project "h_campingrifle.tmdl" importmd5mesh "h_campingrifle.md5mesh" normals importmd5anim "h_campingrifle_fire.md5anim" "fire" importmd5anim "h_campingrifle_fire2.md5anim" "fire2" importmd5anim "h_campingrifle_idle.md5anim" "idle" importmd5anim "h_campingrifle_reload.md5anim" "reload" finish