# release building goes here
release-prepare)
#"$SELF" each git clean -fxd
- rm -rf Xonotic
+ rm -rf Xonotic Xonotic*.zip
mkdir -p Xonotic
date +%Y%m%d > Xonotic/stamp.txt
git archive --format=tar HEAD -- Docs misc server xonotic-linux-glx.sh xonotic-linux-sdl.sh misc/buildfiles | {
fi
done
fi
+ if [ -f "defaultXonotic.cfg" ]; then
+ gv=`grep "^gameversion " "defaultXonotic.cfg" | awk '{ print $2 }'`
+ major=$(($gv / 10000))
+ minor=$(($gv / 100 - $major * 100))
+ patch=$(($gv - $major * 10000 - $minor * 100))
+ sed -i "
+ s/^set g_xonoticversion [^ ]* /set g_xonoticversion $major.$minor.$patch /;
+ s/^gameversion_min [0-9]*/gameversion_min $(( ($gv / 100) * 100 - 100 ))/;
+ s/^gameversion_max [0-9]*/gameversion_max $(( ($gv / 100) * 100 + 199 ))/;
+ " defaultXonotic.cfg
+ echo "r_texture_dds_load 1" >> quake.rc
+ fi
"$SELF" release-buildpk3-transform-$transform "Xonotic/temp"
cd Xonotic/temp
zip -9r "../../$dst" . ########### 7za a -tzip -mx=9 "../../$dst" .