/*
Simple DirectMedia Layer
- Copyright (C) 1997-2014 Sam Lantinga <slouken@libsdl.org>
+ Copyright (C) 1997-2019 Sam Lantinga <slouken@libsdl.org>
This software is provided 'as-is', without any express or implied
warranty. In no event will the authors be held liable for any damages
* Try to get a standard set of platform defines.
*/
-#ifndef _SDL_platform_h
-#define _SDL_platform_h
+#ifndef SDL_platform_h_
+#define SDL_platform_h_
#if defined(_AIX)
#undef __AIX__
#undef __IRIX__
#define __IRIX__ 1
#endif
-#if defined(linux) || defined(__linux) || defined(__linux__)
+#if (defined(linux) || defined(__linux) || defined(__linux__))
#undef __LINUX__
#define __LINUX__ 1
#endif
/* lets us know what version of Mac OS X we're compiling on */
#include "AvailabilityMacros.h"
#include "TargetConditionals.h"
+#if TARGET_OS_TV
+#undef __TVOS__
+#define __TVOS__ 1
+#endif
#if TARGET_OS_IPHONE
-/* if compiling for iPhone */
+/* if compiling for iOS */
#undef __IPHONEOS__
#define __IPHONEOS__ 1
#undef __MACOSX__
#else
-/* if not compiling for iPhone */
+/* if not compiling for iOS */
#undef __MACOSX__
#define __MACOSX__ 1
-#if MAC_OS_X_VERSION_MIN_REQUIRED < 1050
-# error SDL for Mac OS X only supports deploying on 10.5 and above.
-#endif /* MAC_OS_X_VERSION_MIN_REQUIRED < 1050 */
+#if MAC_OS_X_VERSION_MIN_REQUIRED < 1060
+# error SDL for Mac OS X only supports deploying on 10.6 and above.
+#endif /* MAC_OS_X_VERSION_MIN_REQUIRED < 1060 */
#endif /* TARGET_OS_IPHONE */
#endif /* defined(__APPLE__) */
#undef __OPENBSD__
#define __OPENBSD__ 1
#endif
-#if defined(__OS2__)
+#if defined(__OS2__) || defined(__EMX__)
#undef __OS2__
#define __OS2__ 1
#endif
#undef __RISCOS__
#define __RISCOS__ 1
#endif
-#if defined(__SVR4)
+#if defined(__sun) && defined(__SVR4)
#undef __SOLARIS__
#define __SOLARIS__ 1
#endif
#if defined(WIN32) || defined(_WIN32) || defined(__CYGWIN__) || defined(__MINGW32__)
/* Try to find out if we're compiling for WinRT or non-WinRT */
-/* If _USING_V110_SDK71_ is defined it means we are using the v110_xp or v120_xp toolset. */
-#if (defined(_MSC_VER) && (_MSC_VER >= 1700) && !_USING_V110_SDK71_) /* _MSC_VER==1700 for MSVC 2012 */
+#if defined(_MSC_VER) && defined(__has_include)
+#if __has_include(<winapifamily.h>)
+#define HAVE_WINAPIFAMILY_H 1
+#else
+#define HAVE_WINAPIFAMILY_H 0
+#endif
+
+/* If _USING_V110_SDK71_ is defined it means we are using the Windows XP toolset. */
+#elif defined(_MSC_VER) && (_MSC_VER >= 1700 && !_USING_V110_SDK71_) /* _MSC_VER == 1700 for Visual Studio 2012 */
+#define HAVE_WINAPIFAMILY_H 1
+#else
+#define HAVE_WINAPIFAMILY_H 0
+#endif
+
+#if HAVE_WINAPIFAMILY_H
#include <winapifamily.h>
-#if WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP)
-#undef __WINDOWS__
-#define __WINDOWS__ 1
-/* See if we're compiling for WinRT: */
-#elif WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP)
+#define WINAPI_FAMILY_WINRT (!WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_DESKTOP) && WINAPI_FAMILY_PARTITION(WINAPI_PARTITION_APP))
+#else
+#define WINAPI_FAMILY_WINRT 0
+#endif /* HAVE_WINAPIFAMILY_H */
+
+#if WINAPI_FAMILY_WINRT
#undef __WINRT__
#define __WINRT__ 1
-#endif
#else
#undef __WINDOWS__
-#define __WINDOWS__ 1
-#endif /* _MSC_VER < 1700 */
+#define __WINDOWS__ 1
+#endif
#endif /* defined(WIN32) || defined(_WIN32) || defined(__CYGWIN__) */
#if defined(__WINDOWS__)
#define __PSP__ 1
#endif
+/* The NACL compiler defines __native_client__ and __pnacl__
+ * Ref: http://www.chromium.org/nativeclient/pnacl/stability-of-the-pnacl-bitcode-abi
+ */
+#if defined(__native_client__)
+#undef __LINUX__
+#undef __NACL__
+#define __NACL__ 1
+#endif
+#if defined(__pnacl__)
+#undef __LINUX__
+#undef __PNACL__
+#define __PNACL__ 1
+/* PNACL with newlib supports static linking only */
+#define __SDL_NOGETPROCADDR__
+#endif
+
+
#include "begin_code.h"
/* Set up for C function definitions, even when using C++ */
#ifdef __cplusplus
#endif
#include "close_code.h"
-#endif /* _SDL_platform_h */
+#endif /* SDL_platform_h_ */
/* vi: set ts=4 sw=4 expandtab: */