From b97ce317ccc19ba79d66d8bd5ec8c632388740e6 Mon Sep 17 00:00:00 2001 From: Mario Date: Mon, 13 Jul 2020 02:03:36 +1000 Subject: [PATCH] Fix compatibility with legacy maps by treating "droppedweapon" classname as loot items --- qcsrc/server/items.qc | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/qcsrc/server/items.qc b/qcsrc/server/items.qc index b21df78e3f..ab53a10fc3 100644 --- a/qcsrc/server/items.qc +++ b/qcsrc/server/items.qc @@ -105,7 +105,7 @@ bool Item_InitializeLoot(entity item, string class_name, vector position, bool Item_IsLoot(entity item) { - return item.m_isloot; + return item.m_isloot || item.classname == "droppedweapon"; } void Item_SetLoot(entity item, bool loot) -- 2.39.2