X-Git-Url: http://git.xonotic.org/?p=xonotic%2Fxonotic-data.pk3dir.git;a=blobdiff_plain;f=qcsrc%2Fserver%2Fmutators%2Fgamemode_keyhunt.qc;h=5533d27baba4c97e3c2e3fe3ea9520b475a0bb56;hp=5c357a2050e1f5746ecb54ac0995cdf3fd8802bb;hb=5f79dd91c2e1f17b1b1b93882696fd99fdefacc2;hpb=2e5d3aab3a5e9119df9239551fecdb5d5b2cf771 diff --git a/qcsrc/server/mutators/gamemode_keyhunt.qc b/qcsrc/server/mutators/gamemode_keyhunt.qc index 5c357a205..5533d27ba 100644 --- a/qcsrc/server/mutators/gamemode_keyhunt.qc +++ b/qcsrc/server/mutators/gamemode_keyhunt.qc @@ -405,7 +405,7 @@ void kh_Key_Collect(entity key, entity player) //a player picks up a dropped ke PlayerScore_Add(player, SP_KH_PICKUPS, 1); } key.kh_dropperteam = 0; - Send_Notification(NOTIF_ANY, world, MSG_INFO, APP_TEAM_ENT_4(key, INFO_KEYHUNT_PICKUP_), player.netname); + Send_Notification(NOTIF_ALL, world, MSG_INFO, APP_TEAM_ENT_4(key, INFO_KEYHUNT_PICKUP_), player.netname); kh_Key_AssignTo(key, player); // this also updates .kh_state } @@ -479,7 +479,7 @@ void kh_FinishRound() // runs when a team captures the keys kh_Key_Remove(key); kh_no_radar_circles = FALSE; - Send_Notification(NOTIF_ANY, world, MSG_CENTER, CENTER_ARENA_ROUNDSTART, autocvar_g_balance_keyhunt_delay_round); + Send_Notification(NOTIF_ALL, world, MSG_CENTER, CENTER_ARENA_ROUNDSTART, autocvar_g_balance_keyhunt_delay_round); kh_Controller_SetThink(autocvar_g_balance_keyhunt_delay_round, kh_StartRound); } @@ -513,7 +513,7 @@ void kh_WinnerTeam(float teem) // runs when a team wins // Samual: Teem?.... TE first = FALSE; } - Send_Notification(NOTIF_ANY, world, MSG_INFO, APP_TEAM_NUM_4(teem, INFO_KEYHUNT_CAPTURE_), keyowner); + Send_Notification(NOTIF_ALL, world, MSG_INFO, APP_TEAM_NUM_4(teem, INFO_KEYHUNT_CAPTURE_), keyowner); first = TRUE; midpoint = '0 0 0'; @@ -628,7 +628,7 @@ void kh_LoserTeam(float teem, entity lostkey) // runs when a player pushes a fl } } - Send_Notification(NOTIF_ANY, world, MSG_INFO, APP_TEAM_ENT_4(lostkey, INFO_KEYHUNT_LOST_), lostkey.kh_previous_owner.netname); + Send_Notification(NOTIF_ALL, world, MSG_INFO, APP_TEAM_ENT_4(lostkey, INFO_KEYHUNT_LOST_), lostkey.kh_previous_owner.netname); play2all(kh_sound_destroy); te_tarexplosion(lostkey.origin); @@ -789,7 +789,7 @@ void kh_Key_DropOne(entity key) kh_Scores_Event(player, key, "dropkey", 0, 0); PlayerScore_Add(player, SP_KH_LOSSES, 1); - Send_Notification(NOTIF_ANY, world, MSG_INFO, APP_TEAM_ENT_4(key, INFO_KEYHUNT_DROP_), player.netname); + Send_Notification(NOTIF_ALL, world, MSG_INFO, APP_TEAM_ENT_4(key, INFO_KEYHUNT_DROP_), player.netname); kh_Key_AssignTo(key, world); makevectors(player.v_angle); @@ -815,7 +815,7 @@ void kh_Key_DropAll(entity player, float suicide) // runs whenever a player dies { kh_Scores_Event(player, key, "losekey", 0, 0); PlayerScore_Add(player, SP_KH_LOSSES, 1); - Send_Notification(NOTIF_ANY, world, MSG_INFO, APP_TEAM_ENT_4(key, INFO_KEYHUNT_LOST_), player.netname); + Send_Notification(NOTIF_ALL, world, MSG_INFO, APP_TEAM_ENT_4(key, INFO_KEYHUNT_LOST_), player.netname); kh_Key_AssignTo(key, world); makevectors('-1 0 0' * (45 + 45 * random()) + '0 360 0' * random()); key.velocity = W_CalculateProjectileVelocity(player.velocity, autocvar_g_balance_keyhunt_dropvelocity * v_forward, FALSE); @@ -857,19 +857,19 @@ void kh_WaitForPlayers() // delay start of the round until enough players are p float p1 = kh_CheckPlayers(0), p2 = kh_CheckPlayers(1), p3 = kh_CheckPlayers(2), p4 = kh_CheckPlayers(3); if not(p1 || p2 || p3 || p4) { - Send_Notification(NOTIF_ANY, world, MSG_CENTER, CENTER_ARENA_ROUNDSTART, autocvar_g_balance_keyhunt_delay_round); + Send_Notification(NOTIF_ALL, world, MSG_CENTER, CENTER_ARENA_ROUNDSTART, autocvar_g_balance_keyhunt_delay_round); kh_Controller_SetThink(autocvar_g_balance_keyhunt_delay_round, kh_StartRound); } else { - Send_Notification(NOTIF_ANY, world, MSG_CENTER, CENTER_KEYHUNT_WAIT, p1, p2, p3, p4); + Send_Notification(NOTIF_ALL, world, MSG_CENTER, CENTER_KEYHUNT_WAIT, p1, p2, p3, p4); kh_Controller_SetThink(1, kh_WaitForPlayers); } } void kh_EnableTrackingDevice() // runs after each round { - Kill_Notification(NOTIF_ANY, world, MSG_CENTER, CENTER_KEYHUNT_HELP); + Kill_Notification(NOTIF_ALL, world, MSG_CENTER, CENTER_KEYHUNT_HELP); kh_tracking_enabled = TRUE; } @@ -889,11 +889,11 @@ void kh_StartRound() // runs at the start of each round if(p1 || p2 || p3 || p4) { kh_Controller_SetThink(1, kh_WaitForPlayers); - Send_Notification(NOTIF_ANY, world, MSG_CENTER, CENTER_KEYHUNT_WAIT, p1, p2, p3, p4); + Send_Notification(NOTIF_ALL, world, MSG_CENTER, CENTER_KEYHUNT_WAIT, p1, p2, p3, p4); return; } - Kill_Notification(NOTIF_ANY, world, MSG_CENTER, CENTER_KEYHUNT_HELP); + Kill_Notification(NOTIF_ALL, world, MSG_CENTER, CENTER_KEYHUNT_HELP); for(i = 0; i < kh_teams; ++i) { @@ -913,7 +913,7 @@ void kh_StartRound() // runs at the start of each round } kh_tracking_enabled = FALSE; - Send_Notification(NOTIF_ANY, world, MSG_CENTER, CENTER_KEYHUNT_SCAN, autocvar_g_balance_keyhunt_delay_tracking); + Send_Notification(NOTIF_ALL, world, MSG_CENTER, CENTER_KEYHUNT_SCAN, autocvar_g_balance_keyhunt_delay_tracking); kh_Controller_SetThink(autocvar_g_balance_keyhunt_delay_tracking, kh_EnableTrackingDevice); }