From fa628d47f9d5001b0db8ccfae90d4c74d50a1f8e Mon Sep 17 00:00:00 2001 From: bones_was_here Date: Sun, 19 Jan 2020 06:10:10 +1000 Subject: [PATCH] Increase height of weapon item bbox from 32 to 48 --- qcsrc/common/items/item/pickup.qh | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/qcsrc/common/items/item/pickup.qh b/qcsrc/common/items/item/pickup.qh index 0f09901af..7e3199407 100644 --- a/qcsrc/common/items/item/pickup.qh +++ b/qcsrc/common/items/item/pickup.qh @@ -34,7 +34,7 @@ CLASS(Pickup, GameItem) ATTRIB(Pickup, m_itemid, int, 0); #ifdef SVQC ATTRIB(Pickup, m_mins, vector, '-16 -16 0'); - ATTRIB(Pickup, m_maxs, vector, '16 16 32'); + ATTRIB(Pickup, m_maxs, vector, '16 16 48'); ATTRIB(Pickup, m_botvalue, int, 0); ATTRIB(Pickup, m_itemflags, int, 0); float generic_pickupevalfunc(entity player, entity item); -- 2.39.2