}
}
- // i == numBSPShaders
-
/* get shaderinfo */
si = ShaderInfoForShader( shader );
{
/* something is corrupting brushes */
if ( (size_t) b < 256 ) {
- Sys_Printf( "WARNING: Node brush list corrupted (0x%08X)\n", b );
+ Sys_FPrintf( SYS_WRN, "WARNING: Node brush list corrupted (0x%08X)\n", b );
break;
}
//% if( b->guard != 0xDEADBEEF )
void SetModelNumbers( void ){
int i;
int models;
- char value[10];
+ char value[12];
models = 1;
for ( i = 1 ; i < numEntities ; i++ ) {