Encapsulation of all the arguments that can affect either the S or T texture axis. More...
#include <SetScaleDialog.h>
Public Attributes | |
const MeshEntity::SliceDesignation * | alignSlice |
Pointer to alignment slice description; if NULL, slice 0 is assumed. | |
const MeshEntity::RefSliceDescriptor * | refSlice |
Pointer to reference slice description, including how to use the reference; NULL if no reference. | |
bool | naturalScale |
true if naturalScaleOrTiles is a factor of the Radiant natural scale; false if naturalScaleOrTiles is a number of tiles. | |
float | scaleOrTiles |
Scaling determinant, interpreted according to the naturalScale parameter. |
Encapsulation of all the arguments that can affect either the S or T texture axis.
See MeshEntity::SetScale for details of how these arguments are interpreted.