default to SDL if it is available
[xonotic/xonotic.git] / misc / buildfiles / osx / Nexuiz-SDL.app / Contents / Frameworks / SDL.framework / Versions / A / Headers / SDL_opengl.h
1 /*
2     SDL - Simple DirectMedia Layer
3     Copyright (C) 1997-2006 Sam Lantinga
4
5     This library is free software; you can redistribute it and/or
6     modify it under the terms of the GNU Lesser General Public
7     License as published by the Free Software Foundation; either
8     version 2.1 of the License, or (at your option) any later version.
9
10     This library is distributed in the hope that it will be useful,
11     but WITHOUT ANY WARRANTY; without even the implied warranty of
12     MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
13     Lesser General Public License for more details.
14
15     You should have received a copy of the GNU Lesser General Public
16     License along with this library; if not, write to the Free Software
17     Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA  02110-1301  USA
18
19     Sam Lantinga
20     slouken@libsdl.org
21 */
22
23 /* This is a simple file to encapsulate the OpenGL API headers */
24
25 #include "SDL_config.h"
26
27 #ifdef __WIN32__
28 #define WIN32_LEAN_AND_MEAN
29 #ifndef NOMINMAX
30 #define NOMINMAX        /* Don't defined min() and max() */
31 #endif
32 #include <windows.h>
33 #endif
34 #ifndef NO_SDL_GLEXT
35 #define __glext_h_  /* Don't let gl.h include glext.h */
36 #endif
37 #if defined(__MACOSX__)
38 #include <OpenGL/gl.h>  /* Header File For The OpenGL Library */
39 #include <OpenGL/glu.h> /* Header File For The GLU Library */
40 #elif defined(__MACOS__)
41 #include <gl.h>         /* Header File For The OpenGL Library */
42 #include <glu.h>        /* Header File For The GLU Library */
43 #else
44 #include <GL/gl.h>      /* Header File For The OpenGL Library */
45 #include <GL/glu.h>     /* Header File For The GLU Library */
46 #endif
47 #ifndef NO_SDL_GLEXT
48 #undef __glext_h_
49 #endif
50
51 /* This file taken from "GLext.h" from the Jeff Molofee OpenGL tutorials.
52    It is included here because glext.h is not available on some systems.
53    If you don't want this version included, simply define "NO_SDL_GLEXT"
54  */
55 #ifndef NO_SDL_GLEXT
56 #if !defined(__glext_h_) && !defined(GL_GLEXT_LEGACY)
57 #define __glext_h_
58
59 #ifdef __cplusplus
60 extern "C" {
61 #endif
62
63 /*
64 ** License Applicability. Except to the extent portions of this file are
65 ** made subject to an alternative license as permitted in the SGI Free
66 ** Software License B, Version 1.1 (the "License"), the contents of this
67 ** file are subject only to the provisions of the License. You may not use
68 ** this file except in compliance with the License. You may obtain a copy
69 ** of the License at Silicon Graphics, Inc., attn: Legal Services, 1600
70 ** Amphitheatre Parkway, Mountain View, CA 94043-1351, or at:
71 ** 
72 ** http://oss.sgi.com/projects/FreeB
73 ** 
74 ** Note that, as provided in the License, the Software is distributed on an
75 ** "AS IS" basis, with ALL EXPRESS AND IMPLIED WARRANTIES AND CONDITIONS
76 ** DISCLAIMED, INCLUDING, WITHOUT LIMITATION, ANY IMPLIED WARRANTIES AND
77 ** CONDITIONS OF MERCHANTABILITY, SATISFACTORY QUALITY, FITNESS FOR A
78 ** PARTICULAR PURPOSE, AND NON-INFRINGEMENT.
79 ** 
80 ** Original Code. The Original Code is: OpenGL Sample Implementation,
81 ** Version 1.2.1, released January 26, 2000, developed by Silicon Graphics,
82 ** Inc. The Original Code is Copyright (c) 1991-2004 Silicon Graphics, Inc.
83 ** Copyright in any portions created by third parties is as indicated
84 ** elsewhere herein. All Rights Reserved.
85 ** 
86 ** Additional Notice Provisions: This software was created using the
87 ** OpenGL(R) version 1.2.1 Sample Implementation published by SGI, but has
88 ** not been independently verified as being compliant with the OpenGL(R)
89 ** version 1.2.1 Specification.
90 */
91
92 #if defined(_WIN32) && !defined(APIENTRY) && !defined(__CYGWIN__) && !defined(__SCITECH_SNAP__)
93 #define WIN32_LEAN_AND_MEAN 1
94 #include <windows.h>
95 #endif
96
97 #ifndef APIENTRY
98 #define APIENTRY
99 #endif
100 #ifndef APIENTRYP
101 #define APIENTRYP APIENTRY *
102 #endif
103 #ifndef GLAPI
104 #define GLAPI extern
105 #endif
106
107 /*************************************************************/
108
109 /* Header file version number, required by OpenGL ABI for Linux */
110 /* glext.h last updated 2005/06/20 */
111 /* Current version at http://oss.sgi.com/projects/ogl-sample/registry/ */
112 #define GL_GLEXT_VERSION 29
113
114 #ifndef GL_VERSION_1_2
115 #define GL_UNSIGNED_BYTE_3_3_2            0x8032
116 #define GL_UNSIGNED_SHORT_4_4_4_4         0x8033
117 #define GL_UNSIGNED_SHORT_5_5_5_1         0x8034
118 #define GL_UNSIGNED_INT_8_8_8_8           0x8035
119 #define GL_UNSIGNED_INT_10_10_10_2        0x8036
120 #define GL_RESCALE_NORMAL                 0x803A
121 #define GL_TEXTURE_BINDING_3D             0x806A
122 #define GL_PACK_SKIP_IMAGES               0x806B
123 #define GL_PACK_IMAGE_HEIGHT              0x806C
124 #define GL_UNPACK_SKIP_IMAGES             0x806D
125 #define GL_UNPACK_IMAGE_HEIGHT            0x806E
126 #define GL_TEXTURE_3D                     0x806F
127 #define GL_PROXY_TEXTURE_3D               0x8070
128 #define GL_TEXTURE_DEPTH                  0x8071
129 #define GL_TEXTURE_WRAP_R                 0x8072
130 #define GL_MAX_3D_TEXTURE_SIZE            0x8073
131 #define GL_UNSIGNED_BYTE_2_3_3_REV        0x8362
132 #define GL_UNSIGNED_SHORT_5_6_5           0x8363
133 #define GL_UNSIGNED_SHORT_5_6_5_REV       0x8364
134 #define GL_UNSIGNED_SHORT_4_4_4_4_REV     0x8365
135 #define GL_UNSIGNED_SHORT_1_5_5_5_REV     0x8366
136 #define GL_UNSIGNED_INT_8_8_8_8_REV       0x8367
137 #define GL_UNSIGNED_INT_2_10_10_10_REV    0x8368
138 #define GL_BGR                            0x80E0
139 #define GL_BGRA                           0x80E1
140 #define GL_MAX_ELEMENTS_VERTICES          0x80E8
141 #define GL_MAX_ELEMENTS_INDICES           0x80E9
142 #define GL_CLAMP_TO_EDGE                  0x812F
143 #define GL_TEXTURE_MIN_LOD                0x813A
144 #define GL_TEXTURE_MAX_LOD                0x813B
145 #define GL_TEXTURE_BASE_LEVEL             0x813C
146 #define GL_TEXTURE_MAX_LEVEL              0x813D
147 #define GL_LIGHT_MODEL_COLOR_CONTROL      0x81F8
148 #define GL_SINGLE_COLOR                   0x81F9
149 #define GL_SEPARATE_SPECULAR_COLOR        0x81FA
150 #define GL_SMOOTH_POINT_SIZE_RANGE        0x0B12
151 #define GL_SMOOTH_POINT_SIZE_GRANULARITY  0x0B13
152 #define GL_SMOOTH_LINE_WIDTH_RANGE        0x0B22
153 #define GL_SMOOTH_LINE_WIDTH_GRANULARITY  0x0B23
154 #define GL_ALIASED_POINT_SIZE_RANGE       0x846D
155 #define GL_ALIASED_LINE_WIDTH_RANGE       0x846E
156 #endif
157
158 #ifndef GL_ARB_imaging
159 #define GL_CONSTANT_COLOR                 0x8001
160 #define GL_ONE_MINUS_CONSTANT_COLOR       0x8002
161 #define GL_CONSTANT_ALPHA                 0x8003
162 #define GL_ONE_MINUS_CONSTANT_ALPHA       0x8004
163 #define GL_BLEND_COLOR                    0x8005
164 #define GL_FUNC_ADD                       0x8006
165 #define GL_MIN                            0x8007
166 #define GL_MAX                            0x8008
167 #define GL_BLEND_EQUATION                 0x8009
168 #define GL_FUNC_SUBTRACT                  0x800A
169 #define GL_FUNC_REVERSE_SUBTRACT          0x800B
170 #define GL_CONVOLUTION_1D                 0x8010
171 #define GL_CONVOLUTION_2D                 0x8011
172 #define GL_SEPARABLE_2D                   0x8012
173 #define GL_CONVOLUTION_BORDER_MODE        0x8013
174 #define GL_CONVOLUTION_FILTER_SCALE       0x8014
175 #define GL_CONVOLUTION_FILTER_BIAS        0x8015
176 #define GL_REDUCE                         0x8016
177 #define GL_CONVOLUTION_FORMAT             0x8017
178 #define GL_CONVOLUTION_WIDTH              0x8018
179 #define GL_CONVOLUTION_HEIGHT             0x8019
180 #define GL_MAX_CONVOLUTION_WIDTH          0x801A
181 #define GL_MAX_CONVOLUTION_HEIGHT         0x801B
182 #define GL_POST_CONVOLUTION_RED_SCALE     0x801C
183 #define GL_POST_CONVOLUTION_GREEN_SCALE   0x801D
184 #define GL_POST_CONVOLUTION_BLUE_SCALE    0x801E
185 #define GL_POST_CONVOLUTION_ALPHA_SCALE   0x801F
186 #define GL_POST_CONVOLUTION_RED_BIAS      0x8020
187 #define GL_POST_CONVOLUTION_GREEN_BIAS    0x8021
188 #define GL_POST_CONVOLUTION_BLUE_BIAS     0x8022
189 #define GL_POST_CONVOLUTION_ALPHA_BIAS    0x8023
190 #define GL_HISTOGRAM                      0x8024
191 #define GL_PROXY_HISTOGRAM                0x8025
192 #define GL_HISTOGRAM_WIDTH                0x8026
193 #define GL_HISTOGRAM_FORMAT               0x8027
194 #define GL_HISTOGRAM_RED_SIZE             0x8028
195 #define GL_HISTOGRAM_GREEN_SIZE           0x8029
196 #define GL_HISTOGRAM_BLUE_SIZE            0x802A
197 #define GL_HISTOGRAM_ALPHA_SIZE           0x802B
198 #define GL_HISTOGRAM_LUMINANCE_SIZE       0x802C
199 #define GL_HISTOGRAM_SINK                 0x802D
200 #define GL_MINMAX                         0x802E
201 #define GL_MINMAX_FORMAT                  0x802F
202 #define GL_MINMAX_SINK                    0x8030
203 #define GL_TABLE_TOO_LARGE                0x8031
204 #define GL_COLOR_MATRIX                   0x80B1
205 #define GL_COLOR_MATRIX_STACK_DEPTH       0x80B2
206 #define GL_MAX_COLOR_MATRIX_STACK_DEPTH   0x80B3
207 #define GL_POST_COLOR_MATRIX_RED_SCALE    0x80B4
208 #define GL_POST_COLOR_MATRIX_GREEN_SCALE  0x80B5
209 #define GL_POST_COLOR_MATRIX_BLUE_SCALE   0x80B6
210 #define GL_POST_COLOR_MATRIX_ALPHA_SCALE  0x80B7
211 #define GL_POST_COLOR_MATRIX_RED_BIAS     0x80B8
212 #define GL_POST_COLOR_MATRIX_GREEN_BIAS   0x80B9
213 #define GL_POST_COLOR_MATRIX_BLUE_BIAS    0x80BA
214 #define GL_POST_COLOR_MATRIX_ALPHA_BIAS   0x80BB
215 #define GL_COLOR_TABLE                    0x80D0
216 #define GL_POST_CONVOLUTION_COLOR_TABLE   0x80D1
217 #define GL_POST_COLOR_MATRIX_COLOR_TABLE  0x80D2
218 #define GL_PROXY_COLOR_TABLE              0x80D3
219 #define GL_PROXY_POST_CONVOLUTION_COLOR_TABLE 0x80D4
220 #define GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE 0x80D5
221 #define GL_COLOR_TABLE_SCALE              0x80D6
222 #define GL_COLOR_TABLE_BIAS               0x80D7
223 #define GL_COLOR_TABLE_FORMAT             0x80D8
224 #define GL_COLOR_TABLE_WIDTH              0x80D9
225 #define GL_COLOR_TABLE_RED_SIZE           0x80DA
226 #define GL_COLOR_TABLE_GREEN_SIZE         0x80DB
227 #define GL_COLOR_TABLE_BLUE_SIZE          0x80DC
228 #define GL_COLOR_TABLE_ALPHA_SIZE         0x80DD
229 #define GL_COLOR_TABLE_LUMINANCE_SIZE     0x80DE
230 #define GL_COLOR_TABLE_INTENSITY_SIZE     0x80DF
231 #define GL_CONSTANT_BORDER                0x8151
232 #define GL_REPLICATE_BORDER               0x8153
233 #define GL_CONVOLUTION_BORDER_COLOR       0x8154
234 #endif
235
236 #ifndef GL_VERSION_1_3
237 #define GL_TEXTURE0                       0x84C0
238 #define GL_TEXTURE1                       0x84C1
239 #define GL_TEXTURE2                       0x84C2
240 #define GL_TEXTURE3                       0x84C3
241 #define GL_TEXTURE4                       0x84C4
242 #define GL_TEXTURE5                       0x84C5
243 #define GL_TEXTURE6                       0x84C6
244 #define GL_TEXTURE7                       0x84C7
245 #define GL_TEXTURE8                       0x84C8
246 #define GL_TEXTURE9                       0x84C9
247 #define GL_TEXTURE10                      0x84CA
248 #define GL_TEXTURE11                      0x84CB
249 #define GL_TEXTURE12                      0x84CC
250 #define GL_TEXTURE13                      0x84CD
251 #define GL_TEXTURE14                      0x84CE
252 #define GL_TEXTURE15                      0x84CF
253 #define GL_TEXTURE16                      0x84D0
254 #define GL_TEXTURE17                      0x84D1
255 #define GL_TEXTURE18                      0x84D2
256 #define GL_TEXTURE19                      0x84D3
257 #define GL_TEXTURE20                      0x84D4
258 #define GL_TEXTURE21                      0x84D5
259 #define GL_TEXTURE22                      0x84D6
260 #define GL_TEXTURE23                      0x84D7
261 #define GL_TEXTURE24                      0x84D8
262 #define GL_TEXTURE25                      0x84D9
263 #define GL_TEXTURE26                      0x84DA
264 #define GL_TEXTURE27                      0x84DB
265 #define GL_TEXTURE28                      0x84DC
266 #define GL_TEXTURE29                      0x84DD
267 #define GL_TEXTURE30                      0x84DE
268 #define GL_TEXTURE31                      0x84DF
269 #define GL_ACTIVE_TEXTURE                 0x84E0
270 #define GL_CLIENT_ACTIVE_TEXTURE          0x84E1
271 #define GL_MAX_TEXTURE_UNITS              0x84E2
272 #define GL_TRANSPOSE_MODELVIEW_MATRIX     0x84E3
273 #define GL_TRANSPOSE_PROJECTION_MATRIX    0x84E4
274 #define GL_TRANSPOSE_TEXTURE_MATRIX       0x84E5
275 #define GL_TRANSPOSE_COLOR_MATRIX         0x84E6
276 #define GL_MULTISAMPLE                    0x809D
277 #define GL_SAMPLE_ALPHA_TO_COVERAGE       0x809E
278 #define GL_SAMPLE_ALPHA_TO_ONE            0x809F
279 #define GL_SAMPLE_COVERAGE                0x80A0
280 #define GL_SAMPLE_BUFFERS                 0x80A8
281 #define GL_SAMPLES                        0x80A9
282 #define GL_SAMPLE_COVERAGE_VALUE          0x80AA
283 #define GL_SAMPLE_COVERAGE_INVERT         0x80AB
284 #define GL_MULTISAMPLE_BIT                0x20000000
285 #define GL_NORMAL_MAP                     0x8511
286 #define GL_REFLECTION_MAP                 0x8512
287 #define GL_TEXTURE_CUBE_MAP               0x8513
288 #define GL_TEXTURE_BINDING_CUBE_MAP       0x8514
289 #define GL_TEXTURE_CUBE_MAP_POSITIVE_X    0x8515
290 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_X    0x8516
291 #define GL_TEXTURE_CUBE_MAP_POSITIVE_Y    0x8517
292 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y    0x8518
293 #define GL_TEXTURE_CUBE_MAP_POSITIVE_Z    0x8519
294 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z    0x851A
295 #define GL_PROXY_TEXTURE_CUBE_MAP         0x851B
296 #define GL_MAX_CUBE_MAP_TEXTURE_SIZE      0x851C
297 #define GL_COMPRESSED_ALPHA               0x84E9
298 #define GL_COMPRESSED_LUMINANCE           0x84EA
299 #define GL_COMPRESSED_LUMINANCE_ALPHA     0x84EB
300 #define GL_COMPRESSED_INTENSITY           0x84EC
301 #define GL_COMPRESSED_RGB                 0x84ED
302 #define GL_COMPRESSED_RGBA                0x84EE
303 #define GL_TEXTURE_COMPRESSION_HINT       0x84EF
304 #define GL_TEXTURE_COMPRESSED_IMAGE_SIZE  0x86A0
305 #define GL_TEXTURE_COMPRESSED             0x86A1
306 #define GL_NUM_COMPRESSED_TEXTURE_FORMATS 0x86A2
307 #define GL_COMPRESSED_TEXTURE_FORMATS     0x86A3
308 #define GL_CLAMP_TO_BORDER                0x812D
309 #define GL_COMBINE                        0x8570
310 #define GL_COMBINE_RGB                    0x8571
311 #define GL_COMBINE_ALPHA                  0x8572
312 #define GL_SOURCE0_RGB                    0x8580
313 #define GL_SOURCE1_RGB                    0x8581
314 #define GL_SOURCE2_RGB                    0x8582
315 #define GL_SOURCE0_ALPHA                  0x8588
316 #define GL_SOURCE1_ALPHA                  0x8589
317 #define GL_SOURCE2_ALPHA                  0x858A
318 #define GL_OPERAND0_RGB                   0x8590
319 #define GL_OPERAND1_RGB                   0x8591
320 #define GL_OPERAND2_RGB                   0x8592
321 #define GL_OPERAND0_ALPHA                 0x8598
322 #define GL_OPERAND1_ALPHA                 0x8599
323 #define GL_OPERAND2_ALPHA                 0x859A
324 #define GL_RGB_SCALE                      0x8573
325 #define GL_ADD_SIGNED                     0x8574
326 #define GL_INTERPOLATE                    0x8575
327 #define GL_SUBTRACT                       0x84E7
328 #define GL_CONSTANT                       0x8576
329 #define GL_PRIMARY_COLOR                  0x8577
330 #define GL_PREVIOUS                       0x8578
331 #define GL_DOT3_RGB                       0x86AE
332 #define GL_DOT3_RGBA                      0x86AF
333 #endif
334
335 #ifndef GL_VERSION_1_4
336 #define GL_BLEND_DST_RGB                  0x80C8
337 #define GL_BLEND_SRC_RGB                  0x80C9
338 #define GL_BLEND_DST_ALPHA                0x80CA
339 #define GL_BLEND_SRC_ALPHA                0x80CB
340 #define GL_POINT_SIZE_MIN                 0x8126
341 #define GL_POINT_SIZE_MAX                 0x8127
342 #define GL_POINT_FADE_THRESHOLD_SIZE      0x8128
343 #define GL_POINT_DISTANCE_ATTENUATION     0x8129
344 #define GL_GENERATE_MIPMAP                0x8191
345 #define GL_GENERATE_MIPMAP_HINT           0x8192
346 #define GL_DEPTH_COMPONENT16              0x81A5
347 #define GL_DEPTH_COMPONENT24              0x81A6
348 #define GL_DEPTH_COMPONENT32              0x81A7
349 #define GL_MIRRORED_REPEAT                0x8370
350 #define GL_FOG_COORDINATE_SOURCE          0x8450
351 #define GL_FOG_COORDINATE                 0x8451
352 #define GL_FRAGMENT_DEPTH                 0x8452
353 #define GL_CURRENT_FOG_COORDINATE         0x8453
354 #define GL_FOG_COORDINATE_ARRAY_TYPE      0x8454
355 #define GL_FOG_COORDINATE_ARRAY_STRIDE    0x8455
356 #define GL_FOG_COORDINATE_ARRAY_POINTER   0x8456
357 #define GL_FOG_COORDINATE_ARRAY           0x8457
358 #define GL_COLOR_SUM                      0x8458
359 #define GL_CURRENT_SECONDARY_COLOR        0x8459
360 #define GL_SECONDARY_COLOR_ARRAY_SIZE     0x845A
361 #define GL_SECONDARY_COLOR_ARRAY_TYPE     0x845B
362 #define GL_SECONDARY_COLOR_ARRAY_STRIDE   0x845C
363 #define GL_SECONDARY_COLOR_ARRAY_POINTER  0x845D
364 #define GL_SECONDARY_COLOR_ARRAY          0x845E
365 #define GL_MAX_TEXTURE_LOD_BIAS           0x84FD
366 #define GL_TEXTURE_FILTER_CONTROL         0x8500
367 #define GL_TEXTURE_LOD_BIAS               0x8501
368 #define GL_INCR_WRAP                      0x8507
369 #define GL_DECR_WRAP                      0x8508
370 #define GL_TEXTURE_DEPTH_SIZE             0x884A
371 #define GL_DEPTH_TEXTURE_MODE             0x884B
372 #define GL_TEXTURE_COMPARE_MODE           0x884C
373 #define GL_TEXTURE_COMPARE_FUNC           0x884D
374 #define GL_COMPARE_R_TO_TEXTURE           0x884E
375 #endif
376
377 #ifndef GL_VERSION_1_5
378 #define GL_BUFFER_SIZE                    0x8764
379 #define GL_BUFFER_USAGE                   0x8765
380 #define GL_QUERY_COUNTER_BITS             0x8864
381 #define GL_CURRENT_QUERY                  0x8865
382 #define GL_QUERY_RESULT                   0x8866
383 #define GL_QUERY_RESULT_AVAILABLE         0x8867
384 #define GL_ARRAY_BUFFER                   0x8892
385 #define GL_ELEMENT_ARRAY_BUFFER           0x8893
386 #define GL_ARRAY_BUFFER_BINDING           0x8894
387 #define GL_ELEMENT_ARRAY_BUFFER_BINDING   0x8895
388 #define GL_VERTEX_ARRAY_BUFFER_BINDING    0x8896
389 #define GL_NORMAL_ARRAY_BUFFER_BINDING    0x8897
390 #define GL_COLOR_ARRAY_BUFFER_BINDING     0x8898
391 #define GL_INDEX_ARRAY_BUFFER_BINDING     0x8899
392 #define GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING 0x889A
393 #define GL_EDGE_FLAG_ARRAY_BUFFER_BINDING 0x889B
394 #define GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING 0x889C
395 #define GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING 0x889D
396 #define GL_WEIGHT_ARRAY_BUFFER_BINDING    0x889E
397 #define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING 0x889F
398 #define GL_READ_ONLY                      0x88B8
399 #define GL_WRITE_ONLY                     0x88B9
400 #define GL_READ_WRITE                     0x88BA
401 #define GL_BUFFER_ACCESS                  0x88BB
402 #define GL_BUFFER_MAPPED                  0x88BC
403 #define GL_BUFFER_MAP_POINTER             0x88BD
404 #define GL_STREAM_DRAW                    0x88E0
405 #define GL_STREAM_READ                    0x88E1
406 #define GL_STREAM_COPY                    0x88E2
407 #define GL_STATIC_DRAW                    0x88E4
408 #define GL_STATIC_READ                    0x88E5
409 #define GL_STATIC_COPY                    0x88E6
410 #define GL_DYNAMIC_DRAW                   0x88E8
411 #define GL_DYNAMIC_READ                   0x88E9
412 #define GL_DYNAMIC_COPY                   0x88EA
413 #define GL_SAMPLES_PASSED                 0x8914
414 #define GL_FOG_COORD_SRC                  GL_FOG_COORDINATE_SOURCE
415 #define GL_FOG_COORD                      GL_FOG_COORDINATE
416 #define GL_CURRENT_FOG_COORD              GL_CURRENT_FOG_COORDINATE
417 #define GL_FOG_COORD_ARRAY_TYPE           GL_FOG_COORDINATE_ARRAY_TYPE
418 #define GL_FOG_COORD_ARRAY_STRIDE         GL_FOG_COORDINATE_ARRAY_STRIDE
419 #define GL_FOG_COORD_ARRAY_POINTER        GL_FOG_COORDINATE_ARRAY_POINTER
420 #define GL_FOG_COORD_ARRAY                GL_FOG_COORDINATE_ARRAY
421 #define GL_FOG_COORD_ARRAY_BUFFER_BINDING GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING
422 #define GL_SRC0_RGB                       GL_SOURCE0_RGB
423 #define GL_SRC1_RGB                       GL_SOURCE1_RGB
424 #define GL_SRC2_RGB                       GL_SOURCE2_RGB
425 #define GL_SRC0_ALPHA                     GL_SOURCE0_ALPHA
426 #define GL_SRC1_ALPHA                     GL_SOURCE1_ALPHA
427 #define GL_SRC2_ALPHA                     GL_SOURCE2_ALPHA
428 #endif
429
430 #ifndef GL_VERSION_2_0
431 #define GL_BLEND_EQUATION_RGB             GL_BLEND_EQUATION
432 #define GL_VERTEX_ATTRIB_ARRAY_ENABLED    0x8622
433 #define GL_VERTEX_ATTRIB_ARRAY_SIZE       0x8623
434 #define GL_VERTEX_ATTRIB_ARRAY_STRIDE     0x8624
435 #define GL_VERTEX_ATTRIB_ARRAY_TYPE       0x8625
436 #define GL_CURRENT_VERTEX_ATTRIB          0x8626
437 #define GL_VERTEX_PROGRAM_POINT_SIZE      0x8642
438 #define GL_VERTEX_PROGRAM_TWO_SIDE        0x8643
439 #define GL_VERTEX_ATTRIB_ARRAY_POINTER    0x8645
440 #define GL_STENCIL_BACK_FUNC              0x8800
441 #define GL_STENCIL_BACK_FAIL              0x8801
442 #define GL_STENCIL_BACK_PASS_DEPTH_FAIL   0x8802
443 #define GL_STENCIL_BACK_PASS_DEPTH_PASS   0x8803
444 #define GL_MAX_DRAW_BUFFERS               0x8824
445 #define GL_DRAW_BUFFER0                   0x8825
446 #define GL_DRAW_BUFFER1                   0x8826
447 #define GL_DRAW_BUFFER2                   0x8827
448 #define GL_DRAW_BUFFER3                   0x8828
449 #define GL_DRAW_BUFFER4                   0x8829
450 #define GL_DRAW_BUFFER5                   0x882A
451 #define GL_DRAW_BUFFER6                   0x882B
452 #define GL_DRAW_BUFFER7                   0x882C
453 #define GL_DRAW_BUFFER8                   0x882D
454 #define GL_DRAW_BUFFER9                   0x882E
455 #define GL_DRAW_BUFFER10                  0x882F
456 #define GL_DRAW_BUFFER11                  0x8830
457 #define GL_DRAW_BUFFER12                  0x8831
458 #define GL_DRAW_BUFFER13                  0x8832
459 #define GL_DRAW_BUFFER14                  0x8833
460 #define GL_DRAW_BUFFER15                  0x8834
461 #define GL_BLEND_EQUATION_ALPHA           0x883D
462 #define GL_POINT_SPRITE                   0x8861
463 #define GL_COORD_REPLACE                  0x8862
464 #define GL_MAX_VERTEX_ATTRIBS             0x8869
465 #define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED 0x886A
466 #define GL_MAX_TEXTURE_COORDS             0x8871
467 #define GL_MAX_TEXTURE_IMAGE_UNITS        0x8872
468 #define GL_FRAGMENT_SHADER                0x8B30
469 #define GL_VERTEX_SHADER                  0x8B31
470 #define GL_MAX_FRAGMENT_UNIFORM_COMPONENTS 0x8B49
471 #define GL_MAX_VERTEX_UNIFORM_COMPONENTS  0x8B4A
472 #define GL_MAX_VARYING_FLOATS             0x8B4B
473 #define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS 0x8B4C
474 #define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS 0x8B4D
475 #define GL_SHADER_TYPE                    0x8B4F
476 #define GL_FLOAT_VEC2                     0x8B50
477 #define GL_FLOAT_VEC3                     0x8B51
478 #define GL_FLOAT_VEC4                     0x8B52
479 #define GL_INT_VEC2                       0x8B53
480 #define GL_INT_VEC3                       0x8B54
481 #define GL_INT_VEC4                       0x8B55
482 #define GL_BOOL                           0x8B56
483 #define GL_BOOL_VEC2                      0x8B57
484 #define GL_BOOL_VEC3                      0x8B58
485 #define GL_BOOL_VEC4                      0x8B59
486 #define GL_FLOAT_MAT2                     0x8B5A
487 #define GL_FLOAT_MAT3                     0x8B5B
488 #define GL_FLOAT_MAT4                     0x8B5C
489 #define GL_SAMPLER_1D                     0x8B5D
490 #define GL_SAMPLER_2D                     0x8B5E
491 #define GL_SAMPLER_3D                     0x8B5F
492 #define GL_SAMPLER_CUBE                   0x8B60
493 #define GL_SAMPLER_1D_SHADOW              0x8B61
494 #define GL_SAMPLER_2D_SHADOW              0x8B62
495 #define GL_DELETE_STATUS                  0x8B80
496 #define GL_COMPILE_STATUS                 0x8B81
497 #define GL_LINK_STATUS                    0x8B82
498 #define GL_VALIDATE_STATUS                0x8B83
499 #define GL_INFO_LOG_LENGTH                0x8B84
500 #define GL_ATTACHED_SHADERS               0x8B85
501 #define GL_ACTIVE_UNIFORMS                0x8B86
502 #define GL_ACTIVE_UNIFORM_MAX_LENGTH      0x8B87
503 #define GL_SHADER_SOURCE_LENGTH           0x8B88
504 #define GL_ACTIVE_ATTRIBUTES              0x8B89
505 #define GL_ACTIVE_ATTRIBUTE_MAX_LENGTH    0x8B8A
506 #define GL_FRAGMENT_SHADER_DERIVATIVE_HINT 0x8B8B
507 #define GL_SHADING_LANGUAGE_VERSION       0x8B8C
508 #define GL_CURRENT_PROGRAM                0x8B8D
509 #define GL_POINT_SPRITE_COORD_ORIGIN      0x8CA0
510 #define GL_LOWER_LEFT                     0x8CA1
511 #define GL_UPPER_LEFT                     0x8CA2
512 #define GL_STENCIL_BACK_REF               0x8CA3
513 #define GL_STENCIL_BACK_VALUE_MASK        0x8CA4
514 #define GL_STENCIL_BACK_WRITEMASK         0x8CA5
515 #endif
516
517 #ifndef GL_ARB_multitexture
518 #define GL_TEXTURE0_ARB                   0x84C0
519 #define GL_TEXTURE1_ARB                   0x84C1
520 #define GL_TEXTURE2_ARB                   0x84C2
521 #define GL_TEXTURE3_ARB                   0x84C3
522 #define GL_TEXTURE4_ARB                   0x84C4
523 #define GL_TEXTURE5_ARB                   0x84C5
524 #define GL_TEXTURE6_ARB                   0x84C6
525 #define GL_TEXTURE7_ARB                   0x84C7
526 #define GL_TEXTURE8_ARB                   0x84C8
527 #define GL_TEXTURE9_ARB                   0x84C9
528 #define GL_TEXTURE10_ARB                  0x84CA
529 #define GL_TEXTURE11_ARB                  0x84CB
530 #define GL_TEXTURE12_ARB                  0x84CC
531 #define GL_TEXTURE13_ARB                  0x84CD
532 #define GL_TEXTURE14_ARB                  0x84CE
533 #define GL_TEXTURE15_ARB                  0x84CF
534 #define GL_TEXTURE16_ARB                  0x84D0
535 #define GL_TEXTURE17_ARB                  0x84D1
536 #define GL_TEXTURE18_ARB                  0x84D2
537 #define GL_TEXTURE19_ARB                  0x84D3
538 #define GL_TEXTURE20_ARB                  0x84D4
539 #define GL_TEXTURE21_ARB                  0x84D5
540 #define GL_TEXTURE22_ARB                  0x84D6
541 #define GL_TEXTURE23_ARB                  0x84D7
542 #define GL_TEXTURE24_ARB                  0x84D8
543 #define GL_TEXTURE25_ARB                  0x84D9
544 #define GL_TEXTURE26_ARB                  0x84DA
545 #define GL_TEXTURE27_ARB                  0x84DB
546 #define GL_TEXTURE28_ARB                  0x84DC
547 #define GL_TEXTURE29_ARB                  0x84DD
548 #define GL_TEXTURE30_ARB                  0x84DE
549 #define GL_TEXTURE31_ARB                  0x84DF
550 #define GL_ACTIVE_TEXTURE_ARB             0x84E0
551 #define GL_CLIENT_ACTIVE_TEXTURE_ARB      0x84E1
552 #define GL_MAX_TEXTURE_UNITS_ARB          0x84E2
553 #endif
554
555 #ifndef GL_ARB_transpose_matrix
556 #define GL_TRANSPOSE_MODELVIEW_MATRIX_ARB 0x84E3
557 #define GL_TRANSPOSE_PROJECTION_MATRIX_ARB 0x84E4
558 #define GL_TRANSPOSE_TEXTURE_MATRIX_ARB   0x84E5
559 #define GL_TRANSPOSE_COLOR_MATRIX_ARB     0x84E6
560 #endif
561
562 #ifndef GL_ARB_multisample
563 #define GL_MULTISAMPLE_ARB                0x809D
564 #define GL_SAMPLE_ALPHA_TO_COVERAGE_ARB   0x809E
565 #define GL_SAMPLE_ALPHA_TO_ONE_ARB        0x809F
566 #define GL_SAMPLE_COVERAGE_ARB            0x80A0
567 #define GL_SAMPLE_BUFFERS_ARB             0x80A8
568 #define GL_SAMPLES_ARB                    0x80A9
569 #define GL_SAMPLE_COVERAGE_VALUE_ARB      0x80AA
570 #define GL_SAMPLE_COVERAGE_INVERT_ARB     0x80AB
571 #define GL_MULTISAMPLE_BIT_ARB            0x20000000
572 #endif
573
574 #ifndef GL_ARB_texture_env_add
575 #endif
576
577 #ifndef GL_ARB_texture_cube_map
578 #define GL_NORMAL_MAP_ARB                 0x8511
579 #define GL_REFLECTION_MAP_ARB             0x8512
580 #define GL_TEXTURE_CUBE_MAP_ARB           0x8513
581 #define GL_TEXTURE_BINDING_CUBE_MAP_ARB   0x8514
582 #define GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB 0x8515
583 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB 0x8516
584 #define GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB 0x8517
585 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB 0x8518
586 #define GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB 0x8519
587 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB 0x851A
588 #define GL_PROXY_TEXTURE_CUBE_MAP_ARB     0x851B
589 #define GL_MAX_CUBE_MAP_TEXTURE_SIZE_ARB  0x851C
590 #endif
591
592 #ifndef GL_ARB_texture_compression
593 #define GL_COMPRESSED_ALPHA_ARB           0x84E9
594 #define GL_COMPRESSED_LUMINANCE_ARB       0x84EA
595 #define GL_COMPRESSED_LUMINANCE_ALPHA_ARB 0x84EB
596 #define GL_COMPRESSED_INTENSITY_ARB       0x84EC
597 #define GL_COMPRESSED_RGB_ARB             0x84ED
598 #define GL_COMPRESSED_RGBA_ARB            0x84EE
599 #define GL_TEXTURE_COMPRESSION_HINT_ARB   0x84EF
600 #define GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB 0x86A0
601 #define GL_TEXTURE_COMPRESSED_ARB         0x86A1
602 #define GL_NUM_COMPRESSED_TEXTURE_FORMATS_ARB 0x86A2
603 #define GL_COMPRESSED_TEXTURE_FORMATS_ARB 0x86A3
604 #endif
605
606 #ifndef GL_ARB_texture_border_clamp
607 #define GL_CLAMP_TO_BORDER_ARB            0x812D
608 #endif
609
610 #ifndef GL_ARB_point_parameters
611 #define GL_POINT_SIZE_MIN_ARB             0x8126
612 #define GL_POINT_SIZE_MAX_ARB             0x8127
613 #define GL_POINT_FADE_THRESHOLD_SIZE_ARB  0x8128
614 #define GL_POINT_DISTANCE_ATTENUATION_ARB 0x8129
615 #endif
616
617 #ifndef GL_ARB_vertex_blend
618 #define GL_MAX_VERTEX_UNITS_ARB           0x86A4
619 #define GL_ACTIVE_VERTEX_UNITS_ARB        0x86A5
620 #define GL_WEIGHT_SUM_UNITY_ARB           0x86A6
621 #define GL_VERTEX_BLEND_ARB               0x86A7
622 #define GL_CURRENT_WEIGHT_ARB             0x86A8
623 #define GL_WEIGHT_ARRAY_TYPE_ARB          0x86A9
624 #define GL_WEIGHT_ARRAY_STRIDE_ARB        0x86AA
625 #define GL_WEIGHT_ARRAY_SIZE_ARB          0x86AB
626 #define GL_WEIGHT_ARRAY_POINTER_ARB       0x86AC
627 #define GL_WEIGHT_ARRAY_ARB               0x86AD
628 #define GL_MODELVIEW0_ARB                 0x1700
629 #define GL_MODELVIEW1_ARB                 0x850A
630 #define GL_MODELVIEW2_ARB                 0x8722
631 #define GL_MODELVIEW3_ARB                 0x8723
632 #define GL_MODELVIEW4_ARB                 0x8724
633 #define GL_MODELVIEW5_ARB                 0x8725
634 #define GL_MODELVIEW6_ARB                 0x8726
635 #define GL_MODELVIEW7_ARB                 0x8727
636 #define GL_MODELVIEW8_ARB                 0x8728
637 #define GL_MODELVIEW9_ARB                 0x8729
638 #define GL_MODELVIEW10_ARB                0x872A
639 #define GL_MODELVIEW11_ARB                0x872B
640 #define GL_MODELVIEW12_ARB                0x872C
641 #define GL_MODELVIEW13_ARB                0x872D
642 #define GL_MODELVIEW14_ARB                0x872E
643 #define GL_MODELVIEW15_ARB                0x872F
644 #define GL_MODELVIEW16_ARB                0x8730
645 #define GL_MODELVIEW17_ARB                0x8731
646 #define GL_MODELVIEW18_ARB                0x8732
647 #define GL_MODELVIEW19_ARB                0x8733
648 #define GL_MODELVIEW20_ARB                0x8734
649 #define GL_MODELVIEW21_ARB                0x8735
650 #define GL_MODELVIEW22_ARB                0x8736
651 #define GL_MODELVIEW23_ARB                0x8737
652 #define GL_MODELVIEW24_ARB                0x8738
653 #define GL_MODELVIEW25_ARB                0x8739
654 #define GL_MODELVIEW26_ARB                0x873A
655 #define GL_MODELVIEW27_ARB                0x873B
656 #define GL_MODELVIEW28_ARB                0x873C
657 #define GL_MODELVIEW29_ARB                0x873D
658 #define GL_MODELVIEW30_ARB                0x873E
659 #define GL_MODELVIEW31_ARB                0x873F
660 #endif
661
662 #ifndef GL_ARB_matrix_palette
663 #define GL_MATRIX_PALETTE_ARB             0x8840
664 #define GL_MAX_MATRIX_PALETTE_STACK_DEPTH_ARB 0x8841
665 #define GL_MAX_PALETTE_MATRICES_ARB       0x8842
666 #define GL_CURRENT_PALETTE_MATRIX_ARB     0x8843
667 #define GL_MATRIX_INDEX_ARRAY_ARB         0x8844
668 #define GL_CURRENT_MATRIX_INDEX_ARB       0x8845
669 #define GL_MATRIX_INDEX_ARRAY_SIZE_ARB    0x8846
670 #define GL_MATRIX_INDEX_ARRAY_TYPE_ARB    0x8847
671 #define GL_MATRIX_INDEX_ARRAY_STRIDE_ARB  0x8848
672 #define GL_MATRIX_INDEX_ARRAY_POINTER_ARB 0x8849
673 #endif
674
675 #ifndef GL_ARB_texture_env_combine
676 #define GL_COMBINE_ARB                    0x8570
677 #define GL_COMBINE_RGB_ARB                0x8571
678 #define GL_COMBINE_ALPHA_ARB              0x8572
679 #define GL_SOURCE0_RGB_ARB                0x8580
680 #define GL_SOURCE1_RGB_ARB                0x8581
681 #define GL_SOURCE2_RGB_ARB                0x8582
682 #define GL_SOURCE0_ALPHA_ARB              0x8588
683 #define GL_SOURCE1_ALPHA_ARB              0x8589
684 #define GL_SOURCE2_ALPHA_ARB              0x858A
685 #define GL_OPERAND0_RGB_ARB               0x8590
686 #define GL_OPERAND1_RGB_ARB               0x8591
687 #define GL_OPERAND2_RGB_ARB               0x8592
688 #define GL_OPERAND0_ALPHA_ARB             0x8598
689 #define GL_OPERAND1_ALPHA_ARB             0x8599
690 #define GL_OPERAND2_ALPHA_ARB             0x859A
691 #define GL_RGB_SCALE_ARB                  0x8573
692 #define GL_ADD_SIGNED_ARB                 0x8574
693 #define GL_INTERPOLATE_ARB                0x8575
694 #define GL_SUBTRACT_ARB                   0x84E7
695 #define GL_CONSTANT_ARB                   0x8576
696 #define GL_PRIMARY_COLOR_ARB              0x8577
697 #define GL_PREVIOUS_ARB                   0x8578
698 #endif
699
700 #ifndef GL_ARB_texture_env_crossbar
701 #endif
702
703 #ifndef GL_ARB_texture_env_dot3
704 #define GL_DOT3_RGB_ARB                   0x86AE
705 #define GL_DOT3_RGBA_ARB                  0x86AF
706 #endif
707
708 #ifndef GL_ARB_texture_mirrored_repeat
709 #define GL_MIRRORED_REPEAT_ARB            0x8370
710 #endif
711
712 #ifndef GL_ARB_depth_texture
713 #define GL_DEPTH_COMPONENT16_ARB          0x81A5
714 #define GL_DEPTH_COMPONENT24_ARB          0x81A6
715 #define GL_DEPTH_COMPONENT32_ARB          0x81A7
716 #define GL_TEXTURE_DEPTH_SIZE_ARB         0x884A
717 #define GL_DEPTH_TEXTURE_MODE_ARB         0x884B
718 #endif
719
720 #ifndef GL_ARB_shadow
721 #define GL_TEXTURE_COMPARE_MODE_ARB       0x884C
722 #define GL_TEXTURE_COMPARE_FUNC_ARB       0x884D
723 #define GL_COMPARE_R_TO_TEXTURE_ARB       0x884E
724 #endif
725
726 #ifndef GL_ARB_shadow_ambient
727 #define GL_TEXTURE_COMPARE_FAIL_VALUE_ARB 0x80BF
728 #endif
729
730 #ifndef GL_ARB_window_pos
731 #endif
732
733 #ifndef GL_ARB_vertex_program
734 #define GL_COLOR_SUM_ARB                  0x8458
735 #define GL_VERTEX_PROGRAM_ARB             0x8620
736 #define GL_VERTEX_ATTRIB_ARRAY_ENABLED_ARB 0x8622
737 #define GL_VERTEX_ATTRIB_ARRAY_SIZE_ARB   0x8623
738 #define GL_VERTEX_ATTRIB_ARRAY_STRIDE_ARB 0x8624
739 #define GL_VERTEX_ATTRIB_ARRAY_TYPE_ARB   0x8625
740 #define GL_CURRENT_VERTEX_ATTRIB_ARB      0x8626
741 #define GL_PROGRAM_LENGTH_ARB             0x8627
742 #define GL_PROGRAM_STRING_ARB             0x8628
743 #define GL_MAX_PROGRAM_MATRIX_STACK_DEPTH_ARB 0x862E
744 #define GL_MAX_PROGRAM_MATRICES_ARB       0x862F
745 #define GL_CURRENT_MATRIX_STACK_DEPTH_ARB 0x8640
746 #define GL_CURRENT_MATRIX_ARB             0x8641
747 #define GL_VERTEX_PROGRAM_POINT_SIZE_ARB  0x8642
748 #define GL_VERTEX_PROGRAM_TWO_SIDE_ARB    0x8643
749 #define GL_VERTEX_ATTRIB_ARRAY_POINTER_ARB 0x8645
750 #define GL_PROGRAM_ERROR_POSITION_ARB     0x864B
751 #define GL_PROGRAM_BINDING_ARB            0x8677
752 #define GL_MAX_VERTEX_ATTRIBS_ARB         0x8869
753 #define GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB 0x886A
754 #define GL_PROGRAM_ERROR_STRING_ARB       0x8874
755 #define GL_PROGRAM_FORMAT_ASCII_ARB       0x8875
756 #define GL_PROGRAM_FORMAT_ARB             0x8876
757 #define GL_PROGRAM_INSTRUCTIONS_ARB       0x88A0
758 #define GL_MAX_PROGRAM_INSTRUCTIONS_ARB   0x88A1
759 #define GL_PROGRAM_NATIVE_INSTRUCTIONS_ARB 0x88A2
760 #define GL_MAX_PROGRAM_NATIVE_INSTRUCTIONS_ARB 0x88A3
761 #define GL_PROGRAM_TEMPORARIES_ARB        0x88A4
762 #define GL_MAX_PROGRAM_TEMPORARIES_ARB    0x88A5
763 #define GL_PROGRAM_NATIVE_TEMPORARIES_ARB 0x88A6
764 #define GL_MAX_PROGRAM_NATIVE_TEMPORARIES_ARB 0x88A7
765 #define GL_PROGRAM_PARAMETERS_ARB         0x88A8
766 #define GL_MAX_PROGRAM_PARAMETERS_ARB     0x88A9
767 #define GL_PROGRAM_NATIVE_PARAMETERS_ARB  0x88AA
768 #define GL_MAX_PROGRAM_NATIVE_PARAMETERS_ARB 0x88AB
769 #define GL_PROGRAM_ATTRIBS_ARB            0x88AC
770 #define GL_MAX_PROGRAM_ATTRIBS_ARB        0x88AD
771 #define GL_PROGRAM_NATIVE_ATTRIBS_ARB     0x88AE
772 #define GL_MAX_PROGRAM_NATIVE_ATTRIBS_ARB 0x88AF
773 #define GL_PROGRAM_ADDRESS_REGISTERS_ARB  0x88B0
774 #define GL_MAX_PROGRAM_ADDRESS_REGISTERS_ARB 0x88B1
775 #define GL_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB 0x88B2
776 #define GL_MAX_PROGRAM_NATIVE_ADDRESS_REGISTERS_ARB 0x88B3
777 #define GL_MAX_PROGRAM_LOCAL_PARAMETERS_ARB 0x88B4
778 #define GL_MAX_PROGRAM_ENV_PARAMETERS_ARB 0x88B5
779 #define GL_PROGRAM_UNDER_NATIVE_LIMITS_ARB 0x88B6
780 #define GL_TRANSPOSE_CURRENT_MATRIX_ARB   0x88B7
781 #define GL_MATRIX0_ARB                    0x88C0
782 #define GL_MATRIX1_ARB                    0x88C1
783 #define GL_MATRIX2_ARB                    0x88C2
784 #define GL_MATRIX3_ARB                    0x88C3
785 #define GL_MATRIX4_ARB                    0x88C4
786 #define GL_MATRIX5_ARB                    0x88C5
787 #define GL_MATRIX6_ARB                    0x88C6
788 #define GL_MATRIX7_ARB                    0x88C7
789 #define GL_MATRIX8_ARB                    0x88C8
790 #define GL_MATRIX9_ARB                    0x88C9
791 #define GL_MATRIX10_ARB                   0x88CA
792 #define GL_MATRIX11_ARB                   0x88CB
793 #define GL_MATRIX12_ARB                   0x88CC
794 #define GL_MATRIX13_ARB                   0x88CD
795 #define GL_MATRIX14_ARB                   0x88CE
796 #define GL_MATRIX15_ARB                   0x88CF
797 #define GL_MATRIX16_ARB                   0x88D0
798 #define GL_MATRIX17_ARB                   0x88D1
799 #define GL_MATRIX18_ARB                   0x88D2
800 #define GL_MATRIX19_ARB                   0x88D3
801 #define GL_MATRIX20_ARB                   0x88D4
802 #define GL_MATRIX21_ARB                   0x88D5
803 #define GL_MATRIX22_ARB                   0x88D6
804 #define GL_MATRIX23_ARB                   0x88D7
805 #define GL_MATRIX24_ARB                   0x88D8
806 #define GL_MATRIX25_ARB                   0x88D9
807 #define GL_MATRIX26_ARB                   0x88DA
808 #define GL_MATRIX27_ARB                   0x88DB
809 #define GL_MATRIX28_ARB                   0x88DC
810 #define GL_MATRIX29_ARB                   0x88DD
811 #define GL_MATRIX30_ARB                   0x88DE
812 #define GL_MATRIX31_ARB                   0x88DF
813 #endif
814
815 #ifndef GL_ARB_fragment_program
816 #define GL_FRAGMENT_PROGRAM_ARB           0x8804
817 #define GL_PROGRAM_ALU_INSTRUCTIONS_ARB   0x8805
818 #define GL_PROGRAM_TEX_INSTRUCTIONS_ARB   0x8806
819 #define GL_PROGRAM_TEX_INDIRECTIONS_ARB   0x8807
820 #define GL_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB 0x8808
821 #define GL_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB 0x8809
822 #define GL_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB 0x880A
823 #define GL_MAX_PROGRAM_ALU_INSTRUCTIONS_ARB 0x880B
824 #define GL_MAX_PROGRAM_TEX_INSTRUCTIONS_ARB 0x880C
825 #define GL_MAX_PROGRAM_TEX_INDIRECTIONS_ARB 0x880D
826 #define GL_MAX_PROGRAM_NATIVE_ALU_INSTRUCTIONS_ARB 0x880E
827 #define GL_MAX_PROGRAM_NATIVE_TEX_INSTRUCTIONS_ARB 0x880F
828 #define GL_MAX_PROGRAM_NATIVE_TEX_INDIRECTIONS_ARB 0x8810
829 #define GL_MAX_TEXTURE_COORDS_ARB         0x8871
830 #define GL_MAX_TEXTURE_IMAGE_UNITS_ARB    0x8872
831 #endif
832
833 #ifndef GL_ARB_vertex_buffer_object
834 #define GL_BUFFER_SIZE_ARB                0x8764
835 #define GL_BUFFER_USAGE_ARB               0x8765
836 #define GL_ARRAY_BUFFER_ARB               0x8892
837 #define GL_ELEMENT_ARRAY_BUFFER_ARB       0x8893
838 #define GL_ARRAY_BUFFER_BINDING_ARB       0x8894
839 #define GL_ELEMENT_ARRAY_BUFFER_BINDING_ARB 0x8895
840 #define GL_VERTEX_ARRAY_BUFFER_BINDING_ARB 0x8896
841 #define GL_NORMAL_ARRAY_BUFFER_BINDING_ARB 0x8897
842 #define GL_COLOR_ARRAY_BUFFER_BINDING_ARB 0x8898
843 #define GL_INDEX_ARRAY_BUFFER_BINDING_ARB 0x8899
844 #define GL_TEXTURE_COORD_ARRAY_BUFFER_BINDING_ARB 0x889A
845 #define GL_EDGE_FLAG_ARRAY_BUFFER_BINDING_ARB 0x889B
846 #define GL_SECONDARY_COLOR_ARRAY_BUFFER_BINDING_ARB 0x889C
847 #define GL_FOG_COORDINATE_ARRAY_BUFFER_BINDING_ARB 0x889D
848 #define GL_WEIGHT_ARRAY_BUFFER_BINDING_ARB 0x889E
849 #define GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB 0x889F
850 #define GL_READ_ONLY_ARB                  0x88B8
851 #define GL_WRITE_ONLY_ARB                 0x88B9
852 #define GL_READ_WRITE_ARB                 0x88BA
853 #define GL_BUFFER_ACCESS_ARB              0x88BB
854 #define GL_BUFFER_MAPPED_ARB              0x88BC
855 #define GL_BUFFER_MAP_POINTER_ARB         0x88BD
856 #define GL_STREAM_DRAW_ARB                0x88E0
857 #define GL_STREAM_READ_ARB                0x88E1
858 #define GL_STREAM_COPY_ARB                0x88E2
859 #define GL_STATIC_DRAW_ARB                0x88E4
860 #define GL_STATIC_READ_ARB                0x88E5
861 #define GL_STATIC_COPY_ARB                0x88E6
862 #define GL_DYNAMIC_DRAW_ARB               0x88E8
863 #define GL_DYNAMIC_READ_ARB               0x88E9
864 #define GL_DYNAMIC_COPY_ARB               0x88EA
865 #endif
866
867 #ifndef GL_ARB_occlusion_query
868 #define GL_QUERY_COUNTER_BITS_ARB         0x8864
869 #define GL_CURRENT_QUERY_ARB              0x8865
870 #define GL_QUERY_RESULT_ARB               0x8866
871 #define GL_QUERY_RESULT_AVAILABLE_ARB     0x8867
872 #define GL_SAMPLES_PASSED_ARB             0x8914
873 #endif
874
875 #ifndef GL_ARB_shader_objects
876 #define GL_PROGRAM_OBJECT_ARB             0x8B40
877 #define GL_SHADER_OBJECT_ARB              0x8B48
878 #define GL_OBJECT_TYPE_ARB                0x8B4E
879 #define GL_OBJECT_SUBTYPE_ARB             0x8B4F
880 #define GL_FLOAT_VEC2_ARB                 0x8B50
881 #define GL_FLOAT_VEC3_ARB                 0x8B51
882 #define GL_FLOAT_VEC4_ARB                 0x8B52
883 #define GL_INT_VEC2_ARB                   0x8B53
884 #define GL_INT_VEC3_ARB                   0x8B54
885 #define GL_INT_VEC4_ARB                   0x8B55
886 #define GL_BOOL_ARB                       0x8B56
887 #define GL_BOOL_VEC2_ARB                  0x8B57
888 #define GL_BOOL_VEC3_ARB                  0x8B58
889 #define GL_BOOL_VEC4_ARB                  0x8B59
890 #define GL_FLOAT_MAT2_ARB                 0x8B5A
891 #define GL_FLOAT_MAT3_ARB                 0x8B5B
892 #define GL_FLOAT_MAT4_ARB                 0x8B5C
893 #define GL_SAMPLER_1D_ARB                 0x8B5D
894 #define GL_SAMPLER_2D_ARB                 0x8B5E
895 #define GL_SAMPLER_3D_ARB                 0x8B5F
896 #define GL_SAMPLER_CUBE_ARB               0x8B60
897 #define GL_SAMPLER_1D_SHADOW_ARB          0x8B61
898 #define GL_SAMPLER_2D_SHADOW_ARB          0x8B62
899 #define GL_SAMPLER_2D_RECT_ARB            0x8B63
900 #define GL_SAMPLER_2D_RECT_SHADOW_ARB     0x8B64
901 #define GL_OBJECT_DELETE_STATUS_ARB       0x8B80
902 #define GL_OBJECT_COMPILE_STATUS_ARB      0x8B81
903 #define GL_OBJECT_LINK_STATUS_ARB         0x8B82
904 #define GL_OBJECT_VALIDATE_STATUS_ARB     0x8B83
905 #define GL_OBJECT_INFO_LOG_LENGTH_ARB     0x8B84
906 #define GL_OBJECT_ATTACHED_OBJECTS_ARB    0x8B85
907 #define GL_OBJECT_ACTIVE_UNIFORMS_ARB     0x8B86
908 #define GL_OBJECT_ACTIVE_UNIFORM_MAX_LENGTH_ARB 0x8B87
909 #define GL_OBJECT_SHADER_SOURCE_LENGTH_ARB 0x8B88
910 #endif
911
912 #ifndef GL_ARB_vertex_shader
913 #define GL_VERTEX_SHADER_ARB              0x8B31
914 #define GL_MAX_VERTEX_UNIFORM_COMPONENTS_ARB 0x8B4A
915 #define GL_MAX_VARYING_FLOATS_ARB         0x8B4B
916 #define GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS_ARB 0x8B4C
917 #define GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS_ARB 0x8B4D
918 #define GL_OBJECT_ACTIVE_ATTRIBUTES_ARB   0x8B89
919 #define GL_OBJECT_ACTIVE_ATTRIBUTE_MAX_LENGTH_ARB 0x8B8A
920 #endif
921
922 #ifndef GL_ARB_fragment_shader
923 #define GL_FRAGMENT_SHADER_ARB            0x8B30
924 #define GL_MAX_FRAGMENT_UNIFORM_COMPONENTS_ARB 0x8B49
925 #define GL_FRAGMENT_SHADER_DERIVATIVE_HINT_ARB 0x8B8B
926 #endif
927
928 #ifndef GL_ARB_shading_language_100
929 #define GL_SHADING_LANGUAGE_VERSION_ARB   0x8B8C
930 #endif
931
932 #ifndef GL_ARB_texture_non_power_of_two
933 #endif
934
935 #ifndef GL_ARB_point_sprite
936 #define GL_POINT_SPRITE_ARB               0x8861
937 #define GL_COORD_REPLACE_ARB              0x8862
938 #endif
939
940 #ifndef GL_ARB_fragment_program_shadow
941 #endif
942
943 #ifndef GL_ARB_draw_buffers
944 #define GL_MAX_DRAW_BUFFERS_ARB           0x8824
945 #define GL_DRAW_BUFFER0_ARB               0x8825
946 #define GL_DRAW_BUFFER1_ARB               0x8826
947 #define GL_DRAW_BUFFER2_ARB               0x8827
948 #define GL_DRAW_BUFFER3_ARB               0x8828
949 #define GL_DRAW_BUFFER4_ARB               0x8829
950 #define GL_DRAW_BUFFER5_ARB               0x882A
951 #define GL_DRAW_BUFFER6_ARB               0x882B
952 #define GL_DRAW_BUFFER7_ARB               0x882C
953 #define GL_DRAW_BUFFER8_ARB               0x882D
954 #define GL_DRAW_BUFFER9_ARB               0x882E
955 #define GL_DRAW_BUFFER10_ARB              0x882F
956 #define GL_DRAW_BUFFER11_ARB              0x8830
957 #define GL_DRAW_BUFFER12_ARB              0x8831
958 #define GL_DRAW_BUFFER13_ARB              0x8832
959 #define GL_DRAW_BUFFER14_ARB              0x8833
960 #define GL_DRAW_BUFFER15_ARB              0x8834
961 #endif
962
963 #ifndef GL_ARB_texture_rectangle
964 #define GL_TEXTURE_RECTANGLE_ARB          0x84F5
965 #define GL_TEXTURE_BINDING_RECTANGLE_ARB  0x84F6
966 #define GL_PROXY_TEXTURE_RECTANGLE_ARB    0x84F7
967 #define GL_MAX_RECTANGLE_TEXTURE_SIZE_ARB 0x84F8
968 #endif
969
970 #ifndef GL_ARB_color_buffer_float
971 #define GL_RGBA_FLOAT_MODE_ARB            0x8820
972 #define GL_CLAMP_VERTEX_COLOR_ARB         0x891A
973 #define GL_CLAMP_FRAGMENT_COLOR_ARB       0x891B
974 #define GL_CLAMP_READ_COLOR_ARB           0x891C
975 #define GL_FIXED_ONLY_ARB                 0x891D
976 #endif
977
978 #ifndef GL_ARB_half_float_pixel
979 #define GL_HALF_FLOAT_ARB                 0x140B
980 #endif
981
982 #ifndef GL_ARB_texture_float
983 #define GL_TEXTURE_RED_TYPE_ARB           0x8C10
984 #define GL_TEXTURE_GREEN_TYPE_ARB         0x8C11
985 #define GL_TEXTURE_BLUE_TYPE_ARB          0x8C12
986 #define GL_TEXTURE_ALPHA_TYPE_ARB         0x8C13
987 #define GL_TEXTURE_LUMINANCE_TYPE_ARB     0x8C14
988 #define GL_TEXTURE_INTENSITY_TYPE_ARB     0x8C15
989 #define GL_TEXTURE_DEPTH_TYPE_ARB         0x8C16
990 #define GL_UNSIGNED_NORMALIZED_ARB        0x8C17
991 #define GL_RGBA32F_ARB                    0x8814
992 #define GL_RGB32F_ARB                     0x8815
993 #define GL_ALPHA32F_ARB                   0x8816
994 #define GL_INTENSITY32F_ARB               0x8817
995 #define GL_LUMINANCE32F_ARB               0x8818
996 #define GL_LUMINANCE_ALPHA32F_ARB         0x8819
997 #define GL_RGBA16F_ARB                    0x881A
998 #define GL_RGB16F_ARB                     0x881B
999 #define GL_ALPHA16F_ARB                   0x881C
1000 #define GL_INTENSITY16F_ARB               0x881D
1001 #define GL_LUMINANCE16F_ARB               0x881E
1002 #define GL_LUMINANCE_ALPHA16F_ARB         0x881F
1003 #endif
1004
1005 #ifndef GL_ARB_pixel_buffer_object
1006 #define GL_PIXEL_PACK_BUFFER_ARB          0x88EB
1007 #define GL_PIXEL_UNPACK_BUFFER_ARB        0x88EC
1008 #define GL_PIXEL_PACK_BUFFER_BINDING_ARB  0x88ED
1009 #define GL_PIXEL_UNPACK_BUFFER_BINDING_ARB 0x88EF
1010 #endif
1011
1012 #ifndef GL_EXT_abgr
1013 #define GL_ABGR_EXT                       0x8000
1014 #endif
1015
1016 #ifndef GL_EXT_blend_color
1017 #define GL_CONSTANT_COLOR_EXT             0x8001
1018 #define GL_ONE_MINUS_CONSTANT_COLOR_EXT   0x8002
1019 #define GL_CONSTANT_ALPHA_EXT             0x8003
1020 #define GL_ONE_MINUS_CONSTANT_ALPHA_EXT   0x8004
1021 #define GL_BLEND_COLOR_EXT                0x8005
1022 #endif
1023
1024 #ifndef GL_EXT_polygon_offset
1025 #define GL_POLYGON_OFFSET_EXT             0x8037
1026 #define GL_POLYGON_OFFSET_FACTOR_EXT      0x8038
1027 #define GL_POLYGON_OFFSET_BIAS_EXT        0x8039
1028 #endif
1029
1030 #ifndef GL_EXT_texture
1031 #define GL_ALPHA4_EXT                     0x803B
1032 #define GL_ALPHA8_EXT                     0x803C
1033 #define GL_ALPHA12_EXT                    0x803D
1034 #define GL_ALPHA16_EXT                    0x803E
1035 #define GL_LUMINANCE4_EXT                 0x803F
1036 #define GL_LUMINANCE8_EXT                 0x8040
1037 #define GL_LUMINANCE12_EXT                0x8041
1038 #define GL_LUMINANCE16_EXT                0x8042
1039 #define GL_LUMINANCE4_ALPHA4_EXT          0x8043
1040 #define GL_LUMINANCE6_ALPHA2_EXT          0x8044
1041 #define GL_LUMINANCE8_ALPHA8_EXT          0x8045
1042 #define GL_LUMINANCE12_ALPHA4_EXT         0x8046
1043 #define GL_LUMINANCE12_ALPHA12_EXT        0x8047
1044 #define GL_LUMINANCE16_ALPHA16_EXT        0x8048
1045 #define GL_INTENSITY_EXT                  0x8049
1046 #define GL_INTENSITY4_EXT                 0x804A
1047 #define GL_INTENSITY8_EXT                 0x804B
1048 #define GL_INTENSITY12_EXT                0x804C
1049 #define GL_INTENSITY16_EXT                0x804D
1050 #define GL_RGB2_EXT                       0x804E
1051 #define GL_RGB4_EXT                       0x804F
1052 #define GL_RGB5_EXT                       0x8050
1053 #define GL_RGB8_EXT                       0x8051
1054 #define GL_RGB10_EXT                      0x8052
1055 #define GL_RGB12_EXT                      0x8053
1056 #define GL_RGB16_EXT                      0x8054
1057 #define GL_RGBA2_EXT                      0x8055
1058 #define GL_RGBA4_EXT                      0x8056
1059 #define GL_RGB5_A1_EXT                    0x8057
1060 #define GL_RGBA8_EXT                      0x8058
1061 #define GL_RGB10_A2_EXT                   0x8059
1062 #define GL_RGBA12_EXT                     0x805A
1063 #define GL_RGBA16_EXT                     0x805B
1064 #define GL_TEXTURE_RED_SIZE_EXT           0x805C
1065 #define GL_TEXTURE_GREEN_SIZE_EXT         0x805D
1066 #define GL_TEXTURE_BLUE_SIZE_EXT          0x805E
1067 #define GL_TEXTURE_ALPHA_SIZE_EXT         0x805F
1068 #define GL_TEXTURE_LUMINANCE_SIZE_EXT     0x8060
1069 #define GL_TEXTURE_INTENSITY_SIZE_EXT     0x8061
1070 #define GL_REPLACE_EXT                    0x8062
1071 #define GL_PROXY_TEXTURE_1D_EXT           0x8063
1072 #define GL_PROXY_TEXTURE_2D_EXT           0x8064
1073 #define GL_TEXTURE_TOO_LARGE_EXT          0x8065
1074 #endif
1075
1076 #ifndef GL_EXT_texture3D
1077 #define GL_PACK_SKIP_IMAGES_EXT           0x806B
1078 #define GL_PACK_IMAGE_HEIGHT_EXT          0x806C
1079 #define GL_UNPACK_SKIP_IMAGES_EXT         0x806D
1080 #define GL_UNPACK_IMAGE_HEIGHT_EXT        0x806E
1081 #define GL_TEXTURE_3D_EXT                 0x806F
1082 #define GL_PROXY_TEXTURE_3D_EXT           0x8070
1083 #define GL_TEXTURE_DEPTH_EXT              0x8071
1084 #define GL_TEXTURE_WRAP_R_EXT             0x8072
1085 #define GL_MAX_3D_TEXTURE_SIZE_EXT        0x8073
1086 #endif
1087
1088 #ifndef GL_SGIS_texture_filter4
1089 #define GL_FILTER4_SGIS                   0x8146
1090 #define GL_TEXTURE_FILTER4_SIZE_SGIS      0x8147
1091 #endif
1092
1093 #ifndef GL_EXT_subtexture
1094 #endif
1095
1096 #ifndef GL_EXT_copy_texture
1097 #endif
1098
1099 #ifndef GL_EXT_histogram
1100 #define GL_HISTOGRAM_EXT                  0x8024
1101 #define GL_PROXY_HISTOGRAM_EXT            0x8025
1102 #define GL_HISTOGRAM_WIDTH_EXT            0x8026
1103 #define GL_HISTOGRAM_FORMAT_EXT           0x8027
1104 #define GL_HISTOGRAM_RED_SIZE_EXT         0x8028
1105 #define GL_HISTOGRAM_GREEN_SIZE_EXT       0x8029
1106 #define GL_HISTOGRAM_BLUE_SIZE_EXT        0x802A
1107 #define GL_HISTOGRAM_ALPHA_SIZE_EXT       0x802B
1108 #define GL_HISTOGRAM_LUMINANCE_SIZE_EXT   0x802C
1109 #define GL_HISTOGRAM_SINK_EXT             0x802D
1110 #define GL_MINMAX_EXT                     0x802E
1111 #define GL_MINMAX_FORMAT_EXT              0x802F
1112 #define GL_MINMAX_SINK_EXT                0x8030
1113 #define GL_TABLE_TOO_LARGE_EXT            0x8031
1114 #endif
1115
1116 #ifndef GL_EXT_convolution
1117 #define GL_CONVOLUTION_1D_EXT             0x8010
1118 #define GL_CONVOLUTION_2D_EXT             0x8011
1119 #define GL_SEPARABLE_2D_EXT               0x8012
1120 #define GL_CONVOLUTION_BORDER_MODE_EXT    0x8013
1121 #define GL_CONVOLUTION_FILTER_SCALE_EXT   0x8014
1122 #define GL_CONVOLUTION_FILTER_BIAS_EXT    0x8015
1123 #define GL_REDUCE_EXT                     0x8016
1124 #define GL_CONVOLUTION_FORMAT_EXT         0x8017
1125 #define GL_CONVOLUTION_WIDTH_EXT          0x8018
1126 #define GL_CONVOLUTION_HEIGHT_EXT         0x8019
1127 #define GL_MAX_CONVOLUTION_WIDTH_EXT      0x801A
1128 #define GL_MAX_CONVOLUTION_HEIGHT_EXT     0x801B
1129 #define GL_POST_CONVOLUTION_RED_SCALE_EXT 0x801C
1130 #define GL_POST_CONVOLUTION_GREEN_SCALE_EXT 0x801D
1131 #define GL_POST_CONVOLUTION_BLUE_SCALE_EXT 0x801E
1132 #define GL_POST_CONVOLUTION_ALPHA_SCALE_EXT 0x801F
1133 #define GL_POST_CONVOLUTION_RED_BIAS_EXT  0x8020
1134 #define GL_POST_CONVOLUTION_GREEN_BIAS_EXT 0x8021
1135 #define GL_POST_CONVOLUTION_BLUE_BIAS_EXT 0x8022
1136 #define GL_POST_CONVOLUTION_ALPHA_BIAS_EXT 0x8023
1137 #endif
1138
1139 #ifndef GL_SGI_color_matrix
1140 #define GL_COLOR_MATRIX_SGI               0x80B1
1141 #define GL_COLOR_MATRIX_STACK_DEPTH_SGI   0x80B2
1142 #define GL_MAX_COLOR_MATRIX_STACK_DEPTH_SGI 0x80B3
1143 #define GL_POST_COLOR_MATRIX_RED_SCALE_SGI 0x80B4
1144 #define GL_POST_COLOR_MATRIX_GREEN_SCALE_SGI 0x80B5
1145 #define GL_POST_COLOR_MATRIX_BLUE_SCALE_SGI 0x80B6
1146 #define GL_POST_COLOR_MATRIX_ALPHA_SCALE_SGI 0x80B7
1147 #define GL_POST_COLOR_MATRIX_RED_BIAS_SGI 0x80B8
1148 #define GL_POST_COLOR_MATRIX_GREEN_BIAS_SGI 0x80B9
1149 #define GL_POST_COLOR_MATRIX_BLUE_BIAS_SGI 0x80BA
1150 #define GL_POST_COLOR_MATRIX_ALPHA_BIAS_SGI 0x80BB
1151 #endif
1152
1153 #ifndef GL_SGI_color_table
1154 #define GL_COLOR_TABLE_SGI                0x80D0
1155 #define GL_POST_CONVOLUTION_COLOR_TABLE_SGI 0x80D1
1156 #define GL_POST_COLOR_MATRIX_COLOR_TABLE_SGI 0x80D2
1157 #define GL_PROXY_COLOR_TABLE_SGI          0x80D3
1158 #define GL_PROXY_POST_CONVOLUTION_COLOR_TABLE_SGI 0x80D4
1159 #define GL_PROXY_POST_COLOR_MATRIX_COLOR_TABLE_SGI 0x80D5
1160 #define GL_COLOR_TABLE_SCALE_SGI          0x80D6
1161 #define GL_COLOR_TABLE_BIAS_SGI           0x80D7
1162 #define GL_COLOR_TABLE_FORMAT_SGI         0x80D8
1163 #define GL_COLOR_TABLE_WIDTH_SGI          0x80D9
1164 #define GL_COLOR_TABLE_RED_SIZE_SGI       0x80DA
1165 #define GL_COLOR_TABLE_GREEN_SIZE_SGI     0x80DB
1166 #define GL_COLOR_TABLE_BLUE_SIZE_SGI      0x80DC
1167 #define GL_COLOR_TABLE_ALPHA_SIZE_SGI     0x80DD
1168 #define GL_COLOR_TABLE_LUMINANCE_SIZE_SGI 0x80DE
1169 #define GL_COLOR_TABLE_INTENSITY_SIZE_SGI 0x80DF
1170 #endif
1171
1172 #ifndef GL_SGIS_pixel_texture
1173 #define GL_PIXEL_TEXTURE_SGIS             0x8353
1174 #define GL_PIXEL_FRAGMENT_RGB_SOURCE_SGIS 0x8354
1175 #define GL_PIXEL_FRAGMENT_ALPHA_SOURCE_SGIS 0x8355
1176 #define GL_PIXEL_GROUP_COLOR_SGIS         0x8356
1177 #endif
1178
1179 #ifndef GL_SGIX_pixel_texture
1180 #define GL_PIXEL_TEX_GEN_SGIX             0x8139
1181 #define GL_PIXEL_TEX_GEN_MODE_SGIX        0x832B
1182 #endif
1183
1184 #ifndef GL_SGIS_texture4D
1185 #define GL_PACK_SKIP_VOLUMES_SGIS         0x8130
1186 #define GL_PACK_IMAGE_DEPTH_SGIS          0x8131
1187 #define GL_UNPACK_SKIP_VOLUMES_SGIS       0x8132
1188 #define GL_UNPACK_IMAGE_DEPTH_SGIS        0x8133
1189 #define GL_TEXTURE_4D_SGIS                0x8134
1190 #define GL_PROXY_TEXTURE_4D_SGIS          0x8135
1191 #define GL_TEXTURE_4DSIZE_SGIS            0x8136
1192 #define GL_TEXTURE_WRAP_Q_SGIS            0x8137
1193 #define GL_MAX_4D_TEXTURE_SIZE_SGIS       0x8138
1194 #define GL_TEXTURE_4D_BINDING_SGIS        0x814F
1195 #endif
1196
1197 #ifndef GL_SGI_texture_color_table
1198 #define GL_TEXTURE_COLOR_TABLE_SGI        0x80BC
1199 #define GL_PROXY_TEXTURE_COLOR_TABLE_SGI  0x80BD
1200 #endif
1201
1202 #ifndef GL_EXT_cmyka
1203 #define GL_CMYK_EXT                       0x800C
1204 #define GL_CMYKA_EXT                      0x800D
1205 #define GL_PACK_CMYK_HINT_EXT             0x800E
1206 #define GL_UNPACK_CMYK_HINT_EXT           0x800F
1207 #endif
1208
1209 #ifndef GL_EXT_texture_object
1210 #define GL_TEXTURE_PRIORITY_EXT           0x8066
1211 #define GL_TEXTURE_RESIDENT_EXT           0x8067
1212 #define GL_TEXTURE_1D_BINDING_EXT         0x8068
1213 #define GL_TEXTURE_2D_BINDING_EXT         0x8069
1214 #define GL_TEXTURE_3D_BINDING_EXT         0x806A
1215 #endif
1216
1217 #ifndef GL_SGIS_detail_texture
1218 #define GL_DETAIL_TEXTURE_2D_SGIS         0x8095
1219 #define GL_DETAIL_TEXTURE_2D_BINDING_SGIS 0x8096
1220 #define GL_LINEAR_DETAIL_SGIS             0x8097
1221 #define GL_LINEAR_DETAIL_ALPHA_SGIS       0x8098
1222 #define GL_LINEAR_DETAIL_COLOR_SGIS       0x8099
1223 #define GL_DETAIL_TEXTURE_LEVEL_SGIS      0x809A
1224 #define GL_DETAIL_TEXTURE_MODE_SGIS       0x809B
1225 #define GL_DETAIL_TEXTURE_FUNC_POINTS_SGIS 0x809C
1226 #endif
1227
1228 #ifndef GL_SGIS_sharpen_texture
1229 #define GL_LINEAR_SHARPEN_SGIS            0x80AD
1230 #define GL_LINEAR_SHARPEN_ALPHA_SGIS      0x80AE
1231 #define GL_LINEAR_SHARPEN_COLOR_SGIS      0x80AF
1232 #define GL_SHARPEN_TEXTURE_FUNC_POINTS_SGIS 0x80B0
1233 #endif
1234
1235 #ifndef GL_EXT_packed_pixels
1236 #define GL_UNSIGNED_BYTE_3_3_2_EXT        0x8032
1237 #define GL_UNSIGNED_SHORT_4_4_4_4_EXT     0x8033
1238 #define GL_UNSIGNED_SHORT_5_5_5_1_EXT     0x8034
1239 #define GL_UNSIGNED_INT_8_8_8_8_EXT       0x8035
1240 #define GL_UNSIGNED_INT_10_10_10_2_EXT    0x8036
1241 #endif
1242
1243 #ifndef GL_SGIS_texture_lod
1244 #define GL_TEXTURE_MIN_LOD_SGIS           0x813A
1245 #define GL_TEXTURE_MAX_LOD_SGIS           0x813B
1246 #define GL_TEXTURE_BASE_LEVEL_SGIS        0x813C
1247 #define GL_TEXTURE_MAX_LEVEL_SGIS         0x813D
1248 #endif
1249
1250 #ifndef GL_SGIS_multisample
1251 #define GL_MULTISAMPLE_SGIS               0x809D
1252 #define GL_SAMPLE_ALPHA_TO_MASK_SGIS      0x809E
1253 #define GL_SAMPLE_ALPHA_TO_ONE_SGIS       0x809F
1254 #define GL_SAMPLE_MASK_SGIS               0x80A0
1255 #define GL_1PASS_SGIS                     0x80A1
1256 #define GL_2PASS_0_SGIS                   0x80A2
1257 #define GL_2PASS_1_SGIS                   0x80A3
1258 #define GL_4PASS_0_SGIS                   0x80A4
1259 #define GL_4PASS_1_SGIS                   0x80A5
1260 #define GL_4PASS_2_SGIS                   0x80A6
1261 #define GL_4PASS_3_SGIS                   0x80A7
1262 #define GL_SAMPLE_BUFFERS_SGIS            0x80A8
1263 #define GL_SAMPLES_SGIS                   0x80A9
1264 #define GL_SAMPLE_MASK_VALUE_SGIS         0x80AA
1265 #define GL_SAMPLE_MASK_INVERT_SGIS        0x80AB
1266 #define GL_SAMPLE_PATTERN_SGIS            0x80AC
1267 #endif
1268
1269 #ifndef GL_EXT_rescale_normal
1270 #define GL_RESCALE_NORMAL_EXT             0x803A
1271 #endif
1272
1273 #ifndef GL_EXT_vertex_array
1274 #define GL_VERTEX_ARRAY_EXT               0x8074
1275 #define GL_NORMAL_ARRAY_EXT               0x8075
1276 #define GL_COLOR_ARRAY_EXT                0x8076
1277 #define GL_INDEX_ARRAY_EXT                0x8077
1278 #define GL_TEXTURE_COORD_ARRAY_EXT        0x8078
1279 #define GL_EDGE_FLAG_ARRAY_EXT            0x8079
1280 #define GL_VERTEX_ARRAY_SIZE_EXT          0x807A
1281 #define GL_VERTEX_ARRAY_TYPE_EXT          0x807B
1282 #define GL_VERTEX_ARRAY_STRIDE_EXT        0x807C
1283 #define GL_VERTEX_ARRAY_COUNT_EXT         0x807D
1284 #define GL_NORMAL_ARRAY_TYPE_EXT          0x807E
1285 #define GL_NORMAL_ARRAY_STRIDE_EXT        0x807F
1286 #define GL_NORMAL_ARRAY_COUNT_EXT         0x8080
1287 #define GL_COLOR_ARRAY_SIZE_EXT           0x8081
1288 #define GL_COLOR_ARRAY_TYPE_EXT           0x8082
1289 #define GL_COLOR_ARRAY_STRIDE_EXT         0x8083
1290 #define GL_COLOR_ARRAY_COUNT_EXT          0x8084
1291 #define GL_INDEX_ARRAY_TYPE_EXT           0x8085
1292 #define GL_INDEX_ARRAY_STRIDE_EXT         0x8086
1293 #define GL_INDEX_ARRAY_COUNT_EXT          0x8087
1294 #define GL_TEXTURE_COORD_ARRAY_SIZE_EXT   0x8088
1295 #define GL_TEXTURE_COORD_ARRAY_TYPE_EXT   0x8089
1296 #define GL_TEXTURE_COORD_ARRAY_STRIDE_EXT 0x808A
1297 #define GL_TEXTURE_COORD_ARRAY_COUNT_EXT  0x808B
1298 #define GL_EDGE_FLAG_ARRAY_STRIDE_EXT     0x808C
1299 #define GL_EDGE_FLAG_ARRAY_COUNT_EXT      0x808D
1300 #define GL_VERTEX_ARRAY_POINTER_EXT       0x808E
1301 #define GL_NORMAL_ARRAY_POINTER_EXT       0x808F
1302 #define GL_COLOR_ARRAY_POINTER_EXT        0x8090
1303 #define GL_INDEX_ARRAY_POINTER_EXT        0x8091
1304 #define GL_TEXTURE_COORD_ARRAY_POINTER_EXT 0x8092
1305 #define GL_EDGE_FLAG_ARRAY_POINTER_EXT    0x8093
1306 #endif
1307
1308 #ifndef GL_EXT_misc_attribute
1309 #endif
1310
1311 #ifndef GL_SGIS_generate_mipmap
1312 #define GL_GENERATE_MIPMAP_SGIS           0x8191
1313 #define GL_GENERATE_MIPMAP_HINT_SGIS      0x8192
1314 #endif
1315
1316 #ifndef GL_SGIX_clipmap
1317 #define GL_LINEAR_CLIPMAP_LINEAR_SGIX     0x8170
1318 #define GL_TEXTURE_CLIPMAP_CENTER_SGIX    0x8171
1319 #define GL_TEXTURE_CLIPMAP_FRAME_SGIX     0x8172
1320 #define GL_TEXTURE_CLIPMAP_OFFSET_SGIX    0x8173
1321 #define GL_TEXTURE_CLIPMAP_VIRTUAL_DEPTH_SGIX 0x8174
1322 #define GL_TEXTURE_CLIPMAP_LOD_OFFSET_SGIX 0x8175
1323 #define GL_TEXTURE_CLIPMAP_DEPTH_SGIX     0x8176
1324 #define GL_MAX_CLIPMAP_DEPTH_SGIX         0x8177
1325 #define GL_MAX_CLIPMAP_VIRTUAL_DEPTH_SGIX 0x8178
1326 #define GL_NEAREST_CLIPMAP_NEAREST_SGIX   0x844D
1327 #define GL_NEAREST_CLIPMAP_LINEAR_SGIX    0x844E
1328 #define GL_LINEAR_CLIPMAP_NEAREST_SGIX    0x844F
1329 #endif
1330
1331 #ifndef GL_SGIX_shadow
1332 #define GL_TEXTURE_COMPARE_SGIX           0x819A
1333 #define GL_TEXTURE_COMPARE_OPERATOR_SGIX  0x819B
1334 #define GL_TEXTURE_LEQUAL_R_SGIX          0x819C
1335 #define GL_TEXTURE_GEQUAL_R_SGIX          0x819D
1336 #endif
1337
1338 #ifndef GL_SGIS_texture_edge_clamp
1339 #define GL_CLAMP_TO_EDGE_SGIS             0x812F
1340 #endif
1341
1342 #ifndef GL_SGIS_texture_border_clamp
1343 #define GL_CLAMP_TO_BORDER_SGIS           0x812D
1344 #endif
1345
1346 #ifndef GL_EXT_blend_minmax
1347 #define GL_FUNC_ADD_EXT                   0x8006
1348 #define GL_MIN_EXT                        0x8007
1349 #define GL_MAX_EXT                        0x8008
1350 #define GL_BLEND_EQUATION_EXT             0x8009
1351 #endif
1352
1353 #ifndef GL_EXT_blend_subtract
1354 #define GL_FUNC_SUBTRACT_EXT              0x800A
1355 #define GL_FUNC_REVERSE_SUBTRACT_EXT      0x800B
1356 #endif
1357
1358 #ifndef GL_EXT_blend_logic_op
1359 #endif
1360
1361 #ifndef GL_SGIX_interlace
1362 #define GL_INTERLACE_SGIX                 0x8094
1363 #endif
1364
1365 #ifndef GL_SGIX_pixel_tiles
1366 #define GL_PIXEL_TILE_BEST_ALIGNMENT_SGIX 0x813E
1367 #define GL_PIXEL_TILE_CACHE_INCREMENT_SGIX 0x813F
1368 #define GL_PIXEL_TILE_WIDTH_SGIX          0x8140
1369 #define GL_PIXEL_TILE_HEIGHT_SGIX         0x8141
1370 #define GL_PIXEL_TILE_GRID_WIDTH_SGIX     0x8142
1371 #define GL_PIXEL_TILE_GRID_HEIGHT_SGIX    0x8143
1372 #define GL_PIXEL_TILE_GRID_DEPTH_SGIX     0x8144
1373 #define GL_PIXEL_TILE_CACHE_SIZE_SGIX     0x8145
1374 #endif
1375
1376 #ifndef GL_SGIS_texture_select
1377 #define GL_DUAL_ALPHA4_SGIS               0x8110
1378 #define GL_DUAL_ALPHA8_SGIS               0x8111
1379 #define GL_DUAL_ALPHA12_SGIS              0x8112
1380 #define GL_DUAL_ALPHA16_SGIS              0x8113
1381 #define GL_DUAL_LUMINANCE4_SGIS           0x8114
1382 #define GL_DUAL_LUMINANCE8_SGIS           0x8115
1383 #define GL_DUAL_LUMINANCE12_SGIS          0x8116
1384 #define GL_DUAL_LUMINANCE16_SGIS          0x8117
1385 #define GL_DUAL_INTENSITY4_SGIS           0x8118
1386 #define GL_DUAL_INTENSITY8_SGIS           0x8119
1387 #define GL_DUAL_INTENSITY12_SGIS          0x811A
1388 #define GL_DUAL_INTENSITY16_SGIS          0x811B
1389 #define GL_DUAL_LUMINANCE_ALPHA4_SGIS     0x811C
1390 #define GL_DUAL_LUMINANCE_ALPHA8_SGIS     0x811D
1391 #define GL_QUAD_ALPHA4_SGIS               0x811E
1392 #define GL_QUAD_ALPHA8_SGIS               0x811F
1393 #define GL_QUAD_LUMINANCE4_SGIS           0x8120
1394 #define GL_QUAD_LUMINANCE8_SGIS           0x8121
1395 #define GL_QUAD_INTENSITY4_SGIS           0x8122
1396 #define GL_QUAD_INTENSITY8_SGIS           0x8123
1397 #define GL_DUAL_TEXTURE_SELECT_SGIS       0x8124
1398 #define GL_QUAD_TEXTURE_SELECT_SGIS       0x8125
1399 #endif
1400
1401 #ifndef GL_SGIX_sprite
1402 #define GL_SPRITE_SGIX                    0x8148
1403 #define GL_SPRITE_MODE_SGIX               0x8149
1404 #define GL_SPRITE_AXIS_SGIX               0x814A
1405 #define GL_SPRITE_TRANSLATION_SGIX        0x814B
1406 #define GL_SPRITE_AXIAL_SGIX              0x814C
1407 #define GL_SPRITE_OBJECT_ALIGNED_SGIX     0x814D
1408 #define GL_SPRITE_EYE_ALIGNED_SGIX        0x814E
1409 #endif
1410
1411 #ifndef GL_SGIX_texture_multi_buffer
1412 #define GL_TEXTURE_MULTI_BUFFER_HINT_SGIX 0x812E
1413 #endif
1414
1415 #ifndef GL_EXT_point_parameters
1416 #define GL_POINT_SIZE_MIN_EXT             0x8126
1417 #define GL_POINT_SIZE_MAX_EXT             0x8127
1418 #define GL_POINT_FADE_THRESHOLD_SIZE_EXT  0x8128
1419 #define GL_DISTANCE_ATTENUATION_EXT       0x8129
1420 #endif
1421
1422 #ifndef GL_SGIS_point_parameters
1423 #define GL_POINT_SIZE_MIN_SGIS            0x8126
1424 #define GL_POINT_SIZE_MAX_SGIS            0x8127
1425 #define GL_POINT_FADE_THRESHOLD_SIZE_SGIS 0x8128
1426 #define GL_DISTANCE_ATTENUATION_SGIS      0x8129
1427 #endif
1428
1429 #ifndef GL_SGIX_instruments
1430 #define GL_INSTRUMENT_BUFFER_POINTER_SGIX 0x8180
1431 #define GL_INSTRUMENT_MEASUREMENTS_SGIX   0x8181
1432 #endif
1433
1434 #ifndef GL_SGIX_texture_scale_bias
1435 #define GL_POST_TEXTURE_FILTER_BIAS_SGIX  0x8179
1436 #define GL_POST_TEXTURE_FILTER_SCALE_SGIX 0x817A
1437 #define GL_POST_TEXTURE_FILTER_BIAS_RANGE_SGIX 0x817B
1438 #define GL_POST_TEXTURE_FILTER_SCALE_RANGE_SGIX 0x817C
1439 #endif
1440
1441 #ifndef GL_SGIX_framezoom
1442 #define GL_FRAMEZOOM_SGIX                 0x818B
1443 #define GL_FRAMEZOOM_FACTOR_SGIX          0x818C
1444 #define GL_MAX_FRAMEZOOM_FACTOR_SGIX      0x818D
1445 #endif
1446
1447 #ifndef GL_SGIX_tag_sample_buffer
1448 #endif
1449
1450 #ifndef GL_FfdMaskSGIX
1451 #define GL_TEXTURE_DEFORMATION_BIT_SGIX   0x00000001
1452 #define GL_GEOMETRY_DEFORMATION_BIT_SGIX  0x00000002
1453 #endif
1454
1455 #ifndef GL_SGIX_polynomial_ffd
1456 #define GL_GEOMETRY_DEFORMATION_SGIX      0x8194
1457 #define GL_TEXTURE_DEFORMATION_SGIX       0x8195
1458 #define GL_DEFORMATIONS_MASK_SGIX         0x8196
1459 #define GL_MAX_DEFORMATION_ORDER_SGIX     0x8197
1460 #endif
1461
1462 #ifndef GL_SGIX_reference_plane
1463 #define GL_REFERENCE_PLANE_SGIX           0x817D
1464 #define GL_REFERENCE_PLANE_EQUATION_SGIX  0x817E
1465 #endif
1466
1467 #ifndef GL_SGIX_flush_raster
1468 #endif
1469
1470 #ifndef GL_SGIX_depth_texture
1471 #define GL_DEPTH_COMPONENT16_SGIX         0x81A5
1472 #define GL_DEPTH_COMPONENT24_SGIX         0x81A6
1473 #define GL_DEPTH_COMPONENT32_SGIX         0x81A7
1474 #endif
1475
1476 #ifndef GL_SGIS_fog_function
1477 #define GL_FOG_FUNC_SGIS                  0x812A
1478 #define GL_FOG_FUNC_POINTS_SGIS           0x812B
1479 #define GL_MAX_FOG_FUNC_POINTS_SGIS       0x812C
1480 #endif
1481
1482 #ifndef GL_SGIX_fog_offset
1483 #define GL_FOG_OFFSET_SGIX                0x8198
1484 #define GL_FOG_OFFSET_VALUE_SGIX          0x8199
1485 #endif
1486
1487 #ifndef GL_HP_image_transform
1488 #define GL_IMAGE_SCALE_X_HP               0x8155
1489 #define GL_IMAGE_SCALE_Y_HP               0x8156
1490 #define GL_IMAGE_TRANSLATE_X_HP           0x8157
1491 #define GL_IMAGE_TRANSLATE_Y_HP           0x8158
1492 #define GL_IMAGE_ROTATE_ANGLE_HP          0x8159
1493 #define GL_IMAGE_ROTATE_ORIGIN_X_HP       0x815A
1494 #define GL_IMAGE_ROTATE_ORIGIN_Y_HP       0x815B
1495 #define GL_IMAGE_MAG_FILTER_HP            0x815C
1496 #define GL_IMAGE_MIN_FILTER_HP            0x815D
1497 #define GL_IMAGE_CUBIC_WEIGHT_HP          0x815E
1498 #define GL_CUBIC_HP                       0x815F
1499 #define GL_AVERAGE_HP                     0x8160
1500 #define GL_IMAGE_TRANSFORM_2D_HP          0x8161
1501 #define GL_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP 0x8162
1502 #define GL_PROXY_POST_IMAGE_TRANSFORM_COLOR_TABLE_HP 0x8163
1503 #endif
1504
1505 #ifndef GL_HP_convolution_border_modes
1506 #define GL_IGNORE_BORDER_HP               0x8150
1507 #define GL_CONSTANT_BORDER_HP             0x8151
1508 #define GL_REPLICATE_BORDER_HP            0x8153
1509 #define GL_CONVOLUTION_BORDER_COLOR_HP    0x8154
1510 #endif
1511
1512 #ifndef GL_INGR_palette_buffer
1513 #endif
1514
1515 #ifndef GL_SGIX_texture_add_env
1516 #define GL_TEXTURE_ENV_BIAS_SGIX          0x80BE
1517 #endif
1518
1519 #ifndef GL_EXT_color_subtable
1520 #endif
1521
1522 #ifndef GL_PGI_vertex_hints
1523 #define GL_VERTEX_DATA_HINT_PGI           0x1A22A
1524 #define GL_VERTEX_CONSISTENT_HINT_PGI     0x1A22B
1525 #define GL_MATERIAL_SIDE_HINT_PGI         0x1A22C
1526 #define GL_MAX_VERTEX_HINT_PGI            0x1A22D
1527 #define GL_COLOR3_BIT_PGI                 0x00010000
1528 #define GL_COLOR4_BIT_PGI                 0x00020000
1529 #define GL_EDGEFLAG_BIT_PGI               0x00040000
1530 #define GL_INDEX_BIT_PGI                  0x00080000
1531 #define GL_MAT_AMBIENT_BIT_PGI            0x00100000
1532 #define GL_MAT_AMBIENT_AND_DIFFUSE_BIT_PGI 0x00200000
1533 #define GL_MAT_DIFFUSE_BIT_PGI            0x00400000
1534 #define GL_MAT_EMISSION_BIT_PGI           0x00800000
1535 #define GL_MAT_COLOR_INDEXES_BIT_PGI      0x01000000
1536 #define GL_MAT_SHININESS_BIT_PGI          0x02000000
1537 #define GL_MAT_SPECULAR_BIT_PGI           0x04000000
1538 #define GL_NORMAL_BIT_PGI                 0x08000000
1539 #define GL_TEXCOORD1_BIT_PGI              0x10000000
1540 #define GL_TEXCOORD2_BIT_PGI              0x20000000
1541 #define GL_TEXCOORD3_BIT_PGI              0x40000000
1542 #define GL_TEXCOORD4_BIT_PGI              0x80000000
1543 #define GL_VERTEX23_BIT_PGI               0x00000004
1544 #define GL_VERTEX4_BIT_PGI                0x00000008
1545 #endif
1546
1547 #ifndef GL_PGI_misc_hints
1548 #define GL_PREFER_DOUBLEBUFFER_HINT_PGI   0x1A1F8
1549 #define GL_CONSERVE_MEMORY_HINT_PGI       0x1A1FD
1550 #define GL_RECLAIM_MEMORY_HINT_PGI        0x1A1FE
1551 #define GL_NATIVE_GRAPHICS_HANDLE_PGI     0x1A202
1552 #define GL_NATIVE_GRAPHICS_BEGIN_HINT_PGI 0x1A203
1553 #define GL_NATIVE_GRAPHICS_END_HINT_PGI   0x1A204
1554 #define GL_ALWAYS_FAST_HINT_PGI           0x1A20C
1555 #define GL_ALWAYS_SOFT_HINT_PGI           0x1A20D
1556 #define GL_ALLOW_DRAW_OBJ_HINT_PGI        0x1A20E
1557 #define GL_ALLOW_DRAW_WIN_HINT_PGI        0x1A20F
1558 #define GL_ALLOW_DRAW_FRG_HINT_PGI        0x1A210
1559 #define GL_ALLOW_DRAW_MEM_HINT_PGI        0x1A211
1560 #define GL_STRICT_DEPTHFUNC_HINT_PGI      0x1A216
1561 #define GL_STRICT_LIGHTING_HINT_PGI       0x1A217
1562 #define GL_STRICT_SCISSOR_HINT_PGI        0x1A218
1563 #define GL_FULL_STIPPLE_HINT_PGI          0x1A219
1564 #define GL_CLIP_NEAR_HINT_PGI             0x1A220
1565 #define GL_CLIP_FAR_HINT_PGI              0x1A221
1566 #define GL_WIDE_LINE_HINT_PGI             0x1A222
1567 #define GL_BACK_NORMALS_HINT_PGI          0x1A223
1568 #endif
1569
1570 #ifndef GL_EXT_paletted_texture
1571 #define GL_COLOR_INDEX1_EXT               0x80E2
1572 #define GL_COLOR_INDEX2_EXT               0x80E3
1573 #define GL_COLOR_INDEX4_EXT               0x80E4
1574 #define GL_COLOR_INDEX8_EXT               0x80E5
1575 #define GL_COLOR_INDEX12_EXT              0x80E6
1576 #define GL_COLOR_INDEX16_EXT              0x80E7
1577 #define GL_TEXTURE_INDEX_SIZE_EXT         0x80ED
1578 #endif
1579
1580 #ifndef GL_EXT_clip_volume_hint
1581 #define GL_CLIP_VOLUME_CLIPPING_HINT_EXT  0x80F0
1582 #endif
1583
1584 #ifndef GL_SGIX_list_priority
1585 #define GL_LIST_PRIORITY_SGIX             0x8182
1586 #endif
1587
1588 #ifndef GL_SGIX_ir_instrument1
1589 #define GL_IR_INSTRUMENT1_SGIX            0x817F
1590 #endif
1591
1592 #ifndef GL_SGIX_calligraphic_fragment
1593 #define GL_CALLIGRAPHIC_FRAGMENT_SGIX     0x8183
1594 #endif
1595
1596 #ifndef GL_SGIX_texture_lod_bias
1597 #define GL_TEXTURE_LOD_BIAS_S_SGIX        0x818E
1598 #define GL_TEXTURE_LOD_BIAS_T_SGIX        0x818F
1599 #define GL_TEXTURE_LOD_BIAS_R_SGIX        0x8190
1600 #endif
1601
1602 #ifndef GL_SGIX_shadow_ambient
1603 #define GL_SHADOW_AMBIENT_SGIX            0x80BF
1604 #endif
1605
1606 #ifndef GL_EXT_index_texture
1607 #endif
1608
1609 #ifndef GL_EXT_index_material
1610 #define GL_INDEX_MATERIAL_EXT             0x81B8
1611 #define GL_INDEX_MATERIAL_PARAMETER_EXT   0x81B9
1612 #define GL_INDEX_MATERIAL_FACE_EXT        0x81BA
1613 #endif
1614
1615 #ifndef GL_EXT_index_func
1616 #define GL_INDEX_TEST_EXT                 0x81B5
1617 #define GL_INDEX_TEST_FUNC_EXT            0x81B6
1618 #define GL_INDEX_TEST_REF_EXT             0x81B7
1619 #endif
1620
1621 #ifndef GL_EXT_index_array_formats
1622 #define GL_IUI_V2F_EXT                    0x81AD
1623 #define GL_IUI_V3F_EXT                    0x81AE
1624 #define GL_IUI_N3F_V2F_EXT                0x81AF
1625 #define GL_IUI_N3F_V3F_EXT                0x81B0
1626 #define GL_T2F_IUI_V2F_EXT                0x81B1
1627 #define GL_T2F_IUI_V3F_EXT                0x81B2
1628 #define GL_T2F_IUI_N3F_V2F_EXT            0x81B3
1629 #define GL_T2F_IUI_N3F_V3F_EXT            0x81B4
1630 #endif
1631
1632 #ifndef GL_EXT_compiled_vertex_array
1633 #define GL_ARRAY_ELEMENT_LOCK_FIRST_EXT   0x81A8
1634 #define GL_ARRAY_ELEMENT_LOCK_COUNT_EXT   0x81A9
1635 #endif
1636
1637 #ifndef GL_EXT_cull_vertex
1638 #define GL_CULL_VERTEX_EXT                0x81AA
1639 #define GL_CULL_VERTEX_EYE_POSITION_EXT   0x81AB
1640 #define GL_CULL_VERTEX_OBJECT_POSITION_EXT 0x81AC
1641 #endif
1642
1643 #ifndef GL_SGIX_ycrcb
1644 #define GL_YCRCB_422_SGIX                 0x81BB
1645 #define GL_YCRCB_444_SGIX                 0x81BC
1646 #endif
1647
1648 #ifndef GL_SGIX_fragment_lighting
1649 #define GL_FRAGMENT_LIGHTING_SGIX         0x8400
1650 #define GL_FRAGMENT_COLOR_MATERIAL_SGIX   0x8401
1651 #define GL_FRAGMENT_COLOR_MATERIAL_FACE_SGIX 0x8402
1652 #define GL_FRAGMENT_COLOR_MATERIAL_PARAMETER_SGIX 0x8403
1653 #define GL_MAX_FRAGMENT_LIGHTS_SGIX       0x8404
1654 #define GL_MAX_ACTIVE_LIGHTS_SGIX         0x8405
1655 #define GL_CURRENT_RASTER_NORMAL_SGIX     0x8406
1656 #define GL_LIGHT_ENV_MODE_SGIX            0x8407
1657 #define GL_FRAGMENT_LIGHT_MODEL_LOCAL_VIEWER_SGIX 0x8408
1658 #define GL_FRAGMENT_LIGHT_MODEL_TWO_SIDE_SGIX 0x8409
1659 #define GL_FRAGMENT_LIGHT_MODEL_AMBIENT_SGIX 0x840A
1660 #define GL_FRAGMENT_LIGHT_MODEL_NORMAL_INTERPOLATION_SGIX 0x840B
1661 #define GL_FRAGMENT_LIGHT0_SGIX           0x840C
1662 #define GL_FRAGMENT_LIGHT1_SGIX           0x840D
1663 #define GL_FRAGMENT_LIGHT2_SGIX           0x840E
1664 #define GL_FRAGMENT_LIGHT3_SGIX           0x840F
1665 #define GL_FRAGMENT_LIGHT4_SGIX           0x8410
1666 #define GL_FRAGMENT_LIGHT5_SGIX           0x8411
1667 #define GL_FRAGMENT_LIGHT6_SGIX           0x8412
1668 #define GL_FRAGMENT_LIGHT7_SGIX           0x8413
1669 #endif
1670
1671 #ifndef GL_IBM_rasterpos_clip
1672 #define GL_RASTER_POSITION_UNCLIPPED_IBM  0x19262
1673 #endif
1674
1675 #ifndef GL_HP_texture_lighting
1676 #define GL_TEXTURE_LIGHTING_MODE_HP       0x8167
1677 #define GL_TEXTURE_POST_SPECULAR_HP       0x8168
1678 #define GL_TEXTURE_PRE_SPECULAR_HP        0x8169
1679 #endif
1680
1681 #ifndef GL_EXT_draw_range_elements
1682 #define GL_MAX_ELEMENTS_VERTICES_EXT      0x80E8
1683 #define GL_MAX_ELEMENTS_INDICES_EXT       0x80E9
1684 #endif
1685
1686 #ifndef GL_WIN_phong_shading
1687 #define GL_PHONG_WIN                      0x80EA
1688 #define GL_PHONG_HINT_WIN                 0x80EB
1689 #endif
1690
1691 #ifndef GL_WIN_specular_fog
1692 #define GL_FOG_SPECULAR_TEXTURE_WIN       0x80EC
1693 #endif
1694
1695 #ifndef GL_EXT_light_texture
1696 #define GL_FRAGMENT_MATERIAL_EXT          0x8349
1697 #define GL_FRAGMENT_NORMAL_EXT            0x834A
1698 #define GL_FRAGMENT_COLOR_EXT             0x834C
1699 #define GL_ATTENUATION_EXT                0x834D
1700 #define GL_SHADOW_ATTENUATION_EXT         0x834E
1701 #define GL_TEXTURE_APPLICATION_MODE_EXT   0x834F
1702 #define GL_TEXTURE_LIGHT_EXT              0x8350
1703 #define GL_TEXTURE_MATERIAL_FACE_EXT      0x8351
1704 #define GL_TEXTURE_MATERIAL_PARAMETER_EXT 0x8352
1705 /* reuse GL_FRAGMENT_DEPTH_EXT */
1706 #endif
1707
1708 #ifndef GL_SGIX_blend_alpha_minmax
1709 #define GL_ALPHA_MIN_SGIX                 0x8320
1710 #define GL_ALPHA_MAX_SGIX                 0x8321
1711 #endif
1712
1713 #ifndef GL_SGIX_impact_pixel_texture
1714 #define GL_PIXEL_TEX_GEN_Q_CEILING_SGIX   0x8184
1715 #define GL_PIXEL_TEX_GEN_Q_ROUND_SGIX     0x8185
1716 #define GL_PIXEL_TEX_GEN_Q_FLOOR_SGIX     0x8186
1717 #define GL_PIXEL_TEX_GEN_ALPHA_REPLACE_SGIX 0x8187
1718 #define GL_PIXEL_TEX_GEN_ALPHA_NO_REPLACE_SGIX 0x8188
1719 #define GL_PIXEL_TEX_GEN_ALPHA_LS_SGIX    0x8189
1720 #define GL_PIXEL_TEX_GEN_ALPHA_MS_SGIX    0x818A
1721 #endif
1722
1723 #ifndef GL_EXT_bgra
1724 #define GL_BGR_EXT                        0x80E0
1725 #define GL_BGRA_EXT                       0x80E1
1726 #endif
1727
1728 #ifndef GL_SGIX_async
1729 #define GL_ASYNC_MARKER_SGIX              0x8329
1730 #endif
1731
1732 #ifndef GL_SGIX_async_pixel
1733 #define GL_ASYNC_TEX_IMAGE_SGIX           0x835C
1734 #define GL_ASYNC_DRAW_PIXELS_SGIX         0x835D
1735 #define GL_ASYNC_READ_PIXELS_SGIX         0x835E
1736 #define GL_MAX_ASYNC_TEX_IMAGE_SGIX       0x835F
1737 #define GL_MAX_ASYNC_DRAW_PIXELS_SGIX     0x8360
1738 #define GL_MAX_ASYNC_READ_PIXELS_SGIX     0x8361
1739 #endif
1740
1741 #ifndef GL_SGIX_async_histogram
1742 #define GL_ASYNC_HISTOGRAM_SGIX           0x832C
1743 #define GL_MAX_ASYNC_HISTOGRAM_SGIX       0x832D
1744 #endif
1745
1746 #ifndef GL_INTEL_texture_scissor
1747 #endif
1748
1749 #ifndef GL_INTEL_parallel_arrays
1750 #define GL_PARALLEL_ARRAYS_INTEL          0x83F4
1751 #define GL_VERTEX_ARRAY_PARALLEL_POINTERS_INTEL 0x83F5
1752 #define GL_NORMAL_ARRAY_PARALLEL_POINTERS_INTEL 0x83F6
1753 #define GL_COLOR_ARRAY_PARALLEL_POINTERS_INTEL 0x83F7
1754 #define GL_TEXTURE_COORD_ARRAY_PARALLEL_POINTERS_INTEL 0x83F8
1755 #endif
1756
1757 #ifndef GL_HP_occlusion_test
1758 #define GL_OCCLUSION_TEST_HP              0x8165
1759 #define GL_OCCLUSION_TEST_RESULT_HP       0x8166
1760 #endif
1761
1762 #ifndef GL_EXT_pixel_transform
1763 #define GL_PIXEL_TRANSFORM_2D_EXT         0x8330
1764 #define GL_PIXEL_MAG_FILTER_EXT           0x8331
1765 #define GL_PIXEL_MIN_FILTER_EXT           0x8332
1766 #define GL_PIXEL_CUBIC_WEIGHT_EXT         0x8333
1767 #define GL_CUBIC_EXT                      0x8334
1768 #define GL_AVERAGE_EXT                    0x8335
1769 #define GL_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT 0x8336
1770 #define GL_MAX_PIXEL_TRANSFORM_2D_STACK_DEPTH_EXT 0x8337
1771 #define GL_PIXEL_TRANSFORM_2D_MATRIX_EXT  0x8338
1772 #endif
1773
1774 #ifndef GL_EXT_pixel_transform_color_table
1775 #endif
1776
1777 #ifndef GL_EXT_shared_texture_palette
1778 #define GL_SHARED_TEXTURE_PALETTE_EXT     0x81FB
1779 #endif
1780
1781 #ifndef GL_EXT_separate_specular_color
1782 #define GL_LIGHT_MODEL_COLOR_CONTROL_EXT  0x81F8
1783 #define GL_SINGLE_COLOR_EXT               0x81F9
1784 #define GL_SEPARATE_SPECULAR_COLOR_EXT    0x81FA
1785 #endif
1786
1787 #ifndef GL_EXT_secondary_color
1788 #define GL_COLOR_SUM_EXT                  0x8458
1789 #define GL_CURRENT_SECONDARY_COLOR_EXT    0x8459
1790 #define GL_SECONDARY_COLOR_ARRAY_SIZE_EXT 0x845A
1791 #define GL_SECONDARY_COLOR_ARRAY_TYPE_EXT 0x845B
1792 #define GL_SECONDARY_COLOR_ARRAY_STRIDE_EXT 0x845C
1793 #define GL_SECONDARY_COLOR_ARRAY_POINTER_EXT 0x845D
1794 #define GL_SECONDARY_COLOR_ARRAY_EXT      0x845E
1795 #endif
1796
1797 #ifndef GL_EXT_texture_perturb_normal
1798 #define GL_PERTURB_EXT                    0x85AE
1799 #define GL_TEXTURE_NORMAL_EXT             0x85AF
1800 #endif
1801
1802 #ifndef GL_EXT_multi_draw_arrays
1803 #endif
1804
1805 #ifndef GL_EXT_fog_coord
1806 #define GL_FOG_COORDINATE_SOURCE_EXT      0x8450
1807 #define GL_FOG_COORDINATE_EXT             0x8451
1808 #define GL_FRAGMENT_DEPTH_EXT             0x8452
1809 #define GL_CURRENT_FOG_COORDINATE_EXT     0x8453
1810 #define GL_FOG_COORDINATE_ARRAY_TYPE_EXT  0x8454
1811 #define GL_FOG_COORDINATE_ARRAY_STRIDE_EXT 0x8455
1812 #define GL_FOG_COORDINATE_ARRAY_POINTER_EXT 0x8456
1813 #define GL_FOG_COORDINATE_ARRAY_EXT       0x8457
1814 #endif
1815
1816 #ifndef GL_REND_screen_coordinates
1817 #define GL_SCREEN_COORDINATES_REND        0x8490
1818 #define GL_INVERTED_SCREEN_W_REND         0x8491
1819 #endif
1820
1821 #ifndef GL_EXT_coordinate_frame
1822 #define GL_TANGENT_ARRAY_EXT              0x8439
1823 #define GL_BINORMAL_ARRAY_EXT             0x843A
1824 #define GL_CURRENT_TANGENT_EXT            0x843B
1825 #define GL_CURRENT_BINORMAL_EXT           0x843C
1826 #define GL_TANGENT_ARRAY_TYPE_EXT         0x843E
1827 #define GL_TANGENT_ARRAY_STRIDE_EXT       0x843F
1828 #define GL_BINORMAL_ARRAY_TYPE_EXT        0x8440
1829 #define GL_BINORMAL_ARRAY_STRIDE_EXT      0x8441
1830 #define GL_TANGENT_ARRAY_POINTER_EXT      0x8442
1831 #define GL_BINORMAL_ARRAY_POINTER_EXT     0x8443
1832 #define GL_MAP1_TANGENT_EXT               0x8444
1833 #define GL_MAP2_TANGENT_EXT               0x8445
1834 #define GL_MAP1_BINORMAL_EXT              0x8446
1835 #define GL_MAP2_BINORMAL_EXT              0x8447
1836 #endif
1837
1838 #ifndef GL_EXT_texture_env_combine
1839 #define GL_COMBINE_EXT                    0x8570
1840 #define GL_COMBINE_RGB_EXT                0x8571
1841 #define GL_COMBINE_ALPHA_EXT              0x8572
1842 #define GL_RGB_SCALE_EXT                  0x8573
1843 #define GL_ADD_SIGNED_EXT                 0x8574
1844 #define GL_INTERPOLATE_EXT                0x8575
1845 #define GL_CONSTANT_EXT                   0x8576
1846 #define GL_PRIMARY_COLOR_EXT              0x8577
1847 #define GL_PREVIOUS_EXT                   0x8578
1848 #define GL_SOURCE0_RGB_EXT                0x8580
1849 #define GL_SOURCE1_RGB_EXT                0x8581
1850 #define GL_SOURCE2_RGB_EXT                0x8582
1851 #define GL_SOURCE0_ALPHA_EXT              0x8588
1852 #define GL_SOURCE1_ALPHA_EXT              0x8589
1853 #define GL_SOURCE2_ALPHA_EXT              0x858A
1854 #define GL_OPERAND0_RGB_EXT               0x8590
1855 #define GL_OPERAND1_RGB_EXT               0x8591
1856 #define GL_OPERAND2_RGB_EXT               0x8592
1857 #define GL_OPERAND0_ALPHA_EXT             0x8598
1858 #define GL_OPERAND1_ALPHA_EXT             0x8599
1859 #define GL_OPERAND2_ALPHA_EXT             0x859A
1860 #endif
1861
1862 #ifndef GL_APPLE_specular_vector
1863 #define GL_LIGHT_MODEL_SPECULAR_VECTOR_APPLE 0x85B0
1864 #endif
1865
1866 #ifndef GL_APPLE_transform_hint
1867 #define GL_TRANSFORM_HINT_APPLE           0x85B1
1868 #endif
1869
1870 #ifndef GL_SGIX_fog_scale
1871 #define GL_FOG_SCALE_SGIX                 0x81FC
1872 #define GL_FOG_SCALE_VALUE_SGIX           0x81FD
1873 #endif
1874
1875 #ifndef GL_SUNX_constant_data
1876 #define GL_UNPACK_CONSTANT_DATA_SUNX      0x81D5
1877 #define GL_TEXTURE_CONSTANT_DATA_SUNX     0x81D6
1878 #endif
1879
1880 #ifndef GL_SUN_global_alpha
1881 #define GL_GLOBAL_ALPHA_SUN               0x81D9
1882 #define GL_GLOBAL_ALPHA_FACTOR_SUN        0x81DA
1883 #endif
1884
1885 #ifndef GL_SUN_triangle_list
1886 #define GL_RESTART_SUN                    0x0001
1887 #define GL_REPLACE_MIDDLE_SUN             0x0002
1888 #define GL_REPLACE_OLDEST_SUN             0x0003
1889 #define GL_TRIANGLE_LIST_SUN              0x81D7
1890 #define GL_REPLACEMENT_CODE_SUN           0x81D8
1891 #define GL_REPLACEMENT_CODE_ARRAY_SUN     0x85C0
1892 #define GL_REPLACEMENT_CODE_ARRAY_TYPE_SUN 0x85C1
1893 #define GL_REPLACEMENT_CODE_ARRAY_STRIDE_SUN 0x85C2
1894 #define GL_REPLACEMENT_CODE_ARRAY_POINTER_SUN 0x85C3
1895 #define GL_R1UI_V3F_SUN                   0x85C4
1896 #define GL_R1UI_C4UB_V3F_SUN              0x85C5
1897 #define GL_R1UI_C3F_V3F_SUN               0x85C6
1898 #define GL_R1UI_N3F_V3F_SUN               0x85C7
1899 #define GL_R1UI_C4F_N3F_V3F_SUN           0x85C8
1900 #define GL_R1UI_T2F_V3F_SUN               0x85C9
1901 #define GL_R1UI_T2F_N3F_V3F_SUN           0x85CA
1902 #define GL_R1UI_T2F_C4F_N3F_V3F_SUN       0x85CB
1903 #endif
1904
1905 #ifndef GL_SUN_vertex
1906 #endif
1907
1908 #ifndef GL_EXT_blend_func_separate
1909 #define GL_BLEND_DST_RGB_EXT              0x80C8
1910 #define GL_BLEND_SRC_RGB_EXT              0x80C9
1911 #define GL_BLEND_DST_ALPHA_EXT            0x80CA
1912 #define GL_BLEND_SRC_ALPHA_EXT            0x80CB
1913 #endif
1914
1915 #ifndef GL_INGR_color_clamp
1916 #define GL_RED_MIN_CLAMP_INGR             0x8560
1917 #define GL_GREEN_MIN_CLAMP_INGR           0x8561
1918 #define GL_BLUE_MIN_CLAMP_INGR            0x8562
1919 #define GL_ALPHA_MIN_CLAMP_INGR           0x8563
1920 #define GL_RED_MAX_CLAMP_INGR             0x8564
1921 #define GL_GREEN_MAX_CLAMP_INGR           0x8565
1922 #define GL_BLUE_MAX_CLAMP_INGR            0x8566
1923 #define GL_ALPHA_MAX_CLAMP_INGR           0x8567
1924 #endif
1925
1926 #ifndef GL_INGR_interlace_read
1927 #define GL_INTERLACE_READ_INGR            0x8568
1928 #endif
1929
1930 #ifndef GL_EXT_stencil_wrap
1931 #define GL_INCR_WRAP_EXT                  0x8507
1932 #define GL_DECR_WRAP_EXT                  0x8508
1933 #endif
1934
1935 #ifndef GL_EXT_422_pixels
1936 #define GL_422_EXT                        0x80CC
1937 #define GL_422_REV_EXT                    0x80CD
1938 #define GL_422_AVERAGE_EXT                0x80CE
1939 #define GL_422_REV_AVERAGE_EXT            0x80CF
1940 #endif
1941
1942 #ifndef GL_NV_texgen_reflection
1943 #define GL_NORMAL_MAP_NV                  0x8511
1944 #define GL_REFLECTION_MAP_NV              0x8512
1945 #endif
1946
1947 #ifndef GL_EXT_texture_cube_map
1948 #define GL_NORMAL_MAP_EXT                 0x8511
1949 #define GL_REFLECTION_MAP_EXT             0x8512
1950 #define GL_TEXTURE_CUBE_MAP_EXT           0x8513
1951 #define GL_TEXTURE_BINDING_CUBE_MAP_EXT   0x8514
1952 #define GL_TEXTURE_CUBE_MAP_POSITIVE_X_EXT 0x8515
1953 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_X_EXT 0x8516
1954 #define GL_TEXTURE_CUBE_MAP_POSITIVE_Y_EXT 0x8517
1955 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_EXT 0x8518
1956 #define GL_TEXTURE_CUBE_MAP_POSITIVE_Z_EXT 0x8519
1957 #define GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_EXT 0x851A
1958 #define GL_PROXY_TEXTURE_CUBE_MAP_EXT     0x851B
1959 #define GL_MAX_CUBE_MAP_TEXTURE_SIZE_EXT  0x851C
1960 #endif
1961
1962 #ifndef GL_SUN_convolution_border_modes
1963 #define GL_WRAP_BORDER_SUN                0x81D4
1964 #endif
1965
1966 #ifndef GL_EXT_texture_env_add
1967 #endif
1968
1969 #ifndef GL_EXT_texture_lod_bias
1970 #define GL_MAX_TEXTURE_LOD_BIAS_EXT       0x84FD
1971 #define GL_TEXTURE_FILTER_CONTROL_EXT     0x8500
1972 #define GL_TEXTURE_LOD_BIAS_EXT           0x8501
1973 #endif
1974
1975 #ifndef GL_EXT_texture_filter_anisotropic
1976 #define GL_TEXTURE_MAX_ANISOTROPY_EXT     0x84FE
1977 #define GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT 0x84FF
1978 #endif
1979
1980 #ifndef GL_EXT_vertex_weighting
1981 #define GL_MODELVIEW0_STACK_DEPTH_EXT     GL_MODELVIEW_STACK_DEPTH
1982 #define GL_MODELVIEW1_STACK_DEPTH_EXT     0x8502
1983 #define GL_MODELVIEW0_MATRIX_EXT          GL_MODELVIEW_MATRIX
1984 #define GL_MODELVIEW1_MATRIX_EXT          0x8506
1985 #define GL_VERTEX_WEIGHTING_EXT           0x8509
1986 #define GL_MODELVIEW0_EXT                 GL_MODELVIEW
1987 #define GL_MODELVIEW1_EXT                 0x850A
1988 #define GL_CURRENT_VERTEX_WEIGHT_EXT      0x850B
1989 #define GL_VERTEX_WEIGHT_ARRAY_EXT        0x850C
1990 #define GL_VERTEX_WEIGHT_ARRAY_SIZE_EXT   0x850D
1991 #define GL_VERTEX_WEIGHT_ARRAY_TYPE_EXT   0x850E
1992 #define GL_VERTEX_WEIGHT_ARRAY_STRIDE_EXT 0x850F
1993 #define GL_VERTEX_WEIGHT_ARRAY_POINTER_EXT 0x8510
1994 #endif
1995
1996 #ifndef GL_NV_light_max_exponent
1997 #define GL_MAX_SHININESS_NV               0x8504
1998 #define GL_MAX_SPOT_EXPONENT_NV           0x8505
1999 #endif
2000
2001 #ifndef GL_NV_vertex_array_range
2002 #define GL_VERTEX_ARRAY_RANGE_NV          0x851D
2003 #define GL_VERTEX_ARRAY_RANGE_LENGTH_NV   0x851E
2004 #define GL_VERTEX_ARRAY_RANGE_VALID_NV    0x851F
2005 #define GL_MAX_VERTEX_ARRAY_RANGE_ELEMENT_NV 0x8520
2006 #define GL_VERTEX_ARRAY_RANGE_POINTER_NV  0x8521
2007 #endif
2008
2009 #ifndef GL_NV_register_combiners
2010 #define GL_REGISTER_COMBINERS_NV          0x8522
2011 #define GL_VARIABLE_A_NV                  0x8523
2012 #define GL_VARIABLE_B_NV                  0x8524
2013 #define GL_VARIABLE_C_NV                  0x8525
2014 #define GL_VARIABLE_D_NV                  0x8526
2015 #define GL_VARIABLE_E_NV                  0x8527
2016 #define GL_VARIABLE_F_NV                  0x8528
2017 #define GL_VARIABLE_G_NV                  0x8529
2018 #define GL_CONSTANT_COLOR0_NV             0x852A
2019 #define GL_CONSTANT_COLOR1_NV             0x852B
2020 #define GL_PRIMARY_COLOR_NV               0x852C
2021 #define GL_SECONDARY_COLOR_NV             0x852D
2022 #define GL_SPARE0_NV                      0x852E
2023 #define GL_SPARE1_NV                      0x852F
2024 #define GL_DISCARD_NV                     0x8530
2025 #define GL_E_TIMES_F_NV                   0x8531
2026 #define GL_SPARE0_PLUS_SECONDARY_COLOR_NV 0x8532
2027 #define GL_UNSIGNED_IDENTITY_NV           0x8536
2028 #define GL_UNSIGNED_INVERT_NV             0x8537
2029 #define GL_EXPAND_NORMAL_NV               0x8538
2030 #define GL_EXPAND_NEGATE_NV               0x8539
2031 #define GL_HALF_BIAS_NORMAL_NV            0x853A
2032 #define GL_HALF_BIAS_NEGATE_NV            0x853B
2033 #define GL_SIGNED_IDENTITY_NV             0x853C
2034 #define GL_SIGNED_NEGATE_NV               0x853D
2035 #define GL_SCALE_BY_TWO_NV                0x853E
2036 #define GL_SCALE_BY_FOUR_NV               0x853F
2037 #define GL_SCALE_BY_ONE_HALF_NV           0x8540
2038 #define GL_BIAS_BY_NEGATIVE_ONE_HALF_NV   0x8541
2039 #define GL_COMBINER_INPUT_NV              0x8542
2040 #define GL_COMBINER_MAPPING_NV            0x8543
2041 #define GL_COMBINER_COMPONENT_USAGE_NV    0x8544
2042 #define GL_COMBINER_AB_DOT_PRODUCT_NV     0x8545
2043 #define GL_COMBINER_CD_DOT_PRODUCT_NV     0x8546
2044 #define GL_COMBINER_MUX_SUM_NV            0x8547
2045 #define GL_COMBINER_SCALE_NV              0x8548
2046 #define GL_COMBINER_BIAS_NV               0x8549
2047 #define GL_COMBINER_AB_OUTPUT_NV          0x854A
2048 #define GL_COMBINER_CD_OUTPUT_NV          0x854B
2049 #define GL_COMBINER_SUM_OUTPUT_NV         0x854C
2050 #define GL_MAX_GENERAL_COMBINERS_NV       0x854D
2051 #define GL_NUM_GENERAL_COMBINERS_NV       0x854E
2052 #define GL_COLOR_SUM_CLAMP_NV             0x854F
2053 #define GL_COMBINER0_NV                   0x8550
2054 #define GL_COMBINER1_NV                   0x8551
2055 #define GL_COMBINER2_NV                   0x8552
2056 #define GL_COMBINER3_NV                   0x8553
2057 #define GL_COMBINER4_NV                   0x8554
2058 #define GL_COMBINER5_NV                   0x8555
2059 #define GL_COMBINER6_NV                   0x8556
2060 #define GL_COMBINER7_NV                   0x8557
2061 /* reuse GL_TEXTURE0_ARB */
2062 /* reuse GL_TEXTURE1_ARB */
2063 /* reuse GL_ZERO */
2064 /* reuse GL_NONE */
2065 /* reuse GL_FOG */
2066 #endif
2067
2068 #ifndef GL_NV_fog_distance
2069 #define GL_FOG_DISTANCE_MODE_NV           0x855A
2070 #define GL_EYE_RADIAL_NV                  0x855B
2071 #define GL_EYE_PLANE_ABSOLUTE_NV          0x855C
2072 /* reuse GL_EYE_PLANE */
2073 #endif
2074
2075 #ifndef GL_NV_texgen_emboss
2076 #define GL_EMBOSS_LIGHT_NV                0x855D
2077 #define GL_EMBOSS_CONSTANT_NV             0x855E
2078 #define GL_EMBOSS_MAP_NV                  0x855F
2079 #endif
2080
2081 #ifndef GL_NV_blend_square
2082 #endif
2083
2084 #ifndef GL_NV_texture_env_combine4
2085 #define GL_COMBINE4_NV                    0x8503
2086 #define GL_SOURCE3_RGB_NV                 0x8583
2087 #define GL_SOURCE3_ALPHA_NV               0x858B
2088 #define GL_OPERAND3_RGB_NV                0x8593
2089 #define GL_OPERAND3_ALPHA_NV              0x859B
2090 #endif
2091
2092 #ifndef GL_MESA_resize_buffers
2093 #endif
2094
2095 #ifndef GL_MESA_window_pos
2096 #endif
2097
2098 #ifndef GL_EXT_texture_compression_s3tc
2099 #define GL_COMPRESSED_RGB_S3TC_DXT1_EXT   0x83F0
2100 #define GL_COMPRESSED_RGBA_S3TC_DXT1_EXT  0x83F1
2101 #define GL_COMPRESSED_RGBA_S3TC_DXT3_EXT  0x83F2
2102 #define GL_COMPRESSED_RGBA_S3TC_DXT5_EXT  0x83F3
2103 #endif
2104
2105 #ifndef GL_IBM_cull_vertex
2106 #define GL_CULL_VERTEX_IBM                103050
2107 #endif
2108
2109 #ifndef GL_IBM_multimode_draw_arrays
2110 #endif
2111
2112 #ifndef GL_IBM_vertex_array_lists
2113 #define GL_VERTEX_ARRAY_LIST_IBM          103070
2114 #define GL_NORMAL_ARRAY_LIST_IBM          103071
2115 #define GL_COLOR_ARRAY_LIST_IBM           103072
2116 #define GL_INDEX_ARRAY_LIST_IBM           103073
2117 #define GL_TEXTURE_COORD_ARRAY_LIST_IBM   103074
2118 #define GL_EDGE_FLAG_ARRAY_LIST_IBM       103075
2119 #define GL_FOG_COORDINATE_ARRAY_LIST_IBM  103076
2120 #define GL_SECONDARY_COLOR_ARRAY_LIST_IBM 103077
2121 #define GL_VERTEX_ARRAY_LIST_STRIDE_IBM   103080
2122 #define GL_NORMAL_ARRAY_LIST_STRIDE_IBM   103081
2123 #define GL_COLOR_ARRAY_LIST_STRIDE_IBM    103082
2124 #define GL_INDEX_ARRAY_LIST_STRIDE_IBM    103083
2125 #define GL_TEXTURE_COORD_ARRAY_LIST_STRIDE_IBM 103084
2126 #define GL_EDGE_FLAG_ARRAY_LIST_STRIDE_IBM 103085
2127 #define GL_FOG_COORDINATE_ARRAY_LIST_STRIDE_IBM 103086
2128 #define GL_SECONDARY_COLOR_ARRAY_LIST_STRIDE_IBM 103087
2129 #endif
2130
2131 #ifndef GL_SGIX_subsample
2132 #define GL_PACK_SUBSAMPLE_RATE_SGIX       0x85A0
2133 #define GL_UNPACK_SUBSAMPLE_RATE_SGIX     0x85A1
2134 #define GL_PIXEL_SUBSAMPLE_4444_SGIX      0x85A2
2135 #define GL_PIXEL_SUBSAMPLE_2424_SGIX      0x85A3
2136 #define GL_PIXEL_SUBSAMPLE_4242_SGIX      0x85A4
2137 #endif
2138
2139 #ifndef GL_SGIX_ycrcb_subsample
2140 #endif
2141
2142 #ifndef GL_SGIX_ycrcba
2143 #define GL_YCRCB_SGIX                     0x8318
2144 #define GL_YCRCBA_SGIX                    0x8319
2145 #endif
2146
2147 #ifndef GL_SGI_depth_pass_instrument
2148 #define GL_DEPTH_PASS_INSTRUMENT_SGIX     0x8310
2149 #define GL_DEPTH_PASS_INSTRUMENT_COUNTERS_SGIX 0x8311
2150 #define GL_DEPTH_PASS_INSTRUMENT_MAX_SGIX 0x8312
2151 #endif
2152
2153 #ifndef GL_3DFX_texture_compression_FXT1
2154 #define GL_COMPRESSED_RGB_FXT1_3DFX       0x86B0
2155 #define GL_COMPRESSED_RGBA_FXT1_3DFX      0x86B1
2156 #endif
2157
2158 #ifndef GL_3DFX_multisample
2159 #define GL_MULTISAMPLE_3DFX               0x86B2
2160 #define GL_SAMPLE_BUFFERS_3DFX            0x86B3
2161 #define GL_SAMPLES_3DFX                   0x86B4
2162 #define GL_MULTISAMPLE_BIT_3DFX           0x20000000
2163 #endif
2164
2165 #ifndef GL_3DFX_tbuffer
2166 #endif
2167
2168 #ifndef GL_EXT_multisample
2169 #define GL_MULTISAMPLE_EXT                0x809D
2170 #define GL_SAMPLE_ALPHA_TO_MASK_EXT       0x809E
2171 #define GL_SAMPLE_ALPHA_TO_ONE_EXT        0x809F
2172 #define GL_SAMPLE_MASK_EXT                0x80A0
2173 #define GL_1PASS_EXT                      0x80A1
2174 #define GL_2PASS_0_EXT                    0x80A2
2175 #define GL_2PASS_1_EXT                    0x80A3
2176 #define GL_4PASS_0_EXT                    0x80A4
2177 #define GL_4PASS_1_EXT                    0x80A5
2178 #define GL_4PASS_2_EXT                    0x80A6
2179 #define GL_4PASS_3_EXT                    0x80A7
2180 #define GL_SAMPLE_BUFFERS_EXT             0x80A8
2181 #define GL_SAMPLES_EXT                    0x80A9
2182 #define GL_SAMPLE_MASK_VALUE_EXT          0x80AA
2183 #define GL_SAMPLE_MASK_INVERT_EXT         0x80AB
2184 #define GL_SAMPLE_PATTERN_EXT             0x80AC
2185 #define GL_MULTISAMPLE_BIT_EXT            0x20000000
2186 #endif
2187
2188 #ifndef GL_SGIX_vertex_preclip
2189 #define GL_VERTEX_PRECLIP_SGIX            0x83EE
2190 #define GL_VERTEX_PRECLIP_HINT_SGIX       0x83EF
2191 #endif
2192
2193 #ifndef GL_SGIX_convolution_accuracy
2194 #define GL_CONVOLUTION_HINT_SGIX          0x8316
2195 #endif
2196
2197 #ifndef GL_SGIX_resample
2198 #define GL_PACK_RESAMPLE_SGIX             0x842C
2199 #define GL_UNPACK_RESAMPLE_SGIX           0x842D
2200 #define GL_RESAMPLE_REPLICATE_SGIX        0x842E
2201 #define GL_RESAMPLE_ZERO_FILL_SGIX        0x842F
2202 #define GL_RESAMPLE_DECIMATE_SGIX         0x8430
2203 #endif
2204
2205 #ifndef GL_SGIS_point_line_texgen
2206 #define GL_EYE_DISTANCE_TO_POINT_SGIS     0x81F0
2207 #define GL_OBJECT_DISTANCE_TO_POINT_SGIS  0x81F1
2208 #define GL_EYE_DISTANCE_TO_LINE_SGIS      0x81F2
2209 #define GL_OBJECT_DISTANCE_TO_LINE_SGIS   0x81F3
2210 #define GL_EYE_POINT_SGIS                 0x81F4
2211 #define GL_OBJECT_POINT_SGIS              0x81F5
2212 #define GL_EYE_LINE_SGIS                  0x81F6
2213 #define GL_OBJECT_LINE_SGIS               0x81F7
2214 #endif
2215
2216 #ifndef GL_SGIS_texture_color_mask
2217 #define GL_TEXTURE_COLOR_WRITEMASK_SGIS   0x81EF
2218 #endif
2219
2220 #ifndef GL_EXT_texture_env_dot3
2221 #define GL_DOT3_RGB_EXT                   0x8740
2222 #define GL_DOT3_RGBA_EXT                  0x8741
2223 #endif
2224
2225 #ifndef GL_ATI_texture_mirror_once
2226 #define GL_MIRROR_CLAMP_ATI               0x8742
2227 #define GL_MIRROR_CLAMP_TO_EDGE_ATI       0x8743
2228 #endif
2229
2230 #ifndef GL_NV_fence
2231 #define GL_ALL_COMPLETED_NV               0x84F2
2232 #define GL_FENCE_STATUS_NV                0x84F3
2233 #define GL_FENCE_CONDITION_NV             0x84F4
2234 #endif
2235
2236 #ifndef GL_IBM_texture_mirrored_repeat
2237 #define GL_MIRRORED_REPEAT_IBM            0x8370
2238 #endif
2239
2240 #ifndef GL_NV_evaluators
2241 #define GL_EVAL_2D_NV                     0x86C0
2242 #define GL_EVAL_TRIANGULAR_2D_NV          0x86C1
2243 #define GL_MAP_TESSELLATION_NV            0x86C2
2244 #define GL_MAP_ATTRIB_U_ORDER_NV          0x86C3
2245 #define GL_MAP_ATTRIB_V_ORDER_NV          0x86C4
2246 #define GL_EVAL_FRACTIONAL_TESSELLATION_NV 0x86C5
2247 #define GL_EVAL_VERTEX_ATTRIB0_NV         0x86C6
2248 #define GL_EVAL_VERTEX_ATTRIB1_NV         0x86C7
2249 #define GL_EVAL_VERTEX_ATTRIB2_NV         0x86C8
2250 #define GL_EVAL_VERTEX_ATTRIB3_NV         0x86C9
2251 #define GL_EVAL_VERTEX_ATTRIB4_NV         0x86CA
2252 #define GL_EVAL_VERTEX_ATTRIB5_NV         0x86CB
2253 #define GL_EVAL_VERTEX_ATTRIB6_NV         0x86CC
2254 #define GL_EVAL_VERTEX_ATTRIB7_NV         0x86CD
2255 #define GL_EVAL_VERTEX_ATTRIB8_NV         0x86CE
2256 #define GL_EVAL_VERTEX_ATTRIB9_NV         0x86CF
2257 #define GL_EVAL_VERTEX_ATTRIB10_NV        0x86D0
2258 #define GL_EVAL_VERTEX_ATTRIB11_NV        0x86D1
2259 #define GL_EVAL_VERTEX_ATTRIB12_NV        0x86D2
2260 #define GL_EVAL_VERTEX_ATTRIB13_NV        0x86D3
2261 #define GL_EVAL_VERTEX_ATTRIB14_NV        0x86D4
2262 #define GL_EVAL_VERTEX_ATTRIB15_NV        0x86D5
2263 #define GL_MAX_MAP_TESSELLATION_NV        0x86D6
2264 #define GL_MAX_RATIONAL_EVAL_ORDER_NV     0x86D7
2265 #endif
2266
2267 #ifndef GL_NV_packed_depth_stencil
2268 #define GL_DEPTH_STENCIL_NV               0x84F9
2269 #define GL_UNSIGNED_INT_24_8_NV           0x84FA
2270 #endif
2271
2272 #ifndef GL_NV_register_combiners2
2273 #define GL_PER_STAGE_CONSTANTS_NV         0x8535
2274 #endif
2275
2276 #ifndef GL_NV_texture_compression_vtc
2277 #endif
2278
2279 #ifndef GL_NV_texture_rectangle
2280 #define GL_TEXTURE_RECTANGLE_NV           0x84F5
2281 #define GL_TEXTURE_BINDING_RECTANGLE_NV   0x84F6
2282 #define GL_PROXY_TEXTURE_RECTANGLE_NV     0x84F7
2283 #define GL_MAX_RECTANGLE_TEXTURE_SIZE_NV  0x84F8
2284 #endif
2285
2286 #ifndef GL_NV_texture_shader
2287 #define GL_OFFSET_TEXTURE_RECTANGLE_NV    0x864C
2288 #define GL_OFFSET_TEXTURE_RECTANGLE_SCALE_NV 0x864D
2289 #define GL_DOT_PRODUCT_TEXTURE_RECTANGLE_NV 0x864E
2290 #define GL_RGBA_UNSIGNED_DOT_PRODUCT_MAPPING_NV 0x86D9
2291 #define GL_UNSIGNED_INT_S8_S8_8_8_NV      0x86DA
2292 #define GL_UNSIGNED_INT_8_8_S8_S8_REV_NV  0x86DB
2293 #define GL_DSDT_MAG_INTENSITY_NV          0x86DC
2294 #define GL_SHADER_CONSISTENT_NV           0x86DD
2295 #define GL_TEXTURE_SHADER_NV              0x86DE
2296 #define GL_SHADER_OPERATION_NV            0x86DF
2297 #define GL_CULL_MODES_NV                  0x86E0
2298 #define GL_OFFSET_TEXTURE_MATRIX_NV       0x86E1
2299 #define GL_OFFSET_TEXTURE_SCALE_NV        0x86E2
2300 #define GL_OFFSET_TEXTURE_BIAS_NV         0x86E3
2301 #define GL_OFFSET_TEXTURE_2D_MATRIX_NV    GL_OFFSET_TEXTURE_MATRIX_NV
2302 #define GL_OFFSET_TEXTURE_2D_SCALE_NV     GL_OFFSET_TEXTURE_SCALE_NV
2303 #define GL_OFFSET_TEXTURE_2D_BIAS_NV      GL_OFFSET_TEXTURE_BIAS_NV
2304 #define GL_PREVIOUS_TEXTURE_INPUT_NV      0x86E4
2305 #define GL_CONST_EYE_NV                   0x86E5
2306 #define GL_PASS_THROUGH_NV                0x86E6
2307 #define GL_CULL_FRAGMENT_NV               0x86E7
2308 #define GL_OFFSET_TEXTURE_2D_NV           0x86E8
2309 #define GL_DEPENDENT_AR_TEXTURE_2D_NV     0x86E9
2310 #define GL_DEPENDENT_GB_TEXTURE_2D_NV     0x86EA
2311 #define GL_DOT_PRODUCT_NV                 0x86EC
2312 #define GL_DOT_PRODUCT_DEPTH_REPLACE_NV   0x86ED
2313 #define GL_DOT_PRODUCT_TEXTURE_2D_NV      0x86EE
2314 #define GL_DOT_PRODUCT_TEXTURE_CUBE_MAP_NV 0x86F0
2315 #define GL_DOT_PRODUCT_DIFFUSE_CUBE_MAP_NV 0x86F1
2316 #define GL_DOT_PRODUCT_REFLECT_CUBE_MAP_NV 0x86F2
2317 #define GL_DOT_PRODUCT_CONST_EYE_REFLECT_CUBE_MAP_NV 0x86F3
2318 #define GL_HILO_NV                        0x86F4
2319 #define GL_DSDT_NV                        0x86F5
2320 #define GL_DSDT_MAG_NV                    0x86F6
2321 #define GL_DSDT_MAG_VIB_NV                0x86F7
2322 #define GL_HILO16_NV                      0x86F8
2323 #define GL_SIGNED_HILO_NV                 0x86F9
2324 #define GL_SIGNED_HILO16_NV               0x86FA
2325 #define GL_SIGNED_RGBA_NV                 0x86FB
2326 #define GL_SIGNED_RGBA8_NV                0x86FC
2327 #define GL_SIGNED_RGB_NV                  0x86FE
2328 #define GL_SIGNED_RGB8_NV                 0x86FF
2329 #define GL_SIGNED_LUMINANCE_NV            0x8701
2330 #define GL_SIGNED_LUMINANCE8_NV           0x8702
2331 #define GL_SIGNED_LUMINANCE_ALPHA_NV      0x8703
2332 #define GL_SIGNED_LUMINANCE8_ALPHA8_NV    0x8704
2333 #define GL_SIGNED_ALPHA_NV                0x8705
2334 #define GL_SIGNED_ALPHA8_NV               0x8706
2335 #define GL_SIGNED_INTENSITY_NV            0x8707
2336 #define GL_SIGNED_INTENSITY8_NV           0x8708
2337 #define GL_DSDT8_NV                       0x8709
2338 #define GL_DSDT8_MAG8_NV                  0x870A
2339 #define GL_DSDT8_MAG8_INTENSITY8_NV       0x870B
2340 #define GL_SIGNED_RGB_UNSIGNED_ALPHA_NV   0x870C
2341 #define GL_SIGNED_RGB8_UNSIGNED_ALPHA8_NV 0x870D
2342 #define GL_HI_SCALE_NV                    0x870E
2343 #define GL_LO_SCALE_NV                    0x870F
2344 #define GL_DS_SCALE_NV                    0x8710
2345 #define GL_DT_SCALE_NV                    0x8711
2346 #define GL_MAGNITUDE_SCALE_NV             0x8712
2347 #define GL_VIBRANCE_SCALE_NV              0x8713
2348 #define GL_HI_BIAS_NV                     0x8714
2349 #define GL_LO_BIAS_NV                     0x8715
2350 #define GL_DS_BIAS_NV                     0x8716
2351 #define GL_DT_BIAS_NV                     0x8717
2352 #define GL_MAGNITUDE_BIAS_NV              0x8718
2353 #define GL_VIBRANCE_BIAS_NV               0x8719
2354 #define GL_TEXTURE_BORDER_VALUES_NV       0x871A
2355 #define GL_TEXTURE_HI_SIZE_NV             0x871B
2356 #define GL_TEXTURE_LO_SIZE_NV             0x871C
2357 #define GL_TEXTURE_DS_SIZE_NV             0x871D
2358 #define GL_TEXTURE_DT_SIZE_NV             0x871E
2359 #define GL_TEXTURE_MAG_SIZE_NV            0x871F
2360 #endif
2361
2362 #ifndef GL_NV_texture_shader2
2363 #define GL_DOT_PRODUCT_TEXTURE_3D_NV      0x86EF
2364 #endif
2365
2366 #ifndef GL_NV_vertex_array_range2
2367 #define GL_VERTEX_ARRAY_RANGE_WITHOUT_FLUSH_NV 0x8533
2368 #endif
2369
2370 #ifndef GL_NV_vertex_program
2371 #define GL_VERTEX_PROGRAM_NV              0x8620
2372 #define GL_VERTEX_STATE_PROGRAM_NV        0x8621
2373 #define GL_ATTRIB_ARRAY_SIZE_NV           0x8623
2374 #define GL_ATTRIB_ARRAY_STRIDE_NV         0x8624
2375 #define GL_ATTRIB_ARRAY_TYPE_NV           0x8625
2376 #define GL_CURRENT_ATTRIB_NV              0x8626
2377 #define GL_PROGRAM_LENGTH_NV              0x8627
2378 #define GL_PROGRAM_STRING_NV              0x8628
2379 #define GL_MODELVIEW_PROJECTION_NV        0x8629
2380 #define GL_IDENTITY_NV                    0x862A
2381 #define GL_INVERSE_NV                     0x862B
2382 #define GL_TRANSPOSE_NV                   0x862C
2383 #define GL_INVERSE_TRANSPOSE_NV           0x862D
2384 #define GL_MAX_TRACK_MATRIX_STACK_DEPTH_NV 0x862E
2385 #define GL_MAX_TRACK_MATRICES_NV          0x862F
2386 #define GL_MATRIX0_NV                     0x8630
2387 #define GL_MATRIX1_NV                     0x8631
2388 #define GL_MATRIX2_NV                     0x8632
2389 #define GL_MATRIX3_NV                     0x8633
2390 #define GL_MATRIX4_NV                     0x8634
2391 #define GL_MATRIX5_NV                     0x8635
2392 #define GL_MATRIX6_NV                     0x8636
2393 #define GL_MATRIX7_NV                     0x8637
2394 #define GL_CURRENT_MATRIX_STACK_DEPTH_NV  0x8640
2395 #define GL_CURRENT_MATRIX_NV              0x8641
2396 #define GL_VERTEX_PROGRAM_POINT_SIZE_NV   0x8642
2397 #define GL_VERTEX_PROGRAM_TWO_SIDE_NV     0x8643
2398 #define GL_PROGRAM_PARAMETER_NV           0x8644
2399 #define GL_ATTRIB_ARRAY_POINTER_NV        0x8645
2400 #define GL_PROGRAM_TARGET_NV              0x8646
2401 #define GL_PROGRAM_RESIDENT_NV            0x8647
2402 #define GL_TRACK_MATRIX_NV                0x8648
2403 #define GL_TRACK_MATRIX_TRANSFORM_NV      0x8649
2404 #define GL_VERTEX_PROGRAM_BINDING_NV      0x864A
2405 #define GL_PROGRAM_ERROR_POSITION_NV      0x864B
2406 #define GL_VERTEX_ATTRIB_ARRAY0_NV        0x8650
2407 #define GL_VERTEX_ATTRIB_ARRAY1_NV        0x8651
2408 #define GL_VERTEX_ATTRIB_ARRAY2_NV        0x8652
2409 #define GL_VERTEX_ATTRIB_ARRAY3_NV        0x8653
2410 #define GL_VERTEX_ATTRIB_ARRAY4_NV        0x8654
2411 #define GL_VERTEX_ATTRIB_ARRAY5_NV        0x8655
2412 #define GL_VERTEX_ATTRIB_ARRAY6_NV        0x8656
2413 #define GL_VERTEX_ATTRIB_ARRAY7_NV        0x8657
2414 #define GL_VERTEX_ATTRIB_ARRAY8_NV        0x8658
2415 #define GL_VERTEX_ATTRIB_ARRAY9_NV        0x8659
2416 #define GL_VERTEX_ATTRIB_ARRAY10_NV       0x865A
2417 #define GL_VERTEX_ATTRIB_ARRAY11_NV       0x865B
2418 #define GL_VERTEX_ATTRIB_ARRAY12_NV       0x865C
2419 #define GL_VERTEX_ATTRIB_ARRAY13_NV       0x865D
2420 #define GL_VERTEX_ATTRIB_ARRAY14_NV       0x865E
2421 #define GL_VERTEX_ATTRIB_ARRAY15_NV       0x865F
2422 #define GL_MAP1_VERTEX_ATTRIB0_4_NV       0x8660
2423 #define GL_MAP1_VERTEX_ATTRIB1_4_NV       0x8661
2424 #define GL_MAP1_VERTEX_ATTRIB2_4_NV       0x8662
2425 #define GL_MAP1_VERTEX_ATTRIB3_4_NV       0x8663
2426 #define GL_MAP1_VERTEX_ATTRIB4_4_NV       0x8664
2427 #define GL_MAP1_VERTEX_ATTRIB5_4_NV       0x8665
2428 #define GL_MAP1_VERTEX_ATTRIB6_4_NV       0x8666
2429 #define GL_MAP1_VERTEX_ATTRIB7_4_NV       0x8667
2430 #define GL_MAP1_VERTEX_ATTRIB8_4_NV       0x8668
2431 #define GL_MAP1_VERTEX_ATTRIB9_4_NV       0x8669
2432 #define GL_MAP1_VERTEX_ATTRIB10_4_NV      0x866A
2433 #define GL_MAP1_VERTEX_ATTRIB11_4_NV      0x866B
2434 #define GL_MAP1_VERTEX_ATTRIB12_4_NV      0x866C
2435 #define GL_MAP1_VERTEX_ATTRIB13_4_NV      0x866D
2436 #define GL_MAP1_VERTEX_ATTRIB14_4_NV      0x866E
2437 #define GL_MAP1_VERTEX_ATTRIB15_4_NV      0x866F
2438 #define GL_MAP2_VERTEX_ATTRIB0_4_NV       0x8670
2439 #define GL_MAP2_VERTEX_ATTRIB1_4_NV       0x8671
2440 #define GL_MAP2_VERTEX_ATTRIB2_4_NV       0x8672
2441 #define GL_MAP2_VERTEX_ATTRIB3_4_NV       0x8673
2442 #define GL_MAP2_VERTEX_ATTRIB4_4_NV       0x8674
2443 #define GL_MAP2_VERTEX_ATTRIB5_4_NV       0x8675
2444 #define GL_MAP2_VERTEX_ATTRIB6_4_NV       0x8676
2445 #define GL_MAP2_VERTEX_ATTRIB7_4_NV       0x8677
2446 #define GL_MAP2_VERTEX_ATTRIB8_4_NV       0x8678
2447 #define GL_MAP2_VERTEX_ATTRIB9_4_NV       0x8679
2448 #define GL_MAP2_VERTEX_ATTRIB10_4_NV      0x867A
2449 #define GL_MAP2_VERTEX_ATTRIB11_4_NV      0x867B
2450 #define GL_MAP2_VERTEX_ATTRIB12_4_NV      0x867C
2451 #define GL_MAP2_VERTEX_ATTRIB13_4_NV      0x867D
2452 #define GL_MAP2_VERTEX_ATTRIB14_4_NV      0x867E
2453 #define GL_MAP2_VERTEX_ATTRIB15_4_NV      0x867F
2454 #endif
2455
2456 #ifndef GL_SGIX_texture_coordinate_clamp
2457 #define GL_TEXTURE_MAX_CLAMP_S_SGIX       0x8369
2458 #define GL_TEXTURE_MAX_CLAMP_T_SGIX       0x836A
2459 #define GL_TEXTURE_MAX_CLAMP_R_SGIX       0x836B
2460 #endif
2461
2462 #ifndef GL_SGIX_scalebias_hint
2463 #define GL_SCALEBIAS_HINT_SGIX            0x8322
2464 #endif
2465
2466 #ifndef GL_OML_interlace
2467 #define GL_INTERLACE_OML                  0x8980
2468 #define GL_INTERLACE_READ_OML             0x8981
2469 #endif
2470
2471 #ifndef GL_OML_subsample
2472 #define GL_FORMAT_SUBSAMPLE_24_24_OML     0x8982
2473 #define GL_FORMAT_SUBSAMPLE_244_244_OML   0x8983
2474 #endif
2475
2476 #ifndef GL_OML_resample
2477 #define GL_PACK_RESAMPLE_OML              0x8984
2478 #define GL_UNPACK_RESAMPLE_OML            0x8985
2479 #define GL_RESAMPLE_REPLICATE_OML         0x8986
2480 #define GL_RESAMPLE_ZERO_FILL_OML         0x8987
2481 #define GL_RESAMPLE_AVERAGE_OML           0x8988
2482 #define GL_RESAMPLE_DECIMATE_OML          0x8989
2483 #endif
2484
2485 #ifndef GL_NV_copy_depth_to_color
2486 #define GL_DEPTH_STENCIL_TO_RGBA_NV       0x886E
2487 #define GL_DEPTH_STENCIL_TO_BGRA_NV       0x886F
2488 #endif
2489
2490 #ifndef GL_ATI_envmap_bumpmap
2491 #define GL_BUMP_ROT_MATRIX_ATI            0x8775
2492 #define GL_BUMP_ROT_MATRIX_SIZE_ATI       0x8776
2493 #define GL_BUMP_NUM_TEX_UNITS_ATI         0x8777
2494 #define GL_BUMP_TEX_UNITS_ATI             0x8778
2495 #define GL_DUDV_ATI                       0x8779
2496 #define GL_DU8DV8_ATI                     0x877A
2497 #define GL_BUMP_ENVMAP_ATI                0x877B
2498 #define GL_BUMP_TARGET_ATI                0x877C
2499 #endif
2500
2501 #ifndef GL_ATI_fragment_shader
2502 #define GL_FRAGMENT_SHADER_ATI            0x8920
2503 #define GL_REG_0_ATI                      0x8921
2504 #define GL_REG_1_ATI                      0x8922
2505 #define GL_REG_2_ATI                      0x8923
2506 #define GL_REG_3_ATI                      0x8924
2507 #define GL_REG_4_ATI                      0x8925
2508 #define GL_REG_5_ATI                      0x8926
2509 #define GL_REG_6_ATI                      0x8927
2510 #define GL_REG_7_ATI                      0x8928
2511 #define GL_REG_8_ATI                      0x8929
2512 #define GL_REG_9_ATI                      0x892A
2513 #define GL_REG_10_ATI                     0x892B
2514 #define GL_REG_11_ATI                     0x892C
2515 #define GL_REG_12_ATI                     0x892D
2516 #define GL_REG_13_ATI                     0x892E
2517 #define GL_REG_14_ATI                     0x892F
2518 #define GL_REG_15_ATI                     0x8930
2519 #define GL_REG_16_ATI                     0x8931
2520 #define GL_REG_17_ATI                     0x8932
2521 #define GL_REG_18_ATI                     0x8933
2522 #define GL_REG_19_ATI                     0x8934
2523 #define GL_REG_20_ATI                     0x8935
2524 #define GL_REG_21_ATI                     0x8936
2525 #define GL_REG_22_ATI                     0x8937
2526 #define GL_REG_23_ATI                     0x8938
2527 #define GL_REG_24_ATI                     0x8939
2528 #define GL_REG_25_ATI                     0x893A
2529 #define GL_REG_26_ATI                     0x893B
2530 #define GL_REG_27_ATI                     0x893C
2531 #define GL_REG_28_ATI                     0x893D
2532 #define GL_REG_29_ATI                     0x893E
2533 #define GL_REG_30_ATI                     0x893F
2534 #define GL_REG_31_ATI                     0x8940
2535 #define GL_CON_0_ATI                      0x8941
2536 #define GL_CON_1_ATI                      0x8942
2537 #define GL_CON_2_ATI                      0x8943
2538 #define GL_CON_3_ATI                      0x8944
2539 #define GL_CON_4_ATI                      0x8945
2540 #define GL_CON_5_ATI                      0x8946
2541 #define GL_CON_6_ATI                      0x8947
2542 #define GL_CON_7_ATI                      0x8948
2543 #define GL_CON_8_ATI                      0x8949
2544 #define GL_CON_9_ATI                      0x894A
2545 #define GL_CON_10_ATI                     0x894B
2546 #define GL_CON_11_ATI                     0x894C
2547 #define GL_CON_12_ATI                     0x894D
2548 #define GL_CON_13_ATI                     0x894E
2549 #define GL_CON_14_ATI                     0x894F
2550 #define GL_CON_15_ATI                     0x8950
2551 #define GL_CON_16_ATI                     0x8951
2552 #define GL_CON_17_ATI                     0x8952
2553 #define GL_CON_18_ATI                     0x8953
2554 #define GL_CON_19_ATI                     0x8954
2555 #define GL_CON_20_ATI                     0x8955
2556 #define GL_CON_21_ATI                     0x8956
2557 #define GL_CON_22_ATI                     0x8957
2558 #define GL_CON_23_ATI                     0x8958
2559 #define GL_CON_24_ATI                     0x8959
2560 #define GL_CON_25_ATI                     0x895A
2561 #define GL_CON_26_ATI                     0x895B
2562 #define GL_CON_27_ATI                     0x895C
2563 #define GL_CON_28_ATI                     0x895D
2564 #define GL_CON_29_ATI                     0x895E
2565 #define GL_CON_30_ATI                     0x895F
2566 #define GL_CON_31_ATI                     0x8960
2567 #define GL_MOV_ATI                        0x8961
2568 #define GL_ADD_ATI                        0x8963
2569 #define GL_MUL_ATI                        0x8964
2570 #define GL_SUB_ATI                        0x8965
2571 #define GL_DOT3_ATI                       0x8966
2572 #define GL_DOT4_ATI                       0x8967
2573 #define GL_MAD_ATI                        0x8968
2574 #define GL_LERP_ATI                       0x8969
2575 #define GL_CND_ATI                        0x896A
2576 #define GL_CND0_ATI                       0x896B
2577 #define GL_DOT2_ADD_ATI                   0x896C
2578 #define GL_SECONDARY_INTERPOLATOR_ATI     0x896D
2579 #define GL_NUM_FRAGMENT_REGISTERS_ATI     0x896E
2580 #define GL_NUM_FRAGMENT_CONSTANTS_ATI     0x896F
2581 #define GL_NUM_PASSES_ATI                 0x8970
2582 #define GL_NUM_INSTRUCTIONS_PER_PASS_ATI  0x8971
2583 #define GL_NUM_INSTRUCTIONS_TOTAL_ATI     0x8972
2584 #define GL_NUM_INPUT_INTERPOLATOR_COMPONENTS_ATI 0x8973
2585 #define GL_NUM_LOOPBACK_COMPONENTS_ATI    0x8974
2586 #define GL_COLOR_ALPHA_PAIRING_ATI        0x8975
2587 #define GL_SWIZZLE_STR_ATI                0x8976
2588 #define GL_SWIZZLE_STQ_ATI                0x8977
2589 #define GL_SWIZZLE_STR_DR_ATI             0x8978
2590 #define GL_SWIZZLE_STQ_DQ_ATI             0x8979
2591 #define GL_SWIZZLE_STRQ_ATI               0x897A
2592 #define GL_SWIZZLE_STRQ_DQ_ATI            0x897B
2593 #define GL_RED_BIT_ATI                    0x00000001
2594 #define GL_GREEN_BIT_ATI                  0x00000002
2595 #define GL_BLUE_BIT_ATI                   0x00000004
2596 #define GL_2X_BIT_ATI                     0x00000001
2597 #define GL_4X_BIT_ATI                     0x00000002
2598 #define GL_8X_BIT_ATI                     0x00000004
2599 #define GL_HALF_BIT_ATI                   0x00000008
2600 #define GL_QUARTER_BIT_ATI                0x00000010
2601 #define GL_EIGHTH_BIT_ATI                 0x00000020
2602 #define GL_SATURATE_BIT_ATI               0x00000040
2603 #define GL_COMP_BIT_ATI                   0x00000002
2604 #define GL_NEGATE_BIT_ATI                 0x00000004
2605 #define GL_BIAS_BIT_ATI                   0x00000008
2606 #endif
2607
2608 #ifndef GL_ATI_pn_triangles
2609 #define GL_PN_TRIANGLES_ATI               0x87F0
2610 #define GL_MAX_PN_TRIANGLES_TESSELATION_LEVEL_ATI 0x87F1
2611 #define GL_PN_TRIANGLES_POINT_MODE_ATI    0x87F2
2612 #define GL_PN_TRIANGLES_NORMAL_MODE_ATI   0x87F3
2613 #define GL_PN_TRIANGLES_TESSELATION_LEVEL_ATI 0x87F4
2614 #define GL_PN_TRIANGLES_POINT_MODE_LINEAR_ATI 0x87F5
2615 #define GL_PN_TRIANGLES_POINT_MODE_CUBIC_ATI 0x87F6
2616 #define GL_PN_TRIANGLES_NORMAL_MODE_LINEAR_ATI 0x87F7
2617 #define GL_PN_TRIANGLES_NORMAL_MODE_QUADRATIC_ATI 0x87F8
2618 #endif
2619
2620 #ifndef GL_ATI_vertex_array_object
2621 #define GL_STATIC_ATI                     0x8760
2622 #define GL_DYNAMIC_ATI                    0x8761
2623 #define GL_PRESERVE_ATI                   0x8762
2624 #define GL_DISCARD_ATI                    0x8763
2625 #define GL_OBJECT_BUFFER_SIZE_ATI         0x8764
2626 #define GL_OBJECT_BUFFER_USAGE_ATI        0x8765
2627 #define GL_ARRAY_OBJECT_BUFFER_ATI        0x8766
2628 #define GL_ARRAY_OBJECT_OFFSET_ATI        0x8767
2629 #endif
2630
2631 #ifndef GL_EXT_vertex_shader
2632 #define GL_VERTEX_SHADER_EXT              0x8780
2633 #define GL_VERTEX_SHADER_BINDING_EXT      0x8781
2634 #define GL_OP_INDEX_EXT                   0x8782
2635 #define GL_OP_NEGATE_EXT                  0x8783
2636 #define GL_OP_DOT3_EXT                    0x8784
2637 #define GL_OP_DOT4_EXT                    0x8785
2638 #define GL_OP_MUL_EXT                     0x8786
2639 #define GL_OP_ADD_EXT                     0x8787
2640 #define GL_OP_MADD_EXT                    0x8788
2641 #define GL_OP_FRAC_EXT                    0x8789
2642 #define GL_OP_MAX_EXT                     0x878A
2643 #define GL_OP_MIN_EXT                     0x878B
2644 #define GL_OP_SET_GE_EXT                  0x878C
2645 #define GL_OP_SET_LT_EXT                  0x878D
2646 #define GL_OP_CLAMP_EXT                   0x878E
2647 #define GL_OP_FLOOR_EXT                   0x878F
2648 #define GL_OP_ROUND_EXT                   0x8790
2649 #define GL_OP_EXP_BASE_2_EXT              0x8791
2650 #define GL_OP_LOG_BASE_2_EXT              0x8792
2651 #define GL_OP_POWER_EXT                   0x8793
2652 #define GL_OP_RECIP_EXT                   0x8794
2653 #define GL_OP_RECIP_SQRT_EXT              0x8795
2654 #define GL_OP_SUB_EXT                     0x8796
2655 #define GL_OP_CROSS_PRODUCT_EXT           0x8797
2656 #define GL_OP_MULTIPLY_MATRIX_EXT         0x8798
2657 #define GL_OP_MOV_EXT                     0x8799
2658 #define GL_OUTPUT_VERTEX_EXT              0x879A
2659 #define GL_OUTPUT_COLOR0_EXT              0x879B
2660 #define GL_OUTPUT_COLOR1_EXT              0x879C
2661 #define GL_OUTPUT_TEXTURE_COORD0_EXT      0x879D
2662 #define GL_OUTPUT_TEXTURE_COORD1_EXT      0x879E
2663 #define GL_OUTPUT_TEXTURE_COORD2_EXT      0x879F
2664 #define GL_OUTPUT_TEXTURE_COORD3_EXT      0x87A0
2665 #define GL_OUTPUT_TEXTURE_COORD4_EXT      0x87A1
2666 #define GL_OUTPUT_TEXTURE_COORD5_EXT      0x87A2
2667 #define GL_OUTPUT_TEXTURE_COORD6_EXT      0x87A3
2668 #define GL_OUTPUT_TEXTURE_COORD7_EXT      0x87A4
2669 #define GL_OUTPUT_TEXTURE_COORD8_EXT      0x87A5
2670 #define GL_OUTPUT_TEXTURE_COORD9_EXT      0x87A6
2671 #define GL_OUTPUT_TEXTURE_COORD10_EXT     0x87A7
2672 #define GL_OUTPUT_TEXTURE_COORD11_EXT     0x87A8
2673 #define GL_OUTPUT_TEXTURE_COORD12_EXT     0x87A9
2674 #define GL_OUTPUT_TEXTURE_COORD13_EXT     0x87AA
2675 #define GL_OUTPUT_TEXTURE_COORD14_EXT     0x87AB
2676 #define GL_OUTPUT_TEXTURE_COORD15_EXT     0x87AC
2677 #define GL_OUTPUT_TEXTURE_COORD16_EXT     0x87AD
2678 #define GL_OUTPUT_TEXTURE_COORD17_EXT     0x87AE
2679 #define GL_OUTPUT_TEXTURE_COORD18_EXT     0x87AF
2680 #define GL_OUTPUT_TEXTURE_COORD19_EXT     0x87B0
2681 #define GL_OUTPUT_TEXTURE_COORD20_EXT     0x87B1
2682 #define GL_OUTPUT_TEXTURE_COORD21_EXT     0x87B2
2683 #define GL_OUTPUT_TEXTURE_COORD22_EXT     0x87B3
2684 #define GL_OUTPUT_TEXTURE_COORD23_EXT     0x87B4
2685 #define GL_OUTPUT_TEXTURE_COORD24_EXT     0x87B5
2686 #define GL_OUTPUT_TEXTURE_COORD25_EXT     0x87B6
2687 #define GL_OUTPUT_TEXTURE_COORD26_EXT     0x87B7
2688 #define GL_OUTPUT_TEXTURE_COORD27_EXT     0x87B8
2689 #define GL_OUTPUT_TEXTURE_COORD28_EXT     0x87B9
2690 #define GL_OUTPUT_TEXTURE_COORD29_EXT     0x87BA
2691 #define GL_OUTPUT_TEXTURE_COORD30_EXT     0x87BB
2692 #define GL_OUTPUT_TEXTURE_COORD31_EXT     0x87BC
2693 #define GL_OUTPUT_FOG_EXT                 0x87BD
2694 #define GL_SCALAR_EXT                     0x87BE
2695 #define GL_VECTOR_EXT                     0x87BF
2696 #define GL_MATRIX_EXT                     0x87C0
2697 #define GL_VARIANT_EXT                    0x87C1
2698 #define GL_INVARIANT_EXT                  0x87C2
2699 #define GL_LOCAL_CONSTANT_EXT             0x87C3
2700 #define GL_LOCAL_EXT                      0x87C4
2701 #define GL_MAX_VERTEX_SHADER_INSTRUCTIONS_EXT 0x87C5
2702 #define GL_MAX_VERTEX_SHADER_VARIANTS_EXT 0x87C6
2703 #define GL_MAX_VERTEX_SHADER_INVARIANTS_EXT 0x87C7
2704 #define GL_MAX_VERTEX_SHADER_LOCAL_CONSTANTS_EXT 0x87C8
2705 #define GL_MAX_VERTEX_SHADER_LOCALS_EXT   0x87C9
2706 #define GL_MAX_OPTIMIZED_VERTEX_SHADER_INSTRUCTIONS_EXT 0x87CA
2707 #define GL_MAX_OPTIMIZED_VERTEX_SHADER_VARIANTS_EXT 0x87CB
2708 #define GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCAL_CONSTANTS_EXT 0x87CC
2709 #define GL_MAX_OPTIMIZED_VERTEX_SHADER_INVARIANTS_EXT 0x87CD
2710 #define GL_MAX_OPTIMIZED_VERTEX_SHADER_LOCALS_EXT 0x87CE
2711 #define GL_VERTEX_SHADER_INSTRUCTIONS_EXT 0x87CF
2712 #define GL_VERTEX_SHADER_VARIANTS_EXT     0x87D0
2713 #define GL_VERTEX_SHADER_INVARIANTS_EXT   0x87D1
2714 #define GL_VERTEX_SHADER_LOCAL_CONSTANTS_EXT 0x87D2
2715 #define GL_VERTEX_SHADER_LOCALS_EXT       0x87D3
2716 #define GL_VERTEX_SHADER_OPTIMIZED_EXT    0x87D4
2717 #define GL_X_EXT                          0x87D5
2718 #define GL_Y_EXT                          0x87D6
2719 #define GL_Z_EXT                          0x87D7
2720 #define GL_W_EXT                          0x87D8
2721 #define GL_NEGATIVE_X_EXT                 0x87D9
2722 #define GL_NEGATIVE_Y_EXT                 0x87DA
2723 #define GL_NEGATIVE_Z_EXT                 0x87DB
2724 #define GL_NEGATIVE_W_EXT                 0x87DC
2725 #define GL_ZERO_EXT                       0x87DD
2726 #define GL_ONE_EXT                        0x87DE