From 587277a36e5faf6c1060a46d4e4b982dd20217e9 Mon Sep 17 00:00:00 2001 From: Rudolf Polzer Date: Tue, 6 Aug 2013 15:29:04 +0200 Subject: [PATCH] Revert "shaders: glassx: remove dpnoshadow flag." We probably want to have this treated as translucent for realtime light purposes. This reverts commit 1f485252c05fda98d1ff550582e6802fd195535e. --- scripts/glassx.shader | 1 + 1 file changed, 1 insertion(+) diff --git a/scripts/glassx.shader b/scripts/glassx.shader index 793599d5..d82d647a 100644 --- a/scripts/glassx.shader +++ b/scripts/glassx.shader @@ -3,6 +3,7 @@ textures/glassx/hexglass q3map_bouncescale 3 qer_editorimage textures/glassx/base/hexglass.tga dpreflectcube cubemaps/default/sky + dpnoshadow surfaceparm trans surfaceparm alphashadow q3map_lightmapSampleSize 64 -- 2.39.2