// sound bgmvolume 0 // bgm OFF snd_staticvolume 0 // ambient OFF snd_channel0volume 0 // info OFF snd_channel1volume 0.5 // guns -3dB snd_channel2volume 0 // voice OFF snd_channel3volume 2 // jetpack +3dB snd_channel4volume 0.5 // shots -3dB snd_channel5volume 1 // tuba 0dB snd_channel6volume 0 // pain OFF snd_channel7volume 2 // jumps +3dB snd_channel8volume 0 // bgm OFF snd_channel9volume 0 // ambient OFF // graphics r_shadow_lightattenuationlinearscale 0.15 r_shadow_lightattenuationdividebias 0.03125 r_shadow_lightintensityscale 4 r_coronas 0.0625