Merge branch 'Mario/entrap_nade' into 'master'
Merge branch Mario/entrap_nade (M merge request)
Adds a new nade type; Entrap (slows down enemies that enter the large orb, lasts 10 seconds)
See merge request !324
- [DH] gfx/hud/default/nade_entrap.tga
- [DH] gfx/hud/luma/nade_entrap.tga
- [DH] models/ctf/shield.md3_0.skin
- [DH] models/ctf/shield.md3_1.skin
- [DH] mutators.cfg
- [DH] qcsrc/common/models/all.inc
- [DH] qcsrc/common/mutators/mutator/nades/nades.inc
- [DH] qcsrc/common/mutators/mutator/nades/nades.qc
- [DH] qcsrc/common/mutators/mutator/nades/nades.qh
- [DH] qcsrc/common/mutators/mutator/nades/net.qc
- [DH] qcsrc/common/stats.qh
- [DH] qcsrc/server/autocvars.qh
- [DH] scripts/nades.shader
- [DH] scripts/shaderlist.txt
- [DH] textures/nade_orb.tga