X-Git-Url: http://git.xonotic.org/?p=xonotic%2Fxonotic-data.pk3dir.git;a=blobdiff_plain;f=bal-wep-xdf.cfg;h=007a36cf56e217c29d8fa749dbcf166f8bcbe29c;hp=324bb5d58fc3b24ad4fded20cc95bde513217661;hb=1bedb9300b23b98c65d2c7babc3e4d013f7c2e17;hpb=ce491d5d46adc539776d175c258e8e89405689c8 diff --git a/bal-wep-xdf.cfg b/bal-wep-xdf.cfg index 324bb5d58..007a36cf5 100644 --- a/bal-wep-xdf.cfg +++ b/bal-wep-xdf.cfg @@ -3,8 +3,8 @@ set g_balance_blaster_primary_animtime 0.2 set g_balance_blaster_primary_damage 20 set g_balance_blaster_primary_delay 0 set g_balance_blaster_primary_edgedamage 10 -set g_balance_blaster_primary_force 300 -set g_balance_blaster_primary_force_zscale 1.25 +set g_balance_blaster_primary_force 375 +set g_balance_blaster_primary_force_zscale 1 set g_balance_blaster_primary_lifetime 5 set g_balance_blaster_primary_radius 60 set g_balance_blaster_primary_refire 0.7 @@ -16,8 +16,8 @@ set g_balance_blaster_secondary_animtime 0.2 set g_balance_blaster_secondary_damage 25 set g_balance_blaster_secondary_delay 0 set g_balance_blaster_secondary_edgedamage 12.5 -set g_balance_blaster_secondary_force 300 -set g_balance_blaster_secondary_force_zscale 1.2 +set g_balance_blaster_secondary_force 360 +set g_balance_blaster_secondary_force_zscale 1 set g_balance_blaster_secondary_lifetime 5 set g_balance_blaster_secondary_radius 70 set g_balance_blaster_secondary_refire 0.7 @@ -71,7 +71,7 @@ set g_balance_machinegun_burst_ammo 3 set g_balance_machinegun_burst_animtime 0.3 set g_balance_machinegun_burst_refire 0.06 set g_balance_machinegun_burst_refire2 0.45 -set g_balance_machinegun_burst_spread 0 +set g_balance_machinegun_burst_spread 0.03 set g_balance_machinegun_first 1 set g_balance_machinegun_first_ammo 1 set g_balance_machinegun_first_damage 14 @@ -191,9 +191,13 @@ set g_balance_electro_primary_damage 40 set g_balance_electro_primary_edgedamage 20 set g_balance_electro_primary_force 200 set g_balance_electro_primary_lifetime 5 +set g_balance_electro_primary_midaircombo_enemy 1 set g_balance_electro_primary_midaircombo_explode 1 set g_balance_electro_primary_midaircombo_interval 0.1 +set g_balance_electro_primary_midaircombo_own 1 set g_balance_electro_primary_midaircombo_radius 100 +set g_balance_electro_primary_midaircombo_speed 2000 +set g_balance_electro_primary_midaircombo_teammate 1 set g_balance_electro_primary_radius 100 set g_balance_electro_primary_refire 0.6 set g_balance_electro_primary_speed 2500 @@ -290,6 +294,7 @@ set g_balance_crylink_weaponthrowable 1 // }}} // {{{ #8: Vortex set g_balance_vortex_charge 0 +set g_balance_vortex_charge_always 0 set g_balance_vortex_charge_animlimit 0.5 set g_balance_vortex_charge_limit 1 set g_balance_vortex_charge_maxspeed 800 @@ -400,9 +405,10 @@ set g_balance_devastator_reload_time 2 set g_balance_devastator_remote_damage 70 set g_balance_devastator_remote_edgedamage 35 set g_balance_devastator_remote_force 350 +set g_balance_devastator_remote_jump 0 set g_balance_devastator_remote_jump_damage 70 set g_balance_devastator_remote_jump_force 450 -set g_balance_devastator_remote_jump_radius 0 +set g_balance_devastator_remote_jump_radius 100 set g_balance_devastator_remote_jump_velocity_z_add 0 set g_balance_devastator_remote_jump_velocity_z_max 1500 set g_balance_devastator_remote_jump_velocity_z_min 400 @@ -447,7 +453,8 @@ set g_balance_vaporizer_secondary_animtime 0.2 set g_balance_vaporizer_secondary_damage 25 set g_balance_vaporizer_secondary_delay 0 set g_balance_vaporizer_secondary_edgedamage 12.5 -set g_balance_vaporizer_secondary_force 400 +set g_balance_vaporizer_secondary_force 480 +set g_balance_vaporizer_secondary_force_zscale 1 set g_balance_vaporizer_secondary_lifetime 5 set g_balance_vaporizer_secondary_radius 70 set g_balance_vaporizer_secondary_refire 0.7 @@ -550,6 +557,7 @@ set g_balance_rifle_primary_bullethail 0 set g_balance_rifle_primary_burstcost 0 set g_balance_rifle_primary_damage 80 set g_balance_rifle_primary_force 100 +set g_balance_rifle_primary_headshot_multiplier 0 set g_balance_rifle_primary_refire 1.2 set g_balance_rifle_primary_shots 1 set g_balance_rifle_primary_solidpenetration 62.2 @@ -564,6 +572,7 @@ set g_balance_rifle_secondary_bullethail 0 set g_balance_rifle_secondary_burstcost 0 set g_balance_rifle_secondary_damage 20 set g_balance_rifle_secondary_force 50 +set g_balance_rifle_secondary_headshot_multiplier 0 set g_balance_rifle_secondary_refire 0.9 set g_balance_rifle_secondary_reload 0 set g_balance_rifle_secondary_shots 4 @@ -785,7 +794,7 @@ set g_balance_okhmg_primary_ammo 1 set g_balance_okhmg_primary_damage 30 set g_balance_okhmg_primary_force 10 set g_balance_okhmg_primary_refire 0.05 -set g_balance_okhmg_primary_solidpenetration 32 +set g_balance_okhmg_primary_solidpenetration 127 set g_balance_okhmg_primary_spread_add 0.005 set g_balance_okhmg_primary_spread_max 0.06 set g_balance_okhmg_primary_spread_min 0.01 @@ -796,7 +805,8 @@ set g_balance_okhmg_secondary_animtime 0.2 set g_balance_okhmg_secondary_damage 25 set g_balance_okhmg_secondary_delay 0 set g_balance_okhmg_secondary_edgedamage 12.5 -set g_balance_okhmg_secondary_force 300 +set g_balance_okhmg_secondary_force 360 +set g_balance_okhmg_secondary_force_zscale 1 set g_balance_okhmg_secondary_lifetime 5 set g_balance_okhmg_secondary_radius 70 set g_balance_okhmg_secondary_refire 0.7 @@ -813,24 +823,25 @@ set g_balance_okhmg_weaponthrowable 0 // }}} // {{{ #22: Overkill MachineGun (MUTATOR WEAPON) set g_balance_okmachinegun_primary_ammo 1 -set g_balance_okmachinegun_primary_damage 10 -set g_balance_okmachinegun_primary_force 3 +set g_balance_okmachinegun_primary_damage 25 +set g_balance_okmachinegun_primary_force 5 set g_balance_okmachinegun_primary_refire 0.1 -set g_balance_okmachinegun_primary_solidpenetration 13.1 +set g_balance_okmachinegun_primary_solidpenetration 100 set g_balance_okmachinegun_primary_spread_add 0.012 set g_balance_okmachinegun_primary_spread_max 0.05 -set g_balance_okmachinegun_primary_spread_min 0.02 -set g_balance_okmachinegun_reload_ammo 60 -set g_balance_okmachinegun_reload_time 2 +set g_balance_okmachinegun_primary_spread_min 0 +set g_balance_okmachinegun_reload_ammo 30 +set g_balance_okmachinegun_reload_time 1.5 set g_balance_okmachinegun_secondary_animtime 0.2 -set g_balance_okmachinegun_secondary_damage 20 +set g_balance_okmachinegun_secondary_damage 25 set g_balance_okmachinegun_secondary_delay 0 -set g_balance_okmachinegun_secondary_edgedamage 10 -set g_balance_okmachinegun_secondary_force 300 +set g_balance_okmachinegun_secondary_edgedamage 12.5 +set g_balance_okmachinegun_secondary_force 360 +set g_balance_okmachinegun_secondary_force_zscale 1 set g_balance_okmachinegun_secondary_lifetime 5 -set g_balance_okmachinegun_secondary_radius 60 +set g_balance_okmachinegun_secondary_radius 70 set g_balance_okmachinegun_secondary_refire 0.7 -set g_balance_okmachinegun_secondary_refire_type 0 +set g_balance_okmachinegun_secondary_refire_type 1 set g_balance_okmachinegun_secondary_shotangle 0 set g_balance_okmachinegun_secondary_speed 6000 set g_balance_okmachinegun_secondary_spread 0 @@ -842,7 +853,7 @@ set g_balance_okmachinegun_weaponstartoverride -1 set g_balance_okmachinegun_weaponthrowable 1 // }}} // {{{ #23: Overkill Nex (MUTATOR WEAPON) -set g_balance_oknex_charge 1 +set g_balance_oknex_charge 0 set g_balance_oknex_charge_animlimit 0.5 set g_balance_oknex_charge_limit 1 set g_balance_oknex_charge_maxspeed 800 @@ -854,35 +865,36 @@ set g_balance_oknex_charge_rot_rate 0 set g_balance_oknex_charge_shot_multiplier 0 set g_balance_oknex_charge_start 0.5 set g_balance_oknex_charge_velocity_rate 0 -set g_balance_oknex_primary_ammo 6 -set g_balance_oknex_primary_animtime 0.4 -set g_balance_oknex_primary_damage 80 +set g_balance_oknex_primary_ammo 10 +set g_balance_oknex_primary_animtime 0.65 +set g_balance_oknex_primary_damage 100 set g_balance_oknex_primary_damagefalloff_forcehalflife 0 set g_balance_oknex_primary_damagefalloff_halflife 0 set g_balance_oknex_primary_damagefalloff_maxdist 0 set g_balance_oknex_primary_damagefalloff_mindist 0 -set g_balance_oknex_primary_force 400 -set g_balance_oknex_primary_refire 1.5 -set g_balance_oknex_reload_ammo 0 +set g_balance_oknex_primary_force 500 +set g_balance_oknex_primary_refire 1 +set g_balance_oknex_reload_ammo 50 set g_balance_oknex_reload_time 2 -set g_balance_oknex_secondary 0 -set g_balance_oknex_secondary_ammo 2 -set g_balance_oknex_secondary_animtime 0 +set g_balance_oknex_secondary 2 +set g_balance_oknex_secondary_ammo 0 +set g_balance_oknex_secondary_animtime 0.2 set g_balance_oknex_secondary_chargepool 0 set g_balance_oknex_secondary_chargepool_pause_regen 1 set g_balance_oknex_secondary_chargepool_regen 0.15 -set g_balance_oknex_secondary_damage 0 +set g_balance_oknex_secondary_damage 25 set g_balance_oknex_secondary_damagefalloff_forcehalflife 0 set g_balance_oknex_secondary_damagefalloff_halflife 0 set g_balance_oknex_secondary_damagefalloff_maxdist 0 set g_balance_oknex_secondary_damagefalloff_mindist 0 set g_balance_oknex_secondary_delay 0 -set g_balance_oknex_secondary_edgedamage 10 -set g_balance_oknex_secondary_force 0 +set g_balance_oknex_secondary_edgedamage 12.5 +set g_balance_oknex_secondary_force 360 +set g_balance_oknex_secondary_force_zscale 1 set g_balance_oknex_secondary_lifetime 5 -set g_balance_oknex_secondary_radius 60 -set g_balance_oknex_secondary_refire 0 -set g_balance_oknex_secondary_refire_type 0 +set g_balance_oknex_secondary_radius 70 +set g_balance_oknex_secondary_refire 0.7 +set g_balance_oknex_secondary_refire_type 1 set g_balance_oknex_secondary_shotangle 0 set g_balance_oknex_secondary_speed 6000 set g_balance_oknex_secondary_spread 0 @@ -914,7 +926,8 @@ set g_balance_okrpc_secondary_animtime 0.2 set g_balance_okrpc_secondary_damage 25 set g_balance_okrpc_secondary_delay 0 set g_balance_okrpc_secondary_edgedamage 12.5 -set g_balance_okrpc_secondary_force 300 +set g_balance_okrpc_secondary_force 360 +set g_balance_okrpc_secondary_force_zscale 1 set g_balance_okrpc_secondary_lifetime 5 set g_balance_okrpc_secondary_radius 70 set g_balance_okrpc_secondary_refire 0.7 @@ -930,26 +943,27 @@ set g_balance_okrpc_weaponstartoverride 0 set g_balance_okrpc_weaponthrowable 0 // }}} // {{{ #25: Overkill Shotgun (MUTATOR WEAPON) -set g_balance_okshotgun_primary_ammo 1 -set g_balance_okshotgun_primary_animtime 0.2 +set g_balance_okshotgun_primary_ammo 3 +set g_balance_okshotgun_primary_animtime 0.65 set g_balance_okshotgun_primary_bot_range 512 -set g_balance_okshotgun_primary_bullets 12 -set g_balance_okshotgun_primary_damage 4 -set g_balance_okshotgun_primary_force 15 +set g_balance_okshotgun_primary_bullets 10 +set g_balance_okshotgun_primary_damage 17 +set g_balance_okshotgun_primary_force 80 set g_balance_okshotgun_primary_refire 0.75 set g_balance_okshotgun_primary_solidpenetration 3.8 -set g_balance_okshotgun_primary_spread 0.12 -set g_balance_okshotgun_reload_ammo 0 +set g_balance_okshotgun_primary_spread 0.07 +set g_balance_okshotgun_reload_ammo 24 set g_balance_okshotgun_reload_time 2 set g_balance_okshotgun_secondary_animtime 0.2 -set g_balance_okshotgun_secondary_damage 20 +set g_balance_okshotgun_secondary_damage 25 set g_balance_okshotgun_secondary_delay 0 -set g_balance_okshotgun_secondary_edgedamage 10 -set g_balance_okshotgun_secondary_force 300 +set g_balance_okshotgun_secondary_edgedamage 12.5 +set g_balance_okshotgun_secondary_force 360 +set g_balance_okshotgun_secondary_force_zscale 1 set g_balance_okshotgun_secondary_lifetime 5 -set g_balance_okshotgun_secondary_radius 60 +set g_balance_okshotgun_secondary_radius 70 set g_balance_okshotgun_secondary_refire 0.7 -set g_balance_okshotgun_secondary_refire_type 0 +set g_balance_okshotgun_secondary_refire_type 1 set g_balance_okshotgun_secondary_shotangle 0 set g_balance_okshotgun_secondary_speed 6000 set g_balance_okshotgun_secondary_spread 0