]> git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/commitdiff
Allow cvar-based gametype vote options
authorMattia Basaglia <mattia.basaglia@gmail.com>
Wed, 8 Jul 2015 21:10:42 +0000 (23:10 +0200)
committerMattia Basaglia <mattia.basaglia@gmail.com>
Wed, 8 Jul 2015 21:10:42 +0000 (23:10 +0200)
qcsrc/server/mapvoting.qc

index cf5df9da36a3c3fe91dfb1e5fd0bdce1aa40ae21..104478120eb1a9c39615293d6d4db981eb50bf2a 100644 (file)
@@ -9,9 +9,22 @@
 #include "../common/playerstats.qh"
 #include "../common/util.qh"
 
+/**
+ * Returns the gamtype ID from its name, if type_name isn't a real gametype it
+ * checks for sv_vote_gametype_(type_name)_type
+ */
+float GameTypeVote_Type_FromString(string type_name)
+{
+       float type = MapInfo_Type_FromString(type_name);
+       if ( type == 0 )
+               type = MapInfo_Type_FromString(cvar_string(
+                       strcat("sv_vote_gametype_",type_name,"_type")));
+       return type;
+}
+
 float GameTypeVote_AvailabilityStatus(string gtname)
 {
-       float type = MapInfo_Type_FromString(gtname);
+       float type = GameTypeVote_Type_FromString(gtname);
        if( type == 0 )
                return GTV_FORBIDDEN;
 
@@ -33,7 +46,7 @@ float GameTypeVote_GetMask()
        n = min(MAPVOTE_COUNT, n);
        gametype_mask = 0;
        for(j = 0; j < n; ++j)
-               gametype_mask |= MapInfo_Type_FromString(argv(j));
+               gametype_mask |= GameTypeVote_Type_FromString(argv(j));
        return gametype_mask;
 }
 
@@ -658,7 +671,7 @@ float GameTypeVote_Finished(float pos)
        if(!gametypevote || gametypevote_finished)
                return false;
 
-       if ( !GameTypeVote_SetGametype(MapInfo_Type_FromString(mapvote_maps[pos])) )
+       if ( !GameTypeVote_SetGametype(GameTypeVote_Type_FromString(mapvote_maps[pos])) )
        {
                dprint("Selected gametype is not supported by any map");
        }
@@ -674,7 +687,7 @@ float GameTypeVote_Finished(float pos)
 float GameTypeVote_AddVotable(string nextMode)
 {
        float j;
-       if ( nextMode == "" || MapInfo_Type_FromString(nextMode) == 0 )
+       if ( nextMode == "" || GameTypeVote_Type_FromString(nextMode) == 0 )
                return false;
        for(j = 0; j < mapvote_count; ++j)
                if(mapvote_maps[j] == nextMode)