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1 // =============================================
2 //  Server side voting code, reworked by Samual
3 //  Last updated: December 27th, 2011
4 // =============================================
5
6 //  Nagger for players to know status of voting
7 float Nagger_SendEntity(entity to, float sendflags)
8 {
9         float nags, i, f, b;
10         entity e;
11         WriteByte(MSG_ENTITY, ENT_CLIENT_NAGGER);
12
13         // bits:
14         //   1 = ready
15         //   2 = player needs to ready up
16         //   4 = vote
17         //   8 = player needs to vote
18         //  16 = warmup
19         // sendflags:
20         //  64 = vote counts
21         // 128 = vote string
22
23         nags = 0;
24         if(readycount)
25         {
26                 nags |= 1;
27                 if(to.ready == 0)
28                         nags |= 2;
29         }
30         if(vote_called)
31         {
32                 nags |= 4;
33                 if(to.vote_selection == 0)
34                         nags |= 8;
35         }
36         if(inWarmupStage)
37                 nags |= 16;
38
39         if(sendflags & 64)
40                 nags |= 64;
41
42         if(sendflags & 128)
43                 nags |= 128;
44
45         if(!(nags & 4)) // no vote called? send no string
46                 nags &~= (64 | 128);
47
48         WriteByte(MSG_ENTITY, nags);
49
50         if(nags & 64)
51         {
52                 WriteByte(MSG_ENTITY, vote_accept_count);
53                 WriteByte(MSG_ENTITY, vote_reject_count);
54                 WriteByte(MSG_ENTITY, vote_needed_overall);
55                 WriteChar(MSG_ENTITY, to.vote_selection);
56         }
57
58         if(nags & 128)
59                 WriteString(MSG_ENTITY, vote_called_display);
60
61         if(nags & 1)
62         {
63                 for(i = 1; i <= maxclients; i += 8)
64                 {
65                         for(f = 0, e = edict_num(i), b = 1; b < 256; b *= 2, e = nextent(e))
66                                 if(clienttype(e) != CLIENTTYPE_REAL || e.ready)
67                                         f |= b;
68                         WriteByte(MSG_ENTITY, f);
69                 }
70         }
71
72         return TRUE;
73 }
74
75 void Nagger_Init()
76 {
77         Net_LinkEntity(nagger = spawn(), FALSE, 0, Nagger_SendEntity);
78 }
79
80 void Nagger_VoteChanged()
81 {
82         if(nagger)
83                 nagger.SendFlags |= 128;
84 }
85
86 void Nagger_VoteCountChanged()
87 {
88         if(nagger)
89                 nagger.SendFlags |= 64;
90 }
91
92 void Nagger_ReadyCounted()
93 {
94         if(nagger)
95                 nagger.SendFlags |= 1;
96 }
97
98
99 // =======================
100 //  Game logic for voting
101 // =======================
102
103 void VoteReset() 
104 {
105         entity tmp_player;
106
107         FOR_EACH_CLIENT(tmp_player) { tmp_player.vote_selection = 0; }
108
109         if(vote_called)
110         {
111                 strunzone(vote_called_command);
112                 strunzone(vote_called_display);
113         }
114
115         vote_called = VOTE_NULL;
116         vote_caller = world;
117         vote_endtime = 0;
118         
119         vote_called_command = string_null;
120         vote_called_display = string_null;
121         
122         vote_parsed_command = string_null;
123         vote_parsed_display = string_null;
124
125         Nagger_VoteChanged();
126 }
127
128 void VoteStop(entity stopper) 
129 {
130         bprint("\{1}^2* ^3", GetCallerName(stopper), "^2 stopped ^3", GetCallerName(vote_caller), "^2's vote\n");
131         if(autocvar_sv_eventlog) { GameLogEcho(strcat(":vote:vstop:", ftos(stopper.playerid))); }
132         
133         // Don't force them to wait for next vote, this way they can e.g. correct their vote.
134         if((vote_caller) && (stopper == vote_caller)) { vote_caller.vote_waittime = time + autocvar_sv_vote_stop; }
135
136         VoteReset();
137 }
138
139 void VoteAccept() 
140 {
141         bprint("\{1}^2* ^3", GetCallerName(vote_caller), "^2's vote for ^1", vote_called_display, "^2 was accepted\n");
142         
143         if((vote_called == VOTE_MASTER) && vote_caller)
144                 vote_caller.vote_master = 1;
145         else
146                 localcmd(strcat(vote_called_command, "\n"));
147         
148         if(vote_caller) { vote_caller.vote_waittime = 0; } // people like your votes, you don't need to wait to vote again
149
150         VoteReset();
151         Announce("voteaccept");
152 }
153
154 void VoteReject() 
155 {
156         bprint("\{1}^2* ^3", GetCallerName(vote_caller), "^2's vote for ", vote_called_display, "^2 was rejected\n");
157         VoteReset();
158         Announce("votefail");
159 }
160
161 void VoteTimeout() 
162 {
163         bprint("\{1}^2* ^3", GetCallerName(vote_caller), "^2's vote for ", vote_called_display, "^2 timed out\n");
164         VoteReset();
165         Announce("votefail");
166 }
167
168 void VoteSpam(float notvoters, float mincount, string result)
169 {
170         bprint(strcat(
171                 strcat("\{1}^2* vote results: ^1", ftos(vote_accept_count)),
172                 strcat("^2:^1", ftos(vote_reject_count)),
173                 ((mincount >= 0) ? strcat("^2 (^1", ftos(mincount), "^2 needed)") : "^2"),
174                 strcat(", ^1", ftos(vote_abstain_count), "^2 didn't care"),
175                 strcat(", ^1", ftos(notvoters), strcat("^2 didn't ", ((mincount >= 0) ? "" : "have to "), "vote\n"))));
176         
177         if(autocvar_sv_eventlog)
178         {
179                 GameLogEcho(strcat(
180                         strcat(":vote:v", result, ":", ftos(vote_accept_count)),
181                         strcat(":", ftos(vote_reject_count)),
182                         strcat(":", ftos(vote_abstain_count)),
183                         strcat(":", ftos(notvoters)),
184                         strcat(":", ftos(mincount))));
185         }
186 }
187
188 void VoteCount(float first_count) 
189 {
190         // declarations
191         vote_accept_count = vote_reject_count = vote_abstain_count = 0;
192         
193         float spectators_allowed = ((autocvar_sv_vote_nospectators != 2) 
194                                 || ((autocvar_sv_vote_nospectators == 1) && (inWarmupStage || gameover))
195                                 || (autocvar_sv_vote_nospectators == 0));
196                                 
197         float vote_player_count = 0, is_player, notvoters = 0;
198         float vote_real_player_count = 0, vote_real_accept_count = 0;
199         float vote_real_reject_count = 0, vote_real_abstain_count = 0;
200         float vote_needed_of_voted, final_needed_votes;
201         float vote_factor_overall, vote_factor_of_voted;
202         
203         entity tmp_player;
204
205         Nagger_VoteCountChanged();
206         
207         // add up all the votes from each connected client
208         FOR_EACH_REALCLIENT(tmp_player)
209         {
210                 is_player = (tmp_player.classname == "player");
211                 
212                 ++vote_player_count;
213                 if(is_player) { ++vote_real_player_count; }
214                 
215                 switch(tmp_player.vote_selection)
216                 {
217                         case VOTE_SELECT_REJECT: { ++vote_reject_count; { if(is_player) ++vote_real_reject_count; } break; }
218                         case VOTE_SELECT_ACCEPT: { ++vote_accept_count; { if(is_player) ++vote_real_reject_count; } break; }
219                         case VOTE_SELECT_ABSTAIN: { ++vote_abstain_count; { if(is_player) ++vote_real_abstain_count; } break; }
220                         default: break;
221                 }
222         }
223         
224         // Check to see if there are enough players on the server to allow master voting... otherwise, vote master could be used for evil.
225         if((vote_called == VOTE_MASTER) && autocvar_sv_vote_master_playerlimit > vote_player_count) 
226         {
227                 if(vote_caller) { vote_caller.vote_waittime = 0; }
228                 print_to(vote_caller, "^1There are not enough players on this server to allow you to become vote master.");
229                 VoteReset();
230                 return;
231         }
232         
233         // if spectators aren't allowed to vote and there are players in a match, then only count the players in the vote and ignore spectators. 
234         if(!spectators_allowed && (vote_real_player_count > 0))
235         {
236                 vote_accept_count = vote_real_accept_count;
237                 vote_reject_count = vote_real_reject_count;
238                 vote_abstain_count = vote_real_abstain_count;
239                 vote_player_count = vote_real_player_count;
240         }
241         
242         // people who have no opinion in any way :D
243         notvoters = (vote_player_count - vote_accept_count - vote_reject_count - vote_abstain_count);
244
245         // determine the goal for the vote to be passed or rejected normally
246         vote_factor_overall = bound(0.5, autocvar_sv_vote_majority_factor, 0.999);
247         vote_needed_overall = floor((vote_player_count - vote_abstain_count) * vote_factor_overall) + 1;
248         
249         // if the vote times out, determine the amount of votes needed of the people who actually already voted
250         vote_factor_of_voted = bound(0.5, autocvar_sv_vote_majority_factor_of_voted, 0.999);
251         vote_needed_of_voted = floor((vote_accept_count + vote_reject_count) * vote_factor_of_voted) + 1;
252         
253         // are there any players at all on the server? it could be an admin vote
254         if(vote_player_count == 0 && first_count)
255         {
256                 VoteSpam(0, -1, "yes"); // no players at all, just accept it 
257                 VoteAccept();
258                 return;
259         }
260         
261         // since there ARE players, finally calculate the result of the vote    
262         if(vote_accept_count >= vote_needed_overall)
263         {
264                 VoteSpam(notvoters, -1, "yes"); // there is enough acceptions to pass the vote
265                 VoteAccept();
266                 return;
267         }
268         
269         if(vote_reject_count > vote_player_count - vote_abstain_count - vote_needed_overall)
270         {
271                 VoteSpam(notvoters, -1, "no"); // there is enough rejections to deny the vote
272                 VoteReject();
273                 return;
274         }
275         
276         // there is not enough votes in either direction, now lets just calculate what the voters have said
277         if(time > vote_endtime)
278         {
279                 final_needed_votes = vote_needed_overall;
280                 
281                 if(autocvar_sv_vote_majority_factor_of_voted)
282                 {
283                         if(vote_accept_count >= vote_needed_of_voted)
284                         {
285                                 VoteSpam(notvoters, min(vote_needed_overall, vote_needed_of_voted), "yes");
286                                 VoteAccept();
287                                 return;
288                         }
289                         
290                         if(vote_accept_count + vote_reject_count > 0)
291                         {
292                                 VoteSpam(notvoters, min(vote_needed_overall, vote_needed_of_voted), "no");
293                                 VoteReject();
294                                 return;
295                         }
296                         
297                         final_needed_votes = min(vote_needed_overall, vote_needed_of_voted);
298                 }
299
300                 // it didn't pass or fail, so not enough votes to even make a decision. 
301                 VoteSpam(notvoters, final_needed_votes, "timeout");
302                 VoteTimeout();
303         }
304 }
305
306 void VoteThink() 
307 {
308         if(vote_endtime > 0) // a vote was called
309         if(time > vote_endtime) // time is up
310         {
311                 VoteCount(FALSE);
312         }
313         
314         return;
315 }
316
317
318 // =======================
319 //  Game logic for warmup
320 // =======================
321
322 // Restarts the map after the countdown is over (and cvar sv_ready_restart_after_countdown is set)
323 void ReadyRestart_think() 
324 {
325         restart_mapalreadyrestarted = 1;
326         reset_map(TRUE);
327         Score_ClearAll();
328         remove(self);
329         
330         return;
331 }
332
333 // Forces a restart of the game without actually reloading the map // this is a mess...
334 void ReadyRestart_force()
335 {
336         entity tmp_player, restart_timer;
337
338         bprint("^1Server is restarting...\n");
339
340         VoteReset();
341
342         // clear overtime, we have to decrease timelimit to its original value again.
343         if (checkrules_overtimesadded > 0 && g_race_qualifying != 2) { cvar_set("timelimit", ftos(autocvar_timelimit - (checkrules_overtimesadded * autocvar_timelimit_overtime))); }
344
345         checkrules_suddendeathend = checkrules_overtimesadded = checkrules_suddendeathwarning = 0;
346
347         readyrestart_happened = 1;
348         game_starttime = time;
349         if(!g_ca && !g_arena) { game_starttime += RESTART_COUNTDOWN; }
350
351         // clear alivetime
352         FOR_EACH_CLIENT(tmp_player)
353         {
354                 tmp_player.alivetime = 0;
355                 PlayerStats_Event(tmp_player, PLAYERSTATS_ALIVETIME, -PlayerStats_Event(tmp_player, PLAYERSTATS_ALIVETIME, 0));
356         }
357
358         restart_mapalreadyrestarted = 0; // reset this var, needed when cvar sv_ready_restart_repeatable is in use
359
360         // disable the warmup global for the server
361         inWarmupStage = 0; // once the game is restarted the game is in match stage
362
363         // reset the .ready status of all players (also spectators)
364         FOR_EACH_CLIENTSLOT(tmp_player) { tmp_player.ready = 0; }
365         readycount = 0;
366         Nagger_ReadyCounted(); // NOTE: this causes a resend of that entity, and will also turn off warmup state on the client
367
368         // lock teams with lockonrestart
369         if(autocvar_teamplay_lockonrestart && teamplay) 
370         {
371                 lockteams = 1;
372                 bprint("^1The teams are now locked.\n");
373         }
374
375         //initiate the restart-countdown-announcer entity
376         if(autocvar_sv_ready_restart_after_countdown && !g_ca && !g_arena)
377         {
378                 restart_timer = spawn();
379                 restart_timer.think = ReadyRestart_think;
380                 restart_timer.nextthink = game_starttime;
381         }
382
383         // after a restart every players number of allowed timeouts gets reset, too
384         if(autocvar_sv_timeout) { FOR_EACH_REALPLAYER(tmp_player) { tmp_player.allowed_timeouts = autocvar_sv_timeout_number; } }
385
386         //reset map immediately if this cvar is not set
387         if not(autocvar_sv_ready_restart_after_countdown) { reset_map(TRUE); }
388
389         if(autocvar_sv_eventlog) { GameLogEcho(":restart"); }
390 }
391
392 void ReadyRestart()
393 {
394         // no arena, assault support yet...
395         if(g_arena | g_assault | gameover | intermission_running | race_completing)
396                 localcmd("restart\n");
397         else
398                 localcmd("\nsv_hook_gamerestart\n");
399
400         // Reset ALL scores, but only do that at the beginning of the countdown if sv_ready_restart_after_countdown is off!
401         // Otherwise scores could be manipulated during the countdown.
402         if not(autocvar_sv_ready_restart_after_countdown) { Score_ClearAll(); }
403
404         ReadyRestart_force();
405         
406         return;
407 }
408
409 // Count the players who are ready and determine whether or not to restart the match
410 void ReadyCount()
411 {
412         entity tmp_player;
413         float ready_needed_factor, ready_needed_count;
414         float t_ready = 0, t_players = 0;
415
416         FOR_EACH_REALPLAYER(tmp_player)
417         {
418                 ++t_players;
419                 if(tmp_player.ready) { ++t_ready; }
420         }
421
422         readycount = t_ready;
423
424         Nagger_ReadyCounted();
425
426         ready_needed_factor = bound(0.5, cvar("g_warmup_majority_factor"), 0.999);
427         ready_needed_count = floor(t_players * ready_needed_factor) + 1;
428         
429         if(readycount >= ready_needed_count)
430         {
431                 ReadyRestart();
432         }
433                 
434         return;
435 }
436
437
438 // ======================================
439 //  Supporting functions for VoteCommand
440 // ======================================
441
442 float Votecommand_check_assignment(entity caller, float assignment)
443 {
444         float from_server = (!caller);
445         
446         if((assignment == VC_ASGNMNT_BOTH) 
447                 || ((!from_server && assignment == VC_ASGNMNT_CLIENTONLY) 
448                 || (from_server && assignment == VC_ASGNMNT_SERVERONLY)))
449         {
450                 return TRUE;
451         }
452
453         return FALSE;
454 }
455
456 string VoteCommand_extractcommand(string input, float startpos, float argc) 
457 {
458         string output;
459         
460         if((argc - 1) < startpos)
461                 output = "";
462         else
463                 output = substring(input, argv_start_index(startpos), argv_end_index(-1) - argv_start_index(startpos));
464                 
465         return output;
466 }
467
468 float VoteCommand_checknasty(string vote_command)
469 {
470         if((strstrofs(vote_command, ";", 0) >= 0)
471                 || (strstrofs(vote_command, "\n", 0) >= 0)
472                 || (strstrofs(vote_command, "\r", 0) >= 0)
473                 || (strstrofs(vote_command, "$", 0) >= 0))
474                 return FALSE;
475                 
476         return TRUE;
477 }
478
479 float VoteCommand_checkinlist(string vote_command, string list)
480 {
481         string l = strcat(" ", list, " ");
482         
483         if(strstrofs(l, strcat(" ", vote_command, " "), 0) >= 0)
484                 return TRUE;
485         
486         return FALSE;
487 }
488
489 string ValidateMap(string validated_map, entity caller)
490 {
491         validated_map = MapInfo_FixName(validated_map);
492         
493         if not(validated_map)
494         {
495                 print_to(caller, "This map is not available on this server.");
496                 return string_null;
497         }
498         
499         if(!autocvar_sv_vote_override_mostrecent && caller)
500         {
501                 if(Map_IsRecent(validated_map))
502                 {
503                         print_to(caller, "This server does not allow for recent maps to be played again. Please be patient for some rounds.");
504                         return string_null;
505                 }
506         }
507         
508         if(!MapInfo_CheckMap(validated_map))
509         {
510                 print_to(caller, strcat("^1Invalid mapname, \"^3", validated_map, "^1\" does not support the current game mode."));
511                 return string_null;
512         }
513
514         return validated_map;
515 }
516
517 float VoteCommand_checkargs(float startpos, float argc)
518 {
519         float p, q, check, minargs;
520         string cvarname = strcat("sv_vote_command_restriction_", argv(startpos));
521         string cmdrestriction = cvar_string(cvarname); // note: this warns on undefined cvar. We want that.
522         string charlist, arg;
523         float checkmate;
524
525         if(cmdrestriction == "")
526                 return TRUE;
527
528         ++startpos; // skip command name
529
530         // check minimum arg count
531
532         // 0 args: argc == startpos
533         // 1 args: argc == startpos + 1
534         // ...
535
536         minargs = stof(cmdrestriction);
537         if(argc - startpos < minargs)
538                 return FALSE;
539
540         p = strstrofs(cmdrestriction, ";", 0); // find first semicolon
541
542         for(;;)
543         {
544                 // we know that at any time, startpos <= argc - minargs
545                 // so this means: argc-minargs >= startpos >= argc, thus
546                 // argc-minargs >= argc, thus minargs <= 0, thus all minargs
547                 // have been seen already
548
549                 if(startpos >= argc) // all args checked? GOOD
550                         break;
551
552                 if(p < 0) // no more args? FAIL
553                 {
554                         // exception: exactly minargs left, this one included
555                         if(argc - startpos == minargs)
556                                 break;
557
558                         // otherwise fail
559                         return FALSE;
560                 }
561
562                 // cut to next semicolon
563                 q = strstrofs(cmdrestriction, ";", p+1); // find next semicolon
564                 if(q < 0)
565                         charlist = substring(cmdrestriction, p+1, -1);
566                 else
567                         charlist = substring(cmdrestriction, p+1, q - (p+1));
568
569                 // in case we ever want to allow semicolons in VoteCommand_checknasty
570                 // charlist = strreplace("^^", ";", charlist);
571
572                 if(charlist != "")
573                 {
574                         // verify the arg only contains allowed chars
575                         arg = argv(startpos);
576                         checkmate = strlen(arg);
577                         for(check = 0; check < checkmate; ++check)
578                                 if(strstrofs(charlist, substring(arg, check, 1), 0) < 0)
579                                         return FALSE; // not allowed character
580                         // all characters are allowed. FINE.
581                 }
582
583                 ++startpos;
584                 --minargs;
585                 p = q;
586         }
587
588         return TRUE;
589 }
590
591 float VoteCommand_parse(entity caller, string vote_command, string vote_list, float startpos, float argc)
592 {
593         string first_command;
594         
595         first_command = argv(startpos);
596
597         if not(VoteCommand_checkinlist(first_command, vote_list))
598                 return FALSE;
599
600         if not(VoteCommand_checkargs(startpos, argc))
601                 return FALSE;
602
603         switch(first_command) // now go through and parse the proper commands to adjust as needed.
604         {
605                 case "kick":
606                 case "kickban": // catch all kick/kickban commands
607                 {
608                         entity victim = GetIndexedEntity(argc, (startpos + 1));
609                         float accepted = VerifyClientEntity(victim, TRUE, FALSE);
610                         
611                         if(accepted > 0)
612                         {
613                                 string reason = ((argc > next_token) ? substring(vote_command, argv_start_index(next_token), argv_end_index(-1) - argv_start_index(next_token)) : "No reason provided");
614                                 string command_arguments;
615                                 
616                                 if(first_command == "kickban")
617                                         command_arguments = strcat(ftos(autocvar_g_ban_default_bantime), " ", ftos(autocvar_g_ban_default_masksize), " ~");
618                                 else
619                                         command_arguments = reason;
620                                 
621                                 vote_parsed_command = strcat(first_command, " # ", ftos(num_for_edict(victim)), " ", command_arguments);
622                                 vote_parsed_display = strcat("^1", vote_command, " (^7", victim.netname, "^1): ", reason);
623                         }
624                         else { print_to(caller, strcat("vcall: ", GetClientErrorString(accepted, argv(startpos + 1)), ".\n")); return FALSE; }
625                         
626                         break;
627                 }
628                 
629                 case "map":
630                 case "chmap":
631                 case "gotomap": // re-direct all map selection commands to gotomap
632                 {
633                         vote_command = ValidateMap(argv(startpos + 1), caller);
634                         if not(vote_command) { return FALSE; }
635                         vote_parsed_command = strcat("gotomap ", vote_command);
636                         vote_parsed_display = strzone(strcat("^1", vote_parsed_command));
637                         
638                         break;
639                 }
640                 
641                 default: 
642                 { 
643                         vote_parsed_command = vote_command;
644                         vote_parsed_display = strzone(strcat("^1", vote_command));
645                         
646                         break; 
647                 }
648         }
649
650         return TRUE;
651 }
652
653
654 // =======================
655 //  Command Sub-Functions
656 // =======================
657
658 void VoteCommand_abstain(float request, entity caller) // CLIENT ONLY
659 {
660         switch(request)
661         {
662                 case CMD_REQUEST_COMMAND:
663                 {
664                         if not(vote_called) { print_to(caller, "^1No vote called."); }
665                         else if not(caller.vote_selection == VOTE_SELECT_NULL || autocvar_sv_vote_change) { print_to(caller, "^1You have already voted."); }
666                         
667                         else // everything went okay, continue changing vote
668                         {
669                                 print_to(caller, "^1You abstained from your vote.");
670                                 caller.vote_selection = VOTE_SELECT_ABSTAIN;
671                                 msg_entity = caller;
672                                 if(!autocvar_sv_vote_singlecount) { VoteCount(FALSE); }
673                         }
674                         
675                         return;
676                 }
677                         
678                 default:
679                 case CMD_REQUEST_USAGE:
680                 {
681                         print_to(caller, strcat("\nUsage:^3 ", GetCommandPrefix(caller), " vote abstain"));
682                         print_to(caller, "  No arguments required.");
683                         return;
684                 }
685         }
686 }
687
688 void VoteCommand_call(float request, entity caller, float argc, string vote_command) // BOTH
689 {
690         switch(request)
691         {
692                 case CMD_REQUEST_COMMAND:
693                 {
694                         float spectators_allowed = ((autocvar_sv_vote_nospectators != 2) 
695                                 || ((autocvar_sv_vote_nospectators == 1) && inWarmupStage) 
696                                 || (autocvar_sv_vote_nospectators == 0));
697                                 
698                         float tmp_playercount = 0;
699                         entity tmp_player;
700                         
701                         vote_command = VoteCommand_extractcommand(vote_command, 2, argc);
702                         
703                         if not(autocvar_sv_vote_call || !caller) { print_to(caller, "^1Vote calling is not allowed."); }
704                         else if(!autocvar_sv_vote_gamestart && time < game_starttime) { print_to(caller, "^1Vote calling is not allowed before the match has started."); }
705                         else if(vote_called) { print_to(caller, "^1There is already a vote called."); }
706                         else if(!spectators_allowed && (caller && (caller.classname != "player"))) { print_to(caller, "^1Only players can call a vote."); }
707                         else if(timeout_status) { print_to(caller, "^1You can not call a vote while a timeout is active."); }
708                         else if(caller && (time < caller.vote_waittime)) { print_to(caller, strcat("^1You have to wait ^2", ftos(ceil(caller.vote_waittime - time)), "^1 seconds before you can again call a vote.")); }
709                         else if not(VoteCommand_checknasty(vote_command)) { print_to(caller, "^1Syntax error in command, see 'vhelp' for more info."); }
710                         else if not(VoteCommand_parse(caller, vote_command, autocvar_sv_vote_commands, 2, argc)) { print_to(caller, "^1This command is not acceptable, see 'vhelp' for more info."); }
711
712                         else // everything went okay, continue with calling the vote
713                         {
714                                 vote_caller = caller; // remember who called the vote
715                                 vote_called = VOTE_NORMAL;
716                                 vote_called_command = strzone(vote_parsed_command);
717                                 vote_called_display = strzone(vote_parsed_display);
718                                 vote_endtime = time + autocvar_sv_vote_timeout;
719                                 
720                                 if(caller)
721                                 {
722                                         caller.vote_selection = VOTE_SELECT_ACCEPT;
723                                         caller.vote_waittime = time + autocvar_sv_vote_wait;
724                                         msg_entity = caller;
725                                 }
726                                 
727                                 FOR_EACH_REALCLIENT(tmp_player) { ++tmp_playercount; }
728                                 if(tmp_playercount > 1) { Announce("votecall"); } // don't announce a "vote now" sound if player is alone
729                                 
730                                 bprint("\{1}^2* ^3", GetCallerName(vote_caller), "^2 calls a vote for ", vote_called_display, "\n");
731                                 if(autocvar_sv_eventlog) { GameLogEcho(strcat(":vote:vcall:", ftos(vote_caller.playerid), ":", vote_called_display)); }
732                                 Nagger_VoteChanged();
733                                 VoteCount(TRUE); // needed if you are the only one
734                         }
735                         
736                         return;
737                 }
738                         
739                 default:
740                 case CMD_REQUEST_USAGE:
741                 {
742                         print_to(caller, strcat("\nUsage:^3 ", GetCommandPrefix(caller), " vote call command"));
743                         print_to(caller, "  Where 'command' is the command to request a vote upon.");
744                         print_to(caller, strcat("Examples: ", GetCommandPrefix(caller), " vote call gotomap dance"));
745                         print_to(caller, strcat("          ", GetCommandPrefix(caller), " vote call endmatch"));
746                         return;
747                 }
748         }
749 }
750
751 void VoteCommand_master(float request, entity caller, float argc, string vote_command) // CLIENT ONLY
752 {
753         switch(request)
754         {
755                 case CMD_REQUEST_COMMAND:
756                 {
757                         if(autocvar_sv_vote_master)
758                         {
759                                 switch(strtolower(argv(2)))
760                                 {
761                                         case "do":
762                                         {
763                                                 vote_command = VoteCommand_extractcommand(vote_command, 3, argc);
764                                                 
765                                                 if not(caller.vote_master) { print_to(caller, "^1You do not have vote master privelages."); }
766                                                 else if not(VoteCommand_checknasty(vote_command)) { print_to(caller, "^1Syntax error in command, see 'vhelp' for more info."); }
767                                                 else if not(VoteCommand_parse(caller, vote_command, strcat(autocvar_sv_vote_commands, " ", autocvar_sv_vote_master_commands), 3, argc)) { print_to(caller, "^1This command is not acceptable, see 'vhelp' for more info."); }
768                                                 
769                                                 else // everything went okay, proceed with command
770                                                 {
771                                                         localcmd(strcat(vote_parsed_command, "\n"));
772                                                         print_to(caller, strcat("Executing command '", vote_parsed_display, "' on server."));
773                                                         bprint("\{1}^2* ^3", GetCallerName(caller), "^2 used their ^3master^2 status to do \"^2", vote_parsed_display, "^2\".\n");
774                                                         if(autocvar_sv_eventlog) { GameLogEcho(strcat(":vote:vdo:", ftos(caller.playerid), ":", vote_parsed_display)); }
775                                                 }
776                                                 
777                                                 return;
778                                         }
779                                         
780                                         case "login":
781                                         {
782                                                 if not(autocvar_sv_vote_master_password != "") { print_to(caller, "^1Login to vote master is not allowed."); }
783                                                 else if(caller.vote_master) { print_to(caller, "^1You are already logged in as vote master."); }
784                                                 else if not(autocvar_sv_vote_master_password == argv(3)) { print_to(caller, strcat("Rejected vote master login from ", GetCallerName(caller))); }
785
786                                                 else // everything went okay, proceed with giving this player master privilages
787                                                 {
788                                                         caller.vote_master = TRUE;
789                                                         print_to(caller, strcat("Accepted vote master login from ", GetCallerName(caller)));
790                                                         bprint("\{1}^2* ^3", GetCallerName(caller), "^2 logged in as ^3master^2\n");
791                                                         if(autocvar_sv_eventlog) { GameLogEcho(strcat(":vote:vlogin:", ftos(caller.playerid))); }
792                                                 }
793                                                 
794                                                 return;
795                                         }
796                                         
797                                         default: // calling a vote for master
798                                         {
799                                                 float spectators_allowed = ((autocvar_sv_vote_nospectators != 2) 
800                                                         || ((autocvar_sv_vote_nospectators == 1) && inWarmupStage) 
801                                                         || (autocvar_sv_vote_nospectators == 0));
802                                                 
803                                                 if not(autocvar_sv_vote_master_callable) { print_to(caller, "^1Vote to become vote master is not allowed."); }
804                                                 else if(vote_called) { print_to(caller, "^1There is already a vote called."); }
805                                                 else if(!spectators_allowed && (caller && (caller.classname != "player"))) { print_to(caller, "^1Only players can call a vote."); }
806                                                 else if(timeout_status) { print_to(caller, "^1You can not call a vote while a timeout is active."); }
807                                                 
808                                                 else // everything went okay, continue with creating vote
809                                                 {
810                                                         vote_caller = caller;
811                                                         vote_called = VOTE_MASTER;
812                                                         vote_called_command = strzone("XXX");
813                                                         vote_called_display = strzone("^3master");
814                                                         vote_endtime = time + autocvar_sv_vote_timeout;
815                                                         
816                                                         caller.vote_selection = VOTE_SELECT_ACCEPT;
817                                                         caller.vote_waittime = time + autocvar_sv_vote_wait;
818                                                         
819                                                         bprint("\{1}^2* ^3", GetCallerName(vote_caller), "^2 calls a vote to become ^3master^2.\n");
820                                                         if(autocvar_sv_eventlog) { GameLogEcho(strcat(":vote:vcall:", ftos(vote_caller.playerid), ":", vote_called_display)); }
821                                                         Nagger_VoteChanged();
822                                                         VoteCount(TRUE); // needed if you are the only one
823                                                 }
824                                                 
825                                                 return;
826                                         }
827                                 }
828                         }
829                         else { print_to(caller, "^1Master control of voting is not allowed."); }
830                         
831                         return;
832                 }
833                         
834                 default:
835                 case CMD_REQUEST_USAGE:
836                 {
837                         print_to(caller, strcat("\nUsage:^3 ", GetCommandPrefix(caller), " vote master [action [command | password]]"));
838                         print_to(caller, "  If action is left blank, it calls a vote for you to become master.");
839                         print_to(caller, "  Otherwise the actions are either 'do' a command or 'login' as master.");
840                         return;
841                 }
842         }
843 }
844
845 void VoteCommand_no(float request, entity caller) // CLIENT ONLY
846 {
847         switch(request)
848         {
849                 case CMD_REQUEST_COMMAND:
850                 {
851                         if not(vote_called) { print_to(caller, "^1No vote called."); }
852                         else if not(caller.vote_selection == VOTE_SELECT_NULL || autocvar_sv_vote_change) { print_to(caller, "^1You have already voted."); }
853                         else if(((caller == vote_caller) || caller.vote_master) && autocvar_sv_vote_no_stops_vote) { VoteStop(caller); }
854                         
855                         else // everything went okay, continue changing vote
856                         {
857                                 print_to(caller, "^1You rejected the vote.");
858                                 caller.vote_selection = VOTE_SELECT_REJECT;
859                                 msg_entity = caller;
860                                 if(!autocvar_sv_vote_singlecount) { VoteCount(FALSE); }
861                         }
862                         
863                         return;
864                 }
865                         
866                 default:
867                 case CMD_REQUEST_USAGE:
868                 {
869                         print_to(caller, strcat("\nUsage:^3 ", GetCommandPrefix(caller), " vote no"));
870                         print_to(caller, "  No arguments required.");
871                         return;
872                 }
873         }
874 }
875
876 void VoteCommand_status(float request, entity caller) // BOTH
877 {
878         switch(request)
879         {
880                 case CMD_REQUEST_COMMAND:
881                 {
882                         if(vote_called)
883                                 print_to(caller, strcat("^7Vote for ", vote_called_display, "^7 called by ^7", GetCallerName(vote_caller), "^7."));
884                         else
885                                 print_to(caller, "^1No vote called.");
886                                 
887                         return;
888                 }
889                         
890                 default:
891                 case CMD_REQUEST_USAGE:
892                 {
893                         print_to(caller, strcat("\nUsage:^3 ", GetCommandPrefix(caller), " vote status"));
894                         print_to(caller, "  No arguments required.");
895                         return;
896                 }
897         }
898 }
899
900 void VoteCommand_stop(float request, entity caller) // BOTH
901 {
902         switch(request)
903         {
904                 case CMD_REQUEST_COMMAND:
905                 {
906                         if not(vote_called) { print_to(caller, "^1No vote called."); }
907                         else if((caller == vote_caller) || !caller || caller.vote_master) { VoteStop(caller); }
908                         else { print_to(caller, "^1You are not allowed to stop that vote."); }
909                         
910                         return;
911                 }
912                         
913                 default:
914                 case CMD_REQUEST_USAGE:
915                 {
916                         print_to(caller, strcat("\nUsage:^3 ", GetCommandPrefix(caller), " vote stop"));
917                         print_to(caller, "  No arguments required.");
918                         return;
919                 }
920         }
921 }
922
923 void VoteCommand_yes(float request, entity caller) // CLIENT ONLY
924 {
925         switch(request)
926         {
927                 case CMD_REQUEST_COMMAND:
928                 {
929                         if not(vote_called) { print_to(caller, "^1No vote called."); }
930                         else if not(caller.vote_selection == VOTE_SELECT_NULL || autocvar_sv_vote_change) { print_to(caller, "^1You have already voted."); }
931                         
932                         else // everything went okay, continue changing vote
933                         {
934                                 print_to(caller, "^1You accepted the vote.");
935                                 caller.vote_selection = VOTE_SELECT_ACCEPT;
936                                 msg_entity = caller;
937                                 if(!autocvar_sv_vote_singlecount) { VoteCount(FALSE); }
938                         }
939                         
940                         return;
941                 }
942                         
943                 default:
944                 case CMD_REQUEST_USAGE:
945                 {
946                         print_to(caller, strcat("\nUsage:^3 ", GetCommandPrefix(caller), " vote yes"));
947                         print_to(caller, "  No arguments required.");
948                         return;
949                 }
950         }
951 }
952
953 /* use this when creating a new command, making sure to place it in alphabetical order... also,
954 ** ADD ALL NEW COMMANDS TO commands.cfg WITH PROPER ALIASES IN THE SAME FASHION!
955 void VoteCommand_(float request)
956 {
957         switch(request)
958         {
959                 case CMD_REQUEST_COMMAND:
960                 {
961                         
962                         return;
963                 }
964                         
965                 default:
966                 case CMD_REQUEST_USAGE:
967                 {
968                         print_to(caller, strcat("\nUsage:^3 ", GetCommandPrefix(caller), " vote ");
969                         print_to(caller, "  No arguments required.");
970                         return;
971                 }
972         }
973 }
974 */
975
976
977 // ================================
978 //  Macro system for vote commands
979 // ================================
980
981 // Do not hard code aliases for these, instead create them in commands.cfg... also: keep in alphabetical order, please ;)
982 #define VOTE_COMMANDS(request,caller,arguments,command) \
983         VOTE_COMMAND("abstain", VoteCommand_abstain(request, caller), "Abstain your vote in current vote", VC_ASGNMNT_CLIENTONLY) \
984         VOTE_COMMAND("call", VoteCommand_call(request, caller, arguments, command), "Create a new vote for players to decide on", VC_ASGNMNT_BOTH) \
985         VOTE_COMMAND("help", VoteCommand_macro_help(caller, arguments), "Shows this information", VC_ASGNMNT_BOTH) \
986         VOTE_COMMAND("master", VoteCommand_master(request, caller, arguments, command), "Full control over all voting and vote commands", VC_ASGNMNT_CLIENTONLY) \
987         VOTE_COMMAND("no", VoteCommand_no(request, caller), "Select no in current vote", VC_ASGNMNT_CLIENTONLY) \
988         VOTE_COMMAND("status", VoteCommand_status(request, caller), "Prints information about current vote", VC_ASGNMNT_BOTH) \
989         VOTE_COMMAND("stop", VoteCommand_stop(request, caller), "Immediately end a vote", VC_ASGNMNT_BOTH) \
990         VOTE_COMMAND("yes", VoteCommand_yes(request, caller), "Select yes in current vote", VC_ASGNMNT_CLIENTONLY) \
991         /* nothing */
992
993 void VoteCommand_macro_help(entity caller, float argc)
994 {
995         string command_origin = GetCommandPrefix(caller);
996         
997         if(argc == 2) // help display listing all commands
998         {
999                 print_to(caller, "\nVoting commands:\n");
1000                 #define VOTE_COMMAND(name,function,description,assignment) \
1001                         { if(Votecommand_check_assignment(caller, assignment)) { print_to(caller, strcat("  ^2", name, "^7: ", description)); } }
1002                         
1003                 VOTE_COMMANDS(0, caller, 0, "")
1004                 #undef VOTE_COMMAND
1005                 
1006                 print_to(caller, strcat("\nUsage:^3 ", command_origin, " vote COMMAND...^7, where possible commands are listed above.\n"));
1007                 print_to(caller, strcat("For help about a specific command, type ", command_origin, " vote help COMMAND"));
1008                 print_to(caller, strcat("\n^7You can call a vote for or execute these commands: ^3", autocvar_sv_vote_commands, "^7 and maybe further ^3arguments^7"));
1009         }
1010         else // usage for individual command
1011         {
1012                 #define VOTE_COMMAND(name,function,description,assignment) \
1013                         { if(Votecommand_check_assignment(caller, assignment)) { if(name == strtolower(argv(2))) { function; return; } } }
1014                         
1015                 VOTE_COMMANDS(CMD_REQUEST_USAGE, caller, argc, "")
1016                 #undef VOTE_COMMAND
1017         }
1018         
1019         return;
1020 }
1021
1022 float VoteCommand_macro_command(entity caller, float argc, string vote_command)
1023 {
1024         #define VOTE_COMMAND(name,function,description,assignment) \
1025                 { if(Votecommand_check_assignment(caller, assignment)) { if(name == strtolower(argv(1))) { function; return TRUE; } } }
1026                 
1027         VOTE_COMMANDS(CMD_REQUEST_COMMAND, caller, argc, vote_command)
1028         #undef VOTE_COMMAND
1029         
1030         return FALSE;
1031 }
1032
1033
1034 // ======================================
1035 //  Main function handling vote commands
1036 // ======================================
1037
1038 void VoteCommand(float request, entity caller, float argc, string vote_command) 
1039 {
1040         // Guide for working with argc arguments by example:
1041         // argc:   1    - 2      - 3     - 4
1042         // argv:   0    - 1      - 2     - 3 
1043         // cmd     vote - master - login - password
1044         
1045         switch(request)
1046         {
1047                 case CMD_REQUEST_COMMAND:
1048                 {
1049                         if(VoteCommand_macro_command(caller, argc, vote_command))
1050                                 return;
1051                 }
1052                         
1053                 default:
1054                         print_to(caller, strcat(((argv(1) != "") ? strcat("Unknown vote command \"", argv(1), "\"") : "No command provided"), ". For a list of supported commands, try ", GetCommandPrefix(caller), " vote help.\n"));
1055                 case CMD_REQUEST_USAGE:
1056                 {
1057                         VoteCommand_macro_help(caller, argc);
1058                         return;
1059                 }
1060         }
1061 }