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remove gl_lockarrays 0 on OS X (option no longer exists for ages)
[xonotic/xonotic.git]
/
misc
/
buildfiles
/
osx
/
Xonotic-SDL.app
/
Contents
/
MacOS
/
xonotic-osx-sdl
diff --git
a/misc/buildfiles/osx/Xonotic-SDL.app/Contents/MacOS/xonotic-osx-sdl
b/misc/buildfiles/osx/Xonotic-SDL.app/Contents/MacOS/xonotic-osx-sdl
index 1926bbdeee85666c054e98bbb7bfddb9dde34f8e..0620633f4145421bb671585497ec610bfa0ba899 100644
(file)
--- a/
misc/buildfiles/osx/Xonotic-SDL.app/Contents/MacOS/xonotic-osx-sdl
+++ b/
misc/buildfiles/osx/Xonotic-SDL.app/Contents/MacOS/xonotic-osx-sdl
@@
-3,5
+3,4
@@
export DYLD_LIBRARY_PATH="${0%/*}"
# same dir as the executable
-exec "$0"-bin "$@" -notexturenonpoweroftwo +"gl_lockarrays 0"
-
+exec "$0"-bin "$@" -notexturenonpoweroftwo