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[xonotic/xonotic.git] / misc / builddeps / win64 / sdl / share / man / man3 / SDL_GL_LoadLibrary.3
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-.TH "SDL_GL_LoadLibrary" "3" "Tue 11 Sep 2001, 23:01" "SDL" "SDL API Reference" 
-.SH "NAME"
-SDL_GL_LoadLibrary \- Specify an OpenGL library
-.SH "SYNOPSIS"
-.PP
-\fB#include "SDL\&.h"
-.sp
-\fBint \fBSDL_GL_LoadLibrary\fP\fR(\fBconst char *path\fR);
-.SH "DESCRIPTION"
-.PP
-If you wish, you may load the OpenGL library at runtime, this must be done before \fI\fBSDL_SetVideoMode\fP\fR is called\&. The \fBpath\fR of the GL library is passed to \fBSDL_GL_LoadLibrary\fP and it returns \fB0\fR on success, or \fB-1\fR on an error\&. You must then use \fI\fBSDL_GL_GetProcAddress\fP\fR to retrieve function pointers to GL functions\&.
-.SH "SEE ALSO"
-.PP
-\fI\fBSDL_GL_GetProcAddress\fP\fR
-.\" created by instant / docbook-to-man, Tue 11 Sep 2001, 23:01