/*
SDL - Simple DirectMedia Layer
- Copyright (C) 1997-2006 Sam Lantinga
+ Copyright (C) 1997-2009 Sam Lantinga
This library is free software; you can redistribute it and/or
modify it under the terms of the GNU Lesser General Public
slouken@libsdl.org
*/
-/* This header defines the current SDL version */
+/** @file SDL_version.h
+ * This header defines the current SDL version
+ */
#ifndef _SDL_version_h
#define _SDL_version_h
extern "C" {
#endif
-/* Printable format: "%d.%d.%d", MAJOR, MINOR, PATCHLEVEL
-*/
+/** @name Version Number
+ * Printable format: "%d.%d.%d", MAJOR, MINOR, PATCHLEVEL
+ */
+/*@{*/
#define SDL_MAJOR_VERSION 1
#define SDL_MINOR_VERSION 2
-#define SDL_PATCHLEVEL 13
+#define SDL_PATCHLEVEL 14
+/*@}*/
typedef struct SDL_version {
Uint8 major;
Uint8 patch;
} SDL_version;
-/* This macro can be used to fill a version structure with the compile-time
+/**
+ * This macro can be used to fill a version structure with the compile-time
* version of the SDL library.
*/
#define SDL_VERSION(X) \
(X)->patch = SDL_PATCHLEVEL; \
}
-/* This macro turns the version numbers into a numeric value:
- (1,2,3) -> (1203)
- This assumes that there will never be more than 100 patchlevels
-*/
+/** This macro turns the version numbers into a numeric value:
+ * (1,2,3) -> (1203)
+ * This assumes that there will never be more than 100 patchlevels
+ */
#define SDL_VERSIONNUM(X, Y, Z) \
((X)*1000 + (Y)*100 + (Z))
-/* This is the version number macro for the current SDL version */
+/** This is the version number macro for the current SDL version */
#define SDL_COMPILEDVERSION \
SDL_VERSIONNUM(SDL_MAJOR_VERSION, SDL_MINOR_VERSION, SDL_PATCHLEVEL)
-/* This macro will evaluate to true if compiled with SDL at least X.Y.Z */
+/** This macro will evaluate to true if compiled with SDL at least X.Y.Z */
#define SDL_VERSION_ATLEAST(X, Y, Z) \
(SDL_COMPILEDVERSION >= SDL_VERSIONNUM(X, Y, Z))
-/* This function gets the version of the dynamically linked SDL library.
- it should NOT be used to fill a version structure, instead you should
- use the SDL_Version() macro.
+/** This function gets the version of the dynamically linked SDL library.
+ * it should NOT be used to fill a version structure, instead you should
+ * use the SDL_Version() macro.
*/
extern DECLSPEC const SDL_version * SDLCALL SDL_Linked_Version(void);