]> git.xonotic.org Git - xonotic/xonotic-maps.pk3dir.git/blobdiff - maps/runningman.map
Add lodmodels to jumppads. Also update to new entity names
[xonotic/xonotic-maps.pk3dir.git] / maps / runningman.map
index 4ad77a274608fb7cf82ad8c4d3c39e944da0a8a3..6d45d33d141c885474891909e44c5cbc50850b93 100644 (file)
@@ -13388,7 +13388,7 @@ effects_healpod/healpod1_d
 "angle" "-90.000000"
 }
 {
-"classname" "weapon_nex"
+"classname" "weapon_vortex"
 "origin" "192.000000 -176.000000 -416.000000"
 "angle" "-90.000000"
 }
@@ -13512,7 +13512,7 @@ effects_healpod/healpod1_d
 "angle" "-90.000000"
 }
 {
-"classname" "weapon_uzi"
+"classname" "weapon_machinegun"
 "origin" "784.000000 272.000000 16.000000"
 "angle" "-90.000000"
 }
@@ -13537,12 +13537,12 @@ effects_healpod/healpod1_d
 "angle" "-90.000000"
 }
 {
-"classname" "weapon_rocketlauncher"
+"classname" "weapon_devastator"
 "origin" "-1208.000000 -208.000000 192.000000"
 "angle" "-90.000000"
 }
 {
-"classname" "weapon_grenadelauncher"
+"classname" "weapon_mortar"
 "origin" "832.000000 -192.000000 216.000000"
 "angle" "-90.000000"
 }
@@ -14895,6 +14895,7 @@ effects_healpod/healpod1_d
 "_receiveshadows" "1"
 "angle" "-90.000000"
 "skin" "1"
+"lodmodel1" "models/xonotic_jumppad01/xonotic_jumppad01_lod1.md3"
 }
 {
 "classname" "target_speaker"
@@ -16363,6 +16364,7 @@ effects_healpod/healpod1_d
 "model" "models/xonotic_jumppad01/xonotic_jumppad01.md3"
 "angles" "0.000002 -76.533272 -26.603931"
 "skin" "1"
+"lodmodel1" "models/xonotic_jumppad01/xonotic_jumppad01_lod1.md3"
 }
 {
 "classname" "misc_model"
@@ -16370,6 +16372,7 @@ effects_healpod/healpod1_d
 "model" "models/xonotic_jumppad01/xonotic_jumppad01.md3"
 "angles" "0.000002 -90.134254 -26.603931"
 "skin" "1"
+"lodmodel1" "models/xonotic_jumppad01/xonotic_jumppad01_lod1.md3"
 }
 {
 "classname" "misc_model"
@@ -16377,6 +16380,7 @@ effects_healpod/healpod1_d
 "model" "models/xonotic_jumppad01/xonotic_jumppad01.md3"
 "angles" "0.000002 -104.088577 -26.603931"
 "skin" "1"
+"lodmodel1" "models/xonotic_jumppad01/xonotic_jumppad01_lod1.md3"
 }
 {
 "classname" "light"