X-Git-Url: http://git.xonotic.org/?p=xonotic%2Fxonotic.git;a=blobdiff_plain;f=misc%2Fbuilddeps%2Fwin64%2Fsdl%2Fshare%2Fman%2Fman3%2FSDL_SetPalette.3;fp=misc%2Fbuilddeps%2Fwin64%2Fsdl%2Fshare%2Fman%2Fman3%2FSDL_SetPalette.3;h=0000000000000000000000000000000000000000;hp=a2ca3f618e8105322f9b8001adb91660ddb69049;hb=47a4fd358e26ad7b6abc173b9e73955b1cab2cf5;hpb=857c997721671a1e81ffce0b51473bd95e916f09 diff --git a/misc/builddeps/win64/sdl/share/man/man3/SDL_SetPalette.3 b/misc/builddeps/win64/sdl/share/man/man3/SDL_SetPalette.3 deleted file mode 100644 index a2ca3f61..00000000 --- a/misc/builddeps/win64/sdl/share/man/man3/SDL_SetPalette.3 +++ /dev/null @@ -1,59 +0,0 @@ -.TH "SDL_SetPalette" "3" "Tue 11 Sep 2001, 23:01" "SDL" "SDL API Reference" -.SH "NAME" -SDL_SetPalette \- Sets the colors in the palette of an 8-bit surface\&. -.SH "SYNOPSIS" -.PP -\fB#include "SDL\&.h" -.sp -\fBint \fBSDL_SetPalette\fP\fR(\fBSDL_Surface *surface, int flags, SDL_Color *colors, int firstcolor, int ncolors\fR); -.SH "DESCRIPTION" -.PP -Sets a portion of the palette for the given 8-bit surface\&. -.PP -Palettized (8-bit) screen surfaces with the \fBSDL_HWPALETTE\fP flag have two palettes, a logical palette that is used for mapping blits to/from the surface and a physical palette (that determines how the hardware will map the colors to the display)\&. \fISDL_BlitSurface\fR always uses the logical palette when blitting surfaces (if it has to convert between surface pixel formats)\&. Because of this, it is often useful to modify only one or the other palette to achieve various special color effects (e\&.g\&., screen fading, color flashes, screen dimming)\&. -.PP -This function can modify either the logical or physical palette by specifing \fBSDL_LOGPAL\fP or \fBSDL_PHYSPAL\fPthe in the \fBflags\fR parameter\&. -.PP -When \fBsurface\fR is the surface associated with the current display, the display colormap will be updated with the requested colors\&. If \fBSDL_HWPALETTE\fP was set in \fISDL_SetVideoMode\fR flags, \fBSDL_SetPalette\fP will always return \fB1\fR, and the palette is guaranteed to be set the way you desire, even if the window colormap has to be warped or run under emulation\&. -.PP -The color components of a \fI\fBSDL_Color\fR\fR structure are 8-bits in size, giving you a total of 256^3=16777216 colors\&. -.SH "RETURN VALUE" -.PP -If \fBsurface\fR is not a palettized surface, this function does nothing, returning \fB0\fR\&. If all of the colors were set as passed to \fBSDL_SetPalette\fP, it will return \fB1\fR\&. If not all the color entries were set exactly as given, it will return \fB0\fR, and you should look at the surface palette to determine the actual color palette\&. -.SH "EXAMPLE" -.PP -.nf -\f(CW /* Create a display surface with a grayscale palette */ - SDL_Surface *screen; - SDL_Color colors[256]; - int i; - \&. - \&. - \&. - /* Fill colors with color information */ - for(i=0;i<256;i++){ - colors[i]\&.r=i; - colors[i]\&.g=i; - colors[i]\&.b=i; - } - - /* Create display */ - screen=SDL_SetVideoMode(640, 480, 8, SDL_HWPALETTE); - if(!screen){ - printf("Couldn\&'t set video mode: %s -", SDL_GetError()); - exit(-1); - } - - /* Set palette */ - SDL_SetPalette(screen, SDL_LOGPAL|SDL_PHYSPAL, colors, 0, 256); - \&. - \&. - \&. - \&.\fR -.fi -.PP -.SH "SEE ALSO" -.PP -\fISDL_SetColors\fR, \fISDL_SetVideoMode\fR, \fISDL_Surface\fR, \fISDL_Color\fR -.\" created by instant / docbook-to-man, Tue 11 Sep 2001, 23:01