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SDL for win64, I bet it's broken but better a broken SDL than no SDL
[xonotic/xonotic.git] / misc / builddeps / dp.win64 / share / man / man3 / SDL_VideoInfo.3
diff --git a/misc/builddeps/dp.win64/share/man/man3/SDL_VideoInfo.3 b/misc/builddeps/dp.win64/share/man/man3/SDL_VideoInfo.3
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+.TH "SDL_VideoInfo" "3" "Tue 11 Sep 2001, 23:01" "SDL" "SDL API Reference" 
+.SH "NAME"
+SDL_VideoInfo \- Video Target information
+.SH "STRUCTURE DEFINITION"
+.PP
+.nf
+\f(CWtypedef struct{
+  Uint32 hw_available:1;
+  Uint32 wm_available:1;
+  Uint32 blit_hw:1;
+  Uint32 blit_hw_CC:1;
+  Uint32 blit_hw_A:1;
+  Uint32 blit_sw:1;
+  Uint32 blit_sw_CC:1;
+  Uint32 blit_sw_A:1;
+  Uint32 blit_fill;
+  Uint32 video_mem;
+  SDL_PixelFormat *vfmt;
+} SDL_VideoInfo;\fR
+.fi
+.PP
+.SH "STRUCTURE DATA"
+.TP 20
+\fBhw_available\fR
+Is it possible to create hardware surfaces?
+.TP 20
+\fBwm_available\fR
+Is there a window manager available
+.TP 20
+\fBblit_hw\fR
+Are hardware to hardware blits accelerated?
+.TP 20
+\fBblit_hw_CC\fR
+Are hardware to hardware colorkey blits accelerated?
+.TP 20
+\fBblit_hw_A\fR
+Are hardware to hardware alpha blits accelerated?
+.TP 20
+\fBblit_sw\fR
+Are software to hardware blits accelerated?
+.TP 20
+\fBblit_sw_CC\fR
+Are software to hardware colorkey blits accelerated?
+.TP 20
+\fBblit_sw_A\fR
+Are software to hardware alpha blits accelerated?
+.TP 20
+\fBblit_fill\fR
+Are color fills accelerated?
+.TP 20
+\fBvideo_mem\fR
+Total amount of video memory in Kilobytes
+.TP 20
+\fBvfmt\fR
+\fIPixel format\fR of the video device
+.SH "DESCRIPTION"
+.PP
+This (read-only) structure is returned by \fI\fBSDL_GetVideoInfo\fP\fR\&. It contains information on either the \&'best\&' available mode (if called before \fI\fBSDL_SetVideoMode\fP\fR) or the current video mode\&.
+.SH "SEE ALSO"
+.PP
+\fI\fBSDL_PixelFormat\fR\fR, \fI\fBSDL_GetVideoInfo\fP\fR
+.\" created by instant / docbook-to-man, Tue 11 Sep 2001, 23:01