]> git.xonotic.org Git - xonotic/xonotic.git/blobdiff - misc/builddeps/dp.win64/include/d3dcaps.h
Move libraries into subdirectories for better selectivity when building.
[xonotic/xonotic.git] / misc / builddeps / dp.win64 / include / d3dcaps.h
diff --git a/misc/builddeps/dp.win64/include/d3dcaps.h b/misc/builddeps/dp.win64/include/d3dcaps.h
deleted file mode 100644 (file)
index b44c49d..0000000
+++ /dev/null
@@ -1,432 +0,0 @@
-/*
- * Copyright (C) 2000 Peter Hunnisett
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Lesser General Public
- * License as published by the Free Software Foundation; either
- * version 2.1 of the License, or (at your option) any later version.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
- * Lesser General Public License for more details.
- *
- * You should have received a copy of the GNU Lesser General Public
- * License along with this library; if not, write to the Free Software
- * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
- */
-
-#ifndef __WINE_D3DCAPS_H
-#define __WINE_D3DCAPS_H
-
-#include <ddraw.h>
-
-typedef struct _D3DTRANSFORMCAPS {
-       DWORD dwSize;
-       DWORD dwCaps;
-} D3DTRANSFORMCAPS, *LPD3DTRANSFORMCAPS;
-
-#define D3DTRANSFORMCAPS_CLIP           0x00000001L
-
-typedef struct _D3DLIGHTINGCAPS {
-       DWORD dwSize;
-       DWORD dwCaps;
-       DWORD dwLightingModel;
-       DWORD dwNumLights;
-} D3DLIGHTINGCAPS, *LPD3DLIGHTINGCAPS;
-
-#define D3DLIGHTINGMODEL_RGB            0x00000001
-#define D3DLIGHTINGMODEL_MONO           0x00000002
-
-#define D3DLIGHTCAPS_POINT              0x00000001
-#define D3DLIGHTCAPS_SPOT               0x00000002
-#define D3DLIGHTCAPS_DIRECTIONAL        0x00000004
-#define D3DLIGHTCAPS_PARALLELPOINT      0x00000008
-#define D3DLIGHTCAPS_GLSPOT             0x00000010
-
-typedef struct _D3dPrimCaps {
-    DWORD dwSize;
-    DWORD dwMiscCaps;
-    DWORD dwRasterCaps;
-    DWORD dwZCmpCaps;
-    DWORD dwSrcBlendCaps;
-    DWORD dwDestBlendCaps;
-    DWORD dwAlphaCmpCaps;
-    DWORD dwShadeCaps;
-    DWORD dwTextureCaps;
-    DWORD dwTextureFilterCaps;
-    DWORD dwTextureBlendCaps;
-    DWORD dwTextureAddressCaps;
-    DWORD dwStippleWidth;
-    DWORD dwStippleHeight;
-} D3DPRIMCAPS, *LPD3DPRIMCAPS;
-
-#define D3DPMISCCAPS_MASKPLANES         0x00000001
-#define D3DPMISCCAPS_MASKZ              0x00000002
-#define D3DPMISCCAPS_LINEPATTERNREP     0x00000004
-#define D3DPMISCCAPS_CONFORMANT         0x00000008
-#define D3DPMISCCAPS_CULLNONE           0x00000010
-#define D3DPMISCCAPS_CULLCW             0x00000020
-#define D3DPMISCCAPS_CULLCCW            0x00000040
-
-#define D3DPRASTERCAPS_DITHER                     0x00000001
-#define D3DPRASTERCAPS_ROP2                       0x00000002
-#define D3DPRASTERCAPS_XOR                        0x00000004
-#define D3DPRASTERCAPS_PAT                        0x00000008
-#define D3DPRASTERCAPS_ZTEST                      0x00000010
-#define D3DPRASTERCAPS_SUBPIXEL                   0x00000020
-#define D3DPRASTERCAPS_SUBPIXELX                  0x00000040
-#define D3DPRASTERCAPS_FOGVERTEX                  0x00000080
-#define D3DPRASTERCAPS_FOGTABLE                   0x00000100
-#define D3DPRASTERCAPS_STIPPLE                    0x00000200
-#define D3DPRASTERCAPS_ANTIALIASSORTDEPENDENT     0x00000400
-#define D3DPRASTERCAPS_ANTIALIASSORTINDEPENDENT   0x00000800
-#define D3DPRASTERCAPS_ANTIALIASEDGES             0x00001000
-#define D3DPRASTERCAPS_MIPMAPLODBIAS              0x00002000
-#define D3DPRASTERCAPS_ZBIAS                      0x00004000
-#define D3DPRASTERCAPS_ZBUFFERLESSHSR             0x00008000
-#define D3DPRASTERCAPS_FOGRANGE                   0x00010000
-#define D3DPRASTERCAPS_ANISOTROPY                 0x00020000
-#define D3DPRASTERCAPS_WBUFFER                    0x00040000
-#define D3DPRASTERCAPS_TRANSLUCENTSORTINDEPENDENT 0x00080000
-#define D3DPRASTERCAPS_WFOG                       0x00100000
-#define D3DPRASTERCAPS_ZFOG                       0x00200000
-
-#define D3DPCMPCAPS_NEVER               0x00000001
-#define D3DPCMPCAPS_LESS                0x00000002
-#define D3DPCMPCAPS_EQUAL               0x00000004
-#define D3DPCMPCAPS_LESSEQUAL           0x00000008
-#define D3DPCMPCAPS_GREATER             0x00000010
-#define D3DPCMPCAPS_NOTEQUAL            0x00000020
-#define D3DPCMPCAPS_GREATEREQUAL        0x00000040
-#define D3DPCMPCAPS_ALWAYS              0x00000080
-
-#define D3DPBLENDCAPS_ZERO              0x00000001
-#define D3DPBLENDCAPS_ONE               0x00000002
-#define D3DPBLENDCAPS_SRCCOLOR          0x00000004
-#define D3DPBLENDCAPS_INVSRCCOLOR       0x00000008
-#define D3DPBLENDCAPS_SRCALPHA          0x00000010
-#define D3DPBLENDCAPS_INVSRCALPHA       0x00000020
-#define D3DPBLENDCAPS_DESTALPHA         0x00000040
-#define D3DPBLENDCAPS_INVDESTALPHA      0x00000080
-#define D3DPBLENDCAPS_DESTCOLOR         0x00000100
-#define D3DPBLENDCAPS_INVDESTCOLOR      0x00000200
-#define D3DPBLENDCAPS_SRCALPHASAT       0x00000400
-#define D3DPBLENDCAPS_BOTHSRCALPHA      0x00000800
-#define D3DPBLENDCAPS_BOTHINVSRCALPHA   0x00001000
-
-#define D3DPSHADECAPS_COLORFLATMONO     0x00000001
-#define D3DPSHADECAPS_COLORFLATRGB      0x00000002
-#define D3DPSHADECAPS_COLORGOURAUDMONO  0x00000004
-#define D3DPSHADECAPS_COLORGOURAUDRGB   0x00000008
-#define D3DPSHADECAPS_COLORPHONGMONO    0x00000010
-#define D3DPSHADECAPS_COLORPHONGRGB     0x00000020
-
-#define D3DPSHADECAPS_SPECULARFLATMONO    0x00000040
-#define D3DPSHADECAPS_SPECULARFLATRGB     0x00000080
-#define D3DPSHADECAPS_SPECULARGOURAUDMONO 0x00000100
-#define D3DPSHADECAPS_SPECULARGOURAUDRGB  0x00000200
-#define D3DPSHADECAPS_SPECULARPHONGMONO   0x00000400
-#define D3DPSHADECAPS_SPECULARPHONGRGB    0x00000800
-
-#define D3DPSHADECAPS_ALPHAFLATBLEND       0x00001000
-#define D3DPSHADECAPS_ALPHAFLATSTIPPLED    0x00002000
-#define D3DPSHADECAPS_ALPHAGOURAUDBLEND    0x00004000
-#define D3DPSHADECAPS_ALPHAGOURAUDSTIPPLED 0x00008000
-#define D3DPSHADECAPS_ALPHAPHONGBLEND      0x00010000
-#define D3DPSHADECAPS_ALPHAPHONGSTIPPLED   0x00020000
-
-#define D3DPSHADECAPS_FOGFLAT           0x00040000
-#define D3DPSHADECAPS_FOGGOURAUD        0x00080000
-#define D3DPSHADECAPS_FOGPHONG          0x00100000
-
-#define D3DPTEXTURECAPS_PERSPECTIVE              0x00000001
-#define D3DPTEXTURECAPS_POW2                     0x00000002
-#define D3DPTEXTURECAPS_ALPHA                    0x00000004
-#define D3DPTEXTURECAPS_TRANSPARENCY             0x00000008
-#define D3DPTEXTURECAPS_BORDER                   0x00000010
-#define D3DPTEXTURECAPS_SQUAREONLY               0x00000020
-#define D3DPTEXTURECAPS_TEXREPEATNOTSCALEDBYSIZE 0x00000040
-#define D3DPTEXTURECAPS_ALPHAPALETTE             0x00000080
-#define D3DPTEXTURECAPS_NONPOW2CONDITIONAL  0x00000100L
-/* yes actually 0x00000200 is unused - or at least unreleased */
-#define D3DPTEXTURECAPS_PROJECTED                0x00000400
-#define D3DPTEXTURECAPS_CUBEMAP                  0x00000800
-#define D3DPTEXTURECAPS_COLORKEYBLEND            0x00001000
-
-#define D3DPTFILTERCAPS_NEAREST           0x00000001
-#define D3DPTFILTERCAPS_LINEAR            0x00000002
-#define D3DPTFILTERCAPS_MIPNEAREST        0x00000004
-#define D3DPTFILTERCAPS_MIPLINEAR         0x00000008
-#define D3DPTFILTERCAPS_LINEARMIPNEAREST  0x00000010
-#define D3DPTFILTERCAPS_LINEARMIPLINEAR   0x00000020
-/* yes - missing numbers */
-#define D3DPTFILTERCAPS_MINFPOINT         0x00000100
-#define D3DPTFILTERCAPS_MINFLINEAR        0x00000200
-#define D3DPTFILTERCAPS_MINFANISOTROPIC   0x00000400
-/* yes - missing numbers */
-#define D3DPTFILTERCAPS_MIPFPOINT         0x00010000
-#define D3DPTFILTERCAPS_MIPFLINEAR        0x00020000
-/* yes - missing numbers */
-#define D3DPTFILTERCAPS_MAGFPOINT         0x01000000
-#define D3DPTFILTERCAPS_MAGFLINEAR        0x02000000
-#define D3DPTFILTERCAPS_MAGFANISOTROPIC   0x04000000
-#define D3DPTFILTERCAPS_MAGFAFLATCUBIC    0x08000000
-#define D3DPTFILTERCAPS_MAGFGAUSSIANCUBIC 0x10000000
-
-#define D3DPTBLENDCAPS_DECAL            0x00000001
-#define D3DPTBLENDCAPS_MODULATE         0x00000002
-#define D3DPTBLENDCAPS_DECALALPHA       0x00000004
-#define D3DPTBLENDCAPS_MODULATEALPHA    0x00000008
-#define D3DPTBLENDCAPS_DECALMASK        0x00000010
-#define D3DPTBLENDCAPS_MODULATEMASK     0x00000020
-#define D3DPTBLENDCAPS_COPY             0x00000040
-#define D3DPTBLENDCAPS_ADD              0x00000080
-
-#define D3DPTADDRESSCAPS_WRAP           0x00000001
-#define D3DPTADDRESSCAPS_MIRROR         0x00000002
-#define D3DPTADDRESSCAPS_CLAMP          0x00000004
-#define D3DPTADDRESSCAPS_BORDER         0x00000008
-#define D3DPTADDRESSCAPS_INDEPENDENTUV  0x00000010
-
-
-typedef struct _D3DDeviceDesc {
-        DWORD           dwSize;
-        DWORD           dwFlags;
-        D3DCOLORMODEL   dcmColorModel;
-        DWORD           dwDevCaps;
-        D3DTRANSFORMCAPS dtcTransformCaps;
-        BOOL            bClipping;
-        D3DLIGHTINGCAPS dlcLightingCaps;
-        D3DPRIMCAPS     dpcLineCaps;
-        D3DPRIMCAPS     dpcTriCaps;
-        DWORD           dwDeviceRenderBitDepth;
-        DWORD           dwDeviceZBufferBitDepth;
-        DWORD           dwMaxBufferSize;
-        DWORD           dwMaxVertexCount;
-
-        DWORD           dwMinTextureWidth,dwMinTextureHeight;
-        DWORD           dwMaxTextureWidth,dwMaxTextureHeight;
-        DWORD           dwMinStippleWidth,dwMaxStippleWidth;
-        DWORD           dwMinStippleHeight,dwMaxStippleHeight;
-
-        DWORD       dwMaxTextureRepeat;
-        DWORD       dwMaxTextureAspectRatio;
-        DWORD       dwMaxAnisotropy;
-
-        D3DVALUE    dvGuardBandLeft;
-        D3DVALUE    dvGuardBandTop;
-        D3DVALUE    dvGuardBandRight;
-        D3DVALUE    dvGuardBandBottom;
-
-        D3DVALUE    dvExtentsAdjust;
-        DWORD       dwStencilCaps;
-
-        DWORD       dwFVFCaps;
-        DWORD       dwTextureOpCaps;
-        WORD        wMaxTextureBlendStages;
-        WORD        wMaxSimultaneousTextures;
-} D3DDEVICEDESC,*LPD3DDEVICEDESC;
-#define D3DDEVICEDESCSIZE (sizeof(D3DDEVICEDESC))
-
-typedef struct _D3DDeviceDesc7 {
-        DWORD            dwDevCaps;
-        D3DPRIMCAPS      dpcLineCaps;
-        D3DPRIMCAPS      dpcTriCaps;
-        DWORD            dwDeviceRenderBitDepth;
-        DWORD            dwDeviceZBufferBitDepth;
-
-        DWORD       dwMinTextureWidth, dwMinTextureHeight;
-        DWORD       dwMaxTextureWidth, dwMaxTextureHeight;
-
-        DWORD       dwMaxTextureRepeat;
-        DWORD       dwMaxTextureAspectRatio;
-        DWORD       dwMaxAnisotropy;
-
-        D3DVALUE    dvGuardBandLeft;
-        D3DVALUE    dvGuardBandTop;
-        D3DVALUE    dvGuardBandRight;
-        D3DVALUE    dvGuardBandBottom;
-
-        D3DVALUE    dvExtentsAdjust;
-        DWORD       dwStencilCaps;
-        DWORD       dwFVFCaps;
-        DWORD       dwTextureOpCaps;
-        WORD        wMaxTextureBlendStages;
-        WORD        wMaxSimultaneousTextures;
-
-        DWORD       dwMaxActiveLights;
-        D3DVALUE    dvMaxVertexW;
-        GUID        deviceGUID;
-
-        WORD        wMaxUserClipPlanes;
-        WORD        wMaxVertexBlendMatrices;
-
-        DWORD       dwVertexProcessingCaps;
-
-        DWORD       dwReserved1;
-        DWORD       dwReserved2;
-        DWORD       dwReserved3;
-        DWORD       dwReserved4;
-} D3DDEVICEDESC7, *LPD3DDEVICEDESC7;
-#define D3DDEVICEDESC7SIZE (sizeof(D3DDEVICEDESC7))
-
-#define D3DDD_COLORMODEL                0x00000001
-#define D3DDD_DEVCAPS                   0x00000002
-#define D3DDD_TRANSFORMCAPS             0x00000004
-#define D3DDD_LIGHTINGCAPS              0x00000008
-#define D3DDD_BCLIPPING                 0x00000010
-#define D3DDD_LINECAPS                  0x00000020
-#define D3DDD_TRICAPS                   0x00000040
-#define D3DDD_DEVICERENDERBITDEPTH      0x00000080
-#define D3DDD_DEVICEZBUFFERBITDEPTH     0x00000100
-#define D3DDD_MAXBUFFERSIZE             0x00000200
-#define D3DDD_MAXVERTEXCOUNT            0x00000400
-
-#define D3DDEVCAPS_FLOATTLVERTEX           0x00000001
-#define D3DDEVCAPS_SORTINCREASINGZ         0x00000002
-#define D3DDEVCAPS_SORTDECREASINGZ         0X00000004
-#define D3DDEVCAPS_SORTEXACT               0x00000008
-#define D3DDEVCAPS_EXECUTESYSTEMMEMORY     0x00000010
-#define D3DDEVCAPS_EXECUTEVIDEOMEMORY      0x00000020
-#define D3DDEVCAPS_TLVERTEXSYSTEMMEMORY    0x00000040
-#define D3DDEVCAPS_TLVERTEXVIDEOMEMORY     0x00000080
-#define D3DDEVCAPS_TEXTURESYSTEMMEMORY     0x00000100
-#define D3DDEVCAPS_TEXTUREVIDEOMEMORY      0x00000200
-#define D3DDEVCAPS_DRAWPRIMTLVERTEX        0x00000400
-#define D3DDEVCAPS_CANRENDERAFTERFLIP      0x00000800
-#define D3DDEVCAPS_TEXTURENONLOCALVIDMEM   0x00001000
-#define D3DDEVCAPS_DRAWPRIMITIVES2         0x00002000
-#define D3DDEVCAPS_SEPARATETEXTUREMEMORIES 0x00004000
-#define D3DDEVCAPS_DRAWPRIMITIVES2EX       0x00008000
-#define D3DDEVCAPS_HWTRANSFORMANDLIGHT     0x00010000
-#define D3DDEVCAPS_CANBLTSYSTONONLOCAL     0x00020000
-#define D3DDEVCAPS_HWRASTERIZATION         0x00080000
-
-#define D3DSTENCILCAPS_KEEP     0x00000001
-#define D3DSTENCILCAPS_ZERO     0x00000002
-#define D3DSTENCILCAPS_REPLACE  0x00000004
-#define D3DSTENCILCAPS_INCRSAT  0x00000008
-#define D3DSTENCILCAPS_DECRSAT  0x00000010
-#define D3DSTENCILCAPS_INVERT   0x00000020
-#define D3DSTENCILCAPS_INCR     0x00000040
-#define D3DSTENCILCAPS_DECR     0x00000080
-
-#define D3DTEXOPCAPS_DISABLE                    0x00000001
-#define D3DTEXOPCAPS_SELECTARG1                 0x00000002
-#define D3DTEXOPCAPS_SELECTARG2                 0x00000004
-#define D3DTEXOPCAPS_MODULATE                   0x00000008
-#define D3DTEXOPCAPS_MODULATE2X                 0x00000010
-#define D3DTEXOPCAPS_MODULATE4X                 0x00000020
-#define D3DTEXOPCAPS_ADD                        0x00000040
-#define D3DTEXOPCAPS_ADDSIGNED                  0x00000080
-#define D3DTEXOPCAPS_ADDSIGNED2X                0x00000100
-#define D3DTEXOPCAPS_SUBTRACT                   0x00000200
-#define D3DTEXOPCAPS_ADDSMOOTH                  0x00000400
-#define D3DTEXOPCAPS_BLENDDIFFUSEALPHA          0x00000800
-#define D3DTEXOPCAPS_BLENDTEXTUREALPHA          0x00001000
-#define D3DTEXOPCAPS_BLENDFACTORALPHA           0x00002000
-#define D3DTEXOPCAPS_BLENDTEXTUREALPHAPM        0x00004000
-#define D3DTEXOPCAPS_BLENDCURRENTALPHA          0x00008000
-#define D3DTEXOPCAPS_PREMODULATE                0x00010000
-#define D3DTEXOPCAPS_MODULATEALPHA_ADDCOLOR     0x00020000
-#define D3DTEXOPCAPS_MODULATECOLOR_ADDALPHA     0x00040000
-#define D3DTEXOPCAPS_MODULATEINVALPHA_ADDCOLOR  0x00080000
-#define D3DTEXOPCAPS_MODULATEINVCOLOR_ADDALPHA  0x00100000
-#define D3DTEXOPCAPS_BUMPENVMAP                 0x00200000
-#define D3DTEXOPCAPS_BUMPENVMAPLUMINANCE        0x00400000
-#define D3DTEXOPCAPS_DOTPRODUCT3                0x00800000
-
-#define D3DFVFCAPS_TEXCOORDCOUNTMASK    0x0000FFFF
-#define D3DFVFCAPS_DONOTSTRIPELEMENTS   0x00080000
-
-#define D3DVTXPCAPS_TEXGEN              0x00000001
-#define D3DVTXPCAPS_MATERIALSOURCE7     0x00000002
-#define D3DVTXPCAPS_VERTEXFOG           0x00000004
-#define D3DVTXPCAPS_DIRECTIONALLIGHTS   0x00000008
-#define D3DVTXPCAPS_POSITIONALLIGHTS    0x00000010
-#define D3DVTXPCAPS_LOCALVIEWER         0x00000020
-
-typedef HRESULT (CALLBACK *LPD3DENUMDEVICESCALLBACK)(LPGUID lpGuid,LPSTR lpDeviceDescription,LPSTR lpDeviceName,LPD3DDEVICEDESC,LPD3DDEVICEDESC,LPVOID);
-typedef HRESULT (CALLBACK *LPD3DENUMDEVICESCALLBACK7)(LPSTR lpDeviceDescription, LPSTR lpDeviceName, LPD3DDEVICEDESC7, LPVOID);
-
-#define D3DFDS_COLORMODEL          0x00000001
-#define D3DFDS_GUID                0x00000002
-#define D3DFDS_HARDWARE            0x00000004
-#define D3DFDS_TRIANGLES           0x00000008
-#define D3DFDS_LINES               0x00000010
-#define D3DFDS_MISCCAPS            0x00000020
-#define D3DFDS_RASTERCAPS          0x00000040
-#define D3DFDS_ZCMPCAPS            0x00000080
-#define D3DFDS_ALPHACMPCAPS        0x00000100
-#define D3DFDS_SRCBLENDCAPS        0x00000200
-#define D3DFDS_DSTBLENDCAPS        0x00000400
-#define D3DFDS_SHADECAPS           0x00000800
-#define D3DFDS_TEXTURECAPS         0x00001000
-#define D3DFDS_TEXTUREFILTERCAPS   0x00002000
-#define D3DFDS_TEXTUREBLENDCAPS    0x00004000
-#define D3DFDS_TEXTUREADDRESSCAPS  0x00008000
-
-typedef struct _D3DFINDDEVICESEARCH {
-    DWORD               dwSize;
-    DWORD               dwFlags;
-    BOOL                bHardware;
-    D3DCOLORMODEL       dcmColorModel;
-    GUID                guid;
-    DWORD               dwCaps;
-    D3DPRIMCAPS         dpcPrimCaps;
-} D3DFINDDEVICESEARCH,*LPD3DFINDDEVICESEARCH;
-
-typedef struct _D3DFINDDEVICERESULT {
-    DWORD               dwSize;
-    GUID                guid;
-    D3DDEVICEDESC       ddHwDesc;
-    D3DDEVICEDESC       ddSwDesc;
-} D3DFINDDEVICERESULT,*LPD3DFINDDEVICERESULT;
-
-typedef struct _D3DExecuteBufferDesc {
-  DWORD  dwSize;
-  DWORD  dwFlags;
-  DWORD  dwCaps;
-  DWORD  dwBufferSize;
-  LPVOID lpData;
-} D3DEXECUTEBUFFERDESC, *LPD3DEXECUTEBUFFERDESC;
-
-#define D3DDEB_BUFSIZE          0x00000001
-#define D3DDEB_CAPS             0x00000002
-#define D3DDEB_LPDATA           0x00000004
-
-#define D3DDEBCAPS_SYSTEMMEMORY 0x00000001
-#define D3DDEBCAPS_VIDEOMEMORY  0x00000002
-#define D3DDEBCAPS_MEM          (D3DDEBCAPS_SYSTEMMEMORY|D3DDEBCAPS_VIDEOMEMORY) /* = 0x3 */
-
-typedef struct _D3DDEVINFO_TEXTUREMANAGER {
-       BOOL    bThrashing;
-       DWORD   dwApproxBytesDownloaded;
-       DWORD   dwNumEvicts;
-       DWORD   dwNumVidCreates;
-       DWORD   dwNumTexturesUsed;
-       DWORD   dwNumUsedTexInVid;
-       DWORD   dwWorkingSet;
-       DWORD   dwWorkingSetBytes;
-       DWORD   dwTotalManaged;
-       DWORD   dwTotalBytes;
-       DWORD   dwLastPri;
-} D3DDEVINFO_TEXTUREMANAGER, *LPD3DDEVINFO_TEXTUREMANAGER;
-
-typedef struct _D3DDEVINFO_TEXTURING {
-       DWORD   dwNumLoads;
-       DWORD   dwApproxBytesLoaded;
-       DWORD   dwNumPreLoads;
-       DWORD   dwNumSet;
-       DWORD   dwNumCreates;
-       DWORD   dwNumDestroys;
-       DWORD   dwNumSetPriorities;
-       DWORD   dwNumSetLODs;
-       DWORD   dwNumLocks;
-       DWORD   dwNumGetDCs;
-} D3DDEVINFO_TEXTURING, *LPD3DDEVINFO_TEXTURING;
-
-
-
-#endif