/* * Copyright (C) 2009 David Adam * Copyright (C) 2010 Tony Wasserka * * This library is free software; you can redistribute it and/or * modify it under the terms of the GNU Lesser General Public * License as published by the Free Software Foundation; either * version 2.1 of the License, or (at your option) any later version. * * This library is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU * Lesser General Public License for more details. * * You should have received a copy of the GNU Lesser General Public * License along with this library; if not, write to the Free Software * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA */ #include #ifndef __WINE_D3DX9MESH_H #define __WINE_D3DX9MESH_H DEFINE_GUID(IID_ID3DXBaseMesh, 0x7ed943dd, 0x52e8, 0x40b5, 0xa8, 0xd8, 0x76, 0x68, 0x5c, 0x40, 0x63, 0x30); DEFINE_GUID(IID_ID3DXMesh, 0x4020e5c2, 0x1403, 0x4929, 0x88, 0x3f, 0xe2, 0xe8, 0x49, 0xfa, 0xc1, 0x95); enum _MAX_FVF_DECL_SIZE { MAX_FVF_DECL_SIZE = MAXD3DDECLLENGTH + 1 }; typedef struct ID3DXBaseMesh* LPD3DXBASEMESH; typedef struct ID3DXMesh* LPD3DXMESH; typedef struct _D3DXATTRIBUTERANGE { DWORD AttribId; DWORD FaceStart; DWORD FaceCount; DWORD VertexStart; DWORD VertexCount; } D3DXATTRIBUTERANGE; typedef D3DXATTRIBUTERANGE* LPD3DXATTRIBUTERANGE; #undef INTERFACE #define INTERFACE ID3DXBaseMesh DECLARE_INTERFACE_(ID3DXBaseMesh, IUnknown) { /*** IUnknown methods ***/ STDMETHOD(QueryInterface)(THIS_ REFIID riid, LPVOID* object) PURE; STDMETHOD_(ULONG, AddRef)(THIS) PURE; STDMETHOD_(ULONG, Release)(THIS) PURE; /*** ID3DXBaseMesh ***/ STDMETHOD(DrawSubset)(THIS_ DWORD attrib_id) PURE; STDMETHOD_(DWORD, GetNumFaces)(THIS) PURE; STDMETHOD_(DWORD, GetNumVertices)(THIS) PURE; STDMETHOD_(DWORD, GetFVF)(THIS) PURE; STDMETHOD(GetDeclaration)(THIS_ D3DVERTEXELEMENT9 declaration[MAX_FVF_DECL_SIZE]) PURE; STDMETHOD_(DWORD, GetNumBytesPerVertex)(THIS) PURE; STDMETHOD_(DWORD, GetOptions)(THIS) PURE; STDMETHOD(GetDevice)(THIS_ LPDIRECT3DDEVICE9* device) PURE; STDMETHOD(CloneMeshFVF)(THIS_ DWORD options, DWORD fvf, LPDIRECT3DDEVICE9 device, LPD3DXMESH* clone_mesh) PURE; STDMETHOD(CloneMesh)(THIS_ DWORD options, CONST D3DVERTEXELEMENT9* declaration, LPDIRECT3DDEVICE9 device, LPD3DXMESH* clone_mesh) PURE; STDMETHOD(GetVertexBuffer)(THIS_ LPDIRECT3DVERTEXBUFFER9* vertex_buffer) PURE; STDMETHOD(GetIndexBuffer)(THIS_ LPDIRECT3DINDEXBUFFER9* index_buffer) PURE; STDMETHOD(LockVertexBuffer)(THIS_ DWORD flags, LPVOID* data) PURE; STDMETHOD(UnlockVertexBuffer)(THIS) PURE; STDMETHOD(LockIndexBuffer)(THIS_ DWORD flags, LPVOID* data) PURE; STDMETHOD(UnlockIndexBuffer)(THIS) PURE; STDMETHOD(GetAttributeTable)(THIS_ D3DXATTRIBUTERANGE* attrib_table, DWORD* attrib_table_size) PURE; STDMETHOD(ConvertPointRepsToAdjacency)(THIS_ CONST DWORD* point_reps, DWORD* adjacency) PURE; STDMETHOD(ConvertAdjacencyToPointReps)(THIS_ CONST DWORD* adjacency, DWORD* point_reps) PURE; STDMETHOD(GenerateAdjacency)(THIS_ FLOAT epsilon, DWORD* adjacency) PURE; STDMETHOD(UpdateSemantics)(THIS_ D3DVERTEXELEMENT9 declaration[MAX_FVF_DECL_SIZE]) PURE; }; #undef INTERFACE #define INTERFACE ID3DXMesh DECLARE_INTERFACE_(ID3DXMesh, ID3DXBaseMesh) { /*** IUnknown methods ***/ STDMETHOD(QueryInterface)(THIS_ REFIID riid, LPVOID* object) PURE; STDMETHOD_(ULONG, AddRef)(THIS) PURE; STDMETHOD_(ULONG, Release)(THIS) PURE; /*** ID3DXBaseMesh ***/ STDMETHOD(DrawSubset)(THIS_ DWORD attrib_id) PURE; STDMETHOD_(DWORD, GetNumFaces)(THIS) PURE; STDMETHOD_(DWORD, GetNumVertices)(THIS) PURE; STDMETHOD_(DWORD, GetFVF)(THIS) PURE; STDMETHOD(GetDeclaration)(THIS_ D3DVERTEXELEMENT9 declaration[MAX_FVF_DECL_SIZE]) PURE; STDMETHOD_(DWORD, GetNumBytesPerVertex)(THIS) PURE; STDMETHOD_(DWORD, GetOptions)(THIS) PURE; STDMETHOD(GetDevice)(THIS_ LPDIRECT3DDEVICE9* device) PURE; STDMETHOD(CloneMeshFVF)(THIS_ DWORD options, DWORD fvf, LPDIRECT3DDEVICE9 device, LPD3DXMESH* clone_mesh) PURE; STDMETHOD(CloneMesh)(THIS_ DWORD options, CONST D3DVERTEXELEMENT9* declaration, LPDIRECT3DDEVICE9 device, LPD3DXMESH* clone_mesh) PURE; STDMETHOD(GetVertexBuffer)(THIS_ LPDIRECT3DVERTEXBUFFER9* vertex_buffer) PURE; STDMETHOD(GetIndexBuffer)(THIS_ LPDIRECT3DINDEXBUFFER9* index_buffer) PURE; STDMETHOD(LockVertexBuffer)(THIS_ DWORD flags, LPVOID* data) PURE; STDMETHOD(UnlockVertexBuffer)(THIS) PURE; STDMETHOD(LockIndexBuffer)(THIS_ DWORD flags, LPVOID* data) PURE; STDMETHOD(UnlockIndexBuffer)(THIS) PURE; STDMETHOD(GetAttributeTable)(THIS_ D3DXATTRIBUTERANGE* attrib_table, DWORD* attrib_table_size) PURE; STDMETHOD(ConvertPointRepsToAdjacency)(THIS_ CONST DWORD* point_reps, DWORD* adjacency) PURE; STDMETHOD(ConvertAdjacencyToPointReps)(THIS_ CONST DWORD* adjacency, DWORD* point_reps) PURE; STDMETHOD(GenerateAdjacency)(THIS_ FLOAT epsilon, DWORD* adjacency) PURE; STDMETHOD(UpdateSemantics)(THIS_ D3DVERTEXELEMENT9 declaration[MAX_FVF_DECL_SIZE]) PURE; /*** ID3DXMesh ***/ STDMETHOD(LockAttributeBuffer)(THIS_ DWORD flags, DWORD** data) PURE; STDMETHOD(UnlockAttributeBuffer)(THIS) PURE; STDMETHOD(Optimize)(THIS_ DWORD flags, CONST DWORD* adjacency_in, DWORD* adjacency_out, DWORD* face_remap, LPD3DXBUFFER* vertex_remap, LPD3DXMESH* opt_mesh) PURE; STDMETHOD(OptimizeInplace)(THIS_ DWORD flags, CONST DWORD* adjacency_in, DWORD* adjacency_out, DWORD* face_remap, LPD3DXBUFFER* vertex_remap) PURE; STDMETHOD(SetAttributeTable)(THIS_ CONST D3DXATTRIBUTERANGE* attrib_table, DWORD attrib_table_size) PURE; }; #ifdef __cplusplus extern "C" { #endif HRESULT WINAPI D3DXCreateBuffer(DWORD, LPD3DXBUFFER*); UINT WINAPI D3DXGetDeclVertexSize(const D3DVERTEXELEMENT9 *decl, DWORD stream_idx); UINT WINAPI D3DXGetFVFVertexSize(DWORD); BOOL WINAPI D3DXBoxBoundProbe(CONST D3DXVECTOR3 *, CONST D3DXVECTOR3 *, CONST D3DXVECTOR3 *, CONST D3DXVECTOR3 *); BOOL WINAPI D3DXSphereBoundProbe(CONST D3DXVECTOR3 *,FLOAT,CONST D3DXVECTOR3 *,CONST D3DXVECTOR3 *); HRESULT WINAPI D3DXComputeBoundingBox(CONST D3DXVECTOR3 *, DWORD, DWORD, D3DXVECTOR3 *, D3DXVECTOR3 *); HRESULT WINAPI D3DXComputeBoundingSphere(CONST D3DXVECTOR3 *, DWORD, DWORD, D3DXVECTOR3 *, FLOAT *); HRESULT WINAPI D3DXDeclaratorFromFVF(DWORD, D3DVERTEXELEMENT9[MAX_FVF_DECL_SIZE]); BOOL WINAPI D3DXIntersectTri(CONST D3DXVECTOR3 *, CONST D3DXVECTOR3 *, CONST D3DXVECTOR3 *, CONST D3DXVECTOR3 *, CONST D3DXVECTOR3*, FLOAT *, FLOAT *, FLOAT *); #ifdef __cplusplus } #endif #endif /* __WINE_D3DX9MESH_H */