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git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/log
terencehill [Fri, 5 Jun 2020 12:05:54 +0000 (14:05 +0200)]
Fix and improve crosshair_color_special description
Rudolf Polzer [Fri, 5 Jun 2020 05:23:59 +0000 (07:23 +0200)]
Transifex autosync
Rudolf Polzer [Thu, 4 Jun 2020 05:24:07 +0000 (07:24 +0200)]
Transifex autosync
Mario [Wed, 3 Jun 2020 20:19:59 +0000 (06:19 +1000)]
Whitelist keepaway ball effects cvars (not gameplay relevant)
terencehill [Wed, 3 Jun 2020 20:08:33 +0000 (22:08 +0200)]
cl_lockview 2 allows to control camera angles
terencehill [Wed, 3 Jun 2020 20:06:47 +0000 (22:06 +0200)]
Clean up a few comments and reduce code indentation in cheats.qc
terencehill [Wed, 3 Jun 2020 13:37:21 +0000 (15:37 +0200)]
Merge ObserverThink and SpectatorThink to avoid code duplication
Mario [Wed, 3 Jun 2020 09:06:18 +0000 (19:06 +1000)]
Update gameplay hash
Mario [Wed, 3 Jun 2020 09:04:54 +0000 (19:04 +1000)]
Fix compilation unit test
Mario [Wed, 3 Jun 2020 08:13:03 +0000 (18:13 +1000)]
Make sure r_sky is turned on in the ultra/ultimate effects configs, to match the others
Rudolf Polzer [Wed, 3 Jun 2020 05:23:57 +0000 (07:23 +0200)]
Transifex autosync
terencehill [Tue, 2 Jun 2020 15:24:28 +0000 (17:24 +0200)]
Don't count dead players when selecting a spawnpoint
terencehill [Tue, 2 Jun 2020 15:21:44 +0000 (17:21 +0200)]
Automatically join players 1 second after they connect if they tried to join too early
terencehill [Tue, 2 Jun 2020 15:09:36 +0000 (17:09 +0200)]
Part 2 of "Check joinAllowed again before actually joining, fixes race conditions where players can bypass the player limit" (perform the same check when spectating another player)
Mario [Tue, 2 Jun 2020 13:08:50 +0000 (23:08 +1000)]
Store the vehicle definition into a field so that it doesn't need to be pulled from the buffer every time it's accessed
terencehill [Tue, 2 Jun 2020 10:32:43 +0000 (12:32 +0200)]
Add a note on where to add new effects. Update hash
terencehill [Tue, 2 Jun 2020 10:05:38 +0000 (12:05 +0200)]
Fix respawn ghost particle effect not working. Its implementation was added on 05/04/2010 (commit
606b7d7 ) and accidentally reverted 5 days later!
terencehill [Tue, 2 Jun 2020 09:59:05 +0000 (11:59 +0200)]
Improve and add context to some translatable messages
terencehill [Tue, 2 Jun 2020 08:31:35 +0000 (10:31 +0200)]
Make it clear that effectinfo.qc is not compiled without the ENABLE_EFFECTINFO flag
terencehill [Tue, 2 Jun 2020 08:29:18 +0000 (10:29 +0200)]
If cl_lockview is enabled disable crosshair, spawn zoom effect and velocity zoom effect
terencehill [Tue, 2 Jun 2020 08:18:59 +0000 (10:18 +0200)]
Unset damagedbycontents for respawn ghosts
Rudolf Polzer [Tue, 2 Jun 2020 05:24:05 +0000 (07:24 +0200)]
Transifex autosync
Mario [Mon, 1 Jun 2020 21:07:31 +0000 (07:07 +1000)]
Improve prediction of typing preventing movement
Mario [Mon, 1 Jun 2020 13:38:41 +0000 (23:38 +1000)]
Add default values to the new respawn ghost cvars in code for old servers that are updating to latest code
terencehill [Mon, 1 Jun 2020 13:19:38 +0000 (15:19 +0200)]
Don't randomize respawn ghost time (g_respawn_ghosts_time replaces g_respawn_ghosts_maxtime), add g_respawn_ghosts_fadetime and g_respawn_ghosts_alpha (default values unchanged)
terencehill [Mon, 1 Jun 2020 13:01:36 +0000 (15:01 +0200)]
Add cl_respawn_ghosts_keepcolors (disabled by default)
terencehill [Mon, 1 Jun 2020 12:58:52 +0000 (14:58 +0200)]
LMS: show the NOLIVES message even to players joining the server too late
terencehill [Mon, 1 Jun 2020 11:20:31 +0000 (13:20 +0200)]
Prevent a division by 0
terencehill [Mon, 1 Jun 2020 11:17:59 +0000 (13:17 +0200)]
Move SET_POS_AND_SZ_Y_ASPECT back to miscfuntions.qc, it isn't meant to be used outside of this file
terencehill [Mon, 1 Jun 2020 11:13:49 +0000 (13:13 +0200)]
Move hud_panel_engineinfo_framecounter_decimals and hud_panel_engineinfo_framecounter_time out of hud skin files
Rudolf Polzer [Mon, 1 Jun 2020 05:24:10 +0000 (07:24 +0200)]
Transifex autosync
Mario [Sun, 31 May 2020 20:40:52 +0000 (06:40 +1000)]
If respawn ghosts are disabled, fade out the player's corpse immediately when respawning
Mario [Sun, 31 May 2020 20:12:27 +0000 (06:12 +1000)]
Reset glowmod and colormap after the skipforcemodels label, to avoid cases where mutators might unintentionally force colors on respawn ghosts
Mario [Sun, 31 May 2020 20:04:42 +0000 (06:04 +1000)]
Don't apply glowmod or colormap to respawn ghosts
Mario [Sun, 31 May 2020 17:23:53 +0000 (03:23 +1000)]
Update gameplay hash
Mario [Sun, 31 May 2020 14:40:54 +0000 (00:40 +1000)]
Restrict g_waypointsprite_normdistance to the maximum viewable distance of the waypoint
Mario [Sun, 31 May 2020 13:42:07 +0000 (13:42 +0000)]
Merge branch 'bones_was_here/buffs_optional_waypoints' into 'master'
Allow buff waypoint sprites to be disabled
See merge request xonotic/xonotic-data.pk3dir!822
bones_was_here [Sun, 31 May 2020 13:42:07 +0000 (13:42 +0000)]
Allow buff waypoint sprites to be disabled
Mario [Sun, 31 May 2020 12:37:49 +0000 (22:37 +1000)]
Offset exact trigger testing by a single QU to account for the engine's default offsetting, fixes #2455
Rudolf Polzer [Sun, 31 May 2020 05:25:24 +0000 (07:25 +0200)]
Transifex autosync
Mario [Sat, 30 May 2020 19:53:53 +0000 (05:53 +1000)]
Only show a Sending cvar message when connected to a server
Mario [Sat, 30 May 2020 18:20:35 +0000 (04:20 +1000)]
Add MusicGoat to credits
Mario [Sat, 30 May 2020 17:13:09 +0000 (03:13 +1000)]
Make sure the new entries to the credits are sorted alphabetically
Mario [Sat, 30 May 2020 17:07:00 +0000 (03:07 +1000)]
Update Havoc's name in credits, remove Samual from core team and list Cloudwalk as extended team, remove IDWMaster from credits
Mario [Sat, 30 May 2020 16:58:25 +0000 (02:58 +1000)]
Add Cloudwalk to engine addition credits
terencehill [Sat, 30 May 2020 14:24:23 +0000 (16:24 +0200)]
Allow normal revival during automatic revival. It fixes issues with the revive progress indicator
terencehill [Sat, 30 May 2020 14:12:57 +0000 (16:12 +0200)]
On death stop player powerup pickup sound and play the poweroff sound. It fixes #2290
terencehill [Sat, 30 May 2020 14:10:35 +0000 (16:10 +0200)]
centerprint_kill --> centerprint_Kill
Mario [Sat, 30 May 2020 11:46:40 +0000 (21:46 +1000)]
Remove an obscure macro from trigger code that was hiding a simple targetname check
Mario [Sat, 30 May 2020 11:40:42 +0000 (21:40 +1000)]
Implement support for target_teleporter to be used as a teleporter directly when activated, solves #1921
Mario [Sat, 30 May 2020 09:51:00 +0000 (19:51 +1000)]
Add some useful lerp lib functions made use of in the polytrails branch and in mods
Rudolf Polzer [Fri, 29 May 2020 22:05:12 +0000 (00:05 +0200)]
Transifex autosync
terencehill [Fri, 29 May 2020 20:40:47 +0000 (22:40 +0200)]
Split the W_Setup* macros
terencehill [Fri, 29 May 2020 20:25:54 +0000 (22:25 +0200)]
Fix crosshair_chase not resetting player's alpha upon death
terencehill [Fri, 29 May 2020 19:58:31 +0000 (21:58 +0200)]
Inventory: check at runtime if the Inventory_groups_* costants are correct, automatically detect the correct number of bytes to read/write based on their values
Mario [Fri, 29 May 2020 19:03:21 +0000 (05:03 +1000)]
Whitelist some more gameplay irrelevant cvars
Mario [Fri, 29 May 2020 18:14:05 +0000 (04:14 +1000)]
Whitelist sv_radio (does nothing gameplay relevant)
Mario [Fri, 29 May 2020 18:11:29 +0000 (04:11 +1000)]
Stop player powerup sounds when respawning
Mario [Fri, 29 May 2020 17:57:35 +0000 (03:57 +1000)]
Remove some unnecessary item bits, increase maximum items to 32 now that the item stat limit isn't reached
Mario [Fri, 29 May 2020 17:00:48 +0000 (03:00 +1000)]
Fix compilation unit test
Mario [Fri, 29 May 2020 15:27:07 +0000 (01:27 +1000)]
Disable prvm_garbagecollection_enable by default (improves performance when using the master branch of DarkPlaces)
Mario [Fri, 29 May 2020 14:31:22 +0000 (00:31 +1000)]
Light refactor of spawnpoint linking code to more accurately represent the available spawnpoints, fixes #1969
Mario [Fri, 29 May 2020 13:14:48 +0000 (23:14 +1000)]
Fix spawnpoints showing up white in teamplay gamemodes (networking causes teamplay to be set after spawnpoints are received), also allow cl_spawn_point_particles to be toggled mid-match
Mario [Fri, 29 May 2020 12:07:18 +0000 (22:07 +1000)]
Optimize spawnpoint drawing further (there is no rendered entity to disable drawing on)
Mario [Fri, 29 May 2020 11:43:38 +0000 (21:43 +1000)]
Simplify spawnpoint distance culling (particles aren't affected by entity alpha), improves performance slightly
Mario [Fri, 29 May 2020 09:46:59 +0000 (09:46 +0000)]
Merge branch 'terencehill/registry_API' into 'master'
Registry API
See merge request xonotic/xonotic-data.pk3dir!821
Mario [Fri, 29 May 2020 07:31:23 +0000 (17:31 +1000)]
Remove the cvar wrappers that existed for the campaign, which are now useless thanks to the move to autocvars
Mario [Fri, 29 May 2020 05:25:08 +0000 (15:25 +1000)]
Revert "Whitelist g_respawn_ghosts (does nothing gameplay relevant)"
This reverts commit
ab7fe30f076ddfebdafc95fafd3309d6d7aac75e .
Rudolf Polzer [Fri, 29 May 2020 05:24:04 +0000 (07:24 +0200)]
Transifex autosync
Mario [Fri, 29 May 2020 05:05:11 +0000 (15:05 +1000)]
Whitelist g_respawn_ghosts (does nothing gameplay relevant)
terencehill [Thu, 28 May 2020 15:47:43 +0000 (17:47 +0200)]
Use a consistent naming scheme for the centerprint functions
terencehill [Thu, 28 May 2020 14:40:49 +0000 (16:40 +0200)]
Strip BOLD_OPERATOR when a centerprint message gets added to the buffer rather than every frame. It fixes #2433 "Bold messages appearing twice" for real
Mario [Thu, 28 May 2020 06:54:05 +0000 (16:54 +1000)]
Enable sv_disablenotify in Xonotic's configuration
Rudolf Polzer [Thu, 28 May 2020 05:24:20 +0000 (07:24 +0200)]
Transifex autosync
terencehill [Wed, 27 May 2020 21:33:25 +0000 (23:33 +0200)]
Fix #2448 "HUD editor cursor stuck after exit"
terencehill [Wed, 27 May 2020 20:32:38 +0000 (22:32 +0200)]
Document REGISTRY_DEFINE_GET
terencehill [Wed, 27 May 2020 20:20:32 +0000 (22:20 +0200)]
Weapons_fromstr --> Weapon_from_name
terencehill [Wed, 27 May 2020 19:46:32 +0000 (21:46 +0200)]
Registry API: add REGISTRY_GET
terencehill [Wed, 27 May 2020 15:22:21 +0000 (17:22 +0200)]
Fix g_fullbrightitems that requires a game restart to apply changes when it's toggle off
Mario [Wed, 27 May 2020 13:52:44 +0000 (23:52 +1000)]
Replace the cam_* cvars with spawnflag bits so they can be set by mappers instead, also add some light documentation to explain what .viewloc is used for
terencehill [Wed, 27 May 2020 12:54:50 +0000 (14:54 +0200)]
Announce 1 frag remaining when suddendeath mode starts
terencehill [Tue, 26 May 2020 21:56:16 +0000 (23:56 +0200)]
Simplify REGISTER_REGISTRY macro
Mario [Tue, 26 May 2020 14:13:38 +0000 (14:13 +0000)]
Merge branch 'Mario/pure_entity_fix' into 'master'
Merge branch Mario/pure_entity_fix (XXS merge request)
See merge request xonotic/xonotic-data.pk3dir!820
Mario [Tue, 26 May 2020 14:04:38 +0000 (00:04 +1000)]
Merge branch 'master' into Mario/pure_entity_fix
terencehill [Tue, 26 May 2020 13:35:17 +0000 (15:35 +0200)]
Improve registry API by adding REGISTRY_MAX and REGISTRY_COUNT macros
Mario [Tue, 26 May 2020 11:25:59 +0000 (21:25 +1000)]
Revert "Don't apply picmip to the RPC's texture, possible fix for #2447"
Mario [Tue, 26 May 2020 11:09:54 +0000 (21:09 +1000)]
Don't apply picmip to the RPC's texture, possible fix for #2447. Also whitelist .invincible_finished and .strength_finished in map entities
Mario [Tue, 26 May 2020 06:56:41 +0000 (06:56 +0000)]
Merge branch 'bones_was_here/make' into 'master'
Adjust Makefile to be consistent with qcsrc/Makefile
See merge request xonotic/xonotic-data.pk3dir!819
bones_was_here [Tue, 26 May 2020 06:07:09 +0000 (16:07 +1000)]
Adjust Makefile to be consistent with qcsrc/Makefile
terencehill [Mon, 25 May 2020 22:24:58 +0000 (00:24 +0200)]
Forbid telefrags while round hasn't started yet. Also update hash.
terencehill [Mon, 25 May 2020 21:55:37 +0000 (23:55 +0200)]
Fix impossibility of joining an LMS game introduced by
b609dc6 "Don't log frags and damage while round hasn't started yet (telefrags, lava, trigger_hurt)". This new implementation of
b609dc6 restores the logging of frags
terencehill [Mon, 25 May 2020 12:19:49 +0000 (14:19 +0200)]
Make sure casing physics isn't run if the casing isn't visible. This change should also prevent weird cases where for unknown reasons casing physics is run long after casing spawn, possible cause of #1925
Mario [Mon, 25 May 2020 01:24:36 +0000 (01:24 +0000)]
Merge branch 'terencehill/erebus_tweaks' into 'master'
Erebus fullbright tweaks
See merge request xonotic/xonotic-data.pk3dir!729
terencehill [Sun, 24 May 2020 18:17:24 +0000 (18:17 +0000)]
Merge branch 'Mario/casing_disconect_fix' into 'master'
Possibly fixes #1925, seeing as the disconnect is rare it is unknown whether this fix truly solves it, needs testing.
See merge request xonotic/xonotic-data.pk3dir!816
Mario [Sun, 24 May 2020 18:17:24 +0000 (18:17 +0000)]
Limit the maximum number of physics iterations in a frame to 32 to match engine's CL_MAX_USERCMDS, possible fix for the casing disconnect issue
Mario [Sun, 24 May 2020 17:08:48 +0000 (03:08 +1000)]
Enable g_spawnpoints_auto_move_out_of_solid by default (still warns mappers, avoids crashing maps from other games)
Mario [Sun, 24 May 2020 11:41:02 +0000 (11:41 +0000)]
Merge branch 'terencehill/frozen_resurfacing' into 'master'
Frozen resurfacing
See merge request xonotic/xonotic-data.pk3dir!817
terencehill [Sun, 24 May 2020 09:18:23 +0000 (11:18 +0200)]
Improve physics in water when frozen
terencehill [Sun, 24 May 2020 07:16:00 +0000 (09:16 +0200)]
Move resurfacing (when frozen) code to sys_phys_simulate
Mario [Sun, 24 May 2020 02:52:32 +0000 (12:52 +1000)]
Allow admins to change the announcer and CTF flag models without affecting purity