#!/usr/bin/perl use strict; use warnings; use POSIX; use File::Temp; # change these to match your system, or define them in ~/.xonotic-map-compiler # (just copy paste this part to the file ~/.xonotic-map-compiler) # Path to Xonotic (where the data directory is in) our $XONOTICDIR = '/home/rpolzer/Games/Xonotic'; # Path to your q3map2 program. You find it in your GtkRadiant/install # directory. our $Q3MAP2 = '/home/rpolzer/Games/Xonotic/netradiant/install/q3map2.x86'; # General flags for q3map2 (for example -threads 4) our $Q3MAP2FLAGS = ''; # Default flags for the -bsp stage our $BSPFLAGS = '-meta -samplesize 8 -minsamplesize 4 -mv 1000000 -mi 6000000'; # Default flags for the -vis stage our $VISFLAGS = ''; # Default flags for the -light stage our $LIGHTFLAGS = '-deluxe -patchshadows -samples 3 -lightmapsize 512 -bounce 8 -fastbounce -bouncegrid'; # Default flags for the -minimap stage our $MINIMAPFLAGS = ''; # Default order of commands our $ORDER = 'light,vis,minimap'; # end of user changable part do "$ENV{HOME}/.xonotic-map-compiler"; sub Usage() { print < [split /\s+/, $BSPFLAGS], vis => [split /\s+/, $VISFLAGS], light => [split /\s+/, $LIGHTFLAGS], minimap => [split /\s+/, $MINIMAPFLAGS], order => [split /\s*,\s*/, $ORDER], maps => [], scale => 1 }; my $curmode = 'maps'; while(@ARGV) { $_ = shift @ARGV; my $enterflags = undef; if($_ eq '-bsp') { $enterflags = 'bsp'; } elsif($_ eq '-vis') { $enterflags = 'vis'; } elsif($_ eq '-light') { $enterflags = 'light'; } elsif($_ eq '-minimap') { $enterflags = 'minimap'; } elsif($_ eq '-map') { $curmode = 'maps'; } elsif($_ eq '-scale') { $options->{scale} = (shift @ARGV) || 1; } elsif($_ eq '-novis') { $options->{vis} = undef; } elsif($_ eq '-nolight') { $options->{light} = undef; } elsif($_ eq '-nominimap') { $options->{minimap} = undef; } elsif($_ eq '-noshaderlist') { $options->{noshaderlist} = 1; } elsif($_ eq '-order') { $options->{order} = [split /\s*,\s*/, shift @ARGV]; } elsif($_ =~ /^-(-.*)/) { if($curmode eq 'maps') { $curmode = 'bsp'; } push @{$options->{$curmode}}, $1; } elsif($_ =~ /^-/ and $curmode eq 'maps') { $curmode = 'bsp'; push @{$options->{$curmode}}, $_; } else { push @{$options->{$curmode}}, $_; } if(defined $enterflags) { $curmode = $enterflags; if($ARGV[0] eq '+') { shift @ARGV; } else { $options->{$curmode} = []; } } } my $linkdir = File::Temp::tempdir("xonotic-map-compiler.XXXXXX", TMPDIR => 1, CLEANUP => 1); sub q3map2(@) { my @args = ($Q3MAP2, split(/\s+/, $Q3MAP2FLAGS), '-game', 'xonotic', '-fs_basepath', $XONOTICDIR, '-fs_basepath', $linkdir, '-v', @_); print "\$ @args\n"; return !system @args; } (my $mapdir = getcwd()) =~ s!/[^/]*(?:$)!!; $mapdir = "/" if $mapdir eq ""; symlink "$mapdir", "$linkdir/data"; my ($prescale, $postscale) = ($options->{scale} =~ /^([0-9.]+)(?::([0-9.]+))?$/); $postscale = 1 if not defined $postscale; for my $m(@{$options->{maps}}) { $m =~ s/\.(?:map|bsp)$//; if($prescale != 1) { open my $checkfh, "<", "$m.map" or die "open $m.map: $!"; my $keeplights = 0; while(<$checkfh>) { /^\s*"_keeplights"\s+"1"\s*$/ or next; $keeplights = 1; } close $checkfh; die "$m does not define _keeplights to 1" unless $keeplights; } my %shaders = map { m!/([^/.]*)\.shader(?:$)! ? ($1 => 1) : () } glob "../scripts/*.shader"; my $restore_shaderlist = sub { }; if(!$options->{noshaderlist}) { my $previous_shaderlist = undef; my $shaderlist = ""; if(open my $fh, "<", "$XONOTICDIR/data/xonotic-maps.pk3dir/scripts/shaderlist.txt") { while(<$fh>) { $shaderlist .= $_; } # we may have to restore the file on exit $previous_shaderlist = $shaderlist if "$XONOTICDIR/data" eq $mapdir; } else { # possibly extract the shader list from a pk3? local $ENV{N} = $XONOTICDIR; $shaderlist = `cd "\$N" && for X in "\$N"/data/data*.pk3; do Y=\$X; done; unzip -p "\$Y" scripts/shaderlist.txt`; } my $shaderlist_new = ""; for(split /\r?\n|\r/, $shaderlist) { delete $shaders{$_}; $shaderlist_new .= "$_\n"; } if(%shaders) { for(sort keys %shaders) { $shaderlist_new .= "$_\n"; } } else { $shaderlist_new = undef; } $restore_shaderlist = sub { if(defined $shaderlist_new) { if(defined $previous_shaderlist) { open my $fh, ">", "$mapdir/scripts/shaderlist.txt"; print $fh $previous_shaderlist; close $fh; } else { unlink "$mapdir/scripts/shaderlist.txt"; } } }; if(defined $shaderlist_new) { mkdir "$mapdir/scripts"; open my $fh, ">", "$mapdir/scripts/shaderlist.txt"; print $fh $shaderlist_new; close $fh; } } local $SIG{INT} = sub { print "SIGINT caught, cleaning up...\n"; $restore_shaderlist->(); exit 0; }; eval { unlink <$m/lm_*>; # delete old external lightmaps q3map2 '-bsp', @{$options->{bsp}}, "$m.map" or die "-bsp: $?"; if($prescale != 1) { q3map2 '-scale', $prescale, "$m.bsp" or die "-scale: $?"; rename "${m}_s.bsp", "$m.bsp" or die "rename ${m}_s.bsp $m.bsp: $!"; } my @o = @{$options->{order}}; push @o, qw/light vis minimap/; my %o = (); for(@o) { next if $o{$_}++; if($_ eq 'light') { if(defined $options->{light}) { q3map2 '-light', @{$options->{light}}, "$m.map" or die "-light: $?"; } } if($_ eq 'vis') { if(defined $options->{vis}) { q3map2 '-vis', @{$options->{vis}}, "$m.map" or die "-vis: $?"; } } if($_ eq 'minimap') { if(defined $options->{minimap}) { q3map2 '-minimap', @{$options->{minimap}}, "$m.map" or die "-minimap: $?"; } } } if($postscale != 1) { q3map2 '-scale', $postscale, "$m.bsp" or die "-scale: $?"; rename "${m}_s.bsp", "$m.bsp" or die "rename ${m}_s.bsp $m.bsp: $!"; } unlink "$m.srf"; unlink "$m.prt"; $restore_shaderlist->(); 1; } or do { $restore_shaderlist->(); die $@; }; }