]> git.xonotic.org Git - xonotic/xonotic-data.pk3dir.git/blobdiff - qcsrc/common/minigames/minigame/pp.qc
Merge branch 'terencehill/csqc_input_stuff' into 'master'
[xonotic/xonotic-data.pk3dir.git] / qcsrc / common / minigames / minigame / pp.qc
index 5a46aa91452f1ef37882514be28d20b52f48ae8e..4a445fa45c3a356f93d54e1367f84f1facd279cd 100644 (file)
@@ -495,13 +495,18 @@ int pp_client_event(entity minigame, string event, ...)
                        return false;
                }
                case "key_pressed":
+               case "key_released":
                {
-                       if((minigame.minigame_flags & PP_TURN_TEAM) == minigame_self.team)
+                       bool event_blocked = ((event == "key_released")
+                               || ((minigame.minigame_flags & PP_TURN_TEAM) != minigame_self.team));
+                       if (!(minigame.minigame_flags & PP_TURN_WIN) && !(minigame.minigame_flags & PP_TURN_DRAW))
                        {
                                switch ( ...(0,int) )
                                {
                                        case K_RIGHTARROW:
                                        case K_KP_RIGHTARROW:
+                                               if (event_blocked)
+                                                       return true;
                                                if ( ! pp_curr_pos )
                                                        pp_set_curr_pos("a3");
                                                else
@@ -509,6 +514,8 @@ int pp_client_event(entity minigame, string event, ...)
                                                return true;
                                        case K_LEFTARROW:
                                        case K_KP_LEFTARROW:
+                                               if (event_blocked)
+                                                       return true;
                                                if ( ! pp_curr_pos )
                                                        pp_set_curr_pos("c3");
                                                else
@@ -516,6 +523,8 @@ int pp_client_event(entity minigame, string event, ...)
                                                return true;
                                        case K_UPARROW:
                                        case K_KP_UPARROW:
+                                               if (event_blocked)
+                                                       return true;
                                                if ( ! pp_curr_pos )
                                                        pp_set_curr_pos("a1");
                                                else
@@ -523,6 +532,8 @@ int pp_client_event(entity minigame, string event, ...)
                                                return true;
                                        case K_DOWNARROW:
                                        case K_KP_DOWNARROW:
+                                               if (event_blocked)
+                                                       return true;
                                                if ( ! pp_curr_pos )
                                                        pp_set_curr_pos("a3");
                                                else
@@ -531,6 +542,8 @@ int pp_client_event(entity minigame, string event, ...)
                                        case K_ENTER:
                                        case K_KP_ENTER:
                                        case K_SPACE:
+                                               if (event_blocked)
+                                                       return true;
                                                pp_make_move(minigame);
                                                return true;
                                }
@@ -542,6 +555,7 @@ int pp_client_event(entity minigame, string event, ...)
                {
                        if(...(0,int) == K_MOUSE1)
                        {
+                               pp_client_event(minigame, "mouse_moved");
                                pp_make_move(minigame);
                                return true;
                        }