X-Git-Url: http://git.xonotic.org/?p=xonotic%2Fxonotic-data.pk3dir.git;a=blobdiff_plain;f=qcsrc%2Fcommon%2Fvehicles%2Fsv_vehicles.qh;fp=qcsrc%2Fcommon%2Fvehicles%2Fsv_vehicles.qh;h=b3f252e3b12597ed22b4bbae58ce9711c297bf19;hp=6c0a6bd17937b415c24da322afb6086ff5b41c5c;hb=25e5c49d0236dfc40abc562ca0cd24a78f8c8deb;hpb=f8619f6d361c9acca9609462bd8a617ee12fde9e diff --git a/qcsrc/common/vehicles/sv_vehicles.qh b/qcsrc/common/vehicles/sv_vehicles.qh index 6c0a6bd17..b3f252e3b 100644 --- a/qcsrc/common/vehicles/sv_vehicles.qh +++ b/qcsrc/common/vehicles/sv_vehicles.qh @@ -3,7 +3,6 @@ #ifdef SVQC #include "../turrets/sv_turrets.qh" -#include "sv_vehicles.qh" // #define VEHICLES_USE_ODE @@ -101,10 +100,9 @@ float vehicles_exit_running; .float vehicle_enter_delay; // prevent players jumping to and from vehicles instantly void vehicles_exit(float eject); -float vehicle_initialize(float vehicle_id, float nodrop); +float vehicle_initialize(entity vehicle, float nodrop); bool vehicle_impulse(int imp); bool vehicles_crushable(entity e); #endif - #endif