add win64 D3D9 headers
[xonotic/xonotic.git] / misc / builddeps / dp.win64 / include / d3drm.h
1 /*
2  * Copyright (C) 2005 Peter Berg Larsen
3  * Copyright (C) 2010 Christian Costa
4  *
5  * This library is free software; you can redistribute it and/or
6  * modify it under the terms of the GNU Lesser General Public
7  * License as published by the Free Software Foundation; either
8  * version 2.1 of the License, or (at your option) any later version.
9  *
10  * This library is distributed in the hope that it will be useful,
11  * but WITHOUT ANY WARRANTY; without even the implied warranty of
12  * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
13  * Lesser General Public License for more details.
14  *
15  * You should have received a copy of the GNU Lesser General Public
16  * License along with this library; if not, write to the Free Software
17  * Foundation, Inc., 51 Franklin St, Fifth Floor, Boston, MA 02110-1301, USA
18  */
19
20 #ifndef __D3DRM_H__
21 #define __D3DRM_H__
22
23 #include <ddraw.h>
24
25 typedef struct IDirect3DRM *LPDIRECT3DRM;
26
27 #include <d3drmobj.h>
28
29
30 /* Direct3DRM Object CLSID */
31 DEFINE_GUID(CLSID_CDirect3DRM,              0x4516ec41, 0x8f20, 0x11d0, 0x9b, 0x6d, 0x00, 0x00, 0xc0, 0x78, 0x1b, 0xc3);
32
33 /* Direct3DRM Interface GUIDs */
34 DEFINE_GUID(IID_IDirect3DRM,                0x2bc49361, 0x8327, 0x11cf, 0xac, 0x4a, 0x0, 0x0, 0xc0, 0x38, 0x25, 0xa1);
35 DEFINE_GUID(IID_IDirect3DRM2,               0x4516ecc8, 0x8f20, 0x11d0, 0x9b, 0x6d, 0x00, 0x00, 0xc0, 0x78, 0x1b, 0xc3);
36 DEFINE_GUID(IID_IDirect3DRM3,               0x4516ec83, 0x8f20, 0x11d0, 0x9b, 0x6d, 0x00, 0x00, 0xc0, 0x78, 0x1b, 0xc3);
37
38 HRESULT WINAPI Direct3DRMCreate(LPDIRECT3DRM* ppDirect3DRM);
39
40 /*****************************************************************************
41  * IDirect3DRMObject interface
42  */
43 #ifdef WINE_NO_UNICODE_MACROS
44 #undef GetClassName
45 #endif
46 #define INTERFACE IDirect3DRM
47 DECLARE_INTERFACE_(IDirect3DRM,IUnknown)
48 {
49     /*** IUnknown methods ***/
50     STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
51     STDMETHOD_(ULONG,AddRef)(THIS) PURE;
52     STDMETHOD_(ULONG,Release)(THIS) PURE;
53     /*** IDirect3DRM methods ***/
54     STDMETHOD(CreateObject)(THIS_ REFCLSID rclsid, LPUNKNOWN pUnkOuter, REFIID riid, LPVOID *ppvObj) PURE;
55     STDMETHOD(CreateFrame)(THIS_ LPDIRECT3DRMFRAME, LPDIRECT3DRMFRAME *) PURE;
56     STDMETHOD(CreateMesh)(THIS_ LPDIRECT3DRMMESH *) PURE;
57     STDMETHOD(CreateMeshBuilder)(THIS_ LPDIRECT3DRMMESHBUILDER *) PURE;
58     STDMETHOD(CreateFace)(THIS_ LPDIRECT3DRMFACE *) PURE;
59     STDMETHOD(CreateAnimation)(THIS_ LPDIRECT3DRMANIMATION *) PURE;
60     STDMETHOD(CreateAnimationSet)(THIS_ LPDIRECT3DRMANIMATIONSET *) PURE;
61     STDMETHOD(CreateTexture)(THIS_ LPD3DRMIMAGE, LPDIRECT3DRMTEXTURE *) PURE;
62     STDMETHOD(CreateLight)(THIS_ D3DRMLIGHTTYPE, D3DCOLOR, LPDIRECT3DRMLIGHT *) PURE;
63     STDMETHOD(CreateLightRGB)(THIS_ D3DRMLIGHTTYPE, D3DVALUE, D3DVALUE, D3DVALUE, LPDIRECT3DRMLIGHT *) PURE;
64     STDMETHOD(CreateMaterial)(THIS_ D3DVALUE, LPDIRECT3DRMMATERIAL *) PURE;
65     STDMETHOD(CreateDevice)(THIS_ DWORD, DWORD, LPDIRECT3DRMDEVICE *) PURE;
66     STDMETHOD(CreateDeviceFromSurface)(THIS_ LPGUID pGUID, LPDIRECTDRAW pDD, LPDIRECTDRAWSURFACE pDDSBack,
67         LPDIRECT3DRMDEVICE *) PURE;
68     STDMETHOD(CreateDeviceFromD3D)(THIS_ LPDIRECT3D pD3D, LPDIRECT3DDEVICE pD3DDev, LPDIRECT3DRMDEVICE *) PURE;
69     STDMETHOD(CreateDeviceFromClipper)(THIS_ LPDIRECTDRAWCLIPPER pDDClipper, LPGUID pGUID, int width, int height,
70         LPDIRECT3DRMDEVICE *) PURE;
71     STDMETHOD(CreateShadow)(THIS_ LPDIRECT3DRMVISUAL, LPDIRECT3DRMLIGHT, D3DVALUE px, D3DVALUE py, D3DVALUE pz,
72         D3DVALUE nx, D3DVALUE ny, D3DVALUE nz, LPDIRECT3DRMVISUAL *) PURE;
73     STDMETHOD(CreateTextureFromSurface)(THIS_ LPDIRECTDRAWSURFACE pDDS, LPDIRECT3DRMTEXTURE *) PURE;
74     STDMETHOD(CreateViewport)(THIS_ LPDIRECT3DRMDEVICE, LPDIRECT3DRMFRAME, DWORD, DWORD, DWORD, DWORD,
75         LPDIRECT3DRMVIEWPORT *) PURE;
76     STDMETHOD(CreateWrap)(THIS_ D3DRMWRAPTYPE, LPDIRECT3DRMFRAME, D3DVALUE ox, D3DVALUE oy, D3DVALUE oz,
77         D3DVALUE dx, D3DVALUE dy, D3DVALUE dz, D3DVALUE ux, D3DVALUE uy, D3DVALUE uz, D3DVALUE ou, D3DVALUE ov,
78         D3DVALUE su, D3DVALUE sv, LPDIRECT3DRMWRAP *) PURE;
79     STDMETHOD(CreateUserVisual)(THIS_ D3DRMUSERVISUALCALLBACK, LPVOID pArg, LPDIRECT3DRMUSERVISUAL *) PURE;
80     STDMETHOD(LoadTexture)(THIS_ const char *, LPDIRECT3DRMTEXTURE *) PURE;
81     STDMETHOD(LoadTextureFromResource)(THIS_ HRSRC rs, LPDIRECT3DRMTEXTURE *) PURE;
82     STDMETHOD(SetSearchPath)(THIS_ LPCSTR) PURE;
83     STDMETHOD(AddSearchPath)(THIS_ LPCSTR) PURE;
84     STDMETHOD(GetSearchPath)(THIS_ DWORD *size_return, LPSTR path_return) PURE;
85     STDMETHOD(SetDefaultTextureColors)(THIS_ DWORD) PURE;
86     STDMETHOD(SetDefaultTextureShades)(THIS_ DWORD) PURE;
87     STDMETHOD(GetDevices)(THIS_ LPDIRECT3DRMDEVICEARRAY *) PURE;
88     STDMETHOD(GetNamedObject)(THIS_ const char *, LPDIRECT3DRMOBJECT *) PURE;
89     STDMETHOD(EnumerateObjects)(THIS_ D3DRMOBJECTCALLBACK, LPVOID) PURE;
90     STDMETHOD(Load)(THIS_ LPVOID, LPVOID, LPIID *, DWORD, D3DRMLOADOPTIONS, D3DRMLOADCALLBACK, LPVOID,
91         D3DRMLOADTEXTURECALLBACK, LPVOID, LPDIRECT3DRMFRAME) PURE;
92     STDMETHOD(Tick)(THIS_ D3DVALUE) PURE;
93 };
94 #undef INTERFACE
95
96 #if !defined(__cplusplus) || defined(CINTERFACE)
97 /*** IUnknown methods ***/
98 #define IDirect3DRM_QueryInterface(p,a,b)                         (p)->lpVtbl->QueryInterface(p,a,b)
99 #define IDirect3DRM_AddRef(p)                                     (p)->lpVtbl->AddRef(p)
100 #define IDirect3DRM_Release(p)                                    (p)->lpVtbl->Release(p)
101 /*** IDirect3DRM methods ***/
102 #define IDirect3DRM_CreateObject(p,a,b,c,d)                       (p)->lpVtbl->CreateObject(p,a,b,d)
103 #define IDirect3DRM_CreateFrame(p,a,b)                            (p)->lpVtbl->CreateFrame(p,a,b)
104 #define IDirect3DRM_CreateMesh(p,a)                               (p)->lpVtbl->CreateMesh(p,a)
105 #define IDirect3DRM_CreateMeshBuilder(p,a)                        (p)->lpVtbl->CreateMeshBuilder(p,a)
106 #define IDirect3DRM_CreateFace(p,a)                               (p)->lpVtbl->CreateFace(p,a)
107 #define IDirect3DRM_CreateAnimation(p,a)                          (p)->lpVtbl->CreateAnimation(p,a)
108 #define IDirect3DRM_CreateAnimationSet(p,a)                       (p)->lpVtbl->CreateAnimationSet(p,a)
109 #define IDirect3DRM_CreateTexture(p,a,b)                          (p)->lpVtbl->CreateTexture(p,a,b)
110 #define IDirect3DRM_CreateLight(p,a,b,c)                          (p)->lpVtbl->CreateLight(p,a,b,c)
111 #define IDirect3DRM_CreateLightRGB(p,a,b,c,d,e)                   (p)->lpVtbl->CreateLightRGB(p,a,b,c,d,e)
112 #define IDirect3DRM_CreateMaterial(p,a,b)                         (p)->lpVtbl->CreateMaterial(p,a,b)
113 #define IDirect3DRM_CreateDevice(p,a,b,c)                         (p)->lpVtbl->CreateDevice(p,a,b,c)
114 #define IDirect3DRM_CreateDeviceFromSurface(p,a,b,c,d)            (p)->lpVtbl->CreateDeviceFromSurface(p,a,b,c,d)
115 #define IDirect3DRM_CreateDeviceFromD3D(p,a,b,c)                  (p)->lpVtbl->CreateDeviceFromD3D(p,a,b,c)
116 #define IDirect3DRM_CreateDeviceFromClipper(p,a,b,c,d,e)          (p)->lpVtbl->CreateDeviceFromClipper(p,a,b,c,d,e)
117 #define IDirect3DRM_CreateTextureFromSurface(p,a,b)               (p)->lpVtbl->CreateTextureFromSurface(p,a,b)
118 #define IDirect3DRM_CreateShadow(p,a,b,c,d,e,f,g,h,i)             (p)->lpVtbl->CreateShadow(p,a,b,c,d,e,f,g,h,i)
119 #define IDirect3DRM_CreateViewport(p,a,b,c,d,e,f,g)               (p)->lpVtbl->CreateViewport(p,a,b,c,d,e,f,g)
120 #define IDirect3DRM_CreateWrap(p,a,b,c,d,e,f,g,h,i,j,k,l,m,n,o,q) (p)->lpVtbl->CreateWrap(p,a,b,c,d,e,f,g,h,i,j,k,l,m,n,o,q)
121 #define IDirect3DRM_CreateUserVisual(p,a,b,c)                     (p)->lpVtbl->CreateUserVisual(p,a,b,c)
122 #define IDirect3DRM_LoadTexture(p,a,b)                            (p)->lpVtbl->LoadTexture(p,a,b)
123 #define IDirect3DRM_LoadTextureFromResource(p,a,b)                (p)->lpVtbl->LoadTextureFromResource(p,a,b)
124 #define IDirect3DRM_SetSearchPath(p,a)                            (p)->lpVtbl->SetSearchPath(p,a)
125 #define IDirect3DRM_AddSearchPath(p,a)                            (p)->lpVtbl->AddSearchPath(p,a)
126 #define IDirect3DRM_GetSearchPath(p,a,b)                          (p)->lpVtbl->GetSearchPath(p,a,b)
127 #define IDirect3DRM_SetDefaultTextureColors(p,a)                  (p)->lpVtbl->SetDefaultTextureColors(p,a)
128 #define IDirect3DRM_SetDefaultTextureShades(p,a)                  (p)->lpVtbl->SetDefaultTextureShades(p,a)
129 #define IDirect3DRM_GetDevices(p,a)                               (p)->lpVtbl->GetDevices(p,a)
130 #define IDirect3DRM_GetNamedObject(p,a,b)                         (p)->lpVtbl->GetNamedObject(p,a,b)
131 #define IDirect3DRM_EnumerateObjects(p,a,b)                       (p)->lpVtbl->EnumerateObjects(p,a,b)
132 #define IDirect3DRM_Load(p,a,b,c,d,e,f,g,h,i,j)                   (p)->lpVtbl->Load(p,a,b,c,d,e,f,g,h,i,j)
133 #define IDirect3DRM_Tick(p,a)                                     (p)->lpVtbl->Tick(p,a)
134 #else
135 /*** IUnknown methods ***/
136 #define IDirect3DRM_QueryInterface(p,a,b)                         (p)->QueryInterface(a,b)
137 #define IDirect3DRM_AddRef(p)                                     (p)->AddRef()
138 #define IDirect3DRM_Release(p)                                    (p)->Release()
139 /*** IDirect3DRM methods ***/
140 #define IDirect3DRM_CreateObject(p,a,b,c,d)                       (p)->CreateObject(a,b,d)
141 #define IDirect3DRM_CreateFrame(p,a,b)                            (p)->CreateFrame(a,b)
142 #define IDirect3DRM_CreateMesh(p,a)                               (p)->CreateMesh(a)
143 #define IDirect3DRM_CreateMeshBuilder(p,a)                        (p)->CreateMeshBuilder(a)
144 #define IDirect3DRM_CreateFace(p,a)                               (p)->CreateFace(a)
145 #define IDirect3DRM_CreateAnimation(p,a)                          (p)->CreateAnimation(a)
146 #define IDirect3DRM_CreateAnimationSet(p,a)                       (p)->CreateAnimationSet(a)
147 #define IDirect3DRM_CreateTexture(p,a,b)                          (p)->CreateTexture(a,b)
148 #define IDirect3DRM_CreateLight(p,a,b,c)                          (p)->CreateLight(a,b,c)
149 #define IDirect3DRM_CreateLightRGB(p,a,b,c,d,e)                   (p)->CreateLightRGB(a,b,c,d,e)
150 #define IDirect3DRM_CreateMaterial(p,a,b)                         (p)->CreateMaterial(a,b)
151 #define IDirect3DRM_CreateDevice(p,a,b,c)                         (p)->CreateDevice(a,b,c)
152 #define IDirect3DRM_CreateDeviceFromSurface(p,a,b,c,d)            (p)->CreateDeviceFromSurface(a,b,c,d)
153 #define IDirect3DRM_CreateDeviceFromD3D(p,a,b,c)                  (p)->CreateDeviceFromD3D(a,b,c)
154 #define IDirect3DRM_CreateDeviceFromClipper(p,a,b,c,d,e)          (p)->CreateDeviceFromClipper(a,b,c,d,e)
155 #define IDirect3DRM_CreateTextureFromSurface(p,a,b)               (p)->CreateTextureFromSurface(a,b)
156 #define IDirect3DRM_CreateShadow(p,a,b,c,d,e,f,g,h,i)             (p)->CreateShadow(a,b,c,d,e,f,g,h,i)
157 #define IDirect3DRM_CreateViewport(p,a,b,c,d,e,f,g)               (p)->CreateViewport(a,b,c,d,e,f,g)
158 #define IDirect3DRM_CreateWrap(p,a,b,c,d,e,f,g,h,i,j,k,l,m,n,o,p) (p)->CreateWrap(a,b,c,d,e,f,g,h,i,j,k,l,m,n,o,p)
159 #define IDirect3DRM_CreateUserVisual(p,a,b,c)                     (p)->CreateUserVisual(a,b,c)
160 #define IDirect3DRM_LoadTexture(p,a,b)                            (p)->LoadTexture(a,b)
161 #define IDirect3DRM_LoadTextureFromResource(p,a,b)                (p)->LoadTextureFromResource(a,b)
162 #define IDirect3DRM_SetSearchPath(p,a)                            (p)->SetSearchPath(a)
163 #define IDirect3DRM_AddSearchPath(p,a)                            (p)->AddSearchPath(a)
164 #define IDirect3DRM_GetSearchPath(p,a,b)                          (p)->GetSearchPath(a,b)
165 #define IDirect3DRM_SetDefaultTextureColors(p,a)                  (p)->SetDefaultTextureColors(a)
166 #define IDirect3DRM_SetDefaultTextureShades(p,a)                  (p)->SetDefaultTextureShades(a)
167 #define IDirect3DRM_GetDevices(p,a)                               (p)->GetDevices(a)
168 #define IDirect3DRM_GetNamedObject(p,a,b)                         (p)->GetNamedObject(a,b)
169 #define IDirect3DRM_EnumerateObjects(p,a,b)                       (p)->EnumerateObjects(a,b)
170 #define IDirect3DRM_Load(p,a,b,c,d,e,f,g,h,i,j)                   (p)->Load(a,b,c,d,e,f,g,h,i,j)
171 #define IDirect3DRM_Tick(p,a)                                     (p)->Tick(a)
172 #endif
173
174 /*****************************************************************************
175  * IDirect3DRM2 interface
176  */
177 #ifdef WINE_NO_UNICODE_MACROS
178 #undef GetClassName
179 #endif
180 #define INTERFACE IDirect3DRM2
181 DECLARE_INTERFACE_(IDirect3DRM2,IUnknown)
182 {
183     /*** IUnknown methods ***/
184     STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
185     STDMETHOD_(ULONG,AddRef)(THIS) PURE;
186     STDMETHOD_(ULONG,Release)(THIS) PURE;
187     /*** IDirect3DRM2 methods ***/
188     STDMETHOD(CreateObject)(THIS_ REFCLSID rclsid, LPUNKNOWN pUnkOuter, REFIID riid, LPVOID *ppvObj) PURE;
189     STDMETHOD(CreateFrame)(THIS_ LPDIRECT3DRMFRAME, LPDIRECT3DRMFRAME2 *) PURE;
190     STDMETHOD(CreateMesh)(THIS_ LPDIRECT3DRMMESH *) PURE;
191     STDMETHOD(CreateMeshBuilder)(THIS_ LPDIRECT3DRMMESHBUILDER2 *) PURE;
192     STDMETHOD(CreateFace)(THIS_ LPDIRECT3DRMFACE *) PURE;
193     STDMETHOD(CreateAnimation)(THIS_ LPDIRECT3DRMANIMATION *) PURE;
194     STDMETHOD(CreateAnimationSet)(THIS_ LPDIRECT3DRMANIMATIONSET *) PURE;
195     STDMETHOD(CreateTexture)(THIS_ LPD3DRMIMAGE, LPDIRECT3DRMTEXTURE2 *) PURE;
196     STDMETHOD(CreateLight)(THIS_ D3DRMLIGHTTYPE, D3DCOLOR, LPDIRECT3DRMLIGHT *) PURE;
197     STDMETHOD(CreateLightRGB)(THIS_ D3DRMLIGHTTYPE, D3DVALUE, D3DVALUE, D3DVALUE, LPDIRECT3DRMLIGHT *) PURE;
198     STDMETHOD(CreateMaterial)(THIS_ D3DVALUE, LPDIRECT3DRMMATERIAL *) PURE;
199     STDMETHOD(CreateDevice)(THIS_ DWORD, DWORD, LPDIRECT3DRMDEVICE2 *) PURE;
200     STDMETHOD(CreateDeviceFromSurface)(THIS_ LPGUID pGUID, LPDIRECTDRAW pDD, LPDIRECTDRAWSURFACE pDDSBack,
201         LPDIRECT3DRMDEVICE2 *) PURE;
202     STDMETHOD(CreateDeviceFromD3D)(THIS_ LPDIRECT3D2 pD3D, LPDIRECT3DDEVICE2 pD3DDev, LPDIRECT3DRMDEVICE2 *) PURE;
203     STDMETHOD(CreateDeviceFromClipper)(THIS_ LPDIRECTDRAWCLIPPER pDDClipper, LPGUID pGUID, int width, int height,
204         LPDIRECT3DRMDEVICE2 *) PURE;
205     STDMETHOD(CreateTextureFromSurface)(THIS_ LPDIRECTDRAWSURFACE pDDS, LPDIRECT3DRMTEXTURE2 *) PURE;
206     STDMETHOD(CreateShadow)(THIS_ LPDIRECT3DRMVISUAL, LPDIRECT3DRMLIGHT, D3DVALUE px, D3DVALUE py, D3DVALUE pz,
207         D3DVALUE nx, D3DVALUE ny, D3DVALUE nz, LPDIRECT3DRMVISUAL *) PURE;
208     STDMETHOD(CreateViewport)(THIS_ LPDIRECT3DRMDEVICE, LPDIRECT3DRMFRAME, DWORD, DWORD, DWORD, DWORD,
209         LPDIRECT3DRMVIEWPORT *) PURE;
210     STDMETHOD(CreateWrap)(THIS_ D3DRMWRAPTYPE, LPDIRECT3DRMFRAME, D3DVALUE ox, D3DVALUE oy, D3DVALUE oz,
211         D3DVALUE dx, D3DVALUE dy, D3DVALUE dz, D3DVALUE ux, D3DVALUE uy, D3DVALUE uz, D3DVALUE ou, D3DVALUE ov,
212         D3DVALUE su, D3DVALUE sv, LPDIRECT3DRMWRAP *) PURE;
213     STDMETHOD(CreateUserVisual)(THIS_ D3DRMUSERVISUALCALLBACK, LPVOID pArg, LPDIRECT3DRMUSERVISUAL *) PURE;
214     STDMETHOD(LoadTexture)(THIS_ const char *, LPDIRECT3DRMTEXTURE2 *) PURE;
215     STDMETHOD(LoadTextureFromResource)(THIS_ HMODULE hModule, LPCSTR /* LPCTSTR */ strName, LPCSTR /* LPCTSTR */ strType, LPDIRECT3DRMTEXTURE2 *) PURE;
216     STDMETHOD(SetSearchPath)(THIS_ LPCSTR) PURE;
217     STDMETHOD(AddSearchPath)(THIS_ LPCSTR) PURE;
218     STDMETHOD(GetSearchPath)(THIS_ DWORD *size_return, LPSTR path_return) PURE;
219     STDMETHOD(SetDefaultTextureColors)(THIS_ DWORD) PURE;
220     STDMETHOD(SetDefaultTextureShades)(THIS_ DWORD) PURE;
221     STDMETHOD(GetDevices)(THIS_ LPDIRECT3DRMDEVICEARRAY *) PURE;
222     STDMETHOD(GetNamedObject)(THIS_ const char *, LPDIRECT3DRMOBJECT *) PURE;
223     STDMETHOD(EnumerateObjects)(THIS_ D3DRMOBJECTCALLBACK, LPVOID) PURE;
224     STDMETHOD(Load)(THIS_ LPVOID, LPVOID, LPIID *, DWORD, D3DRMLOADOPTIONS, D3DRMLOADCALLBACK, LPVOID,
225         D3DRMLOADTEXTURECALLBACK, LPVOID, LPDIRECT3DRMFRAME) PURE;
226     STDMETHOD(Tick)(THIS_ D3DVALUE) PURE;
227     STDMETHOD(CreateProgressiveMesh)(THIS_ LPDIRECT3DRMPROGRESSIVEMESH) PURE;
228 };
229 #undef INTERFACE
230
231 #if !defined(__cplusplus) || defined(CINTERFACE)
232 /*** IUnknown methods ***/
233 #define IDirect3DRM2_QueryInterface(p,a,b)                         (p)->lpVtbl->QueryInterface(p,a,b)
234 #define IDirect3DRM2_AddRef(p)                                     (p)->lpVtbl->AddRef(p)
235 #define IDirect3DRM2_Release(p)                                    (p)->lpVtbl->Release(p)
236 /*** IDirect3DRM2 methods ***/
237 #define IDirect3DRM2_CreateObject(p,a,b,c,d)                       (p)->lpVtbl->CreateObject(p,a,b,d)
238 #define IDirect3DRM2_CreateFrame(p,a,b)                            (p)->lpVtbl->CreateFrame(p,a,b)
239 #define IDirect3DRM2_CreateMesh(p,a)                               (p)->lpVtbl->CreateMesh(p,a)
240 #define IDirect3DRM2_CreateMeshBuilder(p,a)                        (p)->lpVtbl->CreateMeshBuilder(p,a)
241 #define IDirect3DRM2_CreateFace(p,a)                               (p)->lpVtbl->CreateFace(p,a)
242 #define IDirect3DRM2_CreateAnimation(p,a)                          (p)->lpVtbl->CreateAnimation(p,a)
243 #define IDirect3DRM2_CreateAnimationSet(p,a)                       (p)->lpVtbl->CreateAnimationSet(p,a)
244 #define IDirect3DRM2_CreateTexture(p,a,b)                          (p)->lpVtbl->CreateTexture(p,a,b)
245 #define IDirect3DRM2_CreateLight(p,a,b,c)                          (p)->lpVtbl->CreateLight(p,a,b,c)
246 #define IDirect3DRM2_CreateLightRGB(p,a,b,c,d,e)                   (p)->lpVtbl->CreateLightRGB(p,a,b,c,d,e)
247 #define IDirect3DRM2_CreateMaterial(p,a,b)                         (p)->lpVtbl->CreateMaterial(p,a,b)
248 #define IDirect3DRM2_CreateDevice(p,a,b,c)                         (p)->lpVtbl->CreateDevice(p,a,b,c)
249 #define IDirect3DRM2_CreateDeviceFromSurface(p,a,b,c,d)            (p)->lpVtbl->CreateDeviceFromSurface(p,a,b,c,d)
250 #define IDirect3DRM2_CreateDeviceFromD3D(p,a,b,c)                  (p)->lpVtbl->CreateDeviceFromD3D(p,a,b,c)
251 #define IDirect3DRM2_CreateDeviceFromClipper(p,a,b,c,d,e)          (p)->lpVtbl->CreateDeviceFromClipper(p,a,b,c,d,e)
252 #define IDirect3DRM2_CreateTextureFromSurface(p,a,b)               (p)->lpVtbl->CreateTextureFromSurface(p,a,b)
253 #define IDirect3DRM2_CreateShadow(p,a,b,c,d,e,f,g,h,i)             (p)->lpVtbl->CreateShadow(p,a,b,c,d,e,f,g,h,i)
254 #define IDirect3DRM2_CreateViewport(p,a,b,c,d,e,f,g)               (p)->lpVtbl->CreateViewport(p,a,b,c,d,e,f,g)
255 #define IDirect3DRM2_CreateWrap(p,a,b,c,d,e,f,g,h,i,j,k,l,m,n,o,q) (p)->lpVtbl->CreateWrap(p,a,b,c,d,e,f,g,h,i,j,k,l,m,n,o,q)
256 #define IDirect3DRM2_CreateUserVisual(p,a,b,c)                     (p)->lpVtbl->CreateUserVisual(p,a,b,c)
257 #define IDirect3DRM2_LoadTexture(p,a,b)                            (p)->lpVtbl->LoadTexture(p,a,b)
258 #define IDirect3DRM2_LoadTextureFromResource(p,a,b,c,d)            (p)->lpVtbl->LoadTextureFromResource(p,a,b,c,d)
259 #define IDirect3DRM2_SetSearchPath(p,a)                            (p)->lpVtbl->SetSearchPath(p,a)
260 #define IDirect3DRM2_AddSearchPath(p,a)                            (p)->lpVtbl->AddSearchPath(p,a)
261 #define IDirect3DRM2_GetSearchPath(p,a,b)                          (p)->lpVtbl->GetSearchPath(p,a,b)
262 #define IDirect3DRM2_SetDefaultTextureColors(p,a)                  (p)->lpVtbl->SetDefaultTextureColors(p,a)
263 #define IDirect3DRM2_SetDefaultTextureShades(p,a)                  (p)->lpVtbl->SetDefaultTextureShades(p,a)
264 #define IDirect3DRM2_GetDevices(p,a)                               (p)->lpVtbl->GetDevices(p,a)
265 #define IDirect3DRM2_GetNamedObject(p,a,b)                         (p)->lpVtbl->GetNamedObject(p,a,b)
266 #define IDirect3DRM2_EnumerateObjects(p,a,b)                       (p)->lpVtbl->EnumerateObjects(p,a,b)
267 #define IDirect3DRM2_Load(p,a,b,c,d,e,f,g,h,i,j)                   (p)->lpVtbl->Load(p,a,b,c,d,e,f,g,h,i,j)
268 #define IDirect3DRM2_Tick(p,a)                                     (p)->lpVtbl->Tick(p,a)
269 #define IDirect3DRM2_CreateProgressiveMesh(p,a)                    (p)->lpVtbl->CreateProgressiveMesh(p,a)
270 #else
271 /*** IUnknown methods ***/
272 #define IDirect3DRM2_QueryInterface(p,a,b)                         (p)->QueryInterface(a,b)
273 #define IDirect3DRM2_AddRef(p)                                     (p)->AddRef()
274 #define IDirect3DRM2_Release(p)                                    (p)->Release()
275 /*** IDirect3DRM2 methods ***/
276 #define IDirect3DRM2_CreateObject(p,a,b,c,d)                       (p)->CreateObject(a,b,d)
277 #define IDirect3DRM2_CreateFrame(p,a,b)                            (p)->CreateFrame(a,b)
278 #define IDirect3DRM2_CreateMesh(p,a)                               (p)->CreateMesh(a)
279 #define IDirect3DRM2_CreateMeshBuilder(p,a)                        (p)->CreateMeshBuilder(a)
280 #define IDirect3DRM2_CreateFace(p,a)                               (p)->CreateFace(a)
281 #define IDirect3DRM2_CreateAnimation(p,a)                          (p)->CreateAnimation(a)
282 #define IDirect3DRM2_CreateAnimationSet(p,a)                       (p)->CreateAnimationSet(a)
283 #define IDirect3DRM2_CreateTexture(p,a,b)                          (p)->CreateTexture(a,b)
284 #define IDirect3DRM2_CreateLight(p,a,b,c)                          (p)->CreateLight(a,b,c)
285 #define IDirect3DRM2_CreateLightRGB(p,a,b,c,d,e)                   (p)->CreateLightRGB(a,b,c,d,e)
286 #define IDirect3DRM2_CreateMaterial(p,a,b)                         (p)->CreateMaterial(a,b)
287 #define IDirect3DRM2_CreateDevice(p,a,b,c)                         (p)->CreateDevice(a,b,c)
288 #define IDirect3DRM2_CreateDeviceFromSurface(p,a,b,c,d)            (p)->CreateDeviceFromSurface(a,b,c,d)
289 #define IDirect3DRM2_CreateDeviceFromD3D(p,a,b,c)                  (p)->CreateDeviceFromD3D(a,b,c)
290 #define IDirect3DRM2_CreateDeviceFromClipper(p,a,b,c,d,e)          (p)->CreateDeviceFromClipper(a,b,c,d,e)
291 #define IDirect3DRM2_CreateTextureFromSurface(p,a,b)               (p)->CreateTextureFromSurface(a,b)
292 #define IDirect3DRM2_CreateShadow(p,a,b,c,d,e,f,g,h,i)             (p)->CreateShadow(a,b,c,d,e,f,g,h,i)
293 #define IDirect3DRM2_CreateViewport(p,a,b,c,d,e,f,g)               (p)->CreateViewport(a,b,c,d,e,f,g)
294 #define IDirect3DRM2_CreateWrap(p,a,b,c,d,e,f,g,h,i,j,k,l,m,n,o,p) (p)->CreateWrap(a,b,c,d,e,f,g,h,i,j,k,l,m,n,o,p)
295 #define IDirect3DRM2_CreateUserVisual(p,a,b,c)                     (p)->CreateUserVisual(a,b,c)
296 #define IDirect3DRM2_LoadTexture(p,a,b)                            (p)->LoadTexture(a,b)
297 #define IDirect3DRM2_LoadTextureFromResource(p,a,b)                (p)->LoadTextureFromResource(a,b)
298 #define IDirect3DRM2_SetSearchPath(p,a)                            (p)->SetSearchPath(a)
299 #define IDirect3DRM2_AddSearchPath(p,a)                            (p)->AddSearchPath(a)
300 #define IDirect3DRM2_GetSearchPath(p,a,b)                          (p)->GetSearchPath(a,b)
301 #define IDirect3DRM2_SetDefaultTextureColors(p,a)                  (p)->SetDefaultTextureColors(a)
302 #define IDirect3DRM2_SetDefaultTextureShades(p,a)                  (p)->SetDefaultTextureShades(a)
303 #define IDirect3DRM2_GetDevices(p,a)                               (p)->GetDevices(a)
304 #define IDirect3DRM2_GetNamedObject(p,a,b)                         (p)->GetNamedObject(a,b)
305 #define IDirect3DRM2_EnumerateObjects(p,a,b)                       (p)->EnumerateObjects(a,b)
306 #define IDirect3DRM2_Load(p,a,b,c,d,e,f,g,h,i,j)                   (p)->Load(a,b,c,d,e,f,g,h,i,j)
307 #define IDirect3DRM2_Tick(p,a)                                     (p)->Tick(a)
308 #define IDirect3DRM2_CreateProgressiveMesh(p,a)                    (p)->CreateProgressiveMesh(p,a)
309 #endif
310
311 /*****************************************************************************
312  * IDirect3DRM3 interface
313  */
314 #ifdef WINE_NO_UNICODE_MACROS
315 #undef GetClassName
316 #endif
317 #define INTERFACE IDirect3DRM3
318 DECLARE_INTERFACE_(IDirect3DRM3,IUnknown)
319 {
320     /*** IUnknown methods ***/
321     STDMETHOD_(HRESULT,QueryInterface)(THIS_ REFIID riid, void** ppvObject) PURE;
322     STDMETHOD_(ULONG,AddRef)(THIS) PURE;
323     STDMETHOD_(ULONG,Release)(THIS) PURE;
324     /*** IDirect3DRM2 methods ***/
325     STDMETHOD(CreateObject)(THIS_ REFCLSID rclsid, LPUNKNOWN pUnkOuter, REFIID riid, LPVOID *ppvObj) PURE;
326     STDMETHOD(CreateFrame)(THIS_ LPDIRECT3DRMFRAME3, LPDIRECT3DRMFRAME3 *) PURE;
327     STDMETHOD(CreateMesh)(THIS_ LPDIRECT3DRMMESH *) PURE;
328     STDMETHOD(CreateMeshBuilder)(THIS_ LPDIRECT3DRMMESHBUILDER3 *) PURE;
329     STDMETHOD(CreateFace)(THIS_ LPDIRECT3DRMFACE2 *) PURE;
330     STDMETHOD(CreateAnimation)(THIS_ LPDIRECT3DRMANIMATION2 *) PURE;
331     STDMETHOD(CreateAnimationSet)(THIS_ LPDIRECT3DRMANIMATIONSET2 *) PURE;
332     STDMETHOD(CreateTexture)(THIS_ LPD3DRMIMAGE, LPDIRECT3DRMTEXTURE3 *) PURE;
333     STDMETHOD(CreateLight)(THIS_ D3DRMLIGHTTYPE, D3DCOLOR, LPDIRECT3DRMLIGHT *) PURE;
334     STDMETHOD(CreateLightRGB)(THIS_ D3DRMLIGHTTYPE, D3DVALUE, D3DVALUE, D3DVALUE, LPDIRECT3DRMLIGHT *) PURE;
335     STDMETHOD(CreateMaterial)(THIS_ D3DVALUE, LPDIRECT3DRMMATERIAL2 *) PURE;
336     STDMETHOD(CreateDevice)(THIS_ DWORD, DWORD, LPDIRECT3DRMDEVICE3 *) PURE;
337     STDMETHOD(CreateDeviceFromSurface)(THIS_ LPGUID pGUID, LPDIRECTDRAW pDD, LPDIRECTDRAWSURFACE pDDSBack,
338         LPDIRECT3DRMDEVICE3 *) PURE;
339     STDMETHOD(CreateDeviceFromD3D)(THIS_ LPDIRECT3D2 pD3D, LPDIRECT3DDEVICE2 pD3DDev, LPDIRECT3DRMDEVICE3 *) PURE;
340     STDMETHOD(CreateDeviceFromClipper)(THIS_ LPDIRECTDRAWCLIPPER pDDClipper, LPGUID pGUID, int width, int height,
341         LPDIRECT3DRMDEVICE3 *) PURE;
342     STDMETHOD(CreateTextureFromSurface)(THIS_ LPDIRECTDRAWSURFACE pDDS, LPDIRECT3DRMTEXTURE3 *) PURE;
343     STDMETHOD(CreateShadow)(THIS_ LPUNKNOWN, LPDIRECT3DRMLIGHT, D3DVALUE px, D3DVALUE py, D3DVALUE pz,
344         D3DVALUE nx, D3DVALUE ny, D3DVALUE nz, LPDIRECT3DRMSHADOW2 *) PURE;
345     STDMETHOD(CreateViewport)(THIS_ LPDIRECT3DRMDEVICE3, LPDIRECT3DRMFRAME3, DWORD, DWORD, DWORD, DWORD,
346         LPDIRECT3DRMVIEWPORT2 *) PURE;
347     STDMETHOD(CreateWrap)(THIS_ D3DRMWRAPTYPE, LPDIRECT3DRMFRAME3, D3DVALUE ox, D3DVALUE oy, D3DVALUE oz,
348         D3DVALUE dx, D3DVALUE dy, D3DVALUE dz, D3DVALUE ux, D3DVALUE uy, D3DVALUE uz, D3DVALUE ou, D3DVALUE ov,
349         D3DVALUE su, D3DVALUE sv, LPDIRECT3DRMWRAP *) PURE;
350     STDMETHOD(CreateUserVisual)(THIS_ D3DRMUSERVISUALCALLBACK, LPVOID pArg, LPDIRECT3DRMUSERVISUAL *) PURE;
351     STDMETHOD(LoadTexture)(THIS_ const char *, LPDIRECT3DRMTEXTURE3 *) PURE;
352     STDMETHOD(LoadTextureFromResource)(THIS_ HMODULE hModule, LPCSTR /* LPCTSTR */ strName, LPCSTR  /* LPCTSTR */ strType, LPDIRECT3DRMTEXTURE3 *) PURE;
353     STDMETHOD(SetSearchPath)(THIS_ LPCSTR) PURE;
354     STDMETHOD(AddSearchPath)(THIS_ LPCSTR) PURE;
355     STDMETHOD(GetSearchPath)(THIS_ DWORD *size_return, LPSTR path_return) PURE;
356     STDMETHOD(SetDefaultTextureColors)(THIS_ DWORD) PURE;
357     STDMETHOD(SetDefaultTextureShades)(THIS_ DWORD) PURE;
358     STDMETHOD(GetDevices)(THIS_ LPDIRECT3DRMDEVICEARRAY *) PURE;
359     STDMETHOD(GetNamedObject)(THIS_ const char *, LPDIRECT3DRMOBJECT *) PURE;
360     STDMETHOD(EnumerateObjects)(THIS_ D3DRMOBJECTCALLBACK, LPVOID) PURE;
361     STDMETHOD(Load)(THIS_ LPVOID, LPVOID, LPIID *, DWORD, D3DRMLOADOPTIONS, D3DRMLOADCALLBACK, LPVOID,
362         D3DRMLOADTEXTURECALLBACK, LPVOID, LPDIRECT3DRMFRAME3) PURE;
363     STDMETHOD(Tick)(THIS_ D3DVALUE) PURE;
364     STDMETHOD(CreateProgressiveMesh)(THIS_ LPDIRECT3DRMPROGRESSIVEMESH) PURE;
365     STDMETHOD(RegisterClient)(THIS_ REFGUID rguid, LPDWORD lpdwID) PURE;
366     STDMETHOD(UnregisterClient)(THIS_ REFGUID rguid) PURE;
367     STDMETHOD(CreateClippedVisual)(THIS_ LPDIRECT3DRMVISUAL, LPDIRECT3DRMCLIPPEDVISUAL *) PURE;
368     STDMETHOD(SetOptions)(THIS_ DWORD) PURE;
369     STDMETHOD(GetOptions)(THIS_ LPDWORD) PURE;
370 };
371 #undef INTERFACE
372
373 #if !defined(__cplusplus) || defined(CINTERFACE)
374 /*** IUnknown methods ***/
375 #define IDirect3DRM3_QueryInterface(p,a,b)                         (p)->lpVtbl->QueryInterface(p,a,b)
376 #define IDirect3DRM3_AddRef(p)                                     (p)->lpVtbl->AddRef(p)
377 #define IDirect3DRM3_Release(p)                                    (p)->lpVtbl->Release(p)
378 /*** IDirect3DRM3 methods ***/
379 #define IDirect3DRM3_CreateObject(p,a,b,c,d)                       (p)->lpVtbl->CreateObject(p,a,b,d)
380 #define IDirect3DRM3_CreateFrame(p,a,b)                            (p)->lpVtbl->CreateFrame(p,a,b)
381 #define IDirect3DRM3_CreateMesh(p,a)                               (p)->lpVtbl->CreateMesh(p,a)
382 #define IDirect3DRM3_CreateMeshBuilder(p,a)                        (p)->lpVtbl->CreateMeshBuilder(p,a)
383 #define IDirect3DRM3_CreateFace(p,a)                               (p)->lpVtbl->CreateFace(p,a)
384 #define IDirect3DRM3_CreateAnimation(p,a)                          (p)->lpVtbl->CreateAnimation(p,a)
385 #define IDirect3DRM3_CreateAnimationSet(p,a)                       (p)->lpVtbl->CreateAnimationSet(p,a)
386 #define IDirect3DRM3_CreateTexture(p,a,b)                          (p)->lpVtbl->CreateTexture(p,a,b)
387 #define IDirect3DRM3_CreateLight(p,a,b,c)                          (p)->lpVtbl->CreateLight(p,a,b,c)
388 #define IDirect3DRM3_CreateLightRGB(p,a,b,c,d,e)                   (p)->lpVtbl->CreateLightRGB(p,a,b,c,d,e)
389 #define IDirect3DRM3_CreateMaterial(p,a,b)                         (p)->lpVtbl->CreateMaterial(p,a,b)
390 #define IDirect3DRM3_CreateDevice(p,a,b,c)                         (p)->lpVtbl->CreateDevice(p,a,b,c)
391 #define IDirect3DRM3_CreateDeviceFromSurface(p,a,b,c,d)            (p)->lpVtbl->CreateDeviceFromSurface(p,a,b,c,d)
392 #define IDirect3DRM3_CreateDeviceFromD3D(p,a,b,c)                  (p)->lpVtbl->CreateDeviceFromD3D(p,a,b,c)
393 #define IDirect3DRM3_CreateDeviceFromClipper(p,a,b,c,d,e)          (p)->lpVtbl->CreateDeviceFromClipper(p,a,b,c,d,e)
394 #define IDirect3DRM3_CreateTextureFromSurface(p,a,b)               (p)->lpVtbl->CreateTextureFromSurface(p,a,b)
395 #define IDirect3DRM3_CreateShadow(p,a,b,c,d,e,f,g,h,i)             (p)->lpVtbl->CreateShadow(p,a,b,c,d,e,f,g,h,i)
396 #define IDirect3DRM3_CreateViewport(p,a,b,c,d,e,f,g)               (p)->lpVtbl->CreateViewport(p,a,b,c,d,e,f,g)
397 #define IDirect3DRM3_CreateWrap(p,a,b,c,d,e,f,g,h,i,j,k,l,m,n,o,q) (p)->lpVtbl->CreateWrap(p,a,b,c,d,e,f,g,h,i,j,k,l,m,n,o,q)
398 #define IDirect3DRM3_CreateUserVisual(p,a,b,c)                     (p)->lpVtbl->CreateUserVisual(p,a,b,c)
399 #define IDirect3DRM3_LoadTexture(p,a,b)                            (p)->lpVtbl->LoadTexture(p,a,b)
400 #define IDirect3DRM3_LoadTextureFromResource(p,a,b,c,d)            (p)->lpVtbl->LoadTextureFromResource(p,a,b,c,d)
401 #define IDirect3DRM3_SetSearchPath(p,a)                            (p)->lpVtbl->SetSearchPath(p,a)
402 #define IDirect3DRM3_AddSearchPath(p,a)                            (p)->lpVtbl->AddSearchPath(p,a)
403 #define IDirect3DRM3_GetSearchPath(p,a,b)                          (p)->lpVtbl->GetSearchPath(p,a,b)
404 #define IDirect3DRM3_SetDefaultTextureColors(p,a)                  (p)->lpVtbl->SetDefaultTextureColors(p,a)
405 #define IDirect3DRM3_SetDefaultTextureShades(p,a)                  (p)->lpVtbl->SetDefaultTextureShades(p,a)
406 #define IDirect3DRM3_GetDevices(p,a)                               (p)->lpVtbl->GetDevices(p,a)
407 #define IDirect3DRM3_GetNamedObject(p,a,b)                         (p)->lpVtbl->GetNamedObject(p,a,b)
408 #define IDirect3DRM3_EnumerateObjects(p,a,b)                       (p)->lpVtbl->EnumerateObjects(p,a,b)
409 #define IDirect3DRM3_Load(p,a,b,c,d,e,f,g,h,i,j)                   (p)->lpVtbl->Load(p,a,b,c,d,e,f,g,h,i,j)
410 #define IDirect3DRM3_Tick(p,a)                                     (p)->lpVtbl->Tick(p,a)
411 #define IDirect3DRM3_CreateProgressiveMesh(p,a)                    (p)->lpVtbl->CreateProgressiveMesh(p,a)
412 #define IDirect3DRM3_RegisterClient(p,a,b)                         (p)->lpVtbl->RegisterClient(p,a,b)
413 #define IDirect3DRM3_UnregisterClient(p,a)                         (p)->lpVtbl->UnregisterClient(p,a)
414 #define IDirect3DRM3_CreateClippedVisual(p,ab)                     (p)->lpVtbl->CreateClippedVisual(p,a,b)
415 #define IDirect3DRM3_SetOptions(p,a)                               (p)->lpVtbl->SetOptions(p,a)
416 #define IDirect3DRM3_GetOptions(p,a)                               (p)->lpVtbl->GetOptions(p,a)
417 #else
418 /*** IUnknown methods ***/
419 #define IDirect3DRM3_QueryInterface(p,a,b)                         (p)->QueryInterface(a,b)
420 #define IDirect3DRM3_AddRef(p)                                     (p)->AddRef()
421 #define IDirect3DRM3_Release(p)                                    (p)->Release()
422 /*** IDirect3DRM3 methods ***/
423 #define IDirect3DRM3_CreateObject(p,a,b,c,d)                       (p)->CreateObject(a,b,d)
424 #define IDirect3DRM3_CreateFrame(p,a,b)                            (p)->CreateFrame(a,b)
425 #define IDirect3DRM3_CreateMesh(p,a)                               (p)->CreateMesh(a)
426 #define IDirect3DRM3_CreateMeshBuilder(p,a)                        (p)->CreateMeshBuilder(a)
427 #define IDirect3DRM3_CreateFace(p,a)                               (p)->CreateFace(a)
428 #define IDirect3DRM3_CreateAnimation(p,a)                          (p)->CreateAnimation(a)
429 #define IDirect3DRM3_CreateAnimationSet(p,a)                       (p)->CreateAnimationSet(a)
430 #define IDirect3DRM3_CreateTexture(p,a,b)                          (p)->CreateTexture(a,b)
431 #define IDirect3DRM3_CreateLight(p,a,b,c)                          (p)->CreateLight(a,b,c)
432 #define IDirect3DRM3_CreateLightRGB(p,a,b,c,d,e)                   (p)->CreateLightRGB(a,b,c,d,e)
433 #define IDirect3DRM3_CreateMaterial(p,a,b)                         (p)->CreateMaterial(a,b)
434 #define IDirect3DRM3_CreateDevice(p,a,b,c)                         (p)->CreateDevice(a,b,c)
435 #define IDirect3DRM3_CreateDeviceFromSurface(p,a,b,c,d)            (p)->CreateDeviceFromSurface(a,b,c,d)
436 #define IDirect3DRM3_CreateDeviceFromD3D(p,a,b,c)                  (p)->CreateDeviceFromD3D(a,b,c)
437 #define IDirect3DRM3_CreateDeviceFromClipper(p,a,b,c,d,e)          (p)->CreateDeviceFromClipper(a,b,c,d,e)
438 #define IDirect3DRM3_CreateTextureFromSurface(p,a,b)               (p)->CreateTextureFromSurface(a,b)
439 #define IDirect3DRM3_CreateShadow(p,a,b,c,d,e,f,g,h,i)             (p)->CreateShadow(a,b,c,d,e,f,g,h,i)
440 #define IDirect3DRM3_CreateViewport(p,a,b,c,d,e,f,g)               (p)->CreateViewport(a,b,c,d,e,f,g)
441 #define IDirect3DRM3_CreateWrap(p,a,b,c,d,e,f,g,h,i,j,k,l,m,n,o,p) (p)->CreateWrap(a,b,c,d,e,f,g,h,i,j,k,l,m,n,o,p)
442 #define IDirect3DRM3_CreateUserVisual(p,a,b,c)                     (p)->CreateUserVisual(a,b,c)
443 #define IDirect3DRM3_LoadTexture(p,a,b)                            (p)->LoadTexture(a,b)
444 #define IDirect3DRM3_LoadTextureFromResource(p,a,b,c,d)            (p)->LoadTextureFromResource(a,b,c,d)
445 #define IDirect3DRM3_SetSearchPath(p,a)                            (p)->SetSearchPath(a)
446 #define IDirect3DRM3_AddSearchPath(p,a)                            (p)->AddSearchPath(a)
447 #define IDirect3DRM3_GetSearchPath(p,a,b)                          (p)->GetSearchPath(a,b)
448 #define IDirect3DRM3_SetDefaultTextureColors(p,a)                  (p)->SetDefaultTextureColors(a)
449 #define IDirect3DRM3_SetDefaultTextureShades(p,a)                  (p)->SetDefaultTextureShades(a)
450 #define IDirect3DRM3_GetDevices(p,a)                               (p)->GetDevices(a)
451 #define IDirect3DRM3_GetNamedObject(p,a,b)                         (p)->GetNamedObject(a,b)
452 #define IDirect3DRM3_EnumerateObjects(p,a,b)                       (p)->EnumerateObjects(a,b)
453 #define IDirect3DRM3_Load(p,a,b,c,d,e,f,g,h,i,j)                   (p)->Load(a,b,c,d,e,f,g,h,i,j)
454 #define IDirect3DRM3_Tick(p,a)                                     (p)->Tick(a)
455 #define IDirect3DRM3_CreateProgressiveMesh(p,a)                    (p)->CreateProgressiveMesh(p,a)
456 #define IDirect3DRM3_RegisterClient(p,a,b)                         (p)->RegisterClient(p,a,b)
457 #define IDirect3DRM3_UnregisterClient(p,a)                         (p)->UnregisterClient(p,a)
458 #define IDirect3DRM3_CreateClippedVisual(p,ab)                     (p)->CreateClippedVisual(p,a,b)
459 #define IDirect3DRM3_SetOptions(p,a)                               (p)->SetOptions(p,a)
460 #define IDirect3DRM3_GetOptions(p,a)                               (p)->GetOptions(p,a)
461 #endif
462
463 #define D3DRM_OK                        DD_OK
464 #define D3DRMERR_BADOBJECT              MAKE_DDHRESULT(781)
465 #define D3DRMERR_BADTYPE                MAKE_DDHRESULT(782)
466 #define D3DRMERR_BADALLOC               MAKE_DDHRESULT(783)
467 #define D3DRMERR_FACEUSED               MAKE_DDHRESULT(784)
468 #define D3DRMERR_NOTFOUND               MAKE_DDHRESULT(785)
469 #define D3DRMERR_NOTDONEYET             MAKE_DDHRESULT(786)
470 #define D3DRMERR_FILENOTFOUND           MAKE_DDHRESULT(787)
471 #define D3DRMERR_BADFILE                MAKE_DDHRESULT(788)
472 #define D3DRMERR_BADDEVICE              MAKE_DDHRESULT(789)
473 #define D3DRMERR_BADVALUE               MAKE_DDHRESULT(790)
474 #define D3DRMERR_BADMAJORVERSION        MAKE_DDHRESULT(791)
475 #define D3DRMERR_BADMINORVERSION        MAKE_DDHRESULT(792)
476 #define D3DRMERR_UNABLETOEXECUTE        MAKE_DDHRESULT(793)
477 #define D3DRMERR_LIBRARYNOTFOUND        MAKE_DDHRESULT(794)
478 #define D3DRMERR_INVALIDLIBRARY         MAKE_DDHRESULT(795)
479 #define D3DRMERR_PENDING                MAKE_DDHRESULT(796)
480 #define D3DRMERR_NOTENOUGHDATA          MAKE_DDHRESULT(797)
481 #define D3DRMERR_REQUESTTOOLARGE        MAKE_DDHRESULT(798)
482 #define D3DRMERR_REQUESTTOOSMALL        MAKE_DDHRESULT(799)
483 #define D3DRMERR_CONNECTIONLOST         MAKE_DDHRESULT(800)
484 #define D3DRMERR_LOADABORTED            MAKE_DDHRESULT(801)
485 #define D3DRMERR_NOINTERNET             MAKE_DDHRESULT(802)
486 #define D3DRMERR_BADCACHEFILE           MAKE_DDHRESULT(803)
487 #define D3DRMERR_BOXNOTSET              MAKE_DDHRESULT(804)
488 #define D3DRMERR_BADPMDATA              MAKE_DDHRESULT(805)
489 #define D3DRMERR_CLIENTNOTREGISTERED    MAKE_DDHRESULT(806)
490 #define D3DRMERR_NOTCREATEDFROMDDS      MAKE_DDHRESULT(807)
491 #define D3DRMERR_NOSUCHKEY              MAKE_DDHRESULT(808)
492 #define D3DRMERR_INCOMPATABLEKEY        MAKE_DDHRESULT(809)
493 #define D3DRMERR_ELEMENTINUSE           MAKE_DDHRESULT(810)
494 #define D3DRMERR_TEXTUREFORMATNOTFOUND  MAKE_DDHRESULT(811)
495 #define D3DRMERR_NOTAGGREGATED          MAKE_DDHRESULT(812)
496
497 #endif /* __D3DRM_H__ */