#!/usr/bin/python3 import math import argparse def calculate_fov(fov, horizontal, vertical, viewzoom): viewzoom_multiplier = 1 / viewzoom frustumy = math.tan(fov * math.pi / 360) * 0.75 * viewzoom_multiplier frustumx = frustumy * horizontal / vertical fovx = math.atan2(frustumx, 1) / math.pi * 360 fovy = math.atan2(frustumy, 1) / math.pi * 360 print(fov, "degrees of hfov with 4:3 resolution (unstretched without black bars) actually gives:") print("Horizontal FOV =", fovx) print("Vertical FOV =", fovy) if __name__ == "__main__": parser = argparse.ArgumentParser(description='Process in-game fov cvars to horizontal and vertical degrees.') parser.add_argument('fov', type=float, help="in-game fov cvar, degrees of hfov with 4:3 resolution, required field") parser.add_argument('horizontalAspectRatio', type=float, default=16, nargs='?', help="Horizontal num of the aspect ratio, for 16:9 that is 16, default: 16") parser.add_argument('verticalAspectRatio', type=float, default=9, nargs='?', help="Vertical num of the aspect ratio, for 16:9 that is 9, default: 9") parser.add_argument('viewzoom', type=float, default=1, nargs='?', help="Zoom amount, default: 1 / no zoom") args = parser.parse_args() if (args.fov < 1 or args.fov > 170): print("WARNING: Xonotic's fov is currently restricted between 1 and 170, calculations might be broken with this number.") if (args.viewzoom < 1 or args.viewzoom > 30): print("WARNING: Xonotic's zoom is currently restricted between 1 and 30, calculations might be broken with this number.") calculate_fov(args.fov, args.horizontalAspectRatio, args.verticalAspectRatio, args.viewzoom)