]> git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/log
xonotic/xonotic-data.pk3dir.git
3 years agoMerge branch 'Mario/gametypes' into 'master'
Mario [Fri, 17 Jul 2020 19:10:20 +0000 (19:10 +0000)]
Merge branch 'Mario/gametypes' into 'master'

Merge branch Mario/gametypes (L merge request)

See merge request xonotic/xonotic-data.pk3dir!840

3 years agoMerge branch 'Mario/speed_var' into 'master'
Mario [Fri, 17 Jul 2020 19:10:07 +0000 (19:10 +0000)]
Merge branch 'Mario/speed_var' into 'master'

Merge branch Mario/speed_var (S merge request)

See merge request xonotic/xonotic-data.pk3dir!843

3 years agoMerge branch 'Mario/q3_speaker_fix' into 'master'
Mario [Fri, 17 Jul 2020 16:35:04 +0000 (16:35 +0000)]
Merge branch 'Mario/q3_speaker_fix' into 'master'

Merge branch Mario/q3_speaker_fix (XXS merge request)

See merge request xonotic/xonotic-data.pk3dir!844

3 years agoMerge branch 'master' into Mario/q3_speaker_fix 844/head
Mario [Fri, 17 Jul 2020 07:42:39 +0000 (17:42 +1000)]
Merge branch 'master' into Mario/q3_speaker_fix

3 years agoCalculate desired speed on the client side, alleviates the need for a networked stat 843/head
Mario [Fri, 17 Jul 2020 07:38:42 +0000 (17:38 +1000)]
Calculate desired speed on the client side, alleviates the need for a networked stat

3 years agoMerge branch 'master' into Mario/speed_var
Mario [Fri, 17 Jul 2020 07:33:02 +0000 (17:33 +1000)]
Merge branch 'master' into Mario/speed_var

3 years agoTransifex autosync
Rudolf Polzer [Fri, 17 Jul 2020 05:24:18 +0000 (07:24 +0200)]
Transifex autosync

3 years agoDon't multiply RPC shot direction by 1000 either
Mario [Thu, 16 Jul 2020 19:33:06 +0000 (05:33 +1000)]
Don't multiply RPC shot direction by 1000 either

3 years agoDon't multiply shot direction by 1000 in each case, fixes strange flashes appearing...
Mario [Thu, 16 Jul 2020 19:31:11 +0000 (05:31 +1000)]
Don't multiply shot direction by 1000 in each case, fixes strange flashes appearing around the map

3 years agoMerge branch 'master' into Mario/csqc_muzzleflash
Mario [Thu, 16 Jul 2020 18:48:30 +0000 (04:48 +1000)]
Merge branch 'master' into Mario/csqc_muzzleflash

3 years agoFix respawn_ghost effectinfo definition
Mario [Thu, 16 Jul 2020 17:45:42 +0000 (03:45 +1000)]
Fix respawn_ghost effectinfo definition

3 years agoLink .clipgroup with CSQC on networked models so that collision matches in engines...
Mario [Thu, 16 Jul 2020 12:06:28 +0000 (22:06 +1000)]
Link .clipgroup with CSQC on networked models so that collision matches in engines with the clipgroup extension

3 years agoMerge branch 'Mario/defs_update' into 'master'
Mario [Thu, 16 Jul 2020 11:18:23 +0000 (11:18 +0000)]
Merge branch 'Mario/defs_update' into 'master'

Merge branch Mario/defs_update (XXS merge request)

See merge request xonotic/xonotic-data.pk3dir!842

3 years agoRemove an unnecessary alias for touch
Mario [Thu, 16 Jul 2020 10:02:44 +0000 (20:02 +1000)]
Remove an unnecessary alias for touch

3 years agoUpdate the upstream engine definitions, allowing access to newer extensions 842/head
Mario [Thu, 16 Jul 2020 09:42:23 +0000 (19:42 +1000)]
Update the upstream engine definitions, allowing access to newer extensions

3 years agoIncrease net_slist_queriespersecond to 60 and fix compilation unit test
Mario [Thu, 16 Jul 2020 08:09:48 +0000 (18:09 +1000)]
Increase net_slist_queriespersecond to 60 and fix compilation unit test

3 years agoMerge branch 'Mario/remove_testcase'
Mario [Thu, 16 Jul 2020 08:03:25 +0000 (18:03 +1000)]
Merge branch 'Mario/remove_testcase'

3 years agoTransifex autosync
Rudolf Polzer [Thu, 16 Jul 2020 05:24:16 +0000 (07:24 +0200)]
Transifex autosync

3 years agoIncrease gametype limit to 32 840/head
Mario [Wed, 15 Jul 2020 20:17:58 +0000 (06:17 +1000)]
Increase gametype limit to 32

3 years agoRemove the server-testcase folder (unused elsewhere, contains traces of regex from... 841/head
Mario [Wed, 15 Jul 2020 19:34:43 +0000 (05:34 +1000)]
Remove the server-testcase folder (unused elsewhere, contains traces of regex from sweeping gamecode changes and likely does not work at all now)

3 years agoRemove "Server queries/s" menu option (vague setting that generally shouldn't be...
Mario [Wed, 15 Jul 2020 18:22:58 +0000 (04:22 +1000)]
Remove "Server queries/s" menu option (vague setting that generally shouldn't be touched)

3 years agoDon't display VBO options in the menu if the gl_vbo setting doesn't exist in the...
Mario [Wed, 15 Jul 2020 18:14:58 +0000 (04:14 +1000)]
Don't display VBO options in the menu if the gl_vbo setting doesn't exist in the engine

3 years agoDon't display GLSL shaders option in the menu if the vid_gl20 doesn't exist in the...
Mario [Wed, 15 Jul 2020 15:10:35 +0000 (01:10 +1000)]
Don't display GLSL shaders option in the menu if the vid_gl20 doesn't exist in the engine

3 years agoMerge branch 'master' into Mario/gametypes
Mario [Wed, 15 Jul 2020 12:10:27 +0000 (22:10 +1000)]
Merge branch 'master' into Mario/gametypes

3 years agoTransifex autosync
Rudolf Polzer [Wed, 15 Jul 2020 05:26:10 +0000 (07:26 +0200)]
Transifex autosync

3 years agoFix replacement gametype names not being applied
Mario [Tue, 14 Jul 2020 18:28:13 +0000 (04:28 +1000)]
Fix replacement gametype names not being applied

3 years agoSpawn medium (25) armor where item_armor_green from Q3 CCTF occurs
bones_was_here [Tue, 14 Jul 2020 15:02:54 +0000 (01:02 +1000)]
Spawn medium (25) armor where item_armor_green from Q3 CCTF occurs

3 years agoRename sv_q3defragcompat_changehitbox to sv_q3compat_changehitbox
bones_was_here [Tue, 14 Jul 2020 13:34:46 +0000 (23:34 +1000)]
Rename sv_q3defragcompat_changehitbox to sv_q3compat_changehitbox

3 years agoRename stat Q3DEFRAGCOMPAT to Q3COMPAT and change type to int
bones_was_here [Tue, 14 Jul 2020 13:19:16 +0000 (23:19 +1000)]
Rename stat Q3DEFRAGCOMPAT to Q3COMPAT and change type to int

3 years agoUse cvar() instead of cvar_string() for sv_mapformat_is_quake3 checks
bones_was_here [Tue, 14 Jul 2020 12:59:08 +0000 (22:59 +1000)]
Use cvar() instead of cvar_string() for sv_mapformat_is_quake3 checks

3 years agoAdd parentheses around q3compat BIT checks in case of QCC bugs
bones_was_here [Tue, 14 Jul 2020 12:55:44 +0000 (22:55 +1000)]
Add parentheses around q3compat BIT checks in case of QCC bugs

3 years agoFrom ioq3: remove references to unused teamtournament gametype
bones_was_here [Tue, 14 Jul 2020 12:51:11 +0000 (22:51 +1000)]
From ioq3: remove references to unused teamtournament gametype

3 years agoSpawn medium (25) armor for item_armor1 when map format != Q3BSP
bones_was_here [Tue, 14 Jul 2020 11:17:43 +0000 (21:17 +1000)]
Spawn medium (25) armor for item_armor1 when map format != Q3BSP

3 years agoMerge branch 'master' into bones_was_here/q3compat
bones_was_here [Tue, 14 Jul 2020 10:44:43 +0000 (20:44 +1000)]
Merge branch 'master' into bones_was_here/q3compat

3 years agoUse sv_mapformat_is_quake3 to decide what to spawn in place of weapon_nailgun
bones_was_here [Tue, 14 Jul 2020 10:43:10 +0000 (20:43 +1000)]
Use sv_mapformat_is_quake3 to decide what to spawn in place of weapon_nailgun

3 years agoFix racer being able to fire rockets before the round has started
Mario [Tue, 14 Jul 2020 10:41:15 +0000 (20:41 +1000)]
Fix racer being able to fire rockets before the round has started

3 years agoRemove autocvar_sv_q3defragcompat and use 1 bitfield to track .arena and .defi files
bones_was_here [Tue, 14 Jul 2020 10:37:17 +0000 (20:37 +1000)]
Remove autocvar_sv_q3defragcompat and use 1 bitfield to track .arena and .defi files

3 years agoFix racer rockets not showing a proper explosion effect
Mario [Tue, 14 Jul 2020 10:34:22 +0000 (20:34 +1000)]
Fix racer rockets not showing a proper explosion effect

3 years agoAllow filtering for Quake 3 oneflag gametype entities when oneflag CTF is enabled
Mario [Tue, 14 Jul 2020 08:43:50 +0000 (18:43 +1000)]
Allow filtering for Quake 3 oneflag gametype entities when oneflag CTF is enabled

3 years agoIf no supported gamemodes are available, fall back to a randomly selected preferred...
Mario [Tue, 14 Jul 2020 08:14:09 +0000 (18:14 +1000)]
If no supported gamemodes are available, fall back to a randomly selected preferred gamemode (currently only DM) instead of switching directly to DM

3 years agoMerge branch 'master' into Mario/gametypes
Mario [Tue, 14 Jul 2020 07:56:35 +0000 (17:56 +1000)]
Merge branch 'master' into Mario/gametypes

3 years agoFix compilation unit test
Mario [Tue, 14 Jul 2020 07:32:26 +0000 (17:32 +1000)]
Fix compilation unit test

3 years agoMerge branch 'master' into Mario/headshots
Mario [Tue, 14 Jul 2020 07:27:22 +0000 (17:27 +1000)]
Merge branch 'master' into Mario/headshots

3 years agoTransifex autosync
Rudolf Polzer [Tue, 14 Jul 2020 05:24:17 +0000 (07:24 +0200)]
Transifex autosync

3 years agoWhitelist g_conquest_teams
Mario [Mon, 13 Jul 2020 21:50:05 +0000 (07:50 +1000)]
Whitelist g_conquest_teams

3 years agoFix cellammo shader capitalisation
Mario [Mon, 13 Jul 2020 21:32:13 +0000 (07:32 +1000)]
Fix cellammo shader capitalisation

3 years agoAdd a mutator hook to skip only color forcing on players, add a mutator hook when...
Mario [Mon, 13 Jul 2020 20:23:53 +0000 (06:23 +1000)]
Add a mutator hook to skip only color forcing on players, add a mutator hook when a player's obituary is displayed (allows disabling it or anonymizing attackers), whitelist g_survival and g_survival_not_dm_maps

3 years agoUpdate Q3 item compat comments
bones_was_here [Mon, 13 Jul 2020 11:28:22 +0000 (21:28 +1000)]
Update Q3 item compat comments

3 years agoRemove a leftover debug print from the disabled gametype fallback code
Mario [Mon, 13 Jul 2020 10:32:31 +0000 (20:32 +1000)]
Remove a leftover debug print from the disabled gametype fallback code

3 years agoAdd a mutator hook to allow forcing team radar icons to display regardless of their...
Mario [Mon, 13 Jul 2020 10:20:51 +0000 (20:20 +1000)]
Add a mutator hook to allow forcing team radar icons to display regardless of their team (will be useful in Race to display all racers)

3 years agoAdd a gametype flag to indicate that a gametype shouldn't display standard score...
Mario [Mon, 13 Jul 2020 10:11:31 +0000 (20:11 +1000)]
Add a gametype flag to indicate that a gametype shouldn't display standard score limits in the scoreboard (for instance, LMS limits are counted per-player)

3 years agoAdd a mutator hook to control whether the race timer HUD panel is shown
Mario [Mon, 13 Jul 2020 09:46:33 +0000 (19:46 +1000)]
Add a mutator hook to control whether the race timer HUD panel is shown

3 years agoRemove sv_q3acompat_machineshotgunswap and move .arena file check to quake3.qc
bones_was_here [Mon, 13 Jul 2020 09:40:13 +0000 (19:40 +1000)]
Remove sv_q3acompat_machineshotgunswap and move .arena file check to quake3.qc

3 years agoShow the uid2name dialogue in CTF if rankings are enabled and the player hasn't decid...
Mario [Mon, 13 Jul 2020 09:36:51 +0000 (19:36 +1000)]
Show the uid2name dialogue in CTF if rankings are enabled and the player hasn't decidedd on it yet

3 years agoAdd a mutator hook to shownames to allow hiding it per-player, also don't load accura...
Mario [Mon, 13 Jul 2020 09:34:40 +0000 (19:34 +1000)]
Add a mutator hook to shownames to allow hiding it per-player, also don't load accuracy levels in nexball

3 years agoFix CA modicons pointing to a freezetag cvar
Mario [Mon, 13 Jul 2020 09:07:34 +0000 (19:07 +1000)]
Fix CA modicons pointing to a freezetag cvar

3 years agoAdd a mutator hook to hide the accuracy panel in the scoreboard
Mario [Mon, 13 Jul 2020 08:58:57 +0000 (18:58 +1000)]
Add a mutator hook to hide the accuracy panel in the scoreboard

3 years agoAdd a mutator hook to indicate whether rankings should be shown
Mario [Mon, 13 Jul 2020 08:34:19 +0000 (18:34 +1000)]
Add a mutator hook to indicate whether rankings should be shown

3 years agoAdd a mutator hook to not show the scoreboard while dead
Mario [Mon, 13 Jul 2020 07:56:38 +0000 (17:56 +1000)]
Add a mutator hook to not show the scoreboard while dead

3 years agoAdd a mutator hook to hide the score HUD panel
Mario [Mon, 13 Jul 2020 07:50:12 +0000 (17:50 +1000)]
Add a mutator hook to hide the score HUD panel

3 years agoAdd a mutator hook to indicate whether the physics HUD panel should be shown when...
Mario [Mon, 13 Jul 2020 07:44:10 +0000 (17:44 +1000)]
Add a mutator hook to indicate whether the physics HUD panel should be shown when set to optional

3 years agoMove LMS info message to its own file
Mario [Mon, 13 Jul 2020 07:33:15 +0000 (17:33 +1000)]
Move LMS info message to its own file

3 years agoMove gametype registers into their own files, fallback now selects a supported gamety...
Mario [Mon, 13 Jul 2020 07:07:59 +0000 (17:07 +1000)]
Move gametype registers into their own files, fallback now selects a supported gametype at random (with DM preferred, and CTF/TDM taking priority over others)

3 years agoTransifex autosync
Rudolf Polzer [Mon, 13 Jul 2020 05:24:14 +0000 (07:24 +0200)]
Transifex autosync

3 years agoSpawn Fireball by default and Crylink in XDF, in place of Q3A BFG
bones_was_here [Sun, 12 Jul 2020 16:53:56 +0000 (02:53 +1000)]
Spawn Fireball by default and Crylink in XDF, in place of Q3A BFG

3 years agoFix compatibility with legacy maps by treating "droppedweapon" classname as loot...
Mario [Sun, 12 Jul 2020 16:03:36 +0000 (02:03 +1000)]
Fix compatibility with legacy maps by treating "droppedweapon" classname as loot items

3 years agoMention the prefix added to weapon cvars near the WEP_CVAR macro
Mario [Sat, 11 Jul 2020 14:34:19 +0000 (00:34 +1000)]
Mention the prefix added to weapon cvars near the WEP_CVAR macro

3 years agoMerge branch 'Mario/movetype_push' into 'master'
Mario [Sat, 11 Jul 2020 14:18:32 +0000 (14:18 +0000)]
Merge branch 'Mario/movetype_push' into 'master'

Merge branch Mario/movetype_push (S merge request)

See merge request xonotic/xonotic-data.pk3dir!823

3 years agoSplit the gamelog code out of miscfunctions and into its own file
Mario [Sat, 11 Jul 2020 13:49:25 +0000 (23:49 +1000)]
Split the gamelog code out of miscfunctions and into its own file

3 years agoMerge branch 'master' into Mario/headshots
Mario [Sat, 11 Jul 2020 13:04:54 +0000 (23:04 +1000)]
Merge branch 'master' into Mario/headshots

3 years agoMark func_static as a solid model (it acts as a wall in other games)
Mario [Sat, 11 Jul 2020 12:16:51 +0000 (22:16 +1000)]
Mark func_static as a solid model (it acts as a wall in other games)

3 years agoRemove client side macro for conditional weapon spawn functions
Mario [Sat, 11 Jul 2020 12:09:37 +0000 (22:09 +1000)]
Remove client side macro for conditional weapon spawn functions

3 years agoChange Q3TA/QL item_scout to Bash and item_doubler to Inferno, add classname notes
bones_was_here [Sat, 11 Jul 2020 10:29:49 +0000 (20:29 +1000)]
Change Q3TA/QL item_scout to Bash and item_doubler to Inferno, add classname notes

3 years agoMove sv_q3acompat_machineshotgunswap weapon_shotgun swap from shotgun.qc to quake3.qc
bones_was_here [Sat, 11 Jul 2020 06:54:07 +0000 (16:54 +1000)]
Move sv_q3acompat_machineshotgunswap weapon_shotgun swap from shotgun.qc to quake3.qc

3 years agoMove sv_q3acompat_machineshotgunswap ammo swap from ammo.qc to quake3.qc
bones_was_here [Sat, 11 Jul 2020 05:55:34 +0000 (15:55 +1000)]
Move sv_q3acompat_machineshotgunswap ammo swap from ammo.qc to quake3.qc

3 years agoTransifex autosync
Rudolf Polzer [Sat, 11 Jul 2020 05:24:11 +0000 (07:24 +0200)]
Transifex autosync

3 years agoSpawn Crylink and cell ammo in place of Q3TA nailgun and ammo_nails
bones_was_here [Sat, 11 Jul 2020 04:39:37 +0000 (14:39 +1000)]
Spawn Crylink and cell ammo in place of Q3TA nailgun and ammo_nails

3 years agoPlay teamshoot player sounds for team damage in teamplay_mode 2, fixes #2479
Mario [Sat, 11 Jul 2020 04:35:50 +0000 (14:35 +1000)]
Play teamshoot player sounds for team damage in teamplay_mode 2, fixes #2479

3 years agoMerge branch 'master' into Mario/movetype_push
Mario [Sat, 11 Jul 2020 03:52:07 +0000 (13:52 +1000)]
Merge branch 'master' into Mario/movetype_push

3 years agoIf sv_gameplayfix_unstickplayers is set to 2 (new default), only perform the unsticki...
Mario [Sat, 11 Jul 2020 03:50:41 +0000 (13:50 +1000)]
If sv_gameplayfix_unstickplayers is set to 2 (new default), only perform the unsticking on clients, also apply it to the step and toss movetypes in this case, fixes glitchy stuck in wall behaviour when dying while noclipping

3 years agoUpdate gameplay hash
Mario [Sat, 11 Jul 2020 03:33:56 +0000 (13:33 +1000)]
Update gameplay hash

3 years agoFix indentation of muzzle flash addition in Vortex code
Mario [Fri, 10 Jul 2020 16:11:02 +0000 (02:11 +1000)]
Fix indentation of muzzle flash addition in Vortex code

3 years agoMove muzzle flash model handling to the client side
Mario [Fri, 10 Jul 2020 16:05:41 +0000 (02:05 +1000)]
Move muzzle flash model handling to the client side

3 years agoMerge branch 'master' into bones_was_here/q3compat
bones_was_here [Fri, 10 Jul 2020 15:55:47 +0000 (01:55 +1000)]
Merge branch 'master' into bones_was_here/q3compat

3 years agoSend the server-side shot origin and use it while in third person view (the client...
Mario [Fri, 10 Jul 2020 15:16:17 +0000 (01:16 +1000)]
Send the server-side shot origin and use it while in third person view (the client-side view model position isn't accessible in this case)

3 years agoAdd SPAWNFUNC_WEAPON_COND macro for game compatibility (matches SPAWNFUNC_ITEM_COND)
Mario [Fri, 10 Jul 2020 14:37:58 +0000 (00:37 +1000)]
Add SPAWNFUNC_WEAPON_COND macro for game compatibility (matches SPAWNFUNC_ITEM_COND)

3 years agoSpawn HLAC and cell ammo in place of Q3TA chaingun and ammo_belt
bones_was_here [Fri, 10 Jul 2020 12:55:30 +0000 (22:55 +1000)]
Spawn HLAC and cell ammo in place of Q3TA chaingun and ammo_belt

3 years agoSpawn cell ammo in place of Q3TA ammo_nails
bones_was_here [Fri, 10 Jul 2020 12:06:37 +0000 (22:06 +1000)]
Spawn cell ammo in place of Q3TA ammo_nails

3 years agoReplace bullets with shells when sv_q3acompat_machineshotgunswap is enabled
bones_was_here [Fri, 10 Jul 2020 11:44:10 +0000 (21:44 +1000)]
Replace bullets with shells when sv_q3acompat_machineshotgunswap is enabled

3 years agoq3df compat: add notcpm and notvq3 map entity key support
bones_was_here [Fri, 10 Jul 2020 11:03:47 +0000 (21:03 +1000)]
q3df compat: add notcpm and notvq3 map entity key support

3 years agoChange type of Q3 entity disabling key variables to bool
bones_was_here [Fri, 10 Jul 2020 10:59:32 +0000 (20:59 +1000)]
Change type of Q3 entity disabling key variables to bool

3 years agoRun maps supporting Q3A and Q3TA in TA mode
bones_was_here [Fri, 10 Jul 2020 10:58:48 +0000 (20:58 +1000)]
Run maps supporting Q3A and Q3TA in TA mode

3 years agoMerge branch 'master' into Mario/movetype_push
Mario [Fri, 10 Jul 2020 10:07:36 +0000 (20:07 +1000)]
Merge branch 'master' into Mario/movetype_push

3 years agoTransifex autosync
Rudolf Polzer [Fri, 10 Jul 2020 05:24:08 +0000 (07:24 +0200)]
Transifex autosync

3 years agoTransifex autosync
Rudolf Polzer [Thu, 9 Jul 2020 05:24:15 +0000 (07:24 +0200)]
Transifex autosync

3 years agoWith noclip enabled don't toss the corpse, it can get stuck in solid (causing low...
terencehill [Wed, 8 Jul 2020 16:37:40 +0000 (18:37 +0200)]
With noclip enabled don't toss the corpse, it can get stuck in solid (causing low fps) or fall indefinitely into the void if out of the map

3 years agoDon't restart the server with the restart command if all players are ready between...
terencehill [Wed, 8 Jul 2020 16:30:02 +0000 (18:30 +0200)]
Don't restart the server with the restart command if all players are ready between rounds

3 years agoDon't play the teamkill sound at the beginning of the next round if a player was...
terencehill [Wed, 8 Jul 2020 16:24:02 +0000 (18:24 +0200)]
Don't play the teamkill sound at the beginning of the next round if a player was hit by a teammate at the very end of the round

3 years agoMerge branch 'bones_was_here/mv-r_water-acl' into 'master'
Mario [Wed, 8 Jul 2020 15:37:16 +0000 (15:37 +0000)]
Merge branch 'bones_was_here/mv-r_water-acl' into 'master'

Allow mappers to set r_water and server admins to add mapinfo ACLs

See merge request xonotic/xonotic-data.pk3dir!799

3 years agoTransifex autosync
Rudolf Polzer [Wed, 8 Jul 2020 05:24:07 +0000 (07:24 +0200)]
Transifex autosync