X-Git-Url: http://git.xonotic.org/?p=xonotic%2Fxonotic-data.pk3dir.git;a=blobdiff_plain;f=physicsX.cfg;h=dfe22345c5e4dc6d3157719b006d8256defe3cbd;hp=2ef0689755b7814c6913b67a73a623fb000cf42b;hb=c317f0d00edc77e264836beb56865dbe0adac4e8;hpb=646e82672a7a8b8db0be0caf5dbd062b0d04da96 diff --git a/physicsX.cfg b/physicsX.cfg index 2ef068975..dfe22345c 100644 --- a/physicsX.cfg +++ b/physicsX.cfg @@ -25,6 +25,7 @@ sv_stepheight 31 // this is smaller than 112 qu, so a 112 qu high corridor (7 of 8 grid units in // the 16 grid, and the 8th unit used for wall/floor) just lets a player jump! sv_jumpvelocity 260 +sv_jumpvelocity_crouch 0 sv_wateraccelerate -1 sv_waterfriction -1 sv_airaccel_sideways_friction 0 @@ -39,6 +40,7 @@ sv_aircontrol 100 sv_aircontrol_penalty 0 sv_aircontrol_power 2 sv_aircontrol_backwards 0 +sv_aircontrol_sidewards 0 sv_airspeedlimit_nonqw 900 sv_warsowbunny_turnaccel 0 sv_warsowbunny_accel 0.1593 @@ -51,3 +53,4 @@ sv_jumpspeedcap_min "" sv_jumpspeedcap_max "" sv_jumpspeedcap_max_disable_on_ramps 1 g_teleport_maxspeed 0 +sv_gameplayfix_stepdown_maxspeed 400