]> git.xonotic.org Git - xonotic/xonotic.git/blobdiff - misc/tools/midi2cfg-ng.conf
demotc-race-record-extractor.sh: remove useless rc case (gametype name is always...
[xonotic/xonotic.git] / misc / tools / midi2cfg-ng.conf
diff --git a/misc/tools/midi2cfg-ng.conf b/misc/tools/midi2cfg-ng.conf
deleted file mode 100644 (file)
index 3ecb9a0..0000000
+++ /dev/null
@@ -1,756 +0,0 @@
-raw exec balance25.cfg
-raw set places_tuba "tUba1 tUba2 tUba3 tUba4 tUba5 tUba6 tUba7 tUba8 tUba9 tUba10 tUba11 tUba12 tUba13 tUba14 tUba15 tUba16 tUba17 tUba18 tUba19 tUba20 tUba21 tUba22 tUba23 tUba24"
-raw set places_percussion "tChr1 tChr2 tChr3 tChr4 tChr5 tChr6 tChr7 tChr8 tChr9 tChr10 tChr11 tChr12 tChr13 tChr14 tChr15 tChr16 tChr17 tChr18 tChr19"
-raw set places_end "end1 end2 end3 end4 end5 end6 end7 end8 end9 end10 end11 end12 end13 end14 end15 end16 end17 end24 end25 end26 end27 end28 end29 end30 end31 end32 end33 end34 end35 end36 end37 end38 end39 end40 end41 end42 end43 end44 end45 end46 end47 end48 end49 end50 end51 end52 end53 end54 end55 end56 end57"
-
-bot tuba
-       channels 1 2 3 4 5 6 7 8 9 11 12 13 14 15 16
-       init
-               cmd barrier
-               cmd selectweapon 14
-               cmd wait 0.5
-               cmd console "g_balance_tuba_attenuation 0.1"
-               cmd console "g_balance_tuba_damage 0"
-       note on -18
-               time 0
-               buttons left backward crouch attack1
-               time 0.05
-       note off -18
-               time 0
-               buttons 
-               time 0.05
-       note on -17
-               time 0
-               buttons backward crouch attack1
-               time 0.05
-       note off -17
-               time 0
-               buttons 
-               time 0.05
-       note on -16
-               time 0
-               buttons right backward crouch attack1
-               time 0.05
-       note off -16
-               time 0
-               buttons 
-               time 0.05
-       note on -13
-               time 0
-               buttons forward right crouch attack1
-               time 0.05
-       note off -13
-               time 0
-               buttons 
-               time 0.05
-       note on -12
-               time 0
-               buttons crouch attack1
-               time 0.05
-       note off -12
-               time 0
-               buttons 
-               time 0.05
-       note on -11
-               time 0
-               buttons left backward crouch attack2
-               time 0.05
-       note off -11
-               time 0
-               buttons 
-               time 0.05
-       note on -10
-               time 0
-               buttons right crouch attack1
-               time 0.05
-       note off -10
-               time 0
-               buttons 
-               time 0.05
-       note on -9
-               time 0
-               buttons forward left crouch attack1
-               time 0.05
-       note off -9
-               time 0
-               buttons 
-               time 0.05
-       note on -8
-               time 0
-               buttons forward crouch attack1
-               time 0.05
-       note off -8
-               time 0
-               buttons 
-               time 0.05
-       note on -7
-               time 0
-               buttons left crouch attack1
-               time 0.05
-       note off -7
-               time 0
-               buttons 
-               time 0.05
-       note on -6
-               time 0
-               buttons left backward attack1
-               time 0.05
-       note off -6
-               time 0
-               buttons 
-               time 0.05
-       note on -5
-               time 0
-               buttons backward attack1
-               time 0.05
-       note off -5
-               time 0
-               buttons 
-               time 0.05
-       note on -4
-               time 0
-               buttons backward right attack1
-               time 0.05
-       note off -4
-               time 0
-               buttons 
-               time 0.05
-       note on -3
-               time 0
-               buttons right crouch attack2
-               time 0.05
-       note off -3
-               time 0
-               buttons 
-               time 0.05
-       note on -2
-               time 0
-               buttons forward left crouch attack2
-               time 0.05
-       note off -2
-               time 0
-               buttons 
-               time 0.05
-       note on -1
-               time 0
-               buttons forward right attack1
-               time 0.05
-       note off -1
-               time 0
-               buttons 
-               time 0.05
-       note on 0
-               time 0
-               buttons attack1
-               time 0.05
-       note off 0
-               time 0
-               buttons 
-               time 0.05
-       note on 1
-               time 0
-               buttons left backward attack2
-               time 0.05
-       note off 1
-               time 0
-               buttons 
-               time 0.05
-       note on 2
-               time 0
-               buttons right attack1
-               time 0.05
-       note off 2
-               time 0
-               buttons 
-               time 0.05
-       note on 3
-               time 0
-               buttons forward left attack1
-               time 0.05
-       note off 3
-               time 0
-               buttons 
-               time 0.05
-       note on 4
-               time 0
-               buttons forward attack1
-               time 0.05
-       note off 4
-               time 0
-               buttons 
-               time 0.05
-       note on 5
-               time 0
-               buttons left attack1
-               time 0.05
-       note off 5
-               time 0
-               buttons 
-               time 0.05
-       note on 6
-               time 0
-               buttons forward right attack2
-               time 0.05
-       note off 6
-               time 0
-               buttons 
-               time 0.05
-       note on 7
-               time 0
-               buttons attack2
-               time 0.05
-       note off 7
-               time 0
-               buttons 
-               time 0.05
-       note on 8
-               time 0
-               buttons backward right jump attack1
-               time 0.05
-       note off 8
-               time 0
-               buttons 
-               time 0.05
-       note on 9
-               time 0
-               buttons right attack2
-               time 0.05
-       note off 9
-               time 0
-               buttons 
-               time 0.05
-       note on 10
-               time 0
-               buttons forward left attack2
-               time 0.05
-       note off 10
-               time 0
-               buttons 
-               time 0.05
-       note on 11
-               time 0
-               buttons forward attack2
-               time 0.05
-       note off 11
-               time 0
-               buttons 
-               time 0.05
-       note on 12
-               time 0
-               buttons left attack2
-               time 0.05
-       note off 12
-               time 0
-               buttons 
-               time 0.05
-       note on 13
-               time 0
-               buttons left backward jump attack2
-               time 0.05
-       note off 13
-               time 0
-               buttons 
-               time 0.05
-       note on 14
-               time 0
-               buttons right jump attack1
-               time 0.05
-       note off 14
-               time 0
-               buttons 
-               time 0.05
-       note on 15
-               time 0
-               buttons forward left jump attack1
-               time 0.05
-       note off 15
-               time 0
-               buttons 
-               time 0.05
-       note on 16
-               time 0
-               buttons forward jump attack1
-               time 0.05
-       note off 16
-               time 0
-               buttons 
-               time 0.05
-       note on 17
-               time 0
-               buttons left jump attack1
-               time 0.05
-       note off 17
-               time 0
-               buttons 
-               time 0.05
-       note on 18
-               time 0
-               buttons forward right jump attack2
-               time 0.05
-       note off 18
-               time 0
-               buttons 
-               time 0.05
-       note on 19
-               time 0
-               buttons jump attack2
-               time 0.05
-       note off 19
-               time 0
-               buttons 
-               time 0.05
-       note on 21
-               time 0
-               buttons right jump attack2
-               time 0.05
-       note off 21
-               time 0
-               buttons 
-               time 0.05
-       note on 22
-               time 0
-               buttons forward left jump attack2
-               time 0.05
-       note off 22
-               time 0
-               buttons 
-               time 0.05
-       note on 23
-               time 0
-               buttons forward jump attack2
-               time 0.05
-       note off 23
-               time 0
-               buttons 
-               time 0.05
-       note on 24
-               time 0
-               buttons left jump attack2
-               time 0.05
-       note off 24
-               time 0
-               buttons 
-               time 0.05
-
-bot tuba_red
-       include tuba
-       transpose 0
-       init
-               cmd cc "color 68"
-               super
-
-bot tuba_blue
-       include tuba
-       transpose 3
-       init
-               cmd cc "color 221"
-               super
-
-bot rocket
-       channels 10
-       init
-               cmd aimtarget "tPercussion 1"
-               cmd barrier
-               cmd selectweapon 9
-               cmd wait 0.5
-       percussion 25
-               time 0
-               buttons attack2
-               time 0.05
-               buttons
-               time 0.1
-               busy 1.0
-
-bot uzi
-       channels 10
-       init
-               cmd aimtarget "tPercussion 1"
-               cmd barrier
-               cmd selectweapon 3
-               cmd wait 0.5
-       percussion 27
-               time 0
-               buttons attack2
-               time 0.05
-               buttons
-               time 0.1
-               busy 0.2
-       percussion 33
-               percussion 27
-       percussion 54
-               percussion 27
-
-bot crylink
-       channels 10
-       init
-               cmd aimtarget "tPercussion 1"
-               cmd barrier
-               cmd selectweapon 6
-               cmd wait 0.5
-       percussion 31
-               time 0
-               buttons attack2
-               time 0.05
-               buttons
-               time 0.1
-               busy 0.5
-       percussion 34
-               percussion 31
-       percussion 42
-               time 0
-               buttons attack1
-               time 0.05
-               buttons
-               time 0.1
-               busy 0.4
-       percussion 44
-               percussion 42
-       percussion 46
-               percussion 42
-
-bot jetpack
-       init
-               cmd resetaim
-               cmd barrier
-               cmd console "g_jetpack_attenuation 0.5"
-       percussion 42
-               time 0
-               buttons hook
-               time 0.05
-               buttons
-               time 0.1
-       percussion 44
-               percussion 42
-       percussion 46
-               percussion 42
-       percussion 37
-               percussion 42
-       percussion 51
-               percussion 42
-       percussion 59
-               percussion 42
-
-bot jump
-       init
-               cmd resetaim
-               cmd barrier
-       percussion 42
-               time -0.5
-               buttons jump
-               time -0.45
-               buttons
-               time 0
-       percussion 44
-               percussion 42
-       percussion 46
-               percussion 42
-
-bot hagar
-       channels 10
-       init
-               cmd aimtarget "tPercussion 1"
-               cmd barrier
-               cmd selectweapon 8
-               cmd wait 0.5
-       percussion 35
-               time 0
-               buttons attack1
-               time 0.05
-               buttons
-               time 0.1
-               busy 0.15
-       percussion 36
-               percussion 35
-       percussion 38
-               percussion 35
-       percussion 40
-               percussion 35
-       percussion 60
-               percussion 35
-       percussion 61
-               percussion 35
-       percussion 65
-               percussion 35
-       percussion 66
-               percussion 35
-
-bot laser
-       channels 10
-       init
-               cmd aimtarget "tPercussion 1"
-               cmd barrier
-               cmd selectweapon 1
-               cmd wait 0.5
-       percussion 39
-               time 0
-               buttons attack1
-               time 0.05
-               buttons
-               time 0.1
-               busy 0.7
-
-bot electro
-       channels 10
-       init
-               time -2
-               cmd aimtarget "tPercussion 1"
-               cmd barrier
-               cmd selectweapon 5
-               cmd wait 0.5
-       percussion 49
-               time 0
-               buttons attack1
-               time 0.05
-               buttons
-               time 0.1
-               busy 0.6
-
-bot hook
-       channels 10
-       init
-               time -2
-               cmd aimtarget "tPercussion 1"
-               cmd barrier
-               cmd selectweapon 12
-               cmd wait 0.5
-       percussion 58
-               time 0
-               buttons attack1
-               time 0.05
-               buttons
-               time 0.1
-               busy 0
-
-# instantiate our bots!
-
-bot instance_tuba_red
-       include tuba_red
-       count 32
-       init
-               cmd movetotarget @places_tuba
-               cmd barrier
-               super
-       done
-               cmd movetotarget @places_end
-               cmd resetaim
-               cmd aim "90 0"
-               cmd wait 1
-               barrier
-               buttons crouch
-               cmd wait 3
-               buttons
-               cmd wait 1
-               barrier
-               cmd console settemp bot_navigation_ignoreplayers 1
-               cmd movetotarget start
-
-bot instance_tuba_blue
-       include tuba_blue
-       count 32
-       init
-               cmd movetotarget @places_tuba
-               cmd barrier
-               super
-       done
-               cmd movetotarget @places_end
-               cmd resetaim
-               cmd aim "90 0"
-               cmd wait 1
-               barrier
-               buttons crouch
-               cmd wait 3
-               buttons
-               cmd wait 1
-               barrier
-               cmd console settemp bot_navigation_ignoreplayers 1
-               cmd movetotarget start
-
-bot instance_rocket
-       include rocket
-       count 1
-       init
-               cmd movetotarget @places_percussion
-               cmd barrier
-               super
-       done
-               cmd movetotarget @places_end
-               cmd resetaim
-               cmd aim "90 0"
-               cmd wait 1
-               barrier
-               buttons crouch
-               cmd wait 3
-               buttons
-               cmd wait 1
-               barrier
-               cmd console settemp bot_navigation_ignoreplayers 1
-               cmd movetotarget start
-
-bot instance_uzi
-       include uzi
-       count 2
-       init
-               cmd movetotarget @places_percussion
-               cmd barrier
-               super
-       done
-               cmd movetotarget @places_end
-               cmd resetaim
-               cmd aim "90 0"
-               cmd wait 1
-               barrier
-               buttons crouch
-               cmd wait 3
-               buttons
-               cmd wait 1
-               barrier
-               cmd console settemp bot_navigation_ignoreplayers 1
-               cmd movetotarget start
-
-bot instance_crylink
-       include crylink
-       count 0
-       init
-               cmd movetotarget @places_percussion
-               cmd barrier
-               super
-       done
-               cmd movetotarget @places_end
-               cmd resetaim
-               cmd aim "90 0"
-               cmd wait 1
-               barrier
-               buttons crouch
-               cmd wait 3
-               buttons
-               cmd wait 1
-               barrier
-               cmd console settemp bot_navigation_ignoreplayers 1
-               cmd movetotarget start
-
-bot instance_jetpack
-       include jetpack
-       count 2
-       init
-               cmd movetotarget @places_percussion
-               cmd barrier
-               super
-       done
-               cmd movetotarget @places_end
-               cmd resetaim
-               cmd aim "90 0"
-               cmd wait 1
-               barrier
-               buttons crouch
-               cmd wait 3
-               buttons
-               cmd wait 1
-               barrier
-               cmd console settemp bot_navigation_ignoreplayers 1
-               cmd movetotarget start
-
-bot instance_jump
-       include jump
-       count 0
-       init
-               cmd movetotarget @places_percussion
-               cmd barrier
-               super
-       done
-               cmd movetotarget @places_end
-               cmd resetaim
-               cmd aim "90 0"
-               cmd wait 1
-               barrier
-               buttons crouch
-               cmd wait 3
-               buttons
-               cmd wait 1
-               barrier
-               cmd console settemp bot_navigation_ignoreplayers 1
-               cmd movetotarget start
-
-bot instance_hagar
-       include hagar
-       count 6
-       init
-               cmd movetotarget @places_percussion
-               cmd barrier
-               super
-       done
-               cmd movetotarget @places_end
-               cmd resetaim
-               cmd aim "90 0"
-               cmd wait 1
-               barrier
-               buttons crouch
-               cmd wait 3
-               buttons
-               cmd wait 1
-               barrier
-               cmd console settemp bot_navigation_ignoreplayers 1
-               cmd movetotarget start
-
-bot instance_laser
-       include laser
-       count 4
-       init
-               cmd movetotarget @places_percussion
-               cmd barrier
-               super
-       done
-               cmd movetotarget @places_end
-               cmd resetaim
-               cmd aim "90 0"
-               cmd wait 1
-               barrier
-               buttons crouch
-               cmd wait 3
-               buttons
-               cmd wait 1
-               barrier
-               cmd console settemp bot_navigation_ignoreplayers 1
-               cmd movetotarget start
-
-bot instance_electro
-       include electro
-       count 2
-       init
-               cmd movetotarget @places_percussion
-               cmd barrier
-               super
-       done
-               cmd movetotarget @places_end
-               cmd resetaim
-               cmd aim "90 0"
-               cmd wait 1
-               barrier
-               buttons crouch
-               cmd wait 3
-               buttons
-               cmd wait 1
-               barrier
-               cmd console settemp bot_navigation_ignoreplayers 1
-               cmd movetotarget start
-
-bot instance_hook
-       include hook
-       count 2
-       init
-               cmd movetotarget @places_percussion
-               cmd barrier
-               super
-       done
-               cmd movetotarget @places_end
-               cmd resetaim
-               cmd aim "90 0"
-               cmd wait 1
-               barrier
-               buttons crouch
-               cmd wait 3
-               buttons
-               cmd wait 1
-               barrier
-               cmd console settemp bot_navigation_ignoreplayers 1
-               cmd movetotarget start
-