]> git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/commitdiff
make the unfairly-eliminate cheat work even when warpzones are involved
authorRudolf Polzer <divverent@xonotic.org>
Thu, 13 Sep 2012 14:38:44 +0000 (16:38 +0200)
committerRudolf Polzer <divverent@xonotic.org>
Thu, 13 Sep 2012 14:38:44 +0000 (16:38 +0200)
qcsrc/server/cheats.qc

index 6579bf12454d50df65e8bed9a606343cccf03911..220fb1c7d772e9e64446fcbde9a09a8a790b1d28 100644 (file)
@@ -126,7 +126,6 @@ float CheatImpulse(float i)
        switch(i)
        {
                entity e, e2;
-               vector org;
 
                case CHIMPULSE_SPEEDRUN_INIT: // deploy personal waypoint
                        // shared with regular waypoint init, so this is not a cheat by itself
@@ -250,32 +249,24 @@ float CheatImpulse(float i)
                        break;
                case CHIMPULSE_R00T:
                        IS_CHEAT(i, 0, 0);
+                       RandomSelection_Init();
                        FOR_EACH_PLAYER(e)
-                       {
-                               get_model_parameters(e.playermodel, e.skin);
-                               if(get_model_parameters_sex == "Female")
-                               {
-                                       makevectors(e.angles);
-                                       traceline(e.origin, e.origin + v_right * 256, MOVE_NORMAL, e);
-                               }
-                               else
-                               {
-                                       org_x = random();
-                                       org_y = random();
-                                       org_z = 0;
-                                       org = normalize(org);
-                                       traceline(e.origin, e.origin + org * 256, MOVE_NORMAL, e); // random direction
-                               }
+                               if(e.deadflag == DEAD_NO)
+                                       if(IsDifferentTeam(e, self))
+                                               RandomSelection_Add(e, 0, string_null, 1, 1);
+                       if(RandomSelection_chosen_ent)
+                               e = RandomSelection_chosen_ent;
+                       else
+                               e = self;
 
-                               org = findbetterlocation(trace_endpos, 12);
+                       pointparticles(particleeffectnum("rocket_explode"), e.origin, '0 0 0', 1);
+                       sound(e, CH_SHOTS, "weapons/rocket_impact.wav", VOL_BASE, ATTN_NORM);
+
+                       e2 = spawn();
+                       setorigin(e2, e.origin);
+                       RadiusDamage(e2, self, 1000, 0, 128, world, 500, DEATH_CHEAT, e);
+                       remove(e2);
 
-                               e2 = spawn();
-                               setorigin(e2, org);
-                               pointparticles(particleeffectnum("rocket_explode"), org, '0 0 0', 1);
-                               sound(e2, CH_SHOTS, "weapons/rocket_impact.wav", VOL_BASE, ATTN_NORM);
-                               RadiusDamage(e2, e, 1000, 0, 128, e, 500, DEATH_CHEAT, world);
-                               remove(e2);
-                       }
                        print("404 Sportsmanship not found.\n");
                        DID_CHEAT();
                        break;