From 039d4e76f5207923408eed6b191563d1dac393d6 Mon Sep 17 00:00:00 2001 From: terencehill Date: Sun, 23 Oct 2016 19:09:56 +0200 Subject: [PATCH] Remove 2 unnecessary function references --- qcsrc/server/mutators/mutator/gamemode_assault.qc | 2 -- 1 file changed, 2 deletions(-) diff --git a/qcsrc/server/mutators/mutator/gamemode_assault.qc b/qcsrc/server/mutators/mutator/gamemode_assault.qc index b032ab019..c50fc6d6f 100644 --- a/qcsrc/server/mutators/mutator/gamemode_assault.qc +++ b/qcsrc/server/mutators/mutator/gamemode_assault.qc @@ -179,8 +179,6 @@ void assault_wall_think(entity this) // trigger new round // reset objectives, toggle spawnpoints, reset triggers, ... -void vehicles_clearreturn(entity veh); -void vehicles_spawn(entity this); void assault_new_round(entity this) { //bprint("ASSAULT: new round\n"); -- 2.39.2