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2015-04-26 Mattia BasagliaMerge branch 'Mario/combined_updates' of ssh://gitlab... Melanosuchus/combined_updates_ircmsg
2015-04-26 MarioAdd an infection mode to zombie apocalypse, which allow...
2015-04-26 MarioPossibly unstable, but worth it (move monster animation...
2015-04-26 MarioSome improvements for hooking nades
2015-04-25 MarioFix some leftovers from merge
2015-04-25 MarioMerge branch 'Melanosuchus/minigames' into Mario/combin...
2015-04-25 MarioMerge branch 'master' into Melanosuchus/minigames
2015-04-25 MarioInitial work for Connect Four minigame
2015-04-25 MarioAdd cvars to control maximum drawing distance of sandbo...
2015-04-25 MarioMake scoreboard FPS counter much more reliable
2015-04-25 MarioDo the same here
2015-04-25 MarioMerge branch 'master' into Mario/combined_updates
2015-04-25 MarioFix a few more floats
2015-04-25 MarioFix copy of ammo_none in defs.qh
2015-04-25 MarioFew more floats to ints/bools
2015-04-25 MarioFix a few more floats in arrays
2015-04-25 MarioBoolinterize hud.qc
2015-04-25 MarioFix some more floats in arrays
2015-04-25 MarioMerge branch 'TimePath/lint' into 'master'
2015-04-25 TimePathDeclare `.SendEntity` as `bool(entity, int)`
2015-04-25 TimePathDeclare `stoi` and `itos` when QCC_SUPPORT_INT
2015-04-25 TimePathRemove redundant assignment
2015-04-24 MarioCouple more array fixes
2015-04-24 MarioFew more floats to ints for arrays
2015-04-24 MarioSome more floats to ints/bools
2015-04-24 MarioFix a few more floats, add the long awaited stob macro
2015-04-24 MarioBring back an old hack to fix spectator speed
2015-04-24 MarioFix a few cases of var float
2015-04-24 MarioMerge branch 'master' into Mario/combined_updates
2015-04-24 MarioAdd a couple of missing pieces for the impressive annou...
2015-04-24 MarioMerge branch 'master' into Mario/combined_updates
2015-04-24 MarioConvert a load more floats into ints and bools
2015-04-23 MarioEven more floats to bool/int
2015-04-23 MarioSame as above
2015-04-23 MarioAdd impressive announcement to vortex
2015-04-23 MarioConvert some floats into ints
2015-04-23 MarioSome preparation for client side vehicles
2015-04-21 MarioSupposedly fix rare case of "You are now alone!" messag...
2015-04-21 MarioHardcode some more references to the player hitbox
2015-04-20 MarioHardcode flag hitbox size, rather than relying on playe...
2015-04-20 MarioTurn the global hitbox/view offset cvars into stats...
2015-04-20 MarioDon't enforce classname on items, also add an option...
2015-04-19 MarioAllow overriding crush touch by setting g_player_crush...
2015-04-19 MarioAdd the framework for a "goomba" type monster (for...
2015-04-19 MarioFix player brightness
2015-04-18 MarioDelete some leftovers from merge
2015-04-18 MarioMerge branch 'master' into Mario/combined_updates
2015-04-18 MarioMerge branch 'terencehill/unlimited_ammo_fixes' into...
2015-04-17 MarioLess ponies
2015-04-16 MirioUpdate credits
2015-04-15 MarioRemove an old unused model
2015-04-15 terencehillMerge branch 'master' into terencehill/unlimited_ammo_fixes
2015-04-15 MarioMerge branch 'terencehill/preferred_focus' into 'master'
2015-04-15 MarioAlso check if owner is in a vehicle when stopping the...
2015-04-15 MarioFix compile
2015-04-15 MarioFix target locking not working on turrets
2015-04-14 MarioRevert changes to electro combos (too controversial...
2015-04-13 terencehillMake work focus on preferred controls on dialog open...
2015-04-09 MarioAs a temporary solution, force cl_sidespeed and cl_forw...
2015-04-09 MirioChanged wrong cvar in that balance config, fixed
2015-04-09 MirioLower midair radius for Electro, cause you were hurting...
2015-04-09 MarioFix spectator speed (walking is still a bit off, but...
2015-04-09 Rudolf PolzerDon't immediately send name changes while you're typing...
2015-04-09 Rudolf PolzerDon't show a clear textbox button in name entry fields.
2015-04-09 MarioUse playerid instead of netaddress when setting a rando...
2015-04-08 MarioBeef up the chat
2015-04-07 MarioMerge some fixes from CTF updates branch
2015-04-07 MarioAllow items to fade out rather than disappear with...
2015-04-07 MarioRemove some unused files
2015-04-06 MarioMake spawnflags & 1 act as noalign for buffs (matching...
2015-04-06 MarioChange buff random spawn flag to prevent old items...
2015-04-06 MarioFix references to unfinished plasma ammo item
2015-04-06 MarioFix references to unfinished plasma ammo type
2015-04-05 terencehillMerge branch 'master' into terencehill/unlimited_ammo_fixes
2015-04-05 MarioMerge branch 'matthiaskrgr/hudsetup' into 'master'
2015-04-05 MarioMerge branch 'terencehill/mapvote_cursor_fix' into...
2015-04-05 terencehillFix for #1465 "joining server while on map selection...
2015-04-05 MarioRemove boolean function
2015-04-05 MarioFor completeness, port step and follow movetypes (untested)
2015-04-04 MarioHide some notification/effect system initialization...
2015-04-04 MarioFix team change message showing for connecting clients
2015-04-04 Matthias Krügerfix commands
2015-04-03 MarioUnlink more triggers
2015-04-03 MarioDisable a few links for now (triggers are a bit rough)
2015-04-03 MarioAttempting a fix for funky ladders
2015-04-03 MarioPotentially fix a crash from flak
2015-04-03 MarioUse CSQC prediction when cl_movement is 1 (2 uses old...
2015-04-03 MarioRemove the old version
2015-04-03 MarioMake prediction much more stable by re-porting ClientMo...
2015-04-03 MarioMerge branch 'matthiaskrgr/hudsetup' into 'master'
2015-04-03 MarioRevert experimental item updates
2015-04-03 MarioMerge branch 'Mario/buff_updates' into Mario/combined_u...
2015-04-03 MarioMerge branch 'master' into Mario/buff_updates
2015-04-02 MarioDon't link them to server's ticrate (seems to work...
2015-04-02 MarioExperimental improvements to item networking (much...
2015-04-02 MarioAdd an option to hide items further than a set distance...
2015-04-02 MarioAdd support for old (Quake 3/Live) oneflag maps
2015-04-02 MarioUndo the important fix
2015-04-01 MarioPossibly fix showfps
2015-03-31 MarioAn actually important fix
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