X-Git-Url: http://git.xonotic.org/?p=xonotic%2Fxonotic-data.pk3dir.git;a=blobdiff_plain;f=qcsrc%2Fserver%2Fcommand%2Fvote.qc;h=c7010dfb756369a47cd41aff93425d567d69bfc4;hp=507fcfe284e82bc5796a935cf3cef7253d90bfa3;hb=cfaacd5aff51c88ae76519d019aa6427ba1c5bc0;hpb=1ee77504702210cca8ee84e2b82f3dcf8f6fb537 diff --git a/qcsrc/server/command/vote.qc b/qcsrc/server/command/vote.qc index 507fcfe284..c7010dfb75 100644 --- a/qcsrc/server/command/vote.qc +++ b/qcsrc/server/command/vote.qc @@ -63,7 +63,7 @@ float Nagger_SendEntity(entity to, float sendflags) for(i = 1; i <= maxclients; i += 8) { for(f = 0, e = edict_num(i), b = 1; b < 256; b *= 2, e = nextent(e)) - if(clienttype(e) != CLIENTTYPE_REAL || e.ready) + if(!IS_REAL_CLIENT(e) || e.ready) f |= b; WriteByte(MSG_ENTITY, f); } @@ -148,21 +148,21 @@ void VoteAccept() if(vote_caller) { vote_caller.vote_waittime = 0; } // people like your votes, you don't need to wait to vote again VoteReset(); - Announce("voteaccept"); + Send_Notification(NOTIF_ALL, world, MSG_ANNCE, ANNCE_VOTE_ACCEPT); } void VoteReject() { bprint("\{1}^2* ^3", GetCallerName(vote_caller), "^2's vote for ", vote_called_display, "^2 was rejected\n"); VoteReset(); - Announce("votefail"); + Send_Notification(NOTIF_ALL, world, MSG_ANNCE, ANNCE_VOTE_FAIL); } void VoteTimeout() { bprint("\{1}^2* ^3", GetCallerName(vote_caller), "^2's vote for ", vote_called_display, "^2 timed out\n"); VoteReset(); - Announce("votefail"); + Send_Notification(NOTIF_ALL, world, MSG_ANNCE, ANNCE_VOTE_FAIL); } void VoteSpam(float notvoters, float mincount, string result) @@ -194,7 +194,7 @@ void VoteCount(float first_count) || ((autocvar_sv_vote_nospectators == 1) && (inWarmupStage || gameover)) || (autocvar_sv_vote_nospectators == 0)); - float vote_player_count = 0, is_player, notvoters = 0; + float vote_player_count = 0, notvoters = 0; float vote_real_player_count = 0, vote_real_accept_count = 0; float vote_real_reject_count = 0, vote_real_abstain_count = 0; float vote_needed_of_voted, final_needed_votes; @@ -207,16 +207,14 @@ void VoteCount(float first_count) // add up all the votes from each connected client FOR_EACH_REALCLIENT(tmp_player) { - is_player = (tmp_player.classname == "player"); - ++vote_player_count; - if(is_player) { ++vote_real_player_count; } + if(IS_PLAYER(tmp_player)) { ++vote_real_player_count; } switch(tmp_player.vote_selection) { - case VOTE_SELECT_REJECT: { ++vote_reject_count; { if(is_player) ++vote_real_reject_count; } break; } - case VOTE_SELECT_ACCEPT: { ++vote_accept_count; { if(is_player) ++vote_real_reject_count; } break; } - case VOTE_SELECT_ABSTAIN: { ++vote_abstain_count; { if(is_player) ++vote_real_abstain_count; } break; } + case VOTE_SELECT_REJECT: { ++vote_reject_count; { if(IS_PLAYER(tmp_player)) ++vote_real_reject_count; } break; } + case VOTE_SELECT_ACCEPT: { ++vote_accept_count; { if(IS_PLAYER(tmp_player)) ++vote_real_reject_count; } break; } + case VOTE_SELECT_ABSTAIN: { ++vote_abstain_count; { if(IS_PLAYER(tmp_player)) ++vote_real_abstain_count; } break; } default: break; } } @@ -326,17 +324,14 @@ void reset_map(float dorespawn) oldself = self; if(time <= game_starttime && round_handler_IsActive()) - round_handler_Reset(game_starttime + 1); + round_handler_Reset(game_starttime); if(g_race || g_cts) race_ReadyRestart(); else MUTATOR_CALLHOOK(reset_map_global); - lms_lowest_lives = 999; - lms_next_place = player_count; - for(self = world; (self = nextent(self)); ) - if(clienttype(self) == CLIENTTYPE_NOTACLIENT) + if(IS_NOT_A_CLIENT(self)) { if(self.reset) { @@ -353,7 +348,7 @@ void reset_map(float dorespawn) // Waypoints and assault start come LAST for(self = world; (self = nextent(self)); ) - if(clienttype(self) == CLIENTTYPE_NOTACLIENT) + if(IS_NOT_A_CLIENT(self)) { if(self.reset2) { @@ -377,10 +372,8 @@ void reset_map(float dorespawn) if (restart_mapalreadyrestarted || (time < game_starttime)) { //NEW: changed behaviour so that it prevents that previous spectators/observers suddenly spawn as players - if (self.classname == "player") { + if (IS_PLAYER(self)) { //PlayerScore_Clear(self); - if(g_lms) - PlayerScore_Add(self, SP_LMS_LIVES, LMS_NewPlayerLives()); self.killcount = 0; //stop the player from moving so that he stands still once he gets respawned self.velocity = '0 0 0'; @@ -425,10 +418,11 @@ void ReadyRestart_force() readyrestart_happened = 1; game_starttime = time + RESTART_COUNTDOWN; - // clear alivetime + // clear player attributes FOR_EACH_CLIENT(tmp_player) { tmp_player.alivetime = 0; + tmp_player.killcount = 0; PlayerStats_Event(tmp_player, PLAYERSTATS_ALIVETIME, -PlayerStats_Event(tmp_player, PLAYERSTATS_ALIVETIME, 0)); } @@ -492,7 +486,7 @@ void ReadyCount() FOR_EACH_REALCLIENT(tmp_player) { - if(tmp_player.classname == "player" || tmp_player.caplayer == 1) + if(IS_PLAYER(tmp_player) || tmp_player.caplayer == 1) { ++t_players; if(tmp_player.ready) { ++t_ready; } @@ -674,6 +668,18 @@ float VoteCommand_parse(entity caller, string vote_command, string vote_list, fl first_command = argv(startpos); + /*dprint(sprintf("VoteCommand_parse(): Command: '%s', Length: %f.\n", + substring(vote_command, argv_start_index(startpos), strlen(vote_command) - argv_start_index(startpos)), + strlen(substring(vote_command, argv_start_index(startpos), strlen(vote_command) - argv_start_index(startpos))) + ));*/ + + if( + (autocvar_sv_vote_limit > 0) + && + (strlen(substring(vote_command, argv_start_index(startpos), strlen(vote_command) - argv_start_index(startpos))) > autocvar_sv_vote_limit) + ) + return FALSE; + if not(VoteCommand_checkinlist(first_command, vote_list)) return FALSE; @@ -690,7 +696,7 @@ float VoteCommand_parse(entity caller, string vote_command, string vote_list, fl if(accepted > 0) { - string reason = ((argc > next_token) ? substring(vote_command, argv_start_index(next_token), argv_end_index(-1) - argv_start_index(next_token)) : "No reason provided"); + string reason = ((argc > next_token) ? substring(vote_command, argv_start_index(next_token), strlen(vote_command) - argv_start_index(next_token)) : "No reason provided"); string command_arguments; if(first_command == "kickban") @@ -783,7 +789,7 @@ void VoteCommand_call(float request, entity caller, float argc, string vote_comm if not(autocvar_sv_vote_call || !caller) { print_to(caller, "^1Vote calling is not allowed."); } else if(!autocvar_sv_vote_gamestart && time < game_starttime) { print_to(caller, "^1Vote calling is not allowed before the match has started."); } else if(vote_called) { print_to(caller, "^1There is already a vote called."); } - else if(!spectators_allowed && (caller && (caller.classname != "player"))) { print_to(caller, "^1Only players can call a vote."); } + else if(!spectators_allowed && (caller && !IS_PLAYER(caller))) { print_to(caller, "^1Only players can call a vote."); } else if(timeout_status) { print_to(caller, "^1You can not call a vote while a timeout is active."); } else if(caller && (time < caller.vote_waittime)) { print_to(caller, strcat("^1You have to wait ^2", ftos(ceil(caller.vote_waittime - time)), "^1 seconds before you can again call a vote.")); } else if not(VoteCommand_checknasty(vote_command)) { print_to(caller, "^1Syntax error in command, see 'vhelp' for more info."); } @@ -805,7 +811,7 @@ void VoteCommand_call(float request, entity caller, float argc, string vote_comm } FOR_EACH_REALCLIENT(tmp_player) { ++tmp_playercount; } - if(tmp_playercount > 1) { Announce("votecall"); } // don't announce a "vote now" sound if player is alone + if(tmp_playercount > 1) { Send_Notification(NOTIF_ALL, world, MSG_ANNCE, ANNCE_VOTE_CALL); } // don't announce a "vote now" sound if player is alone bprint("\{1}^2* ^3", GetCallerName(vote_caller), "^2 calls a vote for ", vote_called_display, "\n"); if(autocvar_sv_eventlog) { GameLogEcho(strcat(":vote:vcall:", ftos(vote_caller.playerid), ":", vote_called_display)); } @@ -882,7 +888,7 @@ void VoteCommand_master(float request, entity caller, float argc, string vote_co if not(autocvar_sv_vote_master_callable) { print_to(caller, "^1Vote to become vote master is not allowed."); } else if(vote_called) { print_to(caller, "^1There is already a vote called."); } - else if(!spectators_allowed && (caller && (caller.classname != "player"))) { print_to(caller, "^1Only players can call a vote."); } + else if(!spectators_allowed && (caller && !IS_PLAYER(caller))) { print_to(caller, "^1Only players can call a vote."); } else if(timeout_status) { print_to(caller, "^1You can not call a vote while a timeout is active."); } else // everything went okay, continue with creating vote @@ -1073,8 +1079,8 @@ void VoteCommand_(float request) void VoteCommand_macro_help(entity caller, float argc) { string command_origin = GetCommandPrefix(caller); - - if(argc == 2) // help display listing all commands + + if(argc == 2 || argv(2) == "help") // help display listing all commands { print_to(caller, "\nVoting commands:\n"); #define VOTE_COMMAND(name,function,description,assignment) \