]> git.xonotic.org Git - xonotic/xonotic.git/blobdiff - misc/builddeps/win32/sdl/include/SDL2/SDL_syswm.h
Switch win32 to SDL2 2.0.3 too, as this worked so well for Win64.
[xonotic/xonotic.git] / misc / builddeps / win32 / sdl / include / SDL2 / SDL_syswm.h
diff --git a/misc/builddeps/win32/sdl/include/SDL2/SDL_syswm.h b/misc/builddeps/win32/sdl/include/SDL2/SDL_syswm.h
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+/*
+  Simple DirectMedia Layer
+  Copyright (C) 1997-2014 Sam Lantinga <slouken@libsdl.org>
+
+  This software is provided 'as-is', without any express or implied
+  warranty.  In no event will the authors be held liable for any damages
+  arising from the use of this software.
+
+  Permission is granted to anyone to use this software for any purpose,
+  including commercial applications, and to alter it and redistribute it
+  freely, subject to the following restrictions:
+
+  1. The origin of this software must not be misrepresented; you must not
+     claim that you wrote the original software. If you use this software
+     in a product, an acknowledgment in the product documentation would be
+     appreciated but is not required.
+  2. Altered source versions must be plainly marked as such, and must not be
+     misrepresented as being the original software.
+  3. This notice may not be removed or altered from any source distribution.
+*/
+
+/**
+ *  \file SDL_syswm.h
+ *
+ *  Include file for SDL custom system window manager hooks.
+ */
+
+#ifndef _SDL_syswm_h
+#define _SDL_syswm_h
+
+#include "SDL_stdinc.h"
+#include "SDL_error.h"
+#include "SDL_video.h"
+#include "SDL_version.h"
+
+#include "begin_code.h"
+/* Set up for C function definitions, even when using C++ */
+#ifdef __cplusplus
+extern "C" {
+#endif
+
+/**
+ *  \file SDL_syswm.h
+ *
+ *  Your application has access to a special type of event ::SDL_SYSWMEVENT,
+ *  which contains window-manager specific information and arrives whenever
+ *  an unhandled window event occurs.  This event is ignored by default, but
+ *  you can enable it with SDL_EventState().
+ */
+#ifdef SDL_PROTOTYPES_ONLY
+struct SDL_SysWMinfo;
+#else
+
+#if defined(SDL_VIDEO_DRIVER_WINDOWS)
+#define WIN32_LEAN_AND_MEAN
+#include <windows.h>
+#endif
+
+#if defined(SDL_VIDEO_DRIVER_WINRT)
+#include <Inspectable.h>
+#endif
+
+/* This is the structure for custom window manager events */
+#if defined(SDL_VIDEO_DRIVER_X11)
+#if defined(__APPLE__) && defined(__MACH__)
+/* conflicts with Quickdraw.h */
+#define Cursor X11Cursor
+#endif
+
+#include <X11/Xlib.h>
+#include <X11/Xatom.h>
+
+#if defined(__APPLE__) && defined(__MACH__)
+/* matches the re-define above */
+#undef Cursor
+#endif
+
+#endif /* defined(SDL_VIDEO_DRIVER_X11) */
+
+#if defined(SDL_VIDEO_DRIVER_DIRECTFB)
+#include <directfb.h>
+#endif
+
+#if defined(SDL_VIDEO_DRIVER_COCOA)
+#ifdef __OBJC__
+#include <Cocoa/Cocoa.h>
+#else
+typedef struct _NSWindow NSWindow;
+#endif
+#endif
+
+#if defined(SDL_VIDEO_DRIVER_UIKIT)
+#ifdef __OBJC__
+#include <UIKit/UIKit.h>
+#else
+typedef struct _UIWindow UIWindow;
+typedef struct _UIViewController UIViewController;
+#endif
+#endif
+
+#if defined(SDL_VIDEO_DRIVER_MIR)
+#include <mir_toolkit/mir_client_library.h>
+#endif
+
+
+/**
+ *  These are the various supported windowing subsystems
+ */
+typedef enum
+{
+    SDL_SYSWM_UNKNOWN,
+    SDL_SYSWM_WINDOWS,
+    SDL_SYSWM_X11,
+    SDL_SYSWM_DIRECTFB,
+    SDL_SYSWM_COCOA,
+    SDL_SYSWM_UIKIT,
+    SDL_SYSWM_WAYLAND,
+    SDL_SYSWM_MIR,
+    SDL_SYSWM_WINRT,
+} SDL_SYSWM_TYPE;
+
+/**
+ *  The custom event structure.
+ */
+struct SDL_SysWMmsg
+{
+    SDL_version version;
+    SDL_SYSWM_TYPE subsystem;
+    union
+    {
+#if defined(SDL_VIDEO_DRIVER_WINDOWS)
+        struct {
+            HWND hwnd;                  /**< The window for the message */
+            UINT msg;                   /**< The type of message */
+            WPARAM wParam;              /**< WORD message parameter */
+            LPARAM lParam;              /**< LONG message parameter */
+        } win;
+#endif
+#if defined(SDL_VIDEO_DRIVER_X11)
+        struct {
+            XEvent event;
+        } x11;
+#endif
+#if defined(SDL_VIDEO_DRIVER_DIRECTFB)
+        struct {
+            DFBEvent event;
+        } dfb;
+#endif
+#if defined(SDL_VIDEO_DRIVER_COCOA)
+        struct
+        {
+            /* No Cocoa window events yet */
+        } cocoa;
+#endif
+#if defined(SDL_VIDEO_DRIVER_UIKIT)
+        struct
+        {
+            /* No UIKit window events yet */
+        } uikit;
+#endif
+        /* Can't have an empty union */
+        int dummy;
+    } msg;
+};
+
+/**
+ *  The custom window manager information structure.
+ *
+ *  When this structure is returned, it holds information about which
+ *  low level system it is using, and will be one of SDL_SYSWM_TYPE.
+ */
+struct SDL_SysWMinfo
+{
+    SDL_version version;
+    SDL_SYSWM_TYPE subsystem;
+    union
+    {
+#if defined(SDL_VIDEO_DRIVER_WINDOWS)
+        struct
+        {
+            HWND window;                /**< The window handle */
+        } win;
+#endif
+#if defined(SDL_VIDEO_DRIVER_WINRT)
+        struct
+        {
+            IInspectable * window;      /**< The WinRT CoreWindow */
+        } winrt;
+#endif
+#if defined(SDL_VIDEO_DRIVER_X11)
+        struct
+        {
+            Display *display;           /**< The X11 display */
+            Window window;              /**< The X11 window */
+        } x11;
+#endif
+#if defined(SDL_VIDEO_DRIVER_DIRECTFB)
+        struct
+        {
+            IDirectFB *dfb;             /**< The directfb main interface */
+            IDirectFBWindow *window;    /**< The directfb window handle */
+            IDirectFBSurface *surface;  /**< The directfb client surface */
+        } dfb;
+#endif
+#if defined(SDL_VIDEO_DRIVER_COCOA)
+        struct
+        {
+            NSWindow *window;           /* The Cocoa window */
+        } cocoa;
+#endif
+#if defined(SDL_VIDEO_DRIVER_UIKIT)
+        struct
+        {
+            UIWindow *window;           /* The UIKit window */
+        } uikit;
+#endif
+#if defined(SDL_VIDEO_DRIVER_WAYLAND)
+        struct
+        {
+            struct wl_display *display;            /**< Wayland display */
+            struct wl_surface *surface;            /**< Wayland surface */
+            struct wl_shell_surface *shell_surface; /**< Wayland shell_surface (window manager handle) */
+        } wl;
+#endif
+#if defined(SDL_VIDEO_DRIVER_MIR)
+        struct
+        {
+            MirConnection *connection;  /**< Mir display server connection */
+            MirSurface *surface;  /**< Mir surface */
+        } mir;
+#endif
+
+        /* Can't have an empty union */
+        int dummy;
+    } info;
+};
+
+#endif /* SDL_PROTOTYPES_ONLY */
+
+typedef struct SDL_SysWMinfo SDL_SysWMinfo;
+
+/* Function prototypes */
+/**
+ *  \brief This function allows access to driver-dependent window information.
+ *
+ *  \param window The window about which information is being requested
+ *  \param info This structure must be initialized with the SDL version, and is
+ *              then filled in with information about the given window.
+ *
+ *  \return SDL_TRUE if the function is implemented and the version member of
+ *          the \c info struct is valid, SDL_FALSE otherwise.
+ *
+ *  You typically use this function like this:
+ *  \code
+ *  SDL_SysWMinfo info;
+ *  SDL_VERSION(&info.version);
+ *  if ( SDL_GetWindowWMInfo(window, &info) ) { ... }
+ *  \endcode
+ */
+extern DECLSPEC SDL_bool SDLCALL SDL_GetWindowWMInfo(SDL_Window * window,
+                                                     SDL_SysWMinfo * info);
+
+
+/* Ends C function definitions when using C++ */
+#ifdef __cplusplus
+}
+#endif
+#include "close_code.h"
+
+#endif /* _SDL_syswm_h */
+
+/* vi: set ts=4 sw=4 expandtab: */