MMSYSTEM */
+
+/****************************************************************************
+ *
+ *  Definitions for non-IDirectInput (VJoyD) features defined more recently
+ *  than the current ddk files
+ *
+ ****************************************************************************/
+
+#ifndef DIJ_RINGZERO
+
+#ifdef _INC_MMDDK
+#ifndef MMNOJOYDEV
+
+#ifndef __VJOYDXD_INCLUDED__
+#define __VJOYDXD_INCLUDED__
+/*
+ * Poll type in which the do_other field of the JOYOEMPOLLDATA
+ * structure contains mini-driver specific data passed from an app.
+ */
+#define JOY_OEMPOLL_PASSDRIVERDATA  7
+
+#endif  /* __VJOYDXD_INCLUDED__ */
+
+#endif  /* not MMNOJOYDEV */
+#endif  /* _INC_MMDDK */
+
+#endif /* DIJ_RINGZERO */
diff --git a/misc/builddeps/dp.win64/include/dsound.h b/misc/builddeps/dp.win64/include/dsound.h
new file mode 100644 (file)
index 0000000..9f3d66f
--- /dev/null
@@ -0,0 +1,863 @@
+/*==========================================================================;
+ *
+ *  Copyright (C) 1995,1996 Microsoft Corporation.  All Rights Reserved.
+ *
+ *  File:       dsound.h
+ *  Content:    DirectSound include file
+ *
+ **************************************************************************/
+
+#ifndef __DSOUND_INCLUDED__
+#define __DSOUND_INCLUDED__
+
+#include <d3dtypes.h>
+
+#define COM_NO_WINDOWS_H
+#include <objbase.h>
+
+#define _FACDS  0x878
+#define MAKE_DSHRESULT(code)  MAKE_HRESULT(1, _FACDS, code)
+
+#ifdef __cplusplus
+extern "C" {
+#endif // __cplusplus
+
+// Direct Sound Component GUID {47D4D946-62E8-11cf-93BC-444553540000}
+DEFINE_GUID(CLSID_DirectSound, 0x47d4d946, 0x62e8, 0x11cf, 0x93, 0xbc, 0x44, 0x45, 0x53, 0x54, 0x0, 0x0);
+
+// DirectSound Capture Component GUID {B0210780-89CD-11d0-AF08-00A0C925CD16}
+DEFINE_GUID(CLSID_DirectSoundCapture, 0xb0210780, 0x89cd, 0x11d0, 0xaf, 0x8, 0x0, 0xa0, 0xc9, 0x25, 0xcd, 0x16);
+
+//
+// Structures
+// 
+
+#ifdef __cplusplus
+// 'struct' not 'class' per the way DECLARE_INTERFACE_ is defined
+struct IDirectSound;
+struct IDirectSoundBuffer;
+struct IDirectSound3DListener;
+struct IDirectSound3DBuffer;
+struct IDirectSoundCapture;
+struct IDirectSoundCaptureBuffer;
+struct IDirectSoundNotify;
+#endif // __cplusplus
+
+typedef struct IDirectSound *LPDIRECTSOUND;
+typedef struct IDirectSoundBuffer *LPDIRECTSOUNDBUFFER;
+typedef struct IDirectSound3DListener *LPDIRECTSOUND3DLISTENER;
+typedef struct IDirectSound3DBuffer *LPDIRECTSOUND3DBUFFER;
+typedef struct IDirectSoundCapture *LPDIRECTSOUNDCAPTURE;
+typedef struct IDirectSoundCaptureBuffer *LPDIRECTSOUNDCAPTUREBUFFER;
+typedef struct IDirectSoundNotify *LPDIRECTSOUNDNOTIFY;
+
+typedef struct _DSCAPS
+{
+    DWORD           dwSize;
+    DWORD           dwFlags;
+    DWORD           dwMinSecondarySampleRate;
+    DWORD           dwMaxSecondarySampleRate;
+    DWORD           dwPrimaryBuffers;
+    DWORD           dwMaxHwMixingAllBuffers;
+    DWORD           dwMaxHwMixingStaticBuffers;
+    DWORD           dwMaxHwMixingStreamingBuffers;
+    DWORD           dwFreeHwMixingAllBuffers;
+    DWORD           dwFreeHwMixingStaticBuffers;
+    DWORD           dwFreeHwMixingStreamingBuffers;
+    DWORD           dwMaxHw3DAllBuffers;
+    DWORD           dwMaxHw3DStaticBuffers;
+    DWORD           dwMaxHw3DStreamingBuffers;
+    DWORD           dwFreeHw3DAllBuffers;
+    DWORD           dwFreeHw3DStaticBuffers;
+    DWORD           dwFreeHw3DStreamingBuffers;
+    DWORD           dwTotalHwMemBytes;
+    DWORD           dwFreeHwMemBytes;
+    DWORD           dwMaxContigFreeHwMemBytes;
+    DWORD           dwUnlockTransferRateHwBuffers;
+    DWORD           dwPlayCpuOverheadSwBuffers;
+    DWORD           dwReserved1;
+    DWORD           dwReserved2;
+} DSCAPS, *LPDSCAPS;
+
+typedef const DSCAPS *LPCDSCAPS;
+
+typedef struct _DSBCAPS
+{
+    DWORD           dwSize;
+    DWORD           dwFlags;
+    DWORD           dwBufferBytes;
+    DWORD           dwUnlockTransferRate;
+    DWORD           dwPlayCpuOverhead;
+} DSBCAPS, *LPDSBCAPS;
+
+typedef const DSBCAPS *LPCDSBCAPS;
+
+typedef struct _DSBUFFERDESC
+{
+    DWORD           dwSize;
+    DWORD           dwFlags;
+    DWORD           dwBufferBytes;
+    DWORD           dwReserved;
+    LPWAVEFORMATEX  lpwfxFormat;
+} DSBUFFERDESC, *LPDSBUFFERDESC;
+
+typedef const DSBUFFERDESC *LPCDSBUFFERDESC;
+
+typedef struct _DS3DBUFFER
+{
+    DWORD           dwSize;
+    D3DVECTOR       vPosition;
+    D3DVECTOR       vVelocity;
+    DWORD           dwInsideConeAngle;
+    DWORD           dwOutsideConeAngle;
+    D3DVECTOR       vConeOrientation;
+    LONG            lConeOutsideVolume;
+    D3DVALUE        flMinDistance;
+    D3DVALUE        flMaxDistance;
+    DWORD           dwMode;
+} DS3DBUFFER, *LPDS3DBUFFER;
+
+typedef const DS3DBUFFER *LPCDS3DBUFFER;
+
+typedef struct _DS3DLISTENER
+{
+    DWORD           dwSize;
+    D3DVECTOR       vPosition;
+    D3DVECTOR       vVelocity;
+    D3DVECTOR       vOrientFront;
+    D3DVECTOR       vOrientTop;
+    D3DVALUE        flDistanceFactor;
+    D3DVALUE        flRolloffFactor;
+    D3DVALUE        flDopplerFactor;
+} DS3DLISTENER, *LPDS3DLISTENER;
+
+typedef const DS3DLISTENER *LPCDS3DLISTENER;
+
+typedef struct _DSCCAPS
+{
+    DWORD           dwSize;
+    DWORD           dwFlags;
+    DWORD           dwFormats;
+    DWORD           dwChannels;
+} DSCCAPS, *LPDSCCAPS;
+
+typedef const DSCCAPS *LPCDSCCAPS;
+
+typedef struct _DSCBUFFERDESC
+{
+    DWORD           dwSize;
+    DWORD           dwFlags;
+    DWORD           dwBufferBytes;
+    DWORD           dwReserved;
+    LPWAVEFORMATEX  lpwfxFormat;
+} DSCBUFFERDESC, *LPDSCBUFFERDESC;
+
+typedef const DSCBUFFERDESC *LPCDSCBUFFERDESC;
+
+typedef struct _DSCBCAPS 
+{
+    DWORD           dwSize;
+    DWORD           dwFlags;
+    DWORD           dwBufferBytes;
+    DWORD           dwReserved;
+} DSCBCAPS, *LPDSCBCAPS;
+
+typedef const DSCBCAPS *LPCDSCBCAPS;
+
+typedef struct _DSBPOSITIONNOTIFY
+{
+    DWORD           dwOffset;
+    HANDLE          hEventNotify;
+} DSBPOSITIONNOTIFY, *LPDSBPOSITIONNOTIFY;
+
+typedef const DSBPOSITIONNOTIFY *LPCDSBPOSITIONNOTIFY;
+
+//
+// Compatibility typedefs
+//
+
+typedef LPDIRECTSOUND *LPLPDIRECTSOUND;
+typedef LPDIRECTSOUNDBUFFER *LPLPDIRECTSOUNDBUFFER;
+typedef LPDIRECTSOUND3DLISTENER *LPLPDIRECTSOUND3DLISTENER;
+typedef LPDIRECTSOUND3DBUFFER *LPLPDIRECTSOUND3DBUFFER;
+typedef LPDIRECTSOUNDCAPTURE *LPLPDIRECTSOUNDCAPTURE;
+typedef LPDIRECTSOUNDCAPTUREBUFFER *LPLPDIRECTSOUNDCAPTUREBUFFER;
+typedef LPDIRECTSOUNDNOTIFY *LPLPDIRECTSOUNDNOTIFY;
+typedef LPVOID *LPLPVOID;
+//typedef const WAVEFORMATEX *LPCWAVEFORMATEX;
+
+//
+// DirectSound API
+//
+
+typedef BOOL (CALLBACK *LPDSENUMCALLBACKW)(LPGUID, LPCWSTR, LPCWSTR, LPVOID);
+typedef BOOL (CALLBACK *LPDSENUMCALLBACKA)(LPGUID, LPCSTR, LPCSTR, LPVOID);
+
+extern HRESULT WINAPI DirectSoundCreate(LPGUID, LPDIRECTSOUND *, LPUNKNOWN);
+extern HRESULT WINAPI DirectSoundEnumerateW(LPDSENUMCALLBACKW, LPVOID);
+extern HRESULT WINAPI DirectSoundEnumerateA(LPDSENUMCALLBACKA, LPVOID);
+
+extern HRESULT WINAPI DirectSoundCaptureCreate(LPGUID, LPDIRECTSOUNDCAPTURE *, LPUNKNOWN);
+extern HRESULT WINAPI DirectSoundCaptureEnumerateW(LPDSENUMCALLBACKW, LPVOID);
+extern HRESULT WINAPI DirectSoundCaptureEnumerateA(LPDSENUMCALLBACKA, LPVOID);
+
+#ifdef UNICODE
+#define LPDSENUMCALLBACK            LPDSENUMCALLBACKW
+#define DirectSoundEnumerate        DirectSoundEnumerateW
+#define DirectSoundCaptureEnumerate DirectSoundCaptureEnumerateW
+#else // UNICODE
+#define LPDSENUMCALLBACK            LPDSENUMCALLBACKA
+#define DirectSoundEnumerate        DirectSoundEnumerateA
+#define DirectSoundCaptureEnumerate DirectSoundCaptureEnumerateA
+#endif // UNICODE
+
+//
+// IDirectSound
+//
+
+DEFINE_GUID(IID_IDirectSound, 0x279AFA83, 0x4981, 0x11CE, 0xA5, 0x21, 0x00, 0x20, 0xAF, 0x0B, 0xE5, 0x60);
+
+#undef INTERFACE
+#define INTERFACE IDirectSound
+
+DECLARE_INTERFACE_(IDirectSound, IUnknown)
+{
+    // IUnknown methods
+    STDMETHOD(QueryInterface)       (THIS_ REFIID, LPVOID FAR *) PURE;
+    STDMETHOD_(ULONG,AddRef)        (THIS) PURE;
+    STDMETHOD_(ULONG,Release)       (THIS) PURE;
+    
+    // IDirectSound methods
+    STDMETHOD(CreateSoundBuffer)    (THIS_ LPCDSBUFFERDESC, LPDIRECTSOUNDBUFFER *, LPUNKNOWN) PURE;
+    STDMETHOD(GetCaps)              (THIS_ LPDSCAPS) PURE;
+    STDMETHOD(DuplicateSoundBuffer) (THIS_ LPDIRECTSOUNDBUFFER, LPDIRECTSOUNDBUFFER *) PURE;
+    STDMETHOD(SetCooperativeLevel)  (THIS_ HWND, DWORD) PURE;
+    STDMETHOD(Compact)              (THIS) PURE;
+    STDMETHOD(GetSpeakerConfig)     (THIS_ LPDWORD) PURE;
+    STDMETHOD(SetSpeakerConfig)     (THIS_ DWORD) PURE;
+    STDMETHOD(Initialize)           (THIS_ LPGUID) PURE;
+};
+
+#if !defined(__cplusplus) || defined(CINTERFACE)
+#define IDirectSound_QueryInterface(p,a,b)       (p)->lpVtbl->QueryInterface(p,a,b)
+#define IDirectSound_AddRef(p)                   (p)->lpVtbl->AddRef(p)
+#define IDirectSound_Release(p)                  (p)->lpVtbl->Release(p)
+#define IDirectSound_CreateSoundBuffer(p,a,b,c)  (p)->lpVtbl->CreateSoundBuffer(p,a,b,c)
+#define IDirectSound_GetCaps(p,a)                (p)->lpVtbl->GetCaps(p,a)
+#define IDirectSound_DuplicateSoundBuffer(p,a,b) (p)->lpVtbl->DuplicateSoundBuffer(p,a,b)
+#define IDirectSound_SetCooperativeLevel(p,a,b)  (p)->lpVtbl->SetCooperativeLevel(p,a,b)
+#define IDirectSound_Compact(p)                  (p)->lpVtbl->Compact(p)
+#define IDirectSound_GetSpeakerConfig(p,a)       (p)->lpVtbl->GetSpeakerConfig(p,a)
+#define IDirectSound_SetSpeakerConfig(p,b)       (p)->lpVtbl->SetSpeakerConfig(p,b)
+#define IDirectSound_Initialize(p,a)             (p)->lpVtbl->Initialize(p,a)
+#else // !defined(__cplusplus) || defined(CINTERFACE)
+#define IDirectSound_QueryInterface(p,a,b)       (p)->QueryInterface(a,b)
+#define IDirectSound_AddRef(p)                   (p)->AddRef()
+#define IDirectSound_Release(p)                  (p)->Release()
+#define IDirectSound_CreateSoundBuffer(p,a,b,c)  (p)->CreateSoundBuffer(a,b,c)
+#define IDirectSound_GetCaps(p,a)                (p)->GetCaps(a)
+#define IDirectSound_DuplicateSoundBuffer(p,a,b) (p)->DuplicateSoundBuffer(a,b)
+#define IDirectSound_SetCooperativeLevel(p,a,b)  (p)->SetCooperativeLevel(a,b)
+#define IDirectSound_Compact(p)                  (p)->Compact()
+#define IDirectSound_GetSpeakerConfig(p,a)       (p)->GetSpeakerConfig(a)
+#define IDirectSound_SetSpeakerConfig(p,b)       (p)->SetSpeakerConfig(b)
+#define IDirectSound_Initialize(p,a)             (p)->Initialize(a)
+#endif // !defined(__cplusplus) || defined(CINTERFACE)
+
+//
+// IDirectSoundBuffer
+//
+
+DEFINE_GUID(IID_IDirectSoundBuffer, 0x279AFA85, 0x4981, 0x11CE, 0xA5, 0x21, 0x00, 0x20, 0xAF, 0x0B, 0xE5, 0x60);
+
+#undef INTERFACE
+#define INTERFACE IDirectSoundBuffer
+
+DECLARE_INTERFACE_(IDirectSoundBuffer, IUnknown)
+{
+    // IUnknown methods
+    STDMETHOD(QueryInterface)       (THIS_ REFIID, LPVOID FAR *) PURE;
+    STDMETHOD_(ULONG,AddRef)        (THIS) PURE;
+    STDMETHOD_(ULONG,Release)       (THIS) PURE;
+    
+    // IDirectSoundBuffer methods
+    STDMETHOD(GetCaps)              (THIS_ LPDSBCAPS) PURE;
+    STDMETHOD(GetCurrentPosition)   (THIS_ LPDWORD, LPDWORD) PURE;
+    STDMETHOD(GetFormat)            (THIS_ LPWAVEFORMATEX, DWORD, LPDWORD) PURE;
+    STDMETHOD(GetVolume)            (THIS_ LPLONG) PURE;
+    STDMETHOD(GetPan)               (THIS_ LPLONG) PURE;
+    STDMETHOD(GetFrequency)         (THIS_ LPDWORD) PURE;
+    STDMETHOD(GetStatus)            (THIS_ LPDWORD) PURE;
+    STDMETHOD(Initialize)           (THIS_ LPDIRECTSOUND, LPCDSBUFFERDESC) PURE;
+    STDMETHOD(Lock)                 (THIS_ DWORD, DWORD, LPVOID *, LPDWORD, LPVOID *, LPDWORD, DWORD) PURE;
+    STDMETHOD(Play)                 (THIS_ DWORD, DWORD, DWORD) PURE;
+    STDMETHOD(SetCurrentPosition)   (THIS_ DWORD) PURE;
+    STDMETHOD(SetFormat)            (THIS_ LPCWAVEFORMATEX) PURE;
+    STDMETHOD(SetVolume)            (THIS_ LONG) PURE;
+    STDMETHOD(SetPan)               (THIS_ LONG) PURE;
+    STDMETHOD(SetFrequency)         (THIS_ DWORD) PURE;
+    STDMETHOD(Stop)                 (THIS) PURE;
+    STDMETHOD(Unlock)               (THIS_ LPVOID, DWORD, LPVOID, DWORD) PURE;
+    STDMETHOD(Restore)              (THIS) PURE;
+};
+
+#if !defined(__cplusplus) || defined(CINTERFACE)
+#define IDirectSoundBuffer_QueryInterface(p,a,b)        (p)->lpVtbl->QueryInterface(p,a,b)
+#define IDirectSoundBuffer_AddRef(p)                    (p)->lpVtbl->AddRef(p)
+#define IDirectSoundBuffer_Release(p)                   (p)->lpVtbl->Release(p)
+#define IDirectSoundBuffer_GetCaps(p,a)                 (p)->lpVtbl->GetCaps(p,a)
+#define IDirectSoundBuffer_GetCurrentPosition(p,a,b)    (p)->lpVtbl->GetCurrentPosition(p,a,b)
+#define IDirectSoundBuffer_GetFormat(p,a,b,c)           (p)->lpVtbl->GetFormat(p,a,b,c)
+#define IDirectSoundBuffer_GetVolume(p,a)               (p)->lpVtbl->GetVolume(p,a)
+#define IDirectSoundBuffer_GetPan(p,a)                  (p)->lpVtbl->GetPan(p,a)
+#define IDirectSoundBuffer_GetFrequency(p,a)            (p)->lpVtbl->GetFrequency(p,a)
+#define IDirectSoundBuffer_GetStatus(p,a)               (p)->lpVtbl->GetStatus(p,a)
+#define IDirectSoundBuffer_Initialize(p,a,b)            (p)->lpVtbl->Initialize(p,a,b)
+#define IDirectSoundBuffer_Lock(p,a,b,c,d,e,f,g)        (p)->lpVtbl->Lock(p,a,b,c,d,e,f,g)
+#define IDirectSoundBuffer_Play(p,a,b,c)                (p)->lpVtbl->Play(p,a,b,c)
+#define IDirectSoundBuffer_SetCurrentPosition(p,a)      (p)->lpVtbl->SetCurrentPosition(p,a)
+#define IDirectSoundBuffer_SetFormat(p,a)               (p)->lpVtbl->SetFormat(p,a)
+#define IDirectSoundBuffer_SetVolume(p,a)               (p)->lpVtbl->SetVolume(p,a)
+#define IDirectSoundBuffer_SetPan(p,a)                  (p)->lpVtbl->SetPan(p,a)
+#define IDirectSoundBuffer_SetFrequency(p,a)            (p)->lpVtbl->SetFrequency(p,a)
+#define IDirectSoundBuffer_Stop(p)                      (p)->lpVtbl->Stop(p)
+#define IDirectSoundBuffer_Unlock(p,a,b,c,d)            (p)->lpVtbl->Unlock(p,a,b,c,d)
+#define IDirectSoundBuffer_Restore(p)                   (p)->lpVtbl->Restore(p)
+#else // !defined(__cplusplus) || defined(CINTERFACE)
+#define IDirectSoundBuffer_QueryInterface(p,a,b)        (p)->QueryInterface(a,b)
+#define IDirectSoundBuffer_AddRef(p)                    (p)->AddRef()
+#define IDirectSoundBuffer_Release(p)                   (p)->Release()
+#define IDirectSoundBuffer_GetCaps(p,a)                 (p)->GetCaps(a)
+#define IDirectSoundBuffer_GetCurrentPosition(p,a,b)    (p)->GetCurrentPosition(a,b)
+#define IDirectSoundBuffer_GetFormat(p,a,b,c)           (p)->GetFormat(a,b,c)
+#define IDirectSoundBuffer_GetVolume(p,a)               (p)->GetVolume(a)
+#define IDirectSoundBuffer_GetPan(p,a)                  (p)->GetPan(a)
+#define IDirectSoundBuffer_GetFrequency(p,a)            (p)->GetFrequency(a)
+#define IDirectSoundBuffer_GetStatus(p,a)               (p)->GetStatus(a)
+#define IDirectSoundBuffer_Initialize(p,a,b)            (p)->Initialize(a,b)
+#define IDirectSoundBuffer_Lock(p,a,b,c,d,e,f,g)        (p)->Lock(a,b,c,d,e,f,g)
+#define IDirectSoundBuffer_Play(p,a,b,c)                (p)->Play(a,b,c)
+#define IDirectSoundBuffer_SetCurrentPosition(p,a)      (p)->SetCurrentPosition(a)
+#define IDirectSoundBuffer_SetFormat(p,a)               (p)->SetFormat(a)
+#define IDirectSoundBuffer_SetVolume(p,a)               (p)->SetVolume(a)
+#define IDirectSoundBuffer_SetPan(p,a)                  (p)->SetPan(a)
+#define IDirectSoundBuffer_SetFrequency(p,a)            (p)->SetFrequency(a)
+#define IDirectSoundBuffer_Stop(p)                      (p)->Stop()
+#define IDirectSoundBuffer_Unlock(p,a,b,c,d)            (p)->Unlock(a,b,c,d)
+#define IDirectSoundBuffer_Restore(p)                   (p)->Restore()
+#endif // !defined(__cplusplus) || defined(CINTERFACE)
+
+//
+// IDirectSound3DListener
+//
+
+DEFINE_GUID(IID_IDirectSound3DListener, 0x279AFA84, 0x4981, 0x11CE, 0xA5, 0x21, 0x00, 0x20, 0xAF, 0x0B, 0xE5, 0x60);
+
+#undef INTERFACE
+#define INTERFACE IDirectSound3DListener
+
+DECLARE_INTERFACE_(IDirectSound3DListener, IUnknown)
+{
+    // IUnknown methods
+    STDMETHOD(QueryInterface)           (THIS_ REFIID, LPVOID FAR *) PURE;
+    STDMETHOD_(ULONG,AddRef)            (THIS) PURE;
+    STDMETHOD_(ULONG,Release)           (THIS) PURE;
+
+    // IDirectSound3D methods
+    STDMETHOD(GetAllParameters)         (THIS_ LPDS3DLISTENER) PURE;
+    STDMETHOD(GetDistanceFactor)        (THIS_ LPD3DVALUE) PURE;
+    STDMETHOD(GetDopplerFactor)         (THIS_ LPD3DVALUE) PURE;
+    STDMETHOD(GetOrientation)           (THIS_ LPD3DVECTOR, LPD3DVECTOR) PURE;
+    STDMETHOD(GetPosition)              (THIS_ LPD3DVECTOR) PURE;
+    STDMETHOD(GetRolloffFactor)         (THIS_ LPD3DVALUE) PURE;
+    STDMETHOD(GetVelocity)              (THIS_ LPD3DVECTOR) PURE;
+    STDMETHOD(SetAllParameters)         (THIS_ LPCDS3DLISTENER, DWORD) PURE;
+    STDMETHOD(SetDistanceFactor)        (THIS_ D3DVALUE, DWORD) PURE;
+    STDMETHOD(SetDopplerFactor)         (THIS_ D3DVALUE, DWORD) PURE;
+    STDMETHOD(SetOrientation)           (THIS_ D3DVALUE, D3DVALUE, D3DVALUE, D3DVALUE, D3DVALUE, D3DVALUE, DWORD) PURE;
+    STDMETHOD(SetPosition)              (THIS_ D3DVALUE, D3DVALUE, D3DVALUE, DWORD) PURE;
+    STDMETHOD(SetRolloffFactor)         (THIS_ D3DVALUE, DWORD) PURE;
+    STDMETHOD(SetVelocity)              (THIS_ D3DVALUE, D3DVALUE, D3DVALUE, DWORD) PURE;
+    STDMETHOD(CommitDeferredSettings)   (THIS) PURE;
+};
+
+#if !defined(__cplusplus) || defined(CINTERFACE)
+#define IDirectSound3DListener_QueryInterface(p,a,b)            (p)->lpVtbl->QueryInterface(p,a,b)
+#define IDirectSound3DListener_AddRef(p)                        (p)->lpVtbl->AddRef(p)
+#define IDirectSound3DListener_Release(p)                       (p)->lpVtbl->Release(p)
+#define IDirectSound3DListener_GetAllParameters(p,a)            (p)->lpVtbl->GetAllParameters(p,a)
+#define IDirectSound3DListener_GetDistanceFactor(p,a)           (p)->lpVtbl->GetDistanceFactor(p,a)
+#define IDirectSound3DListener_GetDopplerFactor(p,a)            (p)->lpVtbl->GetDopplerFactor(p,a)
+#define IDirectSound3DListener_GetOrientation(p,a,b)            (p)->lpVtbl->GetOrientation(p,a,b)
+#define IDirectSound3DListener_GetPosition(p,a)                 (p)->lpVtbl->GetPosition(p,a)
+#define IDirectSound3DListener_GetRolloffFactor(p,a)            (p)->lpVtbl->GetRolloffFactor(p,a)
+#define IDirectSound3DListener_GetVelocity(p,a)                 (p)->lpVtbl->GetVelocity(p,a)
+#define IDirectSound3DListener_SetAllParameters(p,a,b)          (p)->lpVtbl->SetAllParameters(p,a,b)
+#define IDirectSound3DListener_SetDistanceFactor(p,a,b)         (p)->lpVtbl->SetDistanceFactor(p,a,b)
+#define IDirectSound3DListener_SetDopplerFactor(p,a,b)          (p)->lpVtbl->SetDopplerFactor(p,a,b)
+#define IDirectSound3DListener_SetOrientation(p,a,b,c,d,e,f,g)  (p)->lpVtbl->SetOrientation(p,a,b,c,d,e,f,g)
+#define IDirectSound3DListener_SetPosition(p,a,b,c,d)           (p)->lpVtbl->SetPosition(p,a,b,c,d)
+#define IDirectSound3DListener_SetRolloffFactor(p,a,b)          (p)->lpVtbl->SetRolloffFactor(p,a,b)
+#define IDirectSound3DListener_SetVelocity(p,a,b,c,d)           (p)->lpVtbl->SetVelocity(p,a,b,c,d)
+#define IDirectSound3DListener_CommitDeferredSettings(p)        (p)->lpVtbl->CommitDeferredSettings(p)
+#else // !defined(__cplusplus) || defined(CINTERFACE)
+#define IDirectSound3DListener_QueryInterface(p,a,b)            (p)->QueryInterface(a,b)
+#define IDirectSound3DListener_AddRef(p)                        (p)->AddRef()
+#define IDirectSound3DListener_Release(p)                       (p)->Release()
+#define IDirectSound3DListener_GetAllParameters(p,a)            (p)->GetAllParameters(a)
+#define IDirectSound3DListener_GetDistanceFactor(p,a)           (p)->GetDistanceFactor(a)
+#define IDirectSound3DListener_GetDopplerFactor(p,a)            (p)->GetDopplerFactor(a)
+#define IDirectSound3DListener_GetOrientation(p,a,b)            (p)->GetOrientation(a,b)
+#define IDirectSound3DListener_GetPosition(p,a)                 (p)->GetPosition(a)
+#define IDirectSound3DListener_GetRolloffFactor(p,a)            (p)->GetRolloffFactor(a)
+#define IDirectSound3DListener_GetVelocity(p,a)                 (p)->GetVelocity(a)
+#define IDirectSound3DListener_SetAllParameters(p,a,b)          (p)->SetAllParameters(a,b)
+#define IDirectSound3DListener_SetDistanceFactor(p,a,b)         (p)->SetDistanceFactor(a,b)
+#define IDirectSound3DListener_SetDopplerFactor(p,a,b)          (p)->SetDopplerFactor(a,b)
+#define IDirectSound3DListener_SetOrientation(p,a,b,c,d,e,f,g)  (p)->SetOrientation(a,b,c,d,e,f,g)
+#define IDirectSound3DListener_SetPosition(p,a,b,c,d)           (p)->SetPosition(a,b,c,d)
+#define IDirectSound3DListener_SetRolloffFactor(p,a,b)          (p)->SetRolloffFactor(a,b)
+#define IDirectSound3DListener_SetVelocity(p,a,b,c,d)           (p)->SetVelocity(a,b,c,d)
+#define IDirectSound3DListener_CommitDeferredSettings(p)        (p)->CommitDeferredSettings()
+#endif // !defined(__cplusplus) || defined(CINTERFACE)
+
+//
+// IDirectSound3DBuffer
+//
+
+DEFINE_GUID(IID_IDirectSound3DBuffer, 0x279AFA86, 0x4981, 0x11CE, 0xA5, 0x21, 0x00, 0x20, 0xAF, 0x0B, 0xE5, 0x60);
+
+#undef INTERFACE
+#define INTERFACE IDirectSound3DBuffer
+
+DECLARE_INTERFACE_(IDirectSound3DBuffer, IUnknown)
+{
+    // IUnknown methods
+    STDMETHOD(QueryInterface)       (THIS_ REFIID, LPVOID *) PURE;
+    STDMETHOD_(ULONG,AddRef)        (THIS) PURE;
+    STDMETHOD_(ULONG,Release)       (THIS) PURE;
+
+    // IDirectSoundBuffer3D methods
+    STDMETHOD(GetAllParameters)     (THIS_ LPDS3DBUFFER) PURE;
+    STDMETHOD(GetConeAngles)        (THIS_ LPDWORD, LPDWORD) PURE;
+    STDMETHOD(GetConeOrientation)   (THIS_ LPD3DVECTOR) PURE;
+    STDMETHOD(GetConeOutsideVolume) (THIS_ LPLONG) PURE;
+    STDMETHOD(GetMaxDistance)       (THIS_ LPD3DVALUE) PURE;
+    STDMETHOD(GetMinDistance)       (THIS_ LPD3DVALUE) PURE;
+    STDMETHOD(GetMode)              (THIS_ LPDWORD) PURE;
+    STDMETHOD(GetPosition)          (THIS_ LPD3DVECTOR) PURE;
+    STDMETHOD(GetVelocity)          (THIS_ LPD3DVECTOR) PURE;
+    STDMETHOD(SetAllParameters)     (THIS_ LPCDS3DBUFFER, DWORD) PURE;
+    STDMETHOD(SetConeAngles)        (THIS_ DWORD, DWORD, DWORD) PURE;
+    STDMETHOD(SetConeOrientation)   (THIS_ D3DVALUE, D3DVALUE, D3DVALUE, DWORD) PURE;
+    STDMETHOD(SetConeOutsideVolume) (THIS_ LONG, DWORD) PURE;
+    STDMETHOD(SetMaxDistance)       (THIS_ D3DVALUE, DWORD) PURE;
+    STDMETHOD(SetMinDistance)       (THIS_ D3DVALUE, DWORD) PURE;
+    STDMETHOD(SetMode)              (THIS_ DWORD, DWORD) PURE;
+    STDMETHOD(SetPosition)          (THIS_ D3DVALUE, D3DVALUE, D3DVALUE, DWORD) PURE;
+    STDMETHOD(SetVelocity)          (THIS_ D3DVALUE, D3DVALUE, D3DVALUE, DWORD) PURE;
+};
+
+#if !defined(__cplusplus) || defined(CINTERFACE)
+#define IDirectSound3DBuffer_QueryInterface(p,a,b)      (p)->lpVtbl->QueryInterface(p,a,b)
+#define IDirectSound3DBuffer_AddRef(p)                  (p)->lpVtbl->AddRef(p)
+#define IDirectSound3DBuffer_Release(p)                 (p)->lpVtbl->Release(p)
+#define IDirectSound3DBuffer_GetAllParameters(p,a)      (p)->lpVtbl->GetAllParameters(p,a)
+#define IDirectSound3DBuffer_GetConeAngles(p,a,b)       (p)->lpVtbl->GetConeAngles(p,a,b)
+#define IDirectSound3DBuffer_GetConeOrientation(p,a)    (p)->lpVtbl->GetConeOrientation(p,a)
+#define IDirectSound3DBuffer_GetConeOutsideVolume(p,a)  (p)->lpVtbl->GetConeOutsideVolume(p,a)
+#define IDirectSound3DBuffer_GetPosition(p,a)           (p)->lpVtbl->GetPosition(p,a)
+#define IDirectSound3DBuffer_GetMinDistance(p,a)        (p)->lpVtbl->GetMinDistance(p,a)
+#define IDirectSound3DBuffer_GetMaxDistance(p,a)        (p)->lpVtbl->GetMaxDistance(p,a)
+#define IDirectSound3DBuffer_GetMode(p,a)               (p)->lpVtbl->GetMode(p,a)
+#define IDirectSound3DBuffer_GetVelocity(p,a)           (p)->lpVtbl->GetVelocity(p,a)
+#define IDirectSound3DBuffer_SetAllParameters(p,a,b)    (p)->lpVtbl->SetAllParameters(p,a,b)
+#define IDirectSound3DBuffer_SetConeAngles(p,a,b,c)     (p)->lpVtbl->SetConeAngles(p,a,b,c)
+#define IDirectSound3DBuffer_SetConeOrientation(p,a,b,c,d) (p)->lpVtbl->SetConeOrientation(p,a,b,c,d)
+#define IDirectSound3DBuffer_SetConeOutsideVolume(p,a,b)(p)->lpVtbl->SetConeOutsideVolume(p,a,b)
+#define IDirectSound3DBuffer_SetPosition(p,a,b,c,d)     (p)->lpVtbl->SetPosition(p,a,b,c,d)
+#define IDirectSound3DBuffer_SetMinDistance(p,a,b)      (p)->lpVtbl->SetMinDistance(p,a,b)
+#define IDirectSound3DBuffer_SetMaxDistance(p,a,b)      (p)->lpVtbl->SetMaxDistance(p,a,b)
+#define IDirectSound3DBuffer_SetMode(p,a,b)             (p)->lpVtbl->SetMode(p,a,b)
+#define IDirectSound3DBuffer_SetVelocity(p,a,b,c,d)     (p)->lpVtbl->SetVelocity(p,a,b,c,d)
+#else // !defined(__cplusplus) || defined(CINTERFACE)
+#define IDirectSound3DBuffer_QueryInterface(p,a,b)      (p)->QueryInterface(a,b)
+#define IDirectSound3DBuffer_AddRef(p)                  (p)->AddRef()
+#define IDirectSound3DBuffer_Release(p)                 (p)->Release()
+#define IDirectSound3DBuffer_GetAllParameters(p,a)      (p)->GetAllParameters(a)
+#define IDirectSound3DBuffer_GetConeAngles(p,a,b)       (p)->GetConeAngles(a,b)
+#define IDirectSound3DBuffer_GetConeOrientation(p,a)    (p)->GetConeOrientation(a)
+#define IDirectSound3DBuffer_GetConeOutsideVolume(p,a)  (p)->GetConeOutsideVolume(a)
+#define IDirectSound3DBuffer_GetPosition(p,a)           (p)->GetPosition(a)
+#define IDirectSound3DBuffer_GetMinDistance(p,a)        (p)->GetMinDistance(a)
+#define IDirectSound3DBuffer_GetMaxDistance(p,a)        (p)->GetMaxDistance(a)
+#define IDirectSound3DBuffer_GetMode(p,a)               (p)->GetMode(a)
+#define IDirectSound3DBuffer_GetVelocity(p,a)           (p)->GetVelocity(a)
+#define IDirectSound3DBuffer_SetAllParameters(p,a,b)    (p)->SetAllParameters(a,b)
+#define IDirectSound3DBuffer_SetConeAngles(p,a,b,c)     (p)->SetConeAngles(a,b,c)
+#define IDirectSound3DBuffer_SetConeOrientation(p,a,b,c,d) (p)->SetConeOrientation(a,b,c,d)
+#define IDirectSound3DBuffer_SetConeOutsideVolume(p,a,b)(p)->SetConeOutsideVolume(a,b)
+#define IDirectSound3DBuffer_SetPosition(p,a,b,c,d)     (p)->SetPosition(a,b,c,d)
+#define IDirectSound3DBuffer_SetMinDistance(p,a,b)      (p)->SetMinDistance(a,b)
+#define IDirectSound3DBuffer_SetMaxDistance(p,a,b)      (p)->SetMaxDistance(a,b)
+#define IDirectSound3DBuffer_SetMode(p,a,b)             (p)->SetMode(a,b)
+#define IDirectSound3DBuffer_SetVelocity(p,a,b,c,d)     (p)->SetVelocity(a,b,c,d)
+#endif // !defined(__cplusplus) || defined(CINTERFACE)
+
+//
+// IDirectSoundCapture
+//
+
+DEFINE_GUID(IID_IDirectSoundCapture, 0xb0210781, 0x89cd, 0x11d0, 0xaf, 0x8, 0x0, 0xa0, 0xc9, 0x25, 0xcd, 0x16);
+
+#undef INTERFACE
+#define INTERFACE IDirectSoundCapture
+
+DECLARE_INTERFACE_(IDirectSoundCapture, IUnknown)
+{
+    // IUnknown methods
+    STDMETHOD(QueryInterface)       (THIS_ REFIID, LPVOID *) PURE;
+    STDMETHOD_(ULONG,AddRef)        (THIS) PURE;
+    STDMETHOD_(ULONG,Release)       (THIS) PURE;
+
+    // IDirectSoundCapture methods
+    STDMETHOD(CreateCaptureBuffer)  (THIS_ LPCDSCBUFFERDESC, LPDIRECTSOUNDCAPTUREBUFFER *, LPUNKNOWN) PURE;
+    STDMETHOD(GetCaps)              (THIS_ LPDSCCAPS ) PURE;
+    STDMETHOD(Initialize)           (THIS_ LPGUID) PURE;
+};
+
+#if !defined(__cplusplus) || defined(CINTERFACE)
+#define IDirectSoundCapture_QueryInterface(p,a,b)           (p)->lpVtbl->QueryInterface(p,a,b)
+#define IDirectSoundCapture_AddRef(p)                       (p)->lpVtbl->AddRef(p)
+#define IDirectSoundCapture_Release(p)                      (p)->lpVtbl->Release(p)
+#define IDirectSoundCapture_CreateCaptureBuffer(p,a,b,c)    (p)->lpVtbl->CreateCaptureBuffer(p,a,b,c)
+#define IDirectSoundCapture_GetCaps(p,a)                    (p)->lpVtbl->GetCaps(p,a)
+#define IDirectSoundCapture_Initialize(p,a)                 (p)->lpVtbl->Initialize(p,a)
+#else // !defined(__cplusplus) || defined(CINTERFACE)
+#define IDirectSoundCapture_QueryInterface(p,a,b)           (p)->QueryInterface(a,b)
+#define IDirectSoundCapture_AddRef(p)                       (p)->AddRef()
+#define IDirectSoundCapture_Release(p)                      (p)->Release()
+#define IDirectSoundCapture_CreateCaptureBuffer(p,a,b,c)    (p)->CreateCaptureBuffer(a,b,c)
+#define IDirectSoundCapture_GetCaps(p,a)                    (p)->GetCaps(a)
+#define IDirectSoundCapture_Initialize(p,a)                 (p)->Initialize(a)
+#endif // !defined(__cplusplus) || defined(CINTERFACE)
+
+//
+// IDirectSoundCaptureBuffer
+//
+
+DEFINE_GUID(IID_IDirectSoundCaptureBuffer, 0xb0210782, 0x89cd, 0x11d0, 0xaf, 0x8, 0x0, 0xa0, 0xc9, 0x25, 0xcd, 0x16);
+
+#undef INTERFACE
+#define INTERFACE IDirectSoundCaptureBuffer
+
+DECLARE_INTERFACE_(IDirectSoundCaptureBuffer, IUnknown)
+{
+    // IUnknown methods
+    STDMETHOD(QueryInterface)       (THIS_ REFIID, LPVOID *) PURE;
+    STDMETHOD_(ULONG,AddRef)        (THIS) PURE;
+    STDMETHOD_(ULONG,Release)       (THIS) PURE;
+
+    // IDirectSoundCaptureBuffer methods
+    STDMETHOD(GetCaps)              (THIS_ LPDSCBCAPS ) PURE;
+    STDMETHOD(GetCurrentPosition)   (THIS_ LPDWORD, LPDWORD ) PURE;
+    STDMETHOD(GetFormat)            (THIS_ LPWAVEFORMATEX, DWORD, LPDWORD ) PURE;
+    STDMETHOD(GetStatus)            (THIS_ LPDWORD ) PURE;
+    STDMETHOD(Initialize)           (THIS_ LPDIRECTSOUNDCAPTURE, LPCDSCBUFFERDESC) PURE;
+    STDMETHOD(Lock)                 (THIS_ DWORD, DWORD, LPVOID *, LPDWORD, LPVOID *, LPDWORD, DWORD) PURE;
+    STDMETHOD(Start)                (THIS_ DWORD) PURE;
+    STDMETHOD(Stop)                 (THIS) PURE;
+    STDMETHOD(Unlock)               (THIS_ LPVOID, DWORD, LPVOID, DWORD) PURE;
+};
+
+#if !defined(__cplusplus) || defined(CINTERFACE)
+#define IDirectSoundCaptureBuffer_QueryInterface(p,a,b)        (p)->lpVtbl->QueryInterface(p,a,b)
+#define IDirectSoundCaptureBuffer_AddRef(p)                    (p)->lpVtbl->AddRef(p)
+#define IDirectSoundCaptureBuffer_Release(p)                   (p)->lpVtbl->Release(p)
+#define IDirectSoundCaptureBuffer_GetCaps(p,a)                 (p)->lpVtbl->GetCaps(p,a)
+#define IDirectSoundCaptureBuffer_GetCurrentPosition(p,a,b)    (p)->lpVtbl->GetCurrentPosition(p,a,b)
+#define IDirectSoundCaptureBuffer_GetFormat(p,a,b,c)           (p)->lpVtbl->GetFormat(p,a,b,c)
+#define IDirectSoundCaptureBuffer_GetStatus(p,a)               (p)->lpVtbl->GetStatus(p,a)
+#define IDirectSoundCaptureBuffer_Initialize(p,a,b)            (p)->lpVtbl->Initialize(p,a,b)
+#define IDirectSoundCaptureBuffer_Lock(p,a,b,c,d,e,f,g)        (p)->lpVtbl->Lock(p,a,b,c,d,e,f,g)
+#define IDirectSoundCaptureBuffer_Start(p,a)                   (p)->lpVtbl->Start(p,a)
+#define IDirectSoundCaptureBuffer_Stop(p)                      (p)->lpVtbl->Stop(p)
+#define IDirectSoundCaptureBuffer_Unlock(p,a,b,c,d)            (p)->lpVtbl->Unlock(p,a,b,c,d)
+#else // !defined(__cplusplus) || defined(CINTERFACE)
+#define IDirectSoundCaptureBuffer_QueryInterface(p,a,b)        (p)->QueryInterface(a,b)
+#define IDirectSoundCaptureBuffer_AddRef(p)                    (p)->AddRef()
+#define IDirectSoundCaptureBuffer_Release(p)                   (p)->Release()
+#define IDirectSoundCaptureBuffer_GetCaps(p,a)                 (p)->GetCaps(a)
+#define IDirectSoundCaptureBuffer_GetCurrentPosition(p,a,b)    (p)->GetCurrentPosition(a,b)
+#define IDirectSoundCaptureBuffer_GetFormat(p,a,b,c)           (p)->GetFormat(a,b,c)
+#define IDirectSoundCaptureBuffer_GetStatus(p,a)               (p)->GetStatus(a)
+#define IDirectSoundCaptureBuffer_Initialize(p,a,b)            (p)->Initialize(a,b)
+#define IDirectSoundCaptureBuffer_Lock(p,a,b,c,d,e,f,g)        (p)->Lock(a,b,c,d,e,f,g)
+#define IDirectSoundCaptureBuffer_Start(p,a)                   (p)->Start(a)
+#define IDirectSoundCaptureBuffer_Stop(p)                      (p)->Stop()
+#define IDirectSoundCaptureBuffer_Unlock(p,a,b,c,d)            (p)->Unlock(a,b,c,d)
+#endif // !defined(__cplusplus) || defined(CINTERFACE)
+
+//
+// IDirectSoundNotify
+//
+
+DEFINE_GUID(IID_IDirectSoundNotify, 0xb0210783, 0x89cd, 0x11d0, 0xaf, 0x8, 0x0, 0xa0, 0xc9, 0x25, 0xcd, 0x16);
+
+#undef INTERFACE
+#define INTERFACE IDirectSoundNotify
+
+DECLARE_INTERFACE_(IDirectSoundNotify, IUnknown)
+{
+    // IUnknown methods
+    STDMETHOD(QueryInterface)           (THIS_ REFIID, LPVOID *) PURE;
+    STDMETHOD_(ULONG,AddRef)            (THIS) PURE;
+    STDMETHOD_(ULONG,Release)           (THIS) PURE;
+
+    // IDirectSoundNotify methods
+    STDMETHOD(SetNotificationPositions) (THIS_ DWORD, LPCDSBPOSITIONNOTIFY) PURE;
+};
+
+#if !defined(__cplusplus) || defined(CINTERFACE)
+#define IDirectSoundNotify_QueryInterface(p,a,b)            (p)->lpVtbl->QueryInterface(p,a,b)
+#define IDirectSoundNotify_AddRef(p)                        (p)->lpVtbl->AddRef(p)
+#define IDirectSoundNotify_Release(p)                       (p)->lpVtbl->Release(p)
+#define IDirectSoundNotify_SetNotificationPositions(p,a,b)  (p)->lpVtbl->SetNotificationPositions(p,a,b)
+#else // !defined(__cplusplus) || defined(CINTERFACE)
+#define IDirectSoundNotify_QueryInterface(p,a,b)            (p)->QueryInterface(a,b)
+#define IDirectSoundNotify_AddRef(p)                        (p)->AddRef()
+#define IDirectSoundNotify_Release(p)                       (p)->Release()
+#define IDirectSoundNotify_SetNotificationPositions(p,a,b)  (p)->SetNotificationPositions(a,b)
+#endif // !defined(__cplusplus) || defined(CINTERFACE)
+
+//
+// IKsPropertySet
+//
+
+#ifndef _IKsPropertySet_
+#define _IKsPropertySet_
+
+#ifdef __cplusplus
+// 'struct' not 'class' per the way DECLARE_INTERFACE_ is defined
+struct IKsPropertySet;
+#endif // __cplusplus
+
+typedef struct IKsPropertySet *LPKSPROPERTYSET;
+
+#define KSPROPERTY_SUPPORT_GET  0x00000001
+#define KSPROPERTY_SUPPORT_SET  0x00000002
+
+DEFINE_GUID(IID_IKsPropertySet, 0x31efac30, 0x515c, 0x11d0, 0xa9, 0xaa, 0x00, 0xaa, 0x00, 0x61, 0xbe, 0x93);
+
+#undef INTERFACE
+#define INTERFACE IKsPropertySet
+
+DECLARE_INTERFACE_(IKsPropertySet, IUnknown)
+{
+    // IUnknown methods
+    STDMETHOD(QueryInterface)   (THIS_ REFIID, LPVOID *) PURE;
+    STDMETHOD_(ULONG,AddRef)    (THIS) PURE;
+    STDMETHOD_(ULONG,Release)   (THIS) PURE;
+
+    // IKsPropertySet methods
+    STDMETHOD(Get)              (THIS_ REFGUID, ULONG, LPVOID, ULONG, LPVOID, ULONG, PULONG) PURE;
+    STDMETHOD(Set)              (THIS_ REFGUID, ULONG, LPVOID, ULONG, LPVOID, ULONG) PURE;
+    STDMETHOD(QuerySupport)     (THIS_ REFGUID, ULONG, PULONG) PURE;
+};
+
+#if !defined(__cplusplus) || defined(CINTERFACE)
+#define IKsPropertySet_QueryInterface(p,a,b)       (p)->lpVtbl->QueryInterface(p,a,b)
+#define IKsPropertySet_AddRef(p)                   (p)->lpVtbl->AddRef(p)
+#define IKsPropertySet_Release(p)                  (p)->lpVtbl->Release(p)
+#define IKsPropertySet_Get(p,a,b,c,d,e,f,g)        (p)->lpVtbl->Get(p,a,b,c,d,e,f,g)
+#define IKsPropertySet_Set(p,a,b,c,d,e,f)          (p)->lpVtbl->Set(p,a,b,c,d,e,f)
+#define IKsPropertySet_QuerySupport(p,a,b,c)       (p)->lpVtbl->QuerySupport(p,a,b,c)
+#else // !defined(__cplusplus) || defined(CINTERFACE)
+#define IKsPropertySet_QueryInterface(p,a,b)       (p)->QueryInterface(a,b)
+#define IKsPropertySet_AddRef(p)                   (p)->AddRef()
+#define IKsPropertySet_Release(p)                  (p)->Release()
+#define IKsPropertySet_Get(p,a,b,c,d,e,f,g)        (p)->Get(a,b,c,d,e,f,g)
+#define IKsPropertySet_Set(p,a,b,c,d,e,f)          (p)->Set(a,b,c,d,e,f)
+#define IKsPropertySet_QuerySupport(p,a,b,c)       (p)->QuerySupport(a,b,c)
+#endif // !defined(__cplusplus) || defined(CINTERFACE)
+
+#endif // _IKsPropertySet_
+
+//
+// Return Codes
+//
+
+#define DS_OK                           0
+
+// The call failed because resources (such as a priority level)
+// were already being used by another caller.
+#define DSERR_ALLOCATED                 MAKE_DSHRESULT(10)
+
+// The control (vol,pan,etc.) requested by the caller is not available.
+#define DSERR_CONTROLUNAVAIL            MAKE_DSHRESULT(30)
+
+// An invalid parameter was passed to the returning function
+#define DSERR_INVALIDPARAM              E_INVALIDARG
+
+// This call is not valid for the current state of this object
+#define DSERR_INVALIDCALL               MAKE_DSHRESULT(50)
+
+// An undetermined error occured inside the DirectSound subsystem
+#define DSERR_GENERIC                   E_FAIL
+
+// The caller does not have the priority level required for the function to
+// succeed.
+#define DSERR_PRIOLEVELNEEDED           MAKE_DSHRESULT(70)
+
+// Not enough free memory is available to complete the operation
+#define DSERR_OUTOFMEMORY               E_OUTOFMEMORY
+
+// The specified WAVE format is not supported
+#define DSERR_BADFORMAT                 MAKE_DSHRESULT(100)
+
+// The function called is not supported at this time
+#define DSERR_UNSUPPORTED               E_NOTIMPL
+
+// No sound driver is available for use
+#define DSERR_NODRIVER                  MAKE_DSHRESULT(120)
+
+// This object is already initialized
+#define DSERR_ALREADYINITIALIZED        MAKE_DSHRESULT(130)
+
+// This object does not support aggregation
+#define DSERR_NOAGGREGATION             CLASS_E_NOAGGREGATION
+
+// The buffer memory has been lost, and must be restored.
+#define DSERR_BUFFERLOST                MAKE_DSHRESULT(150)
+
+// Another app has a higher priority level, preventing this call from
+// succeeding.
+#define DSERR_OTHERAPPHASPRIO           MAKE_DSHRESULT(160)
+
+// This object has not been initialized
+#define DSERR_UNINITIALIZED             MAKE_DSHRESULT(170)
+
+// The requested COM interface is not available
+#define DSERR_NOINTERFACE               E_NOINTERFACE
+
+//
+// Flags
+//
+
+#define DSCAPS_PRIMARYMONO          0x00000001
+#define DSCAPS_PRIMARYSTEREO        0x00000002
+#define DSCAPS_PRIMARY8BIT          0x00000004
+#define DSCAPS_PRIMARY16BIT         0x00000008
+#define DSCAPS_CONTINUOUSRATE       0x00000010
+#define DSCAPS_EMULDRIVER           0x00000020
+#define DSCAPS_CERTIFIED            0x00000040
+#define DSCAPS_SECONDARYMONO        0x00000100
+#define DSCAPS_SECONDARYSTEREO      0x00000200
+#define DSCAPS_SECONDARY8BIT        0x00000400
+#define DSCAPS_SECONDARY16BIT       0x00000800
+
+#define DSBPLAY_LOOPING             0x00000001
+      
+#define DSBSTATUS_PLAYING           0x00000001
+#define DSBSTATUS_BUFFERLOST        0x00000002
+#define DSBSTATUS_LOOPING           0x00000004
+
+#define DSBLOCK_FROMWRITECURSOR     0x00000001
+#define DSBLOCK_ENTIREBUFFER        0x00000002
+
+#define DSSCL_NORMAL                0x00000001
+#define DSSCL_PRIORITY              0x00000002
+#define DSSCL_EXCLUSIVE             0x00000003
+#define DSSCL_WRITEPRIMARY          0x00000004
+
+#define DS3DMODE_NORMAL             0x00000000
+#define DS3DMODE_HEADRELATIVE       0x00000001
+#define DS3DMODE_DISABLE            0x00000002
+
+#define DS3D_IMMEDIATE              0x00000000
+#define DS3D_DEFERRED               0x00000001
+
+#define DS3D_MINDISTANCEFACTOR      0.0f
+#define DS3D_MAXDISTANCEFACTOR      10.0f
+#define DS3D_DEFAULTDISTANCEFACTOR  1.0f
+
+#define DS3D_MINROLLOFFFACTOR       0.0f
+#define DS3D_MAXROLLOFFFACTOR       10.0f
+#define DS3D_DEFAULTROLLOFFFACTOR   1.0f
+
+#define DS3D_MINDOPPLERFACTOR       0.0f
+#define DS3D_MAXDOPPLERFACTOR       10.0f
+#define DS3D_DEFAULTDOPPLERFACTOR   1.0f
+
+#define DS3D_DEFAULTMINDISTANCE     1.0f
+#define DS3D_DEFAULTMAXDISTANCE     1000000000.0f
+
+#define DS3D_MINCONEANGLE           0
+#define DS3D_MAXCONEANGLE           360
+#define DS3D_DEFAULTCONEANGLE       360
+
+#define DS3D_DEFAULTCONEOUTSIDEVOLUME   0
+
+#define DSBCAPS_PRIMARYBUFFER       0x00000001
+#define DSBCAPS_STATIC              0x00000002
+#define DSBCAPS_LOCHARDWARE         0x00000004
+#define DSBCAPS_LOCSOFTWARE         0x00000008
+#define DSBCAPS_CTRL3D              0x00000010
+#define DSBCAPS_CTRLFREQUENCY       0x00000020
+#define DSBCAPS_CTRLPAN             0x00000040
+#define DSBCAPS_CTRLVOLUME          0x00000080
+#define DSBCAPS_CTRLPOSITIONNOTIFY  0x00000100
+#define DSBCAPS_CTRLDEFAULT         0x000000E0
+#define DSBCAPS_CTRLALL             0x000001F0
+#define DSBCAPS_STICKYFOCUS         0x00004000
+#define DSBCAPS_GLOBALFOCUS         0x00008000 
+#define DSBCAPS_GETCURRENTPOSITION2 0x00010000
+#define DSBCAPS_MUTE3DATMAXDISTANCE 0x00020000
+
+#define DSCBCAPS_WAVEMAPPED         0x80000000
+
+#define DSSPEAKER_HEADPHONE         0x00000001
+#define DSSPEAKER_MONO              0x00000002
+#define DSSPEAKER_QUAD              0x00000003
+#define DSSPEAKER_STEREO            0x00000004
+#define DSSPEAKER_SURROUND          0x00000005
+
+#define DSSPEAKER_GEOMETRY_MIN      0x00000005  //   5 degrees
+#define DSSPEAKER_GEOMETRY_NARROW   0x0000000A  //  10 degrees
+#define DSSPEAKER_GEOMETRY_WIDE     0x00000014  //  20 degrees
+#define DSSPEAKER_GEOMETRY_MAX      0x000000B4  // 180 degrees
+
+#define DSSPEAKER_COMBINED(c, g)    ((DWORD)(((BYTE)(c)) | ((DWORD)((BYTE)(g))) << 16))
+#define DSSPEAKER_CONFIG(a)         ((BYTE)(a))
+#define DSSPEAKER_GEOMETRY(a)       ((BYTE)(((DWORD)(a) >> 16) & 0x00FF))
+
+#define DSCCAPS_EMULDRIVER          0x00000020
+
+#define DSCBLOCK_ENTIREBUFFER       0x00000001
+
+#define DSCBSTATUS_CAPTURING        0x00000001
+#define DSCBSTATUS_LOOPING          0x00000002
+
+#define DSCBSTART_LOOPING           0x00000001
+
+#define DSBFREQUENCY_MIN            100
+#define DSBFREQUENCY_MAX            100000
+#define DSBFREQUENCY_ORIGINAL       0
+
+#define DSBPAN_LEFT                 -10000
+#define DSBPAN_CENTER               0
+#define DSBPAN_RIGHT                10000
+
+#define DSBVOLUME_MIN               -10000
+#define DSBVOLUME_MAX               0
+
+#define DSBSIZE_MIN                 4
+#define DSBSIZE_MAX                 0x0FFFFFFF
+
+#define DSBPN_OFFSETSTOP            0xFFFFFFFF
+
+#ifdef __cplusplus
+};
+#endif // __cplusplus
+
+#endif  // __DSOUND_INCLUDED__ 
diff --git a/misc/builddeps/dp.win64/include/gmp.h b/misc/builddeps/dp.win64/include/gmp.h
new file mode 100644 (file)
index 0000000..02b9d9f
--- /dev/null
@@ -0,0 +1,2280 @@
+/* Definitions for GNU multiple precision functions.   -*- mode: c -*-
+
+Copyright 1991, 1993, 1994, 1995, 1996, 1997, 1999, 2000, 2001, 2002, 2003,
+2004, 2005, 2006, 2007, 2008, 2009 Free Software Foundation, Inc.
+
+This file is part of the GNU MP Library.
+
+The GNU MP Library is free software; you can redistribute it and/or modify
+it under the terms of the GNU Lesser General Public License as published by
+the Free Software Foundation; either version 3 of the License, or (at your
+option) any later version.
+
+The GNU MP Library is distributed in the hope that it will be useful, but
+WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY
+or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU Lesser General Public
+License for more details.
+
+You should have received a copy of the GNU Lesser General Public License
+along with the GNU MP Library.  If not, see http://www.gnu.org/licenses/.  */
+
+#ifndef __GMP_H__
+
+#if defined (__cplusplus)
+#include <iosfwd>   /* for std::istream, std::ostream, std::string */
+#include <cstdio>
+#endif
+
+
+/* Instantiated by configure. */
+#if ! defined (__GMP_WITHIN_CONFIGURE)
+#define __GMP_HAVE_HOST_CPU_FAMILY_power   0
+#define __GMP_HAVE_HOST_CPU_FAMILY_powerpc 0
+#define GMP_LIMB_BITS                      64
+#define GMP_NAIL_BITS                      0
+#endif
+#define GMP_NUMB_BITS     (GMP_LIMB_BITS - GMP_NAIL_BITS)
+#define GMP_NUMB_MASK     ((~ __GMP_CAST (mp_limb_t, 0)) >> GMP_NAIL_BITS)
+#define GMP_NUMB_MAX      GMP_NUMB_MASK
+#define GMP_NAIL_MASK     (~ GMP_NUMB_MASK)
+
+
+/* The following (everything under ifndef __GNU_MP__) must be identical in
+   gmp.h and mp.h to allow both to be included in an application or during
+   the library build.  */
+#ifndef __GNU_MP__
+#define __GNU_MP__ 5
+
+#define __need_size_t  /* tell gcc stddef.h we only want size_t */
+#if defined (__cplusplus)
+#include <cstddef>     /* for size_t */
+#else
+#include <stddef.h>    /* for size_t */
+#endif
+#undef __need_size_t
+
+/* Instantiated by configure. */
+#if ! defined (__GMP_WITHIN_CONFIGURE)
+#define _LONG_LONG_LIMB 1
+#define __GMP_LIBGMP_DLL  1
+#endif
+
+
+/* __STDC__ - some ANSI compilers define this only to 0, hence the use of
+       "defined" and not "__STDC__-0".  In particular Sun workshop C 5.0
+       sets __STDC__ to 0, but requires "##" for token pasting.
+
+   _AIX - gnu ansidecl.h asserts that all known AIX compilers are ANSI but
+       don't always define __STDC__.
+
+   __DECC - current versions of DEC C (5.9 for instance) for alpha are ANSI,
+       but don't define __STDC__ in their default mode.  Don't know if old
+       versions might have been K&R, but let's not worry about that unless
+       someone is still using one.
+
+   _mips - gnu ansidecl.h says the RISC/OS MIPS compiler is ANSI in SVR4
+       mode, but doesn't define __STDC__.
+
+   _MSC_VER - Microsoft C is ANSI, but __STDC__ is undefined unless the /Za
+       option is given (in which case it's 1).
+
+   _WIN32 - tested for by gnu ansidecl.h, no doubt on the assumption that
+      all w32 compilers are ansi.
+
+   Note: This same set of tests is used by gen-psqr.c and
+   demos/expr/expr-impl.h, so if anything needs adding, then be sure to
+   update those too.  */
+
+#if  defined (__STDC__)                                 \
+  || defined (__cplusplus)                              \
+  || defined (_AIX)                                     \
+  || defined (__DECC)                                   \
+  || (defined (__mips) && defined (_SYSTYPE_SVR4))      \
+  || defined (_MSC_VER)                                 \
+  || defined (_WIN32)
+#define __GMP_HAVE_CONST        1
+#define __GMP_HAVE_PROTOTYPES   1
+#define __GMP_HAVE_TOKEN_PASTE  1
+#else
+#define __GMP_HAVE_CONST        0
+#define __GMP_HAVE_PROTOTYPES   0
+#define __GMP_HAVE_TOKEN_PASTE  0
+#endif
+
+
+#if __GMP_HAVE_CONST
+#define __gmp_const   const
+#define __gmp_signed  signed
+#else
+#define __gmp_const
+#define __gmp_signed
+#endif
+
+
+/* __GMP_DECLSPEC supports Windows DLL versions of libgmp, and is empty in
+   all other circumstances.
+
+   When compiling objects for libgmp, __GMP_DECLSPEC is an export directive,
+   or when compiling for an application it's an import directive.  The two
+   cases are differentiated by __GMP_WITHIN_GMP defined by the GMP Makefiles
+   (and not defined from an application).
+
+   __GMP_DECLSPEC_XX is similarly used for libgmpxx.  __GMP_WITHIN_GMPXX
+   indicates when building libgmpxx, and in that case libgmpxx functions are
+   exports, but libgmp functions which might get called are imports.
+
+   libmp.la uses __GMP_DECLSPEC, just as if it were libgmp.la.  libgmp and
+   libmp don't call each other, so there's no conflict or confusion.
+
+   Libtool DLL_EXPORT define is not used.
+
+   There's no attempt to support GMP built both static and DLL.  Doing so
+   would mean applications would have to tell us which of the two is going
+   to be used when linking, and that seems very tedious and error prone if
+   using GMP by hand, and equally tedious from a package since autoconf and
+   automake don't give much help.
+
+   __GMP_DECLSPEC is required on all documented global functions and
+   variables, the various internals in gmp-impl.h etc can be left unadorned.
+   But internals used by the test programs or speed measuring programs
+   should have __GMP_DECLSPEC, and certainly constants or variables must
+   have it or the wrong address will be resolved.
+
+   In gcc __declspec can go at either the start or end of a prototype.
+
+   In Microsoft C __declspec must go at the start, or after the type like
+   void __declspec(...) *foo()".  There's no __dllexport or anything to
+   guard against someone foolish #defining dllexport.  _export used to be
+   available, but no longer.
+
+   In Borland C _export still exists, but needs to go after the type, like
+   "void _export foo();".  Would have to change the __GMP_DECLSPEC syntax to
+   make use of that.  Probably more trouble than it's worth.  */
+
+#if defined (__GNUC__)
+#define __GMP_DECLSPEC_EXPORT  __declspec(__dllexport__)
+#define __GMP_DECLSPEC_IMPORT  __declspec(__dllimport__)
+#endif
+#if defined (_MSC_VER) || defined (__BORLANDC__)
+#define __GMP_DECLSPEC_EXPORT  __declspec(dllexport)
+#define __GMP_DECLSPEC_IMPORT  __declspec(dllimport)
+#endif
+#ifdef __WATCOMC__
+#define __GMP_DECLSPEC_EXPORT  __export
+#define __GMP_DECLSPEC_IMPORT  __import
+#endif
+#ifdef __IBMC__
+#define __GMP_DECLSPEC_EXPORT  _Export
+#define __GMP_DECLSPEC_IMPORT  _Import
+#endif
+
+#if __GMP_LIBGMP_DLL
+#if __GMP_WITHIN_GMP
+/* compiling to go into a DLL libgmp */
+#define __GMP_DECLSPEC  __GMP_DECLSPEC_EXPORT
+#else
+/* compiling to go into an application which will link to a DLL libgmp */
+#define __GMP_DECLSPEC  __GMP_DECLSPEC_IMPORT
+#endif
+#else
+/* all other cases */
+#define __GMP_DECLSPEC
+#endif
+
+
+#ifdef __GMP_SHORT_LIMB
+typedef unsigned int           mp_limb_t;
+typedef int                    mp_limb_signed_t;
+#else
+#ifdef _LONG_LONG_LIMB
+typedef unsigned long long int mp_limb_t;
+typedef long long int          mp_limb_signed_t;
+#else
+typedef unsigned long int      mp_limb_t;
+typedef long int               mp_limb_signed_t;
+#endif
+#endif
+typedef unsigned long int      mp_bitcnt_t;
+
+/* For reference, note that the name __mpz_struct gets into C++ mangled
+   function names, which means although the "__" suggests an internal, we
+   must leave this name for binary compatibility.  */
+typedef struct
+{
+  int _mp_alloc;               /* Number of *limbs* allocated and pointed
+                                  to by the _mp_d field.  */
+  int _mp_size;                        /* abs(_mp_size) is the number of limbs the
+                                  last field points to.  If _mp_size is
+                                  negative this is a negative number.  */
+  mp_limb_t *_mp_d;            /* Pointer to the limbs.  */
+} __mpz_struct;
+
+#endif /* __GNU_MP__ */
+
+
+typedef __mpz_struct MP_INT;    /* gmp 1 source compatibility */
+typedef __mpz_struct mpz_t[1];
+
+typedef mp_limb_t *            mp_ptr;
+typedef __gmp_const mp_limb_t *        mp_srcptr;
+#if defined (_CRAY) && ! defined (_CRAYMPP)
+/* plain `int' is much faster (48 bits) */
+#define __GMP_MP_SIZE_T_INT     1
+typedef int                    mp_size_t;
+typedef int                    mp_exp_t;
+#else
+#define __GMP_MP_SIZE_T_INT     0
+typedef long int               mp_size_t;
+typedef long int               mp_exp_t;
+#endif
+
+typedef struct
+{
+  __mpz_struct _mp_num;
+  __mpz_struct _mp_den;
+} __mpq_struct;
+
+typedef __mpq_struct MP_RAT;    /* gmp 1 source compatibility */
+typedef __mpq_struct mpq_t[1];
+
+typedef struct
+{
+  int _mp_prec;                        /* Max precision, in number of `mp_limb_t's.
+                                  Set by mpf_init and modified by
+                                  mpf_set_prec.  The area pointed to by the
+                                  _mp_d field contains `prec' + 1 limbs.  */
+  int _mp_size;                        /* abs(_mp_size) is the number of limbs the
+                                  last field points to.  If _mp_size is
+                                  negative this is a negative number.  */
+  mp_exp_t _mp_exp;            /* Exponent, in the base of `mp_limb_t'.  */
+  mp_limb_t *_mp_d;            /* Pointer to the limbs.  */
+} __mpf_struct;
+
+/* typedef __mpf_struct MP_FLOAT; */
+typedef __mpf_struct mpf_t[1];
+
+/* Available random number generation algorithms.  */
+typedef enum
+{
+  GMP_RAND_ALG_DEFAULT = 0,
+  GMP_RAND_ALG_LC = GMP_RAND_ALG_DEFAULT /* Linear congruential.  */
+} gmp_randalg_t;
+
+/* Random state struct.  */
+typedef struct
+{
+  mpz_t _mp_seed;        /* _mp_d member points to state of the generator. */
+  gmp_randalg_t _mp_alg;  /* Currently unused. */
+  union {
+    void *_mp_lc;         /* Pointer to function pointers structure.  */
+  } _mp_algdata;
+} __gmp_randstate_struct;
+typedef __gmp_randstate_struct gmp_randstate_t[1];
+
+/* Types for function declarations in gmp files.  */
+/* ??? Should not pollute user name space with these ??? */
+typedef __gmp_const __mpz_struct *mpz_srcptr;
+typedef __mpz_struct *mpz_ptr;
+typedef __gmp_const __mpf_struct *mpf_srcptr;
+typedef __mpf_struct *mpf_ptr;
+typedef __gmp_const __mpq_struct *mpq_srcptr;
+typedef __mpq_struct *mpq_ptr;
+
+
+/* This is not wanted in mp.h, so put it outside the __GNU_MP__ common
+   section. */
+#if __GMP_LIBGMP_DLL
+#if __GMP_WITHIN_GMPXX
+/* compiling to go into a DLL libgmpxx */
+#define __GMP_DECLSPEC_XX  __GMP_DECLSPEC_EXPORT
+#else
+/* compiling to go into a application which will link to a DLL libgmpxx */
+#define __GMP_DECLSPEC_XX  __GMP_DECLSPEC_IMPORT
+#endif
+#else
+/* all other cases */
+#define __GMP_DECLSPEC_XX
+#endif
+
+
+#if __GMP_HAVE_PROTOTYPES
+#define __GMP_PROTO(x) x
+#else
+#define __GMP_PROTO(x) ()
+#endif
+
+#ifndef __MPN
+#if __GMP_HAVE_TOKEN_PASTE
+#define __MPN(x) __gmpn_##x
+#else
+#define __MPN(x) __gmpn_/**/x
+#endif
+#endif
+
+/* For reference, "defined(EOF)" cannot be used here.  In g++ 2.95.4,
+   <iostream> defines EOF but not FILE.  */
+#if defined (FILE)                                              \
+  || defined (H_STDIO)                                          \
+  || defined (_H_STDIO)               /* AIX */                 \
+  || defined (_STDIO_H)               /* glibc, Sun, SCO */     \
+  || defined (_STDIO_H_)              /* BSD, OSF */            \
+  || defined (__STDIO_H)              /* Borland */             \
+  || defined (__STDIO_H__)            /* IRIX */                \
+  || defined (_STDIO_INCLUDED)        /* HPUX */                \
+  || defined (__dj_include_stdio_h_)  /* DJGPP */               \
+  || defined (_FILE_DEFINED)          /* Microsoft */           \
+  || defined (__STDIO__)              /* Apple MPW MrC */       \
+  || defined (_MSL_STDIO_H)           /* Metrowerks */          \
+  || defined (_STDIO_H_INCLUDED)      /* QNX4 */               \
+  || defined (_ISO_STDIO_ISO_H)       /* Sun C++ */
+#define _GMP_H_HAVE_FILE 1
+#endif
+
+/* In ISO C, if a prototype involving "struct obstack *" is given without
+   that structure defined, then the struct is scoped down to just the
+   prototype, causing a conflict if it's subsequently defined for real.  So
+   only give prototypes if we've got obstack.h.  */
+#if defined (_OBSTACK_H)   /* glibc <obstack.h> */
+#define _GMP_H_HAVE_OBSTACK 1
+#endif
+
+/* The prototypes for gmp_vprintf etc are provided only if va_list is
+   available, via an application having included <stdarg.h> or <varargs.h>.
+   Usually va_list is a typedef so can't be tested directly, but C99
+   specifies that va_start is a macro (and it was normally a macro on past
+   systems too), so look for that.
+
+   <stdio.h> will define some sort of va_list for vprintf and vfprintf, but
+   let's not bother trying to use that since it's not standard and since
+   application uses for gmp_vprintf etc will almost certainly require the
+   whole <stdarg.h> or <varargs.h> anyway.  */
+
+#ifdef va_start
+#define _GMP_H_HAVE_VA_LIST 1
+#endif
+
+/* Test for gcc >= maj.min, as per __GNUC_PREREQ in glibc */
+#if defined (__GNUC__) && defined (__GNUC_MINOR__)
+#define __GMP_GNUC_PREREQ(maj, min) \
+  ((__GNUC__ << 16) + __GNUC_MINOR__ >= ((maj) << 16) + (min))
+#else
+#define __GMP_GNUC_PREREQ(maj, min)  0
+#endif
+
+/* "pure" is in gcc 2.96 and up, see "(gcc)Function Attributes".  Basically
+   it means a function does nothing but examine its arguments and memory
+   (global or via arguments) to generate a return value, but changes nothing
+   and has no side-effects.  __GMP_NO_ATTRIBUTE_CONST_PURE lets
+   tune/common.c etc turn this off when trying to write timing loops.  */
+#if __GMP_GNUC_PREREQ (2,96) && ! defined (__GMP_NO_ATTRIBUTE_CONST_PURE)
+#define __GMP_ATTRIBUTE_PURE   __attribute__ ((__pure__))
+#else
+#define __GMP_ATTRIBUTE_PURE
+#endif
+
+
+/* __GMP_CAST allows us to use static_cast in C++, so our macros are clean
+   to "g++ -Wold-style-cast".
+
+   Casts in "extern inline" code within an extern "C" block don't induce
+   these warnings, so __GMP_CAST only needs to be used on documented
+   macros.  */
+
+#ifdef __cplusplus
+#define __GMP_CAST(type, expr)  (static_cast<type> (expr))
+#else
+#define __GMP_CAST(type, expr)  ((type) (expr))
+#endif
+
+
+/* An empty "throw ()" means the function doesn't throw any C++ exceptions,
+   this can save some stack frame info in applications.
+
+   Currently it's given only on functions which never divide-by-zero etc,
+   don't allocate memory, and are expected to never need to allocate memory.
+   This leaves open the possibility of a C++ throw from a future GMP
+   exceptions scheme.
+
+   mpz_set_ui etc are omitted to leave open the lazy allocation scheme
+   described in doc/tasks.html.  mpz_get_d etc are omitted to leave open
+   exceptions for float overflows.
+
+   Note that __GMP_NOTHROW must be given on any inlines the same as on their
+   prototypes (for g++ at least, where they're used together).  Note also
+   that g++ 3.0 demands that __GMP_NOTHROW is before other attributes like
+   __GMP_ATTRIBUTE_PURE.  */
+
+#if defined (__cplusplus)
+#define __GMP_NOTHROW  throw ()
+#else
+#define __GMP_NOTHROW
+#endif
+
+
+/* PORTME: What other compilers have a useful "extern inline"?  "static
+   inline" would be an acceptable substitute if the compiler (or linker)
+   discards unused statics.  */
+
+ /* gcc has __inline__ in all modes, including strict ansi.  Give a prototype
+    for an inline too, so as to correctly specify "dllimport" on windows, in
+    case the function is called rather than inlined.
+    GCC 4.3 and above with -std=c99 or -std=gnu99 implements ISO C99
+    inline semantics, unless -fgnu89-inline is used.  */
+#ifdef __GNUC__
+#if (defined __GNUC_STDC_INLINE__) || (__GNUC__ == 4 && __GNUC_MINOR__ == 2)
+#define __GMP_EXTERN_INLINE extern __inline__ __attribute__ ((__gnu_inline__))
+#else
+#define __GMP_EXTERN_INLINE      extern __inline__
+#endif
+#define __GMP_INLINE_PROTOTYPES  1
+#endif
+
+/* DEC C (eg. version 5.9) supports "static __inline foo()", even in -std1
+   strict ANSI mode.  Inlining is done even when not optimizing (ie. -O0
+   mode, which is the default), but an unnecessary local copy of foo is
+   emitted unless -O is used.  "extern __inline" is accepted, but the
+   "extern" appears to be ignored, ie. it becomes a plain global function
+   but which is inlined within its file.  Don't know if all old versions of
+   DEC C supported __inline, but as a start let's do the right thing for
+   current versions.  */
+#ifdef __DECC
+#define __GMP_EXTERN_INLINE  static __inline
+#endif
+
+/* SCO OpenUNIX 8 cc supports "static inline foo()" but not in -Xc strict
+   ANSI mode (__STDC__ is 1 in that mode).  Inlining only actually takes
+   place under -O.  Without -O "foo" seems to be emitted whether it's used
+   or not, which is wasteful.  "extern inline foo()" isn't useful, the
+   "extern" is apparently ignored, so foo is inlined if possible but also
+   emitted as a global, which causes multiple definition errors when
+   building a shared libgmp.  */
+#ifdef __SCO_VERSION__
+#if __SCO_VERSION__ > 400000000 && __STDC__ != 1 \
+  && ! defined (__GMP_EXTERN_INLINE)
+#define __GMP_EXTERN_INLINE  static inline
+#endif
+#endif
+
+/* Microsoft's C compiler accepts __inline */
+#ifdef _MSC_VER
+#define __GMP_EXTERN_INLINE  __inline
+#endif
+
+/* Recent enough Sun C compilers want "inline" */
+#if defined (__SUNPRO_C) && __SUNPRO_C >= 0x560 \
+  && ! defined (__GMP_EXTERN_INLINE)
+#define __GMP_EXTERN_INLINE  inline
+#endif
+
+/* Somewhat older Sun C compilers want "static inline" */
+#if defined (__SUNPRO_C) && __SUNPRO_C >= 0x540 \
+  && ! defined (__GMP_EXTERN_INLINE)
+#define __GMP_EXTERN_INLINE  static inline
+#endif
+
+
+/* C++ always has "inline" and since it's a normal feature the linker should
+   discard duplicate non-inlined copies, or if it doesn't then that's a
+   problem for everyone, not just GMP.  */
+#if defined (__cplusplus) && ! defined (__GMP_EXTERN_INLINE)
+#define __GMP_EXTERN_INLINE  inline
+#endif
+
+/* Don't do any inlining within a configure run, since if the compiler ends
+   up emitting copies of the code into the object file it can end up
+   demanding the various support routines (like mpn_popcount) for linking,
+   making the "alloca" test and perhaps others fail.  And on hppa ia64 a
+   pre-release gcc 3.2 was seen not respecting the "extern" in "extern
+   __inline__", triggering this problem too.  */
+#if defined (__GMP_WITHIN_CONFIGURE) && ! __GMP_WITHIN_CONFIGURE_INLINE
+#undef __GMP_EXTERN_INLINE
+#endif
+
+/* By default, don't give a prototype when there's going to be an inline
+   version.  Note in particular that Cray C++ objects to the combination of
+   prototype and inline.  */
+#ifdef __GMP_EXTERN_INLINE
+#ifndef __GMP_INLINE_PROTOTYPES
+#define __GMP_INLINE_PROTOTYPES  0
+#endif
+#else
+#define __GMP_INLINE_PROTOTYPES  1
+#endif
+
+
+#define __GMP_ABS(x)   ((x) >= 0 ? (x) : -(x))
+#define __GMP_MAX(h,i) ((h) > (i) ? (h) : (i))
+
+/* __GMP_USHRT_MAX is not "~ (unsigned short) 0" because short is promoted
+   to int by "~".  */
+#define __GMP_UINT_MAX   (~ (unsigned) 0)
+#define __GMP_ULONG_MAX  (~ (unsigned long) 0)
+#define __GMP_USHRT_MAX  ((unsigned short) ~0)
+
+
+/* __builtin_expect is in gcc 3.0, and not in 2.95. */
+#if __GMP_GNUC_PREREQ (3,0)
+#define __GMP_LIKELY(cond)    __builtin_expect ((cond) != 0, 1)
+#define __GMP_UNLIKELY(cond)  __builtin_expect ((cond) != 0, 0)
+#else
+#define __GMP_LIKELY(cond)    (cond)
+#define __GMP_UNLIKELY(cond)  (cond)
+#endif
+
+#ifdef _CRAY
+#define __GMP_CRAY_Pragma(str)  _Pragma (str)
+#else
+#define __GMP_CRAY_Pragma(str)
+#endif
+
+
+/* Allow direct user access to numerator and denominator of a mpq_t object.  */
+#define mpq_numref(Q) (&((Q)->_mp_num))
+#define mpq_denref(Q) (&((Q)->_mp_den))