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Replace all player/bot/spectator classname checks with macros
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1 // =============================================
2 //  Server side voting code, reworked by Samual
3 //  Last updated: December 27th, 2011
4 // =============================================
5
6 //  Nagger for players to know status of voting
7 float Nagger_SendEntity(entity to, float sendflags)
8 {
9         float nags, i, f, b;
10         entity e;
11         WriteByte(MSG_ENTITY, ENT_CLIENT_NAGGER);
12
13         // bits:
14         //   1 = ready
15         //   2 = player needs to ready up
16         //   4 = vote
17         //   8 = player needs to vote
18         //  16 = warmup
19         // sendflags:
20         //  64 = vote counts
21         // 128 = vote string
22
23         nags = 0;
24         if(readycount)
25         {
26                 nags |= 1;
27                 if(to.ready == 0)
28                         nags |= 2;
29         }
30         if(vote_called)
31         {
32                 nags |= 4;
33                 if(to.vote_selection == 0)
34                         nags |= 8;
35         }
36         if(inWarmupStage)
37                 nags |= 16;
38
39         if(sendflags & 64)
40                 nags |= 64;
41
42         if(sendflags & 128)
43                 nags |= 128;
44
45         if(!(nags & 4)) // no vote called? send no string
46                 nags &~= (64 | 128);
47
48         WriteByte(MSG_ENTITY, nags);
49
50         if(nags & 64)
51         {
52                 WriteByte(MSG_ENTITY, vote_accept_count);
53                 WriteByte(MSG_ENTITY, vote_reject_count);
54                 WriteByte(MSG_ENTITY, vote_needed_overall);
55                 WriteChar(MSG_ENTITY, to.vote_selection);
56         }
57
58         if(nags & 128)
59                 WriteString(MSG_ENTITY, vote_called_display);
60
61         if(nags & 1)
62         {
63                 for(i = 1; i <= maxclients; i += 8)
64                 {
65                         for(f = 0, e = edict_num(i), b = 1; b < 256; b *= 2, e = nextent(e))
66                                 if(!IS_REAL_CLIENT(e) || e.ready)
67                                         f |= b;
68                         WriteByte(MSG_ENTITY, f);
69                 }
70         }
71
72         return TRUE;
73 }
74
75 void Nagger_Init()
76 {
77         Net_LinkEntity(nagger = spawn(), FALSE, 0, Nagger_SendEntity);
78 }
79
80 void Nagger_VoteChanged()
81 {
82         if(nagger)
83                 nagger.SendFlags |= 128;
84 }
85
86 void Nagger_VoteCountChanged()
87 {
88         if(nagger)
89                 nagger.SendFlags |= 64;
90 }
91
92 void Nagger_ReadyCounted()
93 {
94         if(nagger)
95                 nagger.SendFlags |= 1;
96 }
97
98
99 // =======================
100 //  Game logic for voting
101 // =======================
102
103 void VoteReset() 
104 {
105         entity tmp_player;
106
107         FOR_EACH_CLIENT(tmp_player) { tmp_player.vote_selection = 0; }
108
109         if(vote_called)
110         {
111                 strunzone(vote_called_command);
112                 strunzone(vote_called_display);
113         }
114
115         vote_called = VOTE_NULL;
116         vote_caller = world;
117         vote_endtime = 0;
118         
119         vote_called_command = string_null;
120         vote_called_display = string_null;
121         
122         vote_parsed_command = string_null;
123         vote_parsed_display = string_null;
124
125         Nagger_VoteChanged();
126 }
127
128 void VoteStop(entity stopper) 
129 {
130         bprint("\{1}^2* ^3", GetCallerName(stopper), "^2 stopped ^3", GetCallerName(vote_caller), "^2's vote\n");
131         if(autocvar_sv_eventlog) { GameLogEcho(strcat(":vote:vstop:", ftos(stopper.playerid))); }
132         
133         // Don't force them to wait for next vote, this way they can e.g. correct their vote.
134         if((vote_caller) && (stopper == vote_caller)) { vote_caller.vote_waittime = time + autocvar_sv_vote_stop; }
135
136         VoteReset();
137 }
138
139 void VoteAccept() 
140 {
141         bprint("\{1}^2* ^3", GetCallerName(vote_caller), "^2's vote for ^1", vote_called_display, "^2 was accepted\n");
142         
143         if((vote_called == VOTE_MASTER) && vote_caller)
144                 vote_caller.vote_master = 1;
145         else
146                 localcmd(strcat(vote_called_command, "\n"));
147         
148         if(vote_caller) { vote_caller.vote_waittime = 0; } // people like your votes, you don't need to wait to vote again
149
150         VoteReset();
151         Announce("voteaccept");
152 }
153
154 void VoteReject() 
155 {
156         bprint("\{1}^2* ^3", GetCallerName(vote_caller), "^2's vote for ", vote_called_display, "^2 was rejected\n");
157         VoteReset();
158         Announce("votefail");
159 }
160
161 void VoteTimeout() 
162 {
163         bprint("\{1}^2* ^3", GetCallerName(vote_caller), "^2's vote for ", vote_called_display, "^2 timed out\n");
164         VoteReset();
165         Announce("votefail");
166 }
167
168 void VoteSpam(float notvoters, float mincount, string result)
169 {
170         bprint(strcat(
171                 strcat("\{1}^2* vote results: ^1", ftos(vote_accept_count)),
172                 strcat("^2:^1", ftos(vote_reject_count)),
173                 ((mincount >= 0) ? strcat("^2 (^1", ftos(mincount), "^2 needed)") : "^2"),
174                 strcat(", ^1", ftos(vote_abstain_count), "^2 didn't care"),
175                 strcat(", ^1", ftos(notvoters), strcat("^2 didn't ", ((mincount >= 0) ? "" : "have to "), "vote\n"))));
176         
177         if(autocvar_sv_eventlog)
178         {
179                 GameLogEcho(strcat(
180                         strcat(":vote:v", result, ":", ftos(vote_accept_count)),
181                         strcat(":", ftos(vote_reject_count)),
182                         strcat(":", ftos(vote_abstain_count)),
183                         strcat(":", ftos(notvoters)),
184                         strcat(":", ftos(mincount))));
185         }
186 }
187
188 void VoteCount(float first_count) 
189 {
190         // declarations
191         vote_accept_count = vote_reject_count = vote_abstain_count = 0;
192         
193         float spectators_allowed = ((autocvar_sv_vote_nospectators != 2) 
194                                 || ((autocvar_sv_vote_nospectators == 1) && (inWarmupStage || gameover))
195                                 || (autocvar_sv_vote_nospectators == 0));
196                                 
197         float vote_player_count = 0, notvoters = 0;
198         float vote_real_player_count = 0, vote_real_accept_count = 0;
199         float vote_real_reject_count = 0, vote_real_abstain_count = 0;
200         float vote_needed_of_voted, final_needed_votes;
201         float vote_factor_overall, vote_factor_of_voted;
202         
203         entity tmp_player;
204
205         Nagger_VoteCountChanged();
206         
207         // add up all the votes from each connected client
208         FOR_EACH_REALCLIENT(tmp_player)
209         {
210                 ++vote_player_count;
211                 if(IS_PLAYER(tmp_player)) { ++vote_real_player_count; }
212                 
213                 switch(tmp_player.vote_selection)
214                 {
215                         case VOTE_SELECT_REJECT: { ++vote_reject_count; { if(IS_PLAYER(tmp_player)) ++vote_real_reject_count; } break; }
216                         case VOTE_SELECT_ACCEPT: { ++vote_accept_count; { if(IS_PLAYER(tmp_player)) ++vote_real_reject_count; } break; }
217                         case VOTE_SELECT_ABSTAIN: { ++vote_abstain_count; { if(IS_PLAYER(tmp_player)) ++vote_real_abstain_count; } break; }
218                         default: break;
219                 }
220         }
221         
222         // Check to see if there are enough players on the server to allow master voting... otherwise, vote master could be used for evil.
223         if((vote_called == VOTE_MASTER) && autocvar_sv_vote_master_playerlimit > vote_player_count) 
224         {
225                 if(vote_caller) { vote_caller.vote_waittime = 0; }
226                 print_to(vote_caller, "^1There are not enough players on this server to allow you to become vote master.");
227                 VoteReset();
228                 return;
229         }
230         
231         // if spectators aren't allowed to vote and there are players in a match, then only count the players in the vote and ignore spectators. 
232         if(!spectators_allowed && (vote_real_player_count > 0))
233         {
234                 vote_accept_count = vote_real_accept_count;
235                 vote_reject_count = vote_real_reject_count;
236                 vote_abstain_count = vote_real_abstain_count;
237                 vote_player_count = vote_real_player_count;
238         }
239         
240         // people who have no opinion in any way :D
241         notvoters = (vote_player_count - vote_accept_count - vote_reject_count - vote_abstain_count);
242
243         // determine the goal for the vote to be passed or rejected normally
244         vote_factor_overall = bound(0.5, autocvar_sv_vote_majority_factor, 0.999);
245         vote_needed_overall = floor((vote_player_count - vote_abstain_count) * vote_factor_overall) + 1;
246         
247         // if the vote times out, determine the amount of votes needed of the people who actually already voted
248         vote_factor_of_voted = bound(0.5, autocvar_sv_vote_majority_factor_of_voted, 0.999);
249         vote_needed_of_voted = floor((vote_accept_count + vote_reject_count) * vote_factor_of_voted) + 1;
250         
251         // are there any players at all on the server? it could be an admin vote
252         if(vote_player_count == 0 && first_count)
253         {
254                 VoteSpam(0, -1, "yes"); // no players at all, just accept it 
255                 VoteAccept();
256                 return;
257         }
258         
259         // since there ARE players, finally calculate the result of the vote    
260         if(vote_accept_count >= vote_needed_overall)
261         {
262                 VoteSpam(notvoters, -1, "yes"); // there is enough acceptions to pass the vote
263                 VoteAccept();
264                 return;
265         }
266         
267         if(vote_reject_count > vote_player_count - vote_abstain_count - vote_needed_overall)
268         {
269                 VoteSpam(notvoters, -1, "no"); // there is enough rejections to deny the vote
270                 VoteReject();
271                 return;
272         }
273         
274         // there is not enough votes in either direction, now lets just calculate what the voters have said
275         if(time > vote_endtime)
276         {
277                 final_needed_votes = vote_needed_overall;
278                 
279                 if(autocvar_sv_vote_majority_factor_of_voted)
280                 {
281                         if(vote_accept_count >= vote_needed_of_voted)
282                         {
283                                 VoteSpam(notvoters, min(vote_needed_overall, vote_needed_of_voted), "yes");
284                                 VoteAccept();
285                                 return;
286                         }
287                         
288                         if(vote_accept_count + vote_reject_count > 0)
289                         {
290                                 VoteSpam(notvoters, min(vote_needed_overall, vote_needed_of_voted), "no");
291                                 VoteReject();
292                                 return;
293                         }
294                         
295                         final_needed_votes = min(vote_needed_overall, vote_needed_of_voted);
296                 }
297
298                 // it didn't pass or fail, so not enough votes to even make a decision. 
299                 VoteSpam(notvoters, final_needed_votes, "timeout");
300                 VoteTimeout();
301         }
302 }
303
304 void VoteThink() 
305 {
306         if(vote_endtime > 0) // a vote was called
307         if(time > vote_endtime) // time is up
308         {
309                 VoteCount(FALSE);
310         }
311         
312         return;
313 }
314
315
316 // =======================
317 //  Game logic for warmup
318 // =======================
319
320 // Restarts the map after the countdown is over (and cvar sv_ready_restart_after_countdown is set)
321 void ReadyRestart_think() 
322 {
323         restart_mapalreadyrestarted = 1;
324         reset_map(TRUE);
325         Score_ClearAll();
326         remove(self);
327         
328         return;
329 }
330
331 // Forces a restart of the game without actually reloading the map // this is a mess...
332 void ReadyRestart_force()
333 {
334         entity tmp_player, restart_timer;
335
336         bprint("^1Server is restarting...\n");
337
338         VoteReset();
339
340         // clear overtime, we have to decrease timelimit to its original value again.
341         if (checkrules_overtimesadded > 0 && g_race_qualifying != 2) { cvar_set("timelimit", ftos(autocvar_timelimit - (checkrules_overtimesadded * autocvar_timelimit_overtime))); }
342
343         checkrules_suddendeathend = checkrules_overtimesadded = checkrules_suddendeathwarning = 0;
344
345         readyrestart_happened = 1;
346         game_starttime = time;
347         if(!g_ca && !g_arena) { game_starttime += RESTART_COUNTDOWN; }
348
349         // clear alivetime
350         FOR_EACH_CLIENT(tmp_player)
351         {
352                 tmp_player.alivetime = 0;
353                 PlayerStats_Event(tmp_player, PLAYERSTATS_ALIVETIME, -PlayerStats_Event(tmp_player, PLAYERSTATS_ALIVETIME, 0));
354         }
355
356         restart_mapalreadyrestarted = 0; // reset this var, needed when cvar sv_ready_restart_repeatable is in use
357
358         // disable the warmup global for the server
359         inWarmupStage = 0; // once the game is restarted the game is in match stage
360
361         // reset the .ready status of all players (also spectators)
362         FOR_EACH_CLIENTSLOT(tmp_player) { tmp_player.ready = 0; }
363         readycount = 0;
364         Nagger_ReadyCounted(); // NOTE: this causes a resend of that entity, and will also turn off warmup state on the client
365
366         // lock teams with lockonrestart
367         if(autocvar_teamplay_lockonrestart && teamplay) 
368         {
369                 lockteams = 1;
370                 bprint("^1The teams are now locked.\n");
371         }
372
373         //initiate the restart-countdown-announcer entity
374         if(autocvar_sv_ready_restart_after_countdown && !g_ca && !g_arena)
375         {
376                 restart_timer = spawn();
377                 restart_timer.think = ReadyRestart_think;
378                 restart_timer.nextthink = game_starttime;
379         }
380
381         // after a restart every players number of allowed timeouts gets reset, too
382         if(autocvar_sv_timeout) { FOR_EACH_REALPLAYER(tmp_player) { tmp_player.allowed_timeouts = autocvar_sv_timeout_number; } }
383
384         //reset map immediately if this cvar is not set
385         if not(autocvar_sv_ready_restart_after_countdown) { reset_map(TRUE); }
386
387         if(autocvar_sv_eventlog) { GameLogEcho(":restart"); }
388 }
389
390 void ReadyRestart()
391 {
392         // no arena, assault support yet...
393         if(g_arena | g_assault | gameover | intermission_running | race_completing)
394                 localcmd("restart\n");
395         else
396                 localcmd("\nsv_hook_gamerestart\n");
397
398         // Reset ALL scores, but only do that at the beginning of the countdown if sv_ready_restart_after_countdown is off!
399         // Otherwise scores could be manipulated during the countdown.
400         if not(autocvar_sv_ready_restart_after_countdown) { Score_ClearAll(); }
401
402         ReadyRestart_force();
403         
404         return;
405 }
406
407 // Count the players who are ready and determine whether or not to restart the match
408 void ReadyCount()
409 {
410         entity tmp_player;
411         float ready_needed_factor, ready_needed_count;
412         float t_ready = 0, t_players = 0;
413
414         FOR_EACH_REALPLAYER(tmp_player)
415         {
416                 ++t_players;
417                 if(tmp_player.ready) { ++t_ready; }
418         }
419
420         readycount = t_ready;
421
422         Nagger_ReadyCounted();
423
424         ready_needed_factor = bound(0.5, cvar("g_warmup_majority_factor"), 0.999);
425         ready_needed_count = floor(t_players * ready_needed_factor) + 1;
426         
427         if(readycount >= ready_needed_count)
428         {
429                 ReadyRestart();
430         }
431                 
432         return;
433 }
434
435
436 // ======================================
437 //  Supporting functions for VoteCommand
438 // ======================================
439
440 float Votecommand_check_assignment(entity caller, float assignment)
441 {
442         float from_server = (!caller);
443         
444         if((assignment == VC_ASGNMNT_BOTH) 
445                 || ((!from_server && assignment == VC_ASGNMNT_CLIENTONLY) 
446                 || (from_server && assignment == VC_ASGNMNT_SERVERONLY)))
447         {
448                 return TRUE;
449         }
450
451         return FALSE;
452 }
453
454 string VoteCommand_extractcommand(string input, float startpos, float argc) 
455 {
456         string output;
457         
458         if((argc - 1) < startpos)
459                 output = "";
460         else
461                 output = substring(input, argv_start_index(startpos), argv_end_index(-1) - argv_start_index(startpos));
462                 
463         return output;
464 }
465
466 float VoteCommand_checknasty(string vote_command)
467 {
468         if((strstrofs(vote_command, ";", 0) >= 0)
469                 || (strstrofs(vote_command, "\n", 0) >= 0)
470                 || (strstrofs(vote_command, "\r", 0) >= 0)
471                 || (strstrofs(vote_command, "$", 0) >= 0))
472                 return FALSE;
473                 
474         return TRUE;
475 }
476
477 float VoteCommand_checkinlist(string vote_command, string list)
478 {
479         string l = strcat(" ", list, " ");
480         
481         if(strstrofs(l, strcat(" ", vote_command, " "), 0) >= 0)
482                 return TRUE;
483         
484         return FALSE;
485 }
486
487 string ValidateMap(string validated_map, entity caller)
488 {
489         validated_map = MapInfo_FixName(validated_map);
490         
491         if not(validated_map)
492         {
493                 print_to(caller, "This map is not available on this server.");
494                 return string_null;
495         }
496         
497         if(!autocvar_sv_vote_override_mostrecent && caller)
498         {
499                 if(Map_IsRecent(validated_map))
500                 {
501                         print_to(caller, "This server does not allow for recent maps to be played again. Please be patient for some rounds.");
502                         return string_null;
503                 }
504         }
505         
506         if(!MapInfo_CheckMap(validated_map))
507         {
508                 print_to(caller, strcat("^1Invalid mapname, \"^3", validated_map, "^1\" does not support the current game mode."));
509                 return string_null;
510         }
511
512         return validated_map;
513 }
514
515 float VoteCommand_checkargs(float startpos, float argc)
516 {
517         float p, q, check, minargs;
518         string cvarname = strcat("sv_vote_command_restriction_", argv(startpos));
519         string cmdrestriction = cvar_string(cvarname); // note: this warns on undefined cvar. We want that.
520         string charlist, arg;
521         float checkmate;
522
523         if(cmdrestriction == "")
524                 return TRUE;
525
526         ++startpos; // skip command name
527
528         // check minimum arg count
529
530         // 0 args: argc == startpos
531         // 1 args: argc == startpos + 1
532         // ...
533
534         minargs = stof(cmdrestriction);
535         if(argc - startpos < minargs)
536                 return FALSE;
537
538         p = strstrofs(cmdrestriction, ";", 0); // find first semicolon
539
540         for(;;)
541         {
542                 // we know that at any time, startpos <= argc - minargs
543                 // so this means: argc-minargs >= startpos >= argc, thus
544                 // argc-minargs >= argc, thus minargs <= 0, thus all minargs
545                 // have been seen already
546
547                 if(startpos >= argc) // all args checked? GOOD
548                         break;
549
550                 if(p < 0) // no more args? FAIL
551                 {
552                         // exception: exactly minargs left, this one included
553                         if(argc - startpos == minargs)
554                                 break;
555
556                         // otherwise fail
557                         return FALSE;
558                 }
559
560                 // cut to next semicolon
561                 q = strstrofs(cmdrestriction, ";", p+1); // find next semicolon
562                 if(q < 0)
563                         charlist = substring(cmdrestriction, p+1, -1);
564                 else
565                         charlist = substring(cmdrestriction, p+1, q - (p+1));
566
567                 // in case we ever want to allow semicolons in VoteCommand_checknasty
568                 // charlist = strreplace("^^", ";", charlist);
569
570                 if(charlist != "")
571                 {
572                         // verify the arg only contains allowed chars
573                         arg = argv(startpos);
574                         checkmate = strlen(arg);
575                         for(check = 0; check < checkmate; ++check)
576                                 if(strstrofs(charlist, substring(arg, check, 1), 0) < 0)
577                                         return FALSE; // not allowed character
578                         // all characters are allowed. FINE.
579                 }
580
581                 ++startpos;
582                 --minargs;
583                 p = q;
584         }
585
586         return TRUE;
587 }
588
589 float VoteCommand_parse(entity caller, string vote_command, string vote_list, float startpos, float argc)
590 {
591         string first_command;
592         
593         first_command = argv(startpos);
594
595         if not(VoteCommand_checkinlist(first_command, vote_list))
596                 return FALSE;
597
598         if not(VoteCommand_checkargs(startpos, argc))
599                 return FALSE;
600
601         switch(first_command) // now go through and parse the proper commands to adjust as needed.
602         {
603                 case "kick":
604                 case "kickban": // catch all kick/kickban commands
605                 {
606                         entity victim = GetIndexedEntity(argc, (startpos + 1));
607                         float accepted = VerifyClientEntity(victim, TRUE, FALSE);
608                         
609                         if(accepted > 0)
610                         {
611                                 string reason = ((argc > next_token) ? substring(vote_command, argv_start_index(next_token), argv_end_index(-1) - argv_start_index(next_token)) : "No reason provided");
612                                 string command_arguments;
613                                 
614                                 if(first_command == "kickban")
615                                         command_arguments = strcat(ftos(autocvar_g_ban_default_bantime), " ", ftos(autocvar_g_ban_default_masksize), " ~");
616                                 else
617                                         command_arguments = reason;
618                                 
619                                 vote_parsed_command = strcat(first_command, " # ", ftos(num_for_edict(victim)), " ", command_arguments);
620                                 vote_parsed_display = strcat("^1", vote_command, " (^7", victim.netname, "^1): ", reason);
621                         }
622                         else { print_to(caller, strcat("vcall: ", GetClientErrorString(accepted, argv(startpos + 1)), ".\n")); return FALSE; }
623                         
624                         break;
625                 }
626                 
627                 case "map":
628                 case "chmap":
629                 case "gotomap": // re-direct all map selection commands to gotomap
630                 {
631                         vote_command = ValidateMap(argv(startpos + 1), caller);
632                         if not(vote_command) { return FALSE; }
633                         vote_parsed_command = strcat("gotomap ", vote_command);
634                         vote_parsed_display = strzone(strcat("^1", vote_parsed_command));
635                         
636                         break;
637                 }
638                 
639                 default: 
640                 { 
641                         vote_parsed_command = vote_command;
642                         vote_parsed_display = strzone(strcat("^1", vote_command));
643                         
644                         break; 
645                 }
646         }
647
648         return TRUE;
649 }
650
651
652 // =======================
653 //  Command Sub-Functions
654 // =======================
655
656 void VoteCommand_abstain(float request, entity caller) // CLIENT ONLY
657 {
658         switch(request)
659         {
660                 case CMD_REQUEST_COMMAND:
661                 {
662                         if not(vote_called) { print_to(caller, "^1No vote called."); }
663                         else if not(caller.vote_selection == VOTE_SELECT_NULL || autocvar_sv_vote_change) { print_to(caller, "^1You have already voted."); }
664                         
665                         else // everything went okay, continue changing vote
666                         {
667                                 print_to(caller, "^1You abstained from your vote.");
668                                 caller.vote_selection = VOTE_SELECT_ABSTAIN;
669                                 msg_entity = caller;
670                                 if(!autocvar_sv_vote_singlecount) { VoteCount(FALSE); }
671                         }
672                         
673                         return;
674                 }
675                         
676                 default:
677                 case CMD_REQUEST_USAGE:
678                 {
679                         print_to(caller, strcat("\nUsage:^3 ", GetCommandPrefix(caller), " vote abstain"));
680                         print_to(caller, "  No arguments required.");
681                         return;
682                 }
683         }
684 }
685
686 void VoteCommand_call(float request, entity caller, float argc, string vote_command) // BOTH
687 {
688         switch(request)
689         {
690                 case CMD_REQUEST_COMMAND:
691                 {
692                         float spectators_allowed = ((autocvar_sv_vote_nospectators != 2) 
693                                 || ((autocvar_sv_vote_nospectators == 1) && inWarmupStage) 
694                                 || (autocvar_sv_vote_nospectators == 0));
695                                 
696                         float tmp_playercount = 0;
697                         entity tmp_player;
698                         
699                         vote_command = VoteCommand_extractcommand(vote_command, 2, argc);
700                         
701                         if not(autocvar_sv_vote_call || !caller) { print_to(caller, "^1Vote calling is not allowed."); }
702                         else if(!autocvar_sv_vote_gamestart && time < game_starttime) { print_to(caller, "^1Vote calling is not allowed before the match has started."); }
703                         else if(vote_called) { print_to(caller, "^1There is already a vote called."); }
704                         else if(!spectators_allowed && (caller && !IS_PLAYER(caller))) { print_to(caller, "^1Only players can call a vote."); }
705                         else if(timeout_status) { print_to(caller, "^1You can not call a vote while a timeout is active."); }
706                         else if(caller && (time < caller.vote_waittime)) { print_to(caller, strcat("^1You have to wait ^2", ftos(ceil(caller.vote_waittime - time)), "^1 seconds before you can again call a vote.")); }
707                         else if not(VoteCommand_checknasty(vote_command)) { print_to(caller, "^1Syntax error in command, see 'vhelp' for more info."); }
708                         else if not(VoteCommand_parse(caller, vote_command, autocvar_sv_vote_commands, 2, argc)) { print_to(caller, "^1This command is not acceptable, see 'vhelp' for more info."); }
709
710                         else // everything went okay, continue with calling the vote
711                         {
712                                 vote_caller = caller; // remember who called the vote
713                                 vote_called = VOTE_NORMAL;
714                                 vote_called_command = strzone(vote_parsed_command);
715                                 vote_called_display = strzone(vote_parsed_display);
716                                 vote_endtime = time + autocvar_sv_vote_timeout;
717                                 
718                                 if(caller)
719                                 {
720                                         caller.vote_selection = VOTE_SELECT_ACCEPT;
721                                         caller.vote_waittime = time + autocvar_sv_vote_wait;
722                                         msg_entity = caller;
723                                 }
724                                 
725                                 FOR_EACH_REALCLIENT(tmp_player) { ++tmp_playercount; }
726                                 if(tmp_playercount > 1) { Announce("votecall"); } // don't announce a "vote now" sound if player is alone
727                                 
728                                 bprint("\{1}^2* ^3", GetCallerName(vote_caller), "^2 calls a vote for ", vote_called_display, "\n");
729                                 if(autocvar_sv_eventlog) { GameLogEcho(strcat(":vote:vcall:", ftos(vote_caller.playerid), ":", vote_called_display)); }
730                                 Nagger_VoteChanged();
731                                 VoteCount(TRUE); // needed if you are the only one
732                         }
733                         
734                         return;
735                 }
736                         
737                 default:
738                 case CMD_REQUEST_USAGE:
739                 {
740                         print_to(caller, strcat("\nUsage:^3 ", GetCommandPrefix(caller), " vote call command"));
741                         print_to(caller, "  Where 'command' is the command to request a vote upon.");
742                         print_to(caller, strcat("Examples: ", GetCommandPrefix(caller), " vote call gotomap dance"));
743                         print_to(caller, strcat("          ", GetCommandPrefix(caller), " vote call endmatch"));
744                         return;
745                 }
746         }
747 }
748
749 void VoteCommand_master(float request, entity caller, float argc, string vote_command) // CLIENT ONLY
750 {
751         switch(request)
752         {
753                 case CMD_REQUEST_COMMAND:
754                 {
755                         if(autocvar_sv_vote_master)
756                         {
757                                 switch(strtolower(argv(2)))
758                                 {
759                                         case "do":
760                                         {
761                                                 vote_command = VoteCommand_extractcommand(vote_command, 3, argc);
762                                                 
763                                                 if not(caller.vote_master) { print_to(caller, "^1You do not have vote master privelages."); }
764                                                 else if not(VoteCommand_checknasty(vote_command)) { print_to(caller, "^1Syntax error in command, see 'vhelp' for more info."); }
765                                                 else if not(VoteCommand_parse(caller, vote_command, strcat(autocvar_sv_vote_commands, " ", autocvar_sv_vote_master_commands), 3, argc)) { print_to(caller, "^1This command is not acceptable, see 'vhelp' for more info."); }
766                                                 
767                                                 else // everything went okay, proceed with command
768                                                 {
769                                                         localcmd(strcat(vote_parsed_command, "\n"));
770                                                         print_to(caller, strcat("Executing command '", vote_parsed_display, "' on server."));
771                                                         bprint("\{1}^2* ^3", GetCallerName(caller), "^2 used their ^3master^2 status to do \"^2", vote_parsed_display, "^2\".\n");
772                                                         if(autocvar_sv_eventlog) { GameLogEcho(strcat(":vote:vdo:", ftos(caller.playerid), ":", vote_parsed_display)); }
773                                                 }
774                                                 
775                                                 return;
776                                         }
777                                         
778                                         case "login":
779                                         {
780                                                 if not(autocvar_sv_vote_master_password != "") { print_to(caller, "^1Login to vote master is not allowed."); }
781                                                 else if(caller.vote_master) { print_to(caller, "^1You are already logged in as vote master."); }
782                                                 else if not(autocvar_sv_vote_master_password == argv(3)) { print_to(caller, strcat("Rejected vote master login from ", GetCallerName(caller))); }
783
784                                                 else // everything went okay, proceed with giving this player master privilages
785                                                 {
786                                                         caller.vote_master = TRUE;
787                                                         print_to(caller, strcat("Accepted vote master login from ", GetCallerName(caller)));
788                                                         bprint("\{1}^2* ^3", GetCallerName(caller), "^2 logged in as ^3master^2\n");
789                                                         if(autocvar_sv_eventlog) { GameLogEcho(strcat(":vote:vlogin:", ftos(caller.playerid))); }
790                                                 }
791                                                 
792                                                 return;
793                                         }
794                                         
795                                         default: // calling a vote for master
796                                         {
797                                                 float spectators_allowed = ((autocvar_sv_vote_nospectators != 2) 
798                                                         || ((autocvar_sv_vote_nospectators == 1) && inWarmupStage) 
799                                                         || (autocvar_sv_vote_nospectators == 0));
800                                                 
801                                                 if not(autocvar_sv_vote_master_callable) { print_to(caller, "^1Vote to become vote master is not allowed."); }
802                                                 else if(vote_called) { print_to(caller, "^1There is already a vote called."); }
803                                                 else if(!spectators_allowed && (caller && !IS_PLAYER(caller))) { print_to(caller, "^1Only players can call a vote."); }
804                                                 else if(timeout_status) { print_to(caller, "^1You can not call a vote while a timeout is active."); }
805                                                 
806                                                 else // everything went okay, continue with creating vote
807                                                 {
808                                                         vote_caller = caller;
809                                                         vote_called = VOTE_MASTER;
810                                                         vote_called_command = strzone("XXX");
811                                                         vote_called_display = strzone("^3master");
812                                                         vote_endtime = time + autocvar_sv_vote_timeout;
813                                                         
814                                                         caller.vote_selection = VOTE_SELECT_ACCEPT;
815                                                         caller.vote_waittime = time + autocvar_sv_vote_wait;
816                                                         
817                                                         bprint("\{1}^2* ^3", GetCallerName(vote_caller), "^2 calls a vote to become ^3master^2.\n");
818                                                         if(autocvar_sv_eventlog) { GameLogEcho(strcat(":vote:vcall:", ftos(vote_caller.playerid), ":", vote_called_display)); }
819                                                         Nagger_VoteChanged();
820                                                         VoteCount(TRUE); // needed if you are the only one
821                                                 }
822                                                 
823                                                 return;
824                                         }
825                                 }
826                         }
827                         else { print_to(caller, "^1Master control of voting is not allowed."); }
828                         
829                         return;
830                 }
831                         
832                 default:
833                 case CMD_REQUEST_USAGE:
834                 {
835                         print_to(caller, strcat("\nUsage:^3 ", GetCommandPrefix(caller), " vote master [action [command | password]]"));
836                         print_to(caller, "  If action is left blank, it calls a vote for you to become master.");
837                         print_to(caller, "  Otherwise the actions are either 'do' a command or 'login' as master.");
838                         return;
839                 }
840         }
841 }
842
843 void VoteCommand_no(float request, entity caller) // CLIENT ONLY
844 {
845         switch(request)
846         {
847                 case CMD_REQUEST_COMMAND:
848                 {
849                         if not(vote_called) { print_to(caller, "^1No vote called."); }
850                         else if not(caller.vote_selection == VOTE_SELECT_NULL || autocvar_sv_vote_change) { print_to(caller, "^1You have already voted."); }
851                         else if(((caller == vote_caller) || caller.vote_master) && autocvar_sv_vote_no_stops_vote) { VoteStop(caller); }
852                         
853                         else // everything went okay, continue changing vote
854                         {
855                                 print_to(caller, "^1You rejected the vote.");
856                                 caller.vote_selection = VOTE_SELECT_REJECT;
857                                 msg_entity = caller;
858                                 if(!autocvar_sv_vote_singlecount) { VoteCount(FALSE); }
859                         }
860                         
861                         return;
862                 }
863                         
864                 default:
865                 case CMD_REQUEST_USAGE:
866                 {
867                         print_to(caller, strcat("\nUsage:^3 ", GetCommandPrefix(caller), " vote no"));
868                         print_to(caller, "  No arguments required.");
869                         return;
870                 }
871         }
872 }
873
874 void VoteCommand_status(float request, entity caller) // BOTH
875 {
876         switch(request)
877         {
878                 case CMD_REQUEST_COMMAND:
879                 {
880                         if(vote_called)
881                                 print_to(caller, strcat("^7Vote for ", vote_called_display, "^7 called by ^7", GetCallerName(vote_caller), "^7."));
882                         else
883                                 print_to(caller, "^1No vote called.");
884                                 
885                         return;
886                 }
887                         
888                 default:
889                 case CMD_REQUEST_USAGE:
890                 {
891                         print_to(caller, strcat("\nUsage:^3 ", GetCommandPrefix(caller), " vote status"));
892                         print_to(caller, "  No arguments required.");
893                         return;
894                 }
895         }
896 }
897
898 void VoteCommand_stop(float request, entity caller) // BOTH
899 {
900         switch(request)
901         {
902                 case CMD_REQUEST_COMMAND:
903                 {
904                         if not(vote_called) { print_to(caller, "^1No vote called."); }
905                         else if((caller == vote_caller) || !caller || caller.vote_master) { VoteStop(caller); }
906                         else { print_to(caller, "^1You are not allowed to stop that vote."); }
907                         
908                         return;
909                 }
910                         
911                 default:
912                 case CMD_REQUEST_USAGE:
913                 {
914                         print_to(caller, strcat("\nUsage:^3 ", GetCommandPrefix(caller), " vote stop"));
915                         print_to(caller, "  No arguments required.");
916                         return;
917                 }
918         }
919 }
920
921 void VoteCommand_yes(float request, entity caller) // CLIENT ONLY
922 {
923         switch(request)
924         {
925                 case CMD_REQUEST_COMMAND:
926                 {
927                         if not(vote_called) { print_to(caller, "^1No vote called."); }
928                         else if not(caller.vote_selection == VOTE_SELECT_NULL || autocvar_sv_vote_change) { print_to(caller, "^1You have already voted."); }
929                         
930                         else // everything went okay, continue changing vote
931                         {
932                                 print_to(caller, "^1You accepted the vote.");
933                                 caller.vote_selection = VOTE_SELECT_ACCEPT;
934                                 msg_entity = caller;
935                                 if(!autocvar_sv_vote_singlecount) { VoteCount(FALSE); }
936                         }
937                         
938                         return;
939                 }
940                         
941                 default:
942                 case CMD_REQUEST_USAGE:
943                 {
944                         print_to(caller, strcat("\nUsage:^3 ", GetCommandPrefix(caller), " vote yes"));
945                         print_to(caller, "  No arguments required.");
946                         return;
947                 }
948         }
949 }
950
951 /* use this when creating a new command, making sure to place it in alphabetical order... also,
952 ** ADD ALL NEW COMMANDS TO commands.cfg WITH PROPER ALIASES IN THE SAME FASHION!
953 void VoteCommand_(float request)
954 {
955         switch(request)
956         {
957                 case CMD_REQUEST_COMMAND:
958                 {
959                         
960                         return;
961                 }
962                         
963                 default:
964                 case CMD_REQUEST_USAGE:
965                 {
966                         print_to(caller, strcat("\nUsage:^3 ", GetCommandPrefix(caller), " vote ");
967                         print_to(caller, "  No arguments required.");
968                         return;
969                 }
970         }
971 }
972 */
973
974
975 // ================================
976 //  Macro system for vote commands
977 // ================================
978
979 // Do not hard code aliases for these, instead create them in commands.cfg... also: keep in alphabetical order, please ;)
980 #define VOTE_COMMANDS(request,caller,arguments,command) \
981         VOTE_COMMAND("abstain", VoteCommand_abstain(request, caller), "Abstain your vote in current vote", VC_ASGNMNT_CLIENTONLY) \
982         VOTE_COMMAND("call", VoteCommand_call(request, caller, arguments, command), "Create a new vote for players to decide on", VC_ASGNMNT_BOTH) \
983         VOTE_COMMAND("help", VoteCommand_macro_help(caller, arguments), "Shows this information", VC_ASGNMNT_BOTH) \
984         VOTE_COMMAND("master", VoteCommand_master(request, caller, arguments, command), "Full control over all voting and vote commands", VC_ASGNMNT_CLIENTONLY) \
985         VOTE_COMMAND("no", VoteCommand_no(request, caller), "Select no in current vote", VC_ASGNMNT_CLIENTONLY) \
986         VOTE_COMMAND("status", VoteCommand_status(request, caller), "Prints information about current vote", VC_ASGNMNT_BOTH) \
987         VOTE_COMMAND("stop", VoteCommand_stop(request, caller), "Immediately end a vote", VC_ASGNMNT_BOTH) \
988         VOTE_COMMAND("yes", VoteCommand_yes(request, caller), "Select yes in current vote", VC_ASGNMNT_CLIENTONLY) \
989         /* nothing */
990
991 void VoteCommand_macro_help(entity caller, float argc)
992 {
993         string command_origin = GetCommandPrefix(caller);
994         
995         if(argc == 2) // help display listing all commands
996         {
997                 print_to(caller, "\nVoting commands:\n");
998                 #define VOTE_COMMAND(name,function,description,assignment) \
999                         { if(Votecommand_check_assignment(caller, assignment)) { print_to(caller, strcat("  ^2", name, "^7: ", description)); } }
1000                         
1001                 VOTE_COMMANDS(0, caller, 0, "")
1002                 #undef VOTE_COMMAND
1003                 
1004                 print_to(caller, strcat("\nUsage:^3 ", command_origin, " vote COMMAND...^7, where possible commands are listed above.\n"));
1005                 print_to(caller, strcat("For help about a specific command, type ", command_origin, " vote help COMMAND"));
1006                 print_to(caller, strcat("\n^7You can call a vote for or execute these commands: ^3", autocvar_sv_vote_commands, "^7 and maybe further ^3arguments^7"));
1007         }
1008         else // usage for individual command
1009         {
1010                 #define VOTE_COMMAND(name,function,description,assignment) \
1011                         { if(Votecommand_check_assignment(caller, assignment)) { if(name == strtolower(argv(2))) { function; return; } } }
1012                         
1013                 VOTE_COMMANDS(CMD_REQUEST_USAGE, caller, argc, "")
1014                 #undef VOTE_COMMAND
1015         }
1016         
1017         return;
1018 }
1019
1020 float VoteCommand_macro_command(entity caller, float argc, string vote_command)
1021 {
1022         #define VOTE_COMMAND(name,function,description,assignment) \
1023                 { if(Votecommand_check_assignment(caller, assignment)) { if(name == strtolower(argv(1))) { function; return TRUE; } } }
1024                 
1025         VOTE_COMMANDS(CMD_REQUEST_COMMAND, caller, argc, vote_command)
1026         #undef VOTE_COMMAND
1027         
1028         return FALSE;
1029 }
1030
1031
1032 // ======================================
1033 //  Main function handling vote commands
1034 // ======================================
1035
1036 void VoteCommand(float request, entity caller, float argc, string vote_command) 
1037 {
1038         // Guide for working with argc arguments by example:
1039         // argc:   1    - 2      - 3     - 4
1040         // argv:   0    - 1      - 2     - 3 
1041         // cmd     vote - master - login - password
1042         
1043         switch(request)
1044         {
1045                 case CMD_REQUEST_COMMAND:
1046                 {
1047                         if(VoteCommand_macro_command(caller, argc, vote_command))
1048                                 return;
1049                 }
1050                         
1051                 default:
1052                         print_to(caller, strcat(((argv(1) != "") ? strcat("Unknown vote command \"", argv(1), "\"") : "No command provided"), ". For a list of supported commands, try ", GetCommandPrefix(caller), " vote help.\n"));
1053                 case CMD_REQUEST_USAGE:
1054                 {
1055                         VoteCommand_macro_help(caller, argc);
1056                         return;
1057                 }
1058         }
1059 }