// Cvars for survival gamemode. alias cl_hook_gamestart_surv alias sv_hook_gamestart_surv alias sv_vote_gametype_hook_surv set g_surv_respawn_delay_small 0 set g_surv_respawn_delay_small_count 0 set g_surv_respawn_delay_large 0 set g_surv_respawn_delay_large_count 0 set g_surv_respawn_delay_max 0 set g_surv_respawn_waves 0 set g_surv_weapon_stay 0 set g_surv 0 "Survival: survive as long as you can" set g_surv_type "versus" "Type of the survival gametype" set g_surv_warmup 10 "How long the players will have time to run around the map before the round starts" set g_surv_round_timelimit 300 "Round time limit in seconds" seta g_surv_point_limit -1 "Survival point limit overriding the mapinfo specified one (use 0 to play without limit, and -1 to use the mapinfo's limit)" seta g_surv_point_leadlimit -1 "Survival point lead limit overriding the mapinfo specified one (use 0 to play without limit, and -1 to use the mapinfo's limit)" set g_surv_team_size 4 "How much players are allowed in teams (excluding cannon fodder)" set g_surv_stealth 0 "If set, defenders will not be shown on the radar" set g_surv_spectate_enemies 0 "Whether to allow spectating enemy players while dead" set g_surv_attacker_template "surv_attacker" "Player template of attackers" set g_surv_defender_template "surv_defender" "Player template of defenders" set g_surv_attacker_template "surv_cannon_fodder" "Player template of cannon fodder" set g_surv_attacker_force_overkill_models 0 "Whether to force overkill player models for attackers" set g_surv_defender_force_overkill_models 1 "Whether to force overkill player models for defenders" set g_surv_cannon_fodder_force_overkill_models 0 "Whether to force overkill player models for cannon fodder" set g_player_template_surv_attacker_unlimited_ammo 1 "Whether to give attackers unlimited ammo" set g_player_template_surv_attacker_num_random_start_weapons 2 "Number of weapons that can be randomly given to attackers during spawn" set g_player_template_surv_attacker_random_start_weapons "machinegun mortar electro crylink vortex hagar devastator" "Weapons that can be randomly given to attackers during spawn" set g_player_template_surv_defender_start_health 200 "How much health do defenders get during spawn" set g_player_template_surv_defender_start_armor 200 "How much armor do defenders get during spawn" set g_player_template_surv_defender_start_ammo_shells 15 "How many shells do defenders get during spawn" set g_player_template_surv_defender_start_ammo_bullets 15 "How many bullets do defenders get during spawn" set g_player_template_surv_defender_start_ammo_rockets 0 "How many rockets do defenders get during spawn" set g_player_template_surv_defender_start_ammo_cells 30 "How many cells do defenders get during spawn" set g_player_template_surv_defender_default_start_weapons 0 "Whether to give defenders default start weapons" set g_player_template_surv_defender_start_weapons "okshotgun okmachinegun okvortex" "Which weapons do defenders get during spawn" set g_player_template_surv_cannon_fodder_unlimited_ammo 1 "Whether to give cannon fodder unlimited ammo" set g_player_template_surv_cannon_fodder_num_random_start_weapons 2 "Number of weapons that can be randomly given to cannon fodder during spawn" set g_player_template_surv_cannon_fodder_random_start_weapons "machinegun mortar electro crylink vortex hagar devastator" "Weapons that can be randomly given to cannon fodder during spawn" set g_player_template_surv_attacker_pickup_item_shells "add 25 25" "What items do attackers get when they pickup shells" set g_player_template_surv_attacker_pickup_item_bullets "add 25 25" "What items do attackers get when they pickup bullets" set g_player_template_surv_attacker_pickup_item_rockets "add 25 25" "What items do attackers get when they pickup rockets" set g_player_template_surv_attacker_pickup_item_cells "add 25 25" "What items do attackers get when they pickup cells" set g_player_template_surv_attacker_pickup_weapon_dropped_shotgun "add 25 25" "What items do attackers get when they pickup a dropped shotgun" set g_player_template_surv_attacker_pickup_weapon_dropped_machinegun "add 25 25" "What items do attackers get when they pickup a dropped machinegun" set g_player_template_surv_attacker_pickup_weapon_dropped_mortar "add 25 25" "What items do attackers get when they pickup a dropped mortar" set g_player_template_surv_attacker_pickup_weapon_dropped_electro "add 25 25" "What items do attackers get when they pickup a dropped electro" set g_player_template_surv_attacker_pickup_weapon_dropped_crylink "add 25 25" "What items do attackers get when they pickup a dropped crylink" set g_player_template_surv_attacker_pickup_weapon_dropped_vortex "add 25 25" "What items do attackers get when they pickup a dropped vortex" set g_player_template_surv_attacker_pickup_weapon_dropped_hagar "add 25 25" "What items do attackers get when they pickup a dropped hagar" set g_player_template_surv_attacker_pickup_weapon_dropped_devastator "add 25 25" "What items do attackers get when they pickup a dropped devastator" set g_player_template_surv_attacker_pickup_weapon_dropped_minelayer "add 25 25" "What items do attackers get when they pickup a dropped mine layer" set g_player_template_surv_attacker_pickup_weapon_dropped_hlac "add 25 25" "What items do attackers get when they pickup a dropped HLAC" set g_player_template_surv_attacker_pickup_weapon_dropped_rifle "add 25 25" "What items do attackers get when they pickup a dropped rifle" set g_player_template_surv_attacker_pickup_weapon_dropped_seeker "add 25 25" "What items do attackers get when they pickup a dropped TAG seeker" set g_player_template_surv_defender_pickup_health_small "override 0 0 5 5 10 10" "What items do defenders get when they pickup small health" set g_player_template_surv_defender_pickup_health_medium "override 0 0 10 10 20 20" "What items do defenders get when they pickup medium health" set g_player_template_surv_defender_pickup_health_big "override 0 0 20 15 40 40" "What items do defenders get when they pickup big health" set g_player_template_surv_defender_pickup_health_mega "override 0 0 30 30 50 50" "What items do defenders get when they pickup mega health" set g_player_template_surv_defender_pickup_armor_small "override 0 0 5 5 10 10" "What items do defenders get when they pickup small armor" set g_player_template_surv_defender_pickup_armor_medium "override 0 0 10 10 20 20" "What items do defenders get when they pickup medium armor" set g_player_template_surv_defender_pickup_armor_big "override 0 0 20 15 40 40" "What items do defenders get when they pickup big armor" set g_player_template_surv_defender_pickup_armor_mega "override 0 0 30 30 50 50" "What items do defenders get when they pickup mega armor" set g_player_template_surv_defender_pickup_weapon_machinegun "override 0 0 0 80" "What items do defenders get when they pickup a machinegun" set g_player_template_surv_defender_pickup_weapon_mortar "override 0 0 0 0 40" "What items do defenders get when they pickup a mortar" set g_player_template_surv_defender_pickup_weapon_electro "override 0 0 0 0 0 30" "What items do defenders get when they pickup an electro" set g_player_template_surv_defender_pickup_weapon_crylink "override 0 0 0 0 0 30" "What items do defenders get when they pickup a crylink" set g_player_template_surv_defender_pickup_weapon_vortex "override 0 0 0 0 0 30" "What items do defenders get when they pickup a vortex" set g_player_template_surv_defender_pickup_weapon_hagar "override 0 0 0 0 40" "What items do defenders get when they pickup a hagar" set g_player_template_surv_defender_pickup_weapon_devastator "override 0 0 0 0 40" "What items do defenders get when they pickup a devastator" set g_player_template_surv_defender_pickup_weapon_minelayer "override 0 0 0 0 40" "What items do defenders get when they pickup a mine layer" set g_player_template_surv_defender_pickup_weapon_hlac "override 0 0 0 0 0 30" "What items do defenders get when they pickup a HLAC" set g_player_template_surv_defender_pickup_weapon_rifle "override 0 0 0 80" "What items do defenders get when they pickup a rifle" set g_player_template_surv_defender_pickup_weapon_seeker "override 0 0 0 0 40" "What items do defenders get when they pickup a TAG seeker" set g_player_template_surv_defender_pickup_weapon_dropped_shotgun "override 0 0 15" "What items do defenders get when they pickup a dropped shotgun" set g_player_template_surv_defender_pickup_weapon_dropped_machinegun "override 0 0 0 80" "What items do defenders get when they pickup a dropped machinegun" set g_player_template_surv_defender_pickup_weapon_dropped_mortar "override 0 0 0 0 40" "What items do defenders get when they pickup a dropped mortar" set g_player_template_surv_defender_pickup_weapon_dropped_electro "override 0 0 0 0 0 30" "What items do defenders get when they pickup a dropped electro" set g_player_template_surv_defender_pickup_weapon_dropped_crylink "override 0 0 0 0 0 30" "What items do defenders get when they pickup a dropped crylink" set g_player_template_surv_defender_pickup_weapon_dropped_vortex "override 0 0 0 0 0 30" "What items do defenders get when they pickup a dropped vortex" set g_player_template_surv_defender_pickup_weapon_dropped_hagar "override 0 0 0 0 40" "What items do defenders get when they pickup a dropped hagar" set g_player_template_surv_defender_pickup_weapon_dropped_devastator "override 0 0 0 0 40" "What items do defenders get when they pickup a dropped devastator" set g_player_template_surv_defender_pickup_weapon_dropped_minelayer "override 0 0 0 0 40" "What items do defenders get when they pickup a dropped mine layer" set g_player_template_surv_defender_pickup_weapon_dropped_hlac "override 0 0 0 0 0 30" "What items do defenders get when they pickup a dropped HLAC" set g_player_template_surv_defender_pickup_weapon_dropped_rifle "override 0 0 0 80" "What items do defenders get when they pickup a dropped rifle" set g_player_template_surv_defender_pickup_weapon_dropped_seeker "override 0 0 0 0 40" "What items do defenders get when they pickup a dropped TAG seeker" set g_surv_attacker_damage_score 0.025 "How much score attackers gain per 1 point of damage" set g_player_template_surv_attacker_blaster_self_damage 0 "Whether attackers get damaged with their own blaster" set g_player_template_surv_defender_defense_scale 2 "How much defenders get damaged. Higher values mean less damage" set g_player_template_surv_defender_blaster_self_damage 0 "Whether defenders get damaged with their own blaster" set g_player_template_surv_cannon_fodder_blaster_self_damage 0 "Whether cannon fodder gets damaged with their own blaster" set g_surv_attacker_frag_score 10 "How much score attackers get for fragging defenders" set g_surv_defender_attacker_frag_health 0 "How much health do defenders get when they frag an attacker" set g_surv_defender_attacker_frag_armor 0 "How much armor do defenders get when they frag an attacker" set g_surv_defender_attacker_frag_shells 0 "How many shells do defenders get when they frag an attacker" set g_surv_defender_attacker_frag_bullets 0 "How many bullets do defenders get when they frag an attacker" set g_surv_defender_attacker_frag_rockets 0 "How many rockets do defenders get when they frag an attacker" set g_surv_defender_attacker_frag_cells 0 "How many cells do defenders get when they frag an attacker" set g_surv_defender_cannon_fodder_frag_health 0 "How much health do defenders get when they frag cannon fodder" set g_surv_defender_cannon_fodder_frag_armor 0 "How much armor do defenders get when they frag cannon fodder" set g_surv_defender_cannon_fodder_frag_shells 0 "How many shells do defenders get when they frag cannon fodder" set g_surv_defender_cannon_fodder_frag_bullets 0 "How many bullets do defenders get when they frag cannon fodder" set g_surv_defender_cannon_fodder_frag_rockets 0 "How many rockets do defenders get when they frag cannon fodder" set g_surv_defender_cannon_fodder_frag_cells 0 "How many cells do defenders get when they frag cannon fodder" set g_surv_defender_drop_weapons 0 "Whether defenders drop weapons after death"